Details | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line |
|---|---|---|---|
| 112 | pmbaty | 1 | /* |
| 2 | Protector -- a UCI chess engine |
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| 3 | |||
| 4 | Copyright (C) 2009-2010 Raimund Heid (Raimund_Heid@yahoo.com) |
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| 5 | |||
| 6 | This program is free software: you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation, either version 3 of the License, or |
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| 9 | (at your option) any later version. |
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| 10 | |||
| 11 | This program is distributed in the hope that it will be useful, |
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| 12 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 14 | GNU General Public License for more details. |
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| 15 | |||
| 16 | You should have received a copy of the GNU General Public License |
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| 17 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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| 18 | |||
| 19 | */ |
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| 20 | |||
| 21 | #include <stdio.h> |
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| 22 | #include <stdlib.h> |
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| 23 | #include <string.h> |
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| 24 | #include <assert.h> |
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| 25 | #include <math.h> |
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| 26 | #include "movegeneration.h" |
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| 27 | #include "evaluation.h" |
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| 28 | #include "fen.h" |
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| 29 | #include "io.h" |
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| 30 | #include "hash.h" |
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| 31 | #include "evaluation.h" |
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| 32 | |||
| 33 | #define PAWN_FOR_KNIGHT basicValue[BLACK_PAWN] - basicValue[WHITE_KNIGHT] |
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| 34 | #define PAWN_FOR_BISHOP basicValue[BLACK_PAWN] - basicValue[WHITE_BISHOP] |
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| 35 | |||
| 36 | int pieceOrder[16], promotionPieceValue[16]; |
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| 37 | MovegenerationStage moveGenerationStage[100]; |
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| 38 | int MG_SCHEME_STANDARD, MG_SCHEME_ESCAPE, MG_SCHEME_CHECKS, |
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| 39 | MG_SCHEME_QUIESCENCE_WITH_CHECKS, MG_SCHEME_QUIESCENCE, MG_SCHEME_CAPTURES; |
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| 40 | const Move NO_MOVE = (B4 << 6) | A1; /* (a1-b4 is always an illegal move) */ |
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| 41 | const Move NULLMOVE = 0; |
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| 42 | const int VALUEOFFSET_PROMOTION_TO_QUEEN = 4000; |
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| 43 | const int VALUEOFFSET_HISTORY_MOVE = 24000; |
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| 44 | const int VALUEOFFSET_BAD_MOVE = 28000; |
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| 45 | |||
| 46 | /** |
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| 47 | * Register the specified killermove. |
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| 48 | */ |
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| 49 | void registerKillerMove(PlyInfo * plyInfo, Move killerMove) |
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| 50 | { |
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| 51 | if (plyInfo->killerMove1 != killerMove) |
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| 52 | { |
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| 53 | plyInfo->killerMove2 = plyInfo->killerMove1; |
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| 54 | plyInfo->killerMove1 = killerMove; |
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| 55 | } |
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| 56 | } |
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| 57 | |||
| 58 | /** |
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| 59 | * Test if the passive king can be captured. |
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| 60 | */ |
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| 61 | bool passiveKingIsSafe(Position * position) |
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| 62 | { |
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| 63 | return (bool) |
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| 64 | (getDirectAttackers(position, |
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| 65 | position->king[opponent(position->activeColor)], |
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| 66 | position->activeColor, |
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| 67 | position->allPieces) == EMPTY_BITBOARD); |
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| 68 | } |
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| 69 | |||
| 70 | /** |
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| 71 | * Test if the active king is safe (i.e. not in check). |
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| 72 | */ |
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| 73 | bool activeKingIsSafe(Position * position) |
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| 74 | { |
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| 75 | return (bool) |
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| 76 | (getDirectAttackers(position, |
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| 77 | position->king[position->activeColor], |
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| 78 | opponent(position->activeColor), |
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| 79 | position->allPieces) == EMPTY_BITBOARD); |
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| 80 | } |
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| 81 | |||
| 82 | int seeMove(Position * position, const Move move) |
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| 83 | { |
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| 84 | const Square to = getToSquare(move); |
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| 85 | const Piece targetPiece = position->piece[to]; |
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| 86 | const Bitboard all = position->allPieces; |
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| 87 | const Square enPassantSquare = position->enPassantSquare; |
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| 88 | int result; |
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| 89 | Bitboard attackers[2]; |
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| 90 | |||
| 91 | attackers[WHITE] = |
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| 92 | getDirectAttackers(position, to, WHITE, position->allPieces); |
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| 93 | attackers[BLACK] = |
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| 94 | getDirectAttackers(position, to, BLACK, position->allPieces); |
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| 95 | |||
| 96 | result = seeMoveRec(position, move, attackers, VALUE_MATED); |
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| 97 | position->enPassantSquare = enPassantSquare; |
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| 98 | position->allPieces = all; |
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| 99 | position->piece[to] = targetPiece; |
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| 100 | |||
| 101 | return result; |
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| 102 | } |
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| 103 | |||
| 104 | /** |
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| 105 | * Compare the value of the two specified moves. |
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| 106 | */ |
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| 107 | int compareMoves(const void *move1, const void *move2) |
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| 108 | { |
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| 109 | return getMoveValue(*((Move *) move2)) - getMoveValue(*((Move *) move1)); |
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| 110 | } |
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| 111 | |||
| 112 | /** |
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| 113 | * Sort the specified movelist. |
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| 114 | */ |
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| 115 | void sortMoves(Movelist * movelist) |
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| 116 | { |
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| 117 | qsort(&(movelist->moves[0]), movelist->numberOfMoves, |
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| 118 | sizeof(Move), compareMoves); |
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| 119 | } |
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| 120 | |||
| 121 | /** |
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| 122 | * Initialize the specified movelist for quiescence move generation. |
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| 123 | */ |
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| 124 | void initQuiescenceMovelist(Movelist * movelist, |
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| 125 | Position * position, PlyInfo * plyInfo, |
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| 126 | UINT16 * historyValue, const Move hashMove, |
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| 127 | const int restDepth, const bool check) |
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| 128 | { |
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| 129 | movelist->position = position; |
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| 130 | movelist->plyInfo = plyInfo; |
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| 131 | movelist->historyValue = historyValue; |
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| 132 | movelist->nextMove = movelist->numberOfPieces = 0; |
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| 133 | movelist->numberOfMoves = movelist->numberOfBadCaptures = 0; |
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| 134 | movelist->hashMove = hashMove; |
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| 135 | movelist->killer1Executed = movelist->killer2Executed = FALSE; |
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| 136 | movelist->killer3Executed = movelist->killer4Executed = FALSE; |
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| 137 | movelist->killer5Executed = movelist->killer6Executed = FALSE; |
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| 138 | |||
| 139 | if (check) |
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| 140 | { |
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| 141 | movelist->currentStage = MG_SCHEME_ESCAPE; |
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| 142 | } |
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| 143 | else |
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| 144 | { |
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| 145 | movelist->currentStage = |
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| 146 | (restDepth >= 0 ? |
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| 147 | MG_SCHEME_QUIESCENCE_WITH_CHECKS : MG_SCHEME_QUIESCENCE); |
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| 148 | } |
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| 149 | |||
| 150 | if (hashMove != NO_MOVE) |
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| 151 | { |
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| 152 | movelist->moves[movelist->numberOfMoves++] = hashMove; |
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| 153 | } |
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| 154 | } |
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| 155 | |||
| 156 | /** |
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| 157 | * Initialize the specified movelist for capture move generation. |
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| 158 | */ |
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| 159 | void initCaptureMovelist(Movelist * movelist, |
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| 160 | Position * position, PlyInfo * plyInfo, |
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| 161 | UINT16 * historyValue, const Move hashMove, |
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| 162 | const bool check) |
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| 163 | { |
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| 164 | movelist->position = position; |
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| 165 | movelist->plyInfo = plyInfo; |
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| 166 | movelist->historyValue = historyValue; |
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| 167 | movelist->nextMove = movelist->numberOfPieces = 0; |
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| 168 | movelist->numberOfMoves = movelist->numberOfBadCaptures = 0; |
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| 169 | movelist->hashMove = hashMove; |
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| 170 | movelist->killer1Executed = movelist->killer2Executed = FALSE; |
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| 171 | movelist->killer3Executed = movelist->killer4Executed = FALSE; |
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| 172 | movelist->killer5Executed = movelist->killer6Executed = FALSE; |
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| 173 | |||
| 174 | if (check) |
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| 175 | { |
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| 176 | movelist->currentStage = MG_SCHEME_ESCAPE; |
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| 177 | } |
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| 178 | else |
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| 179 | { |
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| 180 | movelist->currentStage = MGS_GOOD_CAPTURES; |
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| 181 | } |
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| 182 | |||
| 183 | if (hashMove != NO_MOVE) |
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| 184 | { |
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| 185 | movelist->moves[movelist->numberOfMoves++] = hashMove; |
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| 186 | } |
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| 187 | } |
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| 188 | |||
| 189 | /** |
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| 190 | * Initialize the specified movelist for standard move generation. |
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| 191 | */ |
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| 192 | void initStandardMovelist(Movelist * movelist, Position * position, |
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| 193 | PlyInfo * plyInfo, UINT16 * historyValue, |
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| 194 | const Move hashMove, const bool check) |
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| 195 | { |
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| 196 | movelist->position = position; |
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| 197 | movelist->plyInfo = plyInfo; |
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| 198 | movelist->historyValue = historyValue; |
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| 199 | movelist->nextMove = movelist->numberOfPieces = 0; |
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| 200 | movelist->numberOfMoves = movelist->numberOfBadCaptures = 0; |
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| 201 | movelist->hashMove = hashMove; |
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| 202 | |||
| 203 | if (check) |
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| 204 | { |
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| 205 | movelist->currentStage = MG_SCHEME_ESCAPE; |
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| 206 | } |
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| 207 | else |
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| 208 | { |
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| 209 | movelist->currentStage = MG_SCHEME_STANDARD; |
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| 210 | |||
| 211 | if (hashMove != NO_MOVE) |
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| 212 | { |
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| 213 | movelist->moves[movelist->numberOfMoves++] = hashMove; |
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| 214 | } |
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| 215 | } |
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| 216 | } |
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| 217 | |||
| 218 | /** |
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| 219 | * Initialize the specified movelist for check move generation. |
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| 220 | */ |
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| 221 | void initCheckMovelist(Movelist * movelist, Position * position, |
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| 222 | UINT16 * historyValue) |
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| 223 | { |
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| 224 | movelist->position = position; |
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| 225 | movelist->plyInfo = 0; |
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| 226 | movelist->historyValue = historyValue; |
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| 227 | movelist->nextMove = movelist->numberOfPieces = 0; |
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| 228 | movelist->numberOfMoves = movelist->numberOfBadCaptures = 0; |
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| 229 | movelist->hashMove = NO_MOVE; |
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| 230 | movelist->currentStage = MG_SCHEME_CHECKS; |
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| 231 | movelist->killer1Executed = movelist->killer2Executed = FALSE; |
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| 232 | movelist->killer3Executed = movelist->killer4Executed = FALSE; |
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| 233 | movelist->killer5Executed = movelist->killer6Executed = FALSE; |
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| 234 | } |
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| 235 | |||
| 236 | /** |
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| 237 | * Initialize the specified movelist for move insertion. |
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| 238 | */ |
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| 239 | void initMovelist(Movelist * movelist, Position * position) |
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| 240 | { |
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| 241 | movelist->position = position; |
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| 242 | movelist->plyInfo = 0; |
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| 243 | movelist->historyValue = 0; |
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| 244 | movelist->nextMove = movelist->numberOfPieces = 0; |
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| 245 | movelist->numberOfMoves = movelist->numberOfBadCaptures = 0; |
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| 246 | movelist->hashMove = NO_MOVE; |
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| 247 | movelist->currentStage = MG_SCHEME_CHECKS; |
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| 248 | movelist->killer1Executed = movelist->killer2Executed = FALSE; |
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| 249 | movelist->killer3Executed = movelist->killer4Executed = FALSE; |
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| 250 | movelist->killer5Executed = movelist->killer6Executed = FALSE; |
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| 251 | } |
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| 252 | |||
| 253 | Move getNextMove(Movelist * movelist) |
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| 254 | { |
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| 255 | do |
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| 256 | { |
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| 257 | if (movelist->nextMove < movelist->numberOfMoves) |
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| 258 | { |
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| 259 | switch (moveGenerationStage[movelist->currentStage]) |
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| 260 | { |
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| 261 | case MGS_GOOD_CAPTURES_AND_PROMOTIONS: |
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| 262 | case MGS_GOOD_CAPTURES_AND_PROMOTIONS_PURE: |
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| 263 | case MGS_GOOD_CAPTURES: |
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| 264 | { |
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| 265 | const Move move = movelist->moves[movelist->nextMove++]; |
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| 266 | |||
| 267 | if (basicValue[movelist->position->piece[getFromSquare(move)]] |
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| 268 | > basicValue[movelist->position->piece[getToSquare(move)]] |
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| 269 | && seeMove(movelist->position, move) < 0) |
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| 270 | { |
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| 271 | movelist->badCaptures[movelist->numberOfBadCaptures++] = |
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| 272 | move; |
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| 273 | |||
| 274 | continue; |
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| 275 | } |
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| 276 | |||
| 277 | return move; |
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| 278 | } |
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| 279 | |||
| 280 | case MGS_SAFE_CHECKS: |
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| 281 | { |
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| 282 | const Move move = movelist->moves[movelist->nextMove++]; |
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| 283 | |||
| 284 | if (seeMove(movelist->position, move) < 0) |
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| 285 | { |
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| 286 | continue; |
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| 287 | } |
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| 288 | |||
| 289 | return move; |
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| 290 | } |
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| 291 | |||
| 292 | default: |
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| 293 | |||
| 294 | return movelist->moves[movelist->nextMove++]; |
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| 295 | } |
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| 296 | } |
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| 297 | else |
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| 298 | { |
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| 299 | Position *position; |
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| 300 | Move killer1, killer2, killer3, killer4, killer5, killer6; |
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| 301 | |||
| 302 | switch (moveGenerationStage[++movelist->currentStage]) |
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| 303 | { |
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| 304 | case MGS_GOOD_CAPTURES_AND_PROMOTIONS: |
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| 305 | generateSpecialMoves(movelist); |
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| 306 | break; |
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| 307 | |||
| 308 | case MGS_GOOD_CAPTURES_AND_PROMOTIONS_PURE: |
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| 309 | generateSpecialMovesPure(movelist); |
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| 310 | break; |
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| 311 | |||
| 312 | case MGS_GOOD_CAPTURES: |
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| 313 | generateCaptures(movelist); |
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| 314 | break; |
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| 315 | |||
| 316 | case MGS_KILLER_MOVES: |
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| 317 | movelist->killer1Executed = movelist->killer2Executed = FALSE; |
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| 318 | movelist->killer3Executed = movelist->killer4Executed = FALSE; |
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| 319 | movelist->numberOfMoves = movelist->nextMove = 0; |
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| 320 | position = movelist->position; |
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| 321 | killer1 = movelist->plyInfo->killerMove1; |
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| 322 | killer2 = movelist->plyInfo->killerMove2; |
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| 323 | killer3 = movelist->plyInfo->killerMove3; |
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| 324 | killer4 = movelist->plyInfo->killerMove4; |
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| 325 | killer5 = movelist->plyInfo->killerMove5; |
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| 326 | killer6 = movelist->plyInfo->killerMove6; |
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| 327 | |||
| 328 | if (moveIsPseudoLegal(position, killer1) && |
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| 329 | position->piece[getToSquare(killer1)] == NO_PIECE && |
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| 330 | position->piece[getFromSquare(killer1)] == |
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| 331 | (Piece) getMoveValue(killer1) && |
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| 332 | (pieceType(position->piece[getFromSquare(killer1)]) != PAWN || |
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| 333 | getToSquare(killer1) != position->enPassantSquare) && |
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| 334 | movesAreEqual(killer1, movelist->hashMove) == FALSE) |
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| 335 | { |
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| 336 | setMoveValue(&killer1, 6); |
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| 337 | movelist->moves[movelist->numberOfMoves++] = killer1; |
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| 338 | movelist->killer1Executed = TRUE; |
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| 339 | } |
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| 340 | |||
| 341 | if (moveIsPseudoLegal(position, killer2) && |
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| 342 | position->piece[getToSquare(killer2)] == NO_PIECE && |
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| 343 | position->piece[getFromSquare(killer2)] == |
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| 344 | (Piece) getMoveValue(killer2) && |
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| 345 | (pieceType(position->piece[getFromSquare(killer2)]) != PAWN || |
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| 346 | getToSquare(killer2) != position->enPassantSquare) && |
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| 347 | movesAreEqual(killer2, movelist->hashMove) == FALSE) |
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| 348 | { |
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| 349 | setMoveValue(&killer2, 5); |
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| 350 | movelist->moves[movelist->numberOfMoves++] = killer2; |
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| 351 | movelist->killer2Executed = TRUE; |
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| 352 | } |
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| 353 | |||
| 354 | if (moveIsPseudoLegal(position, killer3) && |
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| 355 | position->piece[getToSquare(killer3)] == NO_PIECE && |
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| 356 | position->piece[getFromSquare(killer3)] == |
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| 357 | (Piece) getMoveValue(killer3) && |
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| 358 | (pieceType(position->piece[getFromSquare(killer3)]) != PAWN || |
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| 359 | getToSquare(killer3) != position->enPassantSquare) && |
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| 360 | movesAreEqual(killer3, movelist->hashMove) == FALSE && |
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| 361 | movesAreEqual(killer3, killer1) == FALSE && |
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| 362 | movesAreEqual(killer3, killer2) == FALSE) |
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| 363 | { |
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| 364 | setMoveValue(&killer3, 4); |
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| 365 | movelist->moves[movelist->numberOfMoves++] = killer3; |
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| 366 | movelist->killer3Executed = TRUE; |
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| 367 | } |
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| 368 | |||
| 369 | if (moveIsPseudoLegal(position, killer4) && |
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| 370 | position->piece[getToSquare(killer4)] == NO_PIECE && |
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| 371 | position->piece[getFromSquare(killer4)] == |
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| 372 | (Piece) getMoveValue(killer4) && |
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| 373 | (pieceType(position->piece[getFromSquare(killer4)]) != PAWN || |
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| 374 | getToSquare(killer4) != position->enPassantSquare) && |
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| 375 | movesAreEqual(killer4, movelist->hashMove) == FALSE && |
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| 376 | movesAreEqual(killer4, killer1) == FALSE && |
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| 377 | movesAreEqual(killer4, killer2) == FALSE) |
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| 378 | { |
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| 379 | setMoveValue(&killer4, 3); |
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| 380 | movelist->moves[movelist->numberOfMoves++] = killer4; |
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| 381 | movelist->killer4Executed = TRUE; |
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| 382 | } |
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| 383 | |||
| 384 | if (moveIsPseudoLegal(position, killer5) && |
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| 385 | position->piece[getToSquare(killer5)] == NO_PIECE && |
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| 386 | position->piece[getFromSquare(killer5)] == |
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| 387 | (Piece) getMoveValue(killer5) && |
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| 388 | (pieceType(position->piece[getFromSquare(killer5)]) != PAWN || |
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| 389 | getToSquare(killer5) != position->enPassantSquare) && |
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| 390 | movesAreEqual(killer5, movelist->hashMove) == FALSE && |
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| 391 | movesAreEqual(killer5, killer1) == FALSE && |
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| 392 | movesAreEqual(killer5, killer2) == FALSE && |
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| 393 | movesAreEqual(killer5, killer3) == FALSE && |
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| 394 | movesAreEqual(killer5, killer4) == FALSE) |
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| 395 | { |
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| 396 | setMoveValue(&killer5, 2); |
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| 397 | movelist->moves[movelist->numberOfMoves++] = killer5; |
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| 398 | movelist->killer5Executed = TRUE; |
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| 399 | } |
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| 400 | |||
| 401 | if (moveIsPseudoLegal(position, killer6) && |
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| 402 | position->piece[getToSquare(killer6)] == NO_PIECE && |
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| 403 | position->piece[getFromSquare(killer6)] == |
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| 404 | (Piece) getMoveValue(killer6) && |
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| 405 | (pieceType(position->piece[getFromSquare(killer6)]) != PAWN || |
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| 406 | getToSquare(killer6) != position->enPassantSquare) && |
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| 407 | movesAreEqual(killer6, movelist->hashMove) == FALSE && |
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| 408 | movesAreEqual(killer6, killer1) == FALSE && |
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| 409 | movesAreEqual(killer6, killer2) == FALSE && |
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| 410 | movesAreEqual(killer6, killer3) == FALSE && |
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| 411 | movesAreEqual(killer6, killer4) == FALSE) |
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| 412 | { |
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| 413 | setMoveValue(&killer6, 1); |
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| 414 | movelist->moves[movelist->numberOfMoves++] = killer6; |
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| 415 | movelist->killer6Executed = TRUE; |
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| 416 | } |
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| 417 | |||
| 418 | break; |
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| 419 | |||
| 420 | case MGS_REST: |
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| 421 | generateRestMoves(movelist); |
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| 422 | break; |
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| 423 | |||
| 424 | case MGS_BAD_CAPTURES: |
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| 425 | movelist->numberOfMoves = movelist->numberOfBadCaptures; |
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| 426 | movelist->nextMove = 0; |
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| 427 | memmove(&movelist->moves[0], |
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| 428 | &movelist->badCaptures[0], |
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| 429 | movelist->numberOfMoves * sizeof(Move)); |
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| 430 | break; |
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| 431 | |||
| 432 | case MGS_ESCAPES: |
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| 433 | generateEscapes(movelist); |
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| 434 | break; |
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| 435 | |||
| 436 | case MGS_SAFE_CHECKS: |
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| 437 | generateChecks(movelist, FALSE); |
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| 438 | break; |
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| 439 | |||
| 440 | case MGS_CHECKS: |
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| 441 | generateChecks(movelist, TRUE); |
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| 442 | break; |
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| 443 | |||
| 444 | case MGS_DANGEROUS_PAWN_ADVANCES: |
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| 445 | generateDangerousPawnAdvances(movelist); |
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| 446 | break; |
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| 447 | |||
| 448 | default: |
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| 449 | break; |
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| 450 | } |
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| 451 | } |
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| 452 | } |
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| 453 | while (moveGenerationStage[movelist->currentStage] != MGS_FINISHED); |
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| 454 | |||
| 455 | return NO_MOVE; |
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| 456 | } |
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| 457 | |||
| 458 | bool moveIsPseudoLegal(const Position * position, const Move move) |
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| 459 | { |
||
| 460 | const Square from = getFromSquare(move), to = getToSquare(move); |
||
| 461 | const Piece newPiece = getNewPiece(move); |
||
| 462 | Piece piece; |
||
| 463 | Bitboard moves; |
||
| 464 | |||
| 465 | if (squareIsValid(from) == FALSE || squareIsValid(to) == FALSE || |
||
| 466 | (piece = position->piece[from]) == NO_PIECE || |
||
| 467 | pieceColor(piece) != position->activeColor) |
||
| 468 | { |
||
| 469 | return FALSE; |
||
| 470 | } |
||
| 471 | |||
| 472 | if (pieceType(position->piece[from]) == PAWN && |
||
| 473 | colorRank(position->activeColor, from) == RANK_7) |
||
| 474 | { |
||
| 475 | if (newPiece != WHITE_QUEEN && newPiece != WHITE_ROOK && |
||
| 476 | newPiece != WHITE_BISHOP && newPiece != WHITE_KNIGHT) |
||
| 477 | { |
||
| 478 | return FALSE; |
||
| 479 | } |
||
| 480 | } |
||
| 481 | else |
||
| 482 | { |
||
| 483 | if (newPiece != NO_PIECE) |
||
| 484 | { |
||
| 485 | return FALSE; |
||
| 486 | } |
||
| 487 | } |
||
| 488 | |||
| 489 | if (pieceType(position->piece[from]) == PAWN && |
||
| 490 | position->enPassantSquare != NO_SQUARE) |
||
| 491 | { |
||
| 492 | Bitboard allPieces = position->allPieces | |
||
| 493 | minValue[position->enPassantSquare]; |
||
| 494 | |||
| 495 | moves = getMoves(from, piece, allPieces); |
||
| 496 | } |
||
| 497 | else |
||
| 498 | { |
||
| 499 | moves = getMoves(from, piece, position->allPieces); |
||
| 500 | } |
||
| 501 | |||
| 502 | excludeSquares(moves, position->piecesOfColor[position->activeColor]); |
||
| 503 | |||
| 504 | if (pieceType(piece) == KING && |
||
| 505 | hasCastlings(position->activeColor, position->castlingRights)) |
||
| 506 | { |
||
| 507 | moves |= getCastlingMoves(position->activeColor, |
||
| 508 | position->castlingRights, |
||
| 509 | position->allPieces); |
||
| 510 | } |
||
| 511 | |||
| 512 | return (bool) testSquare(moves, to); |
||
| 513 | } |
||
| 514 | |||
| 515 | bool moveIsLegal(const Position * position, const Move move) |
||
| 516 | { |
||
| 517 | bool result = FALSE; |
||
| 518 | Variation variation; |
||
| 519 | |||
| 520 | if (moveIsPseudoLegal(position, move) == FALSE) |
||
| 521 | { |
||
| 522 | return FALSE; |
||
| 523 | } |
||
| 524 | |||
| 525 | setBasePosition(&variation, position); |
||
| 526 | |||
| 527 | if (makeMove(&variation, move) == 0 && |
||
| 528 | passiveKingIsSafe(&variation.singlePosition)) |
||
| 529 | { |
||
| 530 | result = TRUE; |
||
| 531 | } |
||
| 532 | |||
| 533 | unmakeLastMove(&variation); |
||
| 534 | |||
| 535 | return result; |
||
| 536 | } |
||
| 537 | |||
| 538 | static Bitboard getPinnedPieces(const Position * position, |
||
| 539 | const Color pinningColor) |
||
| 540 | { |
||
| 541 | const Square kingSquare = position->king[opponent(pinningColor)]; |
||
| 542 | Bitboard pinnedPieces = EMPTY_BITBOARD, pinningCandidates = |
||
| 543 | (generalMoves[ROOK][kingSquare] & |
||
| 544 | (position->piecesOfType[QUEEN | pinningColor] | |
||
| 545 | position->piecesOfType[ROOK | pinningColor])) | |
||
| 546 | (generalMoves[BISHOP][kingSquare] & |
||
| 547 | (position->piecesOfType[QUEEN | pinningColor] | |
||
| 548 | position->piecesOfType[BISHOP | pinningColor])); |
||
| 549 | Square pinningCandidate; |
||
| 550 | |||
| 551 | ITERATE_BITBOARD(&pinningCandidates, pinningCandidate) |
||
| 552 | { |
||
| 553 | const Bitboard imSquares = squaresBetween[kingSquare][pinningCandidate]; |
||
| 554 | |||
| 555 | if ((imSquares & position->piecesOfColor[pinningColor]) == |
||
| 556 | EMPTY_BITBOARD) |
||
| 557 | { |
||
| 558 | const Bitboard pinnedCandidates = imSquares & |
||
| 559 | position->piecesOfColor[opponent(pinningColor)]; |
||
| 560 | |||
| 561 | if (getNumberOfSetSquares(pinnedCandidates) == 1) |
||
| 562 | { |
||
| 563 | pinnedPieces |= pinnedCandidates; |
||
| 564 | } |
||
| 565 | } |
||
| 566 | } |
||
| 567 | |||
| 568 | return pinnedPieces; |
||
| 569 | } |
||
| 570 | |||
| 571 | int getNumberOfPieceMoves(const Position * position, const Color color, |
||
| 572 | const int sufficientNumberOfMoves) |
||
| 573 | { |
||
| 574 | const Color oppColor = opponent(color); |
||
| 575 | const Bitboard unpinnedPieces = ~getPinnedPieces(position, oppColor); |
||
| 576 | const Bitboard permittedSquares = ~position->piecesOfColor[color]; |
||
| 577 | int numberOfMoves = 0; |
||
| 578 | Square square; |
||
| 579 | Bitboard moves, pieces = position->piecesOfColor[color] & |
||
| 580 | ~(position->piecesOfType[PAWN | color] | |
||
| 581 | minValue[position->king[color]]) & unpinnedPieces; |
||
| 582 | |||
| 583 | ITERATE_BITBOARD(&pieces, square) |
||
| 584 | { |
||
| 585 | switch (pieceType(position->piece[square])) |
||
| 586 | { |
||
| 587 | case QUEEN: |
||
| 588 | moves = |
||
| 589 | getMagicQueenMoves(square, |
||
| 590 | position->allPieces) & permittedSquares; |
||
| 591 | break; |
||
| 592 | |||
| 593 | case ROOK: |
||
| 594 | moves = |
||
| 595 | getMagicRookMoves(square, position->allPieces) & permittedSquares; |
||
| 596 | break; |
||
| 597 | |||
| 598 | case BISHOP: |
||
| 599 | moves = |
||
| 600 | getMagicBishopMoves(square, |
||
| 601 | position->allPieces) & permittedSquares; |
||
| 602 | break; |
||
| 603 | |||
| 604 | case KNIGHT: |
||
| 605 | moves = getKnightMoves(square) & permittedSquares; |
||
| 606 | break; |
||
| 607 | |||
| 608 | default: |
||
| 609 | moves = EMPTY_BITBOARD; |
||
| 610 | } |
||
| 611 | |||
| 612 | numberOfMoves += getNumberOfSetSquares(moves); |
||
| 613 | |||
| 614 | if (numberOfMoves >= sufficientNumberOfMoves) |
||
| 615 | { |
||
| 616 | return numberOfMoves; |
||
| 617 | } |
||
| 618 | } |
||
| 619 | |||
| 620 | return numberOfMoves; |
||
| 621 | } |
||
| 622 | |||
| 623 | int seeMoveRec(Position * position, const Move move, |
||
| 624 | Bitboard attackers[2], const int minValue) |
||
| 625 | { |
||
| 626 | const Square from = getFromSquare(move), to = getToSquare(move); |
||
| 627 | const Color activeColor = pieceColor(position->piece[from]); |
||
| 628 | const Color passiveColor = opponent(activeColor); |
||
| 629 | int valueCaptured = basicValue[position->piece[to]]; |
||
| 630 | Piece leastValuableAttacker, bestNewPiece; |
||
| 631 | Bitboard leastValuableAttackers; |
||
| 632 | Move bestCapture; |
||
| 633 | int recResult; |
||
| 634 | |||
| 635 | if (pieceType(position->piece[to]) == KING) |
||
| 636 | { |
||
| 637 | return valueCaptured; |
||
| 638 | } |
||
| 639 | |||
| 640 | position->piece[to] = position->piece[from]; |
||
| 641 | clearSquare(position->allPieces, from); |
||
| 642 | clearSquare(attackers[activeColor], from); |
||
| 643 | |||
| 644 | if (horizontalDistance(to, from) == verticalDistance(to, from)) |
||
| 645 | { |
||
| 646 | attackers[WHITE] |= |
||
| 647 | getMagicBishopMoves(to, position->allPieces) & |
||
| 648 | (position->piecesOfType[WHITE_QUEEN] | |
||
| 649 | position->piecesOfType[WHITE_BISHOP]) & position->allPieces; |
||
| 650 | attackers[BLACK] |= |
||
| 651 | getMagicBishopMoves(to, position->allPieces) & |
||
| 652 | (position->piecesOfType[BLACK_QUEEN] | |
||
| 653 | position->piecesOfType[BLACK_BISHOP]) & position->allPieces; |
||
| 654 | } |
||
| 655 | else |
||
| 656 | { |
||
| 657 | attackers[WHITE] |= |
||
| 658 | getMagicRookMoves(to, position->allPieces) & |
||
| 659 | (position->piecesOfType[WHITE_QUEEN] | |
||
| 660 | position->piecesOfType[WHITE_ROOK]) & position->allPieces; |
||
| 661 | attackers[BLACK] |= |
||
| 662 | getMagicRookMoves(to, position->allPieces) & |
||
| 663 | (position->piecesOfType[BLACK_QUEEN] | |
||
| 664 | position->piecesOfType[BLACK_ROOK]) & position->allPieces; |
||
| 665 | } |
||
| 666 | |||
| 667 | if (to == position->enPassantSquare && |
||
| 668 | pieceType(position->piece[to]) == PAWN) |
||
| 669 | { |
||
| 670 | const Square captureSquare = (Square) |
||
| 671 | (to + (rank(from) - rank(to)) * 8); |
||
| 672 | |||
| 673 | clearSquare(position->allPieces, captureSquare); |
||
| 674 | attackers[WHITE] |= getMagicBishopMoves(to, position->allPieces) & |
||
| 675 | (position->piecesOfType[WHITE_QUEEN] | |
||
| 676 | position->piecesOfType[WHITE_BISHOP]) & position->allPieces; |
||
| 677 | attackers[WHITE] |= getMagicRookMoves(to, position->allPieces) & |
||
| 678 | (position->piecesOfType[WHITE_QUEEN] | |
||
| 679 | position->piecesOfType[WHITE_ROOK]) & position->allPieces; |
||
| 680 | attackers[BLACK] |= getMagicBishopMoves(to, position->allPieces) & |
||
| 681 | (position->piecesOfType[BLACK_QUEEN] | |
||
| 682 | position->piecesOfType[BLACK_BISHOP]) & position->allPieces; |
||
| 683 | attackers[BLACK] |= getMagicRookMoves(to, position->allPieces) & |
||
| 684 | (position->piecesOfType[BLACK_QUEEN] | |
||
| 685 | position->piecesOfType[BLACK_ROOK]) & position->allPieces; |
||
| 686 | |||
| 687 | valueCaptured += basicValue[position->piece[captureSquare]]; |
||
| 688 | } |
||
| 689 | |||
| 690 | if (getNewPiece(move) != NO_PIECE) |
||
| 691 | { |
||
| 692 | valueCaptured += basicValue[getNewPiece(move) | activeColor] - |
||
| 693 | basicValue[PAWN | activeColor]; |
||
| 694 | position->piece[to] = (Piece) (getNewPiece(move) | activeColor); |
||
| 695 | } |
||
| 696 | |||
| 697 | if (attackers[passiveColor] == EMPTY_BITBOARD) |
||
| 698 | { |
||
| 699 | return valueCaptured; |
||
| 700 | } |
||
| 701 | |||
| 702 | position->enPassantSquare = NO_SQUARE; |
||
| 703 | |||
| 704 | if (attackers[passiveColor] & position->piecesOfType[PAWN | passiveColor]) |
||
| 705 | { |
||
| 706 | leastValuableAttacker = (Piece) (PAWN | passiveColor); |
||
| 707 | } |
||
| 708 | else if (attackers[passiveColor] & |
||
| 709 | position->piecesOfType[KNIGHT | passiveColor]) |
||
| 710 | { |
||
| 711 | leastValuableAttacker = (Piece) (KNIGHT | passiveColor); |
||
| 712 | } |
||
| 713 | else if (attackers[passiveColor] & |
||
| 714 | position->piecesOfType[BISHOP | passiveColor]) |
||
| 715 | { |
||
| 716 | leastValuableAttacker = (Piece) (BISHOP | passiveColor); |
||
| 717 | } |
||
| 718 | else if (attackers[passiveColor] & |
||
| 719 | position->piecesOfType[ROOK | passiveColor]) |
||
| 720 | { |
||
| 721 | leastValuableAttacker = (Piece) (ROOK | passiveColor); |
||
| 722 | } |
||
| 723 | else if (attackers[passiveColor] & |
||
| 724 | position->piecesOfType[QUEEN | passiveColor]) |
||
| 725 | { |
||
| 726 | leastValuableAttacker = (Piece) (QUEEN | passiveColor); |
||
| 727 | } |
||
| 728 | else |
||
| 729 | { |
||
| 730 | leastValuableAttacker = (Piece) (KING | passiveColor); |
||
| 731 | } |
||
| 732 | |||
| 733 | leastValuableAttackers = |
||
| 734 | attackers[passiveColor] & position->piecesOfType[leastValuableAttacker]; |
||
| 735 | |||
| 736 | if ((leastValuableAttacker == WHITE_PAWN && rank(to) == RANK_8) || |
||
| 737 | (leastValuableAttacker == BLACK_PAWN && rank(to) == RANK_1)) |
||
| 738 | { |
||
| 739 | bestNewPiece = WHITE_QUEEN; |
||
| 740 | } |
||
| 741 | else |
||
| 742 | { |
||
| 743 | bestNewPiece = NO_PIECE; |
||
| 744 | } |
||
| 745 | |||
| 746 | bestCapture = |
||
| 747 | getMove(getLastSquare(&leastValuableAttackers), to, bestNewPiece, 0); |
||
| 748 | |||
| 749 | recResult = seeMoveRec(position, bestCapture, attackers, 0); |
||
| 750 | |||
| 751 | /* |
||
| 752 | logDebug("valueCaptured = %d\n", valueCaptured); |
||
| 753 | logDebug("recResult = %d\n", recResult); |
||
| 754 | logDebug("returnValue = %d\n", max(minValue, valueCaptured - recResult)); |
||
| 755 | */ |
||
| 756 | |||
| 757 | return max(minValue, valueCaptured - recResult); |
||
| 758 | } |
||
| 759 | |||
| 760 | void getLegalMoves(Variation * variation, Movelist * movelist) |
||
| 761 | { |
||
| 762 | const int ply = variation->ply; |
||
| 763 | Position *position = &variation->singlePosition; |
||
| 764 | PlyInfo *plyInfo = &variation->plyInfo[ply]; |
||
| 765 | Movelist allMoves; |
||
| 766 | Move hashmove = NO_MOVE; |
||
| 767 | Move currentMove; |
||
| 768 | |||
| 769 | allMoves.positionalGain = &(variation->positionalGain[0]); |
||
| 770 | initMovelist(movelist, position); |
||
| 771 | |||
| 772 | plyInfo->killerMove1 = NO_MOVE; |
||
| 773 | plyInfo->killerMove2 = NO_MOVE; |
||
| 774 | plyInfo->killerMove3 = NO_MOVE; |
||
| 775 | plyInfo->killerMove4 = NO_MOVE; |
||
| 776 | plyInfo->killerMove5 = NO_MOVE; |
||
| 777 | plyInfo->killerMove6 = NO_MOVE; |
||
| 778 | |||
| 779 | initStandardMovelist(&allMoves, position, |
||
| 780 | plyInfo, &variation->historyValue[0], |
||
| 781 | hashmove, FALSE); |
||
| 782 | |||
| 783 | while ((currentMove = getNextMove(&allMoves)) != NO_MOVE) |
||
| 784 | { |
||
| 785 | if (moveIsLegal(position, currentMove)) |
||
| 786 | { |
||
| 787 | movelist->moves[movelist->numberOfMoves++] = currentMove; |
||
| 788 | } |
||
| 789 | } |
||
| 790 | |||
| 791 | sortMoves(movelist); |
||
| 792 | } |
||
| 793 | |||
| 794 | Gameresult getGameresult(Variation * variation) |
||
| 795 | { |
||
| 796 | Movelist movelist; |
||
| 797 | Gameresult result; |
||
| 798 | Position *pos = &variation->singlePosition; |
||
| 799 | int i, repetitionCount = 0, historyLimit; |
||
| 800 | |||
| 801 | /* Check for a draw by repetition */ |
||
| 802 | |||
| 803 | historyLimit = POSITION_HISTORY_OFFSET - pos->halfMoveClock; |
||
| 804 | |||
| 805 | for (i = POSITION_HISTORY_OFFSET - 4; i >= historyLimit; i -= 2) |
||
| 806 | { |
||
| 807 | if (pos->hashKey == variation->positionHistory[i]) |
||
| 808 | { |
||
| 809 | repetitionCount++; |
||
| 810 | } |
||
| 811 | } |
||
| 812 | |||
| 813 | if (repetitionCount >= 2) |
||
| 814 | { |
||
| 815 | strcpy(result.result, GAMERESULT_DRAW); |
||
| 816 | strcpy(result.reason, GAMERESULT_REPETITION); |
||
| 817 | |||
| 818 | return result; |
||
| 819 | } |
||
| 820 | |||
| 821 | if (pos->halfMoveClock >= 100) |
||
| 822 | { |
||
| 823 | strcpy(result.result, GAMERESULT_DRAW); |
||
| 824 | strcpy(result.reason, GAMERESULT_50_MOVE_RULE); |
||
| 825 | |||
| 826 | return result; |
||
| 827 | } |
||
| 828 | |||
| 829 | if (pos->numberOfPawns[WHITE] == 0 && |
||
| 830 | pos->numberOfPawns[BLACK] == 0 && |
||
| 831 | hasWinningPotential(pos, WHITE) == FALSE && |
||
| 832 | hasWinningPotential(pos, BLACK) == FALSE) |
||
| 833 | { |
||
| 834 | strcpy(result.result, GAMERESULT_DRAW); |
||
| 835 | strcpy(result.reason, GAMERESULT_INSUFFICIENT_MATERIAL); |
||
| 836 | |||
| 837 | return result; |
||
| 838 | } |
||
| 839 | |||
| 840 | getLegalMoves(variation, &movelist); |
||
| 841 | |||
| 842 | if (movelist.numberOfMoves > 0) |
||
| 843 | { |
||
| 844 | strcpy(result.result, GAMERESULT_UNKNOWN); |
||
| 845 | strcpy(result.reason, ""); |
||
| 846 | } |
||
| 847 | else |
||
| 848 | { |
||
| 849 | if (activeKingIsSafe(pos)) |
||
| 850 | { |
||
| 851 | strcpy(result.result, GAMERESULT_DRAW); |
||
| 852 | strcpy(result.reason, GAMERESULT_STALEMATE); |
||
| 853 | } |
||
| 854 | else |
||
| 855 | { |
||
| 856 | if (pos->activeColor == WHITE) |
||
| 857 | { |
||
| 858 | strcpy(result.result, GAMERESULT_BLACK_WINS); |
||
| 859 | strcpy(result.reason, GAMERESULT_BLACK_MATES); |
||
| 860 | } |
||
| 861 | else |
||
| 862 | { |
||
| 863 | strcpy(result.result, GAMERESULT_WHITE_WINS); |
||
| 864 | strcpy(result.reason, GAMERESULT_WHITE_MATES); |
||
| 865 | } |
||
| 866 | } |
||
| 867 | } |
||
| 868 | |||
| 869 | return result; |
||
| 870 | } |
||
| 871 | |||
| 872 | bool listContainsMove(const Movelist * movelist, const Move move) |
||
| 873 | { |
||
| 874 | int i; |
||
| 875 | const Move shortMove = move & 0xFFFF; |
||
| 876 | |||
| 877 | for (i = 0; i < movelist->numberOfMoves; i++) |
||
| 878 | { |
||
| 879 | if ((movelist->moves[i] & 0xFFFF) == shortMove) |
||
| 880 | { |
||
| 881 | return TRUE; |
||
| 882 | } |
||
| 883 | } |
||
| 884 | |||
| 885 | return FALSE; |
||
| 886 | } |
||
| 887 | |||
| 888 | static void deleteMove(Movelist * movelist, const Move move) |
||
| 889 | { |
||
| 890 | int i; |
||
| 891 | const Move shortMove = move & 0xFFFF; |
||
| 892 | |||
| 893 | for (i = 0; i < movelist->numberOfMoves; i++) |
||
| 894 | { |
||
| 895 | if ((movelist->moves[i] & 0xFFFF) == shortMove) |
||
| 896 | { |
||
| 897 | movelist->numberOfMoves--; |
||
| 898 | |||
| 899 | if (i < movelist->numberOfMoves) |
||
| 900 | { |
||
| 901 | memmove(&movelist->moves[i], |
||
| 902 | &movelist->moves[i + 1], |
||
| 903 | (movelist->numberOfMoves - i) * sizeof(Move)); |
||
| 904 | } |
||
| 905 | |||
| 906 | return; |
||
| 907 | } |
||
| 908 | } |
||
| 909 | } |
||
| 910 | |||
| 911 | static void setMoveValueInList(Movelist * movelist, const Move move) |
||
| 912 | { |
||
| 913 | int i; |
||
| 914 | const Move shortMove = move & 0xFFFF; |
||
| 915 | |||
| 916 | for (i = 0; i < movelist->numberOfMoves; i++) |
||
| 917 | { |
||
| 918 | if ((movelist->moves[i] & 0xFFFF) == shortMove) |
||
| 919 | { |
||
| 920 | movelist->moves[i] = move; |
||
| 921 | |||
| 922 | return; |
||
| 923 | } |
||
| 924 | } |
||
| 925 | } |
||
| 926 | |||
| 927 | bool listContainsSimpleMove(Movelist * movelist, const Square from, |
||
| 928 | const Square to) |
||
| 929 | { |
||
| 930 | return listContainsMove(movelist, getPackedMove(from, to, NO_PIECE)); |
||
| 931 | } |
||
| 932 | |||
| 933 | void initializeMoveValues(Movelist * movelist) |
||
| 934 | { |
||
| 935 | int i; |
||
| 936 | |||
| 937 | for (i = 0; i < movelist->numberOfMoves; i++) |
||
| 938 | { |
||
| 939 | setMoveValue(&movelist->moves[i], VALUE_MATED - 1 - i); |
||
| 940 | } |
||
| 941 | } |
||
| 942 | |||
| 943 | static void addMoveByValue(Movelist * movelist, const Move move) |
||
| 944 | { |
||
| 945 | int low = -1, high = movelist->numberOfMoves, insertPosition; |
||
| 946 | const int value = getMoveValue(move); |
||
| 947 | |||
| 948 | while (high - low > 1) |
||
| 949 | { |
||
| 950 | const int avg = (low + high) >> 1; |
||
| 951 | |||
| 952 | assert(avg >= 0); |
||
| 953 | assert(avg < movelist->numberOfMoves); |
||
| 954 | |||
| 955 | if (value <= getMoveValue(movelist->moves[avg])) |
||
| 956 | { |
||
| 957 | low = avg; |
||
| 958 | } |
||
| 959 | else |
||
| 960 | { |
||
| 961 | high = avg; |
||
| 962 | } |
||
| 963 | } |
||
| 964 | |||
| 965 | insertPosition = low + 1; |
||
| 966 | |||
| 967 | assert(insertPosition >= 0); |
||
| 968 | assert(insertPosition <= movelist->numberOfMoves); |
||
| 969 | assert(insertPosition == 0 || |
||
| 970 | value <= getMoveValue(movelist->moves[insertPosition - 1])); |
||
| 971 | |||
| 972 | if (insertPosition < movelist->numberOfMoves) |
||
| 973 | { |
||
| 974 | assert(value > getMoveValue(movelist->moves[insertPosition])); |
||
| 975 | |||
| 976 | memmove(&movelist->moves[insertPosition + 1], |
||
| 977 | &movelist->moves[insertPosition], |
||
| 978 | (movelist->numberOfMoves - insertPosition) * sizeof(Move)); |
||
| 979 | } |
||
| 980 | |||
| 981 | movelist->moves[insertPosition] = move; |
||
| 982 | movelist->numberOfMoves++; |
||
| 983 | } |
||
| 984 | |||
| 985 | void addMoveAtPosition(Movelist * movelist, const Move move, |
||
| 986 | const int insertPosition) |
||
| 987 | { |
||
| 988 | assert(insertPosition >= 0); |
||
| 989 | assert(insertPosition <= movelist->numberOfMoves); |
||
| 990 | |||
| 991 | if (insertPosition < movelist->numberOfMoves) |
||
| 992 | { |
||
| 993 | memmove(&movelist->moves[insertPosition + 1], |
||
| 994 | &movelist->moves[insertPosition], |
||
| 995 | (movelist->numberOfMoves - insertPosition) * sizeof(Move)); |
||
| 996 | } |
||
| 997 | |||
| 998 | movelist->moves[insertPosition] = move; |
||
| 999 | movelist->numberOfMoves++; |
||
| 1000 | } |
||
| 1001 | |||
| 1002 | void deleteMoveAtPosition(Movelist * movelist, const int position) |
||
| 1003 | { |
||
| 1004 | assert(position >= 0); |
||
| 1005 | assert(position < movelist->numberOfMoves); |
||
| 1006 | |||
| 1007 | movelist->numberOfMoves--; |
||
| 1008 | |||
| 1009 | if (position < movelist->numberOfMoves) |
||
| 1010 | { |
||
| 1011 | memmove(&movelist->moves[position], |
||
| 1012 | &movelist->moves[position + 1], |
||
| 1013 | (movelist->numberOfMoves - position) * sizeof(Move)); |
||
| 1014 | } |
||
| 1015 | } |
||
| 1016 | |||
| 1017 | static INT16 captureMoveSortValue(const Position * position, |
||
| 1018 | const Square from, const Square to) |
||
| 1019 | { |
||
| 1020 | return (INT16) (6 * pieceOrder[position->piece[to]] - |
||
| 1021 | pieceOrder[position->piece[from]]); |
||
| 1022 | } |
||
| 1023 | |||
| 1024 | static INT16 promotionMoveSortValue(const Position * position, |
||
| 1025 | const Square to, const Piece newPiece) |
||
| 1026 | { |
||
| 1027 | return (INT16) (promotionPieceValue[newPiece] + |
||
| 1028 | 6 * pieceOrder[position->piece[to]]); |
||
| 1029 | } |
||
| 1030 | |||
| 1031 | static INT16 historyMoveSortValue(const Position * position, |
||
| 1032 | const Movelist * movelist, const Move move) |
||
| 1033 | { |
||
| 1034 | return (INT16) (movelist->historyValue[historyIndex(move, position)] - |
||
| 1035 | VALUEOFFSET_HISTORY_MOVE); |
||
| 1036 | } |
||
| 1037 | |||
| 1038 | static void addCaptures(Movelist * movelist, const Position * position, |
||
| 1039 | const Square from, Bitboard captures) |
||
| 1040 | { |
||
| 1041 | Square to; |
||
| 1042 | |||
| 1043 | ITERATE_BITBOARD(&captures, to) |
||
| 1044 | { |
||
| 1045 | const INT16 value = captureMoveSortValue(position, from, to); |
||
| 1046 | int i = 0; |
||
| 1047 | |||
| 1048 | movelist->moves[movelist->numberOfMoves] = (value - 1) << 16; |
||
| 1049 | |||
| 1050 | while (getMoveValue(movelist->moves[i]) >= value) |
||
| 1051 | { |
||
| 1052 | i++; |
||
| 1053 | } |
||
| 1054 | |||
| 1055 | if (i < movelist->numberOfMoves) |
||
| 1056 | { |
||
| 1057 | memmove(&movelist->moves[i + 1], &movelist->moves[i], |
||
| 1058 | (movelist->numberOfMoves - i) * sizeof(Move)); |
||
| 1059 | } |
||
| 1060 | |||
| 1061 | movelist->moves[i] = getMove(from, to, NO_PIECE, value); |
||
| 1062 | movelist->numberOfMoves++; |
||
| 1063 | } |
||
| 1064 | } |
||
| 1065 | |||
| 1066 | static void addPromotions(Movelist * movelist, |
||
| 1067 | const Square from, Bitboard moves) |
||
| 1068 | { |
||
| 1069 | Square to; |
||
| 1070 | |||
| 1071 | ITERATE_BITBOARD(&moves, to) |
||
| 1072 | { |
||
| 1073 | INT16 value; |
||
| 1074 | |||
| 1075 | value = promotionMoveSortValue(movelist->position, to, WHITE_QUEEN); |
||
| 1076 | addMoveByValue(movelist, getMove(from, to, WHITE_QUEEN, value)); |
||
| 1077 | |||
| 1078 | value = promotionMoveSortValue(movelist->position, to, WHITE_ROOK); |
||
| 1079 | movelist->badCaptures[movelist->numberOfBadCaptures++] = |
||
| 1080 | getMove(from, to, WHITE_ROOK, value); |
||
| 1081 | |||
| 1082 | value = promotionMoveSortValue(movelist->position, to, WHITE_BISHOP); |
||
| 1083 | movelist->badCaptures[movelist->numberOfBadCaptures++] = |
||
| 1084 | getMove(from, to, WHITE_BISHOP, value); |
||
| 1085 | |||
| 1086 | value = promotionMoveSortValue(movelist->position, to, WHITE_KNIGHT); |
||
| 1087 | movelist->badCaptures[movelist->numberOfBadCaptures++] = |
||
| 1088 | getMove(from, to, WHITE_KNIGHT, value); |
||
| 1089 | } |
||
| 1090 | } |
||
| 1091 | |||
| 1092 | void deferMove(Movelist * movelist, Move move) |
||
| 1093 | { |
||
| 1094 | const int targetSpot = min(movelist->numberOfMoves - 1, |
||
| 1095 | movelist->nextMove + 1); |
||
| 1096 | |||
| 1097 | if (targetSpot > movelist->nextMove && |
||
| 1098 | movelist->numberOfMoves < MAX_MOVES_PER_POSITION - 1) |
||
| 1099 | { |
||
| 1100 | int i; |
||
| 1101 | |||
| 1102 | for (i = movelist->numberOfMoves; i > targetSpot; i--) |
||
| 1103 | { |
||
| 1104 | movelist->moves[i] = movelist->moves[i - 1]; |
||
| 1105 | } |
||
| 1106 | |||
| 1107 | movelist->moves[targetSpot] = move; |
||
| 1108 | movelist->numberOfMoves++; |
||
| 1109 | } |
||
| 1110 | } |
||
| 1111 | |||
| 1112 | void generateSpecialMoves(Movelist * movelist) |
||
| 1113 | { |
||
| 1114 | const Position *position = movelist->position; |
||
| 1115 | const Color activeColor = position->activeColor; |
||
| 1116 | const Color passiveColor = opponent(activeColor); |
||
| 1117 | const Bitboard captureTargets = position->piecesOfColor[passiveColor]; |
||
| 1118 | Bitboard moves = |
||
| 1119 | EMPTY_BITBOARD, pieces, pawnCaptureTargets, promotionPawns; |
||
| 1120 | const Square hashFrom = getFromSquare(movelist->hashMove); |
||
| 1121 | Square from; |
||
| 1122 | |||
| 1123 | movelist->nextMove = 0; |
||
| 1124 | movelist->numberOfMoves = movelist->numberOfBadCaptures = 0; |
||
| 1125 | pawnCaptureTargets = captureTargets; |
||
| 1126 | |||
| 1127 | if (position->enPassantSquare != NO_SQUARE) |
||
| 1128 | { |
||
| 1129 | setSquare(pawnCaptureTargets, position->enPassantSquare); |
||
| 1130 | } |
||
| 1131 | |||
| 1132 | pieces = position->piecesOfType[PAWN | activeColor]; |
||
| 1133 | promotionPawns = pieces & promotionCandidates[activeColor]; |
||
| 1134 | pieces &= ~promotionPawns; |
||
| 1135 | |||
| 1136 | ITERATE_BITBOARD(&promotionPawns, from) |
||
| 1137 | { |
||
| 1138 | moves = getPawnCaptures((Piece) (PAWN | activeColor), from, |
||
| 1139 | pawnCaptureTargets) | |
||
| 1140 | getPawnAdvances(activeColor, from, position->allPieces); |
||
| 1141 | |||
| 1142 | if (moves != EMPTY_BITBOARD) |
||
| 1143 | { |
||
| 1144 | addPromotions(movelist, from, moves); |
||
| 1145 | |||
| 1146 | if (hashFrom == from) |
||
| 1147 | { |
||
| 1148 | deleteMove(movelist, movelist->hashMove); |
||
| 1149 | } |
||
| 1150 | } |
||
| 1151 | } |
||
| 1152 | |||
| 1153 | if (position->activeColor == WHITE) |
||
| 1154 | { |
||
| 1155 | const Bitboard capturingPawns = |
||
| 1156 | ((pawnCaptureTargets & nonA) >> 9) | |
||
| 1157 | ((pawnCaptureTargets & nonH) >> 7); |
||
| 1158 | |||
| 1159 | pieces &= capturingPawns; |
||
| 1160 | } |
||
| 1161 | else |
||
| 1162 | { |
||
| 1163 | const Bitboard capturingPawns = |
||
| 1164 | ((pawnCaptureTargets & nonA) << 7) | |
||
| 1165 | ((pawnCaptureTargets & nonH) << 9); |
||
| 1166 | |||
| 1167 | pieces &= capturingPawns; |
||
| 1168 | } |
||
| 1169 | |||
| 1170 | ITERATE_BITBOARD(&pieces, from) |
||
| 1171 | { |
||
| 1172 | moves = getPawnCaptures((Piece) (PAWN | activeColor), from, |
||
| 1173 | pawnCaptureTargets); |
||
| 1174 | |||
| 1175 | if (moves != EMPTY_BITBOARD) |
||
| 1176 | { |
||
| 1177 | if (hashFrom == from) |
||
| 1178 | { |
||
| 1179 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
| 1180 | } |
||
| 1181 | |||
| 1182 | addCaptures(movelist, position, from, moves); |
||
| 1183 | } |
||
| 1184 | } |
||
| 1185 | |||
| 1186 | pieces = getOrdinaryPieces(position, activeColor); |
||
| 1187 | |||
| 1188 | ITERATE_BITBOARD(&pieces, from) |
||
| 1189 | { |
||
| 1190 | switch (pieceType(position->piece[from])) |
||
| 1191 | { |
||
| 1192 | case QUEEN: |
||
| 1193 | moves = getMagicQueenMoves(from, position->allPieces); |
||
| 1194 | break; |
||
| 1195 | |||
| 1196 | case ROOK: |
||
| 1197 | moves = getMagicRookMoves(from, position->allPieces); |
||
| 1198 | break; |
||
| 1199 | |||
| 1200 | case BISHOP: |
||
| 1201 | moves = getMagicBishopMoves(from, position->allPieces); |
||
| 1202 | break; |
||
| 1203 | |||
| 1204 | case KNIGHT: |
||
| 1205 | moves = getKnightMoves(from); |
||
| 1206 | break; |
||
| 1207 | |||
| 1208 | default: |
||
| 1209 | break; |
||
| 1210 | } |
||
| 1211 | |||
| 1212 | if (hashFrom == from) |
||
| 1213 | { |
||
| 1214 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
| 1215 | } |
||
| 1216 | |||
| 1217 | movelist->movesOfPiece[movelist->numberOfPieces].square = from; |
||
| 1218 | movelist->movesOfPiece[movelist->numberOfPieces++].moves = moves; |
||
| 1219 | moves &= captureTargets; |
||
| 1220 | |||
| 1221 | if (moves != EMPTY_BITBOARD) |
||
| 1222 | { |
||
| 1223 | addCaptures(movelist, position, from, moves); |
||
| 1224 | } |
||
| 1225 | } |
||
| 1226 | |||
| 1227 | moves = getKingMoves(position->king[activeColor]); |
||
| 1228 | |||
| 1229 | if (hasCastlings(position->activeColor, position->castlingRights)) |
||
| 1230 | { |
||
| 1231 | moves |= getCastlingMoves(position->activeColor, |
||
| 1232 | position->castlingRights, |
||
| 1233 | position->allPieces); |
||
| 1234 | } |
||
| 1235 | |||
| 1236 | if (hashFrom == position->king[activeColor]) |
||
| 1237 | { |
||
| 1238 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
| 1239 | } |
||
| 1240 | |||
| 1241 | movelist->movesOfPiece[movelist->numberOfPieces].square = |
||
| 1242 | position->king[activeColor]; |
||
| 1243 | movelist->movesOfPiece[movelist->numberOfPieces++].moves = moves; |
||
| 1244 | moves &= captureTargets; |
||
| 1245 | |||
| 1246 | if (moves != EMPTY_BITBOARD) |
||
| 1247 | { |
||
| 1248 | addCaptures(movelist, position, position->king[activeColor], moves); |
||
| 1249 | } |
||
| 1250 | } |
||
| 1251 | |||
| 1252 | void generateSpecialMovesPure(Movelist * movelist) |
||
| 1253 | { |
||
| 1254 | const Position *position = movelist->position; |
||
| 1255 | const Color activeColor = position->activeColor; |
||
| 1256 | const Color passiveColor = opponent(activeColor); |
||
| 1257 | const Bitboard captureTargets = position->piecesOfColor[passiveColor]; |
||
| 1258 | Bitboard moves = |
||
| 1259 | EMPTY_BITBOARD, pieces, pawnCaptureTargets, promotionPawns; |
||
| 1260 | const Square hashFrom = getFromSquare(movelist->hashMove); |
||
| 1261 | Square from; |
||
| 1262 | |||
| 1263 | movelist->nextMove = 0; |
||
| 1264 | movelist->numberOfMoves = movelist->numberOfBadCaptures = 0; |
||
| 1265 | pawnCaptureTargets = captureTargets; |
||
| 1266 | |||
| 1267 | if (position->enPassantSquare != NO_SQUARE) |
||
| 1268 | { |
||
| 1269 | setSquare(pawnCaptureTargets, position->enPassantSquare); |
||
| 1270 | } |
||
| 1271 | |||
| 1272 | pieces = position->piecesOfType[(Piece) (PAWN | activeColor)]; |
||
| 1273 | promotionPawns = pieces & promotionCandidates[activeColor]; |
||
| 1274 | pieces &= ~promotionPawns; |
||
| 1275 | |||
| 1276 | ITERATE_BITBOARD(&promotionPawns, from) |
||
| 1277 | { |
||
| 1278 | moves = getPawnCaptures((Piece) (PAWN | activeColor), from, |
||
| 1279 | pawnCaptureTargets) | |
||
| 1280 | getPawnAdvances(activeColor, from, position->allPieces); |
||
| 1281 | |||
| 1282 | if (moves != EMPTY_BITBOARD) |
||
| 1283 | { |
||
| 1284 | addPromotions(movelist, from, moves); |
||
| 1285 | |||
| 1286 | if (hashFrom == from) |
||
| 1287 | { |
||
| 1288 | deleteMove(movelist, movelist->hashMove); |
||
| 1289 | } |
||
| 1290 | } |
||
| 1291 | } |
||
| 1292 | |||
| 1293 | if (position->activeColor == WHITE) |
||
| 1294 | { |
||
| 1295 | const Bitboard capturingPawns = |
||
| 1296 | ((pawnCaptureTargets & nonA) >> 9) | |
||
| 1297 | ((pawnCaptureTargets & nonH) >> 7); |
||
| 1298 | |||
| 1299 | pieces &= capturingPawns; |
||
| 1300 | } |
||
| 1301 | else |
||
| 1302 | { |
||
| 1303 | const Bitboard capturingPawns = |
||
| 1304 | ((pawnCaptureTargets & nonA) << 7) | |
||
| 1305 | ((pawnCaptureTargets & nonH) << 9); |
||
| 1306 | |||
| 1307 | pieces &= capturingPawns; |
||
| 1308 | } |
||
| 1309 | |||
| 1310 | ITERATE_BITBOARD(&pieces, from) |
||
| 1311 | { |
||
| 1312 | moves = getPawnCaptures((Piece) (PAWN | activeColor), from, |
||
| 1313 | pawnCaptureTargets); |
||
| 1314 | |||
| 1315 | if (moves != EMPTY_BITBOARD) |
||
| 1316 | { |
||
| 1317 | if (hashFrom == from) |
||
| 1318 | { |
||
| 1319 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
| 1320 | } |
||
| 1321 | |||
| 1322 | addCaptures(movelist, position, from, moves); |
||
| 1323 | } |
||
| 1324 | } |
||
| 1325 | |||
| 1326 | pieces = getOrdinaryPieces(position, activeColor); |
||
| 1327 | |||
| 1328 | ITERATE_BITBOARD(&pieces, from) |
||
| 1329 | { |
||
| 1330 | switch (pieceType(position->piece[from])) |
||
| 1331 | { |
||
| 1332 | case QUEEN: |
||
| 1333 | moves = getMagicQueenMoves(from, position->allPieces); |
||
| 1334 | break; |
||
| 1335 | |||
| 1336 | case ROOK: |
||
| 1337 | moves = getMagicRookMoves(from, position->allPieces); |
||
| 1338 | break; |
||
| 1339 | |||
| 1340 | case BISHOP: |
||
| 1341 | moves = getMagicBishopMoves(from, position->allPieces); |
||
| 1342 | break; |
||
| 1343 | |||
| 1344 | case KNIGHT: |
||
| 1345 | moves = getKnightMoves(from); |
||
| 1346 | break; |
||
| 1347 | |||
| 1348 | case KING: |
||
| 1349 | moves = getKingMoves(position->king[activeColor]); |
||
| 1350 | break; |
||
| 1351 | |||
| 1352 | default: |
||
| 1353 | break; |
||
| 1354 | } |
||
| 1355 | |||
| 1356 | moves &= captureTargets; |
||
| 1357 | |||
| 1358 | if (moves != EMPTY_BITBOARD) |
||
| 1359 | { |
||
| 1360 | if (hashFrom == from) |
||
| 1361 | { |
||
| 1362 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
| 1363 | } |
||
| 1364 | |||
| 1365 | if (moves != EMPTY_BITBOARD) |
||
| 1366 | { |
||
| 1367 | addCaptures(movelist, position, from, moves); |
||
| 1368 | } |
||
| 1369 | } |
||
| 1370 | } |
||
| 1371 | |||
| 1372 | moves = getKingMoves(position->king[activeColor]) & captureTargets; |
||
| 1373 | |||
| 1374 | if (moves != EMPTY_BITBOARD) |
||
| 1375 | { |
||
| 1376 | if (hashFrom == position->king[activeColor]) |
||
| 1377 | { |
||
| 1378 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
| 1379 | } |
||
| 1380 | |||
| 1381 | if (moves != EMPTY_BITBOARD) |
||
| 1382 | { |
||
| 1383 | addCaptures(movelist, position, position->king[activeColor], moves); |
||
| 1384 | } |
||
| 1385 | } |
||
| 1386 | } |
||
| 1387 | |||
| 1388 | void generateCaptures(Movelist * movelist) |
||
| 1389 | { |
||
| 1390 | const Position *position = movelist->position; |
||
| 1391 | const Color activeColor = position->activeColor; |
||
| 1392 | const Color passiveColor = opponent(activeColor); |
||
| 1393 | const Bitboard captureTargets = position->piecesOfColor[passiveColor]; |
||
| 1394 | Bitboard moves = |
||
| 1395 | EMPTY_BITBOARD, pieces, pawnCaptureTargets, promotionPawns; |
||
| 1396 | const Square hashFrom = getFromSquare(movelist->hashMove); |
||
| 1397 | Square from; |
||
| 1398 | |||
| 1399 | movelist->nextMove = 0; |
||
| 1400 | movelist->numberOfMoves = movelist->numberOfBadCaptures = 0; |
||
| 1401 | pawnCaptureTargets = captureTargets; |
||
| 1402 | |||
| 1403 | pieces = position->piecesOfType[PAWN | activeColor]; |
||
| 1404 | promotionPawns = pieces & promotionCandidates[activeColor]; |
||
| 1405 | pieces &= ~promotionPawns; |
||
| 1406 | |||
| 1407 | ITERATE_BITBOARD(&promotionPawns, from) |
||
| 1408 | { |
||
| 1409 | moves = getPawnCaptures((Piece) (PAWN | activeColor), from, |
||
| 1410 | pawnCaptureTargets); |
||
| 1411 | |||
| 1412 | if (moves != EMPTY_BITBOARD) |
||
| 1413 | { |
||
| 1414 | addPromotions(movelist, from, moves); |
||
| 1415 | |||
| 1416 | if (hashFrom == from) |
||
| 1417 | { |
||
| 1418 | deleteMove(movelist, movelist->hashMove); |
||
| 1419 | } |
||
| 1420 | } |
||
| 1421 | } |
||
| 1422 | |||
| 1423 | if (position->activeColor == WHITE) |
||
| 1424 | { |
||
| 1425 | const Bitboard capturingPawns = |
||
| 1426 | ((pawnCaptureTargets & nonA) >> 9) | |
||
| 1427 | ((pawnCaptureTargets & nonH) >> 7); |
||
| 1428 | |||
| 1429 | pieces &= capturingPawns; |
||
| 1430 | } |
||
| 1431 | else |
||
| 1432 | { |
||
| 1433 | const Bitboard capturingPawns = |
||
| 1434 | ((pawnCaptureTargets & nonA) << 7) | |
||
| 1435 | ((pawnCaptureTargets & nonH) << 9); |
||
| 1436 | |||
| 1437 | pieces &= capturingPawns; |
||
| 1438 | } |
||
| 1439 | |||
| 1440 | ITERATE_BITBOARD(&pieces, from) |
||
| 1441 | { |
||
| 1442 | moves = getPawnCaptures((Piece) (PAWN | activeColor), from, |
||
| 1443 | pawnCaptureTargets); |
||
| 1444 | |||
| 1445 | if (moves != EMPTY_BITBOARD) |
||
| 1446 | { |
||
| 1447 | if (hashFrom == from) |
||
| 1448 | { |
||
| 1449 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
| 1450 | } |
||
| 1451 | |||
| 1452 | addCaptures(movelist, position, from, moves); |
||
| 1453 | } |
||
| 1454 | } |
||
| 1455 | |||
| 1456 | pieces = getOrdinaryPieces(position, activeColor); |
||
| 1457 | |||
| 1458 | ITERATE_BITBOARD(&pieces, from) |
||
| 1459 | { |
||
| 1460 | switch (pieceType(position->piece[from])) |
||
| 1461 | { |
||
| 1462 | case QUEEN: |
||
| 1463 | moves = getMagicQueenMoves(from, position->allPieces); |
||
| 1464 | break; |
||
| 1465 | |||
| 1466 | case ROOK: |
||
| 1467 | moves = getMagicRookMoves(from, position->allPieces); |
||
| 1468 | break; |
||
| 1469 | |||
| 1470 | case BISHOP: |
||
| 1471 | moves = getMagicBishopMoves(from, position->allPieces); |
||
| 1472 | break; |
||
| 1473 | |||
| 1474 | case KNIGHT: |
||
| 1475 | moves = getKnightMoves(from); |
||
| 1476 | break; |
||
| 1477 | |||
| 1478 | default: |
||
| 1479 | break; |
||
| 1480 | } |
||
| 1481 | |||
| 1482 | if (hashFrom == from) |
||
| 1483 | { |
||
| 1484 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
| 1485 | } |
||
| 1486 | |||
| 1487 | movelist->movesOfPiece[movelist->numberOfPieces].square = from; |
||
| 1488 | movelist->movesOfPiece[movelist->numberOfPieces++].moves = moves; |
||
| 1489 | moves &= captureTargets; |
||
| 1490 | |||
| 1491 | if (moves != EMPTY_BITBOARD) |
||
| 1492 | { |
||
| 1493 | addCaptures(movelist, position, from, moves); |
||
| 1494 | } |
||
| 1495 | } |
||
| 1496 | |||
| 1497 | moves = getKingMoves(position->king[activeColor]); |
||
| 1498 | |||
| 1499 | if (hashFrom == position->king[activeColor]) |
||
| 1500 | { |
||
| 1501 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
| 1502 | } |
||
| 1503 | |||
| 1504 | movelist->movesOfPiece[movelist->numberOfPieces].square = |
||
| 1505 | position->king[activeColor]; |
||
| 1506 | movelist->movesOfPiece[movelist->numberOfPieces++].moves = moves; |
||
| 1507 | moves &= captureTargets; |
||
| 1508 | |||
| 1509 | if (moves != EMPTY_BITBOARD) |
||
| 1510 | { |
||
| 1511 | addCaptures(movelist, position, position->king[activeColor], moves); |
||
| 1512 | } |
||
| 1513 | } |
||
| 1514 | |||
| 1515 | void generateRestMoves(Movelist * movelist) |
||
| 1516 | { |
||
| 1517 | const Position *position = movelist->position; |
||
| 1518 | const Bitboard permittedSquares = ~position->allPieces; |
||
| 1519 | const Color activeColor = position->activeColor; |
||
| 1520 | Bitboard pieces = (activeColor == WHITE ? |
||
| 1521 | position->piecesOfType[WHITE_PAWN] & |
||
| 1522 | ~((position->allPieces >> 8) | squaresOfRank[RANK_7]) : |
||
| 1523 | position->piecesOfType[BLACK_PAWN] & |
||
| 1524 | ~((position->allPieces << 8) | squaresOfRank[RANK_2])); |
||
| 1525 | Square from; |
||
| 1526 | const Square k1from = |
||
| 1527 | (movelist->killer1Executed ? |
||
| 1528 | getFromSquare(movelist->plyInfo->killerMove1) : NO_SQUARE); |
||
| 1529 | const Square k2from = |
||
| 1530 | (movelist->killer2Executed ? |
||
| 1531 | getFromSquare(movelist->plyInfo->killerMove2) : NO_SQUARE); |
||
| 1532 | const Square k3from = |
||
| 1533 | (movelist->killer3Executed ? |
||
| 1534 | getFromSquare(movelist->plyInfo->killerMove3) : NO_SQUARE); |
||
| 1535 | const Square k4from = |
||
| 1536 | (movelist->killer4Executed ? |
||
| 1537 | getFromSquare(movelist->plyInfo->killerMove4) : NO_SQUARE); |
||
| 1538 | const Square k5from = |
||
| 1539 | (movelist->killer5Executed ? |
||
| 1540 | getFromSquare(movelist->plyInfo->killerMove5) : NO_SQUARE); |
||
| 1541 | const Square k6from = |
||
| 1542 | (movelist->killer6Executed ? |
||
| 1543 | getFromSquare(movelist->plyInfo->killerMove6) : NO_SQUARE); |
||
| 1544 | int i; |
||
| 1545 | |||
| 1546 | ITERATE_BITBOARD(&pieces, from) |
||
| 1547 | { |
||
| 1548 | Bitboard moves = |
||
| 1549 | getPawnAdvances(activeColor, from, position->allPieces); |
||
| 1550 | |||
| 1551 | assert(moves != EMPTY_BITBOARD); |
||
| 1552 | |||
| 1553 | if (getFromSquare(movelist->hashMove) == from) |
||
| 1554 | { |
||
| 1555 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
| 1556 | } |
||
| 1557 | |||
| 1558 | movelist->movesOfPiece[movelist->numberOfPieces].square = from; |
||
| 1559 | movelist->movesOfPiece[movelist->numberOfPieces++].moves = moves; |
||
| 1560 | } |
||
| 1561 | |||
| 1562 | movelist->nextMove = 0; |
||
| 1563 | movelist->numberOfMoves = 0; |
||
| 1564 | |||
| 1565 | for (i = 0; i < movelist->numberOfPieces; i++) |
||
| 1566 | { |
||
| 1567 | Bitboard moves = movelist->movesOfPiece[i].moves & permittedSquares; |
||
| 1568 | UINT8 moveSquares[_64_]; |
||
| 1569 | int numMoves, moveIndex; |
||
| 1570 | |||
| 1571 | from = movelist->movesOfPiece[i].square; |
||
| 1572 | |||
| 1573 | if (from == k1from) |
||
| 1574 | { |
||
| 1575 | clearSquare(moves, getToSquare(movelist->plyInfo->killerMove1)); |
||
| 1576 | } |
||
| 1577 | |||
| 1578 | if (from == k2from) |
||
| 1579 | { |
||
| 1580 | clearSquare(moves, getToSquare(movelist->plyInfo->killerMove2)); |
||
| 1581 | } |
||
| 1582 | |||
| 1583 | if (from == k3from) |
||
| 1584 | { |
||
| 1585 | clearSquare(moves, getToSquare(movelist->plyInfo->killerMove3)); |
||
| 1586 | } |
||
| 1587 | |||
| 1588 | if (from == k4from) |
||
| 1589 | { |
||
| 1590 | clearSquare(moves, getToSquare(movelist->plyInfo->killerMove4)); |
||
| 1591 | } |
||
| 1592 | |||
| 1593 | if (from == k5from) |
||
| 1594 | { |
||
| 1595 | clearSquare(moves, getToSquare(movelist->plyInfo->killerMove5)); |
||
| 1596 | } |
||
| 1597 | |||
| 1598 | if (from == k6from) |
||
| 1599 | { |
||
| 1600 | clearSquare(moves, getToSquare(movelist->plyInfo->killerMove6)); |
||
| 1601 | } |
||
| 1602 | |||
| 1603 | numMoves = getSetSquares(moves, moveSquares); |
||
| 1604 | |||
| 1605 | for (moveIndex = 0; moveIndex < numMoves; moveIndex++) |
||
| 1606 | { |
||
| 1607 | Move move = getOrdinaryMove(from, (Square) moveSquares[moveIndex]); |
||
| 1608 | |||
| 1609 | setMoveValue(&move, historyMoveSortValue(position, movelist, move)); |
||
| 1610 | addMoveByValue(movelist, move); |
||
| 1611 | |||
| 1612 | assert(movesAreEqual(move, movelist->hashMove) == FALSE); |
||
| 1613 | } |
||
| 1614 | } |
||
| 1615 | } |
||
| 1616 | |||
| 1617 | void generateDangerousPawnAdvances(Movelist * movelist) |
||
| 1618 | { |
||
| 1619 | const Position *position = movelist->position; |
||
| 1620 | const Color activeColor = position->activeColor; |
||
| 1621 | const Rank sixthRank = (activeColor == WHITE ? RANK_6 : RANK_3); |
||
| 1622 | Bitboard moves, pieces = position->piecesOfType[PAWN | activeColor] & |
||
| 1623 | squaresOfRank[sixthRank]; |
||
| 1624 | Square from; |
||
| 1625 | |||
| 1626 | ITERATE_BITBOARD(&pieces, from) |
||
| 1627 | { |
||
| 1628 | if ((moves = getPawnAdvances(activeColor, from, position->allPieces)) != |
||
| 1629 | EMPTY_BITBOARD) |
||
| 1630 | { |
||
| 1631 | const Square to = getLastSquare(&moves); |
||
| 1632 | Move move = getPackedMove(from, to, NO_PIECE); |
||
| 1633 | |||
| 1634 | if (move == movelist->hashMove) |
||
| 1635 | { |
||
| 1636 | continue; |
||
| 1637 | } |
||
| 1638 | |||
| 1639 | setMoveValue(&move, historyMoveSortValue(position, movelist, move)); |
||
| 1640 | addMoveByValue(movelist, move); |
||
| 1641 | } |
||
| 1642 | } |
||
| 1643 | } |
||
| 1644 | |||
| 1645 | void generateChecks(Movelist * movelist, bool allChecks) |
||
| 1646 | { |
||
| 1647 | Position *position = movelist->position; |
||
| 1648 | const Color activeColor = position->activeColor; |
||
| 1649 | const Color passiveColor = opponent(activeColor); |
||
| 1650 | Bitboard permittedSquares; |
||
| 1651 | Bitboard moves, orthoChecks, diaChecks, pawnChecks; |
||
| 1652 | Bitboard pieces = position->piecesOfType[PAWN | activeColor] & |
||
| 1653 | ~promotionCandidates[activeColor]; |
||
| 1654 | const Square opponentKing = position->king[passiveColor]; |
||
| 1655 | Square from; |
||
| 1656 | int i; |
||
| 1657 | |||
| 1658 | ITERATE_BITBOARD(&pieces, from) |
||
| 1659 | { |
||
| 1660 | if ((moves = getPawnAdvances(activeColor, from, position->allPieces)) != |
||
| 1661 | EMPTY_BITBOARD) |
||
| 1662 | { |
||
| 1663 | if (getFromSquare(movelist->hashMove) == from) |
||
| 1664 | { |
||
| 1665 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
| 1666 | } |
||
| 1667 | |||
| 1668 | movelist->movesOfPiece[movelist->numberOfPieces].square = from; |
||
| 1669 | movelist->movesOfPiece[movelist->numberOfPieces++].moves = moves; |
||
| 1670 | } |
||
| 1671 | } |
||
| 1672 | |||
| 1673 | movelist->nextMove = 0; |
||
| 1674 | movelist->numberOfMoves = movelist->numberOfBadCaptures = 0; |
||
| 1675 | orthoChecks = getMagicRookMoves(opponentKing, position->allPieces); |
||
| 1676 | diaChecks = getMagicBishopMoves(opponentKing, position->allPieces); |
||
| 1677 | pawnChecks = generalMoves[PAWN | passiveColor][opponentKing]; |
||
| 1678 | permittedSquares = (allChecks ? ~position->piecesOfColor[activeColor] : |
||
| 1679 | ~position->allPieces); |
||
| 1680 | |||
| 1681 | for (i = 0; i < movelist->numberOfPieces; i++) |
||
| 1682 | { |
||
| 1683 | Bitboard checks = EMPTY_BITBOARD; |
||
| 1684 | const Square from = movelist->movesOfPiece[i].square; |
||
| 1685 | const PieceType piece = pieceType(position->piece[from]); |
||
| 1686 | Square batteryPieceSquare = NO_SQUARE, to; |
||
| 1687 | |||
| 1688 | moves = movelist->movesOfPiece[i].moves & permittedSquares; |
||
| 1689 | |||
| 1690 | if (testSquare(orthoChecks, from)) |
||
| 1691 | { |
||
| 1692 | static const int pieceProperties = PP_SLIDING_PIECE | PP_ORTHOPIECE; |
||
| 1693 | Bitboard batteryPiece = position->piecesOfColor[activeColor] & |
||
| 1694 | squaresBehind[from][opponentKing] & |
||
| 1695 | getMagicRookMoves(from, position->allPieces); |
||
| 1696 | batteryPieceSquare = getLastSquare(&batteryPiece); |
||
| 1697 | |||
| 1698 | if (batteryPieceSquare != NO_SQUARE && |
||
| 1699 | (int) (position->piece[batteryPieceSquare] & pieceProperties) != |
||
| 1700 | pieceProperties) |
||
| 1701 | { |
||
| 1702 | batteryPieceSquare = NO_SQUARE; |
||
| 1703 | } |
||
| 1704 | } |
||
| 1705 | else if (testSquare(diaChecks, from)) |
||
| 1706 | { |
||
| 1707 | static const int pieceProperties = PP_SLIDING_PIECE | PP_DIAPIECE; |
||
| 1708 | Bitboard batteryPiece = position->piecesOfColor[activeColor] & |
||
| 1709 | squaresBehind[from][opponentKing] & |
||
| 1710 | getMagicBishopMoves(from, position->allPieces); |
||
| 1711 | batteryPieceSquare = getLastSquare(&batteryPiece); |
||
| 1712 | |||
| 1713 | if (batteryPieceSquare != NO_SQUARE && |
||
| 1714 | (int) (position->piece[batteryPieceSquare] & pieceProperties) != |
||
| 1715 | pieceProperties) |
||
| 1716 | { |
||
| 1717 | batteryPieceSquare = NO_SQUARE; |
||
| 1718 | } |
||
| 1719 | } |
||
| 1720 | |||
| 1721 | if (batteryPieceSquare != NO_SQUARE) |
||
| 1722 | { |
||
| 1723 | checks = moves & ~squaresBetween[opponentKing][batteryPieceSquare]; |
||
| 1724 | } |
||
| 1725 | else |
||
| 1726 | { |
||
| 1727 | switch (piece) |
||
| 1728 | { |
||
| 1729 | case QUEEN: |
||
| 1730 | checks = moves & (orthoChecks | diaChecks); |
||
| 1731 | break; |
||
| 1732 | |||
| 1733 | case ROOK: |
||
| 1734 | checks = moves & orthoChecks; |
||
| 1735 | break; |
||
| 1736 | |||
| 1737 | case BISHOP: |
||
| 1738 | checks = moves & diaChecks; |
||
| 1739 | break; |
||
| 1740 | |||
| 1741 | case KNIGHT: |
||
| 1742 | checks = moves & getKnightMoves(opponentKing); |
||
| 1743 | break; |
||
| 1744 | |||
| 1745 | case PAWN: |
||
| 1746 | checks = moves & pawnChecks; |
||
| 1747 | break; |
||
| 1748 | |||
| 1749 | default: |
||
| 1750 | break; |
||
| 1751 | } |
||
| 1752 | } |
||
| 1753 | |||
| 1754 | if (piece == KING) |
||
| 1755 | { |
||
| 1756 | Bitboard castlingMoves = moves & |
||
| 1757 | ~getKingMoves(position->king[activeColor]); |
||
| 1758 | Square kingSquare; |
||
| 1759 | |||
| 1760 | ITERATE_BITBOARD(&castlingMoves, kingSquare) |
||
| 1761 | { |
||
| 1762 | const Bitboard obstacles = position->allPieces & |
||
| 1763 | maxValue[position->king[activeColor]]; |
||
| 1764 | Bitboard rookMoves; |
||
| 1765 | const Square rookSquare = (Square) |
||
| 1766 | ((kingSquare + position->king[activeColor]) / 2); |
||
| 1767 | |||
| 1768 | rookMoves = getMagicRookMoves(rookSquare, obstacles); |
||
| 1769 | |||
| 1770 | if (testSquare(rookMoves, opponentKing)) |
||
| 1771 | { |
||
| 1772 | setSquare(checks, kingSquare); |
||
| 1773 | } |
||
| 1774 | } |
||
| 1775 | } |
||
| 1776 | |||
| 1777 | if (checks != EMPTY_BITBOARD) |
||
| 1778 | { |
||
| 1779 | if (from == getFromSquare(movelist->hashMove)) |
||
| 1780 | { |
||
| 1781 | clearSquare(checks, getToSquare(movelist->hashMove)); |
||
| 1782 | } |
||
| 1783 | |||
| 1784 | if (movelist->killer1Executed && |
||
| 1785 | from == getFromSquare(movelist->plyInfo->killerMove1)) |
||
| 1786 | { |
||
| 1787 | clearSquare(checks, getToSquare(movelist->plyInfo->killerMove1)); |
||
| 1788 | } |
||
| 1789 | |||
| 1790 | if (movelist->killer2Executed && |
||
| 1791 | from == getFromSquare(movelist->plyInfo->killerMove2)) |
||
| 1792 | { |
||
| 1793 | clearSquare(checks, getToSquare(movelist->plyInfo->killerMove2)); |
||
| 1794 | } |
||
| 1795 | |||
| 1796 | if (movelist->killer3Executed && |
||
| 1797 | from == getFromSquare(movelist->plyInfo->killerMove3)) |
||
| 1798 | { |
||
| 1799 | clearSquare(checks, getToSquare(movelist->plyInfo->killerMove3)); |
||
| 1800 | } |
||
| 1801 | |||
| 1802 | if (movelist->killer4Executed && |
||
| 1803 | from == getFromSquare(movelist->plyInfo->killerMove4)) |
||
| 1804 | { |
||
| 1805 | clearSquare(checks, getToSquare(movelist->plyInfo->killerMove4)); |
||
| 1806 | } |
||
| 1807 | |||
| 1808 | if (movelist->killer5Executed && |
||
| 1809 | from == getFromSquare(movelist->plyInfo->killerMove5)) |
||
| 1810 | { |
||
| 1811 | clearSquare(checks, getToSquare(movelist->plyInfo->killerMove5)); |
||
| 1812 | } |
||
| 1813 | |||
| 1814 | if (movelist->killer6Executed && |
||
| 1815 | from == getFromSquare(movelist->plyInfo->killerMove6)) |
||
| 1816 | { |
||
| 1817 | clearSquare(checks, getToSquare(movelist->plyInfo->killerMove6)); |
||
| 1818 | } |
||
| 1819 | |||
| 1820 | movelist->movesOfPiece[i].moves &= ~checks; |
||
| 1821 | |||
| 1822 | ITERATE_BITBOARD(&checks, to) |
||
| 1823 | { |
||
| 1824 | Move move = getPackedMove(from, to, NO_PIECE); |
||
| 1825 | |||
| 1826 | setMoveValue(&move, |
||
| 1827 | historyMoveSortValue(position, movelist, move)); |
||
| 1828 | addMoveByValue(movelist, move); |
||
| 1829 | } |
||
| 1830 | } |
||
| 1831 | } |
||
| 1832 | } |
||
| 1833 | |||
| 1834 | void generateEscapes(Movelist * movelist) |
||
| 1835 | { |
||
| 1836 | Move move; |
||
| 1837 | Square from, to; |
||
| 1838 | Piece newPiece; |
||
| 1839 | INT16 value; |
||
| 1840 | PieceType attackerType; |
||
| 1841 | Position *position = movelist->position; |
||
| 1842 | const Color activeColor = position->activeColor; |
||
| 1843 | const Color passiveColor = opponent(activeColor); |
||
| 1844 | Square kingsquare = position->king[activeColor], attackerSquare; |
||
| 1845 | Bitboard attackers = getDirectAttackers(position, kingsquare, passiveColor, |
||
| 1846 | position->allPieces), defenders; |
||
| 1847 | Bitboard kingmoves = |
||
| 1848 | getKingMoves(kingsquare) & ~position->piecesOfColor[activeColor]; |
||
| 1849 | Bitboard corridor; |
||
| 1850 | const Bitboard obstacles = position->allPieces & maxValue[kingsquare]; |
||
| 1851 | |||
| 1852 | movelist->nextMove = 0; |
||
| 1853 | movelist->numberOfMoves = movelist->numberOfBadCaptures = 0; |
||
| 1854 | from = kingsquare; |
||
| 1855 | newPiece = NO_PIECE; |
||
| 1856 | |||
| 1857 | ITERATE_BITBOARD(&kingmoves, to) |
||
| 1858 | { |
||
| 1859 | if (getDirectAttackers(position, to, passiveColor, obstacles) == |
||
| 1860 | EMPTY_BITBOARD) |
||
| 1861 | { |
||
| 1862 | move = getPackedMove(from, to, newPiece); |
||
| 1863 | |||
| 1864 | if (position->piece[to] == NO_PIECE) |
||
| 1865 | { |
||
| 1866 | value = historyMoveSortValue(position, movelist, move); |
||
| 1867 | } |
||
| 1868 | else |
||
| 1869 | { |
||
| 1870 | value = captureMoveSortValue(position, from, to); |
||
| 1871 | } |
||
| 1872 | |||
| 1873 | setMoveValue(&move, value); |
||
| 1874 | movelist->moves[movelist->numberOfMoves++] = move; |
||
| 1875 | } |
||
| 1876 | } |
||
| 1877 | |||
| 1878 | if (getNumberOfSetSquares(attackers) > 1) |
||
| 1879 | { |
||
| 1880 | goto sortMoves; |
||
| 1881 | } |
||
| 1882 | |||
| 1883 | attackerSquare = getLastSquare(&attackers); |
||
| 1884 | attackerType = pieceType(position->piece[attackerSquare]); |
||
| 1885 | defenders = getDirectAttackers(position, attackerSquare, activeColor, |
||
| 1886 | position->allPieces); |
||
| 1887 | clearSquare(defenders, kingsquare); |
||
| 1888 | to = attackerSquare; |
||
| 1889 | |||
| 1890 | ITERATE_BITBOARD(&defenders, from) |
||
| 1891 | { |
||
| 1892 | if (pieceType(position->piece[from]) == PAWN && |
||
| 1893 | testSquare(promotionCandidates[activeColor], from)) |
||
| 1894 | { |
||
| 1895 | INT16 value; |
||
| 1896 | |||
| 1897 | value = promotionMoveSortValue(movelist->position, to, WHITE_QUEEN); |
||
| 1898 | movelist->moves[movelist->numberOfMoves++] = |
||
| 1899 | getMove(from, to, WHITE_QUEEN, value); |
||
| 1900 | |||
| 1901 | value = promotionMoveSortValue(movelist->position, to, WHITE_ROOK); |
||
| 1902 | movelist->moves[movelist->numberOfMoves++] = |
||
| 1903 | getMove(from, to, WHITE_ROOK, value); |
||
| 1904 | |||
| 1905 | value = promotionMoveSortValue(movelist->position, to, WHITE_BISHOP); |
||
| 1906 | movelist->moves[movelist->numberOfMoves++] = |
||
| 1907 | getMove(from, to, WHITE_BISHOP, value); |
||
| 1908 | |||
| 1909 | value = promotionMoveSortValue(movelist->position, to, WHITE_KNIGHT); |
||
| 1910 | movelist->moves[movelist->numberOfMoves++] = |
||
| 1911 | getMove(from, to, WHITE_KNIGHT, value); |
||
| 1912 | } |
||
| 1913 | else |
||
| 1914 | { |
||
| 1915 | value = captureMoveSortValue(position, from, to); |
||
| 1916 | move = getMove(from, to, NO_PIECE, value); |
||
| 1917 | |||
| 1918 | if (basicValue[position->piece[from]] > |
||
| 1919 | basicValue[position->piece[to]] && seeMove(position, move) < 0) |
||
| 1920 | { |
||
| 1921 | setMoveValue(&move, value - VALUEOFFSET_BAD_MOVE); |
||
| 1922 | } |
||
| 1923 | |||
| 1924 | movelist->moves[movelist->numberOfMoves++] = move; |
||
| 1925 | } |
||
| 1926 | } |
||
| 1927 | |||
| 1928 | if (position->enPassantSquare != NO_SQUARE && attackerType == PAWN) |
||
| 1929 | { |
||
| 1930 | defenders = getPawnCaptures((Piece) (PAWN | opponent(activeColor)), |
||
| 1931 | position->enPassantSquare, |
||
| 1932 | position->piecesOfType[PAWN | activeColor]); |
||
| 1933 | |||
| 1934 | to = position->enPassantSquare; |
||
| 1935 | newPiece = NO_PIECE; |
||
| 1936 | value = (INT16) basicValue[PAWN | opponent(activeColor)]; |
||
| 1937 | |||
| 1938 | ITERATE_BITBOARD(&defenders, from) |
||
| 1939 | { |
||
| 1940 | movelist->moves[movelist->numberOfMoves++] = |
||
| 1941 | getMove(from, to, newPiece, value); |
||
| 1942 | } |
||
| 1943 | |||
| 1944 | goto sortMoves; |
||
| 1945 | } |
||
| 1946 | |||
| 1947 | if ((attackerType & PP_SLIDING_PIECE) == 0) |
||
| 1948 | { |
||
| 1949 | goto sortMoves; |
||
| 1950 | } |
||
| 1951 | |||
| 1952 | corridor = squaresBetween[attackerSquare][kingsquare]; |
||
| 1953 | |||
| 1954 | ITERATE_BITBOARD(&corridor, to) |
||
| 1955 | { |
||
| 1956 | defenders = getInterestedPieces(position, to, activeColor); |
||
| 1957 | clearSquare(defenders, kingsquare); |
||
| 1958 | |||
| 1959 | ITERATE_BITBOARD(&defenders, from) |
||
| 1960 | { |
||
| 1961 | if (pieceType(position->piece[from]) == PAWN && |
||
| 1962 | testSquare(promotionCandidates[activeColor], from)) |
||
| 1963 | { |
||
| 1964 | INT16 value; |
||
| 1965 | |||
| 1966 | value = promotionMoveSortValue(movelist->position, |
||
| 1967 | to, WHITE_QUEEN); |
||
| 1968 | |||
| 1969 | if (seeMove(position, getPackedMove(from, to, WHITE_QUEEN)) < 0) |
||
| 1970 | { |
||
| 1971 | value = (INT16) (value - (VALUEOFFSET_BAD_MOVE + |
||
| 1972 | VALUEOFFSET_PROMOTION_TO_QUEEN)); |
||
| 1973 | } |
||
| 1974 | |||
| 1975 | movelist->moves[movelist->numberOfMoves++] = |
||
| 1976 | getMove(from, to, WHITE_QUEEN, value); |
||
| 1977 | |||
| 1978 | value = promotionMoveSortValue(movelist->position, |
||
| 1979 | to, WHITE_ROOK); |
||
| 1980 | movelist->moves[movelist->numberOfMoves++] = |
||
| 1981 | getMove(from, to, WHITE_ROOK, value); |
||
| 1982 | |||
| 1983 | value = promotionMoveSortValue(movelist->position, |
||
| 1984 | to, WHITE_BISHOP); |
||
| 1985 | movelist->moves[movelist->numberOfMoves++] = |
||
| 1986 | getMove(from, to, WHITE_BISHOP, value); |
||
| 1987 | |||
| 1988 | value = promotionMoveSortValue(movelist->position, |
||
| 1989 | to, WHITE_KNIGHT); |
||
| 1990 | movelist->moves[movelist->numberOfMoves++] = |
||
| 1991 | getMove(from, to, WHITE_KNIGHT, value); |
||
| 1992 | } |
||
| 1993 | else |
||
| 1994 | { |
||
| 1995 | move = getPackedMove(from, to, NO_PIECE); |
||
| 1996 | |||
| 1997 | if (seeMove(position, move) >= 0) |
||
| 1998 | { |
||
| 1999 | value = historyMoveSortValue(position, movelist, move); |
||
| 2000 | } |
||
| 2001 | else |
||
| 2002 | { |
||
| 2003 | value = (INT16) (captureMoveSortValue(position, from, to) - |
||
| 2004 | VALUEOFFSET_BAD_MOVE); |
||
| 2005 | } |
||
| 2006 | |||
| 2007 | setMoveValue(&move, value); |
||
| 2008 | movelist->moves[movelist->numberOfMoves++] = move; |
||
| 2009 | } |
||
| 2010 | } |
||
| 2011 | } |
||
| 2012 | |||
| 2013 | sortMoves: |
||
| 2014 | |||
| 2015 | if (movelist->hashMove != NO_MOVE && movelist->numberOfMoves > 1) |
||
| 2016 | { |
||
| 2017 | move = movelist->hashMove; |
||
| 2018 | setMoveValue(&move, 32000); |
||
| 2019 | setMoveValueInList(movelist, move); |
||
| 2020 | } |
||
| 2021 | |||
| 2022 | sortMoves(movelist); |
||
| 2023 | |||
| 2024 | assert(movelist->hashMove == NO_MOVE || |
||
| 2025 | movesAreEqual(movelist->moves[0], movelist->hashMove)); |
||
| 2026 | } |
||
| 2027 | |||
| 2028 | bool simpleMoveIsCheck(const Position * position, const Move move) |
||
| 2029 | { |
||
| 2030 | const Color attackingColor = position->activeColor; |
||
| 2031 | const Color defendingColor = opponent(attackingColor); |
||
| 2032 | const Square from = getFromSquare(move); |
||
| 2033 | const Square to = getToSquare(move); |
||
| 2034 | const Piece movingPiece = position->piece[from]; |
||
| 2035 | const PieceType movingPieceType = pieceType(movingPiece); |
||
| 2036 | const Square target = position->king[defendingColor]; |
||
| 2037 | const Bitboard moves = |
||
| 2038 | getMoves(to, position->piece[from], position->allPieces); |
||
| 2039 | |||
| 2040 | if (testSquare(moves, target) && movingPieceType != KING) |
||
| 2041 | { |
||
| 2042 | return TRUE; |
||
| 2043 | } |
||
| 2044 | |||
| 2045 | if (testSquare(getMagicRookMoves(target, position->allPieces), from)) |
||
| 2046 | { |
||
| 2047 | Bitboard batteryPieces = |
||
| 2048 | (position->piecesOfType[ROOK | attackingColor] | |
||
| 2049 | position->piecesOfType[QUEEN | attackingColor]) & |
||
| 2050 | squaresBehind[from][target]; |
||
| 2051 | Square square; |
||
| 2052 | |||
| 2053 | ITERATE_BITBOARD(&batteryPieces, square) |
||
| 2054 | { |
||
| 2055 | Bitboard blockingPieces = (position->allPieces | minValue[to]) & |
||
| 2056 | squaresBetween[target][square] & maxValue[from]; |
||
| 2057 | |||
| 2058 | if (blockingPieces == EMPTY_BITBOARD) |
||
| 2059 | { |
||
| 2060 | return TRUE; |
||
| 2061 | } |
||
| 2062 | } |
||
| 2063 | } |
||
| 2064 | |||
| 2065 | if (testSquare(getMagicBishopMoves(target, position->allPieces), from)) |
||
| 2066 | { |
||
| 2067 | Bitboard batteryPieces = |
||
| 2068 | (position->piecesOfType[BISHOP | attackingColor] | |
||
| 2069 | position->piecesOfType[QUEEN | attackingColor]) & |
||
| 2070 | squaresBehind[from][target]; |
||
| 2071 | Square square; |
||
| 2072 | |||
| 2073 | ITERATE_BITBOARD(&batteryPieces, square) |
||
| 2074 | { |
||
| 2075 | Bitboard blockingPieces = (position->allPieces | minValue[to]) & |
||
| 2076 | squaresBetween[target][square] & maxValue[from]; |
||
| 2077 | |||
| 2078 | if (blockingPieces == EMPTY_BITBOARD) |
||
| 2079 | { |
||
| 2080 | return TRUE; |
||
| 2081 | } |
||
| 2082 | } |
||
| 2083 | } |
||
| 2084 | |||
| 2085 | return FALSE; |
||
| 2086 | } |
||
| 2087 | |||
| 2088 | bool kingCanEscape(Position * position) |
||
| 2089 | { |
||
| 2090 | Square square; |
||
| 2091 | PieceType attackerType; |
||
| 2092 | const Color activeColor = position->activeColor; |
||
| 2093 | const Color passiveColor = opponent(activeColor); |
||
| 2094 | Square kingsquare = position->king[activeColor], attackerSquare; |
||
| 2095 | Bitboard attackers = getDirectAttackers(position, kingsquare, passiveColor, |
||
| 2096 | position->allPieces), defenders; |
||
| 2097 | Bitboard kingmoves = |
||
| 2098 | getKingMoves(kingsquare) & ~position->piecesOfColor[activeColor]; |
||
| 2099 | Bitboard corridor; |
||
| 2100 | const Bitboard unpinnedPieces = ~getPinnedPieces(position, passiveColor); |
||
| 2101 | const Bitboard obstacles = position->allPieces & maxValue[kingsquare]; |
||
| 2102 | |||
| 2103 | ITERATE_BITBOARD(&kingmoves, square) |
||
| 2104 | { |
||
| 2105 | if (getDirectAttackers(position, square, passiveColor, obstacles) == |
||
| 2106 | EMPTY_BITBOARD) |
||
| 2107 | { |
||
| 2108 | return TRUE; |
||
| 2109 | } |
||
| 2110 | } |
||
| 2111 | |||
| 2112 | if (getNumberOfSetSquares(attackers) > 1) |
||
| 2113 | { |
||
| 2114 | return FALSE; |
||
| 2115 | } |
||
| 2116 | |||
| 2117 | attackerSquare = getLastSquare(&attackers); |
||
| 2118 | attackerType = pieceType(position->piece[attackerSquare]); |
||
| 2119 | defenders = getDirectAttackers(position, attackerSquare, activeColor, |
||
| 2120 | position->allPieces); |
||
| 2121 | clearSquare(defenders, kingsquare); |
||
| 2122 | |||
| 2123 | if ((defenders & unpinnedPieces) != EMPTY_BITBOARD) |
||
| 2124 | { |
||
| 2125 | return TRUE; |
||
| 2126 | } |
||
| 2127 | |||
| 2128 | if (position->enPassantSquare != NO_SQUARE && attackerType == PAWN) |
||
| 2129 | { |
||
| 2130 | defenders = getPawnCaptures((Piece) (PAWN | opponent(activeColor)), |
||
| 2131 | position->enPassantSquare, |
||
| 2132 | position->piecesOfType[PAWN | activeColor]); |
||
| 2133 | |||
| 2134 | if ((defenders & unpinnedPieces) != EMPTY_BITBOARD) |
||
| 2135 | { |
||
| 2136 | return TRUE; |
||
| 2137 | } |
||
| 2138 | } |
||
| 2139 | |||
| 2140 | if ((attackerType & PP_SLIDING_PIECE) == 0) |
||
| 2141 | { |
||
| 2142 | return FALSE; |
||
| 2143 | } |
||
| 2144 | |||
| 2145 | corridor = squaresBetween[attackerSquare][kingsquare]; |
||
| 2146 | |||
| 2147 | ITERATE_BITBOARD(&corridor, square) |
||
| 2148 | { |
||
| 2149 | defenders = getInterestedPieces(position, square, activeColor); |
||
| 2150 | clearSquare(defenders, kingsquare); |
||
| 2151 | |||
| 2152 | if ((defenders & unpinnedPieces) != EMPTY_BITBOARD) |
||
| 2153 | { |
||
| 2154 | return TRUE; |
||
| 2155 | } |
||
| 2156 | } |
||
| 2157 | |||
| 2158 | return FALSE; |
||
| 2159 | } |
||
| 2160 | |||
| 2161 | int initializeModuleMovegeneration() |
||
| 2162 | { |
||
| 2163 | int i = 0; |
||
| 2164 | |||
| 2165 | MG_SCHEME_STANDARD = i; |
||
| 2166 | moveGenerationStage[i++] = MGS_INITIALIZE; |
||
| 2167 | moveGenerationStage[i++] = MGS_GOOD_CAPTURES_AND_PROMOTIONS; |
||
| 2168 | moveGenerationStage[i++] = MGS_KILLER_MOVES; |
||
| 2169 | moveGenerationStage[i++] = MGS_REST; |
||
| 2170 | moveGenerationStage[i++] = MGS_BAD_CAPTURES; |
||
| 2171 | moveGenerationStage[i++] = MGS_FINISHED; |
||
| 2172 | |||
| 2173 | MG_SCHEME_ESCAPE = i; |
||
| 2174 | moveGenerationStage[i++] = MGS_INITIALIZE; |
||
| 2175 | moveGenerationStage[i++] = MGS_ESCAPES; |
||
| 2176 | moveGenerationStage[i++] = MGS_FINISHED; |
||
| 2177 | |||
| 2178 | MG_SCHEME_QUIESCENCE_WITH_CHECKS = i; |
||
| 2179 | moveGenerationStage[i++] = MGS_INITIALIZE; |
||
| 2180 | moveGenerationStage[i++] = MGS_GOOD_CAPTURES_AND_PROMOTIONS; |
||
| 2181 | moveGenerationStage[i++] = MGS_SAFE_CHECKS; |
||
| 2182 | moveGenerationStage[i++] = MGS_FINISHED; |
||
| 2183 | |||
| 2184 | MG_SCHEME_QUIESCENCE = i; |
||
| 2185 | moveGenerationStage[i++] = MGS_INITIALIZE; |
||
| 2186 | moveGenerationStage[i++] = MGS_GOOD_CAPTURES_AND_PROMOTIONS_PURE; |
||
| 2187 | moveGenerationStage[i++] = MGS_FINISHED; |
||
| 2188 | |||
| 2189 | MG_SCHEME_CAPTURES = i; |
||
| 2190 | moveGenerationStage[i++] = MGS_INITIALIZE; |
||
| 2191 | moveGenerationStage[i++] = MGS_GOOD_CAPTURES; |
||
| 2192 | moveGenerationStage[i++] = MGS_FINISHED; |
||
| 2193 | |||
| 2194 | MG_SCHEME_CHECKS = i; |
||
| 2195 | moveGenerationStage[i++] = MGS_INITIALIZE; |
||
| 2196 | moveGenerationStage[i++] = MGS_GOOD_CAPTURES_AND_PROMOTIONS; |
||
| 2197 | moveGenerationStage[i++] = MGS_CHECKS; |
||
| 2198 | moveGenerationStage[i++] = MGS_FINISHED; |
||
| 2199 | |||
| 2200 | pieceOrder[NO_PIECE] = 0; |
||
| 2201 | pieceOrder[WHITE_PAWN] = pieceOrder[BLACK_PAWN] = 1; |
||
| 2202 | pieceOrder[WHITE_KNIGHT] = pieceOrder[BLACK_KNIGHT] = 2; |
||
| 2203 | pieceOrder[WHITE_BISHOP] = pieceOrder[BLACK_BISHOP] = 3; |
||
| 2204 | pieceOrder[WHITE_ROOK] = pieceOrder[BLACK_ROOK] = 4; |
||
| 2205 | pieceOrder[WHITE_QUEEN] = pieceOrder[BLACK_QUEEN] = 5; |
||
| 2206 | pieceOrder[WHITE_KING] = pieceOrder[BLACK_KING] = 6; |
||
| 2207 | |||
| 2208 | promotionPieceValue[WHITE_KNIGHT] = promotionPieceValue[BLACK_KNIGHT] = |
||
| 2209 | 2 - VALUEOFFSET_BAD_MOVE; |
||
| 2210 | promotionPieceValue[WHITE_BISHOP] = promotionPieceValue[BLACK_BISHOP] = |
||
| 2211 | 3 - VALUEOFFSET_BAD_MOVE; |
||
| 2212 | promotionPieceValue[WHITE_ROOK] = promotionPieceValue[BLACK_ROOK] = |
||
| 2213 | 4 - VALUEOFFSET_BAD_MOVE; |
||
| 2214 | promotionPieceValue[WHITE_QUEEN] = promotionPieceValue[BLACK_QUEEN] = |
||
| 2215 | VALUEOFFSET_PROMOTION_TO_QUEEN; |
||
| 2216 | |||
| 2217 | return 0; |
||
| 2218 | } |
||
| 2219 | |||
| 2220 | #ifndef NDEBUG |
||
| 2221 | |||
| 2222 | static int testPseudoLegalMoves() |
||
| 2223 | { |
||
| 2224 | Variation variation; |
||
| 2225 | Bitboard attackers, interested; |
||
| 2226 | |||
| 2227 | initializeVariation(&variation, FEN_GAMESTART); |
||
| 2228 | assert(moveIsPseudoLegal |
||
| 2229 | (&variation.singlePosition, getPackedMove(E2, E4, NO_PIECE))); |
||
| 2230 | assert(moveIsPseudoLegal |
||
| 2231 | (&variation.singlePosition, getPackedMove(G1, F3, NO_PIECE))); |
||
| 2232 | assert(moveIsPseudoLegal |
||
| 2233 | (&variation.singlePosition, |
||
| 2234 | getPackedMove(G1, E2, NO_PIECE)) == FALSE); |
||
| 2235 | assert(moveIsPseudoLegal |
||
| 2236 | (&variation.singlePosition, |
||
| 2237 | getPackedMove(G8, F6, NO_PIECE)) == FALSE); |
||
| 2238 | assert(moveIsPseudoLegal |
||
| 2239 | (&variation.singlePosition, |
||
| 2240 | getPackedMove(E4, E5, NO_PIECE)) == FALSE); |
||
| 2241 | |||
| 2242 | attackers = |
||
| 2243 | getDirectAttackers(&variation.singlePosition, F3, WHITE, |
||
| 2244 | variation.singlePosition.allPieces); |
||
| 2245 | assert(testSquare(attackers, G1)); |
||
| 2246 | assert(testSquare(attackers, E2)); |
||
| 2247 | assert(testSquare(attackers, G2)); |
||
| 2248 | assert(getNumberOfSetSquares(attackers) == 3); |
||
| 2249 | |||
| 2250 | interested = getInterestedPieces(&variation.singlePosition, F3, WHITE); |
||
| 2251 | assert(testSquare(interested, G1)); |
||
| 2252 | assert(testSquare(interested, F2)); |
||
| 2253 | assert(getNumberOfSetSquares(interested) == 2); |
||
| 2254 | |||
| 2255 | interested = getInterestedPieces(&variation.singlePosition, F4, WHITE); |
||
| 2256 | assert(testSquare(interested, F2)); |
||
| 2257 | assert(getNumberOfSetSquares(interested) == 1); |
||
| 2258 | |||
| 2259 | attackers = |
||
| 2260 | getDirectAttackers(&variation.singlePosition, C6, BLACK, |
||
| 2261 | variation.singlePosition.allPieces); |
||
| 2262 | assert(testSquare(attackers, B8)); |
||
| 2263 | assert(testSquare(attackers, B7)); |
||
| 2264 | assert(testSquare(attackers, D7)); |
||
| 2265 | assert(getNumberOfSetSquares(attackers) == 3); |
||
| 2266 | |||
| 2267 | makeMove(&variation, getPackedMove(E2, E4, NO_PIECE)); |
||
| 2268 | |||
| 2269 | assert(moveIsPseudoLegal |
||
| 2270 | (&variation.singlePosition, |
||
| 2271 | getPackedMove(E2, E4, NO_PIECE)) == FALSE); |
||
| 2272 | assert(moveIsPseudoLegal |
||
| 2273 | (&variation.singlePosition, |
||
| 2274 | getPackedMove(G1, F3, NO_PIECE)) == FALSE); |
||
| 2275 | assert(moveIsPseudoLegal |
||
| 2276 | (&variation.singlePosition, |
||
| 2277 | getPackedMove(G1, E2, NO_PIECE)) == FALSE); |
||
| 2278 | assert(moveIsPseudoLegal |
||
| 2279 | (&variation.singlePosition, getPackedMove(G8, F6, NO_PIECE))); |
||
| 2280 | assert(moveIsPseudoLegal |
||
| 2281 | (&variation.singlePosition, |
||
| 2282 | getPackedMove(E4, E5, NO_PIECE)) == FALSE); |
||
| 2283 | |||
| 2284 | attackers = |
||
| 2285 | getDirectAttackers(&variation.singlePosition, F3, WHITE, |
||
| 2286 | variation.singlePosition.allPieces); |
||
| 2287 | assert(testSquare(attackers, G1)); |
||
| 2288 | assert(testSquare(attackers, D1)); |
||
| 2289 | assert(testSquare(attackers, G2)); |
||
| 2290 | assert(getNumberOfSetSquares(attackers) == 3); |
||
| 2291 | |||
| 2292 | attackers = |
||
| 2293 | getDirectAttackers(&variation.singlePosition, D2, WHITE, |
||
| 2294 | variation.singlePosition.allPieces); |
||
| 2295 | assert(testSquare(attackers, B1)); |
||
| 2296 | assert(testSquare(attackers, C1)); |
||
| 2297 | assert(testSquare(attackers, D1)); |
||
| 2298 | assert(testSquare(attackers, E1)); |
||
| 2299 | assert(getNumberOfSetSquares(attackers) == 4); |
||
| 2300 | |||
| 2301 | makeMove(&variation, getPackedMove(G8, F6, NO_PIECE)); |
||
| 2302 | |||
| 2303 | assert(moveIsPseudoLegal |
||
| 2304 | (&variation.singlePosition, getPackedMove(E4, E5, NO_PIECE))); |
||
| 2305 | |||
| 2306 | makeMove(&variation, getPackedMove(E4, E5, NO_PIECE)); |
||
| 2307 | |||
| 2308 | assert(moveIsPseudoLegal |
||
| 2309 | (&variation.singlePosition, getPackedMove(D7, D5, NO_PIECE))); |
||
| 2310 | |||
| 2311 | makeMove(&variation, getPackedMove(D7, D5, NO_PIECE)); |
||
| 2312 | |||
| 2313 | assert(moveIsPseudoLegal |
||
| 2314 | (&variation.singlePosition, getPackedMove(E5, D6, NO_PIECE))); |
||
| 2315 | assert(moveIsPseudoLegal |
||
| 2316 | (&variation.singlePosition, getPackedMove(G1, F3, NO_PIECE))); |
||
| 2317 | |||
| 2318 | makeMove(&variation, getPackedMove(G1, F3, NO_PIECE)); |
||
| 2319 | |||
| 2320 | assert(moveIsPseudoLegal |
||
| 2321 | (&variation.singlePosition, getPackedMove(E7, E6, NO_PIECE))); |
||
| 2322 | |||
| 2323 | makeMove(&variation, getPackedMove(E7, E6, NO_PIECE)); |
||
| 2324 | |||
| 2325 | assert(moveIsPseudoLegal |
||
| 2326 | (&variation.singlePosition, getPackedMove(F1, C4, NO_PIECE))); |
||
| 2327 | assert(moveIsPseudoLegal |
||
| 2328 | (&variation.singlePosition, |
||
| 2329 | getPackedMove(E1, G1, NO_PIECE)) == FALSE); |
||
| 2330 | |||
| 2331 | makeMove(&variation, getPackedMove(F1, C4, NO_PIECE)); |
||
| 2332 | |||
| 2333 | assert(moveIsPseudoLegal |
||
| 2334 | (&variation.singlePosition, getPackedMove(F8, C5, NO_PIECE))); |
||
| 2335 | assert(moveIsPseudoLegal |
||
| 2336 | (&variation.singlePosition, |
||
| 2337 | getPackedMove(E8, G8, NO_PIECE)) == FALSE); |
||
| 2338 | |||
| 2339 | makeMove(&variation, getPackedMove(F8, C5, NO_PIECE)); |
||
| 2340 | |||
| 2341 | assert(moveIsPseudoLegal |
||
| 2342 | (&variation.singlePosition, getPackedMove(E1, G1, NO_PIECE))); |
||
| 2343 | |||
| 2344 | makeMove(&variation, getPackedMove(E1, G1, NO_PIECE)); |
||
| 2345 | |||
| 2346 | assert(moveIsPseudoLegal |
||
| 2347 | (&variation.singlePosition, getPackedMove(E8, G8, NO_PIECE))); |
||
| 2348 | |||
| 2349 | return 0; |
||
| 2350 | } |
||
| 2351 | |||
| 2352 | static int testLegalMoves() |
||
| 2353 | { |
||
| 2354 | Variation variation; |
||
| 2355 | |||
| 2356 | initializeVariation(&variation, FEN_GAMESTART); |
||
| 2357 | assert(moveIsLegal |
||
| 2358 | (&variation.singlePosition, getPackedMove(E2, E4, NO_PIECE))); |
||
| 2359 | assert(moveIsLegal |
||
| 2360 | (&variation.singlePosition, getPackedMove(G1, F3, NO_PIECE))); |
||
| 2361 | |||
| 2362 | makeMove(&variation, getPackedMove(E2, E4, NO_PIECE)); |
||
| 2363 | |||
| 2364 | assert(moveIsLegal |
||
| 2365 | (&variation.singlePosition, getPackedMove(G8, F6, NO_PIECE))); |
||
| 2366 | |||
| 2367 | makeMove(&variation, getPackedMove(D7, D5, NO_PIECE)); |
||
| 2368 | makeMove(&variation, getPackedMove(F1, B5, NO_PIECE)); |
||
| 2369 | |||
| 2370 | assert(moveIsLegal |
||
| 2371 | (&variation.singlePosition, getPackedMove(B8, C6, NO_PIECE))); |
||
| 2372 | assert(moveIsLegal |
||
| 2373 | (&variation.singlePosition, getPackedMove(B8, D7, NO_PIECE))); |
||
| 2374 | assert(moveIsLegal |
||
| 2375 | (&variation.singlePosition, |
||
| 2376 | getPackedMove(B8, A6, NO_PIECE)) == FALSE); |
||
| 2377 | assert(moveIsLegal |
||
| 2378 | (&variation.singlePosition, |
||
| 2379 | getPackedMove(G8, F6, NO_PIECE)) == FALSE); |
||
| 2380 | |||
| 2381 | return 0; |
||
| 2382 | } |
||
| 2383 | |||
| 2384 | static int testStaticExchangeEvaluation() |
||
| 2385 | { |
||
| 2386 | Variation variation; |
||
| 2387 | Move move; |
||
| 2388 | |||
| 2389 | initializeVariation(&variation, FEN_GAMESTART); |
||
| 2390 | |||
| 2391 | makeMove(&variation, getPackedMove(E2, E4, NO_PIECE)); |
||
| 2392 | makeMove(&variation, getPackedMove(E7, E5, NO_PIECE)); |
||
| 2393 | makeMove(&variation, getPackedMove(G1, F3, NO_PIECE)); |
||
| 2394 | makeMove(&variation, getPackedMove(B8, C6, NO_PIECE)); |
||
| 2395 | |||
| 2396 | move = getPackedMove(F3, E5, NO_PIECE); |
||
| 2397 | assert(seeMove(&variation.singlePosition, move) == PAWN_FOR_KNIGHT); |
||
| 2398 | |||
| 2399 | makeMove(&variation, getPackedMove(B1, A3, NO_PIECE)); |
||
| 2400 | makeMove(&variation, getPackedMove(G8, H6, NO_PIECE)); |
||
| 2401 | makeMove(&variation, getPackedMove(A3, C4, NO_PIECE)); |
||
| 2402 | |||
| 2403 | move = getPackedMove(F3, E5, NO_PIECE); |
||
| 2404 | assert(seeMove(&variation.singlePosition, move) == basicValue[BLACK_PAWN]); |
||
| 2405 | move = getPackedMove(C4, E5, NO_PIECE); |
||
| 2406 | assert(seeMove(&variation.singlePosition, move) == basicValue[BLACK_PAWN]); |
||
| 2407 | |||
| 2408 | makeMove(&variation, getPackedMove(H6, G4, NO_PIECE)); |
||
| 2409 | |||
| 2410 | move = getPackedMove(F3, E5, NO_PIECE); |
||
| 2411 | assert(seeMove(&variation.singlePosition, move) == PAWN_FOR_KNIGHT); |
||
| 2412 | |||
| 2413 | makeMove(&variation, getPackedMove(B2, B3, NO_PIECE)); |
||
| 2414 | makeMove(&variation, getPackedMove(G7, G6, NO_PIECE)); |
||
| 2415 | makeMove(&variation, getPackedMove(C1, B2, NO_PIECE)); |
||
| 2416 | |||
| 2417 | move = getPackedMove(F3, E5, NO_PIECE); |
||
| 2418 | assert(seeMove(&variation.singlePosition, move) == basicValue[BLACK_PAWN]); |
||
| 2419 | move = getPackedMove(C4, E5, NO_PIECE); |
||
| 2420 | assert(seeMove(&variation.singlePosition, move) == basicValue[BLACK_PAWN]); |
||
| 2421 | move = getPackedMove(B2, E5, NO_PIECE); |
||
| 2422 | assert(seeMove(&variation.singlePosition, move) == |
||
| 2423 | basicValue[BLACK_PAWN] - basicValue[WHITE_BISHOP] + |
||
| 2424 | basicValue[BLACK_KNIGHT]); |
||
| 2425 | |||
| 2426 | makeMove(&variation, getPackedMove(F8, G7, NO_PIECE)); |
||
| 2427 | |||
| 2428 | move = getPackedMove(F3, E5, NO_PIECE); |
||
| 2429 | assert(seeMove(&variation.singlePosition, move) == PAWN_FOR_KNIGHT); |
||
| 2430 | move = getPackedMove(C4, E5, NO_PIECE); |
||
| 2431 | assert(seeMove(&variation.singlePosition, move) == PAWN_FOR_KNIGHT); |
||
| 2432 | move = getPackedMove(B2, E5, NO_PIECE); |
||
| 2433 | assert(seeMove(&variation.singlePosition, move) == PAWN_FOR_BISHOP); |
||
| 2434 | |||
| 2435 | makeMove(&variation, getPackedMove(A2, A4, NO_PIECE)); |
||
| 2436 | makeMove(&variation, getPackedMove(H7, H5, NO_PIECE)); |
||
| 2437 | makeMove(&variation, getPackedMove(A4, A5, NO_PIECE)); |
||
| 2438 | makeMove(&variation, getPackedMove(H5, H4, NO_PIECE)); |
||
| 2439 | makeMove(&variation, getPackedMove(A5, A6, NO_PIECE)); |
||
| 2440 | makeMove(&variation, getPackedMove(H4, H3, NO_PIECE)); |
||
| 2441 | makeMove(&variation, getPackedMove(A1, A5, NO_PIECE)); |
||
| 2442 | |||
| 2443 | move = getPackedMove(F3, E5, NO_PIECE); |
||
| 2444 | assert(seeMove(&variation.singlePosition, move) > 0); |
||
| 2445 | move = getPackedMove(C4, E5, NO_PIECE); |
||
| 2446 | assert(seeMove(&variation.singlePosition, move) > 0); |
||
| 2447 | move = getPackedMove(B2, E5, NO_PIECE); |
||
| 2448 | assert(seeMove(&variation.singlePosition, move) > 0); |
||
| 2449 | move = getPackedMove(A5, E5, NO_PIECE); |
||
| 2450 | assert(seeMove(&variation.singlePosition, move) == |
||
| 2451 | basicValue[BLACK_PAWN] + basicValue[BLACK_KNIGHT] - |
||
| 2452 | basicValue[WHITE_ROOK]); |
||
| 2453 | |||
| 2454 | makeMove(&variation, getPackedMove(H8, H5, NO_PIECE)); |
||
| 2455 | |||
| 2456 | move = getPackedMove(F3, E5, NO_PIECE); |
||
| 2457 | assert(seeMove(&variation.singlePosition, move) < 0); |
||
| 2458 | move = getPackedMove(C4, E5, NO_PIECE); |
||
| 2459 | assert(seeMove(&variation.singlePosition, move) < 0); |
||
| 2460 | move = getPackedMove(B2, E5, NO_PIECE); |
||
| 2461 | assert(seeMove(&variation.singlePosition, move) < 0); |
||
| 2462 | move = getPackedMove(A5, E5, NO_PIECE); |
||
| 2463 | assert(seeMove(&variation.singlePosition, move) == |
||
| 2464 | basicValue[BLACK_PAWN] - basicValue[WHITE_ROOK]); |
||
| 2465 | |||
| 2466 | makeMove(&variation, getPackedMove(D1, A1, NO_PIECE)); |
||
| 2467 | |||
| 2468 | move = getPackedMove(F3, E5, NO_PIECE); |
||
| 2469 | assert(seeMove(&variation.singlePosition, move) > 0); |
||
| 2470 | move = getPackedMove(C4, E5, NO_PIECE); |
||
| 2471 | assert(seeMove(&variation.singlePosition, move) > 0); |
||
| 2472 | move = getPackedMove(B2, E5, NO_PIECE); |
||
| 2473 | assert(seeMove(&variation.singlePosition, move) > 0); |
||
| 2474 | move = getPackedMove(A5, E5, NO_PIECE); |
||
| 2475 | assert(seeMove(&variation.singlePosition, move) == |
||
| 2476 | basicValue[BLACK_PAWN] + basicValue[BLACK_KNIGHT] - |
||
| 2477 | basicValue[WHITE_ROOK]); |
||
| 2478 | |||
| 2479 | makeMove(&variation, getPackedMove(D8, F6, NO_PIECE)); |
||
| 2480 | |||
| 2481 | move = getPackedMove(F3, E5, NO_PIECE); |
||
| 2482 | assert(seeMove(&variation.singlePosition, move) == PAWN_FOR_KNIGHT); |
||
| 2483 | move = getPackedMove(C4, E5, NO_PIECE); |
||
| 2484 | assert(seeMove(&variation.singlePosition, move) == PAWN_FOR_KNIGHT); |
||
| 2485 | move = getPackedMove(B2, E5, NO_PIECE); |
||
| 2486 | assert(seeMove(&variation.singlePosition, move) == PAWN_FOR_BISHOP); |
||
| 2487 | move = getPackedMove(A5, E5, NO_PIECE); |
||
| 2488 | assert(seeMove(&variation.singlePosition, move) == |
||
| 2489 | basicValue[BLACK_PAWN] - basicValue[WHITE_KNIGHT] || |
||
| 2490 | seeMove(&variation.singlePosition, move) == |
||
| 2491 | basicValue[BLACK_PAWN] - basicValue[WHITE_BISHOP]); |
||
| 2492 | move = getPackedMove(F6, F3, NO_PIECE); |
||
| 2493 | assert(seeMove(&variation.singlePosition, move) == |
||
| 2494 | basicValue[WHITE_KNIGHT] - basicValue[BLACK_QUEEN]); |
||
| 2495 | move = getPackedMove(A6, B7, NO_PIECE); |
||
| 2496 | assert(seeMove(&variation.singlePosition, move) == 0); |
||
| 2497 | |||
| 2498 | makeMove(&variation, getPackedMove(A6, B7, NO_PIECE)); |
||
| 2499 | makeMove(&variation, getPackedMove(C8, B7, NO_PIECE)); |
||
| 2500 | |||
| 2501 | move = getPackedMove(A5, A7, NO_PIECE); |
||
| 2502 | assert(seeMove(&variation.singlePosition, move) == |
||
| 2503 | basicValue[BLACK_PAWN] - basicValue[WHITE_ROOK]); |
||
| 2504 | move = getPackedMove(C6, A5, NO_PIECE); |
||
| 2505 | assert(seeMove(&variation.singlePosition, move) == |
||
| 2506 | basicValue[WHITE_ROOK] - basicValue[BLACK_KNIGHT]); |
||
| 2507 | |||
| 2508 | return 0; |
||
| 2509 | } |
||
| 2510 | |||
| 2511 | static int testStaticExchangeEvaluationWithKing() |
||
| 2512 | { |
||
| 2513 | Variation variation; |
||
| 2514 | Move move; |
||
| 2515 | |||
| 2516 | initializeVariation(&variation, FEN_GAMESTART); |
||
| 2517 | |||
| 2518 | makeMove(&variation, getPackedMove(E2, E4, NO_PIECE)); |
||
| 2519 | makeMove(&variation, getPackedMove(E7, E5, NO_PIECE)); |
||
| 2520 | makeMove(&variation, getPackedMove(D1, H5, NO_PIECE)); |
||
| 2521 | makeMove(&variation, getPackedMove(D7, D6, NO_PIECE)); |
||
| 2522 | |||
| 2523 | move = getPackedMove(H5, F7, NO_PIECE); |
||
| 2524 | assert(seeMove(&variation.singlePosition, move) == |
||
| 2525 | basicValue[BLACK_PAWN] - basicValue[WHITE_QUEEN]); |
||
| 2526 | |||
| 2527 | makeMove(&variation, getPackedMove(F1, C4, NO_PIECE)); |
||
| 2528 | |||
| 2529 | move = getPackedMove(H5, F7, NO_PIECE); |
||
| 2530 | assert(seeMove(&variation.singlePosition, move) == basicValue[BLACK_PAWN]); |
||
| 2531 | |||
| 2532 | makeMove(&variation, getPackedMove(G8, H6, NO_PIECE)); |
||
| 2533 | |||
| 2534 | move = getPackedMove(C4, F7, NO_PIECE); |
||
| 2535 | assert(seeMove(&variation.singlePosition, move) == |
||
| 2536 | basicValue[BLACK_PAWN] - basicValue[WHITE_BISHOP]); |
||
| 2537 | |||
| 2538 | return 0; |
||
| 2539 | } |
||
| 2540 | |||
| 2541 | static int testStaticExchangeEvaluationWithEnPassantCapture() |
||
| 2542 | { |
||
| 2543 | Variation variation; |
||
| 2544 | Move move; |
||
| 2545 | |||
| 2546 | initializeVariation(&variation, "6k1/8/7r/pP6/8/8/8/R5K1 w - a6 0 1"); |
||
| 2547 | |||
| 2548 | move = getPackedMove(B5, A6, NO_PIECE); |
||
| 2549 | assert(seeMove(&variation.singlePosition, move) == basicValue[BLACK_PAWN]); |
||
| 2550 | |||
| 2551 | makeMove(&variation, getPackedMove(B5, A6, NO_PIECE)); |
||
| 2552 | makeMove(&variation, getPackedMove(G8, G7, NO_PIECE)); |
||
| 2553 | makeMove(&variation, getPackedMove(A6, A7, NO_PIECE)); |
||
| 2554 | makeMove(&variation, getPackedMove(H6, H8, NO_PIECE)); |
||
| 2555 | |||
| 2556 | move = getPackedMove(A7, A8, WHITE_QUEEN); |
||
| 2557 | assert(seeMove(&variation.singlePosition, move) == |
||
| 2558 | basicValue[BLACK_ROOK] - basicValue[WHITE_PAWN]); |
||
| 2559 | |||
| 2560 | return 0; |
||
| 2561 | } |
||
| 2562 | |||
| 2563 | #define P1 "2b3k1/1p1n1pP1/5P2/2r2q2/4Q3/3N1p2/5Pp1/1R1B2K1 w - - 0 1" |
||
| 2564 | |||
| 2565 | static int testAttackCalculations() |
||
| 2566 | { |
||
| 2567 | Variation variation; |
||
| 2568 | |||
| 2569 | initializeVariation(&variation, FEN_GAMESTART); |
||
| 2570 | assert(passiveKingIsSafe(&variation.singlePosition)); |
||
| 2571 | |||
| 2572 | initializeVariation(&variation, "R5k1/8/6K1/8/8/8/1r6/8 w - - 0 1"); |
||
| 2573 | assert(passiveKingIsSafe(&variation.singlePosition) == FALSE); |
||
| 2574 | |||
| 2575 | initializeVariation(&variation, "6k1/R7/6K1/8/8/8/6r1/8 b - - 0 1"); |
||
| 2576 | assert(passiveKingIsSafe(&variation.singlePosition) == FALSE); |
||
| 2577 | |||
| 2578 | initializeVariation(&variation, "6k1/R7/6K1/6P1/8/8/6r1/8 b - - 0 1"); |
||
| 2579 | assert(passiveKingIsSafe(&variation.singlePosition)); |
||
| 2580 | |||
| 2581 | initializeVariation(&variation, "R5k1/8/6K1/8/8/8/1r6/8 b - - 0 1"); |
||
| 2582 | assert(activeKingIsSafe(&variation.singlePosition) == FALSE); |
||
| 2583 | |||
| 2584 | initializeVariation(&variation, "6k1/R7/6K1/8/8/8/6r1/8 w - - 0 1"); |
||
| 2585 | assert(activeKingIsSafe(&variation.singlePosition) == FALSE); |
||
| 2586 | |||
| 2587 | initializeVariation(&variation, "6k1/R7/6K1/6P1/8/8/6r1/8 w - - 0 1"); |
||
| 2588 | assert(activeKingIsSafe(&variation.singlePosition)); |
||
| 2589 | |||
| 2590 | return 0; |
||
| 2591 | } |
||
| 2592 | |||
| 2593 | static int testLegalMoveGeneration() |
||
| 2594 | { |
||
| 2595 | Variation variation; |
||
| 2596 | Movelist movelist; |
||
| 2597 | |||
| 2598 | initializeVariation(&variation, "R5k1/8/5K2/8/8/8/1r6/8 b - - 0 1"); |
||
| 2599 | getLegalMoves(&variation, &movelist); |
||
| 2600 | |||
| 2601 | assert(movelist.numberOfMoves == 2); |
||
| 2602 | assert(listContainsSimpleMove(&movelist, G8, H7)); |
||
| 2603 | assert(listContainsSimpleMove(&movelist, B2, B8)); |
||
| 2604 | |||
| 2605 | return 0; |
||
| 2606 | } |
||
| 2607 | |||
| 2608 | static int testPinCheck() |
||
| 2609 | { |
||
| 2610 | static const char *fen1 = |
||
| 2611 | "r1b1k2r/ppp2ppp/2n2n2/1B6/1b2qp2/2NP1N2/PPP1QPPP/R3K2R w KQkq - 0 9"; |
||
| 2612 | Variation variation; |
||
| 2613 | Bitboard pinnedPieces; |
||
| 2614 | |||
| 2615 | initializeVariation(&variation, fen1); |
||
| 2616 | pinnedPieces = getPinnedPieces(&variation.singlePosition, WHITE); |
||
| 2617 | assert(testSquare(pinnedPieces, E4)); |
||
| 2618 | assert(testSquare(pinnedPieces, C6)); |
||
| 2619 | assert(getNumberOfSetSquares(pinnedPieces) == 2); |
||
| 2620 | pinnedPieces = getPinnedPieces(&variation.singlePosition, BLACK); |
||
| 2621 | assert(testSquare(pinnedPieces, E2)); |
||
| 2622 | assert(testSquare(pinnedPieces, C3)); |
||
| 2623 | assert(getNumberOfSetSquares(pinnedPieces) == 2); |
||
| 2624 | |||
| 2625 | return 0; |
||
| 2626 | } |
||
| 2627 | |||
| 2628 | #endif |
||
| 2629 | |||
| 2630 | int testModuleMovegeneration() |
||
| 2631 | { |
||
| 2632 | |||
| 2633 | #ifndef NDEBUG |
||
| 2634 | |||
| 2635 | int result; |
||
| 2636 | |||
| 2637 | if ((result = testPseudoLegalMoves()) != 0) |
||
| 2638 | { |
||
| 2639 | return result; |
||
| 2640 | } |
||
| 2641 | |||
| 2642 | if ((result = testLegalMoves()) != 0) |
||
| 2643 | { |
||
| 2644 | return result; |
||
| 2645 | } |
||
| 2646 | |||
| 2647 | if ((result = testStaticExchangeEvaluation()) != 0) |
||
| 2648 | { |
||
| 2649 | return result; |
||
| 2650 | } |
||
| 2651 | |||
| 2652 | if ((result = testStaticExchangeEvaluationWithKing()) != 0) |
||
| 2653 | { |
||
| 2654 | return result; |
||
| 2655 | } |
||
| 2656 | |||
| 2657 | if ((result = testStaticExchangeEvaluationWithEnPassantCapture()) != 0) |
||
| 2658 | { |
||
| 2659 | return result; |
||
| 2660 | } |
||
| 2661 | |||
| 2662 | if ((result = testAttackCalculations()) != 0) |
||
| 2663 | { |
||
| 2664 | return result; |
||
| 2665 | } |
||
| 2666 | |||
| 2667 | if ((result = testLegalMoveGeneration()) != 0) |
||
| 2668 | { |
||
| 2669 | return result; |
||
| 2670 | } |
||
| 2671 | |||
| 2672 | if ((result = testPinCheck()) != 0) |
||
| 2673 | { |
||
| 2674 | return result; |
||
| 2675 | } |
||
| 2676 | |||
| 2677 | #endif |
||
| 2678 | |||
| 2679 | return 0; |
||
| 2680 | } |