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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 96 | pmbaty | 1 | /* | 
| 2 |   Stockfish, a UCI chess playing engine derived from Glaurung 2.1 | ||
| 3 |   Copyright (C) 2004-2008 Tord Romstad (Glaurung author) | ||
| 4 |   Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad | ||
| 185 | pmbaty | 5 |   Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad | 
| 96 | pmbaty | 6 | |
| 7 |   Stockfish is free software: you can redistribute it and/or modify | ||
| 8 |   it under the terms of the GNU General Public License as published by | ||
| 9 |   the Free Software Foundation, either version 3 of the License, or | ||
| 10 |   (at your option) any later version. | ||
| 11 | |||
| 12 |   Stockfish is distributed in the hope that it will be useful, | ||
| 13 |   but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
| 14 |   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||
| 15 |   GNU General Public License for more details. | ||
| 16 | |||
| 17 |   You should have received a copy of the GNU General Public License | ||
| 18 |   along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||
| 19 | */ | ||
| 20 | |||
| 21 | #include <cassert> | ||
| 22 | |||
| 23 | #include "movegen.h" | ||
| 24 | #include "position.h" | ||
| 25 | |||
| 26 | namespace { | ||
| 27 | |||
| 185 | pmbaty | 28 | template<Color Us, CastlingSide Cs, bool Checks, bool Chess960> | 
| 29 | ExtMove* generate_castling(const Position& pos, ExtMove* moveList) { | ||
| 96 | pmbaty | 30 | |
| 185 | pmbaty | 31 | constexpr CastlingRight Cr = Us | Cs; | 
| 32 | constexpr bool KingSide = (Cr == WHITE_OO || Cr == BLACK_OO); | ||
| 96 | pmbaty | 33 | |
| 34 | if (pos.castling_impeded(Cr) || !pos.can_castle(Cr)) | ||
| 35 | return moveList; | ||
| 36 | |||
| 37 |     // After castling, the rook and king final positions are the same in Chess960 | ||
| 38 |     // as they would be in standard chess. | ||
| 185 | pmbaty | 39 | Square kfrom = pos.square<KING>(Us); | 
| 96 | pmbaty | 40 | Square rfrom = pos.castling_rook_square(Cr); | 
| 185 | pmbaty | 41 | Square kto = relative_square(Us, KingSide ? SQ_G1 : SQ_C1); | 
| 42 | Bitboard enemies = pos.pieces(~Us); | ||
| 96 | pmbaty | 43 | |
| 44 | assert(!pos.checkers()); | ||
| 45 | |||
| 185 | pmbaty | 46 | const Direction step = Chess960 ? kto > kfrom ? WEST : EAST | 
| 47 | : KingSide ? WEST : EAST; | ||
| 96 | pmbaty | 48 | |
| 185 | pmbaty | 49 | for (Square s = kto; s != kfrom; s += step) | 
| 96 | pmbaty | 50 | if (pos.attackers_to(s) & enemies) | 
| 51 | return moveList; | ||
| 52 | |||
| 53 |     // Because we generate only legal castling moves we need to verify that | ||
| 54 |     // when moving the castling rook we do not discover some hidden checker. | ||
| 55 |     // For instance an enemy queen in SQ_A1 when castling rook is in SQ_B1. | ||
| 185 | pmbaty | 56 | if (Chess960 && (attacks_bb<ROOK>(kto, pos.pieces() ^ rfrom) & pos.pieces(~Us, ROOK, QUEEN))) | 
| 96 | pmbaty | 57 | return moveList; | 
| 58 | |||
| 59 | Move m = make<CASTLING>(kfrom, rfrom); | ||
| 60 | |||
| 154 | pmbaty | 61 | if (Checks && !pos.gives_check(m)) | 
| 96 | pmbaty | 62 | return moveList; | 
| 63 | |||
| 64 | *moveList++ = m; | ||
| 65 | return moveList; | ||
| 66 |   } | ||
| 67 | |||
| 68 | |||
| 169 | pmbaty | 69 | template<GenType Type, Direction D> | 
| 154 | pmbaty | 70 | ExtMove* make_promotions(ExtMove* moveList, Square to, Square ksq) { | 
| 96 | pmbaty | 71 | |
| 72 | if (Type == CAPTURES || Type == EVASIONS || Type == NON_EVASIONS) | ||
| 154 | pmbaty | 73 | *moveList++ = make<PROMOTION>(to - D, to, QUEEN); | 
| 96 | pmbaty | 74 | |
| 75 | if (Type == QUIETS || Type == EVASIONS || Type == NON_EVASIONS) | ||
| 76 |     { | ||
| 154 | pmbaty | 77 | *moveList++ = make<PROMOTION>(to - D, to, ROOK); | 
| 78 | *moveList++ = make<PROMOTION>(to - D, to, BISHOP); | ||
| 79 | *moveList++ = make<PROMOTION>(to - D, to, KNIGHT); | ||
| 96 | pmbaty | 80 |     } | 
| 81 | |||
| 82 |     // Knight promotion is the only promotion that can give a direct check | ||
| 83 |     // that's not already included in the queen promotion. | ||
| 169 | pmbaty | 84 | if (Type == QUIET_CHECKS && (PseudoAttacks[KNIGHT][to] & ksq)) | 
| 154 | pmbaty | 85 | *moveList++ = make<PROMOTION>(to - D, to, KNIGHT); | 
| 96 | pmbaty | 86 |     else | 
| 154 | pmbaty | 87 | (void)ksq; // Silence a warning under MSVC | 
| 96 | pmbaty | 88 | |
| 89 | return moveList; | ||
| 90 |   } | ||
| 91 | |||
| 92 | |||
| 93 | template<Color Us, GenType Type> | ||
| 154 | pmbaty | 94 | ExtMove* generate_pawn_moves(const Position& pos, ExtMove* moveList, Bitboard target) { | 
| 96 | pmbaty | 95 | |
| 96 |     // Compute our parametrized parameters at compile time, named according to | ||
| 97 |     // the point of view of white side. | ||
| 185 | pmbaty | 98 | constexpr Color Them = (Us == WHITE ? BLACK : WHITE); | 
| 99 | constexpr Bitboard TRank8BB = (Us == WHITE ? Rank8BB : Rank1BB); | ||
| 100 | constexpr Bitboard TRank7BB = (Us == WHITE ? Rank7BB : Rank2BB); | ||
| 101 | constexpr Bitboard TRank3BB = (Us == WHITE ? Rank3BB : Rank6BB); | ||
| 102 | constexpr Direction Up = (Us == WHITE ? NORTH : SOUTH); | ||
| 103 | constexpr Direction UpRight = (Us == WHITE ? NORTH_EAST : SOUTH_WEST); | ||
| 104 | constexpr Direction UpLeft = (Us == WHITE ? NORTH_WEST : SOUTH_EAST); | ||
| 96 | pmbaty | 105 | |
| 106 |     Bitboard emptySquares; | ||
| 107 | |||
| 108 | Bitboard pawnsOn7 = pos.pieces(Us, PAWN) & TRank7BB; | ||
| 109 | Bitboard pawnsNotOn7 = pos.pieces(Us, PAWN) & ~TRank7BB; | ||
| 110 | |||
| 111 | Bitboard enemies = (Type == EVASIONS ? pos.pieces(Them) & target: | ||
| 112 | Type == CAPTURES ? target : pos.pieces(Them)); | ||
| 113 | |||
| 114 |     // Single and double pawn pushes, no promotions | ||
| 115 | if (Type != CAPTURES) | ||
| 116 |     { | ||
| 117 | emptySquares = (Type == QUIETS || Type == QUIET_CHECKS ? target : ~pos.pieces()); | ||
| 118 | |||
| 154 | pmbaty | 119 | Bitboard b1 = shift<Up>(pawnsNotOn7) & emptySquares; | 
| 120 | Bitboard b2 = shift<Up>(b1 & TRank3BB) & emptySquares; | ||
| 96 | pmbaty | 121 | |
| 122 | if (Type == EVASIONS) // Consider only blocking squares | ||
| 123 |         { | ||
| 124 | b1 &= target; | ||
| 125 | b2 &= target; | ||
| 126 |         } | ||
| 127 | |||
| 128 | if (Type == QUIET_CHECKS) | ||
| 129 |         { | ||
| 154 | pmbaty | 130 | Square ksq = pos.square<KING>(Them); | 
| 96 | pmbaty | 131 | |
| 154 | pmbaty | 132 | b1 &= pos.attacks_from<PAWN>(ksq, Them); | 
| 133 | b2 &= pos.attacks_from<PAWN>(ksq, Them); | ||
| 134 | |||
| 96 | pmbaty | 135 |             // Add pawn pushes which give discovered check. This is possible only | 
| 136 |             // if the pawn is not on the same file as the enemy king, because we | ||
| 137 |             // don't generate captures. Note that a possible discovery check | ||
| 138 |             // promotion has been already generated amongst the captures. | ||
| 185 | pmbaty | 139 | Bitboard dcCandidates = pos.blockers_for_king(Them); | 
| 154 | pmbaty | 140 | if (pawnsNotOn7 & dcCandidates) | 
| 96 | pmbaty | 141 |             { | 
| 154 | pmbaty | 142 | Bitboard dc1 = shift<Up>(pawnsNotOn7 & dcCandidates) & emptySquares & ~file_bb(ksq); | 
| 143 | Bitboard dc2 = shift<Up>(dc1 & TRank3BB) & emptySquares; | ||
| 96 | pmbaty | 144 | |
| 145 | b1 |= dc1; | ||
| 146 | b2 |= dc2; | ||
| 147 |             } | ||
| 148 |         } | ||
| 149 | |||
| 150 | while (b1) | ||
| 151 |         { | ||
| 152 | Square to = pop_lsb(&b1); | ||
| 153 | *moveList++ = make_move(to - Up, to); | ||
| 154 |         } | ||
| 155 | |||
| 156 | while (b2) | ||
| 157 |         { | ||
| 158 | Square to = pop_lsb(&b2); | ||
| 159 | *moveList++ = make_move(to - Up - Up, to); | ||
| 160 |         } | ||
| 161 |     } | ||
| 162 | |||
| 163 |     // Promotions and underpromotions | ||
| 164 | if (pawnsOn7 && (Type != EVASIONS || (target & TRank8BB))) | ||
| 165 |     { | ||
| 166 | if (Type == CAPTURES) | ||
| 167 | emptySquares = ~pos.pieces(); | ||
| 168 | |||
| 169 | if (Type == EVASIONS) | ||
| 170 | emptySquares &= target; | ||
| 171 | |||
| 185 | pmbaty | 172 | Bitboard b1 = shift<UpRight>(pawnsOn7) & enemies; | 
| 173 | Bitboard b2 = shift<UpLeft >(pawnsOn7) & enemies; | ||
| 174 | Bitboard b3 = shift<Up >(pawnsOn7) & emptySquares; | ||
| 96 | pmbaty | 175 | |
| 154 | pmbaty | 176 | Square ksq = pos.square<KING>(Them); | 
| 177 | |||
| 96 | pmbaty | 178 | while (b1) | 
| 185 | pmbaty | 179 | moveList = make_promotions<Type, UpRight>(moveList, pop_lsb(&b1), ksq); | 
| 96 | pmbaty | 180 | |
| 181 | while (b2) | ||
| 185 | pmbaty | 182 | moveList = make_promotions<Type, UpLeft >(moveList, pop_lsb(&b2), ksq); | 
| 96 | pmbaty | 183 | |
| 184 | while (b3) | ||
| 185 | pmbaty | 185 | moveList = make_promotions<Type, Up >(moveList, pop_lsb(&b3), ksq); | 
| 96 | pmbaty | 186 |     } | 
| 187 | |||
| 188 |     // Standard and en-passant captures | ||
| 189 | if (Type == CAPTURES || Type == EVASIONS || Type == NON_EVASIONS) | ||
| 190 |     { | ||
| 185 | pmbaty | 191 | Bitboard b1 = shift<UpRight>(pawnsNotOn7) & enemies; | 
| 192 | Bitboard b2 = shift<UpLeft >(pawnsNotOn7) & enemies; | ||
| 96 | pmbaty | 193 | |
| 194 | while (b1) | ||
| 195 |         { | ||
| 196 | Square to = pop_lsb(&b1); | ||
| 185 | pmbaty | 197 | *moveList++ = make_move(to - UpRight, to); | 
| 96 | pmbaty | 198 |         } | 
| 199 | |||
| 200 | while (b2) | ||
| 201 |         { | ||
| 202 | Square to = pop_lsb(&b2); | ||
| 185 | pmbaty | 203 | *moveList++ = make_move(to - UpLeft, to); | 
| 96 | pmbaty | 204 |         } | 
| 205 | |||
| 206 | if (pos.ep_square() != SQ_NONE) | ||
| 207 |         { | ||
| 208 | assert(rank_of(pos.ep_square()) == relative_rank(Us, RANK_6)); | ||
| 209 | |||
| 210 |             // An en passant capture can be an evasion only if the checking piece | ||
| 211 |             // is the double pushed pawn and so is in the target. Otherwise this | ||
| 212 |             // is a discovery check and we are forced to do otherwise. | ||
| 213 | if (Type == EVASIONS && !(target & (pos.ep_square() - Up))) | ||
| 214 | return moveList; | ||
| 215 | |||
| 216 | b1 = pawnsNotOn7 & pos.attacks_from<PAWN>(pos.ep_square(), Them); | ||
| 217 | |||
| 218 | assert(b1); | ||
| 219 | |||
| 220 | while (b1) | ||
| 221 | *moveList++ = make<ENPASSANT>(pop_lsb(&b1), pos.ep_square()); | ||
| 222 |         } | ||
| 223 |     } | ||
| 224 | |||
| 225 | return moveList; | ||
| 226 |   } | ||
| 227 | |||
| 228 | |||
| 229 | template<PieceType Pt, bool Checks> | ||
| 230 | ExtMove* generate_moves(const Position& pos, ExtMove* moveList, Color us, | ||
| 154 | pmbaty | 231 | Bitboard target) { | 
| 96 | pmbaty | 232 | |
| 233 | assert(Pt != KING && Pt != PAWN); | ||
| 234 | |||
| 235 | const Square* pl = pos.squares<Pt>(us); | ||
| 236 | |||
| 237 | for (Square from = *pl; from != SQ_NONE; from = *++pl) | ||
| 238 |     { | ||
| 239 | if (Checks) | ||
| 240 |         { | ||
| 241 | if ( (Pt == BISHOP || Pt == ROOK || Pt == QUEEN) | ||
| 154 | pmbaty | 242 | && !(PseudoAttacks[Pt][from] & target & pos.check_squares(Pt))) | 
| 96 | pmbaty | 243 | continue; | 
| 244 | |||
| 185 | pmbaty | 245 | if (pos.blockers_for_king(~us) & from) | 
| 96 | pmbaty | 246 | continue; | 
| 247 |         } | ||
| 248 | |||
| 249 | Bitboard b = pos.attacks_from<Pt>(from) & target; | ||
| 250 | |||
| 251 | if (Checks) | ||
| 154 | pmbaty | 252 | b &= pos.check_squares(Pt); | 
| 96 | pmbaty | 253 | |
| 254 | while (b) | ||
| 255 | *moveList++ = make_move(from, pop_lsb(&b)); | ||
| 256 |     } | ||
| 257 | |||
| 258 | return moveList; | ||
| 259 |   } | ||
| 260 | |||
| 261 | |||
| 262 | template<Color Us, GenType Type> | ||
| 154 | pmbaty | 263 | ExtMove* generate_all(const Position& pos, ExtMove* moveList, Bitboard target) { | 
| 96 | pmbaty | 264 | |
| 185 | pmbaty | 265 | constexpr bool Checks = Type == QUIET_CHECKS; | 
| 96 | pmbaty | 266 | |
| 154 | pmbaty | 267 | moveList = generate_pawn_moves<Us, Type>(pos, moveList, target); | 
| 268 | moveList = generate_moves<KNIGHT, Checks>(pos, moveList, Us, target); | ||
| 269 | moveList = generate_moves<BISHOP, Checks>(pos, moveList, Us, target); | ||
| 270 | moveList = generate_moves< ROOK, Checks>(pos, moveList, Us, target); | ||
| 271 | moveList = generate_moves< QUEEN, Checks>(pos, moveList, Us, target); | ||
| 96 | pmbaty | 272 | |
| 273 | if (Type != QUIET_CHECKS && Type != EVASIONS) | ||
| 274 |     { | ||
| 275 | Square ksq = pos.square<KING>(Us); | ||
| 276 | Bitboard b = pos.attacks_from<KING>(ksq) & target; | ||
| 277 | while (b) | ||
| 278 | *moveList++ = make_move(ksq, pop_lsb(&b)); | ||
| 279 |     } | ||
| 280 | |||
| 281 | if (Type != CAPTURES && Type != EVASIONS && pos.can_castle(Us)) | ||
| 282 |     { | ||
| 283 | if (pos.is_chess960()) | ||
| 284 |         { | ||
| 185 | pmbaty | 285 | moveList = generate_castling<Us, KING_SIDE, Checks, true>(pos, moveList); | 
| 286 | moveList = generate_castling<Us, QUEEN_SIDE, Checks, true>(pos, moveList); | ||
| 96 | pmbaty | 287 |         } | 
| 288 |         else | ||
| 289 |         { | ||
| 185 | pmbaty | 290 | moveList = generate_castling<Us, KING_SIDE, Checks, false>(pos, moveList); | 
| 291 | moveList = generate_castling<Us, QUEEN_SIDE, Checks, false>(pos, moveList); | ||
| 96 | pmbaty | 292 |         } | 
| 293 |     } | ||
| 294 | |||
| 295 | return moveList; | ||
| 296 |   } | ||
| 297 | |||
| 298 | } // namespace | ||
| 299 | |||
| 300 | |||
| 301 | /// generate<CAPTURES> generates all pseudo-legal captures and queen | ||
| 302 | /// promotions. Returns a pointer to the end of the move list. | ||
| 303 | /// | ||
| 304 | /// generate<QUIETS> generates all pseudo-legal non-captures and | ||
| 305 | /// underpromotions. Returns a pointer to the end of the move list. | ||
| 306 | /// | ||
| 307 | /// generate<NON_EVASIONS> generates all pseudo-legal captures and | ||
| 308 | /// non-captures. Returns a pointer to the end of the move list. | ||
| 309 | |||
| 310 | template<GenType Type> | ||
| 311 | ExtMove* generate(const Position& pos, ExtMove* moveList) { | ||
| 312 | |||
| 313 | assert(Type == CAPTURES || Type == QUIETS || Type == NON_EVASIONS); | ||
| 314 | assert(!pos.checkers()); | ||
| 315 | |||
| 316 | Color us = pos.side_to_move(); | ||
| 317 | |||
| 318 | Bitboard target = Type == CAPTURES ? pos.pieces(~us) | ||
| 319 | : Type == QUIETS ? ~pos.pieces() | ||
| 320 | : Type == NON_EVASIONS ? ~pos.pieces(us) : 0; | ||
| 321 | |||
| 322 | return us == WHITE ? generate_all<WHITE, Type>(pos, moveList, target) | ||
| 323 | : generate_all<BLACK, Type>(pos, moveList, target); | ||
| 324 | } | ||
| 325 | |||
| 326 | // Explicit template instantiations | ||
| 327 | template ExtMove* generate<CAPTURES>(const Position&, ExtMove*); | ||
| 328 | template ExtMove* generate<QUIETS>(const Position&, ExtMove*); | ||
| 329 | template ExtMove* generate<NON_EVASIONS>(const Position&, ExtMove*); | ||
| 330 | |||
| 331 | |||
| 332 | /// generate<QUIET_CHECKS> generates all pseudo-legal non-captures and knight | ||
| 333 | /// underpromotions that give check. Returns a pointer to the end of the move list. | ||
| 334 | template<> | ||
| 335 | ExtMove* generate<QUIET_CHECKS>(const Position& pos, ExtMove* moveList) { | ||
| 336 | |||
| 337 | assert(!pos.checkers()); | ||
| 338 | |||
| 339 | Color us = pos.side_to_move(); | ||
| 185 | pmbaty | 340 | Bitboard dc = pos.blockers_for_king(~us) & pos.pieces(us); | 
| 96 | pmbaty | 341 | |
| 342 | while (dc) | ||
| 343 |   { | ||
| 344 | Square from = pop_lsb(&dc); | ||
| 345 | PieceType pt = type_of(pos.piece_on(from)); | ||
| 346 | |||
| 347 | if (pt == PAWN) | ||
| 348 | continue; // Will be generated together with direct checks | ||
| 349 | |||
| 169 | pmbaty | 350 | Bitboard b = pos.attacks_from(pt, from) & ~pos.pieces(); | 
| 96 | pmbaty | 351 | |
| 352 | if (pt == KING) | ||
| 154 | pmbaty | 353 | b &= ~PseudoAttacks[QUEEN][pos.square<KING>(~us)]; | 
| 96 | pmbaty | 354 | |
| 355 | while (b) | ||
| 356 | *moveList++ = make_move(from, pop_lsb(&b)); | ||
| 357 |   } | ||
| 358 | |||
| 154 | pmbaty | 359 | return us == WHITE ? generate_all<WHITE, QUIET_CHECKS>(pos, moveList, ~pos.pieces()) | 
| 360 | : generate_all<BLACK, QUIET_CHECKS>(pos, moveList, ~pos.pieces()); | ||
| 96 | pmbaty | 361 | } | 
| 362 | |||
| 363 | |||
| 364 | /// generate<EVASIONS> generates all pseudo-legal check evasions when the side | ||
| 365 | /// to move is in check. Returns a pointer to the end of the move list. | ||
| 366 | template<> | ||
| 367 | ExtMove* generate<EVASIONS>(const Position& pos, ExtMove* moveList) { | ||
| 368 | |||
| 369 | assert(pos.checkers()); | ||
| 370 | |||
| 371 | Color us = pos.side_to_move(); | ||
| 372 | Square ksq = pos.square<KING>(us); | ||
| 373 | Bitboard sliderAttacks = 0; | ||
| 374 | Bitboard sliders = pos.checkers() & ~pos.pieces(KNIGHT, PAWN); | ||
| 375 | |||
| 376 |   // Find all the squares attacked by slider checkers. We will remove them from | ||
| 377 |   // the king evasions in order to skip known illegal moves, which avoids any | ||
| 378 |   // useless legality checks later on. | ||
| 379 | while (sliders) | ||
| 380 |   { | ||
| 381 | Square checksq = pop_lsb(&sliders); | ||
| 382 | sliderAttacks |= LineBB[checksq][ksq] ^ checksq; | ||
| 383 |   } | ||
| 384 | |||
| 385 |   // Generate evasions for king, capture and non capture moves | ||
| 386 | Bitboard b = pos.attacks_from<KING>(ksq) & ~pos.pieces(us) & ~sliderAttacks; | ||
| 387 | while (b) | ||
| 388 | *moveList++ = make_move(ksq, pop_lsb(&b)); | ||
| 389 | |||
| 390 | if (more_than_one(pos.checkers())) | ||
| 391 | return moveList; // Double check, only a king move can save the day | ||
| 392 | |||
| 393 |   // Generate blocking evasions or captures of the checking piece | ||
| 394 | Square checksq = lsb(pos.checkers()); | ||
| 395 | Bitboard target = between_bb(checksq, ksq) | checksq; | ||
| 396 | |||
| 397 | return us == WHITE ? generate_all<WHITE, EVASIONS>(pos, moveList, target) | ||
| 398 | : generate_all<BLACK, EVASIONS>(pos, moveList, target); | ||
| 399 | } | ||
| 400 | |||
| 401 | |||
| 402 | /// generate<LEGAL> generates all the legal moves in the given position | ||
| 403 | |||
| 404 | template<> | ||
| 405 | ExtMove* generate<LEGAL>(const Position& pos, ExtMove* moveList) { | ||
| 406 | |||
| 185 | pmbaty | 407 | Color us = pos.side_to_move(); | 
| 408 | Bitboard pinned = pos.blockers_for_king(us) & pos.pieces(us); | ||
| 409 | Square ksq = pos.square<KING>(us); | ||
| 96 | pmbaty | 410 | ExtMove* cur = moveList; | 
| 411 | |||
| 412 | moveList = pos.checkers() ? generate<EVASIONS >(pos, moveList) | ||
| 413 | : generate<NON_EVASIONS>(pos, moveList); | ||
| 414 | while (cur != moveList) | ||
| 415 | if ( (pinned || from_sq(*cur) == ksq || type_of(*cur) == ENPASSANT) | ||
| 154 | pmbaty | 416 | && !pos.legal(*cur)) | 
| 96 | pmbaty | 417 | *cur = (--moveList)->move; | 
| 418 |       else | ||
| 419 | ++cur; | ||
| 420 | |||
| 421 | return moveList; | ||
| 422 | } |