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96 pmbaty 1
/*
2
  Stockfish, a UCI chess playing engine derived from Glaurung 2.1
3
  Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
4
  Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
169 pmbaty 5
  Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
96 pmbaty 6
 
7
  Stockfish is free software: you can redistribute it and/or modify
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  it under the terms of the GNU General Public License as published by
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  the Free Software Foundation, either version 3 of the License, or
10
  (at your option) any later version.
11
 
12
  Stockfish is distributed in the hope that it will be useful,
13
  but WITHOUT ANY WARRANTY; without even the implied warranty of
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  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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  GNU General Public License for more details.
16
 
17
  You should have received a copy of the GNU General Public License
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  along with this program.  If not, see <http://www.gnu.org/licenses/>.
19
*/
20
 
169 pmbaty 21
#ifdef _WIN32
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#if _WIN32_WINNT < 0x0601
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#undef  _WIN32_WINNT
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#define _WIN32_WINNT 0x0601 // Force to include needed API prototypes
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#endif
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#include <windows.h>
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// The needed Windows API for processor groups could be missed from old Windows
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// versions, so instead of calling them directly (forcing the linker to resolve
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// the calls at compile time), try to load them at runtime. To do this we need
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// first to define the corresponding function pointers.
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extern "C" {
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typedef bool(*fun1_t)(LOGICAL_PROCESSOR_RELATIONSHIP,
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                      PSYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX, PDWORD);
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typedef bool(*fun2_t)(USHORT, PGROUP_AFFINITY);
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typedef bool(*fun3_t)(HANDLE, CONST GROUP_AFFINITY*, PGROUP_AFFINITY);
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}
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#endif
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96 pmbaty 39
#include <fstream>
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#include <iomanip>
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#include <iostream>
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#include <sstream>
169 pmbaty 43
#include <vector>
96 pmbaty 44
 
45
#include "misc.h"
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#include "thread.h"
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48
using namespace std;
49
 
50
namespace {
51
 
52
/// Version number. If Version is left empty, then compile date in the format
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/// DD-MM-YY and show in engine_info.
169 pmbaty 54
const string Version = "9";
96 pmbaty 55
 
56
/// Our fancy logging facility. The trick here is to replace cin.rdbuf() and
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/// cout.rdbuf() with two Tie objects that tie cin and cout to a file stream. We
58
/// can toggle the logging of std::cout and std:cin at runtime whilst preserving
59
/// usual I/O functionality, all without changing a single line of code!
60
/// Idea from http://groups.google.com/group/comp.lang.c++/msg/1d941c0f26ea0d81
61
 
62
struct Tie: public streambuf { // MSVC requires split streambuf for cin and cout
63
 
64
  Tie(streambuf* b, streambuf* l) : buf(b), logBuf(l) {}
65
 
169 pmbaty 66
  int sync() override { return logBuf->pubsync(), buf->pubsync(); }
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  int overflow(int c) override { return log(buf->sputc((char)c), "<< "); }
68
  int underflow() override { return buf->sgetc(); }
69
  int uflow() override { return log(buf->sbumpc(), ">> "); }
96 pmbaty 70
 
71
  streambuf *buf, *logBuf;
72
 
73
  int log(int c, const char* prefix) {
74
 
75
    static int last = '\n'; // Single log file
76
 
77
    if (last == '\n')
78
        logBuf->sputn(prefix, 3);
79
 
80
    return last = logBuf->sputc((char)c);
81
  }
82
};
83
 
84
class Logger {
85
 
86
  Logger() : in(cin.rdbuf(), file.rdbuf()), out(cout.rdbuf(), file.rdbuf()) {}
154 pmbaty 87
 ~Logger() { start(""); }
96 pmbaty 88
 
89
  ofstream file;
90
  Tie in, out;
91
 
92
public:
154 pmbaty 93
  static void start(const std::string& fname) {
96 pmbaty 94
 
95
    static Logger l;
96
 
154 pmbaty 97
    if (!fname.empty() && !l.file.is_open())
96 pmbaty 98
    {
154 pmbaty 99
        l.file.open(fname, ifstream::out);
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        cin.rdbuf(&l.in);
101
        cout.rdbuf(&l.out);
102
    }
154 pmbaty 103
    else if (fname.empty() && l.file.is_open())
96 pmbaty 104
    {
105
        cout.rdbuf(l.out.buf);
106
        cin.rdbuf(l.in.buf);
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        l.file.close();
108
    }
109
  }
110
};
111
 
112
} // namespace
113
 
114
/// engine_info() returns the full name of the current Stockfish version. This
115
/// will be either "Stockfish <Tag> DD-MM-YY" (where DD-MM-YY is the date when
116
/// the program was compiled) or "Stockfish <Version>", depending on whether
117
/// Version is empty.
118
 
119
const string engine_info(bool to_uci) {
120
 
121
  const string months("Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec");
122
  string month, day, year;
123
  stringstream ss, date(__DATE__); // From compiler, format is "Sep 21 2008"
124
 
125
  ss << "Stockfish " << Version << setfill('0');
126
 
127
  if (Version.empty())
128
  {
129
      date >> month >> day >> year;
130
      ss << setw(2) << day << setw(2) << (1 + months.find(month) / 4) << year.substr(2);
131
  }
132
 
133
  ss << (Is64Bit ? " 64" : "")
134
     << (HasPext ? " BMI2" : (HasPopCnt ? " POPCNT" : ""))
135
     << (to_uci  ? "\nid author ": " by ")
136
     << "T. Romstad, M. Costalba, J. Kiiski, G. Linscott";
137
 
138
  return ss.str();
139
}
140
 
141
 
142
/// Debug functions used mainly to collect run-time statistics
143
static int64_t hits[2], means[2];
144
 
145
void dbg_hit_on(bool b) { ++hits[0]; if (b) ++hits[1]; }
146
void dbg_hit_on(bool c, bool b) { if (c) dbg_hit_on(b); }
147
void dbg_mean_of(int v) { ++means[0]; means[1] += v; }
148
 
149
void dbg_print() {
150
 
151
  if (hits[0])
152
      cerr << "Total " << hits[0] << " Hits " << hits[1]
153
           << " hit rate (%) " << 100 * hits[1] / hits[0] << endl;
154
 
155
  if (means[0])
156
      cerr << "Total " << means[0] << " Mean "
157
           << (double)means[1] / means[0] << endl;
158
}
159
 
160
 
161
/// Used to serialize access to std::cout to avoid multiple threads writing at
162
/// the same time.
163
 
164
std::ostream& operator<<(std::ostream& os, SyncCout sc) {
165
 
166
  static Mutex m;
167
 
168
  if (sc == IO_LOCK)
169
      m.lock();
170
 
171
  if (sc == IO_UNLOCK)
172
      m.unlock();
173
 
174
  return os;
175
}
176
 
177
 
178
/// Trampoline helper to avoid moving Logger to misc.h
154 pmbaty 179
void start_logger(const std::string& fname) { Logger::start(fname); }
96 pmbaty 180
 
181
 
182
/// prefetch() preloads the given address in L1/L2 cache. This is a non-blocking
183
/// function that doesn't stall the CPU waiting for data to be loaded from memory,
184
/// which can be quite slow.
185
#ifdef NO_PREFETCH
186
 
187
void prefetch(void*) {}
188
 
189
#else
190
 
191
void prefetch(void* addr) {
192
 
193
#  if defined(__INTEL_COMPILER)
194
   // This hack prevents prefetches from being optimized away by
195
   // Intel compiler. Both MSVC and gcc seem not be affected by this.
196
   __asm__ ("");
197
#  endif
198
 
199
#  if defined(__INTEL_COMPILER) || defined(_MSC_VER)
200
  _mm_prefetch((char*)addr, _MM_HINT_T0);
201
#  else
202
  __builtin_prefetch(addr);
203
#  endif
204
}
205
 
206
#endif
169 pmbaty 207
 
208
void prefetch2(void* addr) {
209
 
210
  prefetch(addr);
211
  prefetch((uint8_t*)addr + 64);
212
}
213
 
214
namespace WinProcGroup {
215
 
216
#ifndef _WIN32
217
 
218
void bindThisThread(size_t) {}
219
 
220
#else
221
 
222
/// get_group() retrieves logical processor information using Windows specific
223
/// API and returns the best group id for the thread with index idx. Original
224
/// code from Texel by Peter Ă–sterlund.
225
 
226
int get_group(size_t idx) {
227
 
228
  int threads = 0;
229
  int nodes = 0;
230
  int cores = 0;
231
  DWORD returnLength = 0;
232
  DWORD byteOffset = 0;
233
 
234
  // Early exit if the needed API is not available at runtime
235
  HMODULE k32 = GetModuleHandle("Kernel32.dll");
236
  auto fun1 = (fun1_t)GetProcAddress(k32, "GetLogicalProcessorInformationEx");
237
  if (!fun1)
238
      return -1;
239
 
240
  // First call to get returnLength. We expect it to fail due to null buffer
241
  if (fun1(RelationAll, nullptr, &returnLength))
242
      return -1;
243
 
244
  // Once we know returnLength, allocate the buffer
245
  SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX *buffer, *ptr;
246
  ptr = buffer = (SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX*)malloc(returnLength);
247
 
248
  // Second call, now we expect to succeed
249
  if (!fun1(RelationAll, buffer, &returnLength))
250
  {
251
      free(buffer);
252
      return -1;
253
  }
254
 
255
  while (ptr->Size > 0 && byteOffset + ptr->Size <= returnLength)
256
  {
257
      if (ptr->Relationship == RelationNumaNode)
258
          nodes++;
259
 
260
      else if (ptr->Relationship == RelationProcessorCore)
261
      {
262
          cores++;
263
          threads += (ptr->Processor.Flags == LTP_PC_SMT) ? 2 : 1;
264
      }
265
 
266
      byteOffset += ptr->Size;
267
      ptr = (SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX*)(((char*)ptr) + ptr->Size);
268
  }
269
 
270
  free(buffer);
271
 
272
  std::vector<int> groups;
273
 
274
  // Run as many threads as possible on the same node until core limit is
275
  // reached, then move on filling the next node.
276
  for (int n = 0; n < nodes; n++)
277
      for (int i = 0; i < cores / nodes; i++)
278
          groups.push_back(n);
279
 
280
  // In case a core has more than one logical processor (we assume 2) and we
281
  // have still threads to allocate, then spread them evenly across available
282
  // nodes.
283
  for (int t = 0; t < threads - cores; t++)
284
      groups.push_back(t % nodes);
285
 
286
  // If we still have more threads than the total number of logical processors
287
  // then return -1 and let the OS to decide what to do.
288
  return idx < groups.size() ? groups[idx] : -1;
289
}
290
 
291
 
292
/// bindThisThread() set the group affinity of the current thread
293
 
294
void bindThisThread(size_t idx) {
295
 
296
  // Use only local variables to be thread-safe
297
  int group = get_group(idx);
298
 
299
  if (group == -1)
300
      return;
301
 
302
  // Early exit if the needed API are not available at runtime
303
  HMODULE k32 = GetModuleHandle("Kernel32.dll");
304
  auto fun2 = (fun2_t)GetProcAddress(k32, "GetNumaNodeProcessorMaskEx");
305
  auto fun3 = (fun3_t)GetProcAddress(k32, "SetThreadGroupAffinity");
306
 
307
  if (!fun2 || !fun3)
308
      return;
309
 
310
  GROUP_AFFINITY affinity;
311
  if (fun2(group, &affinity))
312
      fun3(GetCurrentThread(), &affinity, nullptr);
313
}
314
 
315
#endif
316
 
317
} // namespace WinProcGroup