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96 | pmbaty | 1 | /* |
2 | Stockfish, a UCI chess playing engine derived from Glaurung 2.1 |
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3 | Copyright (C) 2004-2008 Tord Romstad (Glaurung author) |
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4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
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169 | pmbaty | 5 | Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad |
96 | pmbaty | 6 | |
7 | Stockfish is free software: you can redistribute it and/or modify |
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8 | it under the terms of the GNU General Public License as published by |
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9 | the Free Software Foundation, either version 3 of the License, or |
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10 | (at your option) any later version. |
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11 | |||
12 | Stockfish is distributed in the hope that it will be useful, |
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13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | GNU General Public License for more details. |
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16 | |||
17 | You should have received a copy of the GNU General Public License |
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18 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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19 | */ |
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20 | |||
21 | #ifndef BITBOARD_H_INCLUDED |
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22 | #define BITBOARD_H_INCLUDED |
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23 | |||
24 | #include <string> |
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25 | |||
26 | #include "types.h" |
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27 | |||
28 | namespace Bitbases { |
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29 | |||
30 | void init(); |
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31 | bool probe(Square wksq, Square wpsq, Square bksq, Color us); |
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32 | |||
33 | } |
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34 | |||
35 | namespace Bitboards { |
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36 | |||
37 | void init(); |
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38 | const std::string pretty(Bitboard b); |
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39 | |||
40 | } |
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41 | |||
169 | pmbaty | 42 | const Bitboard AllSquares = ~Bitboard(0); |
96 | pmbaty | 43 | const Bitboard DarkSquares = 0xAA55AA55AA55AA55ULL; |
44 | |||
45 | const Bitboard FileABB = 0x0101010101010101ULL; |
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46 | const Bitboard FileBBB = FileABB << 1; |
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47 | const Bitboard FileCBB = FileABB << 2; |
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48 | const Bitboard FileDBB = FileABB << 3; |
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49 | const Bitboard FileEBB = FileABB << 4; |
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50 | const Bitboard FileFBB = FileABB << 5; |
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51 | const Bitboard FileGBB = FileABB << 6; |
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52 | const Bitboard FileHBB = FileABB << 7; |
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53 | |||
54 | const Bitboard Rank1BB = 0xFF; |
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55 | const Bitboard Rank2BB = Rank1BB << (8 * 1); |
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56 | const Bitboard Rank3BB = Rank1BB << (8 * 2); |
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57 | const Bitboard Rank4BB = Rank1BB << (8 * 3); |
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58 | const Bitboard Rank5BB = Rank1BB << (8 * 4); |
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59 | const Bitboard Rank6BB = Rank1BB << (8 * 5); |
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60 | const Bitboard Rank7BB = Rank1BB << (8 * 6); |
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61 | const Bitboard Rank8BB = Rank1BB << (8 * 7); |
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62 | |||
63 | extern int SquareDistance[SQUARE_NB][SQUARE_NB]; |
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64 | |||
65 | extern Bitboard SquareBB[SQUARE_NB]; |
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66 | extern Bitboard FileBB[FILE_NB]; |
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67 | extern Bitboard RankBB[RANK_NB]; |
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68 | extern Bitboard AdjacentFilesBB[FILE_NB]; |
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169 | pmbaty | 69 | extern Bitboard ForwardRanksBB[COLOR_NB][RANK_NB]; |
96 | pmbaty | 70 | extern Bitboard BetweenBB[SQUARE_NB][SQUARE_NB]; |
71 | extern Bitboard LineBB[SQUARE_NB][SQUARE_NB]; |
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72 | extern Bitboard DistanceRingBB[SQUARE_NB][8]; |
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169 | pmbaty | 73 | extern Bitboard ForwardFileBB[COLOR_NB][SQUARE_NB]; |
96 | pmbaty | 74 | extern Bitboard PassedPawnMask[COLOR_NB][SQUARE_NB]; |
75 | extern Bitboard PawnAttackSpan[COLOR_NB][SQUARE_NB]; |
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76 | extern Bitboard PseudoAttacks[PIECE_TYPE_NB][SQUARE_NB]; |
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169 | pmbaty | 77 | extern Bitboard PawnAttacks[COLOR_NB][SQUARE_NB]; |
96 | pmbaty | 78 | |
79 | |||
169 | pmbaty | 80 | /// Magic holds all magic bitboards relevant data for a single square |
81 | struct Magic { |
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82 | Bitboard mask; |
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83 | Bitboard magic; |
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84 | Bitboard* attacks; |
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85 | unsigned shift; |
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86 | |||
87 | // Compute the attack's index using the 'magic bitboards' approach |
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88 | unsigned index(Bitboard occupied) const { |
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89 | |||
90 | if (HasPext) |
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91 | return unsigned(pext(occupied, mask)); |
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92 | |||
93 | if (Is64Bit) |
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94 | return unsigned(((occupied & mask) * magic) >> shift); |
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95 | |||
96 | unsigned lo = unsigned(occupied) & unsigned(mask); |
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97 | unsigned hi = unsigned(occupied >> 32) & unsigned(mask >> 32); |
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98 | return (lo * unsigned(magic) ^ hi * unsigned(magic >> 32)) >> shift; |
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99 | } |
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100 | }; |
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101 | |||
102 | extern Magic RookMagics[SQUARE_NB]; |
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103 | extern Magic BishopMagics[SQUARE_NB]; |
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104 | |||
105 | |||
96 | pmbaty | 106 | /// Overloads of bitwise operators between a Bitboard and a Square for testing |
107 | /// whether a given bit is set in a bitboard, and for setting and clearing bits. |
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108 | |||
109 | inline Bitboard operator&(Bitboard b, Square s) { |
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110 | return b & SquareBB[s]; |
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111 | } |
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112 | |||
113 | inline Bitboard operator|(Bitboard b, Square s) { |
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114 | return b | SquareBB[s]; |
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115 | } |
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116 | |||
117 | inline Bitboard operator^(Bitboard b, Square s) { |
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118 | return b ^ SquareBB[s]; |
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119 | } |
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120 | |||
121 | inline Bitboard& operator|=(Bitboard& b, Square s) { |
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122 | return b |= SquareBB[s]; |
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123 | } |
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124 | |||
125 | inline Bitboard& operator^=(Bitboard& b, Square s) { |
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126 | return b ^= SquareBB[s]; |
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127 | } |
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128 | |||
169 | pmbaty | 129 | constexpr bool more_than_one(Bitboard b) { |
96 | pmbaty | 130 | return b & (b - 1); |
131 | } |
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132 | |||
133 | /// rank_bb() and file_bb() return a bitboard representing all the squares on |
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134 | /// the given file or rank. |
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135 | |||
136 | inline Bitboard rank_bb(Rank r) { |
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137 | return RankBB[r]; |
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138 | } |
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139 | |||
140 | inline Bitboard rank_bb(Square s) { |
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141 | return RankBB[rank_of(s)]; |
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142 | } |
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143 | |||
144 | inline Bitboard file_bb(File f) { |
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145 | return FileBB[f]; |
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146 | } |
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147 | |||
148 | inline Bitboard file_bb(Square s) { |
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149 | return FileBB[file_of(s)]; |
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150 | } |
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151 | |||
152 | |||
154 | pmbaty | 153 | /// shift() moves a bitboard one step along direction D. Mainly for pawns |
96 | pmbaty | 154 | |
169 | pmbaty | 155 | template<Direction D> |
156 | constexpr Bitboard shift(Bitboard b) { |
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154 | pmbaty | 157 | return D == NORTH ? b << 8 : D == SOUTH ? b >> 8 |
158 | : D == NORTH_EAST ? (b & ~FileHBB) << 9 : D == SOUTH_EAST ? (b & ~FileHBB) >> 7 |
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159 | : D == NORTH_WEST ? (b & ~FileABB) << 7 : D == SOUTH_WEST ? (b & ~FileABB) >> 9 |
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96 | pmbaty | 160 | : 0; |
161 | } |
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162 | |||
163 | |||
164 | /// adjacent_files_bb() returns a bitboard representing all the squares on the |
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165 | /// adjacent files of the given one. |
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166 | |||
167 | inline Bitboard adjacent_files_bb(File f) { |
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168 | return AdjacentFilesBB[f]; |
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169 | } |
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170 | |||
171 | |||
172 | /// between_bb() returns a bitboard representing all the squares between the two |
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173 | /// given ones. For instance, between_bb(SQ_C4, SQ_F7) returns a bitboard with |
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174 | /// the bits for square d5 and e6 set. If s1 and s2 are not on the same rank, file |
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175 | /// or diagonal, 0 is returned. |
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176 | |||
177 | inline Bitboard between_bb(Square s1, Square s2) { |
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178 | return BetweenBB[s1][s2]; |
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179 | } |
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180 | |||
181 | |||
169 | pmbaty | 182 | /// forward_ranks_bb() returns a bitboard representing all the squares on all the ranks |
96 | pmbaty | 183 | /// in front of the given one, from the point of view of the given color. For |
169 | pmbaty | 184 | /// instance, forward_ranks_bb(BLACK, SQ_D3) will return the 16 squares on ranks 1 and 2. |
96 | pmbaty | 185 | |
169 | pmbaty | 186 | inline Bitboard forward_ranks_bb(Color c, Square s) { |
187 | return ForwardRanksBB[c][rank_of(s)]; |
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96 | pmbaty | 188 | } |
189 | |||
190 | |||
169 | pmbaty | 191 | /// forward_file_bb() returns a bitboard representing all the squares along the line |
96 | pmbaty | 192 | /// in front of the given one, from the point of view of the given color: |
169 | pmbaty | 193 | /// ForwardFileBB[c][s] = forward_ranks_bb(c, s) & file_bb(s) |
96 | pmbaty | 194 | |
169 | pmbaty | 195 | inline Bitboard forward_file_bb(Color c, Square s) { |
196 | return ForwardFileBB[c][s]; |
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96 | pmbaty | 197 | } |
198 | |||
199 | |||
200 | /// pawn_attack_span() returns a bitboard representing all the squares that can be |
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201 | /// attacked by a pawn of the given color when it moves along its file, starting |
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202 | /// from the given square: |
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169 | pmbaty | 203 | /// PawnAttackSpan[c][s] = forward_ranks_bb(c, s) & adjacent_files_bb(file_of(s)); |
96 | pmbaty | 204 | |
205 | inline Bitboard pawn_attack_span(Color c, Square s) { |
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206 | return PawnAttackSpan[c][s]; |
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207 | } |
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208 | |||
209 | |||
210 | /// passed_pawn_mask() returns a bitboard mask which can be used to test if a |
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211 | /// pawn of the given color and on the given square is a passed pawn: |
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169 | pmbaty | 212 | /// PassedPawnMask[c][s] = pawn_attack_span(c, s) | forward_file_bb(c, s) |
96 | pmbaty | 213 | |
214 | inline Bitboard passed_pawn_mask(Color c, Square s) { |
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215 | return PassedPawnMask[c][s]; |
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216 | } |
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217 | |||
218 | |||
219 | /// aligned() returns true if the squares s1, s2 and s3 are aligned either on a |
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220 | /// straight or on a diagonal line. |
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221 | |||
222 | inline bool aligned(Square s1, Square s2, Square s3) { |
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223 | return LineBB[s1][s2] & s3; |
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224 | } |
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225 | |||
226 | |||
227 | /// distance() functions return the distance between x and y, defined as the |
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228 | /// number of steps for a king in x to reach y. Works with squares, ranks, files. |
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229 | |||
230 | template<typename T> inline int distance(T x, T y) { return x < y ? y - x : x - y; } |
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231 | template<> inline int distance<Square>(Square x, Square y) { return SquareDistance[x][y]; } |
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232 | |||
233 | template<typename T1, typename T2> inline int distance(T2 x, T2 y); |
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234 | template<> inline int distance<File>(Square x, Square y) { return distance(file_of(x), file_of(y)); } |
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235 | template<> inline int distance<Rank>(Square x, Square y) { return distance(rank_of(x), rank_of(y)); } |
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236 | |||
237 | |||
238 | /// attacks_bb() returns a bitboard representing all the squares attacked by a |
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169 | pmbaty | 239 | /// piece of type Pt (bishop or rook) placed on 's'. |
96 | pmbaty | 240 | |
241 | template<PieceType Pt> |
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242 | inline Bitboard attacks_bb(Square s, Bitboard occupied) { |
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154 | pmbaty | 243 | |
169 | pmbaty | 244 | const Magic& m = Pt == ROOK ? RookMagics[s] : BishopMagics[s]; |
245 | return m.attacks[m.index(occupied)]; |
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96 | pmbaty | 246 | } |
247 | |||
169 | pmbaty | 248 | inline Bitboard attacks_bb(PieceType pt, Square s, Bitboard occupied) { |
96 | pmbaty | 249 | |
169 | pmbaty | 250 | assert(pt != PAWN); |
251 | |||
252 | switch (pt) |
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96 | pmbaty | 253 | { |
254 | case BISHOP: return attacks_bb<BISHOP>(s, occupied); |
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169 | pmbaty | 255 | case ROOK : return attacks_bb< ROOK>(s, occupied); |
96 | pmbaty | 256 | case QUEEN : return attacks_bb<BISHOP>(s, occupied) | attacks_bb<ROOK>(s, occupied); |
169 | pmbaty | 257 | default : return PseudoAttacks[pt][s]; |
96 | pmbaty | 258 | } |
259 | } |
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260 | |||
261 | |||
154 | pmbaty | 262 | /// popcount() counts the number of non-zero bits in a bitboard |
96 | pmbaty | 263 | |
154 | pmbaty | 264 | inline int popcount(Bitboard b) { |
96 | pmbaty | 265 | |
154 | pmbaty | 266 | #ifndef USE_POPCNT |
96 | pmbaty | 267 | |
154 | pmbaty | 268 | extern uint8_t PopCnt16[1 << 16]; |
269 | union { Bitboard bb; uint16_t u[4]; } v = { b }; |
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270 | return PopCnt16[v.u[0]] + PopCnt16[v.u[1]] + PopCnt16[v.u[2]] + PopCnt16[v.u[3]]; |
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96 | pmbaty | 271 | |
154 | pmbaty | 272 | #elif defined(_MSC_VER) || defined(__INTEL_COMPILER) |
273 | |||
274 | return (int)_mm_popcnt_u64(b); |
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275 | |||
276 | #else // Assumed gcc or compatible compiler |
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277 | |||
278 | return __builtin_popcountll(b); |
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279 | |||
280 | #endif |
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96 | pmbaty | 281 | } |
282 | |||
283 | |||
154 | pmbaty | 284 | /// lsb() and msb() return the least/most significant bit in a non-zero bitboard |
285 | |||
286 | #if defined(__GNUC__) |
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287 | |||
288 | inline Square lsb(Bitboard b) { |
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289 | assert(b); |
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290 | return Square(__builtin_ctzll(b)); |
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96 | pmbaty | 291 | } |
292 | |||
293 | inline Square msb(Bitboard b) { |
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154 | pmbaty | 294 | assert(b); |
169 | pmbaty | 295 | return Square(63 ^ __builtin_clzll(b)); |
96 | pmbaty | 296 | } |
297 | |||
154 | pmbaty | 298 | #elif defined(_WIN64) && defined(_MSC_VER) |
299 | |||
96 | pmbaty | 300 | inline Square lsb(Bitboard b) { |
154 | pmbaty | 301 | assert(b); |
302 | unsigned long idx; |
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303 | _BitScanForward64(&idx, b); |
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96 | pmbaty | 304 | return (Square) idx; |
305 | } |
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306 | |||
307 | inline Square msb(Bitboard b) { |
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154 | pmbaty | 308 | assert(b); |
309 | unsigned long idx; |
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310 | _BitScanReverse64(&idx, b); |
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96 | pmbaty | 311 | return (Square) idx; |
312 | } |
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313 | |||
154 | pmbaty | 314 | #else |
96 | pmbaty | 315 | |
154 | pmbaty | 316 | #define NO_BSF // Fallback on software implementation for other cases |
96 | pmbaty | 317 | |
318 | Square lsb(Bitboard b); |
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319 | Square msb(Bitboard b); |
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320 | |||
321 | #endif |
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322 | |||
323 | |||
324 | /// pop_lsb() finds and clears the least significant bit in a non-zero bitboard |
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325 | |||
326 | inline Square pop_lsb(Bitboard* b) { |
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327 | const Square s = lsb(*b); |
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328 | *b &= *b - 1; |
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329 | return s; |
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330 | } |
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331 | |||
332 | |||
333 | /// frontmost_sq() and backmost_sq() return the square corresponding to the |
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334 | /// most/least advanced bit relative to the given color. |
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335 | |||
336 | inline Square frontmost_sq(Color c, Bitboard b) { return c == WHITE ? msb(b) : lsb(b); } |
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337 | inline Square backmost_sq(Color c, Bitboard b) { return c == WHITE ? lsb(b) : msb(b); } |
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338 | |||
339 | #endif // #ifndef BITBOARD_H_INCLUDED |