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Rev | Author | Line No. | Line |
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98 | pmbaty | 1 | |
2 | /* |
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3 | Senpai 1.0 Copyright (C) 2014 Fabien Letouzey. |
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4 | |||
5 | This program is free software: you can redistribute it and/or modify |
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6 | it under the terms of the GNU General Public License as published by |
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7 | the Free Software Foundation, either version 3 of the License, or |
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8 | (at your option) any later version. |
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9 | |||
10 | This program is distributed in the hope that it will be useful, |
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11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | GNU General Public License for more details. |
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14 | |||
15 | You should have received a copy of the GNU General Public License |
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16 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |||
19 | // macros |
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20 | |||
21 | #ifndef DEBUG |
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22 | # ifndef NDEBUG // Pierre-Marie Baty -- protect macro redefinition |
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23 | # define NDEBUG |
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24 | # endif // Pierre-Marie Baty -- protect macro redefinition |
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25 | #endif |
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26 | |||
27 | // C includes |
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28 | |||
29 | #include <cassert> // needs NDEBUG |
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30 | #include <cctype> |
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31 | #include <cmath> |
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32 | #include <cstdlib> |
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33 | #include <ctime> |
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34 | #ifdef _MSC_VER |
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35 | #include <algorithm> // Pierre-Marie Baty -- for std::min and std::max |
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36 | #include <windows.h> // Pierre-Marie Baty -- for ExitProcess() |
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37 | #undef max // Pierre-Marie Baty -- for std::min and std::max |
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38 | #undef min // Pierre-Marie Baty -- for std::min and std::max |
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39 | #endif // _MSC_VER |
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40 | |||
41 | // C++ includes |
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42 | |||
43 | #include <fstream> |
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44 | #include <iostream> |
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45 | #include <sstream> |
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46 | #include <string> |
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47 | #include <vector> |
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48 | |||
49 | // C++11 includes |
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50 | |||
51 | #include <chrono> |
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52 | #include <condition_variable> |
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53 | #include <mutex> |
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54 | #include <thread> |
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55 | |||
56 | // macros |
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57 | |||
58 | #ifdef _MSC_VER |
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59 | # define I64(n) (n##i64) |
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60 | # define U64(u) (u##ui64) |
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61 | #else |
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62 | # define I64(n) (n##LL) |
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63 | # define U64(u) (u##ULL) |
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64 | #endif |
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65 | |||
66 | #ifndef __builtin_popcountll // Pierre-Marie Baty -- __builtin_popcountll support for MSVC 32-bit |
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102 | pmbaty | 67 | int __builtin_popcountll (unsigned long long x) { |
68 | static const unsigned long long m1 = 0x5555555555555555; //binary: 0101... |
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69 | static const unsigned long long m2 = 0x3333333333333333; //binary: 00110011.. |
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70 | static const unsigned long long m4 = 0x0f0f0f0f0f0f0f0f; //binary: 4 zeros, 4 ones ... |
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71 | static const unsigned long long h01 = 0x0101010101010101; //the sum of 256 to the power of 0,1,2,3... |
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72 | x -= (x >> 1) & m1; //put count of each 2 bits into those 2 bits |
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73 | x = (x & m2) + ((x >> 2) & m2); //put count of each 4 bits into those 4 bits |
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74 | x = (x + (x >> 4)) & m4; //put count of each 8 bits into those 8 bits |
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104 | pmbaty | 75 | return (int)((x * h01) >> 56); //returns left 8 bits of x + (x<<8) + (x<<16) + (x<<24) + ... |
102 | pmbaty | 76 | } |
98 | pmbaty | 77 | #endif // Pierre-Marie Baty -- __builtin_popcountll support for MSVC 32-bit |
78 | |||
79 | #ifndef __builtin_ctzll // Pierre-Marie Baty -- __builtin_ctzll support for MSVC 32-bit |
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102 | pmbaty | 80 | int __builtin_ctzll (unsigned long long x) |
81 | { |
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98 | pmbaty | 82 | // Returns the number of trailing 0-bits in x, starting at the least significant bit position. |
83 | // If x is zero, the result is undefined. |
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84 | // This uses a binary search algorithm from Hacker's Delight. |
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85 | int n = 1; |
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86 | if ((x & 0x00000000FFFFFFFF) == 0) { n = n + 32; x = x >> 32; } |
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87 | if ((x & 0x000000000000FFFF) == 0) { n = n + 16; x = x >> 16; } |
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88 | if ((x & 0x00000000000000FF) == 0) { n = n + 8; x = x >> 8; } |
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89 | if ((x & 0x000000000000000F) == 0) { n = n + 4; x = x >> 4; } |
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90 | if ((x & 0x0000000000000003) == 0) { n = n + 2; x = x >> 2; } |
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91 | return (n - (x & 1)); |
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92 | } |
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93 | #endif // Pierre-Marie Baty -- __builtin_ctzll support for MSVC 32-bit |
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94 | |||
95 | // types |
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96 | |||
97 | typedef signed char int8; |
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98 | typedef unsigned char uint8; |
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99 | |||
100 | typedef signed short int int16; |
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101 | typedef unsigned short int uint16; |
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102 | |||
103 | typedef signed int int32; |
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104 | typedef unsigned int uint32; |
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105 | |||
106 | typedef signed long long int int64; |
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107 | typedef unsigned long long int uint64; |
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108 | |||
109 | typedef uint64 bit_t; |
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110 | typedef uint64 hash_t; // key_t is used by Unix :( |
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111 | |||
112 | // modules |
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113 | |||
114 | namespace util { |
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115 | |||
116 | class Timer { |
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117 | |||
118 | private: |
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119 | |||
120 | typedef std::chrono::time_point<std::chrono::system_clock> time_t; |
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121 | typedef std::chrono::duration<int, std::ratio<1, 1000>> millisecond_t; |
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122 | |||
123 | int p_elapsed; |
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124 | bool p_running; |
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125 | time_t p_start; |
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126 | |||
127 | static time_t now() { |
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128 | return std::chrono::system_clock::now(); |
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129 | } |
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130 | |||
131 | int time() const { |
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132 | assert(p_running); |
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133 | return std::chrono::duration_cast<millisecond_t>(now() - p_start).count(); |
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134 | } |
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135 | |||
136 | public: |
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137 | |||
138 | Timer() { |
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139 | reset(); |
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140 | } |
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141 | |||
142 | void reset() { |
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143 | p_elapsed = 0; |
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144 | p_running = false; |
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145 | } |
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146 | |||
147 | void start() { |
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148 | p_start = now(); |
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149 | p_running = true; |
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150 | } |
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151 | |||
152 | void stop() { |
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153 | p_elapsed += time(); |
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154 | p_running = false; |
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155 | } |
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156 | |||
157 | int elapsed() const { |
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158 | int time = p_elapsed; |
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159 | if (p_running) time += this->time(); |
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160 | return time; |
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161 | } |
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162 | |||
163 | }; |
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164 | |||
165 | class Lockable { |
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166 | |||
167 | protected: // HACK for Waitable::wait() |
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168 | |||
169 | mutable std::mutex p_mutex; |
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170 | |||
171 | public: |
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172 | |||
173 | void lock () const { p_mutex.lock(); } |
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174 | void unlock () const { p_mutex.unlock(); } |
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175 | }; |
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176 | |||
177 | class Waitable : public Lockable { |
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178 | |||
179 | private: |
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180 | |||
181 | std::condition_variable_any p_cond; |
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182 | |||
183 | public: |
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184 | |||
185 | void wait () { p_cond.wait(p_mutex); } // HACK: direct access |
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186 | void signal () { p_cond.notify_one(); } |
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187 | }; |
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188 | |||
189 | int round(double x) { |
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190 | return int(std::floor(x + 0.5)); |
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191 | } |
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192 | |||
193 | int div(int a, int b) { |
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194 | |||
195 | assert(b > 0); |
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196 | |||
197 | int div = a / b; |
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198 | if (a < 0 && a != b * div) div--; // fix buggy C semantics |
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199 | |||
200 | return div; |
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201 | } |
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202 | |||
203 | int sqrt(int n) { |
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204 | return int(std::sqrt(double(n))); |
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205 | } |
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206 | |||
207 | bool is_square(int n) { |
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208 | int i = sqrt(n); |
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209 | return i * i == n; |
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210 | } |
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211 | |||
212 | double rand_float() { |
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213 | return double(std::rand()) / (double(RAND_MAX) + 1.0); |
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214 | } |
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215 | |||
216 | int rand_int(int n) { |
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217 | assert(n > 0); |
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218 | return int(rand_float() * double(n)); |
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219 | } |
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220 | |||
221 | int string_find(const std::string & s, char c) { |
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222 | return int(s.find(c)); |
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223 | } |
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224 | |||
225 | bool string_case_equal(const std::string & s0, const std::string & s1) { |
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226 | |||
227 | if (s0.size() != s1.size()) return false; |
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228 | |||
229 | for (int i = 0; i < int(s0.size()); i++) { |
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230 | if (std::tolower(s0[i]) != std::tolower(s1[i])) return false; |
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231 | } |
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232 | |||
233 | return true; |
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234 | } |
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235 | |||
236 | bool to_bool(const std::string & s) { |
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237 | if (string_case_equal(s, "true")) { |
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238 | return true; |
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239 | } else if (string_case_equal(s, "false")) { |
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240 | return false; |
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241 | } else { |
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242 | std::cerr << "not a boolean: \"" << s << "\"" << std::endl; |
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243 | std::exit(EXIT_FAILURE); |
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244 | } |
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245 | } |
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246 | |||
247 | int64 to_int(const std::string & s) { |
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248 | std::stringstream ss(s); |
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249 | int64 n; |
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250 | ss >> n; |
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251 | return n; |
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252 | } |
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253 | |||
254 | std::string to_string(int n) { |
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255 | std::stringstream ss; |
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256 | ss << n; |
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257 | return ss.str(); |
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258 | } |
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259 | |||
260 | std::string to_string(double x) { |
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261 | std::stringstream ss; |
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262 | ss << x; |
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263 | return ss.str(); |
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264 | } |
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265 | |||
266 | void log(const std::string & s) { |
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267 | std::ofstream log_file("log.txt", std::ios_base::app); |
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268 | log_file << s << std::endl; |
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269 | } |
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270 | |||
271 | } |
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272 | |||
273 | namespace input { |
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274 | |||
275 | class Input : public util::Waitable { |
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276 | |||
277 | bool volatile p_has_input; |
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278 | bool p_eof; |
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279 | std::string p_line; |
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280 | |||
281 | public: |
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282 | |||
283 | Input() { |
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284 | p_has_input = false; |
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285 | p_eof = false; |
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286 | } |
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287 | |||
288 | bool has_input() const { |
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289 | return p_has_input; |
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290 | } |
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291 | |||
292 | bool get_line(std::string & line) { |
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293 | |||
294 | lock(); |
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295 | |||
296 | while (!p_has_input) { |
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297 | wait(); |
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298 | } |
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299 | |||
300 | bool line_ok = !p_eof; |
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301 | if (line_ok) line = p_line; |
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302 | |||
303 | p_has_input = false; |
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304 | signal(); |
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305 | |||
306 | unlock(); |
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307 | |||
308 | return line_ok; |
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309 | } |
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310 | |||
311 | void set_eof() { |
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312 | |||
313 | lock(); |
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314 | |||
315 | while (p_has_input) { |
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316 | wait(); |
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317 | } |
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318 | |||
319 | p_eof = true; |
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320 | |||
321 | p_has_input = true; |
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322 | signal(); |
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323 | |||
324 | unlock(); |
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325 | } |
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326 | |||
327 | void set_line(std::string & line) { |
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328 | |||
329 | lock(); |
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330 | |||
331 | while (p_has_input) { |
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332 | wait(); |
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333 | } |
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334 | |||
335 | p_line = line; |
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336 | |||
337 | p_has_input = true; |
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338 | signal(); |
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339 | |||
340 | unlock(); |
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341 | } |
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342 | |||
343 | }; |
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344 | |||
345 | Input input; |
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346 | std::thread thread; |
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347 | |||
348 | void input_program(Input * input) { |
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349 | |||
350 | std::string line; |
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351 | |||
352 | while (std::getline(std::cin, line)) { |
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353 | input->set_line(line); |
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354 | } |
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355 | |||
356 | input->set_eof(); |
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357 | } |
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358 | |||
359 | void init() { |
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360 | thread = std::thread(input_program, &input); |
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361 | thread.detach(); |
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362 | } |
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363 | |||
364 | }; |
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365 | |||
366 | namespace side { |
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367 | |||
368 | const int SIZE = 2; |
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369 | |||
370 | enum { |
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371 | WHITE, |
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372 | BLACK, |
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373 | }; |
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374 | |||
375 | int opposit(int sd) { |
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376 | return sd ^ 1; |
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377 | } |
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378 | |||
379 | } |
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380 | |||
381 | namespace square { |
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382 | |||
383 | const int FILE_SIZE = 8; |
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384 | const int RANK_SIZE = 8; |
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385 | const int SIZE = FILE_SIZE * RANK_SIZE; |
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386 | |||
387 | enum { |
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388 | FILE_A, |
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389 | FILE_B, |
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390 | FILE_C, |
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391 | FILE_D, |
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392 | FILE_E, |
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393 | FILE_F, |
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394 | FILE_G, |
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395 | FILE_H, |
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396 | }; |
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397 | |||
398 | enum { |
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399 | RANK_1, |
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400 | RANK_2, |
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401 | RANK_3, |
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402 | RANK_4, |
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403 | RANK_5, |
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404 | RANK_6, |
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405 | RANK_7, |
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406 | RANK_8, |
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407 | }; |
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408 | |||
409 | enum { |
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410 | NONE = -1, |
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411 | A1, A2, A3, A4, A5, A6, A7, A8, |
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412 | B1, B2, B3, B4, B5, B6, B7, B8, |
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413 | C1, C2, C3, C4, C5, C6, C7, C8, |
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414 | D1, D2, D3, D4, D5, D6, D7, D8, |
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415 | E1, E2, E3, E4, E5, E6, E7, E8, |
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416 | F1, F2, F3, F4, F5, F6, F7, F8, |
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417 | G1, G2, G3, G4, G5, G6, G7, G8, |
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418 | H1, H2, H3, H4, H5, H6, H7, H8, |
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419 | }; |
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420 | |||
421 | enum { |
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422 | INC_LEFT = -8, |
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423 | INC_RIGHT = +8, |
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424 | }; |
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425 | |||
426 | const int CASTLING_DELTA = 16; |
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427 | const int DOUBLE_PAWN_DELTA = 2; |
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428 | |||
429 | int make(int fl, int rk) { |
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430 | |||
431 | assert(fl < 8); |
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432 | assert(rk < 8); |
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433 | |||
434 | return (fl << 3) | rk; |
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435 | } |
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436 | |||
437 | int make(int fl, int rk, int sd) { |
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438 | |||
439 | assert(fl < 8); |
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440 | assert(rk < 8); |
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441 | |||
442 | return make(fl, (rk ^ -sd) & 7); |
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443 | } |
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444 | |||
445 | int file(int sq) { |
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446 | return sq >> 3; |
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447 | } |
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448 | |||
449 | int rank(int sq) { |
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450 | return sq & 7; |
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451 | } |
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452 | |||
453 | int rank(int sq, int sd) { |
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454 | return (sq ^ -sd) & 7; |
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455 | } |
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456 | |||
457 | int opposit_file(int sq) { |
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458 | return sq ^ 070; |
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459 | } |
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460 | |||
461 | int opposit_rank(int sq) { |
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462 | return sq ^ 007; |
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463 | } |
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464 | |||
465 | bool is_promotion(int sq) { |
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466 | int rk = rank(sq); |
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467 | return rk == RANK_1 || rk == RANK_8; |
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468 | } |
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469 | |||
470 | int colour(int sq) { |
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471 | return ((sq >> 3) ^ sq) & 1; |
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472 | } |
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473 | |||
474 | bool same_colour(int s0, int s1) { |
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475 | int diff = s0 ^ s1; |
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476 | return (((diff >> 3) ^ diff) & 1) == 0; |
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477 | } |
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478 | |||
479 | bool same_line(int s0, int s1) { |
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480 | return file(s0) == file(s1) || rank(s0) == rank(s1); |
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481 | } |
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482 | |||
483 | int file_distance(int s0, int s1) { |
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484 | return std::abs(file(s1) - file(s0)); |
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485 | } |
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486 | |||
487 | int rank_distance(int s0, int s1) { |
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488 | return std::abs(rank(s1) - rank(s0)); |
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489 | } |
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490 | |||
491 | int distance(int s0, int s1) { |
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492 | return std::max(file_distance(s0, s1), rank_distance(s0, s1)); |
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493 | } |
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494 | |||
495 | int pawn_inc(int sd) { |
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496 | return (sd == side::WHITE) ? +1 : -1; |
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497 | } |
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498 | |||
499 | int stop(int sq, int sd) { |
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500 | return sq + pawn_inc(sd); |
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501 | } |
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502 | |||
503 | int promotion(int sq, int sd) { |
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504 | return make(file(sq), RANK_8, sd); |
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505 | } |
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506 | |||
507 | bool is_valid_88(int s88) { |
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508 | return (s88 & ~0x77) == 0; |
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509 | } |
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510 | |||
511 | int to_88(int sq) { |
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512 | return sq + (sq & 070); |
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513 | } |
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514 | |||
515 | int from_88(int s88) { |
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516 | assert(is_valid_88(s88)); |
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517 | return (s88 + (s88 & 7)) >> 1; |
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518 | } |
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519 | |||
520 | int from_fen(int sq) { |
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521 | return make(sq & 7, (sq >> 3) ^ 7); |
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522 | } |
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523 | |||
524 | int from_string(const std::string & s) { |
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525 | assert(s.length() == 2); |
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526 | return make(s[0] - 'a', s[1] - '1'); |
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527 | } |
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528 | |||
529 | std::string to_string(int sq) { |
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530 | |||
531 | std::string s; |
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532 | s += 'a' + file(sq); |
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533 | s += '1' + rank(sq); |
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534 | |||
535 | return s; |
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536 | } |
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537 | |||
538 | } |
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539 | |||
540 | namespace wing { |
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541 | |||
542 | const int SIZE = 2; |
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543 | |||
544 | enum { |
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545 | KING, |
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546 | QUEEN, |
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547 | }; |
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548 | |||
549 | const int shelter_file[SIZE] = { square::FILE_G, square::FILE_B }; // for pawn-shelter eval |
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550 | |||
551 | } |
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552 | |||
553 | namespace piece { |
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554 | |||
555 | const int SIZE = 7; |
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556 | const int SIDE_SIZE = 12; |
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557 | |||
558 | enum Piece { |
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559 | PAWN, |
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560 | KNIGHT, |
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561 | BISHOP, |
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562 | ROOK, |
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563 | QUEEN, |
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564 | KING, |
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565 | NONE, |
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566 | }; |
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567 | |||
568 | enum Side_Piece { |
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569 | WHITE_PAWN, |
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570 | BLACK_PAWN, |
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571 | WHITE_KNIGHT, |
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572 | BLACK_KNIGHT, |
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573 | WHITE_BISHOP, |
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574 | BLACK_BISHOP, |
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575 | WHITE_ROOK, |
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576 | BLACK_ROOK, |
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577 | WHITE_QUEEN, |
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578 | BLACK_QUEEN, |
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579 | WHITE_KING, |
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580 | BLACK_KING, |
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581 | }; |
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582 | |||
583 | const int PAWN_VALUE = 100; |
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584 | const int KNIGHT_VALUE = 325; |
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585 | const int BISHOP_VALUE = 325; |
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586 | const int ROOK_VALUE = 500; |
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587 | const int QUEEN_VALUE = 975; |
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588 | const int KING_VALUE = 10000; // for SEE |
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589 | |||
590 | const std::string Char = "PNBRQK?"; |
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591 | const std::string Fen_Char = "PpNnBbRrQqKk"; |
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592 | |||
593 | bool is_minor(int pc) { |
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594 | assert(pc < SIZE); |
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595 | return pc == KNIGHT || pc == BISHOP; |
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596 | } |
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597 | |||
598 | bool is_major(int pc) { |
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599 | assert(pc < SIZE); |
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600 | return pc == ROOK || pc == QUEEN; |
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601 | } |
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602 | |||
603 | bool is_slider(int pc) { |
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604 | assert(pc < SIZE); |
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605 | return pc >= BISHOP && pc <= QUEEN; |
||
606 | } |
||
607 | |||
608 | int score(int pc) { // for MVV/LVA |
||
609 | assert(pc < SIZE); |
||
610 | assert(pc != NONE); |
||
611 | return pc; |
||
612 | } |
||
613 | |||
614 | int value(int pc) { |
||
615 | assert(pc < SIZE); |
||
616 | static const int value[SIZE] = { PAWN_VALUE, KNIGHT_VALUE, BISHOP_VALUE, ROOK_VALUE, QUEEN_VALUE, KING_VALUE, 0 }; |
||
617 | return value[pc]; |
||
618 | } |
||
619 | |||
620 | int make(int pc, int sd) { |
||
621 | assert(pc < SIZE); |
||
622 | assert(pc != NONE); |
||
623 | assert(sd < side::SIZE); |
||
624 | return (pc << 1) | sd; |
||
625 | } |
||
626 | |||
627 | int piece(int p12) { |
||
628 | assert(p12 < SIDE_SIZE); |
||
629 | return p12 >> 1; |
||
630 | } |
||
631 | |||
632 | int side(int p12) { |
||
633 | assert(p12 < SIDE_SIZE); |
||
634 | return p12 & 1; |
||
635 | } |
||
636 | |||
637 | int from_char(char c) { |
||
638 | return util::string_find(Char, c); |
||
639 | } |
||
640 | |||
641 | char to_char(int pc) { |
||
642 | assert(pc < SIZE); |
||
643 | return Char[pc]; |
||
644 | } |
||
645 | |||
646 | int from_fen(char c) { |
||
647 | return util::string_find(Fen_Char, c); |
||
648 | } |
||
649 | |||
650 | char to_fen(int p12) { |
||
651 | assert(p12 < SIDE_SIZE); |
||
652 | return Fen_Char[p12]; |
||
653 | } |
||
654 | |||
655 | } |
||
656 | |||
657 | namespace move { |
||
658 | |||
659 | const int FLAGS_BITS = 9; |
||
660 | const int FLAGS_SIZE = 1 << FLAGS_BITS; |
||
661 | const int FLAGS_MASK = FLAGS_SIZE - 1; |
||
662 | |||
663 | const int BITS = FLAGS_BITS + 12; |
||
664 | const int SIZE = 1 << BITS; |
||
665 | const int MASK = SIZE - 1; |
||
666 | |||
667 | const int SCORE_BITS = 32 - BITS; |
||
668 | const int SCORE_SIZE = 1 << SCORE_BITS; |
||
669 | const int SCORE_MASK = SCORE_SIZE - 1; |
||
670 | |||
671 | enum Move { |
||
672 | NONE = 0, |
||
673 | NULL_ = 1, |
||
674 | }; |
||
675 | |||
676 | int make_flags(int pc, int cp, int pp = piece::NONE) { |
||
677 | |||
678 | assert(pc < piece::SIZE); |
||
679 | assert(cp < piece::SIZE); |
||
680 | assert(pp < piece::SIZE); |
||
681 | |||
682 | return (pc << 6) | (cp << 3) | pp; |
||
683 | } |
||
684 | |||
685 | int make(int f, int t, int pc, int cp, int pp = piece::NONE) { |
||
686 | |||
687 | assert(f < square::SIZE); |
||
688 | assert(t < square::SIZE); |
||
689 | assert(pc < piece::SIZE); |
||
690 | assert(cp < piece::SIZE); |
||
691 | assert(pp < piece::SIZE); |
||
692 | |||
693 | assert(pc != piece::NONE); |
||
694 | assert(pp == piece::NONE || pc == piece::PAWN); |
||
695 | |||
696 | return (pc << 18) | (cp << 15) | (pp << 12) | (f << 6) | t; |
||
697 | } |
||
698 | |||
699 | int from(int mv) { |
||
700 | assert(mv != NONE); |
||
701 | assert(mv != NULL_); |
||
702 | return (mv >> 6) & 077; |
||
703 | } |
||
704 | |||
705 | int to(int mv) { |
||
706 | assert(mv != NONE); |
||
707 | assert(mv != NULL_); |
||
708 | return mv & 077; |
||
709 | } |
||
710 | |||
711 | int piece(int mv) { |
||
712 | assert(mv != NONE); |
||
713 | assert(mv != NULL_); |
||
714 | return (mv >> 18) & 7; |
||
715 | } |
||
716 | |||
717 | int cap(int mv) { |
||
718 | assert(mv != NONE); |
||
719 | assert(mv != NULL_); |
||
720 | return (mv >> 15) & 7; |
||
721 | } |
||
722 | |||
723 | int prom(int mv) { |
||
724 | assert(mv != NONE); |
||
725 | assert(mv != NULL_); |
||
726 | return (mv >> 12) & 7; |
||
727 | } |
||
728 | |||
729 | int flags(int mv) { |
||
730 | assert(mv != NONE); |
||
731 | assert(mv != NULL_); |
||
732 | return (mv >> 12) & 0777; |
||
733 | } |
||
734 | |||
735 | std::string to_can(int mv) { |
||
736 | |||
737 | assert(mv != NONE); |
||
738 | |||
739 | if (mv == NONE) return "0000"; |
||
740 | if (mv == NULL_) return "0000"; |
||
741 | |||
742 | std::string s; |
||
743 | |||
744 | s += square::to_string(from(mv)); |
||
745 | s += square::to_string(to(mv)); |
||
746 | |||
747 | if (prom(mv) != piece::NONE) { |
||
748 | s += std::tolower(piece::to_char(prom(mv))); |
||
749 | } |
||
750 | |||
751 | return s; |
||
752 | } |
||
753 | |||
754 | } |
||
755 | |||
756 | namespace bit { |
||
757 | |||
758 | bit_t p_left[8]; |
||
759 | bit_t p_right[8]; |
||
760 | bit_t p_front[8]; |
||
761 | bit_t p_rear[8]; |
||
762 | |||
763 | bit_t p_side_front[side::SIZE][8]; |
||
764 | bit_t p_side_rear[side::SIZE][8]; |
||
765 | |||
766 | bit_t bit(int n) { |
||
767 | assert(n < 64); |
||
768 | return U64(1) << n; |
||
769 | } |
||
770 | |||
771 | void set(bit_t & b, int n) { |
||
772 | b |= bit(n); |
||
773 | } |
||
774 | |||
775 | void clear(bit_t & b, int n) { |
||
776 | b &= ~bit(n); |
||
777 | } |
||
778 | |||
779 | bool is_set(bit_t b, int n) { |
||
780 | return (b & bit(n)) != 0; |
||
781 | } |
||
782 | |||
783 | int first(bit_t b) { |
||
784 | |||
785 | assert(b != 0); |
||
786 | |||
787 | /* |
||
788 | static const int index[64] = { |
||
789 | 0, 1, 2, 7, 3, 13, 8, 19, |
||
790 | 4, 25, 14, 28, 9, 34, 20, 40, |
||
791 | 5, 17, 26, 38, 15, 46, 29, 48, |
||
792 | 10, 31, 35, 54, 21, 50, 41, 57, |
||
793 | 63, 6, 12, 18, 24, 27, 33, 39, |
||
794 | 16, 37, 45, 47, 30, 53, 49, 56, |
||
795 | 62, 11, 23, 32, 36, 44, 52, 55, |
||
796 | 61, 22, 43, 51, 60, 42, 59, 58, |
||
797 | }; |
||
798 | |||
799 | return index[((b & -b) * U64(0x218A392CD3D5DBF)) >> (64 - 6)]; |
||
800 | */ |
||
801 | |||
802 | return __builtin_ctzll(b); // GCC |
||
803 | } |
||
804 | |||
805 | bit_t rest(bit_t b) { |
||
806 | assert(b != 0); |
||
807 | return b & (b - 1); |
||
808 | } |
||
809 | |||
810 | int count(bit_t b) { |
||
811 | |||
812 | /* |
||
813 | b = b - ((b >> 1) & U64(0x5555555555555555)); |
||
814 | b = (b & U64(0x3333333333333333)) + ((b >> 2) & U64(0x3333333333333333)); |
||
815 | b = (b + (b >> 4)) & U64(0x0F0F0F0F0F0F0F0F); |
||
816 | return (b * U64(0x0101010101010101)) >> 56; |
||
817 | */ |
||
818 | |||
819 | return __builtin_popcountll(b); // GCC |
||
820 | } |
||
821 | |||
822 | int count_loop(bit_t b) { |
||
823 | |||
824 | /* |
||
825 | int n = 0; |
||
826 | |||
827 | for (; b != 0; b = rest(b)) { |
||
828 | n++; |
||
829 | } |
||
830 | |||
831 | return n; |
||
832 | */ |
||
833 | |||
834 | return __builtin_popcountll(b); // GCC |
||
835 | } |
||
836 | |||
837 | bool single(bit_t b) { |
||
838 | assert(b != 0); |
||
839 | return rest(b) == 0; |
||
840 | } |
||
841 | |||
842 | bit_t file(int fl) { |
||
843 | assert(fl < 8); |
||
844 | return U64(0xFF) << (fl * 8); |
||
845 | } |
||
846 | |||
847 | bit_t rank(int rk) { |
||
848 | assert(rk < 8); |
||
849 | return U64(0x0101010101010101) << rk; |
||
850 | } |
||
851 | |||
852 | bit_t files(int fl) { |
||
853 | assert(fl < 8); |
||
854 | bit_t file = bit::file(fl); |
||
855 | return (file << 8) | file | (file >> 8); |
||
856 | } |
||
857 | |||
858 | bit_t left(int fl) { |
||
859 | assert(fl < 8); |
||
860 | return p_left[fl]; |
||
861 | } |
||
862 | |||
863 | bit_t right(int fl) { |
||
864 | assert(fl < 8); |
||
865 | return p_right[fl]; |
||
866 | } |
||
867 | |||
868 | bit_t front(int rk) { |
||
869 | assert(rk < 8); |
||
870 | return p_front[rk]; |
||
871 | } |
||
872 | |||
873 | bit_t rear(int rk) { |
||
874 | assert(rk < 8); |
||
875 | return p_rear[rk]; |
||
876 | } |
||
877 | |||
878 | bit_t front(int sq, int sd) { |
||
879 | int rk = square::rank(sq); |
||
880 | return p_side_front[sd][rk]; |
||
881 | } |
||
882 | |||
883 | bit_t rear(int sq, int sd) { |
||
884 | int rk = square::rank(sq); |
||
885 | return p_side_rear[sd][rk]; |
||
886 | } |
||
887 | |||
888 | void init() { |
||
889 | |||
890 | { |
||
891 | bit_t bf = 0; |
||
892 | bit_t br = 0; |
||
893 | |||
894 | for (int i = 0; i < 8; i++) { |
||
895 | p_left[i] = bf; |
||
896 | p_rear[i] = br; |
||
897 | bf |= file(i); |
||
898 | br |= rank(i); |
||
899 | } |
||
900 | } |
||
901 | |||
902 | { |
||
903 | bit_t bf = 0; |
||
904 | bit_t br = 0; |
||
905 | |||
906 | for (int i = 7; i >= 0; i--) { |
||
907 | p_right[i] = bf; |
||
908 | p_front[i] = br; |
||
909 | bf |= file(i); |
||
910 | br |= rank(i); |
||
911 | } |
||
912 | } |
||
913 | |||
914 | for (int rk = 0; rk < 8; rk++) { |
||
915 | p_side_front[side::WHITE][rk] = front(rk); |
||
916 | p_side_front[side::BLACK][rk] = rear(rk); |
||
917 | p_side_rear [side::WHITE][rk] = rear(rk); |
||
918 | p_side_rear [side::BLACK][rk] = front(rk); |
||
919 | } |
||
920 | } |
||
921 | |||
922 | } |
||
923 | |||
924 | namespace hash { |
||
925 | |||
926 | const int TURN = piece::SIDE_SIZE * square::SIZE; |
||
927 | const int CASTLE = TURN + 1; |
||
928 | const int EN_PASSANT = CASTLE + 4; |
||
929 | const int SIZE = EN_PASSANT + 8; |
||
930 | |||
931 | hash_t p_rand[SIZE]; |
||
932 | |||
933 | hash_t rand_64() { |
||
934 | |||
935 | hash_t rand = 0; |
||
936 | |||
937 | for (int i = 0; i < 4; i++) { |
||
938 | rand = (rand << 16) | util::rand_int(1 << 16); |
||
939 | } |
||
940 | |||
941 | return rand; |
||
942 | } |
||
943 | |||
944 | hash_t rand_key(int index) { |
||
945 | assert(index >= 0 && index < SIZE); |
||
946 | return p_rand[index]; |
||
947 | } |
||
948 | |||
949 | hash_t piece_key(int p12, int sq) { |
||
950 | return rand_key(p12 * square::SIZE + sq); |
||
951 | } |
||
952 | |||
953 | hash_t turn_key(int turn) { |
||
954 | return (turn == side::WHITE) ? 0 : rand_key(TURN); |
||
955 | } |
||
956 | |||
957 | hash_t turn_flip() { |
||
958 | return rand_key(TURN); |
||
959 | } |
||
960 | |||
961 | hash_t flag_key(int flag) { |
||
962 | assert(flag < 4); |
||
963 | return rand_key(CASTLE + flag); |
||
964 | } |
||
965 | |||
966 | hash_t en_passant_key(int sq) { |
||
967 | return (sq == square::NONE) ? 0 : rand_key(EN_PASSANT + square::file(sq)); |
||
968 | } |
||
969 | |||
970 | int64 index(hash_t key) { |
||
971 | return int64(key); |
||
972 | } |
||
973 | |||
974 | uint32 lock(hash_t key) { |
||
975 | return uint32(key >> 32); |
||
976 | } |
||
977 | |||
978 | void init() { |
||
979 | for (int i = 0; i < SIZE; i++) { |
||
980 | p_rand[i] = rand_64(); |
||
981 | } |
||
982 | } |
||
983 | |||
984 | } |
||
985 | |||
986 | namespace castling { |
||
987 | |||
988 | struct Info { |
||
989 | int kf; |
||
990 | int kt; |
||
991 | int rf; |
||
992 | int rt; |
||
993 | }; |
||
994 | |||
995 | const Info info[4] = { |
||
996 | { square::E1, square::G1, square::H1, square::F1 }, |
||
997 | { square::E1, square::C1, square::A1, square::D1 }, |
||
998 | { square::E8, square::G8, square::H8, square::F8 }, |
||
999 | { square::E8, square::C8, square::A8, square::D8 }, |
||
1000 | }; |
||
1001 | |||
1002 | int flags_mask[square::SIZE]; |
||
1003 | hash_t flags_key[1 << 4]; |
||
1004 | |||
1005 | int index(int sd, int wg) { |
||
1006 | return sd * 2 + wg; |
||
1007 | } |
||
1008 | |||
1009 | int side(int index) { |
||
1010 | return index / 2; |
||
1011 | } |
||
1012 | |||
1013 | bool flag(int flags, int index) { |
||
1014 | assert(index < 4); |
||
1015 | return bool((flags >> index) & 1); |
||
1016 | } |
||
1017 | |||
1018 | void set_flag(int & flags, int index) { |
||
1019 | assert(index < 4); |
||
1020 | flags |= 1 << index; |
||
1021 | } |
||
1022 | |||
1023 | hash_t flags_key_debug(int flags) { |
||
1024 | |||
1025 | hash_t key = 0; |
||
1026 | |||
1027 | for (int index = 0; index < 4; index++) { |
||
1028 | if (flag(flags, index)) { |
||
1029 | key ^= hash::flag_key(index); |
||
1030 | } |
||
1031 | } |
||
1032 | |||
1033 | return key; |
||
1034 | } |
||
1035 | |||
1036 | void init() { |
||
1037 | |||
1038 | for (int sq = 0; sq < square::SIZE; sq++) { |
||
1039 | flags_mask[sq] = 0; |
||
1040 | } |
||
1041 | |||
1042 | set_flag(flags_mask[square::E1], 0); |
||
1043 | set_flag(flags_mask[square::E1], 1); |
||
1044 | set_flag(flags_mask[square::H1], 0); |
||
1045 | set_flag(flags_mask[square::A1], 1); |
||
1046 | |||
1047 | set_flag(flags_mask[square::E8], 2); |
||
1048 | set_flag(flags_mask[square::E8], 3); |
||
1049 | set_flag(flags_mask[square::H8], 2); |
||
1050 | set_flag(flags_mask[square::A8], 3); |
||
1051 | |||
1052 | for (int flags = 0; flags < (1 << 4); flags++) { |
||
1053 | flags_key[flags] = flags_key_debug(flags); |
||
1054 | } |
||
1055 | } |
||
1056 | |||
1057 | } |
||
1058 | |||
1059 | namespace stage { |
||
1060 | |||
1061 | const int SIZE = 2; |
||
1062 | |||
1063 | enum { |
||
1064 | MG, |
||
1065 | EG, |
||
1066 | }; |
||
1067 | |||
1068 | } |
||
1069 | |||
1070 | namespace material { |
||
1071 | |||
1072 | const int PAWN_PHASE = 0; |
||
1073 | const int KNIGHT_PHASE = 1; |
||
1074 | const int BISHOP_PHASE = 1; |
||
1075 | const int ROOK_PHASE = 2; |
||
1076 | const int QUEEN_PHASE = 4; |
||
1077 | |||
1078 | const int TOTAL_PHASE = PAWN_PHASE * 16 + KNIGHT_PHASE * 4 + BISHOP_PHASE * 4 + ROOK_PHASE * 4 + QUEEN_PHASE * 2; |
||
1079 | |||
1080 | const int p_phase[piece::SIZE] = { PAWN_PHASE, KNIGHT_PHASE, BISHOP_PHASE, ROOK_PHASE, QUEEN_PHASE, 0, 0 }; |
||
1081 | |||
1082 | int phase(int pc) { |
||
1083 | assert(pc < piece::SIZE); |
||
1084 | return p_phase[pc]; |
||
1085 | } |
||
1086 | |||
1087 | } |
||
1088 | |||
1089 | namespace board { |
||
1090 | |||
1091 | struct Copy { |
||
1092 | hash_t key; |
||
1093 | hash_t pawn_key; |
||
1094 | int flags; |
||
1095 | int ep_sq; |
||
1096 | int moves; |
||
1097 | int recap; |
||
1098 | int phase; |
||
1099 | }; |
||
1100 | |||
1101 | struct Undo { |
||
1102 | Copy copy; |
||
1103 | int move; |
||
1104 | int cap_sq; |
||
1105 | bool castling; |
||
1106 | }; |
||
1107 | |||
1108 | const std::string start_fen = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq -"; |
||
1109 | |||
1110 | class Board { |
||
1111 | |||
1112 | private: |
||
1113 | |||
1114 | static const int SCORE_NONE = -10000; // HACK because "score::NONE" is defined later |
||
1115 | |||
1116 | bit_t p_piece[piece::SIZE]; |
||
1117 | bit_t p_side[side::SIZE]; |
||
1118 | bit_t p_all; |
||
1119 | |||
1120 | int p_king[side::SIZE]; |
||
1121 | int p_count[piece::SIDE_SIZE]; |
||
1122 | |||
1123 | int p_square[square::SIZE]; |
||
1124 | int p_turn; |
||
1125 | Copy p_copy; |
||
1126 | |||
1127 | int p_root; |
||
1128 | int p_sp; |
||
1129 | Undo p_stack[1024]; |
||
1130 | |||
1131 | public: |
||
1132 | |||
1133 | void operator=(const Board & bd) { |
||
1134 | |||
1135 | for (int pc = 0; pc < piece::SIZE; pc++) { |
||
1136 | p_piece[pc] = bd.p_piece[pc]; |
||
1137 | } |
||
1138 | |||
1139 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
1140 | p_side[sd] = bd.p_side[sd]; |
||
1141 | p_king[sd] = bd.p_king[sd]; |
||
1142 | } |
||
1143 | |||
1144 | p_all = bd.p_all; |
||
1145 | |||
1146 | for (int p12 = 0; p12 < piece::SIDE_SIZE; p12++) { |
||
1147 | p_count[p12] = bd.p_count[p12]; |
||
1148 | } |
||
1149 | |||
1150 | for (int sq = 0; sq < square::SIZE; sq++) { |
||
1151 | p_square[sq] = bd.p_square[sq]; |
||
1152 | } |
||
1153 | |||
1154 | p_turn = bd.p_turn; |
||
1155 | p_copy = bd.p_copy; |
||
1156 | |||
1157 | p_root = bd.p_root; |
||
1158 | p_sp = bd.p_sp; |
||
1159 | |||
1160 | for (int sp = 0; sp < bd.p_sp; sp++) { |
||
1161 | p_stack[sp] = bd.p_stack[sp]; |
||
1162 | } |
||
1163 | |||
1164 | assert(moves() == bd.moves()); |
||
1165 | } |
||
1166 | |||
1167 | bit_t piece(int pc) const { |
||
1168 | assert(pc < piece::SIZE); |
||
1169 | assert(pc != piece::NONE); |
||
1170 | return p_piece[pc]; |
||
1171 | } |
||
1172 | |||
1173 | bit_t piece(int pc, int sd) const { |
||
1174 | assert(pc < piece::SIZE); |
||
1175 | assert(pc != piece::NONE); |
||
1176 | return p_piece[pc] & p_side[sd]; |
||
1177 | } |
||
1178 | |||
1179 | int count(int pc, int sd) const { |
||
1180 | assert(pc < piece::SIZE); |
||
1181 | assert(pc != piece::NONE); |
||
1182 | // return bit::count(piece(pc, sd)); |
||
1183 | return p_count[piece::make(pc, sd)]; |
||
1184 | } |
||
1185 | |||
1186 | bit_t side(int sd) const { |
||
1187 | return p_side[sd]; |
||
1188 | } |
||
1189 | |||
1190 | bit_t pieces(int sd) const { |
||
1191 | return p_side[sd] & ~piece(piece::PAWN, sd); |
||
1192 | } |
||
1193 | |||
1194 | bit_t all() const { |
||
1195 | return p_all; |
||
1196 | } |
||
1197 | |||
1198 | bit_t empty() const { |
||
1199 | return ~p_all; |
||
1200 | } |
||
1201 | |||
1202 | int square(int sq) const { |
||
1203 | return p_square[sq]; |
||
1204 | } |
||
1205 | |||
1206 | int square_side(int sq) const { |
||
1207 | assert(p_square[sq] != piece::NONE); |
||
1208 | return (p_side[side::BLACK] >> sq) & 1; // HACK: uses Side internals |
||
1209 | } |
||
1210 | |||
1211 | bool square_is(int sq, int pc, int sd) const { |
||
1212 | assert(pc < piece::SIZE); |
||
1213 | assert(pc != piece::NONE); |
||
1214 | return square(sq) == pc && square_side(sq) == sd; |
||
1215 | } |
||
1216 | |||
1217 | int king(int sd) const { |
||
1218 | int sq = p_king[sd]; |
||
1219 | assert(sq == bit::first(piece(piece::KING, sd))); |
||
1220 | return sq; |
||
1221 | } |
||
1222 | |||
1223 | int turn() const { |
||
1224 | return p_turn; |
||
1225 | } |
||
1226 | |||
1227 | hash_t key() const { |
||
1228 | hash_t key = p_copy.key; |
||
1229 | key ^= castling::flags_key[p_copy.flags]; |
||
1230 | key ^= hash::en_passant_key(p_copy.ep_sq); |
||
1231 | return key; |
||
1232 | } |
||
1233 | |||
1234 | hash_t pawn_key() const { |
||
1235 | return p_copy.pawn_key; |
||
1236 | } |
||
1237 | |||
1238 | hash_t eval_key() const { |
||
1239 | hash_t key = p_copy.key; |
||
1240 | key ^= hash::turn_key(p_turn); // remove incremental STM |
||
1241 | key ^= castling::flags_key[p_copy.flags]; |
||
1242 | return key; |
||
1243 | } |
||
1244 | |||
1245 | int flags() const { |
||
1246 | return p_copy.flags; |
||
1247 | } |
||
1248 | |||
1249 | int ep_sq() const { |
||
1250 | return p_copy.ep_sq; |
||
1251 | } |
||
1252 | |||
1253 | int moves() const { |
||
1254 | return p_copy.moves; |
||
1255 | } |
||
1256 | |||
1257 | int recap() const { |
||
1258 | return p_copy.recap; |
||
1259 | } |
||
1260 | |||
1261 | int phase() const { |
||
1262 | return p_copy.phase; |
||
1263 | } |
||
1264 | |||
1265 | int ply() const { |
||
1266 | assert(p_sp >= p_root); |
||
1267 | return p_sp - p_root; |
||
1268 | } |
||
1269 | |||
1270 | int last_move() const { |
||
1271 | return (p_sp == 0) ? move::NONE : p_stack[p_sp - 1].move; |
||
1272 | } |
||
1273 | |||
1274 | bool is_draw() const { |
||
1275 | |||
1276 | if (p_copy.moves > 100) { // TODO: check for mate |
||
1277 | return true; |
||
1278 | } |
||
1279 | |||
1280 | hash_t key = p_copy.key; // HACK: ignores castling flags and e.p. square |
||
1281 | |||
1282 | assert(p_copy.moves <= p_sp); |
||
1283 | |||
1284 | for (int i = 4; i < p_copy.moves; i += 2) { |
||
1285 | if (p_stack[p_sp - i].copy.key == key) { |
||
1286 | return true; |
||
1287 | } |
||
1288 | } |
||
1289 | |||
1290 | return false; |
||
1291 | } |
||
1292 | |||
1293 | void set_root() { |
||
1294 | p_root = p_sp; |
||
1295 | } |
||
1296 | |||
1297 | void clear() { |
||
1298 | |||
1299 | for (int pc = 0; pc < piece::SIZE; pc++) { |
||
1300 | p_piece[pc] = 0; |
||
1301 | } |
||
1302 | |||
1303 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
1304 | p_side[sd] = 0; |
||
1305 | } |
||
1306 | |||
1307 | for (int sq = 0; sq < square::SIZE; sq++) { |
||
1308 | p_square[sq] = piece::NONE; |
||
1309 | } |
||
1310 | |||
1311 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
1312 | p_king[sd] = square::NONE; |
||
1313 | } |
||
1314 | |||
1315 | for (int p12 = 0; p12 < piece::SIDE_SIZE; p12++) { |
||
1316 | p_count[p12] = 0; |
||
1317 | } |
||
1318 | |||
1319 | p_turn = side::WHITE; |
||
1320 | |||
1321 | p_copy.key = 0; |
||
1322 | p_copy.pawn_key = 0; |
||
1323 | p_copy.flags = 0; |
||
1324 | p_copy.ep_sq = square::NONE; |
||
1325 | p_copy.moves = 0; |
||
1326 | p_copy.recap = square::NONE; |
||
1327 | p_copy.phase = 0; |
||
1328 | |||
1329 | p_root = 0; |
||
1330 | p_sp = 0; |
||
1331 | } |
||
1332 | |||
1333 | void clear_square(int pc, int sd, int sq, bool update_copy) { |
||
1334 | |||
1335 | assert(pc < piece::SIZE); |
||
1336 | assert(pc != piece::NONE); |
||
1337 | assert(sq >= 0 && sq < square::SIZE); |
||
1338 | |||
1339 | assert(pc == p_square[sq]); |
||
1340 | |||
1341 | assert(bit::is_set(p_piece[pc], sq)); |
||
1342 | bit::clear(p_piece[pc], sq); |
||
1343 | |||
1344 | assert(bit::is_set(p_side[sd], sq)); |
||
1345 | bit::clear(p_side[sd], sq); |
||
1346 | |||
1347 | assert(p_square[sq] != piece::NONE); |
||
1348 | p_square[sq] = piece::NONE; |
||
1349 | |||
1350 | int p12 = piece::make(pc, sd); |
||
1351 | |||
1352 | assert(p_count[p12] != 0); |
||
1353 | p_count[p12]--; |
||
1354 | |||
1355 | if (update_copy) { |
||
1356 | |||
1357 | hash_t key = hash::piece_key(p12, sq); |
||
1358 | p_copy.key ^= key; |
||
1359 | if (pc == piece::PAWN) p_copy.pawn_key ^= key; |
||
1360 | |||
1361 | p_copy.phase -= material::phase(pc); |
||
1362 | } |
||
1363 | } |
||
1364 | |||
1365 | void set_square(int pc, int sd, int sq, bool update_copy) { |
||
1366 | |||
1367 | assert(pc < piece::SIZE); |
||
1368 | assert(pc != piece::NONE); |
||
1369 | assert(sq >= 0 && sq < square::SIZE); |
||
1370 | |||
1371 | assert(!bit::is_set(p_piece[pc], sq)); |
||
1372 | bit::set(p_piece[pc], sq); |
||
1373 | |||
1374 | assert(!bit::is_set(p_side[sd], sq)); |
||
1375 | bit::set(p_side[sd], sq); |
||
1376 | |||
1377 | assert(p_square[sq] == piece::NONE); |
||
1378 | p_square[sq] = pc; |
||
1379 | |||
1380 | if (pc == piece::KING) { |
||
1381 | p_king[sd] = sq; |
||
1382 | } |
||
1383 | |||
1384 | int p12 = piece::make(pc, sd); |
||
1385 | |||
1386 | p_count[p12]++; |
||
1387 | |||
1388 | if (update_copy) { |
||
1389 | |||
1390 | hash_t key = hash::piece_key(p12, sq); |
||
1391 | p_copy.key ^= key; |
||
1392 | if (pc == piece::PAWN) p_copy.pawn_key ^= key; |
||
1393 | |||
1394 | p_copy.phase += material::phase(pc); |
||
1395 | } |
||
1396 | } |
||
1397 | |||
1398 | void move_square(int pc, int sd, int f, int t, bool update_copy) { // TODO |
||
1399 | clear_square(pc, sd, f, update_copy); |
||
1400 | set_square(pc, sd, t, update_copy); |
||
1401 | } |
||
1402 | |||
1403 | void flip_turn() { |
||
1404 | p_turn = side::opposit(p_turn); |
||
1405 | p_copy.key ^= hash::turn_flip(); |
||
1406 | } |
||
1407 | |||
1408 | void update() { |
||
1409 | |||
1410 | p_all = p_side[side::WHITE] | p_side[side::BLACK]; |
||
1411 | |||
1412 | #ifdef DEBUG |
||
1413 | |||
1414 | for (int p12 = 0; p12 < piece::SIDE_SIZE; p12++) { |
||
1415 | assert(p_count[p12] == bit::count(piece(piece::piece(p12), piece::side(p12)))); |
||
1416 | } |
||
1417 | |||
1418 | assert(p_count[piece::WHITE_KING] == 1); |
||
1419 | assert(p_count[piece::BLACK_KING] == 1); |
||
1420 | |||
1421 | assert((p_piece[piece::PAWN] & bit::rank(square::RANK_1)) == 0); |
||
1422 | assert((p_piece[piece::PAWN] & bit::rank(square::RANK_8)) == 0); |
||
1423 | |||
1424 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
1425 | for (int wg = 0; wg < side::SIZE; wg++) { |
||
1426 | int index = castling::index(sd, wg); |
||
1427 | if (castling::flag(p_copy.flags, index)) { |
||
1428 | assert(square_is(castling::info[index].kf, piece::KING, sd)); |
||
1429 | assert(square_is(castling::info[index].rf, piece::ROOK, sd)); |
||
1430 | } |
||
1431 | } |
||
1432 | } |
||
1433 | |||
1434 | #endif |
||
1435 | |||
1436 | } |
||
1437 | |||
1438 | bool can_castle(int index) const { |
||
1439 | |||
1440 | int sd = castling::side(index); |
||
1441 | |||
1442 | return square_is(castling::info[index].kf, piece::KING, sd) |
||
1443 | && square_is(castling::info[index].rf, piece::ROOK, sd); |
||
1444 | } |
||
1445 | |||
1446 | bool pawn_is_attacked(int sq, int sd) const { |
||
1447 | |||
1448 | int fl = square::file(sq); |
||
1449 | sq -= square::pawn_inc(sd); |
||
1450 | |||
1451 | return (fl != square::FILE_A && square_is(sq + square::INC_LEFT, piece::PAWN, sd)) |
||
1452 | || (fl != square::FILE_H && square_is(sq + square::INC_RIGHT, piece::PAWN, sd)); |
||
1453 | } |
||
1454 | |||
1455 | void init_fen(const std::string & s) { |
||
1456 | |||
1457 | clear(); |
||
1458 | |||
1459 | int pos = 0; |
||
1460 | |||
1461 | // piece placement |
||
1462 | |||
1463 | int sq = 0; |
||
1464 | |||
1465 | while (pos < int(s.size())) { |
||
1466 | |||
1467 | assert(sq <= square::SIZE); |
||
1468 | |||
1469 | char c = s[pos++]; |
||
1470 | |||
1471 | if (false) { |
||
1472 | |||
1473 | } else if (c == ' ') { |
||
1474 | |||
1475 | break; |
||
1476 | |||
1477 | } else if (c == '/') { |
||
1478 | |||
1479 | continue; |
||
1480 | |||
1481 | } else if (std::isdigit(c)) { |
||
1482 | |||
1483 | sq += c - '0'; |
||
1484 | |||
1485 | } else { // assume piece |
||
1486 | |||
1487 | int p12 = piece::from_fen(c); |
||
1488 | int pc = piece::piece(p12); |
||
1489 | int sd = piece::side(p12); |
||
1490 | set_square(pc, sd, square::from_fen(sq), true); |
||
1491 | sq++; |
||
1492 | } |
||
1493 | } |
||
1494 | |||
1495 | assert(sq == square::SIZE); |
||
1496 | |||
1497 | // turn |
||
1498 | |||
1499 | p_turn = side::WHITE; |
||
1500 | |||
1501 | if (pos < int(s.size())) { |
||
1502 | |||
1503 | p_turn = util::string_find("wb", s[pos++]); |
||
1504 | |||
1505 | if (pos < int(s.size())) { |
||
1506 | assert(s[pos] == ' '); |
||
1507 | pos++; |
||
1508 | } |
||
1509 | } |
||
1510 | |||
1511 | p_copy.key ^= hash::turn_key(p_turn); |
||
1512 | |||
1513 | // castling flags |
||
1514 | |||
1515 | p_copy.flags = 0; |
||
1516 | |||
1517 | if (pos < int(s.size())) { // read from FEN |
||
1518 | |||
1519 | while (pos < int(s.size())) { |
||
1520 | |||
1521 | char c = s[pos++]; |
||
1522 | if (c == ' ') break; |
||
1523 | if (c == '-') continue; |
||
1524 | |||
1525 | int index = util::string_find("KQkq", c); |
||
1526 | |||
1527 | if (can_castle(index)) { |
||
1528 | castling::set_flag(p_copy.flags, index); |
||
1529 | } |
||
1530 | } |
||
1531 | |||
1532 | } else { // guess from position |
||
1533 | |||
1534 | for (int index = 0; index < 4; index++) { |
||
1535 | if (can_castle(index)) { |
||
1536 | castling::set_flag(p_copy.flags, index); |
||
1537 | } |
||
1538 | } |
||
1539 | } |
||
1540 | |||
1541 | // en-passant square |
||
1542 | |||
1543 | p_copy.ep_sq = square::NONE; |
||
1544 | |||
1545 | if (pos < int(s.size())) { // read from FEN |
||
1546 | |||
1547 | std::string ep_string; |
||
1548 | |||
1549 | while (pos < int(s.size())) { |
||
1550 | |||
1551 | char c = s[pos++]; |
||
1552 | if (c == ' ') break; |
||
1553 | |||
1554 | ep_string += c; |
||
1555 | } |
||
1556 | |||
1557 | if (ep_string != "-") { |
||
1558 | |||
1559 | int sq = square::from_string(ep_string); |
||
1560 | |||
1561 | if (pawn_is_attacked(sq, p_turn)) { |
||
1562 | p_copy.ep_sq = sq; |
||
1563 | } |
||
1564 | } |
||
1565 | } |
||
1566 | |||
1567 | update(); |
||
1568 | } |
||
1569 | |||
1570 | void move(int mv) { |
||
1571 | |||
1572 | assert(mv != move::NONE); |
||
1573 | assert(mv != move::NULL_); |
||
1574 | |||
1575 | int sd = p_turn; |
||
1576 | int xd = side::opposit(sd); |
||
1577 | |||
1578 | int f = move::from(mv); |
||
1579 | int t = move::to(mv); |
||
1580 | |||
1581 | int pc = move::piece(mv); |
||
1582 | int cp = move::cap(mv); |
||
1583 | int pp = move::prom(mv); |
||
1584 | |||
1585 | assert(p_square[f] == pc); |
||
1586 | assert(square_side(f) == sd); |
||
1587 | |||
1588 | assert(p_sp < 1024); |
||
1589 | Undo & undo = p_stack[p_sp++]; |
||
1590 | |||
1591 | undo.copy = p_copy; |
||
1592 | undo.move = mv; |
||
1593 | undo.castling = false; |
||
1594 | |||
1595 | p_copy.moves++; |
||
1596 | p_copy.recap = square::NONE; |
||
1597 | |||
1598 | // capture |
||
1599 | |||
1600 | assert(cp != piece::KING); |
||
1601 | |||
1602 | if (pc == piece::PAWN && t == p_copy.ep_sq) { |
||
1603 | |||
1604 | int cap_sq = t - square::pawn_inc(sd); |
||
1605 | assert(p_square[cap_sq] == cp); |
||
1606 | assert(cp == piece::PAWN); |
||
1607 | |||
1608 | undo.cap_sq = cap_sq; |
||
1609 | |||
1610 | clear_square(cp, xd, cap_sq, true); |
||
1611 | |||
1612 | } else if (cp != piece::NONE) { |
||
1613 | |||
1614 | assert(p_square[t] == cp); |
||
1615 | assert(square_side(t) == xd); |
||
1616 | |||
1617 | undo.cap_sq = t; |
||
1618 | |||
1619 | clear_square(cp, xd, t, true); |
||
1620 | |||
1621 | } else { |
||
1622 | |||
1623 | assert(p_square[t] == cp); |
||
1624 | } |
||
1625 | |||
1626 | // promotion |
||
1627 | |||
1628 | if (pp != piece::NONE) { |
||
1629 | assert(pc == piece::PAWN); |
||
1630 | clear_square(piece::PAWN, sd, f, true); |
||
1631 | set_square(pp, sd, t, true); |
||
1632 | } else { |
||
1633 | move_square(pc, sd, f, t, true); |
||
1634 | } |
||
1635 | |||
1636 | // castling rook |
||
1637 | |||
1638 | if (pc == piece::KING && std::abs(t - f) == square::CASTLING_DELTA) { |
||
1639 | |||
1640 | undo.castling = true; |
||
1641 | |||
1642 | int wg = (t > f) ? wing::KING : wing::QUEEN; |
||
1643 | int index = castling::index(sd, wg); |
||
1644 | |||
1645 | assert(castling::flag(p_copy.flags, index)); |
||
1646 | |||
1647 | assert(f == castling::info[index].kf); |
||
1648 | assert(t == castling::info[index].kt); |
||
1649 | |||
1650 | move_square(piece::ROOK, sd, castling::info[index].rf, castling::info[index].rt, true); |
||
1651 | } |
||
1652 | |||
1653 | // turn |
||
1654 | |||
1655 | flip_turn(); |
||
1656 | |||
1657 | // castling flags |
||
1658 | |||
1659 | p_copy.flags &= ~castling::flags_mask[f]; |
||
1660 | p_copy.flags &= ~castling::flags_mask[t]; |
||
1661 | |||
1662 | // en-passant square |
||
1663 | |||
1664 | p_copy.ep_sq = square::NONE; |
||
1665 | |||
1666 | if (pc == piece::PAWN && std::abs(t - f) == square::DOUBLE_PAWN_DELTA) { |
||
1667 | int sq = (f + t) / 2; |
||
1668 | if (pawn_is_attacked(sq, xd)) { |
||
1669 | p_copy.ep_sq = sq; |
||
1670 | } |
||
1671 | } |
||
1672 | |||
1673 | // move counter |
||
1674 | |||
1675 | if (cp != piece::NONE || pc == piece::PAWN) { |
||
1676 | p_copy.moves = 0; // conversion; |
||
1677 | } |
||
1678 | |||
1679 | // recapture |
||
1680 | |||
1681 | if (cp != piece::NONE || pp != piece::NONE) { |
||
1682 | p_copy.recap = t; |
||
1683 | } |
||
1684 | |||
1685 | update(); |
||
1686 | } |
||
1687 | |||
1688 | void undo() { |
||
1689 | |||
1690 | assert(p_sp > 0); |
||
1691 | const Undo & undo = p_stack[--p_sp]; |
||
1692 | |||
1693 | int mv = undo.move; |
||
1694 | |||
1695 | int f = move::from(mv); |
||
1696 | int t = move::to(mv); |
||
1697 | |||
1698 | int pc = move::piece(mv); |
||
1699 | int cp = move::cap(mv); |
||
1700 | int pp = move::prom(mv); |
||
1701 | |||
1702 | int xd = p_turn; |
||
1703 | int sd = side::opposit(xd); |
||
1704 | |||
1705 | assert(p_square[t] == pc || p_square[t] == pp); |
||
1706 | assert(square_side(t) == sd); |
||
1707 | |||
1708 | // castling rook |
||
1709 | |||
1710 | if (undo.castling) { |
||
1711 | |||
1712 | int wg = (t > f) ? wing::KING : wing::QUEEN; |
||
1713 | int index = castling::index(sd, wg); |
||
1714 | |||
1715 | assert(f == castling::info[index].kf); |
||
1716 | assert(t == castling::info[index].kt); |
||
1717 | |||
1718 | move_square(piece::ROOK, sd, castling::info[index].rt, castling::info[index].rf, false); |
||
1719 | } |
||
1720 | |||
1721 | // promotion |
||
1722 | |||
1723 | if (pp != piece::NONE) { |
||
1724 | assert(pc == piece::PAWN); |
||
1725 | clear_square(pp, sd, t, false); |
||
1726 | set_square(piece::PAWN, sd, f, false); |
||
1727 | } else { |
||
1728 | move_square(pc, sd, t, f, false); |
||
1729 | } |
||
1730 | |||
1731 | // capture |
||
1732 | |||
1733 | if (cp != piece::NONE) { |
||
1734 | set_square(cp, xd, undo.cap_sq, false); |
||
1735 | } |
||
1736 | |||
1737 | flip_turn(); |
||
1738 | p_copy = undo.copy; |
||
1739 | |||
1740 | update(); |
||
1741 | } |
||
1742 | |||
1743 | void move_null() { |
||
1744 | |||
1745 | assert(p_sp < 1024); |
||
1746 | Undo & undo = p_stack[p_sp++]; |
||
1747 | |||
1748 | undo.move = move::NULL_; |
||
1749 | |||
1750 | undo.copy = p_copy; |
||
1751 | |||
1752 | flip_turn(); |
||
1753 | p_copy.ep_sq = square::NONE; |
||
1754 | p_copy.moves = 0; // HACK: conversion |
||
1755 | p_copy.recap = square::NONE; |
||
1756 | |||
1757 | update(); |
||
1758 | } |
||
1759 | |||
1760 | void undo_null() { |
||
1761 | |||
1762 | assert(p_sp > 0); |
||
1763 | const Undo & undo = p_stack[--p_sp]; |
||
1764 | |||
1765 | assert(undo.move == move::NULL_); |
||
1766 | |||
1767 | flip_turn(); |
||
1768 | p_copy = undo.copy; |
||
1769 | |||
1770 | update(); |
||
1771 | } |
||
1772 | |||
1773 | }; |
||
1774 | |||
1775 | } |
||
1776 | |||
1777 | namespace attack { |
||
1778 | |||
1779 | struct Attacks { |
||
1780 | int size; |
||
1781 | int square[2]; |
||
1782 | bit_t avoid; |
||
1783 | bit_t pinned; |
||
1784 | }; |
||
1785 | |||
1786 | const int Pawn_Move[side::SIZE] = { +1, -1 }; |
||
1787 | const int Pawn_Attack[side::SIZE][2] = { { -15, +17 }, { -17, +15 } }; |
||
1788 | |||
1789 | const int Knight_Inc[] = { -33, -31, -18, -14, +14, +18, +31, +33, 0 }; |
||
1790 | const int Bishop_Inc[] = { -17, -15, +15, +17, 0 }; |
||
1791 | const int Rook_Inc[] = { -16, -1, +1, +16, 0 }; |
||
1792 | const int Queen_Inc[] = { -17, -16, -15, -1, +1, +15, +16, +17, 0 }; |
||
1793 | |||
1794 | const int * Piece_Inc[piece::SIZE] = { NULL, Knight_Inc, Bishop_Inc, Rook_Inc, Queen_Inc, Queen_Inc, NULL }; |
||
1795 | |||
1796 | bit_t Pawn_Moves[side::SIZE][square::SIZE]; |
||
1797 | bit_t Pawn_Attacks[side::SIZE][square::SIZE]; |
||
1798 | bit_t Piece_Attacks[piece::SIZE][square::SIZE]; |
||
1799 | bit_t Blockers[piece::SIZE][square::SIZE]; |
||
1800 | |||
1801 | bit_t Between[square::SIZE][square::SIZE]; |
||
1802 | bit_t Behind[square::SIZE][square::SIZE]; |
||
1803 | |||
1804 | bool line_is_empty(int f, int t, const board::Board & bd) { |
||
1805 | return (bd.all() & Between[f][t]) == 0; |
||
1806 | } |
||
1807 | |||
1808 | bit_t ray(int f, int t) { |
||
1809 | return Between[f][t] | Behind[f][t]; // HACK: t should be included |
||
1810 | } |
||
1811 | |||
1812 | bool pawn_move(int sd, int f, int t, const board::Board & bd) { |
||
1813 | assert(sd < side::SIZE); |
||
1814 | return bit::is_set(Pawn_Moves[sd][f], t) && line_is_empty(f, t, bd); |
||
1815 | } |
||
1816 | |||
1817 | bool pawn_attack(int sd, int f, int t) { |
||
1818 | assert(sd < side::SIZE); |
||
1819 | return bit::is_set(Pawn_Attacks[sd][f], t); |
||
1820 | } |
||
1821 | |||
1822 | bool piece_attack(int pc, int f, int t, const board::Board & bd) { |
||
1823 | assert(pc != piece::PAWN); |
||
1824 | return bit::is_set(Piece_Attacks[pc][f], t) && line_is_empty(f, t, bd); |
||
1825 | } |
||
1826 | |||
1827 | bool attack(int pc, int sd, int f, int t, const board::Board & bd) { |
||
1828 | assert(sd < side::SIZE); |
||
1829 | if (pc == piece::PAWN) { |
||
1830 | return pawn_attack(sd, f, t); |
||
1831 | } else { |
||
1832 | return piece_attack(pc, f, t, bd); |
||
1833 | } |
||
1834 | } |
||
1835 | |||
1836 | bit_t pawn_moves_from(int sd, const board::Board & bd) { // for pawn mobility |
||
1837 | |||
1838 | assert(sd < side::SIZE); |
||
1839 | |||
1840 | bit_t fs = bd.piece(piece::PAWN, sd); |
||
1841 | |||
1842 | if (sd == side::WHITE) { |
||
1843 | return fs << 1; |
||
1844 | } else { |
||
1845 | return fs >> 1; |
||
1846 | } |
||
1847 | } |
||
1848 | |||
1849 | bit_t pawn_moves_to(int sd, bit_t ts, const board::Board & bd) { |
||
1850 | |||
1851 | assert(sd < side::SIZE); |
||
1852 | assert((bd.all() & ts) == 0); |
||
1853 | |||
1854 | bit_t pawns = bd.piece(piece::PAWN, sd); |
||
1855 | bit_t empty = bd.empty(); |
||
1856 | |||
1857 | bit_t fs = 0; |
||
1858 | |||
1859 | if (sd == side::WHITE) { |
||
1860 | fs |= (ts >> 1); |
||
1861 | fs |= (ts >> 2) & (empty >> 1) & bit::rank(square::RANK_2); |
||
1862 | } else { |
||
1863 | fs |= (ts << 1); |
||
1864 | fs |= (ts << 2) & (empty << 1) & bit::rank(square::RANK_7); |
||
1865 | } |
||
1866 | |||
1867 | return pawns & fs; |
||
1868 | } |
||
1869 | |||
1870 | bit_t pawn_attacks_from(int sd, const board::Board & bd) { |
||
1871 | |||
1872 | assert(sd < side::SIZE); |
||
1873 | |||
1874 | bit_t fs = bd.piece(piece::PAWN, sd); |
||
1875 | |||
1876 | if (sd == side::WHITE) { |
||
1877 | return (fs >> 7) | (fs << 9); |
||
1878 | } else { |
||
1879 | return (fs >> 9) | (fs << 7); |
||
1880 | } |
||
1881 | } |
||
1882 | |||
1883 | bit_t pawn_attacks_tos(int sd, bit_t ts) { |
||
1884 | |||
1885 | assert(sd < side::SIZE); |
||
1886 | |||
1887 | if (sd == side::WHITE) { |
||
1888 | return (ts >> 9) | (ts << 7); |
||
1889 | } else { |
||
1890 | return (ts >> 7) | (ts << 9); |
||
1891 | } |
||
1892 | } |
||
1893 | |||
1894 | bit_t pawn_attacks_from(int sd, int f) { |
||
1895 | assert(sd < side::SIZE); |
||
1896 | return Pawn_Attacks[sd][f]; |
||
1897 | } |
||
1898 | |||
1899 | bit_t pawn_attacks_to(int sd, int t) { |
||
1900 | assert(sd < side::SIZE); |
||
1901 | return pawn_attacks_from(side::opposit(sd), t); |
||
1902 | } |
||
1903 | |||
1904 | bit_t piece_attacks_from(int pc, int f, const board::Board & bd) { |
||
1905 | |||
1906 | assert(pc != piece::PAWN); |
||
1907 | |||
1908 | bit_t ts = Piece_Attacks[pc][f]; |
||
1909 | |||
1910 | for (bit_t b = bd.all() & Blockers[pc][f]; b != 0; b = bit::rest(b)) { |
||
1911 | int sq = bit::first(b); |
||
1912 | ts &= ~Behind[f][sq]; |
||
1913 | } |
||
1914 | |||
1915 | return ts; |
||
1916 | } |
||
1917 | |||
1918 | bit_t piece_attacks_to(int pc, int t, const board::Board & bd) { |
||
1919 | assert(pc != piece::PAWN); |
||
1920 | return piece_attacks_from(pc, t, bd); |
||
1921 | } |
||
1922 | |||
1923 | bit_t piece_moves_from(int pc, int sd, int f, const board::Board & bd) { |
||
1924 | if (pc == piece::PAWN) { |
||
1925 | assert(false); // TODO: blockers |
||
1926 | return Pawn_Moves[sd][f]; |
||
1927 | } else { |
||
1928 | return piece_attacks_from(pc, f, bd); |
||
1929 | } |
||
1930 | } |
||
1931 | |||
1932 | bit_t attacks_from(int pc, int sd, int f, const board::Board & bd) { |
||
1933 | if (pc == piece::PAWN) { |
||
1934 | return Pawn_Attacks[sd][f]; |
||
1935 | } else { |
||
1936 | return piece_attacks_from(pc, f, bd); |
||
1937 | } |
||
1938 | } |
||
1939 | |||
1940 | bit_t attacks_to(int pc, int sd, int t, const board::Board & bd) { |
||
1941 | return attacks_from(pc, side::opposit(sd), t, bd); // HACK for pawns |
||
1942 | } |
||
1943 | |||
1944 | bit_t pseudo_attacks_from(int pc, int sd, int f) { |
||
1945 | if (pc == piece::PAWN) { |
||
1946 | return Pawn_Attacks[sd][f]; |
||
1947 | } else { |
||
1948 | return Piece_Attacks[pc][f]; |
||
1949 | } |
||
1950 | } |
||
1951 | |||
1952 | bit_t pseudo_attacks_to(int pc, int sd, int t) { |
||
1953 | return pseudo_attacks_from(pc, side::opposit(sd), t); // HACK for pawns |
||
1954 | } |
||
1955 | |||
1956 | bit_t slider_pseudo_attacks_to(int sd, int t, const board::Board & bd) { |
||
1957 | |||
1958 | assert(sd < side::SIZE); |
||
1959 | |||
1960 | bit_t b = 0; |
||
1961 | b |= bd.piece(piece::BISHOP, sd) & Piece_Attacks[piece::BISHOP][t]; |
||
1962 | b |= bd.piece(piece::ROOK, sd) & Piece_Attacks[piece::ROOK][t]; |
||
1963 | b |= bd.piece(piece::QUEEN, sd) & Piece_Attacks[piece::QUEEN][t]; |
||
1964 | |||
1965 | return b; |
||
1966 | } |
||
1967 | |||
1968 | bool attack_behind(int f, int t, int sd, const board::Board & bd) { |
||
1969 | |||
1970 | assert(bd.square(t) != piece::NONE); |
||
1971 | |||
1972 | bit_t behind = Behind[f][t]; |
||
1973 | if (behind == 0) return false; |
||
1974 | |||
1975 | for (bit_t b = slider_pseudo_attacks_to(sd, t, bd) & behind; b != 0; b = bit::rest(b)) { |
||
1976 | |||
1977 | int sq = bit::first(b); |
||
1978 | |||
1979 | if (bit::single(bd.all() & Between[sq][f])) { |
||
1980 | return true; |
||
1981 | } |
||
1982 | } |
||
1983 | |||
1984 | return false; |
||
1985 | } |
||
1986 | |||
1987 | bool is_attacked(int t, int sd, const board::Board & bd) { |
||
1988 | |||
1989 | // non-sliders |
||
1990 | |||
1991 | if ((bd.piece(piece::PAWN, sd) & Pawn_Attacks[side::opposit(sd)][t]) != 0) { // HACK |
||
1992 | return true; |
||
1993 | } |
||
1994 | |||
1995 | if ((bd.piece(piece::KNIGHT, sd) & Piece_Attacks[piece::KNIGHT][t]) != 0) { |
||
1996 | return true; |
||
1997 | } |
||
1998 | |||
1999 | if ((bd.piece(piece::KING, sd) & Piece_Attacks[piece::KING][t]) != 0) { |
||
2000 | return true; |
||
2001 | } |
||
2002 | |||
2003 | // sliders |
||
2004 | |||
2005 | for (bit_t b = slider_pseudo_attacks_to(sd, t, bd); b != 0; b = bit::rest(b)) { |
||
2006 | |||
2007 | int f = bit::first(b); |
||
2008 | |||
2009 | if ((bd.all() & Between[f][t]) == 0) { |
||
2010 | return true; |
||
2011 | } |
||
2012 | } |
||
2013 | |||
2014 | return false; |
||
2015 | } |
||
2016 | |||
2017 | bit_t pinned_by(int t, int sd, const board::Board & bd) { |
||
2018 | |||
2019 | bit_t pinned = 0; |
||
2020 | |||
2021 | for (bit_t b = slider_pseudo_attacks_to(sd, t, bd); b != 0; b = bit::rest(b)) { |
||
2022 | |||
2023 | int f = bit::first(b); |
||
2024 | |||
2025 | bit_t bb = bd.all() & Between[f][t]; |
||
2026 | |||
2027 | if (bb != 0 && bit::single(bb)) { |
||
2028 | pinned |= bb; |
||
2029 | } |
||
2030 | } |
||
2031 | |||
2032 | return pinned; |
||
2033 | } |
||
2034 | |||
2035 | void init_attacks(Attacks & attacks, int sd, const board::Board & bd) { // for strictly-legal moves |
||
2036 | |||
2037 | int atk = side::opposit(sd); |
||
2038 | int def = sd; |
||
2039 | |||
2040 | int t = bd.king(def); |
||
2041 | |||
2042 | attacks.size = 0; |
||
2043 | attacks.avoid = 0; |
||
2044 | attacks.pinned = 0; |
||
2045 | |||
2046 | // non-sliders |
||
2047 | |||
2048 | { |
||
2049 | bit_t b = 0; |
||
2050 | b |= bd.piece(piece::PAWN, atk) & Pawn_Attacks[def][t]; // HACK |
||
2051 | b |= bd.piece(piece::KNIGHT, atk) & Piece_Attacks[piece::KNIGHT][t]; |
||
2052 | |||
2053 | if (b != 0) { |
||
2054 | assert(bit::single(b)); |
||
2055 | assert(attacks.size < 2); |
||
2056 | attacks.square[attacks.size++] = bit::first(b); |
||
2057 | } |
||
2058 | } |
||
2059 | |||
2060 | // sliders |
||
2061 | |||
2062 | for (bit_t b = slider_pseudo_attacks_to(atk, t, bd); b != 0; b = bit::rest(b)) { |
||
2063 | |||
2064 | int f = bit::first(b); |
||
2065 | |||
2066 | bit_t bb = bd.all() & Between[f][t]; |
||
2067 | |||
2068 | if (bb == 0) { |
||
2069 | assert(attacks.size < 2); |
||
2070 | attacks.square[attacks.size++] = f; |
||
2071 | attacks.avoid |= ray(f, t); |
||
2072 | } else if (bit::single(bb)) { |
||
2073 | attacks.pinned |= bb; |
||
2074 | } |
||
2075 | } |
||
2076 | } |
||
2077 | |||
2078 | void init_attacks(Attacks & attacks, const board::Board & bd) { |
||
2079 | init_attacks(attacks, bd.turn(), bd); |
||
2080 | } |
||
2081 | |||
2082 | bool is_legal(const board::Board & bd) { |
||
2083 | |||
2084 | int atk = bd.turn(); |
||
2085 | int def = side::opposit(atk); |
||
2086 | |||
2087 | return !is_attacked(bd.king(def), atk, bd); |
||
2088 | } |
||
2089 | |||
2090 | bool is_in_check(const board::Board & bd) { |
||
2091 | |||
2092 | int atk = bd.turn(); |
||
2093 | int def = side::opposit(atk); |
||
2094 | |||
2095 | return is_attacked(bd.king(atk), def, bd); |
||
2096 | } |
||
2097 | |||
2098 | bit_t pawn_moves_debug(int sd, int sq) { |
||
2099 | |||
2100 | assert(sd < side::SIZE); |
||
2101 | |||
2102 | bit_t b = 0; |
||
2103 | |||
2104 | int f = square::to_88(sq); |
||
2105 | int inc = Pawn_Move[sd]; |
||
2106 | |||
2107 | int t = f + inc; |
||
2108 | |||
2109 | if (square::is_valid_88(t)) { |
||
2110 | bit::set(b, square::from_88(t)); |
||
2111 | } |
||
2112 | |||
2113 | if (square::rank(sq, sd) == square::RANK_2) { |
||
2114 | t += inc; |
||
2115 | assert(square::is_valid_88(t)); |
||
2116 | bit::set(b, square::from_88(t)); |
||
2117 | } |
||
2118 | |||
2119 | return b; |
||
2120 | } |
||
2121 | |||
2122 | bit_t pawn_attacks_debug(int sd, int sq) { |
||
2123 | |||
2124 | assert(sd < side::SIZE); |
||
2125 | |||
2126 | bit_t b = 0; |
||
2127 | |||
2128 | int f = square::to_88(sq); |
||
2129 | |||
2130 | for (int dir = 0; dir < 2; dir++) { |
||
2131 | int t = f + Pawn_Attack[sd][dir]; |
||
2132 | if (square::is_valid_88(t)) { |
||
2133 | bit::set(b, square::from_88(t)); |
||
2134 | } |
||
2135 | } |
||
2136 | |||
2137 | return b; |
||
2138 | } |
||
2139 | |||
2140 | bit_t piece_attacks_debug(int pc, int sq) { |
||
2141 | |||
2142 | assert(pc != piece::PAWN); |
||
2143 | |||
2144 | bit_t b = 0; |
||
2145 | |||
2146 | int f = square::to_88(sq); |
||
2147 | |||
2148 | for (int dir = 0; true; dir++) { |
||
2149 | |||
2150 | int inc = Piece_Inc[pc][dir]; |
||
2151 | if (inc == 0) break; |
||
2152 | |||
2153 | if (piece::is_slider(pc)) { |
||
2154 | |||
2155 | for (int t = f + inc; square::is_valid_88(t); t += inc) { |
||
2156 | bit::set(b, square::from_88(t)); |
||
2157 | } |
||
2158 | |||
2159 | } else { |
||
2160 | |||
2161 | int t = f + inc; |
||
2162 | |||
2163 | if (square::is_valid_88(t)) { |
||
2164 | bit::set(b, square::from_88(t)); |
||
2165 | } |
||
2166 | } |
||
2167 | } |
||
2168 | |||
2169 | return b; |
||
2170 | } |
||
2171 | |||
2172 | int delta_inc(int f, int t) { |
||
2173 | |||
2174 | for (int dir = 0; dir < 8; dir++) { |
||
2175 | |||
2176 | int inc = Queen_Inc[dir]; |
||
2177 | |||
2178 | for (int sq = f + inc; square::is_valid_88(sq); sq += inc) { |
||
2179 | if (sq == t) { |
||
2180 | return inc; |
||
2181 | } |
||
2182 | } |
||
2183 | } |
||
2184 | |||
2185 | return 0; |
||
2186 | } |
||
2187 | |||
2188 | bit_t between_debug(int f, int t) { |
||
2189 | |||
2190 | f = square::to_88(f); |
||
2191 | t = square::to_88(t); |
||
2192 | |||
2193 | bit_t b = 0; |
||
2194 | |||
2195 | int inc = delta_inc(f, t); |
||
2196 | |||
2197 | if (inc != 0) { |
||
2198 | for (int sq = f + inc; sq != t; sq += inc) { |
||
2199 | bit::set(b, square::from_88(sq)); |
||
2200 | } |
||
2201 | } |
||
2202 | |||
2203 | return b; |
||
2204 | } |
||
2205 | |||
2206 | bit_t behind_debug(int f, int t) { |
||
2207 | |||
2208 | f = square::to_88(f); |
||
2209 | t = square::to_88(t); |
||
2210 | |||
2211 | bit_t b = 0; |
||
2212 | |||
2213 | int inc = delta_inc(f, t); |
||
2214 | |||
2215 | if (inc != 0) { |
||
2216 | for (int sq = t + inc; square::is_valid_88(sq); sq += inc) { |
||
2217 | bit::set(b, square::from_88(sq)); |
||
2218 | } |
||
2219 | } |
||
2220 | |||
2221 | return b; |
||
2222 | } |
||
2223 | |||
2224 | bit_t blockers_debug(int pc, int f) { |
||
2225 | |||
2226 | assert(pc != piece::PAWN); |
||
2227 | |||
2228 | bit_t b = 0; |
||
2229 | |||
2230 | bit_t attacks = piece_attacks_debug(pc, f); |
||
2231 | |||
2232 | for (bit_t bb = attacks; bb != 0; bb = bit::rest(bb)) { |
||
2233 | int sq = bit::first(bb); |
||
2234 | if ((attacks & behind_debug(f, sq)) != 0) { |
||
2235 | bit::set(b, sq); |
||
2236 | } |
||
2237 | } |
||
2238 | |||
2239 | return b; |
||
2240 | } |
||
2241 | |||
2242 | void init() { |
||
2243 | |||
2244 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
2245 | for (int sq = 0; sq < square::SIZE; sq++) { |
||
2246 | Pawn_Moves[sd][sq] = pawn_moves_debug(sd, sq); |
||
2247 | Pawn_Attacks[sd][sq] = pawn_attacks_debug(sd, sq); |
||
2248 | } |
||
2249 | } |
||
2250 | |||
2251 | for (int pc = piece::KNIGHT; pc <= piece::KING; pc++) { |
||
2252 | for (int sq = 0; sq < square::SIZE; sq++) { |
||
2253 | Piece_Attacks[pc][sq] = piece_attacks_debug(pc, sq); |
||
2254 | Blockers[pc][sq] = blockers_debug(pc, sq); |
||
2255 | } |
||
2256 | } |
||
2257 | |||
2258 | for (int f = 0; f < square::SIZE; f++) { |
||
2259 | for (int t = 0; t < square::SIZE; t++) { |
||
2260 | Between[f][t] = between_debug(f, t); |
||
2261 | Behind[f][t] = behind_debug(f, t); |
||
2262 | } |
||
2263 | } |
||
2264 | } |
||
2265 | |||
2266 | } |
||
2267 | |||
2268 | namespace gen { |
||
2269 | |||
2270 | class List { |
||
2271 | |||
2272 | private: |
||
2273 | |||
2274 | static const int SIZE = 256; |
||
2275 | |||
2276 | int p_size; |
||
2277 | uint32 p_pair[SIZE]; |
||
2278 | |||
2279 | void move_to(int pf, int pt) { |
||
2280 | |||
2281 | assert(pt <= pf && pf < p_size); |
||
2282 | |||
2283 | uint32 p = p_pair[pf]; |
||
2284 | |||
2285 | for (int i = pf; i > pt; i--) { |
||
2286 | p_pair[i] = p_pair[i - 1]; |
||
2287 | } |
||
2288 | |||
2289 | p_pair[pt] = p; |
||
2290 | } |
||
2291 | |||
2292 | void add_pair(uint32 p) { |
||
2293 | assert(p_size < SIZE); |
||
2294 | p_pair[p_size++] = p; |
||
2295 | } |
||
2296 | |||
2297 | uint32 pair(int pos) const { |
||
2298 | assert(pos < p_size); |
||
2299 | return p_pair[pos]; |
||
2300 | } |
||
2301 | |||
2302 | public: |
||
2303 | |||
2304 | List() { |
||
2305 | clear(); |
||
2306 | } |
||
2307 | |||
2308 | void operator=(const List & ml) { |
||
2309 | |||
2310 | clear(); |
||
2311 | |||
2312 | for (int pos = 0; pos < ml.size(); pos++) { |
||
2313 | uint32 p = ml.pair(pos); |
||
2314 | add_pair(p); |
||
2315 | } |
||
2316 | } |
||
2317 | |||
2318 | void clear() { |
||
2319 | p_size = 0; |
||
2320 | } |
||
2321 | |||
2322 | void add(int mv, int sc = 0) { |
||
2323 | assert(mv >= 0 && mv < move::SIZE); |
||
2324 | assert(sc >= 0 && sc < move::SCORE_SIZE); |
||
2325 | assert(!contain(mv)); |
||
2326 | add_pair((sc << move::BITS) | mv); |
||
2327 | } |
||
2328 | |||
2329 | void set_score(int pos, int sc) { |
||
2330 | assert(pos < p_size); |
||
2331 | assert(sc >= 0 && sc < move::SCORE_SIZE); |
||
2332 | p_pair[pos] = (sc << move::BITS) | move(pos); |
||
2333 | assert(score(pos) == sc); |
||
2334 | } |
||
2335 | |||
2336 | void move_to_front(int pos) { |
||
2337 | move_to(pos, 0); |
||
2338 | } |
||
2339 | |||
2340 | void sort() { // insertion sort |
||
2341 | |||
2342 | for (int i = 1; i < p_size; i++) { |
||
2343 | |||
2344 | uint32 p = p_pair[i]; |
||
2345 | |||
2346 | int j; |
||
2347 | |||
2348 | for (j = i; j > 0 && p_pair[j - 1] < p; j--) { |
||
2349 | p_pair[j] = p_pair[j - 1]; |
||
2350 | } |
||
2351 | |||
2352 | p_pair[j] = p; |
||
2353 | } |
||
2354 | |||
2355 | for (int i = 0; i < p_size - 1; i++) { |
||
2356 | assert(p_pair[i] >= p_pair[i + 1]); |
||
2357 | } |
||
2358 | } |
||
2359 | |||
2360 | int size() const { |
||
2361 | return p_size; |
||
2362 | } |
||
2363 | |||
2364 | int move(int pos) const { |
||
2365 | return pair(pos) & move::MASK; |
||
2366 | } |
||
2367 | |||
2368 | int score(int pos) const { |
||
2369 | return pair(pos) >> move::BITS; |
||
2370 | } |
||
2371 | |||
2372 | bool contain(int mv) const { |
||
2373 | |||
2374 | for (int pos = 0; pos < size(); pos++) { |
||
2375 | if (move(pos) == mv) { |
||
2376 | return true; |
||
2377 | } |
||
2378 | } |
||
2379 | |||
2380 | return false; |
||
2381 | } |
||
2382 | |||
2383 | }; |
||
2384 | |||
2385 | void add_pawn_move(List & ml, int f, int t, const board::Board & bd) { |
||
2386 | |||
2387 | assert(bd.square(f) == piece::PAWN); |
||
2388 | |||
2389 | int pc = bd.square(f); |
||
2390 | int cp = bd.square(t); |
||
2391 | |||
2392 | if (square::is_promotion(t)) { |
||
2393 | ml.add(move::make(f, t, pc, cp, piece::QUEEN)); |
||
2394 | ml.add(move::make(f, t, pc, cp, piece::KNIGHT)); |
||
2395 | ml.add(move::make(f, t, pc, cp, piece::ROOK)); |
||
2396 | ml.add(move::make(f, t, pc, cp, piece::BISHOP)); |
||
2397 | } else { |
||
2398 | ml.add(move::make(f, t, pc, cp)); |
||
2399 | } |
||
2400 | } |
||
2401 | |||
2402 | void add_piece_move(List & ml, int f, int t, const board::Board & bd) { |
||
2403 | assert(bd.square(f) != piece::PAWN); |
||
2404 | ml.add(move::make(f, t, bd.square(f), bd.square(t))); |
||
2405 | } |
||
2406 | |||
2407 | void add_move(List & ml, int f, int t, const board::Board & bd) { |
||
2408 | if (bd.square(f) == piece::PAWN) { |
||
2409 | add_pawn_move(ml, f, t, bd); |
||
2410 | } else { |
||
2411 | add_piece_move(ml, f, t, bd); |
||
2412 | } |
||
2413 | } |
||
2414 | |||
2415 | void add_piece_moves_from(List & ml, int f, bit_t ts, const board::Board & bd) { |
||
2416 | |||
2417 | int pc = bd.square(f); |
||
2418 | |||
2419 | for (bit_t b = attack::piece_attacks_from(pc, f, bd) & ts; b != 0; b = bit::rest(b)) { |
||
2420 | int t = bit::first(b); |
||
2421 | add_piece_move(ml, f, t, bd); |
||
2422 | } |
||
2423 | } |
||
2424 | |||
2425 | void add_captures_to(List & ml, int sd, int t, const board::Board & bd) { |
||
2426 | |||
2427 | for (int pc = piece::PAWN; pc <= piece::KING; pc++) { |
||
2428 | for (bit_t b = bd.piece(pc, sd) & attack::attacks_to(pc, sd, t, bd); b != 0; b = bit::rest(b)) { |
||
2429 | int f = bit::first(b); |
||
2430 | add_move(ml, f, t, bd); |
||
2431 | } |
||
2432 | } |
||
2433 | } |
||
2434 | |||
2435 | void add_captures_to_no_king(List & ml, int sd, int t, const board::Board & bd) { // for evasions |
||
2436 | |||
2437 | for (int pc = piece::PAWN; pc <= piece::QUEEN; pc++) { // skip king |
||
2438 | for (bit_t b = bd.piece(pc, sd) & attack::attacks_to(pc, sd, t, bd); b != 0; b = bit::rest(b)) { |
||
2439 | int f = bit::first(b); |
||
2440 | add_move(ml, f, t, bd); |
||
2441 | } |
||
2442 | } |
||
2443 | } |
||
2444 | |||
2445 | void add_pawn_captures(List & ml, int sd, bit_t ts, const board::Board & bd) { |
||
2446 | |||
2447 | bit_t pawns = bd.piece(piece::PAWN, sd); |
||
2448 | ts &= bd.side(side::opposit(sd)); // not needed |
||
2449 | |||
2450 | if (sd == side::WHITE) { |
||
2451 | |||
2452 | for (bit_t b = (ts << 7) & pawns; b != 0; b = bit::rest(b)) { |
||
2453 | int f = bit::first(b); |
||
2454 | int t = f - 7; |
||
2455 | add_pawn_move(ml, f, t, bd); |
||
2456 | } |
||
2457 | |||
2458 | for (bit_t b = (ts >> 9) & pawns; b != 0; b = bit::rest(b)) { |
||
2459 | int f = bit::first(b); |
||
2460 | int t = f + 9; |
||
2461 | add_pawn_move(ml, f, t, bd); |
||
2462 | } |
||
2463 | |||
2464 | } else { |
||
2465 | |||
2466 | for (bit_t b = (ts << 9) & pawns; b != 0; b = bit::rest(b)) { |
||
2467 | int f = bit::first(b); |
||
2468 | int t = f - 9; |
||
2469 | add_pawn_move(ml, f, t, bd); |
||
2470 | } |
||
2471 | |||
2472 | for (bit_t b = (ts >> 7) & pawns; b != 0; b = bit::rest(b)) { |
||
2473 | int f = bit::first(b); |
||
2474 | int t = f + 7; |
||
2475 | add_pawn_move(ml, f, t, bd); |
||
2476 | } |
||
2477 | } |
||
2478 | } |
||
2479 | |||
2480 | void add_promotions(List & ml, int sd, bit_t ts, const board::Board & bd) { |
||
2481 | |||
2482 | bit_t pawns = bd.piece(piece::PAWN, sd); |
||
2483 | |||
2484 | if (sd == side::WHITE) { |
||
2485 | |||
2486 | for (bit_t b = pawns & (ts >> 1) & bit::rank(square::RANK_7); b != 0; b = bit::rest(b)) { |
||
2487 | int f = bit::first(b); |
||
2488 | int t = f + 1; |
||
2489 | assert(bd.square(t) == piece::NONE); |
||
2490 | assert(square::is_promotion(t)); |
||
2491 | add_pawn_move(ml, f, t, bd); |
||
2492 | } |
||
2493 | |||
2494 | } else { |
||
2495 | |||
2496 | for (bit_t b = pawns & (ts << 1) & bit::rank(square::RANK_2); b != 0; b = bit::rest(b)) { |
||
2497 | int f = bit::first(b); |
||
2498 | int t = f - 1; |
||
2499 | assert(bd.square(t) == piece::NONE); |
||
2500 | assert(square::is_promotion(t)); |
||
2501 | add_pawn_move(ml, f, t, bd); |
||
2502 | } |
||
2503 | } |
||
2504 | } |
||
2505 | |||
2506 | void add_promotions(List & ml, int sd, const board::Board & bd) { |
||
2507 | add_promotions(ml, sd, bd.empty(), bd); |
||
2508 | } |
||
2509 | |||
2510 | void add_pawn_quiets(List & ml, int sd, bit_t ts, const board::Board & bd) { |
||
2511 | |||
2512 | bit_t pawns = bd.piece(piece::PAWN, sd); |
||
2513 | bit_t empty = bd.empty(); |
||
2514 | |||
2515 | if (sd == side::WHITE) { |
||
2516 | |||
2517 | for (bit_t b = pawns & (ts >> 1) & ~bit::rank(square::RANK_7); b != 0; b = bit::rest(b)) { // don't generate promotions |
||
2518 | int f = bit::first(b); |
||
2519 | int t = f + 1; |
||
2520 | assert(bd.square(t) == piece::NONE); |
||
2521 | assert(!square::is_promotion(t)); |
||
2522 | add_pawn_move(ml, f, t, bd); |
||
2523 | } |
||
2524 | |||
2525 | for (bit_t b = pawns & (ts >> 2) & (empty >> 1) & bit::rank(square::RANK_2); b != 0; b = bit::rest(b)) { |
||
2526 | int f = bit::first(b); |
||
2527 | int t = f + 2; |
||
2528 | assert(bd.square(t) == piece::NONE); |
||
2529 | assert(!square::is_promotion(t)); |
||
2530 | add_pawn_move(ml, f, t, bd); |
||
2531 | } |
||
2532 | |||
2533 | } else { |
||
2534 | |||
2535 | for (bit_t b = pawns & (ts << 1) & ~bit::rank(square::RANK_2); b != 0; b = bit::rest(b)) { // don't generate promotions |
||
2536 | int f = bit::first(b); |
||
2537 | int t = f - 1; |
||
2538 | assert(bd.square(t) == piece::NONE); |
||
2539 | assert(!square::is_promotion(t)); |
||
2540 | add_pawn_move(ml, f, t, bd); |
||
2541 | } |
||
2542 | |||
2543 | for (bit_t b = pawns & (ts << 2) & (empty << 1) & bit::rank(square::RANK_7); b != 0; b = bit::rest(b)) { |
||
2544 | int f = bit::first(b); |
||
2545 | int t = f - 2; |
||
2546 | assert(bd.square(t) == piece::NONE); |
||
2547 | assert(!square::is_promotion(t)); |
||
2548 | add_pawn_move(ml, f, t, bd); |
||
2549 | } |
||
2550 | } |
||
2551 | } |
||
2552 | |||
2553 | void add_pawn_pushes(List & ml, int sd, const board::Board & bd) { |
||
2554 | |||
2555 | bit_t ts = 0; |
||
2556 | |||
2557 | if (sd == side::WHITE) { |
||
2558 | |||
2559 | ts |= bit::rank(square::RANK_7); |
||
2560 | ts |= bit::rank(square::RANK_6) & ~attack::pawn_attacks_from(side::BLACK, bd) & (~bd.piece(piece::PAWN) >> 1); // HACK: direct access |
||
2561 | |||
2562 | } else { |
||
2563 | |||
2564 | ts |= bit::rank(square::RANK_2); |
||
2565 | ts |= bit::rank(square::RANK_3) & ~attack::pawn_attacks_from(side::WHITE, bd) & (~bd.piece(piece::PAWN) << 1); // HACK: direct access |
||
2566 | } |
||
2567 | |||
2568 | add_pawn_quiets(ml, sd, ts & bd.empty(), bd); |
||
2569 | } |
||
2570 | |||
2571 | void add_en_passant(List & ml, int sd, const board::Board & bd) { |
||
2572 | |||
2573 | int t = bd.ep_sq(); |
||
2574 | |||
2575 | if (t != square::NONE) { |
||
2576 | |||
2577 | bit_t fs = bd.piece(piece::PAWN, sd) & attack::Pawn_Attacks[side::opposit(sd)][t]; |
||
2578 | |||
2579 | for (bit_t b = fs; b != 0; b = bit::rest(b)) { |
||
2580 | int f = bit::first(b); |
||
2581 | ml.add(move::make(f, t, piece::PAWN, piece::PAWN)); |
||
2582 | } |
||
2583 | } |
||
2584 | } |
||
2585 | |||
2586 | bool can_castle(int sd, int wg, const board::Board & bd) { |
||
2587 | |||
2588 | int index = castling::index(sd, wg); |
||
2589 | |||
2590 | if (castling::flag(bd.flags(), index)) { |
||
2591 | |||
2592 | int kf = castling::info[index].kf; |
||
2593 | // int kt = castling::info[index].kt; |
||
2594 | int rf = castling::info[index].rf; |
||
2595 | int rt = castling::info[index].rt; |
||
2596 | |||
2597 | assert(bd.square_is(kf, piece::KING, sd)); |
||
2598 | assert(bd.square_is(rf, piece::ROOK, sd)); |
||
2599 | |||
2600 | return attack::line_is_empty(kf, rf, bd) && !attack::is_attacked(rt, side::opposit(sd), bd); |
||
2601 | } |
||
2602 | |||
2603 | return false; |
||
2604 | } |
||
2605 | |||
2606 | void add_castling(List & ml, int sd, const board::Board & bd) { |
||
2607 | |||
2608 | for (int wg = 0; wg < wing::SIZE; wg++) { |
||
2609 | if (can_castle(sd, wg, bd)) { |
||
2610 | int index = castling::index(sd, wg); |
||
2611 | add_piece_move(ml, castling::info[index].kf, castling::info[index].kt, bd); |
||
2612 | } |
||
2613 | } |
||
2614 | } |
||
2615 | |||
2616 | void add_piece_moves(List & ml, int sd, bit_t ts, const board::Board & bd) { |
||
2617 | |||
2618 | assert(ts != 0); |
||
2619 | |||
2620 | for (int pc = piece::KNIGHT; pc <= piece::KING; pc++) { |
||
2621 | for (bit_t b = bd.piece(pc, sd); b != 0; b = bit::rest(b)) { |
||
2622 | int f = bit::first(b); |
||
2623 | add_piece_moves_from(ml, f, ts, bd); |
||
2624 | } |
||
2625 | } |
||
2626 | } |
||
2627 | |||
2628 | void add_piece_moves_no_king(List & ml, int sd, bit_t ts, const board::Board & bd) { // for evasions |
||
2629 | |||
2630 | assert(ts != 0); |
||
2631 | |||
2632 | for (int pc = piece::KNIGHT; pc <= piece::QUEEN; pc++) { // skip king |
||
2633 | for (bit_t b = bd.piece(pc, sd); b != 0; b = bit::rest(b)) { |
||
2634 | int f = bit::first(b); |
||
2635 | add_piece_moves_from(ml, f, ts, bd); |
||
2636 | } |
||
2637 | } |
||
2638 | } |
||
2639 | |||
2640 | void add_piece_moves_rare(List & ml, int sd, bit_t ts, const board::Board & bd) { // for captures |
||
2641 | |||
2642 | assert(ts != 0); |
||
2643 | |||
2644 | for (int pc = piece::KNIGHT; pc <= piece::KING; pc++) { |
||
2645 | |||
2646 | for (bit_t b = bd.piece(pc, sd); b != 0; b = bit::rest(b)) { |
||
2647 | |||
2648 | int f = bit::first(b); |
||
2649 | |||
2650 | for (bit_t bb = attack::pseudo_attacks_from(pc, sd, f) & ts; bb != 0; bb = bit::rest(bb)) { |
||
2651 | |||
2652 | int t = bit::first(bb); |
||
2653 | |||
2654 | if (attack::line_is_empty(f, t, bd)) { |
||
2655 | add_piece_move(ml, f, t, bd); |
||
2656 | } |
||
2657 | } |
||
2658 | } |
||
2659 | } |
||
2660 | } |
||
2661 | |||
2662 | void add_captures(List & ml, int sd, const board::Board & bd) { |
||
2663 | |||
2664 | bit_t ts = bd.side(side::opposit(sd)); |
||
2665 | |||
2666 | add_pawn_captures(ml, sd, ts, bd); |
||
2667 | add_piece_moves_rare(ml, sd, ts, bd); |
||
2668 | add_en_passant(ml, sd, bd); |
||
2669 | } |
||
2670 | |||
2671 | void add_captures_mvv_lva(List & ml, int sd, const board::Board & bd) { // unused |
||
2672 | |||
2673 | for (int pc = piece::QUEEN; pc >= piece::PAWN; pc--) { |
||
2674 | for (bit_t b = bd.piece(pc, side::opposit(sd)); b != 0; b = bit::rest(b)) { |
||
2675 | int t = bit::first(b); |
||
2676 | add_captures_to(ml, sd, t, bd); |
||
2677 | } |
||
2678 | } |
||
2679 | |||
2680 | add_en_passant(ml, sd, bd); |
||
2681 | } |
||
2682 | |||
2683 | bool is_move(int mv, const board::Board & bd) { // for TT-move legality |
||
2684 | |||
2685 | int sd = bd.turn(); |
||
2686 | |||
2687 | int f = move::from(mv); |
||
2688 | int t = move::to(mv); |
||
2689 | |||
2690 | int pc = move::piece(mv); |
||
2691 | int cp = move::cap(mv); |
||
2692 | |||
2693 | if (!(bd.square(f) == pc && bd.square_side(f) == sd)) { |
||
2694 | return false; |
||
2695 | } |
||
2696 | |||
2697 | if (bd.square(t) != piece::NONE && bd.square_side(t) == sd) { |
||
2698 | return false; |
||
2699 | } |
||
2700 | |||
2701 | if (pc == piece::PAWN && t == bd.ep_sq()) { |
||
2702 | if (cp != piece::PAWN) { |
||
2703 | return false; |
||
2704 | } |
||
2705 | } else if (bd.square(t) != cp) { |
||
2706 | return false; |
||
2707 | } |
||
2708 | |||
2709 | if (cp == piece::KING) { |
||
2710 | return false; |
||
2711 | } |
||
2712 | |||
2713 | if (pc == piece::PAWN) { |
||
2714 | |||
2715 | // TODO |
||
2716 | |||
2717 | return true; |
||
2718 | |||
2719 | } else { |
||
2720 | |||
2721 | // TODO: castling |
||
2722 | |||
2723 | // return attack::piece_attack(pc, f, t, bd); |
||
2724 | |||
2725 | return true; |
||
2726 | } |
||
2727 | |||
2728 | assert(false); |
||
2729 | } |
||
2730 | |||
2731 | bool is_quiet_move(int mv, const board::Board & bd) { // for killer legality |
||
2732 | |||
2733 | int sd = bd.turn(); |
||
2734 | |||
2735 | int f = move::from(mv); |
||
2736 | int t = move::to(mv); |
||
2737 | |||
2738 | int pc = move::piece(mv); |
||
2739 | assert(move::cap(mv) == piece::NONE); |
||
2740 | assert(move::prom(mv) == piece::NONE); |
||
2741 | |||
2742 | if (!(bd.square(f) == pc && bd.square_side(f) == sd)) { |
||
2743 | return false; |
||
2744 | } |
||
2745 | |||
2746 | if (bd.square(t) != piece::NONE) { |
||
2747 | return false; |
||
2748 | } |
||
2749 | |||
2750 | if (pc == piece::PAWN) { |
||
2751 | |||
2752 | int inc = square::pawn_inc(sd); |
||
2753 | |||
2754 | if (false) { |
||
2755 | } else if (t - f == inc && !square::is_promotion(t)) { |
||
2756 | return true; |
||
2757 | } else if (t - f == inc * 2 && square::rank(f, sd) == square::RANK_2) { |
||
2758 | return bd.square(f + inc) == piece::NONE; |
||
2759 | } else { |
||
2760 | return false; |
||
2761 | } |
||
2762 | |||
2763 | } else { |
||
2764 | |||
2765 | // TODO: castling |
||
2766 | |||
2767 | return attack::piece_attack(pc, f, t, bd); |
||
2768 | } |
||
2769 | |||
2770 | assert(false); |
||
2771 | } |
||
2772 | |||
2773 | void add_quiets(List & ml, int sd, const board::Board & bd) { |
||
2774 | add_castling(ml, sd, bd); |
||
2775 | add_piece_moves(ml, sd, bd.empty(), bd); |
||
2776 | add_pawn_quiets(ml, sd, bd.empty(), bd); |
||
2777 | } |
||
2778 | |||
2779 | void add_evasions(List & ml, int sd, const board::Board & bd, const attack::Attacks & attacks) { |
||
2780 | |||
2781 | assert(attacks.size > 0); |
||
2782 | |||
2783 | int king = bd.king(sd); |
||
2784 | |||
2785 | add_piece_moves_from(ml, king, ~bd.side(sd) & ~attacks.avoid, bd); |
||
2786 | |||
2787 | if (attacks.size == 1) { |
||
2788 | |||
2789 | int t = attacks.square[0]; |
||
2790 | |||
2791 | add_captures_to_no_king(ml, sd, t, bd); |
||
2792 | add_en_passant(ml, sd, bd); |
||
2793 | |||
2794 | bit_t ts = attack::Between[king][t]; |
||
2795 | assert(attack::line_is_empty(king, t, bd)); |
||
2796 | |||
2797 | if (ts != 0) { |
||
2798 | add_pawn_quiets(ml, sd, ts, bd); |
||
2799 | add_promotions(ml, sd, ts, bd); |
||
2800 | add_piece_moves_no_king(ml, sd, ts, bd); |
||
2801 | } |
||
2802 | } |
||
2803 | } |
||
2804 | |||
2805 | void add_evasions(List & ml, int sd, const board::Board & bd) { |
||
2806 | attack::Attacks attacks; |
||
2807 | attack::init_attacks(attacks, sd, bd); |
||
2808 | add_evasions(ml, sd, bd, attacks); |
||
2809 | } |
||
2810 | |||
2811 | void add_checks(List & ml, int sd, const board::Board & bd) { |
||
2812 | |||
2813 | int atk = sd; |
||
2814 | int def = side::opposit(sd); |
||
2815 | |||
2816 | int king = bd.king(def); |
||
2817 | bit_t pinned = attack::pinned_by(king, atk, bd); |
||
2818 | bit_t empty = bd.empty(); |
||
2819 | empty &= ~attack::pawn_attacks_from(side::opposit(sd), bd); // pawn-safe |
||
2820 | |||
2821 | // discovered checks |
||
2822 | |||
2823 | for (bit_t fs = bd.pieces(atk) & pinned; fs != 0; fs = bit::rest(fs)) { // TODO: pawns |
||
2824 | int f = bit::first(fs); |
||
2825 | bit_t ts = empty & ~attack::ray(king, f); // needed only for pawns |
||
2826 | add_piece_moves_from(ml, f, ts, bd); |
||
2827 | } |
||
2828 | |||
2829 | // direct checks, pawns |
||
2830 | |||
2831 | { |
||
2832 | bit_t ts = attack::pseudo_attacks_to(piece::PAWN, sd, king) & empty; |
||
2833 | |||
2834 | add_pawn_quiets(ml, sd, ts, bd); |
||
2835 | } |
||
2836 | |||
2837 | // direct checks, knights |
||
2838 | |||
2839 | { |
||
2840 | int pc = piece::KNIGHT; |
||
2841 | |||
2842 | bit_t attacks = attack::pseudo_attacks_to(pc, sd, king) & empty; |
||
2843 | |||
2844 | for (bit_t b = bd.piece(pc, sd) & ~pinned; b != 0; b = bit::rest(b)) { |
||
2845 | |||
2846 | int f = bit::first(b); |
||
2847 | |||
2848 | bit_t moves = attack::pseudo_attacks_from(pc, sd, f); |
||
2849 | |||
2850 | for (bit_t bb = moves & attacks; bb != 0; bb = bit::rest(bb)) { |
||
2851 | int t = bit::first(bb); |
||
2852 | add_piece_move(ml, f, t, bd); |
||
2853 | } |
||
2854 | } |
||
2855 | } |
||
2856 | |||
2857 | // direct checks, sliders |
||
2858 | |||
2859 | for (int pc = piece::BISHOP; pc <= piece::QUEEN; pc++) { |
||
2860 | |||
2861 | bit_t attacks = attack::pseudo_attacks_to(pc, sd, king) & empty; |
||
2862 | |||
2863 | for (bit_t b = bd.piece(pc, sd) & ~pinned; b != 0; b = bit::rest(b)) { |
||
2864 | |||
2865 | int f = bit::first(b); |
||
2866 | |||
2867 | bit_t moves = attack::pseudo_attacks_from(pc, sd, f); |
||
2868 | |||
2869 | for (bit_t bb = moves & attacks; bb != 0; bb = bit::rest(bb)) { |
||
2870 | |||
2871 | int t = bit::first(bb); |
||
2872 | |||
2873 | if (attack::line_is_empty(f, t, bd) && attack::line_is_empty(t, king, bd)) { |
||
2874 | add_piece_move(ml, f, t, bd); |
||
2875 | } |
||
2876 | } |
||
2877 | } |
||
2878 | } |
||
2879 | } |
||
2880 | |||
2881 | bool is_legal_debug(int mv, board::Board & bd) { // HACK: duplicate from Move_Type |
||
2882 | |||
2883 | bd.move(mv); |
||
2884 | bool b = attack::is_legal(bd); |
||
2885 | bd.undo(); |
||
2886 | |||
2887 | return b; |
||
2888 | } |
||
2889 | |||
2890 | void gen_moves_debug(List & ml, const board::Board & bd) { |
||
2891 | |||
2892 | ml.clear(); |
||
2893 | |||
2894 | int sd = bd.turn(); |
||
2895 | |||
2896 | if (attack::is_in_check(bd)) { |
||
2897 | add_evasions(ml, sd, bd); |
||
2898 | } else { |
||
2899 | add_captures(ml, sd, bd); |
||
2900 | add_promotions(ml, sd, bd); |
||
2901 | add_quiets(ml, sd, bd); |
||
2902 | } |
||
2903 | } |
||
2904 | |||
2905 | void filter_legals(List & dst, const List & src, board::Board & bd) { |
||
2906 | |||
2907 | dst.clear(); |
||
2908 | |||
2909 | for (int pos = 0; pos < src.size(); pos++) { |
||
2910 | |||
2911 | int mv = src.move(pos); |
||
2912 | |||
2913 | if (is_legal_debug(mv, bd)) { |
||
2914 | dst.add(mv); |
||
2915 | } |
||
2916 | } |
||
2917 | } |
||
2918 | |||
2919 | void gen_legals(List & ml, board::Board & bd) { |
||
2920 | |||
2921 | List pseudos; |
||
2922 | gen_moves_debug(pseudos, bd); |
||
2923 | |||
2924 | filter_legals(ml, pseudos, bd); |
||
2925 | } |
||
2926 | |||
2927 | void gen_legal_evasions(List & ml, board::Board & bd) { |
||
2928 | |||
2929 | int sd = bd.turn(); |
||
2930 | |||
2931 | attack::Attacks attacks; |
||
2932 | attack::init_attacks(attacks, sd, bd); |
||
2933 | |||
2934 | if (attacks.size == 0) { |
||
2935 | ml.clear(); |
||
2936 | return; |
||
2937 | } |
||
2938 | |||
2939 | List pseudos; |
||
2940 | add_evasions(pseudos, sd, bd, attacks); |
||
2941 | |||
2942 | filter_legals(ml, pseudos, bd); |
||
2943 | } |
||
2944 | |||
2945 | } |
||
2946 | |||
2947 | namespace score { |
||
2948 | |||
2949 | enum { |
||
2950 | NONE = -10000, |
||
2951 | MIN = -9999, |
||
2952 | EVAL_MIN = -8999, |
||
2953 | EVAL_MAX = +8999, |
||
2954 | MAX = +9999, |
||
2955 | MATE = +10000, |
||
2956 | }; |
||
2957 | |||
2958 | enum { |
||
2959 | FLAGS_NONE = 0, |
||
2960 | FLAGS_LOWER = 1 << 0, |
||
2961 | FLAGS_UPPER = 1 << 1, |
||
2962 | FLAGS_EXACT = FLAGS_LOWER | FLAGS_UPPER, |
||
2963 | }; |
||
2964 | |||
2965 | bool is_mate(int sc) { |
||
2966 | return sc < EVAL_MIN || sc > EVAL_MAX; |
||
2967 | } |
||
2968 | |||
2969 | int signed_mate(int sc) { |
||
2970 | if (sc < EVAL_MIN) { // -MATE |
||
2971 | return -(MATE + sc) / 2; |
||
2972 | } else if (sc > EVAL_MAX) { // +MATE |
||
2973 | return (MATE - sc + 1) / 2; |
||
2974 | } else { |
||
2975 | assert(false); |
||
2976 | return 0; |
||
2977 | } |
||
2978 | } |
||
2979 | |||
2980 | int side_score(int sc, int sd) { |
||
2981 | return (sd == side::WHITE) ? +sc : -sc; |
||
2982 | } |
||
2983 | |||
2984 | int from_trans(int sc, int ply) { |
||
2985 | if (sc < EVAL_MIN) { |
||
2986 | return sc + ply; |
||
2987 | } else if (sc > EVAL_MAX) { |
||
2988 | return sc - ply; |
||
2989 | } else { |
||
2990 | return sc; |
||
2991 | } |
||
2992 | } |
||
2993 | |||
2994 | int to_trans(int sc, int ply) { |
||
2995 | if (sc < EVAL_MIN) { |
||
2996 | return sc - ply; |
||
2997 | } else if (sc > EVAL_MAX) { |
||
2998 | return sc + ply; |
||
2999 | } else { |
||
3000 | return sc; |
||
3001 | } |
||
3002 | } |
||
3003 | |||
3004 | int flags(int sc, int alpha, int beta) { |
||
3005 | |||
3006 | int flags = FLAGS_NONE; |
||
3007 | if (sc > alpha) flags |= FLAGS_LOWER; |
||
3008 | if (sc < beta) flags |= FLAGS_UPPER; |
||
3009 | |||
3010 | return flags; |
||
3011 | } |
||
3012 | |||
3013 | } |
||
3014 | |||
3015 | namespace trans { |
||
3016 | |||
3017 | struct Entry { // 16 bytes |
||
3018 | uint32 lock; |
||
3019 | uint32 move; // TODO: uint16 # |
||
3020 | uint16 pad_1; |
||
3021 | int16 score; |
||
3022 | uint8 date; |
||
3023 | int8 depth; |
||
3024 | uint8 flags; |
||
3025 | uint8 pad_2; |
||
3026 | }; |
||
3027 | |||
3028 | void clear_entry(Entry & entry) { |
||
3029 | |||
3030 | assert(sizeof(Entry) == 16); |
||
3031 | |||
3032 | entry.lock = 0; |
||
3033 | entry.move = move::NONE; |
||
3034 | entry.pad_1 = 0; |
||
3035 | entry.score = 0; |
||
3036 | entry.date = 0; |
||
3037 | entry.depth = -1; |
||
3038 | entry.flags = score::FLAGS_NONE; |
||
3039 | entry.pad_2 = 0; |
||
3040 | } |
||
3041 | |||
3042 | class Table { |
||
3043 | |||
3044 | private: |
||
3045 | |||
3046 | Entry * p_table; |
||
3047 | int p_bits; |
||
3048 | uint64 p_size; |
||
3049 | uint64 p_mask; |
||
3050 | |||
3051 | int p_date; |
||
3052 | uint64 p_used; |
||
3053 | |||
3054 | int size_to_bits(int size) { |
||
3055 | |||
3056 | int bits = 0; |
||
3057 | |||
3058 | for (uint64 entries = (uint64(size) << 20) / sizeof(Entry); entries > 1; entries /= 2) { |
||
3059 | bits++; |
||
3060 | } |
||
3061 | |||
3062 | return bits; |
||
3063 | } |
||
3064 | |||
3065 | public: |
||
3066 | |||
3067 | Table() { |
||
3068 | |||
3069 | p_table = NULL; |
||
3070 | p_bits = 0; |
||
3071 | p_size = 1; |
||
3072 | p_mask = 0; |
||
3073 | |||
3074 | p_date = 0; |
||
3075 | p_used = 0; |
||
3076 | } |
||
3077 | |||
3078 | void set_size(int size) { |
||
3079 | |||
3080 | int bits = size_to_bits(size); |
||
3081 | if (bits == p_bits) return; |
||
3082 | |||
3083 | p_bits = bits; |
||
3084 | p_size = U64(1) << bits; |
||
3085 | p_mask = p_size - 1; |
||
3086 | |||
3087 | if (p_table != NULL) { |
||
3088 | free(); |
||
3089 | alloc(); |
||
3090 | } |
||
3091 | } |
||
3092 | |||
3093 | void alloc() { |
||
3094 | assert(p_table == NULL); |
||
3095 | p_table = new Entry[(unsigned int) p_size]; // Pierre-Marie Baty -- added type cast |
||
3096 | clear(); |
||
3097 | } |
||
3098 | |||
3099 | void free() { |
||
3100 | assert(p_table != NULL); |
||
3101 | delete [] p_table; |
||
3102 | p_table = NULL; |
||
3103 | } |
||
3104 | |||
3105 | void clear() { |
||
3106 | |||
3107 | Entry e; |
||
3108 | clear_entry(e); |
||
3109 | |||
3110 | for (uint64 i = 0; i < p_size; i++) { |
||
3111 | p_table[i] = e; |
||
3112 | } |
||
3113 | |||
3114 | p_date = 1; |
||
3115 | p_used = 0; |
||
3116 | } |
||
3117 | |||
3118 | void inc_date() { |
||
3119 | p_date = (p_date + 1) % 256; |
||
3120 | p_used = 0; |
||
3121 | } |
||
3122 | |||
3123 | void store(hash_t key, int depth, int ply, int move, int score, int flags) { |
||
3124 | |||
3125 | assert(depth >= 0 && depth < 100); |
||
3126 | assert(move != move::NULL_); |
||
3127 | assert(score >= score::MIN && score <= score::MAX); |
||
3128 | |||
3129 | score = score::to_trans(score, ply); |
||
3130 | |||
3131 | uint64 index = hash::index(key) & p_mask; |
||
3132 | uint32 lock = hash::lock(key); |
||
3133 | |||
3134 | Entry * be = NULL; |
||
3135 | int bs = -1; |
||
3136 | |||
3137 | for (uint64 i = 0; i < 4; i++) { |
||
3138 | |||
3139 | uint64 idx = (index + i) & p_mask; |
||
3140 | assert(idx < p_size); |
||
3141 | Entry & entry = p_table[idx]; |
||
3142 | |||
3143 | if (entry.lock == lock) { |
||
3144 | |||
3145 | if (entry.date != p_date) { |
||
3146 | entry.date = p_date; |
||
3147 | p_used++; |
||
3148 | } |
||
3149 | |||
3150 | if (depth >= entry.depth) { |
||
3151 | if (move != move::NONE) entry.move = move; |
||
3152 | entry.depth = depth; |
||
3153 | entry.score = score; |
||
3154 | entry.flags = flags; |
||
3155 | } else if (entry.move == move::NONE) { |
||
3156 | entry.move = move; |
||
3157 | } |
||
3158 | |||
3159 | return; |
||
3160 | } |
||
3161 | |||
3162 | int sc = 99 - entry.depth; // NOTE: entry.depth can be -1 |
||
3163 | if (entry.date != p_date) sc += 101; |
||
3164 | assert(sc >= 0 && sc < 202); |
||
3165 | |||
3166 | if (sc > bs) { |
||
3167 | be = &entry; |
||
3168 | bs = sc; |
||
3169 | } |
||
3170 | } |
||
3171 | |||
3172 | assert(be != NULL); |
||
3173 | |||
3174 | if (be->date != p_date) p_used++; |
||
3175 | |||
3176 | be->lock = lock; |
||
3177 | be->date = p_date; |
||
3178 | be->move = move; |
||
3179 | be->depth = depth; |
||
3180 | be->score = score; |
||
3181 | be->flags = flags; |
||
3182 | } |
||
3183 | |||
3184 | bool retrieve(hash_t key, int depth, int ply, int & move, int & score, int & flags) { |
||
3185 | |||
3186 | assert(depth >= 0 && depth < 100); |
||
3187 | |||
3188 | uint64 index = hash::index(key) & p_mask; |
||
3189 | uint32 lock = hash::lock(key); |
||
3190 | |||
3191 | for (uint64 i = 0; i < 4; i++) { |
||
3192 | |||
3193 | uint64 idx = (index + i) & p_mask; |
||
3194 | assert(idx < p_size); |
||
3195 | Entry & entry = p_table[idx]; |
||
3196 | |||
3197 | if (entry.lock == lock) { |
||
3198 | |||
3199 | if (entry.date != p_date) { |
||
3200 | entry.date = p_date; // touch entry |
||
3201 | p_used++; |
||
3202 | } |
||
3203 | |||
3204 | move = entry.move; |
||
3205 | score = score::from_trans(entry.score, ply); |
||
3206 | flags = entry.flags; |
||
3207 | |||
3208 | if (entry.depth >= depth) { |
||
3209 | return true; |
||
3210 | } else if (score::is_mate(score)) { |
||
3211 | flags &= ~(score < 0 ? score::FLAGS_LOWER : score::FLAGS_UPPER); |
||
3212 | return true; |
||
3213 | } |
||
3214 | |||
3215 | return false; |
||
3216 | } |
||
3217 | } |
||
3218 | |||
3219 | return false; |
||
3220 | } |
||
3221 | |||
3222 | int used() const { |
||
3223 | return int((p_used * 1000 + p_size / 2) / p_size); |
||
3224 | } |
||
3225 | |||
3226 | }; |
||
3227 | |||
3228 | } |
||
3229 | |||
3230 | namespace engine { |
||
3231 | |||
3232 | struct Engine { |
||
3233 | int hash; |
||
3234 | bool ponder; |
||
3235 | int threads; |
||
3236 | bool log; |
||
3237 | }; |
||
3238 | |||
3239 | Engine engine; |
||
3240 | |||
3241 | void init() { |
||
3242 | engine.hash = 64; |
||
3243 | engine.ponder = false; |
||
3244 | engine.threads = 1; |
||
3245 | engine.log = false; |
||
3246 | } |
||
3247 | |||
3248 | } |
||
3249 | |||
3250 | namespace pawn { // HACK: early declaration for pawn-pushes move type |
||
3251 | |||
3252 | bit_t passed_me[square::SIZE][side::SIZE]; |
||
3253 | bit_t passed_opp[square::SIZE][side::SIZE]; |
||
3254 | |||
3255 | bool is_passed(int sq, int sd, const board::Board & bd) { |
||
3256 | return (bd.piece(piece::PAWN, side::opposit(sd)) & passed_opp[sq][sd]) == 0 |
||
3257 | && (bd.piece(piece::PAWN, sd) & passed_me[sq][sd]) == 0; |
||
3258 | } |
||
3259 | |||
3260 | int square_distance(int ks, int ps, int sd) { |
||
3261 | int prom = square::promotion(ps, sd); |
||
3262 | return square::distance(ks, prom) - square::distance(ps, prom); |
||
3263 | } |
||
3264 | |||
3265 | } |
||
3266 | |||
3267 | namespace move { |
||
3268 | |||
3269 | bool is_win (int mv, const board::Board & bd); |
||
3270 | |||
3271 | class SEE { |
||
3272 | |||
3273 | private: |
||
3274 | |||
3275 | const board::Board * p_board; |
||
3276 | int p_to; |
||
3277 | bit_t p_all; |
||
3278 | |||
3279 | int p_val; |
||
3280 | int p_side; |
||
3281 | |||
3282 | void init(int t, int sd) { |
||
3283 | |||
3284 | p_to = t; |
||
3285 | p_all = p_board->all(); |
||
3286 | |||
3287 | int pc = p_board->square(t); |
||
3288 | |||
3289 | p_val = piece::value(pc); |
||
3290 | p_side = sd; |
||
3291 | } |
||
3292 | |||
3293 | int move(int f) { |
||
3294 | |||
3295 | assert(bit::is_set(p_all, f)); |
||
3296 | bit::clear(p_all, f); |
||
3297 | |||
3298 | int pc = p_board->square(f); |
||
3299 | assert(pc != piece::NONE && p_board->square_side(f) == p_side); |
||
3300 | |||
3301 | int val = p_val; |
||
3302 | p_val = piece::value(pc); |
||
3303 | |||
3304 | if (pc == piece::PAWN && square::is_promotion(p_to)) { |
||
3305 | int delta = piece::QUEEN_VALUE - piece::PAWN_VALUE; |
||
3306 | val += delta; |
||
3307 | p_val += delta; |
||
3308 | } |
||
3309 | |||
3310 | if (val == piece::KING_VALUE) { // stop at king capture |
||
3311 | p_all = 0; // HACK: erase all attackers |
||
3312 | } |
||
3313 | |||
3314 | p_side = side::opposit(p_side); |
||
3315 | |||
3316 | return val; |
||
3317 | } |
||
3318 | |||
3319 | int see_rec(int alpha, int beta) { |
||
3320 | |||
3321 | assert(alpha < beta); |
||
3322 | |||
3323 | int s0 = 0; |
||
3324 | |||
3325 | if (s0 > alpha) { |
||
3326 | alpha = s0; |
||
3327 | if (s0 >= beta) return s0; |
||
3328 | } |
||
3329 | |||
3330 | if (p_val <= alpha) { // FP, NOTE: fails for promotions |
||
3331 | return p_val; |
||
3332 | } |
||
3333 | |||
3334 | int f = pick_lva(); |
||
3335 | |||
3336 | if (f == square::NONE) { |
||
3337 | return s0; |
||
3338 | } |
||
3339 | |||
3340 | int cap = move(f); // NOTE: has side effect |
||
3341 | int s1 = cap - see_rec(cap - beta, cap - alpha); |
||
3342 | |||
3343 | return std::max(s0, s1); |
||
3344 | } |
||
3345 | |||
3346 | int pick_lva() const { |
||
3347 | |||
3348 | int sd = p_side; |
||
3349 | |||
3350 | for (int pc = piece::PAWN; pc <= piece::KING; pc++) { |
||
3351 | |||
3352 | bit_t fs = p_board->piece(pc, sd) & attack::pseudo_attacks_to(pc, sd, p_to) & p_all; |
||
3353 | |||
3354 | for (bit_t b = fs; b != 0; b = bit::rest(b)) { |
||
3355 | |||
3356 | int f = bit::first(b); |
||
3357 | |||
3358 | if ((p_all & attack::Between[f][p_to]) == 0) { |
||
3359 | return f; |
||
3360 | } |
||
3361 | } |
||
3362 | } |
||
3363 | |||
3364 | return square::NONE; |
||
3365 | } |
||
3366 | |||
3367 | public: |
||
3368 | |||
3369 | int see(int mv, int alpha, int beta, const board::Board & bd) { |
||
3370 | |||
3371 | assert(alpha < beta); |
||
3372 | |||
3373 | p_board = &bd; |
||
3374 | |||
3375 | int f = from(mv); |
||
3376 | int t = to(mv); |
||
3377 | |||
3378 | int pc = p_board->square(f); |
||
3379 | int sd = p_board->square_side(f); |
||
3380 | |||
3381 | init(t, sd); |
||
3382 | int cap = move(f); // NOTE: assumes queen promotion |
||
3383 | |||
3384 | if (pc == piece::PAWN && square::is_promotion(t)) { // adjust for under-promotion |
||
3385 | int delta = piece::QUEEN_VALUE - piece::value(prom(mv)); |
||
3386 | cap -= delta; |
||
3387 | p_val -= delta; |
||
3388 | } |
||
3389 | |||
3390 | return cap - see_rec(cap - beta, cap - alpha); |
||
3391 | } |
||
3392 | |||
3393 | }; |
||
3394 | |||
3395 | bool is_capture(int mv) { |
||
3396 | return cap(mv) != piece::NONE; |
||
3397 | } |
||
3398 | |||
3399 | bool is_en_passant(int mv, const board::Board & bd) { |
||
3400 | return piece(mv) == piece::PAWN && to(mv) == bd.ep_sq(); |
||
3401 | } |
||
3402 | |||
3403 | bool is_recapture(int mv, const board::Board & bd) { |
||
3404 | return to(mv) == bd.recap() && is_win(mv, bd); |
||
3405 | } |
||
3406 | |||
3407 | bool is_promotion(int mv) { |
||
3408 | return prom(mv) != piece::NONE; |
||
3409 | } |
||
3410 | |||
3411 | bool is_queen_promotion(int mv) { |
||
3412 | return prom(mv) == piece::QUEEN; |
||
3413 | } |
||
3414 | |||
3415 | bool is_under_promotion(int mv) { |
||
3416 | int pp = prom(mv); |
||
3417 | return pp != piece::NONE && pp != piece::QUEEN; |
||
3418 | } |
||
3419 | |||
3420 | bool is_tactical(int mv) { |
||
3421 | return is_capture(mv) || is_promotion(mv); |
||
3422 | } |
||
3423 | |||
3424 | bool is_pawn_push(int mv, const board::Board & bd) { |
||
3425 | |||
3426 | if (is_tactical(mv)) { |
||
3427 | return false; |
||
3428 | } |
||
3429 | |||
3430 | int f = from(mv); |
||
3431 | int t = to(mv); |
||
3432 | |||
3433 | int pc = bd.square(f); |
||
3434 | int sd = bd.square_side(f); |
||
3435 | |||
3436 | return pc == piece::PAWN && square::rank(t, sd) >= square::RANK_6 && pawn::is_passed(t, sd, bd) && !is_capture(mv); |
||
3437 | } |
||
3438 | |||
3439 | bool is_castling(int mv) { |
||
3440 | return piece(mv) == piece::KING && std::abs(to(mv) - from(mv)) == square::CASTLING_DELTA; |
||
3441 | } |
||
3442 | |||
3443 | bool is_conversion(int mv) { |
||
3444 | return is_capture(mv) || piece(mv) == piece::PAWN || is_castling(mv); |
||
3445 | } |
||
3446 | |||
3447 | int make(int f, int t, int pp, const board::Board & bd) { |
||
3448 | |||
3449 | int pc = bd.square(f); |
||
3450 | int cp = bd.square(t); |
||
3451 | |||
3452 | if (pc == piece::PAWN && t == bd.ep_sq()) { |
||
3453 | cp = piece::PAWN; |
||
3454 | } |
||
3455 | |||
3456 | if (pc == piece::PAWN && square::is_promotion(t) && pp == piece::NONE) { // not needed |
||
3457 | pp = piece::QUEEN; |
||
3458 | } |
||
3459 | |||
3460 | return make(f, t, pc, cp, pp); |
||
3461 | } |
||
3462 | |||
3463 | int from_string(const std::string & s, const board::Board & bd) { |
||
3464 | |||
3465 | assert(s.length() >= 4); |
||
3466 | |||
3467 | int f = square::from_string(s.substr(0, 2)); |
||
3468 | int t = square::from_string(s.substr(2, 2)); |
||
3469 | int pp = (s.length() > 4) ? piece::from_char(std::toupper(s[4])) : piece::NONE; |
||
3470 | |||
3471 | return make(f, t, pp, bd); |
||
3472 | } |
||
3473 | |||
3474 | int see(int mv, int alpha, int beta, const board::Board & bd) { |
||
3475 | SEE see; |
||
3476 | return see.see(mv, alpha, beta, bd); |
||
3477 | } |
||
3478 | |||
3479 | int see_max(int mv) { |
||
3480 | |||
3481 | assert(is_tactical(mv)); |
||
3482 | |||
3483 | int sc = piece::value(cap(mv)); |
||
3484 | |||
3485 | int pp = prom(mv); |
||
3486 | if (pp != piece::NONE) sc += piece::value(pp) - piece::PAWN_VALUE; |
||
3487 | |||
3488 | return sc; |
||
3489 | } |
||
3490 | |||
3491 | bool is_safe(int mv, const board::Board & bd) { |
||
3492 | |||
3493 | int pc = piece(mv); |
||
3494 | int cp = cap(mv); |
||
3495 | int pp = prom(mv); |
||
3496 | |||
3497 | if (false) { |
||
3498 | } else if (pc == piece::KING) { |
||
3499 | return true; |
||
3500 | } else if (piece::value(cp) >= piece::value(pc)) { |
||
3501 | return true; |
||
3502 | } else if (pp != piece::NONE && pp != piece::QUEEN) { // under-promotion |
||
3503 | return false; |
||
3504 | } else { |
||
3505 | return see(mv, -1, 0, bd) >= 0; |
||
3506 | } |
||
3507 | } |
||
3508 | |||
3509 | bool is_win(int mv, const board::Board & bd) { |
||
3510 | |||
3511 | assert(is_tactical(mv)); |
||
3512 | |||
3513 | int pc = piece(mv); |
||
3514 | int cp = cap(mv); |
||
3515 | int pp = prom(mv); |
||
3516 | |||
3517 | if (false) { |
||
3518 | } else if (pc == piece::KING) { |
||
3519 | return true; |
||
3520 | } else if (piece::value(cp) > piece::value(pc)) { |
||
3521 | return true; |
||
3522 | } else if (pp != piece::NONE && pp != piece::QUEEN) { // under-promotion |
||
3523 | return false; |
||
3524 | } else { |
||
3525 | return see(mv, 0, +1, bd) > 0; |
||
3526 | } |
||
3527 | } |
||
3528 | |||
3529 | bool is_legal_debug(int mv, board::Board & bd) { |
||
3530 | |||
3531 | bd.move(mv); |
||
3532 | bool b = attack::is_legal(bd); |
||
3533 | bd.undo(); |
||
3534 | |||
3535 | return b; |
||
3536 | } |
||
3537 | |||
3538 | bool is_legal(int mv, board::Board & bd, const attack::Attacks & attacks) { |
||
3539 | |||
3540 | int sd = bd.turn(); |
||
3541 | |||
3542 | int f = from(mv); |
||
3543 | int t = to(mv); |
||
3544 | |||
3545 | if (is_en_passant(mv, bd)) { |
||
3546 | return is_legal_debug(mv, bd); |
||
3547 | } |
||
3548 | |||
3549 | if (piece(mv) == piece::KING) { |
||
3550 | return !attack::is_attacked(t, side::opposit(sd), bd); |
||
3551 | } |
||
3552 | |||
3553 | if (!bit::is_set(attacks.pinned, f)) { |
||
3554 | return true; |
||
3555 | } |
||
3556 | |||
3557 | if (bit::is_set(attack::ray(bd.king(sd), f), t)) { |
||
3558 | return true; |
||
3559 | } |
||
3560 | |||
3561 | return false; |
||
3562 | } |
||
3563 | |||
3564 | bool is_check_debug(int mv, board::Board & bd) { |
||
3565 | |||
3566 | bd.move(mv); |
||
3567 | bool b = attack::is_in_check(bd); |
||
3568 | bd.undo(); |
||
3569 | |||
3570 | return b; |
||
3571 | } |
||
3572 | |||
3573 | bool is_check(int mv, board::Board & bd) { |
||
3574 | |||
3575 | if (is_promotion(mv) || is_en_passant(mv, bd) || is_castling(mv)) { |
||
3576 | return is_check_debug(mv, bd); |
||
3577 | } |
||
3578 | |||
3579 | int f = from(mv); |
||
3580 | int t = to(mv); |
||
3581 | |||
3582 | int pc = (prom(mv) != piece::NONE) ? prom(mv) : piece(mv); |
||
3583 | int sd = bd.square_side(f); |
||
3584 | |||
3585 | int king = bd.king(side::opposit(sd)); |
||
3586 | |||
3587 | if (attack::attack(pc, sd, t, king, bd)) { |
||
3588 | return true; |
||
3589 | } |
||
3590 | |||
3591 | if (attack::attack_behind(king, f, sd, bd) && !bit::is_set(attack::ray(king, f), t)) { |
||
3592 | return true; |
||
3593 | } |
||
3594 | |||
3595 | return false; |
||
3596 | } |
||
3597 | |||
3598 | } |
||
3599 | |||
3600 | namespace sort { |
||
3601 | |||
3602 | class Killer { |
||
3603 | |||
3604 | private: |
||
3605 | |||
3606 | static const int PLY = 100; |
||
3607 | |||
3608 | struct List { |
||
3609 | int k0; |
||
3610 | int k1; |
||
3611 | }; |
||
3612 | |||
3613 | List p_killer[PLY]; |
||
3614 | |||
3615 | public: |
||
3616 | |||
3617 | void clear() { |
||
3618 | for (int ply = 0; ply < PLY; ply++) { |
||
3619 | p_killer[ply].k0 = move::NONE; |
||
3620 | p_killer[ply].k1 = move::NONE; |
||
3621 | } |
||
3622 | } |
||
3623 | |||
3624 | void add(int mv, int ply) { |
||
3625 | if (p_killer[ply].k0 != mv) { |
||
3626 | p_killer[ply].k1 = p_killer[ply].k0; |
||
3627 | p_killer[ply].k0 = mv; |
||
3628 | } |
||
3629 | } |
||
3630 | |||
3631 | int killer_0(int ply) const { |
||
3632 | return p_killer[ply].k0; |
||
3633 | } |
||
3634 | |||
3635 | int killer_1(int ply) const { |
||
3636 | return p_killer[ply].k1; |
||
3637 | } |
||
3638 | |||
3639 | }; |
||
3640 | |||
3641 | class History { |
||
3642 | |||
3643 | private: |
||
3644 | |||
3645 | static const int PROB_BIT = 11; |
||
3646 | static const int PROB_ONE = 1 << PROB_BIT; |
||
3647 | static const int PROB_HALF = 1 << (PROB_BIT - 1); |
||
3648 | static const int PROB_SHIFT = 5; |
||
3649 | |||
3650 | int p_prob[piece::SIDE_SIZE * square::SIZE]; |
||
3651 | |||
3652 | static int index(int mv, const board::Board & bd) { |
||
3653 | |||
3654 | assert(!move::is_tactical(mv)); |
||
3655 | |||
3656 | int sd = bd.square_side(move::from(mv)); |
||
3657 | int p12 = piece::make(move::piece(mv), sd); |
||
3658 | |||
3659 | int idx = p12 * square::SIZE + move::to(mv); |
||
3660 | assert(idx < piece::SIDE_SIZE * square::SIZE); |
||
3661 | |||
3662 | return idx; |
||
3663 | } |
||
3664 | |||
3665 | void update_good(int mv, const board::Board & bd) { |
||
3666 | if (!move::is_tactical(mv)) { |
||
3667 | int idx = index(mv, bd); |
||
3668 | p_prob[idx] += (PROB_ONE - p_prob[idx]) >> PROB_SHIFT; |
||
3669 | } |
||
3670 | } |
||
3671 | |||
3672 | void update_bad(int mv, const board::Board & bd) { |
||
3673 | if (!move::is_tactical(mv)) { |
||
3674 | int idx = index(mv, bd); |
||
3675 | p_prob[idx] -= p_prob[idx] >> PROB_SHIFT; |
||
3676 | } |
||
3677 | } |
||
3678 | |||
3679 | public: |
||
3680 | |||
3681 | void clear() { |
||
3682 | for (int idx = 0; idx < piece::SIDE_SIZE * square::SIZE; idx++) { |
||
3683 | p_prob[idx] = PROB_HALF; |
||
3684 | } |
||
3685 | } |
||
3686 | |||
3687 | void add(int bm, const gen::List & searched, const board::Board & bd) { |
||
3688 | |||
3689 | assert(bm != move::NONE); |
||
3690 | |||
3691 | update_good(bm, bd); |
||
3692 | |||
3693 | for (int pos = 0; pos < searched.size(); pos++) { |
||
3694 | int mv = searched.move(pos); |
||
3695 | if (mv != bm) update_bad(mv, bd); |
||
3696 | } |
||
3697 | } |
||
3698 | |||
3699 | int score(int mv, const board::Board & bd) const { |
||
3700 | int idx = index(mv, bd); |
||
3701 | return p_prob[idx]; |
||
3702 | } |
||
3703 | |||
3704 | }; |
||
3705 | |||
3706 | int capture_score_debug(int pc, int cp) { |
||
3707 | int sc = piece::score(cp) * 6 + (5 - piece::score(pc)); |
||
3708 | assert(sc >= 0 && sc < 36); |
||
3709 | return sc; |
||
3710 | } |
||
3711 | |||
3712 | int promotion_score_debug(int pp) { |
||
3713 | switch (pp) { |
||
3714 | case piece::QUEEN: |
||
3715 | return 3; |
||
3716 | case piece::KNIGHT: |
||
3717 | return 2; |
||
3718 | case piece::ROOK: |
||
3719 | return 1; |
||
3720 | case piece::BISHOP: |
||
3721 | return 0; |
||
3722 | default: |
||
3723 | assert(false); |
||
3724 | return 0; |
||
3725 | } |
||
3726 | } |
||
3727 | |||
3728 | int tactical_score_debug(int pc, int cp, int pp) { |
||
3729 | |||
3730 | int sc; |
||
3731 | |||
3732 | if (cp != piece::NONE) { |
||
3733 | sc = capture_score_debug(pc, cp) + 4; |
||
3734 | } else { |
||
3735 | sc = promotion_score_debug(pp); |
||
3736 | } |
||
3737 | |||
3738 | assert(sc >= 0 && sc < 40); |
||
3739 | return sc; |
||
3740 | } |
||
3741 | |||
3742 | int capture_score(int mv) { |
||
3743 | assert(move::is_capture(mv)); |
||
3744 | return capture_score_debug(move::piece(mv), move::cap(mv)); |
||
3745 | } |
||
3746 | |||
3747 | int promotion_score(int mv) { |
||
3748 | assert(move::is_promotion(mv) && !move::is_capture(mv)); |
||
3749 | return promotion_score_debug(move::prom(mv)); |
||
3750 | } |
||
3751 | |||
3752 | int tactical_score(int mv) { |
||
3753 | assert(move::is_tactical(mv)); |
||
3754 | return tactical_score_debug(move::piece(mv), move::cap(mv), move::prom(mv)); |
||
3755 | } |
||
3756 | |||
3757 | int evasion_score(int mv, int trans_move) { |
||
3758 | |||
3759 | int sc; |
||
3760 | |||
3761 | if (false) { |
||
3762 | } else if (mv == trans_move) { |
||
3763 | sc = move::SCORE_MASK; |
||
3764 | } else if (move::is_tactical(mv)) { |
||
3765 | sc = tactical_score(mv) + 1; |
||
3766 | assert (sc >= 1 && sc < 41); |
||
3767 | } else { |
||
3768 | sc = 0; |
||
3769 | } |
||
3770 | |||
3771 | return sc; |
||
3772 | } |
||
3773 | |||
3774 | void sort_tacticals(gen::List & ml) { |
||
3775 | |||
3776 | for (int pos = 0; pos < ml.size(); pos++) { |
||
3777 | int mv = ml.move(pos); |
||
3778 | int sc = tactical_score(mv); |
||
3779 | ml.set_score(pos, sc); |
||
3780 | } |
||
3781 | |||
3782 | ml.sort(); |
||
3783 | } |
||
3784 | |||
3785 | void sort_history(gen::List & ml, const board::Board & bd, const History & history) { |
||
3786 | |||
3787 | for (int pos = 0; pos < ml.size(); pos++) { |
||
3788 | int mv = ml.move(pos); |
||
3789 | int sc = history.score(mv, bd); |
||
3790 | ml.set_score(pos, sc); |
||
3791 | } |
||
3792 | |||
3793 | ml.sort(); |
||
3794 | } |
||
3795 | |||
3796 | void sort_evasions(gen::List & ml, int trans_move) { |
||
3797 | |||
3798 | for (int pos = 0; pos < ml.size(); pos++) { |
||
3799 | int mv = ml.move(pos); |
||
3800 | int sc = evasion_score(mv, trans_move); |
||
3801 | ml.set_score(pos, sc); |
||
3802 | } |
||
3803 | |||
3804 | ml.sort(); |
||
3805 | } |
||
3806 | |||
3807 | } |
||
3808 | |||
3809 | namespace gen_sort { |
||
3810 | |||
3811 | // HACK: outside of List class because of C++ "static const" limitations :( |
||
3812 | |||
3813 | enum Inst { |
||
3814 | GEN_EVASION, |
||
3815 | GEN_TRANS, |
||
3816 | GEN_TACTICAL, |
||
3817 | GEN_KILLER, |
||
3818 | GEN_CHECK, |
||
3819 | GEN_PAWN, |
||
3820 | GEN_QUIET, |
||
3821 | GEN_BAD, |
||
3822 | GEN_END, |
||
3823 | POST_MOVE, |
||
3824 | POST_MOVE_SEE, |
||
3825 | POST_KILLER, |
||
3826 | POST_KILLER_SEE, |
||
3827 | POST_BAD, |
||
3828 | }; |
||
3829 | |||
3830 | const Inst Prog_Main[] = { GEN_TRANS, POST_KILLER, GEN_TACTICAL, POST_MOVE_SEE, GEN_KILLER, POST_KILLER_SEE, GEN_QUIET, POST_MOVE_SEE, GEN_BAD, POST_BAD, GEN_END }; |
||
3831 | const Inst Prog_QS_Root[] = { GEN_TRANS, POST_KILLER, GEN_TACTICAL, POST_MOVE, GEN_CHECK, POST_KILLER, GEN_PAWN, POST_MOVE, GEN_END }; |
||
3832 | const Inst Prog_QS[] = { GEN_TRANS, POST_KILLER, GEN_TACTICAL, POST_MOVE, GEN_END }; |
||
3833 | const Inst Prog_Evasion[] = { GEN_EVASION, POST_MOVE_SEE, GEN_BAD, POST_BAD, GEN_END }; |
||
3834 | |||
3835 | class List { |
||
3836 | |||
3837 | private: |
||
3838 | |||
3839 | board::Board * p_board; |
||
3840 | const attack::Attacks * p_attacks; |
||
3841 | const sort::Killer * p_killer; |
||
3842 | const sort::History * p_hist; |
||
3843 | int p_trans_move; |
||
3844 | |||
3845 | const Inst * p_ip; |
||
3846 | Inst p_gen; |
||
3847 | Inst p_post; |
||
3848 | |||
3849 | gen::List p_todo; |
||
3850 | gen::List p_done; |
||
3851 | gen::List p_bad; |
||
3852 | |||
3853 | int p_pos; |
||
3854 | bool p_candidate; |
||
3855 | |||
3856 | bool gen() { |
||
3857 | |||
3858 | p_todo.clear(); |
||
3859 | p_pos = 0; |
||
3860 | |||
3861 | switch (p_gen) { { |
||
3862 | |||
3863 | } case GEN_EVASION: { |
||
3864 | |||
3865 | gen::add_evasions(p_todo, p_board->turn(), *p_board, *p_attacks); |
||
3866 | sort::sort_evasions(p_todo, p_trans_move); |
||
3867 | break; |
||
3868 | |||
3869 | } case GEN_TRANS: { |
||
3870 | |||
3871 | int mv = p_trans_move; |
||
3872 | |||
3873 | if (mv != move::NONE && gen::is_move(mv, *p_board)) { |
||
3874 | p_todo.add(mv); |
||
3875 | } |
||
3876 | |||
3877 | p_candidate = true; |
||
3878 | |||
3879 | break; |
||
3880 | |||
3881 | } case GEN_TACTICAL: { |
||
3882 | |||
3883 | gen::add_captures(p_todo, p_board->turn(), *p_board); |
||
3884 | gen::add_promotions(p_todo, p_board->turn(), *p_board); |
||
3885 | sort::sort_tacticals(p_todo); |
||
3886 | |||
3887 | p_candidate = true; |
||
3888 | |||
3889 | break; |
||
3890 | |||
3891 | } case GEN_KILLER: { |
||
3892 | |||
3893 | int k0 = p_killer->killer_0(p_board->ply()); |
||
3894 | |||
3895 | if (k0 != move::NONE && gen::is_quiet_move(k0, *p_board)) { |
||
3896 | p_todo.add(k0); |
||
3897 | } |
||
3898 | |||
3899 | int k1 = p_killer->killer_1(p_board->ply()); |
||
3900 | |||
3901 | if (k1 != move::NONE && gen::is_quiet_move(k1, *p_board)) { |
||
3902 | p_todo.add(k1); |
||
3903 | } |
||
3904 | |||
3905 | p_candidate = true; |
||
3906 | |||
3907 | break; |
||
3908 | |||
3909 | } case GEN_CHECK: { |
||
3910 | |||
3911 | gen::add_checks(p_todo, p_board->turn(), *p_board); |
||
3912 | |||
3913 | p_candidate = true; // not needed yet |
||
3914 | |||
3915 | break; |
||
3916 | |||
3917 | } case GEN_PAWN: { |
||
3918 | |||
3919 | gen::add_castling(p_todo, p_board->turn(), *p_board); |
||
3920 | gen::add_pawn_pushes(p_todo, p_board->turn(), *p_board); |
||
3921 | |||
3922 | p_candidate = true; // not needed yet |
||
3923 | |||
3924 | break; |
||
3925 | |||
3926 | } case GEN_QUIET: { |
||
3927 | |||
3928 | gen::add_quiets(p_todo, p_board->turn(), *p_board); |
||
3929 | sort::sort_history(p_todo, *p_board, *p_hist); |
||
3930 | |||
3931 | p_candidate = false; |
||
3932 | |||
3933 | break; |
||
3934 | |||
3935 | } case GEN_BAD: { |
||
3936 | |||
3937 | p_todo = p_bad; |
||
3938 | |||
3939 | p_candidate = false; |
||
3940 | |||
3941 | break; |
||
3942 | |||
3943 | } case GEN_END: { |
||
3944 | |||
3945 | return false; |
||
3946 | |||
3947 | } default: { |
||
3948 | |||
3949 | assert(false); |
||
3950 | |||
3951 | } } |
||
3952 | |||
3953 | return true; |
||
3954 | } |
||
3955 | |||
3956 | bool post(int mv) { |
||
3957 | |||
3958 | assert(mv != move::NONE); |
||
3959 | |||
3960 | switch (p_post) { { |
||
3961 | |||
3962 | } case POST_MOVE: { |
||
3963 | |||
3964 | if (p_done.contain(mv)) { |
||
3965 | return false; |
||
3966 | } |
||
3967 | |||
3968 | if (!move::is_legal(mv, *p_board, *p_attacks)) { |
||
3969 | return false; |
||
3970 | } |
||
3971 | |||
3972 | break; |
||
3973 | |||
3974 | } case POST_MOVE_SEE: { |
||
3975 | |||
3976 | if (p_done.contain(mv)) { |
||
3977 | return false; |
||
3978 | } |
||
3979 | |||
3980 | if (!move::is_legal(mv, *p_board, *p_attacks)) { |
||
3981 | return false; |
||
3982 | } |
||
3983 | |||
3984 | if (!move::is_safe(mv, *p_board)) { |
||
3985 | p_bad.add(mv); |
||
3986 | return false; |
||
3987 | } |
||
3988 | |||
3989 | break; |
||
3990 | |||
3991 | } case POST_KILLER: { |
||
3992 | |||
3993 | if (p_done.contain(mv)) { |
||
3994 | return false; |
||
3995 | } |
||
3996 | |||
3997 | if (!move::is_legal(mv, *p_board, *p_attacks)) { |
||
3998 | return false; |
||
3999 | } |
||
4000 | |||
4001 | p_done.add(mv); |
||
4002 | |||
4003 | break; |
||
4004 | |||
4005 | } case POST_KILLER_SEE: { |
||
4006 | |||
4007 | if (p_done.contain(mv)) { |
||
4008 | return false; |
||
4009 | } |
||
4010 | |||
4011 | if (!move::is_legal(mv, *p_board, *p_attacks)) { |
||
4012 | return false; |
||
4013 | } |
||
4014 | |||
4015 | p_done.add(mv); |
||
4016 | |||
4017 | if (!move::is_safe(mv, *p_board)) { |
||
4018 | p_bad.add(mv); |
||
4019 | return false; |
||
4020 | } |
||
4021 | |||
4022 | break; |
||
4023 | |||
4024 | } case POST_BAD: { |
||
4025 | |||
4026 | assert(move::is_legal(mv, *p_board, *p_attacks)); |
||
4027 | |||
4028 | break; |
||
4029 | |||
4030 | } default: { |
||
4031 | |||
4032 | assert(false); |
||
4033 | |||
4034 | } } |
||
4035 | |||
4036 | return true; |
||
4037 | } |
||
4038 | |||
4039 | public: |
||
4040 | |||
4041 | void init(int depth, board::Board & bd, const attack::Attacks & attacks, int trans_move, const sort::Killer & killer, const sort::History & history, bool use_fp = false) { |
||
4042 | |||
4043 | p_board = &bd; |
||
4044 | p_attacks = &attacks; |
||
4045 | p_killer = &killer; |
||
4046 | p_hist = &history; |
||
4047 | p_trans_move = trans_move; |
||
4048 | |||
4049 | if (false) { |
||
4050 | } else if (attacks.size != 0) { // in check |
||
4051 | p_ip = Prog_Evasion; |
||
4052 | } else if (depth < 0) { |
||
4053 | p_ip = Prog_QS; |
||
4054 | } else if (depth == 0) { |
||
4055 | p_ip = Prog_QS_Root; |
||
4056 | } else if (use_fp) { |
||
4057 | p_ip = Prog_QS_Root; |
||
4058 | } else { |
||
4059 | p_ip = Prog_Main; |
||
4060 | } |
||
4061 | |||
4062 | p_todo.clear(); |
||
4063 | p_done.clear(); |
||
4064 | p_bad.clear(); |
||
4065 | |||
4066 | p_pos = 0; |
||
4067 | p_candidate = false; |
||
4068 | } |
||
4069 | |||
4070 | int next() { |
||
4071 | |||
4072 | while (true) { |
||
4073 | |||
4074 | while (p_pos >= p_todo.size()) { |
||
4075 | |||
4076 | p_gen = *p_ip++; |
||
4077 | p_post = *p_ip++; |
||
4078 | |||
4079 | if (!gen()) return move::NONE; |
||
4080 | } |
||
4081 | |||
4082 | int mv = p_todo.move(p_pos++); |
||
4083 | if (post(mv)) return mv; |
||
4084 | } |
||
4085 | } |
||
4086 | |||
4087 | bool is_candidate() const { |
||
4088 | return p_candidate; |
||
4089 | } |
||
4090 | |||
4091 | }; |
||
4092 | |||
4093 | } |
||
4094 | |||
4095 | namespace material { |
||
4096 | |||
4097 | const int p_power[piece::SIZE] = { 0, 1, 1, 2, 4, 0, 0 }; |
||
4098 | const int p_score[piece::SIZE][stage::SIZE] = { { 85, 95 }, { 325, 325 }, { 325, 325 }, { 460, 540 }, { 975, 975 }, { 0, 0 }, { 0, 0 } }; |
||
4099 | |||
4100 | int phase_weight[TOTAL_PHASE + 1]; |
||
4101 | |||
4102 | int power(int pc) { |
||
4103 | assert(pc < piece::SIZE); |
||
4104 | return p_power[pc]; |
||
4105 | } |
||
4106 | |||
4107 | int score(int pc, int stage) { |
||
4108 | assert(pc < piece::SIZE); |
||
4109 | assert(stage < stage::SIZE); |
||
4110 | return p_score[pc][stage]; |
||
4111 | } |
||
4112 | |||
4113 | int force(int sd, const board::Board & bd) { // for draw eval |
||
4114 | |||
4115 | int force = 0; |
||
4116 | |||
4117 | for (int pc = piece::KNIGHT; pc <= piece::QUEEN; pc++) { |
||
4118 | force += bd.count(pc, sd) * power(pc); |
||
4119 | } |
||
4120 | |||
4121 | return force; |
||
4122 | } |
||
4123 | |||
4124 | bool lone_king(int sd, const board::Board & bd) { |
||
4125 | |||
4126 | return bd.count(piece::KNIGHT, sd) == 0 |
||
4127 | && bd.count(piece::BISHOP, sd) == 0 |
||
4128 | && bd.count(piece::ROOK, sd) == 0 |
||
4129 | && bd.count(piece::QUEEN, sd) == 0; |
||
4130 | } |
||
4131 | |||
4132 | bool lone_bishop(int sd, const board::Board & bd) { |
||
4133 | |||
4134 | return bd.count(piece::KNIGHT, sd) == 0 |
||
4135 | && bd.count(piece::BISHOP, sd) == 1 |
||
4136 | && bd.count(piece::ROOK, sd) == 0 |
||
4137 | && bd.count(piece::QUEEN, sd) == 0; |
||
4138 | } |
||
4139 | |||
4140 | bool lone_king_or_bishop(int sd, const board::Board & bd) { |
||
4141 | |||
4142 | return bd.count(piece::KNIGHT, sd) == 0 |
||
4143 | && bd.count(piece::BISHOP, sd) <= 1 |
||
4144 | && bd.count(piece::ROOK, sd) == 0 |
||
4145 | && bd.count(piece::QUEEN, sd) == 0; |
||
4146 | } |
||
4147 | |||
4148 | bool lone_king_or_minor(int sd, const board::Board & bd) { |
||
4149 | |||
4150 | return bd.count(piece::KNIGHT, sd) + bd.count(piece::BISHOP, sd) <= 1 |
||
4151 | && bd.count(piece::ROOK, sd) == 0 |
||
4152 | && bd.count(piece::QUEEN, sd) == 0; |
||
4153 | } |
||
4154 | |||
4155 | bool two_knights(int sd, const board::Board & bd) { |
||
4156 | |||
4157 | return bd.count(piece::KNIGHT, sd) == 2 |
||
4158 | && bd.count(piece::BISHOP, sd) == 0 |
||
4159 | && bd.count(piece::ROOK, sd) == 0 |
||
4160 | && bd.count(piece::QUEEN, sd) == 0; |
||
4161 | } |
||
4162 | |||
4163 | int interpolation(int mg, int eg, const board::Board & bd) { |
||
4164 | |||
4165 | int phase = std::min(bd.phase(), TOTAL_PHASE); |
||
4166 | assert(phase >= 0 && phase <= TOTAL_PHASE); |
||
4167 | |||
4168 | int weight = phase_weight[phase]; |
||
4169 | return (mg * weight + eg * (256 - weight) + 128) >> 8; |
||
4170 | } |
||
4171 | |||
4172 | void init() { |
||
4173 | |||
4174 | for (int i = 0; i <= TOTAL_PHASE; i++) { |
||
4175 | double x = double(i) / double(TOTAL_PHASE / 2) - 1.0; |
||
4176 | double y = 1.0 / (1.0 + std::exp(-x * 5.0)); |
||
4177 | phase_weight[i] = util::round(y * 256.0); |
||
4178 | } |
||
4179 | } |
||
4180 | |||
4181 | } |
||
4182 | |||
4183 | namespace pst { |
||
4184 | |||
4185 | const int Knight_Line[8] = { -4, -2, 0, +1, +1, 0, -2, -4 }; |
||
4186 | const int King_Line[8] = { -3, -1, 0, +1, +1, 0, -1, -3 }; |
||
4187 | const int King_File[8] = { +1, +2, 0, -2, -2, 0, +2, +1 }; |
||
4188 | const int King_Rank[8] = { +1, 0, -2, -4, -6, -8,-10,-12 }; |
||
4189 | |||
4190 | const int Advance_Rank[8] = { -3, -2, -1, 0, +1, +2, +1, 0 }; |
||
4191 | |||
4192 | int p_score[piece::SIDE_SIZE][square::SIZE][stage::SIZE]; |
||
4193 | |||
4194 | int score(int p12, int sq, int stage) { |
||
4195 | return p_score[p12][sq][stage]; |
||
4196 | } |
||
4197 | |||
4198 | void init() { |
||
4199 | |||
4200 | for (int p12 = 0; p12 < piece::SIDE_SIZE; p12++) { |
||
4201 | for (int sq = 0; sq < square::SIZE; sq++) { |
||
4202 | p_score[p12][sq][stage::MG] = 0; |
||
4203 | p_score[p12][sq][stage::EG] = 0; |
||
4204 | } |
||
4205 | } |
||
4206 | |||
4207 | for (int sq = 0; sq < square::SIZE; sq++) { |
||
4208 | |||
4209 | int fl = square::file(sq); |
||
4210 | int rk = square::rank(sq); |
||
4211 | |||
4212 | p_score[piece::WHITE_PAWN][sq][stage::MG] = 0; |
||
4213 | p_score[piece::WHITE_PAWN][sq][stage::EG] = 0; |
||
4214 | |||
4215 | p_score[piece::WHITE_KNIGHT][sq][stage::MG] = (Knight_Line[fl] + Knight_Line[rk] + Advance_Rank[rk]) * 4; |
||
4216 | p_score[piece::WHITE_KNIGHT][sq][stage::EG] = (Knight_Line[fl] + Knight_Line[rk] + Advance_Rank[rk]) * 4; |
||
4217 | |||
4218 | p_score[piece::WHITE_BISHOP][sq][stage::MG] = (King_Line[fl] + King_Line[rk]) * 2; |
||
4219 | p_score[piece::WHITE_BISHOP][sq][stage::EG] = (King_Line[fl] + King_Line[rk]) * 2; |
||
4220 | |||
4221 | p_score[piece::WHITE_ROOK][sq][stage::MG] = King_Line[fl] * 5; |
||
4222 | p_score[piece::WHITE_ROOK][sq][stage::EG] = 0; |
||
4223 | |||
4224 | p_score[piece::WHITE_QUEEN][sq][stage::MG] = (King_Line[fl] + King_Line[rk]) * 1; |
||
4225 | p_score[piece::WHITE_QUEEN][sq][stage::EG] = (King_Line[fl] + King_Line[rk]) * 1; |
||
4226 | |||
4227 | p_score[piece::WHITE_KING][sq][stage::MG] = (King_File[fl] + King_Rank[rk]) * 8; |
||
4228 | p_score[piece::WHITE_KING][sq][stage::EG] = (King_Line[fl] + King_Line[rk] + Advance_Rank[rk]) * 8; |
||
4229 | } |
||
4230 | |||
4231 | for (int pc = piece::PAWN; pc <= piece::KING; pc++) { |
||
4232 | |||
4233 | int wp = piece::make(pc, side::WHITE); |
||
4234 | int bp = piece::make(pc, side::BLACK); |
||
4235 | |||
4236 | for (int bs = 0; bs < square::SIZE; bs++) { |
||
4237 | |||
4238 | int ws = square::opposit_rank(bs); |
||
4239 | |||
4240 | p_score[bp][bs][stage::MG] = p_score[wp][ws][stage::MG]; |
||
4241 | p_score[bp][bs][stage::EG] = p_score[wp][ws][stage::EG]; |
||
4242 | } |
||
4243 | } |
||
4244 | } |
||
4245 | |||
4246 | } |
||
4247 | |||
4248 | namespace pawn { |
||
4249 | |||
4250 | struct Info { // 80 bytes; TODO: merge some bitboards and/or file info? |
||
4251 | int8 open[square::FILE_SIZE][side::SIZE]; |
||
4252 | uint8 shelter[square::FILE_SIZE][side::SIZE]; |
||
4253 | bit_t passed; |
||
4254 | bit_t target[side::SIZE]; |
||
4255 | bit_t safe; |
||
4256 | uint32 lock; |
||
4257 | int16 mg; |
||
4258 | int16 eg; |
||
4259 | int8 left_file; |
||
4260 | int8 right_file; |
||
4261 | }; |
||
4262 | |||
4263 | void clear_info (Info & info); |
||
4264 | void comp_info (Info & info, const board::Board & bd); |
||
4265 | |||
4266 | class Table { |
||
4267 | |||
4268 | private: |
||
4269 | |||
4270 | static const int BITS = 12; |
||
4271 | static const int SIZE = 1 << BITS; |
||
4272 | static const int MASK = SIZE - 1; |
||
4273 | |||
4274 | Info p_table[SIZE]; |
||
4275 | |||
4276 | public: |
||
4277 | |||
4278 | void clear() { |
||
4279 | |||
4280 | Info info; |
||
4281 | clear_info(info); |
||
4282 | |||
4283 | for (int index = 0; index < SIZE; index++) { |
||
4284 | p_table[index] = info; |
||
4285 | } |
||
4286 | } |
||
4287 | |||
4288 | void clear_fast() { |
||
4289 | for (int index = 0; index < SIZE; index++) { |
||
4290 | p_table[index].lock = 1; // board w/o pawns has key 0! |
||
4291 | } |
||
4292 | } |
||
4293 | |||
4294 | const Info & info(const board::Board & bd) { |
||
4295 | |||
4296 | hash_t key = bd.pawn_key(); |
||
4297 | |||
4298 | int index = hash::index(key) & MASK; |
||
4299 | uint32 lock = hash::lock(key); |
||
4300 | |||
4301 | Info & entry = p_table[index]; |
||
4302 | |||
4303 | if (entry.lock != lock) { |
||
4304 | entry.lock = lock; |
||
4305 | comp_info(entry, bd); |
||
4306 | } |
||
4307 | |||
4308 | return entry; |
||
4309 | } |
||
4310 | |||
4311 | }; |
||
4312 | |||
4313 | bit_t duo[square::SIZE]; |
||
4314 | |||
4315 | void clear_info(Info & info) { |
||
4316 | |||
4317 | info.passed = 0; |
||
4318 | info.safe = 0; |
||
4319 | info.lock = 1; // board w/o pawns has key 0! |
||
4320 | info.mg = 0; |
||
4321 | info.eg = 0; |
||
4322 | info.left_file = square::FILE_A; |
||
4323 | info.right_file = square::FILE_H; |
||
4324 | |||
4325 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
4326 | info.target[sd] = 0; |
||
4327 | } |
||
4328 | |||
4329 | for (int fl = 0; fl < square::FILE_SIZE; fl++) { |
||
4330 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
4331 | info.open[fl][sd] = 0; |
||
4332 | info.shelter[fl][sd] = 0; |
||
4333 | } |
||
4334 | } |
||
4335 | } |
||
4336 | |||
4337 | bool is_empty(int sq, const board::Board & bd) { |
||
4338 | return bd.square(sq) != piece::PAWN; |
||
4339 | } |
||
4340 | |||
4341 | bool is_attacked(int sq, int sd, const board::Board & bd) { |
||
4342 | return (bd.piece(piece::PAWN, sd) & attack::pawn_attacks_to(sd, sq)) != 0; |
||
4343 | } |
||
4344 | |||
4345 | bool is_controlled(int sq, int sd, const board::Board & bd) { |
||
4346 | |||
4347 | bit_t attackers = bd.piece(piece::PAWN, sd) & attack::pawn_attacks_to(sd, sq); |
||
4348 | bit_t defenders = bd.piece(piece::PAWN, side::opposit(sd)) & attack::pawn_attacks_to(side::opposit(sd), sq); |
||
4349 | |||
4350 | return bit::count_loop(attackers) > bit::count_loop(defenders); |
||
4351 | } |
||
4352 | |||
4353 | bool is_safe(int sq, int sd, const board::Board & bd) { |
||
4354 | return is_empty(sq, bd) && !is_controlled(sq, side::opposit(sd), bd); |
||
4355 | } |
||
4356 | |||
4357 | bit_t potential_attacks(int sq, int sd, const board::Board & bd) { |
||
4358 | |||
4359 | int inc = square::pawn_inc(sd); |
||
4360 | |||
4361 | bit_t attacks = attack::pawn_attacks_from(sd, sq); |
||
4362 | |||
4363 | for (sq += inc; !square::is_promotion(sq) && is_safe(sq, sd, bd); sq += inc) { |
||
4364 | attacks |= attack::pawn_attacks_from(sd, sq); |
||
4365 | } |
||
4366 | |||
4367 | return attacks; |
||
4368 | } |
||
4369 | |||
4370 | bool is_duo(int sq, int sd, const board::Board & bd) { |
||
4371 | return (bd.piece(piece::PAWN, sd) & duo[sq]) != 0; |
||
4372 | } |
||
4373 | |||
4374 | bool is_isolated(int sq, int sd, const board::Board & bd) { |
||
4375 | |||
4376 | int fl = square::file(sq); |
||
4377 | bit_t files = bit::files(fl) & ~bit::file(fl); |
||
4378 | |||
4379 | return (bd.piece(piece::PAWN, sd) & files) == 0; |
||
4380 | } |
||
4381 | |||
4382 | bool is_weak(int sq, int sd, const board::Board & bd) { |
||
4383 | |||
4384 | int fl = square::file(sq); |
||
4385 | int rk = square::rank(sq, sd); |
||
4386 | |||
4387 | uint64 pawns = bd.piece(piece::PAWN, sd); |
||
4388 | int inc = square::pawn_inc(sd); |
||
4389 | |||
4390 | // already fine? |
||
4391 | |||
4392 | if ((pawns & duo[sq]) != 0) { |
||
4393 | return false; |
||
4394 | } |
||
4395 | |||
4396 | if (is_attacked(sq, sd, bd)) { |
||
4397 | return false; |
||
4398 | } |
||
4399 | |||
4400 | // can advance next to other pawn in one move? |
||
4401 | |||
4402 | int s1 = sq + inc; |
||
4403 | int s2 = s1 + inc; |
||
4404 | |||
4405 | if ((pawns & duo[s1]) != 0 && is_safe(s1, sd, bd)) { |
||
4406 | return false; |
||
4407 | } |
||
4408 | |||
4409 | if (rk == square::RANK_2 && (pawns & duo[s2]) != 0 && is_safe(s1, sd, bd) && is_safe(s2, sd, bd)) { |
||
4410 | return false; |
||
4411 | } |
||
4412 | |||
4413 | // can be defended in one move? |
||
4414 | |||
4415 | if (fl != square::FILE_A) { |
||
4416 | |||
4417 | int s0 = sq + square::INC_LEFT; |
||
4418 | int s1 = s0 - inc; |
||
4419 | int s2 = s1 - inc; |
||
4420 | int s3 = s2 - inc; |
||
4421 | |||
4422 | if (bd.square_is(s2, piece::PAWN, sd) && is_safe(s1, sd, bd)) { |
||
4423 | return false; |
||
4424 | } |
||
4425 | |||
4426 | if (rk == square::RANK_5 && bd.square_is(s3, piece::PAWN, sd) && is_safe(s2, sd, bd) && is_safe(s1, sd, bd)) { |
||
4427 | return false; |
||
4428 | } |
||
4429 | } |
||
4430 | |||
4431 | if (fl != square::FILE_H) { |
||
4432 | |||
4433 | int s0 = sq + square::INC_RIGHT; |
||
4434 | int s1 = s0 - inc; |
||
4435 | int s2 = s1 - inc; |
||
4436 | int s3 = s2 - inc; |
||
4437 | |||
4438 | if (bd.square_is(s2, piece::PAWN, sd) && is_safe(s1, sd, bd)) { |
||
4439 | return false; |
||
4440 | } |
||
4441 | |||
4442 | if (rk == square::RANK_5 && bd.square_is(s3, piece::PAWN, sd) && is_safe(s2, sd, bd) && is_safe(s1, sd, bd)) { |
||
4443 | return false; |
||
4444 | } |
||
4445 | } |
||
4446 | |||
4447 | return true; |
||
4448 | } |
||
4449 | |||
4450 | bool is_doubled(int sq, int sd, const board::Board & bd) { |
||
4451 | int fl = square::file(sq); |
||
4452 | return (bd.piece(piece::PAWN, sd) & bit::file(fl) & bit::rear(sq, sd)) != 0; |
||
4453 | } |
||
4454 | |||
4455 | bool is_blocked(int sq, int sd, const board::Board & bd) { |
||
4456 | return !is_safe(square::stop(sq, sd), sd, bd) && !is_attacked(sq, side::opposit(sd), bd); |
||
4457 | } |
||
4458 | |||
4459 | int shelter_file(int fl, int sd, const board::Board & bd) { |
||
4460 | |||
4461 | assert(fl >= 0 && fl < 8); |
||
4462 | |||
4463 | if (false) { |
||
4464 | } else if (bd.square_is(square::make(fl, square::RANK_2, sd), piece::PAWN, sd)) { |
||
4465 | return 2; |
||
4466 | } else if (bd.square_is(square::make(fl, square::RANK_3, sd), piece::PAWN, sd)) { |
||
4467 | return 1; |
||
4468 | } else { |
||
4469 | return 0; |
||
4470 | } |
||
4471 | } |
||
4472 | |||
4473 | int shelter_files(int fl, int sd, const board::Board & bd) { |
||
4474 | |||
4475 | int fl_left = (fl == square::FILE_A) ? fl + 1 : fl - 1; |
||
4476 | int fl_right = (fl == square::FILE_H) ? fl - 1 : fl + 1; |
||
4477 | |||
4478 | int sc = shelter_file(fl, sd, bd) * 2 + shelter_file(fl_left, sd, bd) + shelter_file(fl_right, sd, bd); |
||
4479 | assert(sc >= 0 && sc <= 8); |
||
4480 | |||
4481 | return sc; |
||
4482 | } |
||
4483 | |||
4484 | void comp_info(Info & info, const board::Board & bd) { |
||
4485 | |||
4486 | info.passed = 0; |
||
4487 | info.safe = 0; |
||
4488 | |||
4489 | info.mg = 0; |
||
4490 | info.eg = 0; |
||
4491 | |||
4492 | info.left_file = square::FILE_H + 1; |
||
4493 | info.right_file = square::FILE_A - 1; |
||
4494 | |||
4495 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
4496 | info.target[sd] = 0; |
||
4497 | } |
||
4498 | |||
4499 | bit_t weak = 0; |
||
4500 | bit_t strong = 0; |
||
4501 | bit_t safe[side::SIZE] = { bit_t(~0), bit_t(~0) }; |
||
4502 | |||
4503 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
4504 | |||
4505 | int p12 = piece::make(piece::PAWN, sd); |
||
4506 | |||
4507 | strong |= bd.piece(piece::PAWN, sd) & attack::pawn_attacks_from(sd, bd); // defended pawns |
||
4508 | |||
4509 | { |
||
4510 | int n = bd.count(piece::PAWN, sd); |
||
4511 | info.mg += n * material::score(piece::PAWN, stage::MG); |
||
4512 | info.eg += n * material::score(piece::PAWN, stage::EG); |
||
4513 | } |
||
4514 | |||
4515 | for (bit_t b = bd.piece(piece::PAWN, sd); b != 0; b = bit::rest(b)) { |
||
4516 | |||
4517 | int sq = bit::first(b); |
||
4518 | |||
4519 | int fl = square::file(sq); |
||
4520 | int rk = square::rank(sq, sd); |
||
4521 | |||
4522 | if (fl < info.left_file) info.left_file = fl; |
||
4523 | if (fl > info.right_file) info.right_file = fl; |
||
4524 | |||
4525 | info.mg += pst::score(p12, sq, stage::MG); |
||
4526 | info.eg += pst::score(p12, sq, stage::EG); |
||
4527 | |||
4528 | if (is_isolated(sq, sd, bd)) { |
||
4529 | |||
4530 | bit::set(weak, sq); |
||
4531 | |||
4532 | info.mg -= 10; |
||
4533 | info.eg -= 20; |
||
4534 | |||
4535 | } else if (is_weak(sq, sd, bd)) { |
||
4536 | |||
4537 | bit::set(weak, sq); |
||
4538 | |||
4539 | info.mg -= 5; |
||
4540 | info.eg -= 10; |
||
4541 | } |
||
4542 | |||
4543 | if (is_doubled(sq, sd, bd)) { |
||
4544 | info.mg -= 5; |
||
4545 | info.eg -= 10; |
||
4546 | } |
||
4547 | |||
4548 | if (is_passed(sq, sd, bd)) { |
||
4549 | |||
4550 | bit::set(info.passed, sq); |
||
4551 | |||
4552 | info.mg += 10; |
||
4553 | info.eg += 20; |
||
4554 | |||
4555 | if (rk >= square::RANK_5) { |
||
4556 | int stop = square::stop(sq, sd); |
||
4557 | if (is_duo(sq, sd, bd) && rk <= square::RANK_6) stop += square::pawn_inc(sd); // stop one line "later" for duos |
||
4558 | bit::set(info.target[side::opposit(sd)], stop); |
||
4559 | } |
||
4560 | } |
||
4561 | |||
4562 | safe[side::opposit(sd)] &= ~potential_attacks(sq, sd, bd); |
||
4563 | } |
||
4564 | |||
4565 | for (int fl = 0; fl < square::FILE_SIZE; fl++) { |
||
4566 | info.shelter[fl][sd] = shelter_files(fl, sd, bd) * 4; |
||
4567 | } |
||
4568 | |||
4569 | info.mg = -info.mg; |
||
4570 | info.eg = -info.eg; |
||
4571 | } |
||
4572 | |||
4573 | weak &= ~strong; // defended doubled pawns are not weak |
||
4574 | assert((weak & strong) == 0); |
||
4575 | |||
4576 | info.target[side::WHITE] |= bd.piece(piece::PAWN, side::BLACK) & weak; |
||
4577 | info.target[side::BLACK] |= bd.piece(piece::PAWN, side::WHITE) & weak; |
||
4578 | |||
4579 | info.safe = (safe[side::WHITE] & bit::front(square::RANK_4)) |
||
4580 | | (safe[side::BLACK] & bit::rear (square::RANK_5)); |
||
4581 | |||
4582 | if (info.left_file > info.right_file) { // no pawns |
||
4583 | info.left_file = square::FILE_A; |
||
4584 | info.right_file = square::FILE_H; |
||
4585 | } |
||
4586 | |||
4587 | assert(info.left_file <= info.right_file); |
||
4588 | |||
4589 | // file "openness" |
||
4590 | |||
4591 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
4592 | |||
4593 | for (int fl = 0; fl < square::FILE_SIZE; fl++) { |
||
4594 | |||
4595 | bit_t file = bit::file(fl); |
||
4596 | |||
4597 | int open; |
||
4598 | |||
4599 | if (false) { |
||
4600 | } else if ((bd.piece(piece::PAWN, sd) & file) != 0) { |
||
4601 | open = 0; |
||
4602 | } else if ((bd.piece(piece::PAWN, side::opposit(sd)) & file) == 0) { |
||
4603 | open = 4; |
||
4604 | } else if ((strong & file) != 0) { |
||
4605 | open = 1; |
||
4606 | } else if ((weak & file) != 0) { |
||
4607 | open = 3; |
||
4608 | } else { |
||
4609 | open = 2; |
||
4610 | } |
||
4611 | |||
4612 | info.open[fl][sd] = open * 5; |
||
4613 | } |
||
4614 | } |
||
4615 | } |
||
4616 | |||
4617 | void init() { |
||
4618 | |||
4619 | for (int sq = 0; sq < square::SIZE; sq++) { |
||
4620 | |||
4621 | int fl = square::file(sq); |
||
4622 | int rk = square::rank(sq); |
||
4623 | |||
4624 | passed_me[sq][side::WHITE] = bit::file(fl) & bit::front(rk); |
||
4625 | passed_me[sq][side::BLACK] = bit::file(fl) & bit::rear(rk); |
||
4626 | |||
4627 | passed_opp[sq][side::WHITE] = bit::files(fl) & bit::front(rk); |
||
4628 | passed_opp[sq][side::BLACK] = bit::files(fl) & bit::rear(rk); |
||
4629 | |||
4630 | bit_t b = 0; |
||
4631 | if (fl != square::FILE_A) bit::set(b, sq + square::INC_LEFT); |
||
4632 | if (fl != square::FILE_H) bit::set(b, sq + square::INC_RIGHT); |
||
4633 | duo[sq] = b; |
||
4634 | } |
||
4635 | } |
||
4636 | |||
4637 | } |
||
4638 | |||
4639 | namespace eval { |
||
4640 | |||
4641 | int comp_eval (const board::Board & bd, pawn::Table & pawn_table); |
||
4642 | |||
4643 | struct Entry { |
||
4644 | uint32 lock; |
||
4645 | int eval; |
||
4646 | }; |
||
4647 | |||
4648 | class Table { |
||
4649 | |||
4650 | private: |
||
4651 | |||
4652 | static const int BITS = 16; |
||
4653 | static const int SIZE = 1 << BITS; |
||
4654 | static const int MASK = SIZE - 1; |
||
4655 | |||
4656 | Entry p_table[SIZE]; |
||
4657 | |||
4658 | public: |
||
4659 | |||
4660 | void clear() { |
||
4661 | for (int index = 0; index < SIZE; index++) { |
||
4662 | p_table[index].lock = 0; |
||
4663 | p_table[index].eval = 0; |
||
4664 | } |
||
4665 | } |
||
4666 | |||
4667 | int eval(const board::Board & bd, pawn::Table & pawn_table) { // NOTE: score for white |
||
4668 | |||
4669 | hash_t key = bd.eval_key(); |
||
4670 | |||
4671 | int index = hash::index(key) & MASK; |
||
4672 | uint32 lock = hash::lock(key); |
||
4673 | |||
4674 | Entry & entry = p_table[index]; |
||
4675 | |||
4676 | if (entry.lock == lock) { |
||
4677 | return entry.eval; |
||
4678 | } |
||
4679 | |||
4680 | int eval = comp_eval(bd, pawn_table); |
||
4681 | |||
4682 | entry.lock = lock; |
||
4683 | entry.eval = eval; |
||
4684 | |||
4685 | return eval; |
||
4686 | } |
||
4687 | |||
4688 | }; |
||
4689 | |||
4690 | struct Attack_Info { |
||
4691 | |||
4692 | bit_t piece_attacks[square::SIZE]; |
||
4693 | bit_t all_attacks[side::SIZE]; |
||
4694 | bit_t multiple_attacks[side::SIZE]; |
||
4695 | |||
4696 | bit_t ge_pieces[side::SIZE][piece::SIZE]; |
||
4697 | |||
4698 | bit_t lt_attacks[side::SIZE][piece::SIZE]; |
||
4699 | bit_t le_attacks[side::SIZE][piece::SIZE]; |
||
4700 | |||
4701 | bit_t king_evasions[side::SIZE]; |
||
4702 | |||
4703 | bit_t pinned; |
||
4704 | }; |
||
4705 | |||
4706 | const int attack_weight[piece::SIZE] = { 0, 4, 4, 2, 1, 4, 0 }; |
||
4707 | const int attacked_weight[piece::SIZE] = { 0, 1, 1, 2, 4, 8, 0 }; |
||
4708 | |||
4709 | int mob_weight[32]; |
||
4710 | int dist_weight[8]; // for king-passer distance |
||
4711 | |||
4712 | bit_t small_centre, medium_centre, large_centre; |
||
4713 | bit_t centre_0, centre_1; |
||
4714 | |||
4715 | bit_t side_area[side::SIZE]; |
||
4716 | bit_t king_area[side::SIZE][square::SIZE]; |
||
4717 | |||
4718 | void comp_attacks(Attack_Info & ai, const board::Board & bd) { |
||
4719 | |||
4720 | // prepare for adding defended opponent pieces |
||
4721 | |||
4722 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
4723 | |||
4724 | bit_t b = 0; |
||
4725 | |||
4726 | for (int pc = piece::KING; pc >= piece::KNIGHT; pc--) { |
||
4727 | b |= bd.piece(pc, sd); |
||
4728 | ai.ge_pieces[sd][pc] = b; |
||
4729 | } |
||
4730 | |||
4731 | ai.ge_pieces[sd][piece::BISHOP] = ai.ge_pieces[sd][piece::KNIGHT]; // minors are equal |
||
4732 | } |
||
4733 | |||
4734 | // pawn attacks |
||
4735 | |||
4736 | { |
||
4737 | int pc = piece::PAWN; |
||
4738 | |||
4739 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
4740 | |||
4741 | bit_t b = attack::pawn_attacks_from(sd, bd); |
||
4742 | |||
4743 | ai.lt_attacks[sd][pc] = 0; // not needed |
||
4744 | ai.le_attacks[sd][pc] = b; |
||
4745 | ai.all_attacks[sd] = b; |
||
4746 | } |
||
4747 | } |
||
4748 | |||
4749 | // piece attacks |
||
4750 | |||
4751 | ai.multiple_attacks[side::WHITE] = 0; |
||
4752 | ai.multiple_attacks[side::BLACK] = 0; |
||
4753 | |||
4754 | for (int pc = piece::KNIGHT; pc <= piece::KING; pc++) { |
||
4755 | |||
4756 | int lower_piece = (pc == piece::BISHOP) ? piece::PAWN : pc - 1; // HACK: direct access |
||
4757 | assert(lower_piece >= piece::PAWN && lower_piece < pc); |
||
4758 | |||
4759 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
4760 | ai.lt_attacks[sd][pc] = ai.le_attacks[sd][lower_piece]; |
||
4761 | } |
||
4762 | |||
4763 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
4764 | |||
4765 | for (bit_t fs = bd.piece(pc, sd); fs != 0; fs = bit::rest(fs)) { |
||
4766 | |||
4767 | int sq = bit::first(fs); |
||
4768 | |||
4769 | bit_t ts = attack::piece_attacks_from(pc, sq, bd); |
||
4770 | ai.piece_attacks[sq] = ts; |
||
4771 | |||
4772 | ai.multiple_attacks[sd] |= ts & ai.all_attacks[sd]; |
||
4773 | ai.all_attacks[sd] |= ts; |
||
4774 | } |
||
4775 | |||
4776 | ai.le_attacks[sd][pc] = ai.all_attacks[sd]; |
||
4777 | assert((ai.le_attacks[sd][pc] & ai.lt_attacks[sd][pc]) == ai.lt_attacks[sd][pc]); |
||
4778 | |||
4779 | if (pc == piece::BISHOP) { // minors are equal |
||
4780 | ai.le_attacks[sd][piece::KNIGHT] = ai.le_attacks[sd][piece::BISHOP]; |
||
4781 | } |
||
4782 | } |
||
4783 | } |
||
4784 | |||
4785 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
4786 | int king = bd.king(sd); |
||
4787 | bit_t ts = attack::pseudo_attacks_from(piece::KING, sd, king); |
||
4788 | ai.king_evasions[sd] = ts & ~bd.side(sd) & ~ai.all_attacks[side::opposit(sd)]; |
||
4789 | } |
||
4790 | |||
4791 | // pinned pieces |
||
4792 | |||
4793 | ai.pinned = 0; |
||
4794 | |||
4795 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
4796 | int sq = bd.king(sd); |
||
4797 | ai.pinned |= bd.side(sd) & attack::pinned_by(sq, side::opposit(sd), bd); |
||
4798 | } |
||
4799 | } |
||
4800 | |||
4801 | int mul_shift(int a, int b, int c) { |
||
4802 | int bias = 1 << (c - 1); |
||
4803 | return (a * b + bias) >> c; |
||
4804 | } |
||
4805 | |||
4806 | int passed_score(int sc, int rk) { |
||
4807 | static const int passed_weight[8] = { 0, 0, 0, 2, 6, 12, 20, 0 }; |
||
4808 | return mul_shift(sc, passed_weight[rk], 4); |
||
4809 | } |
||
4810 | |||
4811 | int mobility_score(int /* pc */, bit_t ts) { |
||
4812 | // assert(pc < piece::SIZE); |
||
4813 | int mob = bit::count(ts); |
||
4814 | return mul_shift(20, mob_weight[mob], 8); |
||
4815 | } |
||
4816 | |||
4817 | int attack_mg_score(int pc, int sd, bit_t ts) { |
||
4818 | |||
4819 | assert(pc < piece::SIZE); |
||
4820 | |||
4821 | int c0 = bit::count(ts & centre_0); |
||
4822 | int c1 = bit::count(ts & centre_1); |
||
4823 | int sc = c1 * 2 + c0; |
||
4824 | |||
4825 | sc += bit::count(ts & side_area[side::opposit(sd)]); |
||
4826 | |||
4827 | return (sc - 4) * attack_weight[pc] / 2; |
||
4828 | } |
||
4829 | |||
4830 | int attack_eg_score(int pc, int sd, bit_t ts, const pawn::Info & pi) { |
||
4831 | assert(pc < piece::SIZE); |
||
4832 | return bit::count(ts & pi.target[sd]) * attack_weight[pc] * 4; |
||
4833 | } |
||
4834 | |||
4835 | int capture_score(int pc, int sd, bit_t ts, const board::Board & bd, const Attack_Info & ai) { |
||
4836 | |||
4837 | assert(pc < piece::SIZE); |
||
4838 | |||
4839 | int sc = 0; |
||
4840 | |||
4841 | for (bit_t b = ts & bd.pieces(side::opposit(sd)); b != 0; b = bit::rest(b)) { |
||
4842 | |||
4843 | int t = bit::first(b); |
||
4844 | |||
4845 | int cp = bd.square(t); |
||
4846 | sc += attacked_weight[cp]; |
||
4847 | if (bit::is_set(ai.pinned, t)) sc += attacked_weight[cp] * 2; |
||
4848 | } |
||
4849 | |||
4850 | return attack_weight[pc] * sc * 4; |
||
4851 | } |
||
4852 | |||
4853 | int shelter_score(int sq, int sd, const board::Board & bd, const pawn::Info & pi) { |
||
4854 | |||
4855 | if (square::rank(sq, sd) > square::RANK_2) { |
||
4856 | return 0; |
||
4857 | } |
||
4858 | |||
4859 | int s0 = pi.shelter[square::file(sq)][sd]; |
||
4860 | |||
4861 | int s1 = 0; |
||
4862 | |||
4863 | for (int wg = 0; wg < wing::SIZE; wg++) { |
||
4864 | |||
4865 | int index = castling::index(sd, wg); |
||
4866 | |||
4867 | if (castling::flag(bd.flags(), index)) { |
||
4868 | int fl = wing::shelter_file[wg]; |
||
4869 | s1 = std::max(s1, int(pi.shelter[fl][sd])); |
||
4870 | } |
||
4871 | } |
||
4872 | |||
4873 | if (s1 > s0) { |
||
4874 | return (s0 + s1) / 2; |
||
4875 | } else { |
||
4876 | return s0; |
||
4877 | } |
||
4878 | } |
||
4879 | |||
4880 | int king_score(int sc, int n) { |
||
4881 | int weight = 256 - (256 >> n); |
||
4882 | return mul_shift(sc, weight, 8); |
||
4883 | } |
||
4884 | |||
4885 | int eval_outpost(int sq, int sd, const board::Board & bd, const pawn::Info & pi) { |
||
4886 | |||
4887 | assert(square::rank(sq, sd) >= square::RANK_5); |
||
4888 | |||
4889 | int xd = side::opposit(sd); |
||
4890 | |||
4891 | int weight = 0; |
||
4892 | |||
4893 | if (bit::is_set(pi.safe, sq)) { // safe square |
||
4894 | weight += 2; |
||
4895 | } |
||
4896 | |||
4897 | if (bd.square_is(square::stop(sq, sd), piece::PAWN, xd)) { // shielded |
||
4898 | weight++; |
||
4899 | } |
||
4900 | |||
4901 | if (pawn::is_attacked(sq, sd, bd)) { // defended |
||
4902 | weight++; |
||
4903 | } |
||
4904 | |||
4905 | return weight - 2; |
||
4906 | } |
||
4907 | |||
4908 | bool passer_is_unstoppable(int sq, int sd, const board::Board & bd) { |
||
4909 | |||
4910 | if (!material::lone_king(side::opposit(sd), bd)) return false; |
||
4911 | |||
4912 | int fl = square::file(sq); |
||
4913 | bit_t front = bit::file(fl) & bit::front(sq, sd); |
||
4914 | |||
4915 | if ((bd.all() & front) != 0) { // path not free |
||
4916 | return false; |
||
4917 | } |
||
4918 | |||
4919 | if (pawn::square_distance(bd.king(side::opposit(sd)), sq, sd) >= 2) { // opponent king outside square |
||
4920 | return true; |
||
4921 | } |
||
4922 | |||
4923 | if ((front & ~attack::pseudo_attacks_from(piece::KING, sd, bd.king(sd))) == 0) { // king controls promotion path |
||
4924 | return true; |
||
4925 | } |
||
4926 | |||
4927 | return false; |
||
4928 | } |
||
4929 | |||
4930 | int eval_passed(int sq, int sd, const board::Board & bd, const Attack_Info & ai) { |
||
4931 | |||
4932 | int fl = square::file(sq); |
||
4933 | int xd = side::opposit(sd); |
||
4934 | |||
4935 | int weight = 4; |
||
4936 | |||
4937 | // blocker |
||
4938 | |||
4939 | if (bd.square(square::stop(sq, sd)) != piece::NONE) { |
||
4940 | weight--; |
||
4941 | } |
||
4942 | |||
4943 | // free path |
||
4944 | |||
4945 | bit_t front = bit::file(fl) & bit::front(sq, sd); |
||
4946 | bit_t rear = bit::file(fl) & bit::rear (sq, sd); |
||
4947 | |||
4948 | if ((bd.all() & front) == 0) { |
||
4949 | |||
4950 | bool major_behind = false; |
||
4951 | bit_t majors = bd.piece(piece::ROOK, xd) | bd.piece(piece::QUEEN, xd); |
||
4952 | |||
4953 | for (bit_t b = majors & rear; b != 0; b = bit::rest(b)) { |
||
4954 | |||
4955 | int f = bit::first(b); |
||
4956 | |||
4957 | if (attack::line_is_empty(f, sq, bd)) { |
||
4958 | major_behind = true; |
||
4959 | } |
||
4960 | } |
||
4961 | |||
4962 | if (!major_behind && (ai.all_attacks[xd] & front) == 0) { |
||
4963 | weight += 2; |
||
4964 | } |
||
4965 | } |
||
4966 | |||
4967 | return weight; |
||
4968 | } |
||
4969 | |||
4970 | int eval_pawn_cap(int sd, const board::Board & bd, const Attack_Info & ai) { |
||
4971 | |||
4972 | bit_t ts = attack::pawn_attacks_from(sd, bd); |
||
4973 | |||
4974 | int sc = 0; |
||
4975 | |||
4976 | for (bit_t b = ts & bd.pieces(side::opposit(sd)); b != 0; b = bit::rest(b)) { |
||
4977 | |||
4978 | int t = bit::first(b); |
||
4979 | |||
4980 | int cp = bd.square(t); |
||
4981 | if (cp == piece::KING) continue; |
||
4982 | |||
4983 | sc += piece::value(cp) - 50; |
||
4984 | if (bit::is_set(ai.pinned, t)) sc += (piece::value(cp) - 50) * 2; |
||
4985 | } |
||
4986 | |||
4987 | return sc / 10; |
||
4988 | } |
||
4989 | |||
4990 | int eval_pattern(const board::Board & bd) { |
||
4991 | |||
4992 | int eval = 0; |
||
4993 | |||
4994 | // fianchetto |
||
4995 | |||
4996 | if (bd.square_is(square::B2, piece::BISHOP, side::WHITE) |
||
4997 | && bd.square_is(square::B3, piece::PAWN, side::WHITE) |
||
4998 | && bd.square_is(square::C2, piece::PAWN, side::WHITE)) { |
||
4999 | eval += 20; |
||
5000 | } |
||
5001 | |||
5002 | if (bd.square_is(square::G2, piece::BISHOP, side::WHITE) |
||
5003 | && bd.square_is(square::G3, piece::PAWN, side::WHITE) |
||
5004 | && bd.square_is(square::F2, piece::PAWN, side::WHITE)) { |
||
5005 | eval += 20; |
||
5006 | } |
||
5007 | |||
5008 | if (bd.square_is(square::B7, piece::BISHOP, side::BLACK) |
||
5009 | && bd.square_is(square::B6, piece::PAWN, side::BLACK) |
||
5010 | && bd.square_is(square::C7, piece::PAWN, side::BLACK)) { |
||
5011 | eval -= 20; |
||
5012 | } |
||
5013 | |||
5014 | if (bd.square_is(square::G7, piece::BISHOP, side::BLACK) |
||
5015 | && bd.square_is(square::G6, piece::PAWN, side::BLACK) |
||
5016 | && bd.square_is(square::F7, piece::PAWN, side::BLACK)) { |
||
5017 | eval -= 20; |
||
5018 | } |
||
5019 | |||
5020 | return eval; |
||
5021 | } |
||
5022 | |||
5023 | bool has_minor(int sd, const board::Board & bd) { |
||
5024 | return bd.count(piece::KNIGHT, sd) + bd.count(piece::BISHOP, sd) != 0; |
||
5025 | } |
||
5026 | |||
5027 | int draw_mul(int sd, const board::Board & bd, const pawn::Info & pi) { |
||
5028 | |||
5029 | int xd = side::opposit(sd); |
||
5030 | |||
5031 | int pawn[side::SIZE]; |
||
5032 | pawn[side::WHITE] = bd.count(piece::PAWN, side::WHITE); |
||
5033 | pawn[side::BLACK] = bd.count(piece::PAWN, side::BLACK); |
||
5034 | |||
5035 | int force = material::force(sd, bd) - material::force(xd, bd); |
||
5036 | |||
5037 | // rook-file pawns |
||
5038 | |||
5039 | if (material::lone_king_or_bishop(sd, bd) && pawn[sd] != 0) { |
||
5040 | |||
5041 | bit_t b = bd.piece(piece::BISHOP, sd); |
||
5042 | |||
5043 | if ((bd.piece(piece::PAWN, sd) & ~bit::file(square::FILE_A)) == 0 |
||
5044 | && (bd.piece(piece::PAWN, xd) & bit::file(square::FILE_B)) == 0) { |
||
5045 | |||
5046 | int prom = (sd == side::WHITE) ? square::A8 : square::A1; |
||
5047 | |||
5048 | if (square::distance(bd.king(xd), prom) <= 1) { |
||
5049 | if (b == 0 || !square::same_colour(bit::first(b), prom)) { |
||
5050 | return 1; |
||
5051 | } |
||
5052 | } |
||
5053 | } |
||
5054 | |||
5055 | if ((bd.piece(piece::PAWN, sd) & ~bit::file(square::FILE_H)) == 0 |
||
5056 | && (bd.piece(piece::PAWN, xd) & bit::file(square::FILE_G)) == 0) { |
||
5057 | |||
5058 | int prom = (sd == side::WHITE) ? square::H8 : square::H1; |
||
5059 | |||
5060 | if (square::distance(bd.king(xd), prom) <= 1) { |
||
5061 | if (b == 0 || !square::same_colour(bit::first(b), prom)) { |
||
5062 | return 1; |
||
5063 | } |
||
5064 | } |
||
5065 | } |
||
5066 | } |
||
5067 | |||
5068 | if (pawn[sd] == 0 && material::lone_king_or_minor(sd, bd)) { |
||
5069 | return 1; |
||
5070 | } |
||
5071 | |||
5072 | if (pawn[sd] == 0 && material::two_knights(sd, bd)) { |
||
5073 | return 2; |
||
5074 | } |
||
5075 | |||
5076 | if (pawn[sd] == 0 && force <= 1) { |
||
5077 | return 2; |
||
5078 | } |
||
5079 | |||
5080 | if (pawn[sd] == 1 && force == 0 && has_minor(xd, bd)) { |
||
5081 | return 4; |
||
5082 | } |
||
5083 | |||
5084 | if (pawn[sd] == 1 && force == 0) { |
||
5085 | |||
5086 | int king = bd.king(xd); |
||
5087 | int pawn = bit::first(bd.piece(piece::PAWN, sd)); |
||
5088 | int stop = square::stop(pawn, sd); |
||
5089 | |||
5090 | if (king == stop || (square::rank(pawn, sd) <= square::RANK_6 && king == square::stop(stop, sd))) { |
||
5091 | return 4; |
||
5092 | } |
||
5093 | } |
||
5094 | |||
5095 | if (pawn[sd] == 2 && pawn[xd] >= 1 && force == 0 && has_minor(xd, bd) && (bd.piece(piece::PAWN, sd) & pi.passed) == 0) { |
||
5096 | return 8; |
||
5097 | } |
||
5098 | |||
5099 | if (material::lone_bishop(side::WHITE, bd) && material::lone_bishop(side::BLACK, bd) && std::abs(pawn[side::WHITE] - pawn[side::BLACK]) <= 2) { // opposit-colour bishops |
||
5100 | |||
5101 | int wb = bit::first(bd.piece(piece::BISHOP, side::WHITE)); |
||
5102 | int bb = bit::first(bd.piece(piece::BISHOP, side::BLACK)); |
||
5103 | |||
5104 | if (!square::same_colour(wb, bb)) { |
||
5105 | return 8; |
||
5106 | } |
||
5107 | } |
||
5108 | |||
5109 | return 16; |
||
5110 | } |
||
5111 | |||
5112 | int my_distance(int f, int t, int weight) { |
||
5113 | int dist = square::distance(f, t); |
||
5114 | return mul_shift(dist_weight[dist], weight, 8); |
||
5115 | } |
||
5116 | |||
5117 | int check_number(int pc, int sd, bit_t ts, int king, const board::Board & bd) { |
||
5118 | |||
5119 | assert(pc != piece::KING); |
||
5120 | |||
5121 | int xd = side::opposit(sd); |
||
5122 | bit_t checks = ts & ~bd.side(sd) & attack::pseudo_attacks_to(pc, sd, king); |
||
5123 | |||
5124 | if (!piece::is_slider(pc)) { |
||
5125 | return bit::count_loop(checks); |
||
5126 | } |
||
5127 | |||
5128 | int n = 0; |
||
5129 | |||
5130 | bit_t b = checks & attack::pseudo_attacks_to(piece::KING, xd, king); // contact checks |
||
5131 | n += bit::count_loop(b) * 2; |
||
5132 | checks &= ~b; |
||
5133 | |||
5134 | for (bit_t b = checks; b != 0; b = bit::rest(b)) { |
||
5135 | |||
5136 | int t = bit::first(b); |
||
5137 | |||
5138 | if (attack::line_is_empty(t, king, bd)) { |
||
5139 | n++; |
||
5140 | } |
||
5141 | } |
||
5142 | |||
5143 | return n; |
||
5144 | } |
||
5145 | |||
5146 | int comp_eval(const board::Board & bd, pawn::Table & pawn_table) { // NOTE: score for white |
||
5147 | |||
5148 | Attack_Info ai; |
||
5149 | comp_attacks(ai, bd); |
||
5150 | |||
5151 | const pawn::Info & pi = pawn_table.info(bd); |
||
5152 | |||
5153 | int eval = 0; |
||
5154 | int mg = 0; |
||
5155 | int eg = 0; |
||
5156 | |||
5157 | int shelter[side::SIZE]; |
||
5158 | |||
5159 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
5160 | shelter[sd] = shelter_score(bd.king(sd), sd, bd, pi); |
||
5161 | } |
||
5162 | |||
5163 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
5164 | |||
5165 | int xd = side::opposit(sd); |
||
5166 | |||
5167 | int my_king = bd.king(sd); |
||
5168 | int op_king = bd.king(xd); |
||
5169 | |||
5170 | bit_t target = ~(bd.piece(piece::PAWN, sd) | attack::pawn_attacks_from(xd, bd)); |
||
5171 | |||
5172 | int king_n = 0; |
||
5173 | int king_power = 0; |
||
5174 | |||
5175 | // pawns |
||
5176 | |||
5177 | { |
||
5178 | bit_t fs = bd.piece(piece::PAWN, sd); |
||
5179 | |||
5180 | bit_t front = (sd == side::WHITE) ? bit::front(square::RANK_3) : bit::rear(square::RANK_6); |
||
5181 | |||
5182 | for (bit_t b = fs & pi.passed & front; b != 0; b = bit::rest(b)) { |
||
5183 | |||
5184 | int sq = bit::first(b); |
||
5185 | |||
5186 | int rk = square::rank(sq, sd); |
||
5187 | |||
5188 | if (passer_is_unstoppable(sq, sd, bd)) { |
||
5189 | |||
5190 | int weight = std::max(rk - square::RANK_3, 0); |
||
5191 | assert(weight >= 0 and weight < 5); |
||
5192 | |||
5193 | eg += (piece::QUEEN_VALUE - piece::PAWN_VALUE) * weight / 5; |
||
5194 | |||
5195 | } else { |
||
5196 | |||
5197 | int sc = eval_passed(sq, sd, bd, ai); |
||
5198 | |||
5199 | int sc_mg = sc * 20; |
||
5200 | int sc_eg = sc * 25; |
||
5201 | |||
5202 | int stop = square::stop(sq, sd); |
||
5203 | sc_eg -= my_distance(my_king, stop, 10); |
||
5204 | sc_eg += my_distance(op_king, stop, 20); |
||
5205 | |||
5206 | mg += passed_score(sc_mg, rk); |
||
5207 | eg += passed_score(sc_eg, rk); |
||
5208 | } |
||
5209 | } |
||
5210 | |||
5211 | eval += bit::count(attack::pawn_moves_from(sd, bd) & bd.empty()) * 4 - bd.count(piece::PAWN, sd) * 2; |
||
5212 | |||
5213 | eval += eval_pawn_cap(sd, bd, ai); |
||
5214 | } |
||
5215 | |||
5216 | // pieces |
||
5217 | |||
5218 | for (int pc = piece::KNIGHT; pc <= piece::KING; pc++) { |
||
5219 | |||
5220 | int p12 = piece::make(pc, sd); // for PST |
||
5221 | |||
5222 | { |
||
5223 | int n = bd.count(pc, sd); |
||
5224 | mg += n * material::score(pc, stage::MG); |
||
5225 | eg += n * material::score(pc, stage::EG); |
||
5226 | } |
||
5227 | |||
5228 | for (bit_t b = bd.piece(pc, sd); b != 0; b = bit::rest(b)) { |
||
5229 | |||
5230 | int sq = bit::first(b); |
||
5231 | |||
5232 | int fl = square::file(sq); |
||
5233 | int rk = square::rank(sq, sd); |
||
5234 | |||
5235 | // compute safe attacks |
||
5236 | |||
5237 | bit_t ts_all = ai.piece_attacks[sq]; |
||
5238 | bit_t ts_pawn_safe = ts_all & target; |
||
5239 | |||
5240 | bit_t safe = ~ai.all_attacks[xd] | ai.multiple_attacks[sd]; |
||
5241 | |||
5242 | if (true && piece::is_slider(pc)) { // battery support |
||
5243 | |||
5244 | bit_t bishops = bd.piece(piece::BISHOP, sd) | bd.piece(piece::QUEEN, sd); |
||
5245 | bit_t rooks = bd.piece(piece::ROOK, sd) | bd.piece(piece::QUEEN, sd); |
||
5246 | |||
5247 | bit_t support = 0; |
||
5248 | support |= bishops & attack::pseudo_attacks_to(piece::BISHOP, sd, sq); |
||
5249 | support |= rooks & attack::pseudo_attacks_to(piece::ROOK, sd, sq); |
||
5250 | |||
5251 | for (bit_t b = ts_all & support; b != 0; b = bit::rest(b)) { |
||
5252 | int f = bit::first(b); |
||
5253 | assert(attack::line_is_empty(f, sq, bd)); |
||
5254 | safe |= attack::Behind[f][sq]; |
||
5255 | } |
||
5256 | } |
||
5257 | |||
5258 | bit_t ts_safe = ts_pawn_safe & ~ai.lt_attacks[xd][pc] & safe; |
||
5259 | |||
5260 | mg += pst::score(p12, sq, stage::MG); |
||
5261 | eg += pst::score(p12, sq, stage::EG); |
||
5262 | |||
5263 | if (pc == piece::KING) { |
||
5264 | eg += mobility_score(pc, ts_safe); |
||
5265 | } else { |
||
5266 | eval += mobility_score(pc, ts_safe); |
||
5267 | } |
||
5268 | |||
5269 | if (pc != piece::KING) { |
||
5270 | mg += attack_mg_score(pc, sd, ts_pawn_safe); |
||
5271 | } |
||
5272 | |||
5273 | eg += attack_eg_score(pc, sd, ts_pawn_safe, pi); |
||
5274 | |||
5275 | eval += capture_score(pc, sd, ts_all & (ai.ge_pieces[xd][pc] | target), bd, ai); |
||
5276 | |||
5277 | if (pc != piece::KING) { |
||
5278 | eval += check_number(pc, sd, ts_safe, op_king, bd) * material::power(pc) * 6; |
||
5279 | } |
||
5280 | |||
5281 | if (pc != piece::KING && (ts_safe & king_area[xd][op_king]) != 0) { // king attack |
||
5282 | king_n++; |
||
5283 | king_power += material::power(pc); |
||
5284 | } |
||
5285 | |||
5286 | if (piece::is_minor(pc) && rk >= square::RANK_5 && rk <= square::RANK_6 && fl >= square::FILE_C && fl <= square::FILE_F) { // outpost |
||
5287 | eval += eval_outpost(sq, sd, bd, pi) * 5; |
||
5288 | } |
||
5289 | |||
5290 | if (piece::is_minor(pc) && rk >= square::RANK_5 && !bit::is_set(ai.all_attacks[sd], sq)) { // loose minor |
||
5291 | mg -= 10; |
||
5292 | } |
||
5293 | |||
5294 | if (piece::is_minor(pc) && rk >= square::RANK_3 && rk <= square::RANK_4 && bd.square_is(square::stop(sq, sd), piece::PAWN, sd)) { // shielded minor |
||
5295 | mg += 10; |
||
5296 | } |
||
5297 | |||
5298 | if (pc == piece::ROOK) { // open file |
||
5299 | |||
5300 | int sc = pi.open[fl][sd]; |
||
5301 | |||
5302 | bit_t minors = bd.piece(piece::KNIGHT, xd) | bd.piece(piece::BISHOP, xd); |
||
5303 | if (true && sc >= 10 && (minors & bit::file(fl) & ~target) != 0) { // blocked by minor |
||
5304 | sc = 5; |
||
5305 | } |
||
5306 | |||
5307 | eval += sc - 10; |
||
5308 | |||
5309 | if (sc >= 10 && std::abs(square::file(op_king) - fl) <= 1) { // open file on king |
||
5310 | int weight = (square::file(op_king) == fl) ? 2 : 1; |
||
5311 | mg += sc * weight / 2; |
||
5312 | } |
||
5313 | } |
||
5314 | |||
5315 | if (pc == piece::ROOK && rk == square::RANK_7) { // 7th rank |
||
5316 | |||
5317 | bit_t pawns = bd.piece(piece::PAWN, xd) & bit::rank(square::rank(sq)); |
||
5318 | |||
5319 | if (square::rank(op_king, sd) >= square::RANK_7 || pawns != 0) { |
||
5320 | mg += 10; |
||
5321 | eg += 20; |
||
5322 | } |
||
5323 | } |
||
5324 | |||
5325 | if (pc == piece::KING) { // king out |
||
5326 | |||
5327 | int dl = (pi.left_file - 1) - fl; |
||
5328 | if (dl > 0) eg -= dl * 20; |
||
5329 | |||
5330 | int dr = fl - (pi.right_file + 1); |
||
5331 | if (dr > 0) eg -= dr * 20; |
||
5332 | } |
||
5333 | } |
||
5334 | } |
||
5335 | |||
5336 | if (bd.count(piece::BISHOP, sd) >= 2) { |
||
5337 | mg += 30; |
||
5338 | eg += 50; |
||
5339 | } |
||
5340 | |||
5341 | mg += shelter[sd]; |
||
5342 | mg += mul_shift(king_score(king_power * 30, king_n), 32 - shelter[xd], 5); |
||
5343 | |||
5344 | eval = -eval; |
||
5345 | mg = -mg; |
||
5346 | eg = -eg; |
||
5347 | } |
||
5348 | |||
5349 | mg += pi.mg; |
||
5350 | eg += pi.eg; |
||
5351 | |||
5352 | eval += eval_pattern(bd); |
||
5353 | |||
5354 | eval += material::interpolation(mg, eg, bd); |
||
5355 | |||
5356 | if (eval != 0) { // draw multiplier |
||
5357 | int winner = (eval > 0) ? side::WHITE : side::BLACK; |
||
5358 | eval = mul_shift(eval, draw_mul(winner, bd, pi), 4); |
||
5359 | } |
||
5360 | |||
5361 | assert(eval >= score::EVAL_MIN && eval <= score::EVAL_MAX); |
||
5362 | return eval; |
||
5363 | } |
||
5364 | |||
5365 | int eval(board::Board & bd, Table & table, pawn::Table & pawn_table) { |
||
5366 | return score::side_score(table.eval(bd, pawn_table), bd.turn()); |
||
5367 | } |
||
5368 | |||
5369 | void init() { |
||
5370 | |||
5371 | small_centre = 0; |
||
5372 | medium_centre = 0; |
||
5373 | large_centre = 0; |
||
5374 | |||
5375 | for (int sq = 0; sq < square::SIZE; sq++) { |
||
5376 | |||
5377 | int fl = square::file(sq); |
||
5378 | int rk = square::rank(sq); |
||
5379 | |||
5380 | if (fl >= square::FILE_D && fl <= square::FILE_E && rk >= square::RANK_4 && rk <= square::RANK_5) { |
||
5381 | bit::set(small_centre, sq); |
||
5382 | } |
||
5383 | |||
5384 | if (fl >= square::FILE_C && fl <= square::FILE_F && rk >= square::RANK_3 && rk <= square::RANK_6) { |
||
5385 | bit::set(medium_centre, sq); |
||
5386 | } |
||
5387 | |||
5388 | if (fl >= square::FILE_B && fl <= square::FILE_G && rk >= square::RANK_2 && rk <= square::RANK_7) { |
||
5389 | bit::set(large_centre, sq); |
||
5390 | } |
||
5391 | } |
||
5392 | |||
5393 | large_centre &= ~medium_centre; |
||
5394 | medium_centre &= ~small_centre; |
||
5395 | |||
5396 | centre_0 = small_centre | large_centre; |
||
5397 | centre_1 = small_centre | medium_centre; |
||
5398 | |||
5399 | side_area[side::WHITE] = 0; |
||
5400 | side_area[side::BLACK] = 0; |
||
5401 | |||
5402 | for (int sq = 0; sq < square::SIZE; sq++) { |
||
5403 | if (square::rank(sq) <= square::RANK_4) { |
||
5404 | bit::set(side_area[side::WHITE], sq); |
||
5405 | } else { |
||
5406 | bit::set(side_area[side::BLACK], sq); |
||
5407 | } |
||
5408 | } |
||
5409 | |||
5410 | for (int ks = 0; ks < square::SIZE; ks++) { |
||
5411 | |||
5412 | king_area[side::WHITE][ks] = 0; |
||
5413 | king_area[side::BLACK][ks] = 0; |
||
5414 | |||
5415 | for (int as = 0; as < square::SIZE; as++) { |
||
5416 | |||
5417 | int df = square::file(as) - square::file(ks); |
||
5418 | int dr = square::rank(as) - square::rank(ks); |
||
5419 | |||
5420 | if (std::abs(df) <= 1 && dr >= -1 && dr <= +2) { |
||
5421 | bit::set(king_area[side::WHITE][ks], as); |
||
5422 | } |
||
5423 | |||
5424 | if (std::abs(df) <= 1 && dr >= -2 && dr <= +1) { |
||
5425 | bit::set(king_area[side::BLACK][ks], as); |
||
5426 | } |
||
5427 | } |
||
5428 | } |
||
5429 | |||
5430 | for (int i = 0; i < 32; i++) { |
||
5431 | double x = double(i) * 0.5; |
||
5432 | double y = 1.0 - std::exp(-x); |
||
5433 | mob_weight[i] = util::round(y * 512.0) - 256; |
||
5434 | } |
||
5435 | |||
5436 | for (int i = 0; i < 8; i++) { |
||
5437 | double x = double(i) - 3.0; |
||
5438 | double y = 1.0 / (1.0 + std::exp(-x)); |
||
5439 | dist_weight[i] = util::round(y * 7.0 * 256.0); |
||
5440 | } |
||
5441 | } |
||
5442 | |||
5443 | } |
||
5444 | |||
5445 | namespace uci { |
||
5446 | |||
5447 | bool infinite; // for UCI-design mistake :( |
||
5448 | |||
5449 | } |
||
5450 | |||
5451 | namespace search { |
||
5452 | |||
5453 | const int MAX_DEPTH = 100; |
||
5454 | const int MAX_PLY = 100; |
||
5455 | const int NODE_PERIOD = 1024; |
||
5456 | |||
5457 | const int MAX_THREADS = 16; |
||
5458 | |||
5459 | class Abort : public std::exception { // SP fail-high exception |
||
5460 | |||
5461 | }; |
||
5462 | |||
5463 | void update_current (); |
||
5464 | |||
5465 | class PV { |
||
5466 | |||
5467 | private: |
||
5468 | |||
5469 | static const int SIZE = MAX_PLY; |
||
5470 | |||
5471 | int p_size; |
||
5472 | int p_move[SIZE]; |
||
5473 | |||
5474 | public: |
||
5475 | |||
5476 | PV() { |
||
5477 | clear(); |
||
5478 | } |
||
5479 | |||
5480 | void operator=(const PV & pv) { |
||
5481 | clear(); |
||
5482 | add(pv); |
||
5483 | } |
||
5484 | |||
5485 | void clear() { |
||
5486 | p_size = 0; |
||
5487 | } |
||
5488 | |||
5489 | void add(int mv) { |
||
5490 | if (p_size < SIZE) { |
||
5491 | p_move[p_size++] = mv; |
||
5492 | } |
||
5493 | } |
||
5494 | |||
5495 | void add(const PV & pv) { |
||
5496 | for (int pos = 0; pos < pv.size(); pos++) { |
||
5497 | int mv = pv.move(pos); |
||
5498 | add(mv); |
||
5499 | } |
||
5500 | } |
||
5501 | |||
5502 | void cat(int mv, const PV & pv) { |
||
5503 | clear(); |
||
5504 | add(mv); |
||
5505 | add(pv); |
||
5506 | } |
||
5507 | |||
5508 | int size() const { |
||
5509 | return p_size; |
||
5510 | } |
||
5511 | |||
5512 | int move(int pos) const { |
||
5513 | return p_move[pos]; |
||
5514 | } |
||
5515 | |||
5516 | std::string to_can() const { |
||
5517 | |||
5518 | std::string s; |
||
5519 | |||
5520 | for (int pos = 0; pos < size(); pos++) { |
||
5521 | int mv = move(pos); |
||
5522 | if (pos != 0) s += " "; |
||
5523 | s += move::to_can(mv); |
||
5524 | } |
||
5525 | |||
5526 | return s; |
||
5527 | } |
||
5528 | |||
5529 | }; |
||
5530 | |||
5531 | struct Time { |
||
5532 | bool depth_limited; |
||
5533 | bool node_limited; |
||
5534 | bool time_limited; |
||
5535 | int depth_limit; |
||
5536 | int64 node_limit; |
||
5537 | int64 time_limit; |
||
5538 | bool smart; |
||
5539 | bool ponder; |
||
5540 | bool flag; |
||
5541 | int64 limit_0; |
||
5542 | int64 limit_1; |
||
5543 | int64 limit_2; |
||
5544 | int last_score; |
||
5545 | bool drop; |
||
5546 | util::Timer timer; |
||
5547 | }; |
||
5548 | |||
5549 | struct Current { |
||
5550 | |||
5551 | int depth; |
||
5552 | int max_ply; |
||
5553 | int64 node; |
||
5554 | int time; |
||
5555 | int speed; |
||
5556 | |||
5557 | int move; |
||
5558 | int pos; |
||
5559 | int size; |
||
5560 | bool fail_high; |
||
5561 | |||
5562 | int last_time; |
||
5563 | }; |
||
5564 | |||
5565 | struct Best { |
||
5566 | int depth; |
||
5567 | int move; |
||
5568 | int score; |
||
5569 | int flags; |
||
5570 | PV pv; |
||
5571 | }; |
||
5572 | |||
5573 | Time p_time; |
||
5574 | Current current; |
||
5575 | Best best; |
||
5576 | |||
5577 | class Search_Global : public util::Lockable { |
||
5578 | |||
5579 | public: |
||
5580 | |||
5581 | trans::Table trans; |
||
5582 | sort::History history; |
||
5583 | |||
5584 | }; |
||
5585 | |||
5586 | Search_Global sg; |
||
5587 | |||
5588 | class SMP : public util::Lockable { |
||
5589 | |||
5590 | }; |
||
5591 | |||
5592 | SMP smp; |
||
5593 | |||
5594 | class Search_Local; |
||
5595 | class Split_Point; |
||
5596 | |||
5597 | //void clear_iteration(Search_Local & sl); // Pierre-Marie Baty -- function not found |
||
5598 | void search_root(Search_Local & sl, gen::List & ml, int depth, int alpha, int beta); |
||
5599 | int search(Search_Local & sl, int depth, int alpha, int beta, PV & pv); |
||
5600 | int split(Search_Local & sl, int depth, int old_alpha, int alpha, int beta, PV & pv, gen_sort::List & todo, const gen::List & done, int bs, int bm); |
||
5601 | void master_split_point(Search_Local & sl, Split_Point & sp); |
||
5602 | void search_split_point(Search_Local & sl, Split_Point & sp); |
||
5603 | int qs_static(Search_Local & sl, int beta, int gain); |
||
5604 | void inc_node(Search_Local & sl); |
||
5605 | bool poll(); |
||
5606 | void move(Search_Local & sl, int mv); |
||
5607 | void undo(Search_Local & sl); |
||
5608 | int eval(Search_Local & sl); |
||
5609 | int extension(Search_Local & sl, int mv, int depth, bool pv_node); |
||
5610 | static int reduction(Search_Local & sl, int mv, int depth, bool pv_node, bool in_check, int searched_size, bool dangerous); |
||
5611 | void gen_sort(Search_Local & sl, gen::List & ml); |
||
5612 | |||
5613 | void sg_abort (); |
||
5614 | |||
5615 | void sl_init_early (Search_Local & sl, int id); |
||
5616 | void sl_init_late (Search_Local & sl); |
||
5617 | void sl_set_root (Search_Local & sl, const board::Board & bd); |
||
5618 | void sl_signal (Search_Local & sl); |
||
5619 | bool sl_stop (const Search_Local & sl); |
||
5620 | bool sl_idle (const Search_Local & sl, Split_Point * sp); |
||
5621 | void sl_push (Search_Local & sl, Split_Point & sp); |
||
5622 | void sl_pop (Search_Local & sl); |
||
5623 | Split_Point & sl_top (const Search_Local & sl); |
||
5624 | |||
5625 | class Split_Point : public util::Lockable { |
||
5626 | |||
5627 | private: |
||
5628 | |||
5629 | Search_Local * p_master; |
||
5630 | Split_Point * p_parent; |
||
5631 | |||
5632 | board::Board p_board; |
||
5633 | int p_depth; |
||
5634 | int p_old_alpha; |
||
5635 | int volatile p_alpha; |
||
5636 | int p_beta; |
||
5637 | |||
5638 | gen::List p_todo; |
||
5639 | gen::List p_done; |
||
5640 | |||
5641 | int volatile p_workers; |
||
5642 | int volatile p_sent; |
||
5643 | int volatile p_received; |
||
5644 | |||
5645 | int volatile p_bs; |
||
5646 | int volatile p_bm; |
||
5647 | PV p_pv; |
||
5648 | |||
5649 | public: |
||
5650 | |||
5651 | void init_root(Search_Local & master) { |
||
5652 | |||
5653 | p_master = &master; |
||
5654 | p_parent = NULL; |
||
5655 | |||
5656 | p_bs = score::NONE; |
||
5657 | p_beta = score::MAX; |
||
5658 | p_todo.clear(); |
||
5659 | |||
5660 | p_workers = 1; |
||
5661 | p_received = -1; // HACK |
||
5662 | } |
||
5663 | |||
5664 | void init(Search_Local & master, Split_Point & parent, const board::Board & bd, int depth, int old_alpha, int alpha, int beta, gen_sort::List & todo, const gen::List & done, int bs, int bm, const PV & pv) { |
||
5665 | |||
5666 | assert(depth > 4); |
||
5667 | assert(old_alpha <= alpha); |
||
5668 | assert(alpha < beta); |
||
5669 | assert(done.size() != 0); |
||
5670 | assert(bs != score::NONE); |
||
5671 | |||
5672 | p_master = &master; |
||
5673 | p_parent = &parent; |
||
5674 | |||
5675 | p_board = bd; |
||
5676 | p_depth = depth; |
||
5677 | p_old_alpha = old_alpha; |
||
5678 | p_alpha = alpha; |
||
5679 | p_beta = beta; |
||
5680 | |||
5681 | p_todo.clear(); |
||
5682 | |||
5683 | for (int mv = todo.next(); mv != move::NONE; mv = todo.next()) { |
||
5684 | p_todo.add(mv); |
||
5685 | } |
||
5686 | |||
5687 | p_done = done; |
||
5688 | |||
5689 | p_workers = 0; |
||
5690 | p_sent = 0; |
||
5691 | p_received = 0; |
||
5692 | |||
5693 | p_bs = bs; |
||
5694 | p_bm = bm; |
||
5695 | p_pv = pv; |
||
5696 | } |
||
5697 | |||
5698 | void enter() { |
||
5699 | lock(); |
||
5700 | p_workers++; |
||
5701 | unlock(); |
||
5702 | } |
||
5703 | |||
5704 | void leave() { |
||
5705 | |||
5706 | lock(); |
||
5707 | |||
5708 | assert(p_workers > 0); |
||
5709 | p_workers--; |
||
5710 | |||
5711 | if (p_workers == 0) sl_signal(*p_master); |
||
5712 | |||
5713 | unlock(); |
||
5714 | } |
||
5715 | |||
5716 | int next_move() { |
||
5717 | |||
5718 | // lock(); |
||
5719 | |||
5720 | int mv = move::NONE; |
||
5721 | |||
5722 | if (p_bs < p_beta && p_sent < p_todo.size()) { |
||
5723 | mv = p_todo.move(p_sent++); |
||
5724 | } |
||
5725 | |||
5726 | // unlock(); |
||
5727 | |||
5728 | return mv; |
||
5729 | } |
||
5730 | |||
5731 | void update_root() { |
||
5732 | lock(); |
||
5733 | p_received = 0; |
||
5734 | p_workers = 0; |
||
5735 | unlock(); |
||
5736 | } |
||
5737 | |||
5738 | void update(int mv, int sc, const PV & pv) { |
||
5739 | |||
5740 | lock(); |
||
5741 | |||
5742 | p_done.add(mv); |
||
5743 | |||
5744 | assert(p_received < p_todo.size()); |
||
5745 | p_received++; |
||
5746 | |||
5747 | if (sc > p_bs) { |
||
5748 | |||
5749 | p_bs = sc; |
||
5750 | p_pv.cat(mv, pv); |
||
5751 | |||
5752 | if (sc > p_alpha) { |
||
5753 | p_bm = mv; |
||
5754 | p_alpha = sc; |
||
5755 | } |
||
5756 | } |
||
5757 | |||
5758 | unlock(); |
||
5759 | } |
||
5760 | |||
5761 | const board::Board & board() const { return p_board; } |
||
5762 | |||
5763 | Split_Point * parent() const { return p_parent; } |
||
5764 | |||
5765 | int depth() const { return p_depth; } |
||
5766 | int alpha() const { return p_alpha; } |
||
5767 | int beta() const { return p_beta; } |
||
5768 | int old_alpha() const { return p_old_alpha; } |
||
5769 | int bs() const { return p_bs; } |
||
5770 | int bm() const { return p_bm; } |
||
5771 | bool solved() const { return p_bs >= p_beta || p_received == p_todo.size(); } |
||
5772 | bool free() const { return p_workers == 0; } |
||
5773 | |||
5774 | const gen::List & searched() const { return p_done; } |
||
5775 | int searched_size() const { return p_done.size(); } |
||
5776 | |||
5777 | int result(PV & pv) const { |
||
5778 | pv = p_pv; |
||
5779 | return p_bs; |
||
5780 | } |
||
5781 | |||
5782 | }; |
||
5783 | |||
5784 | Split_Point root_sp; |
||
5785 | |||
5786 | class Search_Local : public util::Waitable { |
||
5787 | |||
5788 | public: |
||
5789 | |||
5790 | int id; |
||
5791 | std::thread thread; |
||
5792 | |||
5793 | bool volatile todo; |
||
5794 | Split_Point * volatile todo_sp; |
||
5795 | |||
5796 | board::Board board; |
||
5797 | sort::Killer killer; |
||
5798 | pawn::Table pawn_table; |
||
5799 | eval::Table eval_table; |
||
5800 | |||
5801 | int64 volatile node; |
||
5802 | int volatile max_ply; |
||
5803 | |||
5804 | Split_Point msp_stack[16]; |
||
5805 | int msp_stack_size; |
||
5806 | |||
5807 | Split_Point * ssp_stack[64]; |
||
5808 | int ssp_stack_size; |
||
5809 | }; |
||
5810 | |||
5811 | Search_Local p_sl[MAX_THREADS]; |
||
5812 | |||
5813 | void new_search() { |
||
5814 | |||
5815 | p_time.depth_limited = true; |
||
5816 | p_time.node_limited = false; |
||
5817 | p_time.time_limited = false; |
||
5818 | |||
5819 | p_time.depth_limit = MAX_DEPTH - 1; |
||
5820 | |||
5821 | p_time.smart = false; |
||
5822 | p_time.ponder = false; |
||
5823 | } |
||
5824 | |||
5825 | void set_depth_limit(int depth) { |
||
5826 | p_time.depth_limited = true; |
||
5827 | p_time.depth_limit = depth; |
||
5828 | } |
||
5829 | |||
5830 | void set_node_limit(int64 node) { |
||
5831 | p_time.node_limited = true; |
||
5832 | p_time.node_limit = node; |
||
5833 | } |
||
5834 | |||
5835 | void set_time_limit(int64 time) { |
||
5836 | p_time.time_limited = true; |
||
5837 | p_time.time_limit = time; |
||
5838 | } |
||
5839 | |||
5840 | void set_ponder() { |
||
5841 | p_time.ponder = true; |
||
5842 | } |
||
5843 | |||
5844 | void clear() { |
||
5845 | |||
5846 | p_time.flag = false; |
||
5847 | p_time.timer.reset(); |
||
5848 | p_time.timer.start(); |
||
5849 | |||
5850 | current.depth = 0; |
||
5851 | current.max_ply = 0; |
||
5852 | current.node = 0; |
||
5853 | current.time = 0; |
||
5854 | current.speed = 0; |
||
5855 | |||
5856 | current.move = move::NONE; |
||
5857 | current.pos = 0; |
||
5858 | current.size = 0; |
||
5859 | current.fail_high = false; |
||
5860 | |||
5861 | current.last_time = 0; |
||
5862 | |||
5863 | best.depth = 0; |
||
5864 | best.move = move::NONE; |
||
5865 | best.score = score::NONE; |
||
5866 | best.flags = score::FLAGS_NONE; |
||
5867 | best.pv.clear(); |
||
5868 | } |
||
5869 | |||
5870 | void update_current() { |
||
5871 | |||
5872 | int64 node = 0; |
||
5873 | int max_ply = 0; |
||
5874 | |||
5875 | for (int id = 0; id < engine::engine.threads; id++) { |
||
5876 | |||
5877 | Search_Local & sl = p_sl[id]; |
||
5878 | |||
5879 | node += sl.node; |
||
5880 | if (sl.max_ply > max_ply) max_ply = sl.max_ply; |
||
5881 | } |
||
5882 | |||
5883 | current.node = node; |
||
5884 | current.max_ply = max_ply; |
||
5885 | |||
5886 | current.time = p_time.timer.elapsed(); |
||
5887 | current.speed = (current.time < 10) ? 0 : int(current.node * 1000 / current.time); |
||
5888 | } |
||
5889 | |||
5890 | void write_pv(Best & best) { |
||
5891 | |||
5892 | sg.lock(); |
||
5893 | |||
5894 | std::cout << "info"; |
||
5895 | std::cout << " depth " << best.depth; |
||
5896 | std::cout << " seldepth " << current.max_ply; |
||
5897 | std::cout << " nodes " << current.node; |
||
5898 | std::cout << " time " << current.time; |
||
5899 | |||
5900 | if (score::is_mate(best.score)) { |
||
5901 | std::cout << " score mate " << score::signed_mate(best.score); |
||
5902 | } else { |
||
5903 | std::cout << " score cp " << best.score; |
||
5904 | } |
||
5905 | if (best.flags == score::FLAGS_LOWER) std::cout << " lowerbound"; |
||
5906 | if (best.flags == score::FLAGS_UPPER) std::cout << " upperbound"; |
||
5907 | |||
5908 | std::cout << " pv " << best.pv.to_can(); |
||
5909 | std::cout << std::endl; |
||
5910 | |||
5911 | sg.unlock(); |
||
5912 | } |
||
5913 | |||
5914 | void write_info() { |
||
5915 | |||
5916 | sg.lock(); |
||
5917 | |||
5918 | std::cout << "info"; |
||
5919 | std::cout << " depth " << current.depth; |
||
5920 | std::cout << " seldepth " << current.max_ply; |
||
5921 | std::cout << " currmove " << move::to_can(current.move); |
||
5922 | std::cout << " currmovenumber " << current.pos + 1; |
||
5923 | std::cout << " nodes " << current.node; |
||
5924 | std::cout << " time " << current.time; |
||
5925 | if (current.speed != 0) std::cout << " nps " << current.speed; |
||
5926 | std::cout << " hashfull " << sg.trans.used(); |
||
5927 | std::cout << std::endl; |
||
5928 | |||
5929 | sg.unlock(); |
||
5930 | } |
||
5931 | |||
5932 | void write_info_opt() { |
||
5933 | |||
5934 | int time = current.time; |
||
5935 | |||
5936 | if (time >= current.last_time + 1000) { |
||
5937 | write_info(); |
||
5938 | current.last_time = time - time % 1000; |
||
5939 | } |
||
5940 | } |
||
5941 | |||
5942 | void depth_start(int depth) { |
||
5943 | current.depth = depth; |
||
5944 | } |
||
5945 | |||
5946 | void depth_end() { |
||
5947 | } |
||
5948 | |||
5949 | void move_start(int mv, int pos, int size) { |
||
5950 | |||
5951 | assert(size > 0); |
||
5952 | assert(pos < size); |
||
5953 | |||
5954 | current.move = mv; |
||
5955 | current.pos = pos; |
||
5956 | current.size = size; |
||
5957 | |||
5958 | current.fail_high = false; |
||
5959 | } |
||
5960 | |||
5961 | void move_fail_high() { |
||
5962 | current.fail_high = true; |
||
5963 | p_time.flag = false; |
||
5964 | } |
||
5965 | |||
5966 | void move_end() { |
||
5967 | current.fail_high = false; |
||
5968 | } |
||
5969 | |||
5970 | void update_best(Best & best, int sc, int flags, const PV & pv) { |
||
5971 | |||
5972 | assert(sc != score::NONE); |
||
5973 | assert(pv.size() != 0); |
||
5974 | |||
5975 | p_time.drop = flags == score::FLAGS_UPPER || (sc <= p_time.last_score - 30 && current.size > 1); |
||
5976 | |||
5977 | if (pv.move(0) != best.move || p_time.drop) { |
||
5978 | p_time.flag = false; |
||
5979 | } |
||
5980 | |||
5981 | best.depth = current.depth; |
||
5982 | best.move = pv.move(0); |
||
5983 | best.score = sc; |
||
5984 | best.flags = flags; |
||
5985 | best.pv = pv; |
||
5986 | } |
||
5987 | |||
5988 | void search_end() { |
||
5989 | p_time.timer.stop(); |
||
5990 | update_current(); |
||
5991 | write_info(); |
||
5992 | } |
||
5993 | |||
5994 | void idle_loop(Search_Local & sl, Split_Point & wait_sp) { |
||
5995 | |||
5996 | sl_push(sl, wait_sp); |
||
5997 | |||
5998 | while (true) { |
||
5999 | |||
6000 | sl.lock(); |
||
6001 | |||
6002 | assert(sl.todo); |
||
6003 | assert(sl.todo_sp == NULL); |
||
6004 | |||
6005 | sl.todo = false; |
||
6006 | sl.todo_sp = NULL; |
||
6007 | |||
6008 | while (!wait_sp.free() && sl.todo_sp == NULL) { |
||
6009 | sl.wait(); |
||
6010 | } |
||
6011 | |||
6012 | Split_Point & sp = *sl.todo_sp; |
||
6013 | sl.todo = true; |
||
6014 | sl.todo_sp = NULL; |
||
6015 | |||
6016 | sl.unlock(); |
||
6017 | |||
6018 | if (&sp == NULL) { |
||
6019 | break; |
||
6020 | } |
||
6021 | |||
6022 | // sp.enter(); |
||
6023 | |||
6024 | sl_push(sl, sp); |
||
6025 | |||
6026 | try { |
||
6027 | search_split_point(sl, sp); |
||
6028 | } catch (const Abort & /* abort */) { |
||
6029 | // no-op |
||
6030 | } |
||
6031 | |||
6032 | sl_pop(sl); |
||
6033 | |||
6034 | sp.leave(); |
||
6035 | } |
||
6036 | |||
6037 | sl_pop(sl); |
||
6038 | } |
||
6039 | |||
6040 | void helper_program(Search_Local * sl) { |
||
6041 | sl_init_late(*sl); |
||
6042 | idle_loop(*sl, root_sp); |
||
6043 | } |
||
6044 | |||
6045 | bool can_split(Search_Local & master, Split_Point & parent) { |
||
6046 | |||
6047 | if (engine::engine.threads == 1) return false; |
||
6048 | if (master.msp_stack_size >= 16) return false; |
||
6049 | if (sl_stop(master)) return false; |
||
6050 | |||
6051 | for (int id = 0; id < engine::engine.threads; id++) { |
||
6052 | Search_Local & worker = p_sl[id]; |
||
6053 | if (&worker != &master && sl_idle(worker, &parent)) return true; |
||
6054 | } |
||
6055 | |||
6056 | return false; |
||
6057 | } |
||
6058 | |||
6059 | void send_work(Search_Local & worker, Split_Point & sp) { |
||
6060 | |||
6061 | worker.lock(); |
||
6062 | |||
6063 | if (sl_idle(worker, sp.parent())) { |
||
6064 | |||
6065 | sp.enter(); |
||
6066 | |||
6067 | worker.todo = true; |
||
6068 | worker.todo_sp = &sp; |
||
6069 | worker.signal(); |
||
6070 | } |
||
6071 | |||
6072 | worker.unlock(); |
||
6073 | } |
||
6074 | |||
6075 | void init_sg() { |
||
6076 | sg.history.clear(); |
||
6077 | } |
||
6078 | |||
6079 | void search_root(Search_Local & sl, gen::List & ml, int depth, int alpha, int beta) { |
||
6080 | |||
6081 | assert(depth > 0 && depth < MAX_DEPTH); |
||
6082 | assert(alpha < beta); |
||
6083 | |||
6084 | board::Board & bd = sl.board; |
||
6085 | assert(attack::is_legal(bd)); |
||
6086 | |||
6087 | bool pv_node = true; |
||
6088 | |||
6089 | int bs = score::NONE; |
||
6090 | int bm = move::NONE; |
||
6091 | int old_alpha = alpha; |
||
6092 | |||
6093 | // transposition table |
||
6094 | |||
6095 | hash_t key = 0; |
||
6096 | |||
6097 | if (depth >= 0) { |
||
6098 | key = bd.key(); |
||
6099 | } |
||
6100 | |||
6101 | // move loop |
||
6102 | |||
6103 | bool in_check = attack::is_in_check(bd); |
||
6104 | |||
6105 | int searched_size = 0; |
||
6106 | |||
6107 | for (int pos = 0; pos < ml.size(); pos++) { |
||
6108 | |||
6109 | int mv = ml.move(pos); |
||
6110 | |||
6111 | bool dangerous = in_check || move::is_tactical(mv) || move::is_check(mv, bd) || move::is_castling(mv) || move::is_pawn_push(mv, bd); |
||
6112 | |||
6113 | int ext = extension(sl, mv, depth, pv_node); |
||
6114 | int red = reduction(sl, mv, depth, pv_node, in_check, searched_size, dangerous); // LMR |
||
6115 | |||
6116 | if (ext != 0) red = 0; |
||
6117 | assert(ext == 0 || red == 0); |
||
6118 | |||
6119 | int sc; |
||
6120 | PV npv; |
||
6121 | |||
6122 | move_start(mv, pos, ml.size()); |
||
6123 | |||
6124 | move(sl, mv); |
||
6125 | |||
6126 | if ((pv_node && searched_size != 0) || red != 0) { |
||
6127 | |||
6128 | sc = -search(sl, depth + ext - red - 1, -alpha - 1, -alpha, npv); |
||
6129 | |||
6130 | if (sc > alpha) { // PVS/LMR re-search |
||
6131 | move_fail_high(); |
||
6132 | sc = -search(sl, depth + ext - 1, -beta, -alpha, npv); |
||
6133 | } |
||
6134 | |||
6135 | } else { |
||
6136 | |||
6137 | sc = -search(sl, depth + ext - 1, -beta, -alpha, npv); |
||
6138 | } |
||
6139 | |||
6140 | undo(sl); |
||
6141 | |||
6142 | move_end(); |
||
6143 | |||
6144 | searched_size++; |
||
6145 | |||
6146 | if (sc > bs) { |
||
6147 | |||
6148 | bs = sc; |
||
6149 | |||
6150 | PV pv; |
||
6151 | pv.cat(mv, npv); |
||
6152 | |||
6153 | update_best(best, sc, score::flags(sc, alpha, beta), pv); |
||
6154 | |||
6155 | update_current(); |
||
6156 | write_pv(best); |
||
6157 | |||
6158 | if (sc > alpha) { |
||
6159 | |||
6160 | bm = mv; |
||
6161 | alpha = sc; |
||
6162 | |||
6163 | // ml.set_score(pos, sc); // not needed |
||
6164 | ml.move_to_front(pos); |
||
6165 | |||
6166 | if (depth >= 0) { |
||
6167 | sg.trans.store(key, depth, bd.ply(), mv, sc, score::FLAGS_LOWER); |
||
6168 | } |
||
6169 | |||
6170 | if (sc >= beta) return; |
||
6171 | } |
||
6172 | } |
||
6173 | } |
||
6174 | |||
6175 | assert(bs != score::NONE); |
||
6176 | assert(bs < beta); |
||
6177 | |||
6178 | if (depth >= 0) { |
||
6179 | int flags = score::flags(bs, old_alpha, beta); |
||
6180 | sg.trans.store(key, depth, bd.ply(), bm, bs, flags); |
||
6181 | } |
||
6182 | } |
||
6183 | |||
6184 | int search(Search_Local & sl, int depth, int alpha, int beta, PV & pv) { |
||
6185 | |||
6186 | assert(depth < MAX_DEPTH); |
||
6187 | assert(alpha < beta); |
||
6188 | |||
6189 | board::Board & bd = sl.board; |
||
6190 | assert(attack::is_legal(bd)); |
||
6191 | |||
6192 | pv.clear(); |
||
6193 | |||
6194 | bool pv_node = depth > 0 && beta != alpha + 1; |
||
6195 | |||
6196 | // mate-distance pruning |
||
6197 | |||
6198 | { |
||
6199 | int sc = score::from_trans(score::MATE - 1, bd.ply()); |
||
6200 | |||
6201 | if (sc < beta) { |
||
6202 | |||
6203 | beta = sc; |
||
6204 | |||
6205 | if (sc <= alpha) { |
||
6206 | return sc; |
||
6207 | } |
||
6208 | } |
||
6209 | } |
||
6210 | |||
6211 | // transposition table |
||
6212 | |||
6213 | if (bd.is_draw()) return 0; |
||
6214 | |||
6215 | attack::Attacks attacks; |
||
6216 | attack::init_attacks(attacks, bd); |
||
6217 | bool in_check = attacks.size != 0; |
||
6218 | |||
6219 | bool use_trans = depth >= 0; |
||
6220 | int trans_depth = depth; |
||
6221 | |||
6222 | if (depth < 0 && in_check) { |
||
6223 | use_trans = true; |
||
6224 | trans_depth = 0; |
||
6225 | } |
||
6226 | |||
6227 | hash_t key = 0; |
||
6228 | int trans_move = move::NONE; |
||
6229 | |||
6230 | if (use_trans) { |
||
6231 | |||
6232 | key = bd.key(); |
||
6233 | |||
6234 | int score; |
||
6235 | int flags; |
||
6236 | |||
6237 | if (sg.trans.retrieve(key, trans_depth, bd.ply(), trans_move, score, flags) && !pv_node) { // assigns trans_move # |
||
6238 | if (flags == score::FLAGS_LOWER && score >= beta) return score; |
||
6239 | if (flags == score::FLAGS_UPPER && score <= alpha) return score; |
||
6240 | if (flags == score::FLAGS_EXACT) return score; |
||
6241 | } |
||
6242 | } |
||
6243 | |||
6244 | // ply limit |
||
6245 | |||
6246 | if (bd.ply() >= MAX_PLY) return eval(sl); |
||
6247 | |||
6248 | // beta pruning |
||
6249 | |||
6250 | if (!pv_node && depth > 0 && depth <= 3 && !score::is_mate(beta) && !in_check) { |
||
6251 | |||
6252 | int sc = eval(sl) - depth * 50; |
||
6253 | |||
6254 | if (sc >= beta) { |
||
6255 | return sc; |
||
6256 | } |
||
6257 | } |
||
6258 | |||
6259 | // null-move pruning |
||
6260 | |||
6261 | if (!pv_node && depth > 0 && !score::is_mate(beta) && !in_check && !material::lone_king(bd.turn(), bd) && eval(sl) >= beta) { |
||
6262 | |||
6263 | bd.move_null(); // TODO: use sl? |
||
6264 | |||
6265 | int sc = score::MIN; |
||
6266 | |||
6267 | if (depth <= 3) { // static |
||
6268 | sc = -qs_static(sl, -beta + 1, 100); |
||
6269 | } else { // dynamic |
||
6270 | PV npv; |
||
6271 | sc = -search(sl, depth - 3 - 1, -beta, -beta + 1, npv); |
||
6272 | } |
||
6273 | |||
6274 | bd.undo_null(); // TODO: use sl? |
||
6275 | |||
6276 | if (sc >= beta) { |
||
6277 | |||
6278 | if (use_trans) { |
||
6279 | sg.trans.store(key, trans_depth, bd.ply(), move::NONE, sc, score::FLAGS_LOWER); |
||
6280 | } |
||
6281 | |||
6282 | return sc; |
||
6283 | } |
||
6284 | } |
||
6285 | |||
6286 | // stand pat |
||
6287 | |||
6288 | int bs = score::NONE; |
||
6289 | int bm = move::NONE; |
||
6290 | int old_alpha = alpha; |
||
6291 | int val = score::NONE; // for delta pruning |
||
6292 | |||
6293 | if (depth <= 0 && !in_check) { |
||
6294 | |||
6295 | bs = eval(sl); |
||
6296 | val = bs + 100; // QS-DP margin |
||
6297 | |||
6298 | if (bs > alpha) { |
||
6299 | |||
6300 | alpha = bs; |
||
6301 | |||
6302 | if (bs >= beta) { |
||
6303 | return bs; |
||
6304 | } |
||
6305 | } |
||
6306 | } |
||
6307 | |||
6308 | // futility-pruning condition |
||
6309 | |||
6310 | bool use_fp = false; |
||
6311 | |||
6312 | if (depth > 0 && depth <= 8 && !score::is_mate(alpha) && !in_check) { |
||
6313 | |||
6314 | int sc = eval(sl) + depth * 40; |
||
6315 | val = sc + 50; // FP-DP margin, extra 50 for captures |
||
6316 | |||
6317 | if (sc <= alpha) { |
||
6318 | bs = sc; |
||
6319 | use_fp = true; |
||
6320 | } |
||
6321 | } |
||
6322 | |||
6323 | if (depth <= 0 && !in_check) { // unify FP and QS |
||
6324 | use_fp = true; |
||
6325 | } |
||
6326 | |||
6327 | // IID |
||
6328 | |||
6329 | if (pv_node && depth >= 3 && trans_move == move::NONE) { |
||
6330 | |||
6331 | PV npv; |
||
6332 | int sc = search(sl, depth - 2, alpha, beta, npv); // to keep PV-node property |
||
6333 | |||
6334 | if (sc > alpha && npv.size() != 0) { |
||
6335 | trans_move = npv.move(0); |
||
6336 | } |
||
6337 | } |
||
6338 | |||
6339 | // move loop |
||
6340 | |||
6341 | gen_sort::List ml; |
||
6342 | ml.init(depth, bd, attacks, trans_move, sl.killer, sg.history, use_fp); |
||
6343 | |||
6344 | gen::List searched; |
||
6345 | |||
6346 | for (int mv = ml.next(); mv != move::NONE; mv = ml.next()) { |
||
6347 | |||
6348 | bool dangerous = in_check || move::is_tactical(mv) || move::is_check(mv, bd) || move::is_castling(mv) || move::is_pawn_push(mv, bd) || ml.is_candidate(); |
||
6349 | |||
6350 | if (use_fp && move::is_tactical(mv) && !move::is_check(mv, bd) && val + move::see_max(mv) <= alpha) { // delta pruning |
||
6351 | continue; |
||
6352 | } |
||
6353 | |||
6354 | if (use_fp && !move::is_safe(mv, bd)) { // SEE pruning |
||
6355 | continue; |
||
6356 | } |
||
6357 | |||
6358 | if (!pv_node && depth > 0 && depth <= 3 && !score::is_mate(bs) && searched.size() >= depth * 4 && !dangerous) { // late-move pruning |
||
6359 | continue; |
||
6360 | } |
||
6361 | |||
6362 | int ext = extension(sl, mv, depth, pv_node); |
||
6363 | int red = reduction(sl, mv, depth, pv_node, in_check, searched.size(), dangerous); // LMR |
||
6364 | |||
6365 | if (ext != 0) red = 0; |
||
6366 | assert(ext == 0 || red == 0); |
||
6367 | |||
6368 | int sc; |
||
6369 | PV npv; |
||
6370 | |||
6371 | move(sl, mv); |
||
6372 | |||
6373 | if ((pv_node && searched.size() != 0) || red != 0) { |
||
6374 | |||
6375 | sc = -search(sl, depth + ext - red - 1, -alpha - 1, -alpha, npv); |
||
6376 | |||
6377 | if (sc > alpha) { // PVS/LMR re-search |
||
6378 | sc = -search(sl, depth + ext - 1, -beta, -alpha, npv); |
||
6379 | } |
||
6380 | |||
6381 | } else { |
||
6382 | |||
6383 | sc = -search(sl, depth + ext - 1, -beta, -alpha, npv); |
||
6384 | } |
||
6385 | |||
6386 | undo(sl); |
||
6387 | |||
6388 | searched.add(mv); |
||
6389 | |||
6390 | if (sc > bs) { |
||
6391 | |||
6392 | bs = sc; |
||
6393 | pv.cat(mv, npv); |
||
6394 | |||
6395 | if (sc > alpha) { |
||
6396 | |||
6397 | bm = mv; |
||
6398 | alpha = sc; |
||
6399 | |||
6400 | if (use_trans) { |
||
6401 | sg.trans.store(key, trans_depth, bd.ply(), mv, sc, score::FLAGS_LOWER); |
||
6402 | } |
||
6403 | |||
6404 | if (sc >= beta) { |
||
6405 | |||
6406 | if (depth > 0 && !in_check && !move::is_tactical(mv)) { |
||
6407 | sl.killer.add(mv, bd.ply()); |
||
6408 | sg.history.add(mv, searched, bd); |
||
6409 | } |
||
6410 | |||
6411 | return sc; |
||
6412 | } |
||
6413 | } |
||
6414 | } |
||
6415 | |||
6416 | if (depth >= 6 && !in_check && !use_fp && can_split(sl, sl_top(sl))) { |
||
6417 | return split(sl, depth, old_alpha, alpha, beta, pv, ml, searched, bs, bm); |
||
6418 | } |
||
6419 | } |
||
6420 | |||
6421 | if (bs == score::NONE) { |
||
6422 | assert(depth > 0 || in_check); |
||
6423 | return in_check ? -score::MATE + bd.ply() : 0; |
||
6424 | } |
||
6425 | |||
6426 | assert(bs < beta); |
||
6427 | |||
6428 | if (use_trans) { |
||
6429 | int flags = score::flags(bs, old_alpha, beta); |
||
6430 | sg.trans.store(key, trans_depth, bd.ply(), bm, bs, flags); |
||
6431 | } |
||
6432 | |||
6433 | return bs; |
||
6434 | } |
||
6435 | |||
6436 | int split(Search_Local & master, int depth, int old_alpha, int alpha, int beta, PV & pv, gen_sort::List & todo, const gen::List & done, int bs, int bm) { |
||
6437 | |||
6438 | smp.lock(); |
||
6439 | |||
6440 | assert(master.msp_stack_size < 16); |
||
6441 | Split_Point & sp = master.msp_stack[master.msp_stack_size++]; |
||
6442 | |||
6443 | Split_Point & parent = sl_top(master); |
||
6444 | |||
6445 | sp.init(master, parent, master.board, depth, old_alpha, alpha, beta, todo, done, bs, bm, pv); |
||
6446 | |||
6447 | for (int id = 0; id < engine::engine.threads; id++) { |
||
6448 | |||
6449 | Search_Local & worker = p_sl[id]; |
||
6450 | |||
6451 | if (&worker != &master && sl_idle(worker, &parent)) { |
||
6452 | send_work(worker, sp); |
||
6453 | } |
||
6454 | } |
||
6455 | |||
6456 | smp.unlock(); |
||
6457 | |||
6458 | try { |
||
6459 | master_split_point(master, sp); |
||
6460 | } catch (const Abort & /* abort */) { |
||
6461 | // no-op |
||
6462 | } |
||
6463 | |||
6464 | assert(master.msp_stack_size > 0); |
||
6465 | assert(&master.msp_stack[master.msp_stack_size - 1] == &sp); |
||
6466 | master.msp_stack_size--; |
||
6467 | |||
6468 | return sp.result(pv); |
||
6469 | } |
||
6470 | |||
6471 | void master_split_point(Search_Local & sl, Split_Point & sp) { |
||
6472 | |||
6473 | sp.enter(); |
||
6474 | |||
6475 | sl_push(sl, sp); |
||
6476 | |||
6477 | try { |
||
6478 | search_split_point(sl, sp); |
||
6479 | } catch (const Abort & /* abort */) { |
||
6480 | // no-op |
||
6481 | } |
||
6482 | |||
6483 | sl_pop(sl); |
||
6484 | |||
6485 | sp.leave(); |
||
6486 | |||
6487 | idle_loop(sl, sp); |
||
6488 | sl.board = sp.board(); |
||
6489 | |||
6490 | assert(sp.free()); |
||
6491 | |||
6492 | // update move-ordering tables |
||
6493 | |||
6494 | board::Board & bd = sl.board; |
||
6495 | |||
6496 | int depth = sp.depth(); |
||
6497 | int ply = bd.ply(); |
||
6498 | |||
6499 | int bs = sp.bs(); |
||
6500 | int bm = sp.bm(); |
||
6501 | |||
6502 | assert(bs != score::NONE); |
||
6503 | |||
6504 | if (bs >= sp.beta() && depth > 0 && !attack::is_in_check(bd) && !move::is_tactical(bm)) { |
||
6505 | sl.killer.add(bm, ply); |
||
6506 | sg.history.add(bm, sp.searched(), bd); |
||
6507 | } |
||
6508 | |||
6509 | if (depth >= 0) { |
||
6510 | int flags = score::flags(bs, sp.old_alpha(), sp.beta()); |
||
6511 | sg.trans.store(bd.key(), depth, ply, bm, bs, flags); |
||
6512 | } |
||
6513 | } |
||
6514 | |||
6515 | void search_split_point(Search_Local & sl, Split_Point & sp) { |
||
6516 | |||
6517 | board::Board & bd = sl.board; |
||
6518 | bd = sp.board(); |
||
6519 | |||
6520 | int depth = sp.depth(); |
||
6521 | int old_alpha = sp.old_alpha(); |
||
6522 | int beta = sp.beta(); |
||
6523 | |||
6524 | bool pv_node = depth > 0 && beta != old_alpha + 1; |
||
6525 | |||
6526 | bool in_check = attack::is_in_check(bd); |
||
6527 | |||
6528 | while (true) { |
||
6529 | |||
6530 | sp.lock(); |
||
6531 | int mv = sp.next_move(); |
||
6532 | int alpha = sp.alpha(); |
||
6533 | int searched_size = sp.searched_size(); |
||
6534 | sp.unlock(); |
||
6535 | |||
6536 | if (mv == move::NONE) { |
||
6537 | break; |
||
6538 | } |
||
6539 | |||
6540 | assert(alpha < beta); |
||
6541 | |||
6542 | bool dangerous = in_check || move::is_tactical(mv) || move::is_check(mv, bd) || move::is_castling(mv) || move::is_pawn_push(mv, bd); |
||
6543 | |||
6544 | int ext = extension(sl, mv, depth, pv_node); |
||
6545 | int red = reduction(sl, mv, depth, pv_node, in_check, searched_size, dangerous); // LMR |
||
6546 | |||
6547 | if (ext != 0) red = 0; |
||
6548 | assert(ext == 0 || red == 0); |
||
6549 | |||
6550 | int sc; |
||
6551 | PV npv; |
||
6552 | |||
6553 | move(sl, mv); |
||
6554 | |||
6555 | if ((pv_node && searched_size != 0) || red != 0) { |
||
6556 | |||
6557 | sc = -search(sl, depth + ext - red - 1, -alpha - 1, -alpha, npv); |
||
6558 | |||
6559 | if (sc > alpha) { // PVS/LMR re-search |
||
6560 | sc = -search(sl, depth + ext - 1, -beta, -alpha, npv); |
||
6561 | } |
||
6562 | |||
6563 | } else { |
||
6564 | |||
6565 | sc = -search(sl, depth + ext - 1, -beta, -alpha, npv); |
||
6566 | } |
||
6567 | |||
6568 | undo(sl); |
||
6569 | |||
6570 | sp.update(mv, sc, npv); |
||
6571 | } |
||
6572 | } |
||
6573 | |||
6574 | int qs_static(Search_Local & sl, int beta, int gain) { // for static NMP |
||
6575 | |||
6576 | board::Board & bd = sl.board; |
||
6577 | |||
6578 | assert(attack::is_legal(bd)); |
||
6579 | // assert(!attack::is_in_check()); // triggers for root move ordering |
||
6580 | |||
6581 | // stand pat |
||
6582 | |||
6583 | int bs = eval(sl); |
||
6584 | int val = bs + gain; |
||
6585 | |||
6586 | if (bs >= beta) { |
||
6587 | return bs; |
||
6588 | } |
||
6589 | |||
6590 | // move loop |
||
6591 | |||
6592 | attack::Attacks attacks; |
||
6593 | attack::init_attacks(attacks, bd); |
||
6594 | |||
6595 | gen_sort::List ml; |
||
6596 | ml.init(-1, bd, attacks, move::NONE, sl.killer, sg.history, false); // QS move generator |
||
6597 | |||
6598 | bit_t done = 0; |
||
6599 | |||
6600 | for (int mv = ml.next(); mv != move::NONE; mv = ml.next()) { |
||
6601 | |||
6602 | if (bit::is_set(done, move::to(mv))) { // process only LVA capture for each opponent piece |
||
6603 | continue; |
||
6604 | } |
||
6605 | |||
6606 | bit::set(done, move::to(mv)); |
||
6607 | |||
6608 | int see = move::see(mv, 0, score::EVAL_MAX, bd); // TODO: beta - val? |
||
6609 | if (see <= 0) continue; // don't consider equal captures as "threats" |
||
6610 | |||
6611 | int sc = val + see; |
||
6612 | |||
6613 | if (sc > bs) { |
||
6614 | |||
6615 | bs = sc; |
||
6616 | |||
6617 | if (sc >= beta) { |
||
6618 | return sc; |
||
6619 | } |
||
6620 | } |
||
6621 | } |
||
6622 | |||
6623 | assert(bs < beta); |
||
6624 | |||
6625 | return bs; |
||
6626 | } |
||
6627 | |||
6628 | void inc_node(Search_Local & sl) { |
||
6629 | |||
6630 | sl.node++; |
||
6631 | |||
6632 | if (sl.node % NODE_PERIOD == 0) { |
||
6633 | |||
6634 | bool abort = false; |
||
6635 | |||
6636 | update_current(); |
||
6637 | |||
6638 | if (poll()) abort = true; |
||
6639 | |||
6640 | if (p_time.node_limited && current.node >= p_time.node_limit) { |
||
6641 | abort = true; |
||
6642 | } |
||
6643 | |||
6644 | if (p_time.time_limited && current.time >= p_time.time_limit) { |
||
6645 | abort = true; |
||
6646 | } |
||
6647 | |||
6648 | if (p_time.smart && current.depth > 1 && current.time >= p_time.limit_0) { |
||
6649 | if (current.pos == 0 || current.time >= p_time.limit_1) { |
||
6650 | if (!(p_time.drop || current.fail_high) || current.time >= p_time.limit_2) { |
||
6651 | if (p_time.ponder) { |
||
6652 | p_time.flag = true; |
||
6653 | } else { |
||
6654 | abort = true; |
||
6655 | } |
||
6656 | } |
||
6657 | } |
||
6658 | } |
||
6659 | |||
6660 | if (p_time.smart && current.depth > 1 && current.size == 1 && current.time >= p_time.limit_0 / 8) { |
||
6661 | if (p_time.ponder) { |
||
6662 | p_time.flag = true; |
||
6663 | } else { |
||
6664 | abort = true; |
||
6665 | } |
||
6666 | } |
||
6667 | |||
6668 | if (abort) sg_abort(); |
||
6669 | } |
||
6670 | |||
6671 | if (sl_stop(sl)) throw Abort(); |
||
6672 | } |
||
6673 | |||
6674 | bool poll() { |
||
6675 | |||
6676 | write_info_opt(); |
||
6677 | |||
6678 | sg.lock(); |
||
6679 | |||
6680 | if (!input::input.has_input()) { |
||
6681 | sg.unlock(); |
||
6682 | return false; |
||
6683 | } |
||
6684 | |||
6685 | std::string line; |
||
6686 | bool eof = !input::input.get_line(line); |
||
6687 | if (engine::engine.log) util::log(line); |
||
6688 | |||
6689 | sg.unlock(); |
||
6690 | |||
6691 | if (false) { |
||
6692 | } else if (eof) { |
||
6693 | std::exit(EXIT_SUCCESS); |
||
6694 | } else if (line == "isready") { |
||
6695 | std::cout << "readyok" << std::endl; |
||
6696 | return false; |
||
6697 | } else if (line == "stop") { |
||
6698 | uci::infinite = false; |
||
6699 | return true; |
||
6700 | } else if (line == "ponderhit") { |
||
6701 | uci::infinite = false; |
||
6702 | p_time.ponder = false; |
||
6703 | return p_time.flag; |
||
6704 | } else if (line == "quit") { |
||
6705 | #ifdef _MSC_VER |
||
6706 | ExitProcess (0); // Pierre-Marie Baty -- use ExitProcess() instead of std::exit() on Win32 apps |
||
6707 | #else // !_MSC_VER |
||
6708 | std::exit (EXIT_SUCCESS); |
||
6709 | #endif // _MSC_VER |
||
6710 | } |
||
6711 | |||
6712 | return false; |
||
6713 | } |
||
6714 | |||
6715 | void move(Search_Local & sl, int mv) { |
||
6716 | |||
6717 | board::Board & bd = sl.board; |
||
6718 | |||
6719 | inc_node(sl); |
||
6720 | bd.move(mv); |
||
6721 | |||
6722 | int ply = bd.ply(); |
||
6723 | |||
6724 | if (ply > sl.max_ply) { |
||
6725 | assert(ply <= MAX_PLY); |
||
6726 | sl.max_ply = ply; |
||
6727 | } |
||
6728 | } |
||
6729 | |||
6730 | void undo(Search_Local & sl) { |
||
6731 | board::Board & bd = sl.board; |
||
6732 | bd.undo(); |
||
6733 | } |
||
6734 | |||
6735 | int eval(Search_Local & sl) { |
||
6736 | board::Board & bd = sl.board; |
||
6737 | return eval::eval(bd, sl.eval_table, sl.pawn_table); |
||
6738 | } |
||
6739 | |||
6740 | int extension(Search_Local & sl, int mv, int depth, bool pv_node) { |
||
6741 | |||
6742 | board::Board & bd = sl.board; |
||
6743 | |||
6744 | if ((depth <= 4 && move::is_check(mv, bd)) |
||
6745 | || (depth <= 4 && move::is_recapture(mv, bd)) |
||
6746 | || (pv_node && move::is_check(mv, bd)) |
||
6747 | || (pv_node && move::is_tactical(mv) && move::is_win(mv, bd)) |
||
6748 | || (pv_node && move::is_pawn_push(mv, bd))) { |
||
6749 | return 1; |
||
6750 | } else { |
||
6751 | return 0; |
||
6752 | } |
||
6753 | } |
||
6754 | |||
6755 | int reduction(Search_Local & /* sl */, int /* mv */, int depth, bool /* pv_node */, bool /* in_check */, int searched_size, bool dangerous) { |
||
6756 | |||
6757 | int red = 0; |
||
6758 | |||
6759 | if (depth >= 3 && searched_size >= 3 && !dangerous) { |
||
6760 | red = (searched_size >= 6) ? depth / 3 : 1; |
||
6761 | } |
||
6762 | |||
6763 | return red; |
||
6764 | } |
||
6765 | |||
6766 | void gen_sort(Search_Local & sl, gen::List & ml) { |
||
6767 | |||
6768 | board::Board & bd = sl.board; |
||
6769 | |||
6770 | gen::gen_legals(ml, bd); |
||
6771 | |||
6772 | int v = eval(sl); |
||
6773 | |||
6774 | for (int pos = 0; pos < ml.size(); pos++) { |
||
6775 | |||
6776 | int mv = ml.move(pos); |
||
6777 | |||
6778 | move(sl, mv); |
||
6779 | int sc = -qs_static(sl, score::MAX, 0); |
||
6780 | undo(sl); |
||
6781 | |||
6782 | sc = ((sc - v) / 4) + 1024; // HACK for unsigned 11-bit move-list scores |
||
6783 | assert(sc >= 0 && sc < move::SCORE_SIZE); |
||
6784 | |||
6785 | ml.set_score(pos, sc); |
||
6786 | } |
||
6787 | |||
6788 | ml.sort(); |
||
6789 | } |
||
6790 | |||
6791 | void sl_init_early(Search_Local & sl, int id) { |
||
6792 | |||
6793 | sl.id = id; |
||
6794 | |||
6795 | sl.todo = true; |
||
6796 | sl.todo_sp = NULL; |
||
6797 | |||
6798 | sl.node = 0; |
||
6799 | sl.max_ply = 0; |
||
6800 | |||
6801 | sl.msp_stack_size = 0; |
||
6802 | sl.ssp_stack_size = 0; |
||
6803 | } |
||
6804 | |||
6805 | void sl_init_late(Search_Local & sl) { |
||
6806 | sl.killer.clear(); |
||
6807 | sl.pawn_table.clear(); // pawn-eval cache |
||
6808 | sl.eval_table.clear(); // eval cache |
||
6809 | } |
||
6810 | |||
6811 | void sl_set_root(Search_Local & sl, const board::Board & bd) { |
||
6812 | sl.board = bd; |
||
6813 | sl.board.set_root(); |
||
6814 | } |
||
6815 | |||
6816 | void sl_signal(Search_Local & sl) { |
||
6817 | sl.lock(); |
||
6818 | sl.signal(); |
||
6819 | sl.unlock(); |
||
6820 | } |
||
6821 | |||
6822 | bool sl_stop(const Search_Local & sl) { |
||
6823 | |||
6824 | for (Split_Point * sp = &sl_top(sl); sp != NULL; sp = sp->parent()) { |
||
6825 | if (sp->solved()) return true; |
||
6826 | } |
||
6827 | |||
6828 | return false; |
||
6829 | } |
||
6830 | |||
6831 | bool sl_idle(const Search_Local & worker, Split_Point * sp) { |
||
6832 | |||
6833 | assert(sp != NULL); |
||
6834 | |||
6835 | if (worker.todo) return false; |
||
6836 | if (worker.todo_sp != NULL) return false; |
||
6837 | |||
6838 | Split_Point & wait_sp = sl_top(worker); |
||
6839 | |||
6840 | for (; sp != NULL; sp = sp->parent()) { |
||
6841 | if (sp == &wait_sp) return true; |
||
6842 | } |
||
6843 | |||
6844 | return false; |
||
6845 | } |
||
6846 | |||
6847 | void sl_push(Search_Local & sl, Split_Point & sp) { |
||
6848 | assert(sl.ssp_stack_size < 16); |
||
6849 | sl.ssp_stack[sl.ssp_stack_size++] = &sp; |
||
6850 | } |
||
6851 | |||
6852 | void sl_pop(Search_Local & sl) { |
||
6853 | assert(sl.ssp_stack_size > 0); |
||
6854 | sl.ssp_stack_size--; |
||
6855 | } |
||
6856 | |||
6857 | Split_Point & sl_top(const Search_Local & sl) { |
||
6858 | assert(sl.ssp_stack_size > 0); |
||
6859 | return *sl.ssp_stack[sl.ssp_stack_size - 1]; |
||
6860 | } |
||
6861 | |||
6862 | void sg_abort() { |
||
6863 | |||
6864 | root_sp.update_root(); |
||
6865 | |||
6866 | for (int id = 0; id < engine::engine.threads; id++) { |
||
6867 | sl_signal(p_sl[id]); |
||
6868 | } |
||
6869 | } |
||
6870 | |||
6871 | void search_asp(gen::List & ml, int depth) { |
||
6872 | |||
6873 | Search_Local & sl = p_sl[0]; |
||
6874 | |||
6875 | assert(depth <= 1 || p_time.last_score == best.score); |
||
6876 | |||
6877 | if (depth >= 6 && !score::is_mate(p_time.last_score)) { |
||
6878 | |||
6879 | for (int margin = 10; margin < 500; margin *= 2) { |
||
6880 | |||
6881 | int a = p_time.last_score - margin; |
||
6882 | int b = p_time.last_score + margin; |
||
6883 | assert(score::EVAL_MIN <= a && a < b && b <= score::EVAL_MAX); |
||
6884 | |||
6885 | search_root(sl, ml, depth, a, b); |
||
6886 | |||
6887 | if (best.score > a && best.score < b) { |
||
6888 | return; |
||
6889 | } else if (score::is_mate(best.score)) { |
||
6890 | break; |
||
6891 | } |
||
6892 | } |
||
6893 | } |
||
6894 | |||
6895 | search_root(sl, ml, depth, score::MIN, score::MAX); |
||
6896 | } |
||
6897 | |||
6898 | void search_id(const board::Board & bd) { |
||
6899 | |||
6900 | Search_Local & sl = p_sl[0]; |
||
6901 | |||
6902 | sl_set_root(sl, bd); |
||
6903 | |||
6904 | sl_push(sl, root_sp); |
||
6905 | |||
6906 | // move generation |
||
6907 | |||
6908 | gen::List ml; |
||
6909 | gen_sort(sl, ml); |
||
6910 | assert(ml.size() != 0); |
||
6911 | |||
6912 | best.move = ml.move(0); |
||
6913 | best.score = 0; |
||
6914 | |||
6915 | bool easy = (ml.size() == 1 || (ml.size() > 1 && ml.score(0) - ml.score(1) >= 50 / 4)); // HACK: uses gen_sort() internals |
||
6916 | int easy_move = ml.move(0); |
||
6917 | |||
6918 | p_time.last_score = score::NONE; |
||
6919 | |||
6920 | // iterative deepening |
||
6921 | |||
6922 | assert(p_time.depth_limited); |
||
6923 | |||
6924 | for (int depth = 1; depth <= p_time.depth_limit; depth++) { |
||
6925 | |||
6926 | depth_start(depth); |
||
6927 | search_asp(ml, depth); |
||
6928 | depth_end(); |
||
6929 | |||
6930 | // p_time.drop = (best.score <= p_time.last_score - 50); // moved to update_best() |
||
6931 | p_time.last_score = best.score; |
||
6932 | |||
6933 | if (best.move != easy_move || p_time.drop) { |
||
6934 | easy = false; |
||
6935 | } |
||
6936 | |||
6937 | if (p_time.smart && !p_time.drop) { |
||
6938 | |||
6939 | bool abort = false; |
||
6940 | |||
6941 | update_current(); |
||
6942 | |||
6943 | if (ml.size() == 1 && current.time >= p_time.limit_0 / 16) { |
||
6944 | abort = true; |
||
6945 | } |
||
6946 | |||
6947 | if (easy && current.time >= p_time.limit_0 / 4) { |
||
6948 | abort = true; |
||
6949 | } |
||
6950 | |||
6951 | if (current.time >= p_time.limit_0 / 2) { |
||
6952 | abort = true; |
||
6953 | } |
||
6954 | |||
6955 | if (abort) { |
||
6956 | if (p_time.ponder) { |
||
6957 | p_time.flag = true; |
||
6958 | } else { |
||
6959 | break; |
||
6960 | } |
||
6961 | } |
||
6962 | } |
||
6963 | } |
||
6964 | |||
6965 | sl_pop(sl); |
||
6966 | } |
||
6967 | |||
6968 | void search_go(const board::Board & bd) { |
||
6969 | |||
6970 | clear(); |
||
6971 | |||
6972 | init_sg(); |
||
6973 | sg.trans.inc_date(); |
||
6974 | |||
6975 | for (int id = 0; id < engine::engine.threads; id++) { |
||
6976 | sl_init_early(p_sl[id], id); |
||
6977 | } |
||
6978 | |||
6979 | root_sp.init_root(p_sl[0]); |
||
6980 | |||
6981 | for (int id = 1; id < engine::engine.threads; id++) { // skip 0 |
||
6982 | p_sl[id].thread = std::thread(helper_program, &p_sl[id]); |
||
6983 | } |
||
6984 | |||
6985 | sl_init_late(p_sl[0]); |
||
6986 | |||
6987 | try { |
||
6988 | search_id(bd); |
||
6989 | } catch (const Abort & /* abort */) { |
||
6990 | // no-op |
||
6991 | } |
||
6992 | |||
6993 | sg_abort(); |
||
6994 | |||
6995 | for (int id = 1; id < engine::engine.threads; id++) { // skip 0 |
||
6996 | p_sl[id].thread.join(); |
||
6997 | } |
||
6998 | |||
6999 | search_end(); |
||
7000 | } |
||
7001 | |||
7002 | void search_dumb(const board::Board & bd) { |
||
7003 | |||
7004 | p_time.smart = false; |
||
7005 | p_time.last_score = score::NONE; |
||
7006 | p_time.drop = false; |
||
7007 | |||
7008 | search_go(bd); |
||
7009 | } |
||
7010 | |||
7011 | void search_smart(const board::Board & bd, int moves, int64 time, int64 inc) { |
||
7012 | |||
7013 | if (moves == 0) moves = 40; |
||
7014 | moves = std::min(moves, material::interpolation(35, 15, bd)); |
||
7015 | assert(moves > 0); |
||
7016 | |||
7017 | int64 total = time + inc * (moves - 1); |
||
7018 | int factor = engine::engine.ponder ? 140 : 120; |
||
7019 | int64 alloc = total / moves * factor / 100; |
||
7020 | int64 reserve = total * (moves - 1) / 40; |
||
7021 | int64 max = std::min(time, total - reserve); |
||
7022 | max = std::min(max - 60, max * 95 / 100); // 60ms for lag |
||
7023 | |||
7024 | alloc = std::max(alloc, I64(0)); |
||
7025 | max = std::max(max, I64(0)); |
||
7026 | |||
7027 | p_time.smart = true; |
||
7028 | p_time.limit_0 = std::min(alloc, max); |
||
7029 | p_time.limit_1 = std::min(alloc * 4, max); |
||
7030 | p_time.limit_2 = max; |
||
7031 | p_time.last_score = score::NONE; |
||
7032 | p_time.drop = false; |
||
7033 | |||
7034 | assert(0 <= p_time.limit_0 && p_time.limit_0 <= p_time.limit_1 && p_time.limit_1 <= p_time.limit_2); |
||
7035 | |||
7036 | search_go(bd); |
||
7037 | } |
||
7038 | |||
7039 | void init() { |
||
7040 | sg.trans.set_size(engine::engine.hash); |
||
7041 | sg.trans.alloc(); |
||
7042 | } |
||
7043 | |||
7044 | } |
||
7045 | |||
7046 | namespace uci { |
||
7047 | |||
7048 | board::Board bd; |
||
7049 | bool delay; |
||
7050 | |||
7051 | class Scanner { |
||
7052 | |||
7053 | private: |
||
7054 | |||
7055 | std::stringstream * p_ss; |
||
7056 | std::vector<std::string> p_keywords; |
||
7057 | |||
7058 | bool p_undo; |
||
7059 | std::string p_word; |
||
7060 | |||
7061 | bool is_keyword(const std::string & word) const { |
||
7062 | |||
7063 | for (int i = 0; i < int(p_keywords.size()); i++) { |
||
7064 | if (p_keywords[i] == word) return true; |
||
7065 | } |
||
7066 | |||
7067 | return false; |
||
7068 | } |
||
7069 | |||
7070 | public: |
||
7071 | |||
7072 | Scanner(std::stringstream & ss) { |
||
7073 | p_ss = &ss; |
||
7074 | p_undo = false; |
||
7075 | add_keyword(""); |
||
7076 | } |
||
7077 | |||
7078 | void add_keyword(const std::string & keyword) { |
||
7079 | p_keywords.push_back(keyword); |
||
7080 | } |
||
7081 | |||
7082 | std::string get_keyword() { |
||
7083 | |||
7084 | std::string word = get_word(); |
||
7085 | assert(is_keyword(word)); |
||
7086 | |||
7087 | return word; |
||
7088 | } |
||
7089 | |||
7090 | std::string get_args() { |
||
7091 | |||
7092 | std::string args; |
||
7093 | std::string word; |
||
7094 | |||
7095 | while (true) { |
||
7096 | |||
7097 | std::string word = get_word(); |
||
7098 | |||
7099 | if (is_keyword(word)) { |
||
7100 | unget_word(); |
||
7101 | break; |
||
7102 | } |
||
7103 | |||
7104 | if (args != "") args += " "; |
||
7105 | args += word; |
||
7106 | } |
||
7107 | |||
7108 | return args; |
||
7109 | } |
||
7110 | |||
7111 | std::string get_word() { |
||
7112 | |||
7113 | if (p_undo) { |
||
7114 | p_undo = false; |
||
7115 | } else if (!(*p_ss >> p_word)) { // NOTE: reads as a side effect |
||
7116 | p_word = ""; |
||
7117 | } |
||
7118 | |||
7119 | return p_word; |
||
7120 | } |
||
7121 | |||
7122 | void unget_word() { |
||
7123 | assert(!p_undo); |
||
7124 | p_undo = true; |
||
7125 | } |
||
7126 | |||
7127 | }; |
||
7128 | |||
7129 | void fen(const std::string & fen) { |
||
7130 | bd.init_fen(fen); |
||
7131 | } |
||
7132 | |||
7133 | void move(const std::string & move) { |
||
7134 | int mv = move::from_string(move, bd); |
||
7135 | bd.move(mv); |
||
7136 | } |
||
7137 | |||
7138 | void send_bestmove() { |
||
7139 | |||
7140 | std::cout << "bestmove " << move::to_can(search::best.move); |
||
7141 | if (search::best.pv.size() > 1) std::cout << " ponder " << move::to_can(search::best.pv.move(1)); |
||
7142 | std::cout << std::endl; |
||
7143 | |||
7144 | delay = false; |
||
7145 | } |
||
7146 | |||
7147 | void command(Scanner & scan) { |
||
7148 | |||
7149 | std::string command = scan.get_word(); |
||
7150 | |||
7151 | if (false) { |
||
7152 | |||
7153 | } else if (command == "uci") { |
||
7154 | |||
7155 | std::cout << "id name Senpai 1.0" << std::endl; |
||
7156 | std::cout << "id author Fabien Letouzey" << std::endl; |
||
7157 | |||
7158 | std::cout << "option name Hash type spin default " << engine::engine.hash << " min 16 max 16384" << std::endl; |
||
7159 | std::cout << "option name Ponder type check default " << engine::engine.ponder << std::endl; |
||
7160 | std::cout << "option name Threads type spin default " << engine::engine.threads << " min 1 max 16" << std::endl; |
||
7161 | std::cout << "option name Log File type check default " << engine::engine.log << std::endl; |
||
7162 | |||
7163 | std::cout << "uciok" << std::endl; |
||
7164 | |||
7165 | } else if (command == "isready") { |
||
7166 | |||
7167 | std::cout << "readyok" << std::endl; |
||
7168 | |||
7169 | } else if (command == "setoption") { |
||
7170 | |||
7171 | scan.add_keyword("name"); |
||
7172 | scan.add_keyword("value"); |
||
7173 | |||
7174 | std::string name; |
||
7175 | std::string value; |
||
7176 | |||
7177 | std::string part; |
||
7178 | |||
7179 | while ((part = scan.get_keyword()) != "") { |
||
7180 | |||
7181 | if (false) { |
||
7182 | } else if (part == "name") { |
||
7183 | name = scan.get_args(); |
||
7184 | } else if (part == "value") { |
||
7185 | value = scan.get_args(); |
||
7186 | } |
||
7187 | } |
||
7188 | |||
7189 | if (false) { |
||
7190 | } else if (util::string_case_equal(name, "Hash")) { |
||
7191 | engine::engine.hash = int(util::to_int(value)); |
||
7192 | search::sg.trans.set_size(engine::engine.hash); |
||
7193 | } else if (util::string_case_equal(name, "Ponder")) { |
||
7194 | engine::engine.ponder = util::to_bool(value); |
||
7195 | } else if (util::string_case_equal(name, "Threads") || util::string_case_equal(name, "Cores")) { |
||
7196 | engine::engine.threads = int(util::to_int(value)); |
||
7197 | } else if (util::string_case_equal(name, "Log File")) { |
||
7198 | engine::engine.log = util::to_bool(value); |
||
7199 | } |
||
7200 | |||
7201 | } else if (command == "ucinewgame") { |
||
7202 | |||
7203 | search::sg.trans.clear(); |
||
7204 | |||
7205 | } else if (command == "position") { |
||
7206 | |||
7207 | scan.add_keyword("fen"); |
||
7208 | scan.add_keyword("startpos"); |
||
7209 | scan.add_keyword("moves"); |
||
7210 | |||
7211 | std::string part; |
||
7212 | |||
7213 | while ((part = scan.get_keyword()) != "") { |
||
7214 | |||
7215 | if (false) { |
||
7216 | |||
7217 | } else if (part == "fen") { |
||
7218 | |||
7219 | fen(scan.get_args()); |
||
7220 | |||
7221 | } else if (part == "startpos") { |
||
7222 | |||
7223 | fen(board::start_fen); |
||
7224 | |||
7225 | } else if (part == "moves") { |
||
7226 | |||
7227 | std::string arg; |
||
7228 | |||
7229 | while ((arg = scan.get_word()) != "") { |
||
7230 | uci::move(arg); |
||
7231 | } |
||
7232 | } |
||
7233 | } |
||
7234 | |||
7235 | } else if (command == "go") { |
||
7236 | |||
7237 | scan.add_keyword("searchmoves"); |
||
7238 | scan.add_keyword("ponder"); |
||
7239 | scan.add_keyword("wtime"); |
||
7240 | scan.add_keyword("btime"); |
||
7241 | scan.add_keyword("winc"); |
||
7242 | scan.add_keyword("binc"); |
||
7243 | scan.add_keyword("movestogo"); |
||
7244 | scan.add_keyword("depth"); |
||
7245 | scan.add_keyword("nodes"); |
||
7246 | scan.add_keyword("mate"); |
||
7247 | scan.add_keyword("movetime"); |
||
7248 | scan.add_keyword("infinite"); |
||
7249 | |||
7250 | search::new_search(); |
||
7251 | |||
7252 | infinite = false; |
||
7253 | delay = false; |
||
7254 | |||
7255 | bool smart = false; |
||
7256 | int time = 60000; |
||
7257 | int inc = 0; |
||
7258 | int movestogo = 0; |
||
7259 | |||
7260 | std::string part; |
||
7261 | |||
7262 | while ((part = scan.get_keyword()) != "") { |
||
7263 | |||
7264 | std::string args = scan.get_args(); |
||
7265 | |||
7266 | if (false) { |
||
7267 | |||
7268 | } else if (part == "ponder") { |
||
7269 | |||
7270 | infinite = true; |
||
7271 | search::set_ponder(); |
||
7272 | |||
7273 | } else if (part == "wtime") { |
||
7274 | |||
7275 | if (bd.turn() == side::WHITE) { |
||
7276 | smart = true; |
||
7277 | time = int(util::to_int(args)); |
||
7278 | } |
||
7279 | |||
7280 | } else if (part == "btime") { |
||
7281 | |||
7282 | if (bd.turn() == side::BLACK) { |
||
7283 | smart = true; |
||
7284 | time = int(util::to_int(args)); |
||
7285 | } |
||
7286 | |||
7287 | } else if (part == "winc") { |
||
7288 | |||
7289 | if (bd.turn() == side::WHITE) { |
||
7290 | smart = true; |
||
7291 | inc = int(util::to_int(args)); |
||
7292 | } |
||
7293 | |||
7294 | } else if (part == "binc") { |
||
7295 | |||
7296 | if (bd.turn() == side::BLACK) { |
||
7297 | smart = true; |
||
7298 | inc = int(util::to_int(args)); |
||
7299 | } |
||
7300 | |||
7301 | } else if (part == "movestogo") { |
||
7302 | |||
7303 | smart = true; |
||
7304 | movestogo = int(util::to_int(args)); |
||
7305 | |||
7306 | } else if (part == "depth") { |
||
7307 | |||
7308 | search::set_depth_limit(int(util::to_int(args))); |
||
7309 | |||
7310 | } else if (part == "nodes") { |
||
7311 | |||
7312 | search::set_node_limit(util::to_int(args)); |
||
7313 | |||
7314 | } else if (part == "movetime") { |
||
7315 | |||
7316 | search::set_time_limit(int(util::to_int(args))); |
||
7317 | |||
7318 | } else if (part == "infinite") { |
||
7319 | |||
7320 | infinite = true; |
||
7321 | } |
||
7322 | } |
||
7323 | |||
7324 | if (smart) { |
||
7325 | search::search_smart(bd, movestogo, time, inc); |
||
7326 | } else { |
||
7327 | search::search_dumb(bd); |
||
7328 | } |
||
7329 | |||
7330 | if (infinite) { // let's implement the UCI-design mistake :( |
||
7331 | delay = true; |
||
7332 | } else { |
||
7333 | send_bestmove(); |
||
7334 | } |
||
7335 | |||
7336 | } else if (command == "stop") { |
||
7337 | |||
7338 | if (delay) send_bestmove(); |
||
7339 | |||
7340 | } else if (command == "ponderhit") { |
||
7341 | |||
7342 | if (delay) send_bestmove(); |
||
7343 | |||
7344 | } else if (command == "quit") { |
||
7345 | #ifdef _MSC_VER |
||
7346 | ExitProcess(0); // Pierre-Marie Baty -- use ExitProcess() instead of exit() on Win32 apps |
||
7347 | #else // !_MSC_VER |
||
7348 | std::exit(EXIT_SUCCESS); |
||
7349 | #endif // _MSC_VER |
||
7350 | } |
||
7351 | } |
||
7352 | |||
7353 | void line(const std::string & line) { |
||
7354 | |||
7355 | if (engine::engine.log) util::log(line); |
||
7356 | |||
7357 | std::stringstream args(line); |
||
7358 | Scanner scan(args); |
||
7359 | command(scan); |
||
7360 | } |
||
7361 | |||
7362 | void loop() { |
||
7363 | |||
7364 | std::cout << std::boolalpha; |
||
7365 | |||
7366 | infinite = false; |
||
7367 | delay = false; |
||
7368 | |||
7369 | fen(board::start_fen); |
||
7370 | |||
7371 | std::string line; |
||
7372 | |||
7373 | while (input::input.get_line(line)) { |
||
7374 | uci::line(line); |
||
7375 | } |
||
7376 | } |
||
7377 | |||
7378 | } |
||
7379 | |||
7380 | int main(int /* argc */, char * /* argv */ []) { |
||
7381 | |||
7382 | assert(sizeof(uint8) == 1); |
||
7383 | assert(sizeof(uint16) == 2); |
||
7384 | assert(sizeof(uint32) == 4); |
||
7385 | assert(sizeof(uint64) == 8); |
||
7386 | |||
7387 | input::init(); |
||
7388 | bit::init(); |
||
7389 | hash::init(); |
||
7390 | castling::init(); |
||
7391 | attack::init(); |
||
7392 | engine::init(); |
||
7393 | material::init(); |
||
7394 | pst::init(); |
||
7395 | pawn::init(); |
||
7396 | eval::init(); |
||
7397 | search::init(); |
||
7398 | |||
7399 | uci::loop(); |
||
7400 | |||
7401 | return EXIT_SUCCESS; |
||
7402 | } |
||
7403 |