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Rev | Author | Line No. | Line |
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112 | pmbaty | 1 | /* |
2 | Protector -- a UCI chess engine |
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3 | |||
4 | Copyright (C) 2009-2010 Raimund Heid (Raimund_Heid@yahoo.com) |
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5 | |||
6 | This program is free software: you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation, either version 3 of the License, or |
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9 | (at your option) any later version. |
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10 | |||
11 | This program is distributed in the hope that it will be useful, |
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12 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | GNU General Public License for more details. |
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15 | |||
16 | You should have received a copy of the GNU General Public License |
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17 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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18 | |||
19 | */ |
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20 | |||
21 | #ifndef _position_h_ |
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22 | #define _position_h_ |
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23 | |||
24 | #include "protector.h" |
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25 | #include "bitboard.h" |
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26 | #include <string.h> |
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27 | #include <stdlib.h> |
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28 | #include <assert.h> |
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29 | |||
30 | #define MAX_DEPTH 96 |
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31 | #define MAX_DEPTH_ARRAY_SIZE (MAX_DEPTH + 2) |
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32 | #define POSITION_HISTORY_OFFSET 100 |
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33 | #define DEFAULT_HASHTABLE_EXPONENT 16 |
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34 | |||
35 | #define SEARCHEVENT_SEARCH_FINISHED 1 |
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36 | #define SEARCHEVENT_PLY_FINISHED 2 |
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37 | #define SEARCHEVENT_NEW_PV 3 |
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38 | #define SEARCHEVENT_NEW_BASEMOVE 4 |
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39 | #define SEARCHEVENT_STATISTICS_UPDATE 5 |
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40 | |||
41 | #define DEFAULTVALUE_PAWN_OPENING (85) |
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42 | #define DEFAULTVALUE_PAWN_ENDGAME (123) |
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43 | |||
44 | #define PHASE_MAX 62 |
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45 | #define PHASE_INDEX_MAX 256 |
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46 | #define PIECE_WEIGHT_ENDGAME 16 |
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47 | #define DELTA (-3) |
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48 | |||
49 | #define DEFAULTVALUE_KNIGHT_OPENING (343) |
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50 | #define DEFAULTVALUE_KNIGHT_ENDGAME (396) |
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51 | #define DEFAULTVALUE_BISHOP_OPENING (358) |
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52 | #define DEFAULTVALUE_BISHOP_ENDGAME (413) |
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53 | #define DEFAULTVALUE_ROOK_OPENING (580) |
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54 | #define DEFAULTVALUE_ROOK_ENDGAME (613) |
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55 | #define DEFAULTVALUE_QUEEN_OPENING (1151) |
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56 | #define DEFAULTVALUE_QUEEN_ENDGAME (1191) |
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57 | |||
58 | #define DEFAULTVALUE_BISHOP_PAIR_OPENING (47) |
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59 | #define DEFAULTVALUE_BISHOP_PAIR_ENDGAME (55) |
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60 | #define DEFAULTVALUE_PIECE_UP_OPENING 16 |
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61 | #define DEFAULTVALUE_PIECE_UP_ENDGAME 4 |
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62 | |||
63 | extern int VALUE_QUEEN_OPENING; |
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64 | extern int VALUE_QUEEN_ENDGAME; |
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65 | extern int VALUE_ROOK_OPENING; |
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66 | extern int VALUE_ROOK_ENDGAME; |
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67 | extern int VALUE_BISHOP_OPENING; |
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68 | extern int VALUE_BISHOP_ENDGAME; |
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69 | extern int VALUE_KNIGHT_OPENING; |
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70 | extern int VALUE_KNIGHT_ENDGAME; |
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71 | extern int VALUE_PAWN_OPENING; |
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72 | extern int VALUE_PAWN_ENDGAME; |
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73 | extern int VALUE_BISHOP_PAIR_OPENING; |
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74 | extern int VALUE_BISHOP_PAIR_ENDGAME; |
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75 | |||
76 | #define OPENING 0 |
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77 | #define ENDGAME 1 |
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78 | |||
79 | extern int basicValue[16], simplePieceValue[16]; |
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80 | extern INT32 pieceSquareBonus[16][_64_]; |
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81 | extern int pieceCountShift[16]; |
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82 | extern int krqIndexWhite[4096], bbpIndexWhite[4096]; |
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83 | extern int krqIndexBlack[4096], bbpIndexBlack[4096]; |
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84 | extern const int materialUpPawnCountWeight[9]; |
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85 | |||
86 | typedef struct |
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87 | { |
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88 | Piece piece[_64_]; |
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89 | Color activeColor; |
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90 | BYTE castlingRights; |
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91 | Square enPassantSquare; |
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92 | int moveNumber, halfMoveClock; |
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93 | |||
94 | /** |
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95 | * Redundant data |
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96 | */ |
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97 | Bitboard allPieces; |
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98 | Bitboard piecesOfColor[2]; |
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99 | Bitboard piecesOfType[16]; |
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100 | Square king[2]; |
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101 | int numberOfPieces[2]; |
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102 | int numberOfPawns[2]; |
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103 | UINT64 pieceCount; |
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104 | INT32 balance; |
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105 | UINT64 hashKey, pawnHashKey; |
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106 | } |
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107 | Position; |
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108 | |||
109 | typedef UINT32 Move; |
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110 | |||
111 | typedef struct |
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112 | { |
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113 | Square square; |
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114 | Bitboard moves; |
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115 | } |
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116 | MovesOfPiece; |
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117 | |||
118 | typedef struct |
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119 | { |
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120 | Bitboard diaAttackers, orthoAttackers, knightAttackers, pawnAttackers[2]; |
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121 | Square attackedByDia[_64_], attackedByOrtho[_64_]; |
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122 | } |
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123 | KingAttacks; |
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124 | |||
125 | #define HASHVALUE_UPPER_LIMIT 0 |
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126 | #define HASHVALUE_EXACT 1 |
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127 | #define HASHVALUE_LOWER_LIMIT 2 |
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128 | #define HASHVALUE_EVAL 3 |
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129 | |||
130 | typedef struct |
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131 | { |
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132 | UINT16 move[MAX_DEPTH_ARRAY_SIZE]; |
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133 | int length, score, scoreType; |
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134 | } |
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135 | PrincipalVariation; |
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136 | |||
137 | typedef struct |
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138 | { |
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139 | Move killerMove1, killerMove2, killerMove3, killerMove4, killerMove5, |
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140 | killerMove6; |
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141 | Move currentMove; |
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142 | int indexCurrentMove; |
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143 | bool currentMoveIsCheck; |
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144 | Piece captured, restorePiece1, restorePiece2; |
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145 | Square enPassantSquare, restoreSquare1, restoreSquare2, kingSquare; |
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146 | BYTE castlingRights; |
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147 | int halfMoveClock; |
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148 | Bitboard allPieces, whitePieces, blackPieces, hashKey, pawnHashKey; |
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149 | INT32 balance; |
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150 | int staticValue, refinedStaticValue; |
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151 | bool staticValueAvailable, gainsUpdated; |
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152 | bool quietMove, isHashMove; |
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153 | UINT64 pieceCount; |
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154 | PrincipalVariation pv; |
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155 | } |
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156 | PlyInfo; |
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157 | |||
158 | typedef struct |
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159 | { |
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160 | Position *position; |
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161 | PlyInfo *plyInfo; |
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162 | Move hashMove; |
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163 | Move moves[MAX_MOVES_PER_POSITION]; |
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164 | Move badCaptures[MAX_MOVES_PER_POSITION]; |
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165 | bool killer1Executed, killer2Executed, killer3Executed, killer4Executed, |
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166 | killer5Executed, killer6Executed; |
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167 | MovesOfPiece movesOfPiece[16]; |
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168 | int numberOfMoves, numberOfBadCaptures; |
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169 | int nextMove, currentStage, numberOfPieces; |
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170 | UINT16 *historyValue; |
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171 | INT16 *positionalGain; |
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172 | } |
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173 | Movelist; |
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174 | |||
175 | typedef struct |
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176 | { |
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177 | UINT64 key; |
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178 | UINT64 data; |
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179 | } |
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180 | Hashentry; |
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181 | |||
182 | typedef struct |
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183 | { |
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184 | UINT64 key; |
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185 | UINT8 depth; |
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186 | } |
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187 | Nodeentry; |
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188 | |||
189 | typedef struct |
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190 | { |
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191 | Hashentry *table; |
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192 | UINT64 tableSize, entriesUsed; |
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193 | UINT8 date; |
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194 | } |
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195 | Hashtable; |
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196 | |||
197 | typedef enum |
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198 | { |
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199 | SEARCH_STATUS_RUNNING, |
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200 | SEARCH_STATUS_TERMINATE, |
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201 | SEARCH_STATUS_ABORT, |
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202 | SEARCH_STATUS_FINISHED |
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203 | } |
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204 | SearchStatus; |
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205 | |||
206 | #define HISTORY_SIZE (16*64) |
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207 | #define HISTORY_MAX 16384 |
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208 | #define HISTORY_LIMIT 60 /* (60%) */ |
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209 | #define PAWN_HASHTABLE_MASK 0xffff |
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210 | #define PAWN_HASHTABLE_SIZE ((PAWN_HASHTABLE_MASK)+0x0001) |
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211 | #define KINGSAFETY_HASHTABLE_MASK 0x07ffff |
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212 | #define KINGSAFETY_HASHTABLE_SIZE ((KINGSAFETY_HASHTABLE_MASK)+0x0001) |
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213 | |||
214 | typedef struct |
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215 | { |
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216 | Bitboard hashKey; |
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217 | Bitboard pawnProtectedSquares[2]; |
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218 | Bitboard passedPawns[2]; |
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219 | Bitboard pawnAttackableSquares[2]; |
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220 | bool hasPassersOrCandidates[2]; |
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221 | INT32 balance; |
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222 | } |
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223 | PawnHashInfo; |
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224 | |||
225 | typedef struct |
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226 | { |
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227 | Bitboard hashKey; |
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228 | INT32 safetyMalus; |
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229 | } |
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230 | KingSafetyHashInfo; |
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231 | |||
232 | extern KingSafetyHashInfo |
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233 | kingSafetyHashtable[MAX_THREADS][KINGSAFETY_HASHTABLE_SIZE]; |
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234 | |||
235 | #define BONUS_HIDDEN_PASSER |
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236 | |||
237 | typedef enum |
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238 | { |
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239 | Se_None, |
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240 | Se_KpK, |
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241 | Se_KnnKp, |
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242 | Se_KbpK, |
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243 | Se_KrpKb, |
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244 | Se_KrpKr, |
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245 | Se_KrppKr, |
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246 | Se_KqpKq, |
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247 | Se_KqppKq, |
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248 | Se_KppxKx, |
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249 | Se_KpxKpx |
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250 | } SpecialEvalType; |
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251 | |||
252 | typedef struct |
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253 | { |
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254 | UINT8 chancesWhite, chancesBlack; |
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255 | SpecialEvalType specialEvalWhite, specialEvalBlack; |
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256 | INT32 materialBalance; |
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257 | int phaseIndex; |
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258 | } |
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259 | MaterialInfo; |
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260 | |||
261 | typedef struct |
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262 | { |
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263 | Bitboard upwardRealm[2]; |
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264 | Bitboard downwardRealm[2]; |
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265 | Bitboard pawnAttackableSquares[2]; |
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266 | Bitboard pawnProtectedSquares[2]; |
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267 | Bitboard doubledPawns[2]; |
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268 | Bitboard passedPawns[2]; |
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269 | Bitboard candidatePawns[2]; |
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270 | |||
271 | #ifdef BONUS_HIDDEN_PASSER |
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272 | Bitboard hiddenCandidatePawns[2]; |
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273 | bool hasPassersOrCandidates[2]; |
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274 | #endif |
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275 | |||
276 | #ifdef MALUS_SLIGHTLY_BACKWARD |
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277 | Bitboard slightlyBackward[2]; |
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278 | #endif |
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279 | |||
280 | Bitboard weakPawns[2]; |
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281 | Bitboard fixedPawns[2]; |
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282 | Bitboard countedSquares[2]; |
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283 | Bitboard unprotectedPieces[2]; |
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284 | Bitboard kingAttackSquares[2]; |
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285 | Bitboard attackedSquares[2]; |
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286 | Bitboard knightAttackedSquares[2]; |
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287 | Bitboard bishopAttackedSquares[2]; |
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288 | Bitboard rookAttackedSquares[2]; |
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289 | Bitboard rookDoubleAttackedSquares[2]; |
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290 | Bitboard queenAttackedSquares[2]; |
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291 | Bitboard queenSupportedSquares[2]; |
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292 | Bitboard chainPawns[2]; |
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293 | Bitboard pinnedCandidatesDia[2]; |
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294 | Bitboard pinnedCandidatesOrtho[2]; |
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295 | Bitboard pinnedPieces[2]; |
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296 | INT32 attackInfo[2]; |
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297 | int kingSquaresAttackCount[2]; |
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298 | int spaceAttackPoints[2]; |
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299 | bool evaluateKingSafety[2]; |
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300 | KingSafetyHashInfo *kingsafetyHashtable; |
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301 | INT32 balance, materialBalance; |
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302 | MaterialInfo *materialInfo; |
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303 | Color ownColor; |
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304 | } |
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305 | EvaluationBase; |
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306 | |||
307 | typedef struct |
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308 | { |
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309 | int ply, iteration, selDepth; |
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310 | int numberOfBaseMoves, numberOfCurrentBaseMove; |
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311 | Move currentBaseMove, bestBaseMove; |
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312 | Position singlePosition, startPosition; |
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313 | PlyInfo plyInfo[MAX_DEPTH_ARRAY_SIZE]; |
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314 | PrincipalVariation completePv; |
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315 | PrincipalVariation pv[MAX_NUM_PV]; |
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316 | int pvId; |
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317 | PawnHashInfo *pawnHashtable; |
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318 | KingSafetyHashInfo *kingsafetyHashtable; |
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319 | UINT64 positionHistory[POSITION_HISTORY_OFFSET + MAX_DEPTH_ARRAY_SIZE]; |
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320 | UINT64 nodes, nodesAtTimeCheck, nodesBetweenTimecheck; |
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321 | UINT16 historyValue[HISTORY_SIZE]; |
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322 | INT16 positionalGain[HISTORY_SIZE]; |
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323 | Move counterMove1[HISTORY_SIZE], counterMove2[HISTORY_SIZE]; |
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324 | Move followupMove1[HISTORY_SIZE], followupMove2[HISTORY_SIZE]; |
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325 | long startTime, timeTarget, timeLimit, finishTime, timestamp; |
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326 | long startTimeProcess, finishTimeProcess, hashSendTimestamp; |
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327 | unsigned long tbHits; |
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328 | void (*handleSearchEvent) (int, void *); |
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329 | SearchStatus searchStatus; |
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330 | int drawScore[2]; |
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331 | int bestMoveChangeCount; |
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332 | bool terminate, ponderMode, terminateSearchOnPonderhit, failingLow; |
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333 | int previousBest; |
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334 | long numPvUpdates; |
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335 | unsigned int threadNumber; |
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336 | Color ownColor; |
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337 | #ifdef _MSC_VER |
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338 | bool finished; // Pierre-Marie Baty -- for Win32 thread control |
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339 | #endif // _MSC_VER |
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340 | } |
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341 | Variation; |
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342 | |||
343 | #define TIME_CHECK_INTERVALL_IN_MS 100 |
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344 | #define NODES_BETWEEN_TIMECHECK_DEFAULT 25000 |
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345 | |||
346 | #define V(op,eg) ( (op) + ( (eg) << 16 ) ) |
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347 | #define HV(op,eg) ( (((op)*100)/256) + ( (((eg)*100)/256) << 16 ) ) |
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348 | |||
349 | /** |
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350 | * Flip the specified position. |
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351 | */ |
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352 | void flipPosition(Position * position); |
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353 | |||
354 | /** |
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355 | * Remove all pieces from the specified position. |
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356 | */ |
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357 | void clearPosition(Position * position); |
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358 | |||
359 | /** |
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360 | * Calculate the redundant data of the specified position. |
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361 | */ |
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362 | void initializePosition(Position * position); |
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363 | |||
364 | /** |
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365 | * Prepare a search with the specified variation. |
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366 | */ |
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367 | void prepareSearch(Variation * variation); |
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368 | |||
369 | /** |
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370 | * Reset history values. |
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371 | */ |
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372 | void resetHistoryValues(Variation * variation); |
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373 | |||
374 | /** |
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375 | * Reset history hit values. |
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376 | */ |
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377 | void resetHistoryHitValues(Variation * variation); |
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378 | |||
379 | /** |
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380 | * Reset gain values. |
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381 | */ |
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382 | void resetGainValues(Variation * variation); |
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383 | |||
384 | /** |
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385 | * Shrink all history values. |
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386 | */ |
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387 | void shrinkHistoryValues(Variation * variation); |
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388 | |||
389 | /** |
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390 | * Shrink all history hit values. |
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391 | */ |
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392 | void shrinkHistoryHitValues(Variation * variation); |
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393 | |||
394 | /** |
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395 | * Initialize a variation with the position specified by 'fen'. |
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396 | * Prepare a search. |
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397 | */ |
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398 | void initializeVariation(Variation * variation, const char *fen); |
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399 | |||
400 | /** |
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401 | * Initialize a variation with the position specified by 'position'. |
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402 | * To perform a search, call 'prepareSearch' afterwards. |
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403 | */ |
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404 | void setBasePosition(Variation * variation, const Position * position); |
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405 | |||
406 | /** |
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407 | * Set the value of a definite draw. |
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408 | */ |
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409 | void setDrawScore(Variation * variation, int score, Color color); |
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410 | |||
411 | /** |
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412 | * Get the pieces interested in moving to 'square'. |
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413 | */ |
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414 | Bitboard getInterestedPieces(const Position * position, const Square square, |
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415 | const Color attackerColor); |
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416 | |||
417 | /** |
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418 | * Make the specified move at the current end of the specified variation. |
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419 | * |
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420 | * @return 1 if the move was an illegal castling move, 0 otherwise |
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421 | */ |
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422 | int makeMove(Variation * variation, const Move move); |
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423 | |||
424 | /** |
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425 | * Make the specified move at the current end of the specified variation. |
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426 | * |
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427 | * @return 1 if the move was an illegal castling move, 0 otherwise |
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428 | */ |
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429 | int makeMoveFast(Variation * variation, const Move move); |
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430 | |||
431 | /** |
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432 | * Unmake the last move. |
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433 | */ |
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434 | void unmakeLastMove(Variation * variation); |
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435 | |||
436 | /** |
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437 | * Test if a move attacks the opponent's king. |
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438 | * |
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439 | * @return FALSE if the specified move doesn't attack |
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440 | * the opponent's king, TRUE otherwise |
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441 | */ |
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442 | bool moveIsCheck(const Move move, const Position * position); |
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443 | |||
444 | /** |
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445 | * Check if the specified position is consistent. |
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446 | * |
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447 | * @return 0 if the specified position is consistent |
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448 | */ |
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449 | int checkConsistency(const Position * position); |
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450 | |||
451 | /** |
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452 | * Check if the specified variation is consistent. |
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453 | * |
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454 | * @return 0 if the specified variation is consistent |
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455 | */ |
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456 | int checkVariation(Variation * variation); |
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457 | |||
458 | /** |
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459 | * Check if the given position is legal. |
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460 | */ |
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461 | bool positionIsLegal(const Position * position); |
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462 | |||
463 | /** |
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464 | * Check if the specified position are identical (excluding move numbers). |
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465 | */ |
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466 | bool positionsAreIdentical(const Position * position1, |
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467 | const Position * position2); |
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468 | |||
469 | /** |
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470 | * Calculate the signature for a given set of piece counters. |
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471 | */ |
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472 | UINT32 materialSignature(const UINT32 numQueens, const UINT32 numRooks, |
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473 | const UINT32 numLightSquareBishops, |
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474 | const UINT32 numDarkSquareBishops, |
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475 | const UINT32 numKnights, const UINT32 numPawns); |
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476 | |||
477 | Square relativeSquare(const Square square, const Color color); |
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478 | INT32 evalBonus(INT32 openingBonus, INT32 endgameBonus); |
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479 | int getOpeningValue(INT32 value); |
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480 | int getEndgameValue(INT32 value); |
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481 | void addBonusForColor(const INT32 bonus, Position * position, |
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482 | const Color color); |
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483 | UINT16 packedMove(const Move move); |
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484 | Move getMove(const Square from, const Square to, |
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485 | const Piece newPiece, const INT16 value); |
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486 | Move getOrdinaryMove(const Square from, const Square to); |
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487 | Move getPackedMove(const Square from, const Square to, const Piece newPiece); |
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488 | Square getFromSquare(const Move move); |
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489 | Square getToSquare(const Move move); |
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490 | Piece getNewPiece(const Move move); |
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491 | INT16 getMoveValue(const Move move); |
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492 | void setMoveValue(Move * move, const int value); |
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493 | Color opponent(Color color); |
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494 | Bitboard getDirectAttackers(const Position * position, |
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495 | const Square square, |
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496 | const Color attackerColor, |
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497 | const Bitboard obstacles); |
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498 | Bitboard getDiaSquaresBehind(const Position * position, |
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499 | const Square targetSquare, |
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500 | const Square viewPoint); |
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501 | Bitboard getOrthoSquaresBehind(const Position * position, |
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502 | const Square targetSquare, |
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503 | const Square viewPoint); |
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504 | void initializePlyInfo(Variation * variation); |
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505 | void initializePv(PrincipalVariation * pv); |
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506 | void initializePvsOfVariation(Variation * variation); |
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507 | void resetPvsOfVariation(Variation * variation); |
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508 | void addPvByScore(Variation * variation, PrincipalVariation * pv); |
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509 | bool pvListContainsMove(Variation * variation, PrincipalVariation * pv); |
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510 | void resetPlyInfo(Variation * variation); |
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511 | int numberOfNonPawnPieces(const Position * position, const Color color); |
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512 | bool hasOrthoPieces(const Position * position, const Color color); |
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513 | bool hasQueen(const Position * position, const Color color); |
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514 | void appendMoveToPv(const PrincipalVariation * oldPv, |
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515 | PrincipalVariation * newPv, const Move move); |
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516 | INT16 calcHashtableValue(const int value, const int ply); |
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517 | int calcEffectiveValue(const int value, const int ply); |
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518 | Bitboard getOrdinaryPieces(const Position * position, const Color color); |
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519 | Bitboard getNonPawnPieces(const Position * position, const Color color); |
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520 | Bitboard getOrthoPieces(const Position * position, const Color color); |
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521 | bool movesAreEqual(const Move m1, const Move m2); |
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522 | int getPieceCount(const Position * position, const Piece piece); |
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523 | bool pieceIsPresent(const Position * position, const Piece piece); |
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524 | int historyIndex(const Move move, const Position * position); |
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525 | int moveIndex(const Move move, const Position * position); |
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526 | int getMinimalDistance(const Position * position, |
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527 | const Square origin, const Piece piece); |
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528 | int getMinimalTaxiDistance(const Position * position, |
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529 | const Square origin, const Piece piece); |
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530 | int getPieceWeight(const Position * position, const Color color); |
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531 | int phaseIndex(const Position * position); |
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532 | void getPieceCounters(UINT32 materialSignature, |
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533 | int *numWhiteQueens, int *numWhiteRooks, |
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534 | int *numWhiteLightSquareBishops, |
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535 | int *numWhiteDarkSquareBishops, |
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536 | int *numWhiteKnights, int *numWhitePawns, |
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537 | int *numBlackQueens, int *numBlackRooks, |
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538 | int *numBlackLightSquareBishops, |
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539 | int *numBlackDarkSquareBishops, |
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540 | int *numBlackKnights, int *numBlackPawns); |
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541 | UINT32 calculateMaterialSignature(const Position * position); |
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542 | UINT32 bilateralSignature(const UINT32 signatureWhite, |
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543 | const UINT32 signatureBlack); |
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544 | UINT32 getMaterialSignature(const int numWhiteQueens, |
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545 | const int numWhiteRooks, |
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546 | const int numWhiteLightSquareBishops, |
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547 | const int numWhiteDarkSquareBishops, |
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548 | const int numWhiteKnights, |
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549 | const int numWhitePawns, |
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550 | const int numBlackQueens, |
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551 | const int numBlackRooks, |
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552 | const int numBlackLightSquareBishops, |
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553 | const int numBlackDarkSquareBishops, |
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554 | const int numBlackKnights, |
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555 | const int numBlackPawns); |
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556 | UINT32 getSingleMaterialSignature(const int numQueens, |
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557 | const int numRooks, |
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558 | const int numLightSquareBishops, |
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559 | const int numDarkSquareBishops, |
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560 | const int numKnights, const int numPawns); |
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561 | UINT32 getMaterialSignatureFromPieceCount(const Position * position); |
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562 | |||
563 | /** |
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564 | * Initialize this module. |
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565 | * |
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566 | * @return 0 if no errors occurred. |
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567 | */ |
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568 | int initializeModulePosition(void); |
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569 | |||
570 | /** |
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571 | * Test this module. |
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572 | * |
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573 | * @return 0 if all tests succeed. |
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574 | */ |
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575 | int testModulePosition(void); |
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576 | |||
577 | #endif |