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Rev | Author | Line No. | Line |
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112 | pmbaty | 1 | /* |
2 | Protector -- a UCI chess engine |
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3 | |||
4 | Copyright (C) 2009-2010 Raimund Heid (Raimund_Heid@yahoo.com) |
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5 | |||
6 | This program is free software: you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation, either version 3 of the License, or |
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9 | (at your option) any later version. |
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10 | |||
11 | This program is distributed in the hope that it will be useful, |
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12 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | GNU General Public License for more details. |
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15 | |||
16 | You should have received a copy of the GNU General Public License |
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17 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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18 | |||
19 | */ |
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20 | |||
21 | #include <stdio.h> |
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22 | #include <stdlib.h> |
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23 | #include <string.h> |
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24 | #include <assert.h> |
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25 | #include <math.h> |
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26 | #include "movegeneration.h" |
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27 | #include "evaluation.h" |
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28 | #include "fen.h" |
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29 | #include "io.h" |
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30 | #include "hash.h" |
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31 | #include "evaluation.h" |
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32 | |||
33 | #define PAWN_FOR_KNIGHT basicValue[BLACK_PAWN] - basicValue[WHITE_KNIGHT] |
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34 | #define PAWN_FOR_BISHOP basicValue[BLACK_PAWN] - basicValue[WHITE_BISHOP] |
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35 | |||
36 | int pieceOrder[16], promotionPieceValue[16]; |
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37 | MovegenerationStage moveGenerationStage[100]; |
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38 | int MG_SCHEME_STANDARD, MG_SCHEME_ESCAPE, MG_SCHEME_CHECKS, |
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39 | MG_SCHEME_QUIESCENCE_WITH_CHECKS, MG_SCHEME_QUIESCENCE, MG_SCHEME_CAPTURES; |
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40 | const Move NO_MOVE = (B4 << 6) | A1; /* (a1-b4 is always an illegal move) */ |
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41 | const Move NULLMOVE = 0; |
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42 | const int VALUEOFFSET_PROMOTION_TO_QUEEN = 4000; |
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43 | const int VALUEOFFSET_HISTORY_MOVE = 24000; |
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44 | const int VALUEOFFSET_BAD_MOVE = 28000; |
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45 | |||
46 | /** |
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47 | * Register the specified killermove. |
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48 | */ |
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49 | void registerKillerMove(PlyInfo * plyInfo, Move killerMove) |
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50 | { |
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51 | if (plyInfo->killerMove1 != killerMove) |
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52 | { |
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53 | plyInfo->killerMove2 = plyInfo->killerMove1; |
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54 | plyInfo->killerMove1 = killerMove; |
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55 | } |
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56 | } |
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57 | |||
58 | /** |
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59 | * Test if the passive king can be captured. |
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60 | */ |
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61 | bool passiveKingIsSafe(Position * position) |
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62 | { |
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63 | return (bool) |
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64 | (getDirectAttackers(position, |
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65 | position->king[opponent(position->activeColor)], |
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66 | position->activeColor, |
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67 | position->allPieces) == EMPTY_BITBOARD); |
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68 | } |
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69 | |||
70 | /** |
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71 | * Test if the active king is safe (i.e. not in check). |
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72 | */ |
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73 | bool activeKingIsSafe(Position * position) |
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74 | { |
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75 | return (bool) |
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76 | (getDirectAttackers(position, |
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77 | position->king[position->activeColor], |
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78 | opponent(position->activeColor), |
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79 | position->allPieces) == EMPTY_BITBOARD); |
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80 | } |
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81 | |||
82 | int seeMove(Position * position, const Move move) |
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83 | { |
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84 | const Square to = getToSquare(move); |
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85 | const Piece targetPiece = position->piece[to]; |
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86 | const Bitboard all = position->allPieces; |
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87 | const Square enPassantSquare = position->enPassantSquare; |
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88 | int result; |
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89 | Bitboard attackers[2]; |
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90 | |||
91 | attackers[WHITE] = |
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92 | getDirectAttackers(position, to, WHITE, position->allPieces); |
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93 | attackers[BLACK] = |
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94 | getDirectAttackers(position, to, BLACK, position->allPieces); |
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95 | |||
96 | result = seeMoveRec(position, move, attackers, VALUE_MATED); |
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97 | position->enPassantSquare = enPassantSquare; |
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98 | position->allPieces = all; |
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99 | position->piece[to] = targetPiece; |
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100 | |||
101 | return result; |
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102 | } |
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103 | |||
104 | /** |
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105 | * Compare the value of the two specified moves. |
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106 | */ |
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107 | int compareMoves(const void *move1, const void *move2) |
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108 | { |
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109 | return getMoveValue(*((Move *) move2)) - getMoveValue(*((Move *) move1)); |
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110 | } |
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111 | |||
112 | /** |
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113 | * Sort the specified movelist. |
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114 | */ |
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115 | void sortMoves(Movelist * movelist) |
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116 | { |
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117 | qsort(&(movelist->moves[0]), movelist->numberOfMoves, |
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118 | sizeof(Move), compareMoves); |
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119 | } |
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120 | |||
121 | /** |
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122 | * Initialize the specified movelist for quiescence move generation. |
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123 | */ |
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124 | void initQuiescenceMovelist(Movelist * movelist, |
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125 | Position * position, PlyInfo * plyInfo, |
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126 | UINT16 * historyValue, const Move hashMove, |
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127 | const int restDepth, const bool check) |
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128 | { |
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129 | movelist->position = position; |
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130 | movelist->plyInfo = plyInfo; |
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131 | movelist->historyValue = historyValue; |
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132 | movelist->nextMove = movelist->numberOfPieces = 0; |
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133 | movelist->numberOfMoves = movelist->numberOfBadCaptures = 0; |
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134 | movelist->hashMove = hashMove; |
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135 | movelist->killer1Executed = movelist->killer2Executed = FALSE; |
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136 | movelist->killer3Executed = movelist->killer4Executed = FALSE; |
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137 | movelist->killer5Executed = movelist->killer6Executed = FALSE; |
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138 | |||
139 | if (check) |
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140 | { |
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141 | movelist->currentStage = MG_SCHEME_ESCAPE; |
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142 | } |
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143 | else |
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144 | { |
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145 | movelist->currentStage = |
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146 | (restDepth >= 0 ? |
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147 | MG_SCHEME_QUIESCENCE_WITH_CHECKS : MG_SCHEME_QUIESCENCE); |
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148 | } |
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149 | |||
150 | if (hashMove != NO_MOVE) |
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151 | { |
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152 | movelist->moves[movelist->numberOfMoves++] = hashMove; |
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153 | } |
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154 | } |
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155 | |||
156 | /** |
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157 | * Initialize the specified movelist for capture move generation. |
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158 | */ |
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159 | void initCaptureMovelist(Movelist * movelist, |
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160 | Position * position, PlyInfo * plyInfo, |
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161 | UINT16 * historyValue, const Move hashMove, |
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162 | const bool check) |
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163 | { |
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164 | movelist->position = position; |
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165 | movelist->plyInfo = plyInfo; |
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166 | movelist->historyValue = historyValue; |
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167 | movelist->nextMove = movelist->numberOfPieces = 0; |
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168 | movelist->numberOfMoves = movelist->numberOfBadCaptures = 0; |
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169 | movelist->hashMove = hashMove; |
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170 | movelist->killer1Executed = movelist->killer2Executed = FALSE; |
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171 | movelist->killer3Executed = movelist->killer4Executed = FALSE; |
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172 | movelist->killer5Executed = movelist->killer6Executed = FALSE; |
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173 | |||
174 | if (check) |
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175 | { |
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176 | movelist->currentStage = MG_SCHEME_ESCAPE; |
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177 | } |
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178 | else |
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179 | { |
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180 | movelist->currentStage = MGS_GOOD_CAPTURES; |
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181 | } |
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182 | |||
183 | if (hashMove != NO_MOVE) |
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184 | { |
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185 | movelist->moves[movelist->numberOfMoves++] = hashMove; |
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186 | } |
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187 | } |
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188 | |||
189 | /** |
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190 | * Initialize the specified movelist for standard move generation. |
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191 | */ |
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192 | void initStandardMovelist(Movelist * movelist, Position * position, |
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193 | PlyInfo * plyInfo, UINT16 * historyValue, |
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194 | const Move hashMove, const bool check) |
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195 | { |
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196 | movelist->position = position; |
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197 | movelist->plyInfo = plyInfo; |
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198 | movelist->historyValue = historyValue; |
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199 | movelist->nextMove = movelist->numberOfPieces = 0; |
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200 | movelist->numberOfMoves = movelist->numberOfBadCaptures = 0; |
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201 | movelist->hashMove = hashMove; |
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202 | |||
203 | if (check) |
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204 | { |
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205 | movelist->currentStage = MG_SCHEME_ESCAPE; |
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206 | } |
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207 | else |
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208 | { |
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209 | movelist->currentStage = MG_SCHEME_STANDARD; |
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210 | |||
211 | if (hashMove != NO_MOVE) |
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212 | { |
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213 | movelist->moves[movelist->numberOfMoves++] = hashMove; |
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214 | } |
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215 | } |
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216 | } |
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217 | |||
218 | /** |
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219 | * Initialize the specified movelist for check move generation. |
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220 | */ |
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221 | void initCheckMovelist(Movelist * movelist, Position * position, |
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222 | UINT16 * historyValue) |
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223 | { |
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224 | movelist->position = position; |
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225 | movelist->plyInfo = 0; |
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226 | movelist->historyValue = historyValue; |
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227 | movelist->nextMove = movelist->numberOfPieces = 0; |
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228 | movelist->numberOfMoves = movelist->numberOfBadCaptures = 0; |
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229 | movelist->hashMove = NO_MOVE; |
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230 | movelist->currentStage = MG_SCHEME_CHECKS; |
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231 | movelist->killer1Executed = movelist->killer2Executed = FALSE; |
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232 | movelist->killer3Executed = movelist->killer4Executed = FALSE; |
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233 | movelist->killer5Executed = movelist->killer6Executed = FALSE; |
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234 | } |
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235 | |||
236 | /** |
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237 | * Initialize the specified movelist for move insertion. |
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238 | */ |
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239 | void initMovelist(Movelist * movelist, Position * position) |
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240 | { |
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241 | movelist->position = position; |
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242 | movelist->plyInfo = 0; |
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243 | movelist->historyValue = 0; |
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244 | movelist->nextMove = movelist->numberOfPieces = 0; |
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245 | movelist->numberOfMoves = movelist->numberOfBadCaptures = 0; |
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246 | movelist->hashMove = NO_MOVE; |
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247 | movelist->currentStage = MG_SCHEME_CHECKS; |
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248 | movelist->killer1Executed = movelist->killer2Executed = FALSE; |
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249 | movelist->killer3Executed = movelist->killer4Executed = FALSE; |
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250 | movelist->killer5Executed = movelist->killer6Executed = FALSE; |
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251 | } |
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252 | |||
253 | Move getNextMove(Movelist * movelist) |
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254 | { |
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255 | do |
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256 | { |
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257 | if (movelist->nextMove < movelist->numberOfMoves) |
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258 | { |
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259 | switch (moveGenerationStage[movelist->currentStage]) |
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260 | { |
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261 | case MGS_GOOD_CAPTURES_AND_PROMOTIONS: |
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262 | case MGS_GOOD_CAPTURES_AND_PROMOTIONS_PURE: |
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263 | case MGS_GOOD_CAPTURES: |
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264 | { |
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265 | const Move move = movelist->moves[movelist->nextMove++]; |
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266 | |||
267 | if (basicValue[movelist->position->piece[getFromSquare(move)]] |
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268 | > basicValue[movelist->position->piece[getToSquare(move)]] |
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269 | && seeMove(movelist->position, move) < 0) |
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270 | { |
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271 | movelist->badCaptures[movelist->numberOfBadCaptures++] = |
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272 | move; |
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273 | |||
274 | continue; |
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275 | } |
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276 | |||
277 | return move; |
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278 | } |
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279 | |||
280 | case MGS_SAFE_CHECKS: |
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281 | { |
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282 | const Move move = movelist->moves[movelist->nextMove++]; |
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283 | |||
284 | if (seeMove(movelist->position, move) < 0) |
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285 | { |
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286 | continue; |
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287 | } |
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288 | |||
289 | return move; |
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290 | } |
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291 | |||
292 | default: |
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293 | |||
294 | return movelist->moves[movelist->nextMove++]; |
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295 | } |
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296 | } |
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297 | else |
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298 | { |
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299 | Position *position; |
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300 | Move killer1, killer2, killer3, killer4, killer5, killer6; |
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301 | |||
302 | switch (moveGenerationStage[++movelist->currentStage]) |
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303 | { |
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304 | case MGS_GOOD_CAPTURES_AND_PROMOTIONS: |
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305 | generateSpecialMoves(movelist); |
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306 | break; |
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307 | |||
308 | case MGS_GOOD_CAPTURES_AND_PROMOTIONS_PURE: |
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309 | generateSpecialMovesPure(movelist); |
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310 | break; |
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311 | |||
312 | case MGS_GOOD_CAPTURES: |
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313 | generateCaptures(movelist); |
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314 | break; |
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315 | |||
316 | case MGS_KILLER_MOVES: |
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317 | movelist->killer1Executed = movelist->killer2Executed = FALSE; |
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318 | movelist->killer3Executed = movelist->killer4Executed = FALSE; |
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319 | movelist->numberOfMoves = movelist->nextMove = 0; |
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320 | position = movelist->position; |
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321 | killer1 = movelist->plyInfo->killerMove1; |
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322 | killer2 = movelist->plyInfo->killerMove2; |
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323 | killer3 = movelist->plyInfo->killerMove3; |
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324 | killer4 = movelist->plyInfo->killerMove4; |
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325 | killer5 = movelist->plyInfo->killerMove5; |
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326 | killer6 = movelist->plyInfo->killerMove6; |
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327 | |||
328 | if (moveIsPseudoLegal(position, killer1) && |
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329 | position->piece[getToSquare(killer1)] == NO_PIECE && |
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330 | position->piece[getFromSquare(killer1)] == |
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331 | (Piece) getMoveValue(killer1) && |
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332 | (pieceType(position->piece[getFromSquare(killer1)]) != PAWN || |
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333 | getToSquare(killer1) != position->enPassantSquare) && |
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334 | movesAreEqual(killer1, movelist->hashMove) == FALSE) |
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335 | { |
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336 | setMoveValue(&killer1, 6); |
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337 | movelist->moves[movelist->numberOfMoves++] = killer1; |
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338 | movelist->killer1Executed = TRUE; |
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339 | } |
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340 | |||
341 | if (moveIsPseudoLegal(position, killer2) && |
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342 | position->piece[getToSquare(killer2)] == NO_PIECE && |
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343 | position->piece[getFromSquare(killer2)] == |
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344 | (Piece) getMoveValue(killer2) && |
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345 | (pieceType(position->piece[getFromSquare(killer2)]) != PAWN || |
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346 | getToSquare(killer2) != position->enPassantSquare) && |
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347 | movesAreEqual(killer2, movelist->hashMove) == FALSE) |
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348 | { |
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349 | setMoveValue(&killer2, 5); |
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350 | movelist->moves[movelist->numberOfMoves++] = killer2; |
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351 | movelist->killer2Executed = TRUE; |
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352 | } |
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353 | |||
354 | if (moveIsPseudoLegal(position, killer3) && |
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355 | position->piece[getToSquare(killer3)] == NO_PIECE && |
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356 | position->piece[getFromSquare(killer3)] == |
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357 | (Piece) getMoveValue(killer3) && |
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358 | (pieceType(position->piece[getFromSquare(killer3)]) != PAWN || |
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359 | getToSquare(killer3) != position->enPassantSquare) && |
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360 | movesAreEqual(killer3, movelist->hashMove) == FALSE && |
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361 | movesAreEqual(killer3, killer1) == FALSE && |
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362 | movesAreEqual(killer3, killer2) == FALSE) |
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363 | { |
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364 | setMoveValue(&killer3, 4); |
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365 | movelist->moves[movelist->numberOfMoves++] = killer3; |
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366 | movelist->killer3Executed = TRUE; |
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367 | } |
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368 | |||
369 | if (moveIsPseudoLegal(position, killer4) && |
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370 | position->piece[getToSquare(killer4)] == NO_PIECE && |
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371 | position->piece[getFromSquare(killer4)] == |
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372 | (Piece) getMoveValue(killer4) && |
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373 | (pieceType(position->piece[getFromSquare(killer4)]) != PAWN || |
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374 | getToSquare(killer4) != position->enPassantSquare) && |
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375 | movesAreEqual(killer4, movelist->hashMove) == FALSE && |
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376 | movesAreEqual(killer4, killer1) == FALSE && |
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377 | movesAreEqual(killer4, killer2) == FALSE) |
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378 | { |
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379 | setMoveValue(&killer4, 3); |
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380 | movelist->moves[movelist->numberOfMoves++] = killer4; |
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381 | movelist->killer4Executed = TRUE; |
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382 | } |
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383 | |||
384 | if (moveIsPseudoLegal(position, killer5) && |
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385 | position->piece[getToSquare(killer5)] == NO_PIECE && |
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386 | position->piece[getFromSquare(killer5)] == |
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387 | (Piece) getMoveValue(killer5) && |
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388 | (pieceType(position->piece[getFromSquare(killer5)]) != PAWN || |
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389 | getToSquare(killer5) != position->enPassantSquare) && |
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390 | movesAreEqual(killer5, movelist->hashMove) == FALSE && |
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391 | movesAreEqual(killer5, killer1) == FALSE && |
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392 | movesAreEqual(killer5, killer2) == FALSE && |
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393 | movesAreEqual(killer5, killer3) == FALSE && |
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394 | movesAreEqual(killer5, killer4) == FALSE) |
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395 | { |
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396 | setMoveValue(&killer5, 2); |
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397 | movelist->moves[movelist->numberOfMoves++] = killer5; |
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398 | movelist->killer5Executed = TRUE; |
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399 | } |
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400 | |||
401 | if (moveIsPseudoLegal(position, killer6) && |
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402 | position->piece[getToSquare(killer6)] == NO_PIECE && |
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403 | position->piece[getFromSquare(killer6)] == |
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404 | (Piece) getMoveValue(killer6) && |
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405 | (pieceType(position->piece[getFromSquare(killer6)]) != PAWN || |
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406 | getToSquare(killer6) != position->enPassantSquare) && |
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407 | movesAreEqual(killer6, movelist->hashMove) == FALSE && |
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408 | movesAreEqual(killer6, killer1) == FALSE && |
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409 | movesAreEqual(killer6, killer2) == FALSE && |
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410 | movesAreEqual(killer6, killer3) == FALSE && |
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411 | movesAreEqual(killer6, killer4) == FALSE) |
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412 | { |
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413 | setMoveValue(&killer6, 1); |
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414 | movelist->moves[movelist->numberOfMoves++] = killer6; |
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415 | movelist->killer6Executed = TRUE; |
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416 | } |
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417 | |||
418 | break; |
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419 | |||
420 | case MGS_REST: |
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421 | generateRestMoves(movelist); |
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422 | break; |
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423 | |||
424 | case MGS_BAD_CAPTURES: |
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425 | movelist->numberOfMoves = movelist->numberOfBadCaptures; |
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426 | movelist->nextMove = 0; |
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427 | memmove(&movelist->moves[0], |
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428 | &movelist->badCaptures[0], |
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429 | movelist->numberOfMoves * sizeof(Move)); |
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430 | break; |
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431 | |||
432 | case MGS_ESCAPES: |
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433 | generateEscapes(movelist); |
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434 | break; |
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435 | |||
436 | case MGS_SAFE_CHECKS: |
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437 | generateChecks(movelist, FALSE); |
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438 | break; |
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439 | |||
440 | case MGS_CHECKS: |
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441 | generateChecks(movelist, TRUE); |
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442 | break; |
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443 | |||
444 | case MGS_DANGEROUS_PAWN_ADVANCES: |
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445 | generateDangerousPawnAdvances(movelist); |
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446 | break; |
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447 | |||
448 | default: |
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449 | break; |
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450 | } |
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451 | } |
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452 | } |
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453 | while (moveGenerationStage[movelist->currentStage] != MGS_FINISHED); |
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454 | |||
455 | return NO_MOVE; |
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456 | } |
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457 | |||
458 | bool moveIsPseudoLegal(const Position * position, const Move move) |
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459 | { |
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460 | const Square from = getFromSquare(move), to = getToSquare(move); |
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461 | const Piece newPiece = getNewPiece(move); |
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462 | Piece piece; |
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463 | Bitboard moves; |
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464 | |||
465 | if (squareIsValid(from) == FALSE || squareIsValid(to) == FALSE || |
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466 | (piece = position->piece[from]) == NO_PIECE || |
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467 | pieceColor(piece) != position->activeColor) |
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468 | { |
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469 | return FALSE; |
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470 | } |
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471 | |||
472 | if (pieceType(position->piece[from]) == PAWN && |
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473 | colorRank(position->activeColor, from) == RANK_7) |
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474 | { |
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475 | if (newPiece != WHITE_QUEEN && newPiece != WHITE_ROOK && |
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476 | newPiece != WHITE_BISHOP && newPiece != WHITE_KNIGHT) |
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477 | { |
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478 | return FALSE; |
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479 | } |
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480 | } |
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481 | else |
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482 | { |
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483 | if (newPiece != NO_PIECE) |
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484 | { |
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485 | return FALSE; |
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486 | } |
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487 | } |
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488 | |||
489 | if (pieceType(position->piece[from]) == PAWN && |
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490 | position->enPassantSquare != NO_SQUARE) |
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491 | { |
||
492 | Bitboard allPieces = position->allPieces | |
||
493 | minValue[position->enPassantSquare]; |
||
494 | |||
495 | moves = getMoves(from, piece, allPieces); |
||
496 | } |
||
497 | else |
||
498 | { |
||
499 | moves = getMoves(from, piece, position->allPieces); |
||
500 | } |
||
501 | |||
502 | excludeSquares(moves, position->piecesOfColor[position->activeColor]); |
||
503 | |||
504 | if (pieceType(piece) == KING && |
||
505 | hasCastlings(position->activeColor, position->castlingRights)) |
||
506 | { |
||
507 | moves |= getCastlingMoves(position->activeColor, |
||
508 | position->castlingRights, |
||
509 | position->allPieces); |
||
510 | } |
||
511 | |||
512 | return (bool) testSquare(moves, to); |
||
513 | } |
||
514 | |||
515 | bool moveIsLegal(const Position * position, const Move move) |
||
516 | { |
||
517 | bool result = FALSE; |
||
518 | Variation variation; |
||
519 | |||
520 | if (moveIsPseudoLegal(position, move) == FALSE) |
||
521 | { |
||
522 | return FALSE; |
||
523 | } |
||
524 | |||
525 | setBasePosition(&variation, position); |
||
526 | |||
527 | if (makeMove(&variation, move) == 0 && |
||
528 | passiveKingIsSafe(&variation.singlePosition)) |
||
529 | { |
||
530 | result = TRUE; |
||
531 | } |
||
532 | |||
533 | unmakeLastMove(&variation); |
||
534 | |||
535 | return result; |
||
536 | } |
||
537 | |||
538 | static Bitboard getPinnedPieces(const Position * position, |
||
539 | const Color pinningColor) |
||
540 | { |
||
541 | const Square kingSquare = position->king[opponent(pinningColor)]; |
||
542 | Bitboard pinnedPieces = EMPTY_BITBOARD, pinningCandidates = |
||
543 | (generalMoves[ROOK][kingSquare] & |
||
544 | (position->piecesOfType[QUEEN | pinningColor] | |
||
545 | position->piecesOfType[ROOK | pinningColor])) | |
||
546 | (generalMoves[BISHOP][kingSquare] & |
||
547 | (position->piecesOfType[QUEEN | pinningColor] | |
||
548 | position->piecesOfType[BISHOP | pinningColor])); |
||
549 | Square pinningCandidate; |
||
550 | |||
551 | ITERATE_BITBOARD(&pinningCandidates, pinningCandidate) |
||
552 | { |
||
553 | const Bitboard imSquares = squaresBetween[kingSquare][pinningCandidate]; |
||
554 | |||
555 | if ((imSquares & position->piecesOfColor[pinningColor]) == |
||
556 | EMPTY_BITBOARD) |
||
557 | { |
||
558 | const Bitboard pinnedCandidates = imSquares & |
||
559 | position->piecesOfColor[opponent(pinningColor)]; |
||
560 | |||
561 | if (getNumberOfSetSquares(pinnedCandidates) == 1) |
||
562 | { |
||
563 | pinnedPieces |= pinnedCandidates; |
||
564 | } |
||
565 | } |
||
566 | } |
||
567 | |||
568 | return pinnedPieces; |
||
569 | } |
||
570 | |||
571 | int getNumberOfPieceMoves(const Position * position, const Color color, |
||
572 | const int sufficientNumberOfMoves) |
||
573 | { |
||
574 | const Color oppColor = opponent(color); |
||
575 | const Bitboard unpinnedPieces = ~getPinnedPieces(position, oppColor); |
||
576 | const Bitboard permittedSquares = ~position->piecesOfColor[color]; |
||
577 | int numberOfMoves = 0; |
||
578 | Square square; |
||
579 | Bitboard moves, pieces = position->piecesOfColor[color] & |
||
580 | ~(position->piecesOfType[PAWN | color] | |
||
581 | minValue[position->king[color]]) & unpinnedPieces; |
||
582 | |||
583 | ITERATE_BITBOARD(&pieces, square) |
||
584 | { |
||
585 | switch (pieceType(position->piece[square])) |
||
586 | { |
||
587 | case QUEEN: |
||
588 | moves = |
||
589 | getMagicQueenMoves(square, |
||
590 | position->allPieces) & permittedSquares; |
||
591 | break; |
||
592 | |||
593 | case ROOK: |
||
594 | moves = |
||
595 | getMagicRookMoves(square, position->allPieces) & permittedSquares; |
||
596 | break; |
||
597 | |||
598 | case BISHOP: |
||
599 | moves = |
||
600 | getMagicBishopMoves(square, |
||
601 | position->allPieces) & permittedSquares; |
||
602 | break; |
||
603 | |||
604 | case KNIGHT: |
||
605 | moves = getKnightMoves(square) & permittedSquares; |
||
606 | break; |
||
607 | |||
608 | default: |
||
609 | moves = EMPTY_BITBOARD; |
||
610 | } |
||
611 | |||
612 | numberOfMoves += getNumberOfSetSquares(moves); |
||
613 | |||
614 | if (numberOfMoves >= sufficientNumberOfMoves) |
||
615 | { |
||
616 | return numberOfMoves; |
||
617 | } |
||
618 | } |
||
619 | |||
620 | return numberOfMoves; |
||
621 | } |
||
622 | |||
623 | int seeMoveRec(Position * position, const Move move, |
||
624 | Bitboard attackers[2], const int minValue) |
||
625 | { |
||
626 | const Square from = getFromSquare(move), to = getToSquare(move); |
||
627 | const Color activeColor = pieceColor(position->piece[from]); |
||
628 | const Color passiveColor = opponent(activeColor); |
||
629 | int valueCaptured = basicValue[position->piece[to]]; |
||
630 | Piece leastValuableAttacker, bestNewPiece; |
||
631 | Bitboard leastValuableAttackers; |
||
632 | Move bestCapture; |
||
633 | int recResult; |
||
634 | |||
635 | if (pieceType(position->piece[to]) == KING) |
||
636 | { |
||
637 | return valueCaptured; |
||
638 | } |
||
639 | |||
640 | position->piece[to] = position->piece[from]; |
||
641 | clearSquare(position->allPieces, from); |
||
642 | clearSquare(attackers[activeColor], from); |
||
643 | |||
644 | if (horizontalDistance(to, from) == verticalDistance(to, from)) |
||
645 | { |
||
646 | attackers[WHITE] |= |
||
647 | getMagicBishopMoves(to, position->allPieces) & |
||
648 | (position->piecesOfType[WHITE_QUEEN] | |
||
649 | position->piecesOfType[WHITE_BISHOP]) & position->allPieces; |
||
650 | attackers[BLACK] |= |
||
651 | getMagicBishopMoves(to, position->allPieces) & |
||
652 | (position->piecesOfType[BLACK_QUEEN] | |
||
653 | position->piecesOfType[BLACK_BISHOP]) & position->allPieces; |
||
654 | } |
||
655 | else |
||
656 | { |
||
657 | attackers[WHITE] |= |
||
658 | getMagicRookMoves(to, position->allPieces) & |
||
659 | (position->piecesOfType[WHITE_QUEEN] | |
||
660 | position->piecesOfType[WHITE_ROOK]) & position->allPieces; |
||
661 | attackers[BLACK] |= |
||
662 | getMagicRookMoves(to, position->allPieces) & |
||
663 | (position->piecesOfType[BLACK_QUEEN] | |
||
664 | position->piecesOfType[BLACK_ROOK]) & position->allPieces; |
||
665 | } |
||
666 | |||
667 | if (to == position->enPassantSquare && |
||
668 | pieceType(position->piece[to]) == PAWN) |
||
669 | { |
||
670 | const Square captureSquare = (Square) |
||
671 | (to + (rank(from) - rank(to)) * 8); |
||
672 | |||
673 | clearSquare(position->allPieces, captureSquare); |
||
674 | attackers[WHITE] |= getMagicBishopMoves(to, position->allPieces) & |
||
675 | (position->piecesOfType[WHITE_QUEEN] | |
||
676 | position->piecesOfType[WHITE_BISHOP]) & position->allPieces; |
||
677 | attackers[WHITE] |= getMagicRookMoves(to, position->allPieces) & |
||
678 | (position->piecesOfType[WHITE_QUEEN] | |
||
679 | position->piecesOfType[WHITE_ROOK]) & position->allPieces; |
||
680 | attackers[BLACK] |= getMagicBishopMoves(to, position->allPieces) & |
||
681 | (position->piecesOfType[BLACK_QUEEN] | |
||
682 | position->piecesOfType[BLACK_BISHOP]) & position->allPieces; |
||
683 | attackers[BLACK] |= getMagicRookMoves(to, position->allPieces) & |
||
684 | (position->piecesOfType[BLACK_QUEEN] | |
||
685 | position->piecesOfType[BLACK_ROOK]) & position->allPieces; |
||
686 | |||
687 | valueCaptured += basicValue[position->piece[captureSquare]]; |
||
688 | } |
||
689 | |||
690 | if (getNewPiece(move) != NO_PIECE) |
||
691 | { |
||
692 | valueCaptured += basicValue[getNewPiece(move) | activeColor] - |
||
693 | basicValue[PAWN | activeColor]; |
||
694 | position->piece[to] = (Piece) (getNewPiece(move) | activeColor); |
||
695 | } |
||
696 | |||
697 | if (attackers[passiveColor] == EMPTY_BITBOARD) |
||
698 | { |
||
699 | return valueCaptured; |
||
700 | } |
||
701 | |||
702 | position->enPassantSquare = NO_SQUARE; |
||
703 | |||
704 | if (attackers[passiveColor] & position->piecesOfType[PAWN | passiveColor]) |
||
705 | { |
||
706 | leastValuableAttacker = (Piece) (PAWN | passiveColor); |
||
707 | } |
||
708 | else if (attackers[passiveColor] & |
||
709 | position->piecesOfType[KNIGHT | passiveColor]) |
||
710 | { |
||
711 | leastValuableAttacker = (Piece) (KNIGHT | passiveColor); |
||
712 | } |
||
713 | else if (attackers[passiveColor] & |
||
714 | position->piecesOfType[BISHOP | passiveColor]) |
||
715 | { |
||
716 | leastValuableAttacker = (Piece) (BISHOP | passiveColor); |
||
717 | } |
||
718 | else if (attackers[passiveColor] & |
||
719 | position->piecesOfType[ROOK | passiveColor]) |
||
720 | { |
||
721 | leastValuableAttacker = (Piece) (ROOK | passiveColor); |
||
722 | } |
||
723 | else if (attackers[passiveColor] & |
||
724 | position->piecesOfType[QUEEN | passiveColor]) |
||
725 | { |
||
726 | leastValuableAttacker = (Piece) (QUEEN | passiveColor); |
||
727 | } |
||
728 | else |
||
729 | { |
||
730 | leastValuableAttacker = (Piece) (KING | passiveColor); |
||
731 | } |
||
732 | |||
733 | leastValuableAttackers = |
||
734 | attackers[passiveColor] & position->piecesOfType[leastValuableAttacker]; |
||
735 | |||
736 | if ((leastValuableAttacker == WHITE_PAWN && rank(to) == RANK_8) || |
||
737 | (leastValuableAttacker == BLACK_PAWN && rank(to) == RANK_1)) |
||
738 | { |
||
739 | bestNewPiece = WHITE_QUEEN; |
||
740 | } |
||
741 | else |
||
742 | { |
||
743 | bestNewPiece = NO_PIECE; |
||
744 | } |
||
745 | |||
746 | bestCapture = |
||
747 | getMove(getLastSquare(&leastValuableAttackers), to, bestNewPiece, 0); |
||
748 | |||
749 | recResult = seeMoveRec(position, bestCapture, attackers, 0); |
||
750 | |||
751 | /* |
||
752 | logDebug("valueCaptured = %d\n", valueCaptured); |
||
753 | logDebug("recResult = %d\n", recResult); |
||
754 | logDebug("returnValue = %d\n", max(minValue, valueCaptured - recResult)); |
||
755 | */ |
||
756 | |||
757 | return max(minValue, valueCaptured - recResult); |
||
758 | } |
||
759 | |||
760 | void getLegalMoves(Variation * variation, Movelist * movelist) |
||
761 | { |
||
762 | const int ply = variation->ply; |
||
763 | Position *position = &variation->singlePosition; |
||
764 | PlyInfo *plyInfo = &variation->plyInfo[ply]; |
||
765 | Movelist allMoves; |
||
766 | Move hashmove = NO_MOVE; |
||
767 | Move currentMove; |
||
768 | |||
769 | allMoves.positionalGain = &(variation->positionalGain[0]); |
||
770 | initMovelist(movelist, position); |
||
771 | |||
772 | plyInfo->killerMove1 = NO_MOVE; |
||
773 | plyInfo->killerMove2 = NO_MOVE; |
||
774 | plyInfo->killerMove3 = NO_MOVE; |
||
775 | plyInfo->killerMove4 = NO_MOVE; |
||
776 | plyInfo->killerMove5 = NO_MOVE; |
||
777 | plyInfo->killerMove6 = NO_MOVE; |
||
778 | |||
779 | initStandardMovelist(&allMoves, position, |
||
780 | plyInfo, &variation->historyValue[0], |
||
781 | hashmove, FALSE); |
||
782 | |||
783 | while ((currentMove = getNextMove(&allMoves)) != NO_MOVE) |
||
784 | { |
||
785 | if (moveIsLegal(position, currentMove)) |
||
786 | { |
||
787 | movelist->moves[movelist->numberOfMoves++] = currentMove; |
||
788 | } |
||
789 | } |
||
790 | |||
791 | sortMoves(movelist); |
||
792 | } |
||
793 | |||
794 | Gameresult getGameresult(Variation * variation) |
||
795 | { |
||
796 | Movelist movelist; |
||
797 | Gameresult result; |
||
798 | Position *pos = &variation->singlePosition; |
||
799 | int i, repetitionCount = 0, historyLimit; |
||
800 | |||
801 | /* Check for a draw by repetition */ |
||
802 | |||
803 | historyLimit = POSITION_HISTORY_OFFSET - pos->halfMoveClock; |
||
804 | |||
805 | for (i = POSITION_HISTORY_OFFSET - 4; i >= historyLimit; i -= 2) |
||
806 | { |
||
807 | if (pos->hashKey == variation->positionHistory[i]) |
||
808 | { |
||
809 | repetitionCount++; |
||
810 | } |
||
811 | } |
||
812 | |||
813 | if (repetitionCount >= 2) |
||
814 | { |
||
815 | strcpy(result.result, GAMERESULT_DRAW); |
||
816 | strcpy(result.reason, GAMERESULT_REPETITION); |
||
817 | |||
818 | return result; |
||
819 | } |
||
820 | |||
821 | if (pos->halfMoveClock >= 100) |
||
822 | { |
||
823 | strcpy(result.result, GAMERESULT_DRAW); |
||
824 | strcpy(result.reason, GAMERESULT_50_MOVE_RULE); |
||
825 | |||
826 | return result; |
||
827 | } |
||
828 | |||
829 | if (pos->numberOfPawns[WHITE] == 0 && |
||
830 | pos->numberOfPawns[BLACK] == 0 && |
||
831 | hasWinningPotential(pos, WHITE) == FALSE && |
||
832 | hasWinningPotential(pos, BLACK) == FALSE) |
||
833 | { |
||
834 | strcpy(result.result, GAMERESULT_DRAW); |
||
835 | strcpy(result.reason, GAMERESULT_INSUFFICIENT_MATERIAL); |
||
836 | |||
837 | return result; |
||
838 | } |
||
839 | |||
840 | getLegalMoves(variation, &movelist); |
||
841 | |||
842 | if (movelist.numberOfMoves > 0) |
||
843 | { |
||
844 | strcpy(result.result, GAMERESULT_UNKNOWN); |
||
845 | strcpy(result.reason, ""); |
||
846 | } |
||
847 | else |
||
848 | { |
||
849 | if (activeKingIsSafe(pos)) |
||
850 | { |
||
851 | strcpy(result.result, GAMERESULT_DRAW); |
||
852 | strcpy(result.reason, GAMERESULT_STALEMATE); |
||
853 | } |
||
854 | else |
||
855 | { |
||
856 | if (pos->activeColor == WHITE) |
||
857 | { |
||
858 | strcpy(result.result, GAMERESULT_BLACK_WINS); |
||
859 | strcpy(result.reason, GAMERESULT_BLACK_MATES); |
||
860 | } |
||
861 | else |
||
862 | { |
||
863 | strcpy(result.result, GAMERESULT_WHITE_WINS); |
||
864 | strcpy(result.reason, GAMERESULT_WHITE_MATES); |
||
865 | } |
||
866 | } |
||
867 | } |
||
868 | |||
869 | return result; |
||
870 | } |
||
871 | |||
872 | bool listContainsMove(const Movelist * movelist, const Move move) |
||
873 | { |
||
874 | int i; |
||
875 | const Move shortMove = move & 0xFFFF; |
||
876 | |||
877 | for (i = 0; i < movelist->numberOfMoves; i++) |
||
878 | { |
||
879 | if ((movelist->moves[i] & 0xFFFF) == shortMove) |
||
880 | { |
||
881 | return TRUE; |
||
882 | } |
||
883 | } |
||
884 | |||
885 | return FALSE; |
||
886 | } |
||
887 | |||
888 | static void deleteMove(Movelist * movelist, const Move move) |
||
889 | { |
||
890 | int i; |
||
891 | const Move shortMove = move & 0xFFFF; |
||
892 | |||
893 | for (i = 0; i < movelist->numberOfMoves; i++) |
||
894 | { |
||
895 | if ((movelist->moves[i] & 0xFFFF) == shortMove) |
||
896 | { |
||
897 | movelist->numberOfMoves--; |
||
898 | |||
899 | if (i < movelist->numberOfMoves) |
||
900 | { |
||
901 | memmove(&movelist->moves[i], |
||
902 | &movelist->moves[i + 1], |
||
903 | (movelist->numberOfMoves - i) * sizeof(Move)); |
||
904 | } |
||
905 | |||
906 | return; |
||
907 | } |
||
908 | } |
||
909 | } |
||
910 | |||
911 | static void setMoveValueInList(Movelist * movelist, const Move move) |
||
912 | { |
||
913 | int i; |
||
914 | const Move shortMove = move & 0xFFFF; |
||
915 | |||
916 | for (i = 0; i < movelist->numberOfMoves; i++) |
||
917 | { |
||
918 | if ((movelist->moves[i] & 0xFFFF) == shortMove) |
||
919 | { |
||
920 | movelist->moves[i] = move; |
||
921 | |||
922 | return; |
||
923 | } |
||
924 | } |
||
925 | } |
||
926 | |||
927 | bool listContainsSimpleMove(Movelist * movelist, const Square from, |
||
928 | const Square to) |
||
929 | { |
||
930 | return listContainsMove(movelist, getPackedMove(from, to, NO_PIECE)); |
||
931 | } |
||
932 | |||
933 | void initializeMoveValues(Movelist * movelist) |
||
934 | { |
||
935 | int i; |
||
936 | |||
937 | for (i = 0; i < movelist->numberOfMoves; i++) |
||
938 | { |
||
939 | setMoveValue(&movelist->moves[i], VALUE_MATED - 1 - i); |
||
940 | } |
||
941 | } |
||
942 | |||
943 | static void addMoveByValue(Movelist * movelist, const Move move) |
||
944 | { |
||
945 | int low = -1, high = movelist->numberOfMoves, insertPosition; |
||
946 | const int value = getMoveValue(move); |
||
947 | |||
948 | while (high - low > 1) |
||
949 | { |
||
950 | const int avg = (low + high) >> 1; |
||
951 | |||
952 | assert(avg >= 0); |
||
953 | assert(avg < movelist->numberOfMoves); |
||
954 | |||
955 | if (value <= getMoveValue(movelist->moves[avg])) |
||
956 | { |
||
957 | low = avg; |
||
958 | } |
||
959 | else |
||
960 | { |
||
961 | high = avg; |
||
962 | } |
||
963 | } |
||
964 | |||
965 | insertPosition = low + 1; |
||
966 | |||
967 | assert(insertPosition >= 0); |
||
968 | assert(insertPosition <= movelist->numberOfMoves); |
||
969 | assert(insertPosition == 0 || |
||
970 | value <= getMoveValue(movelist->moves[insertPosition - 1])); |
||
971 | |||
972 | if (insertPosition < movelist->numberOfMoves) |
||
973 | { |
||
974 | assert(value > getMoveValue(movelist->moves[insertPosition])); |
||
975 | |||
976 | memmove(&movelist->moves[insertPosition + 1], |
||
977 | &movelist->moves[insertPosition], |
||
978 | (movelist->numberOfMoves - insertPosition) * sizeof(Move)); |
||
979 | } |
||
980 | |||
981 | movelist->moves[insertPosition] = move; |
||
982 | movelist->numberOfMoves++; |
||
983 | } |
||
984 | |||
985 | void addMoveAtPosition(Movelist * movelist, const Move move, |
||
986 | const int insertPosition) |
||
987 | { |
||
988 | assert(insertPosition >= 0); |
||
989 | assert(insertPosition <= movelist->numberOfMoves); |
||
990 | |||
991 | if (insertPosition < movelist->numberOfMoves) |
||
992 | { |
||
993 | memmove(&movelist->moves[insertPosition + 1], |
||
994 | &movelist->moves[insertPosition], |
||
995 | (movelist->numberOfMoves - insertPosition) * sizeof(Move)); |
||
996 | } |
||
997 | |||
998 | movelist->moves[insertPosition] = move; |
||
999 | movelist->numberOfMoves++; |
||
1000 | } |
||
1001 | |||
1002 | void deleteMoveAtPosition(Movelist * movelist, const int position) |
||
1003 | { |
||
1004 | assert(position >= 0); |
||
1005 | assert(position < movelist->numberOfMoves); |
||
1006 | |||
1007 | movelist->numberOfMoves--; |
||
1008 | |||
1009 | if (position < movelist->numberOfMoves) |
||
1010 | { |
||
1011 | memmove(&movelist->moves[position], |
||
1012 | &movelist->moves[position + 1], |
||
1013 | (movelist->numberOfMoves - position) * sizeof(Move)); |
||
1014 | } |
||
1015 | } |
||
1016 | |||
1017 | static INT16 captureMoveSortValue(const Position * position, |
||
1018 | const Square from, const Square to) |
||
1019 | { |
||
1020 | return (INT16) (6 * pieceOrder[position->piece[to]] - |
||
1021 | pieceOrder[position->piece[from]]); |
||
1022 | } |
||
1023 | |||
1024 | static INT16 promotionMoveSortValue(const Position * position, |
||
1025 | const Square to, const Piece newPiece) |
||
1026 | { |
||
1027 | return (INT16) (promotionPieceValue[newPiece] + |
||
1028 | 6 * pieceOrder[position->piece[to]]); |
||
1029 | } |
||
1030 | |||
1031 | static INT16 historyMoveSortValue(const Position * position, |
||
1032 | const Movelist * movelist, const Move move) |
||
1033 | { |
||
1034 | return (INT16) (movelist->historyValue[historyIndex(move, position)] - |
||
1035 | VALUEOFFSET_HISTORY_MOVE); |
||
1036 | } |
||
1037 | |||
1038 | static void addCaptures(Movelist * movelist, const Position * position, |
||
1039 | const Square from, Bitboard captures) |
||
1040 | { |
||
1041 | Square to; |
||
1042 | |||
1043 | ITERATE_BITBOARD(&captures, to) |
||
1044 | { |
||
1045 | const INT16 value = captureMoveSortValue(position, from, to); |
||
1046 | int i = 0; |
||
1047 | |||
1048 | movelist->moves[movelist->numberOfMoves] = (value - 1) << 16; |
||
1049 | |||
1050 | while (getMoveValue(movelist->moves[i]) >= value) |
||
1051 | { |
||
1052 | i++; |
||
1053 | } |
||
1054 | |||
1055 | if (i < movelist->numberOfMoves) |
||
1056 | { |
||
1057 | memmove(&movelist->moves[i + 1], &movelist->moves[i], |
||
1058 | (movelist->numberOfMoves - i) * sizeof(Move)); |
||
1059 | } |
||
1060 | |||
1061 | movelist->moves[i] = getMove(from, to, NO_PIECE, value); |
||
1062 | movelist->numberOfMoves++; |
||
1063 | } |
||
1064 | } |
||
1065 | |||
1066 | static void addPromotions(Movelist * movelist, |
||
1067 | const Square from, Bitboard moves) |
||
1068 | { |
||
1069 | Square to; |
||
1070 | |||
1071 | ITERATE_BITBOARD(&moves, to) |
||
1072 | { |
||
1073 | INT16 value; |
||
1074 | |||
1075 | value = promotionMoveSortValue(movelist->position, to, WHITE_QUEEN); |
||
1076 | addMoveByValue(movelist, getMove(from, to, WHITE_QUEEN, value)); |
||
1077 | |||
1078 | value = promotionMoveSortValue(movelist->position, to, WHITE_ROOK); |
||
1079 | movelist->badCaptures[movelist->numberOfBadCaptures++] = |
||
1080 | getMove(from, to, WHITE_ROOK, value); |
||
1081 | |||
1082 | value = promotionMoveSortValue(movelist->position, to, WHITE_BISHOP); |
||
1083 | movelist->badCaptures[movelist->numberOfBadCaptures++] = |
||
1084 | getMove(from, to, WHITE_BISHOP, value); |
||
1085 | |||
1086 | value = promotionMoveSortValue(movelist->position, to, WHITE_KNIGHT); |
||
1087 | movelist->badCaptures[movelist->numberOfBadCaptures++] = |
||
1088 | getMove(from, to, WHITE_KNIGHT, value); |
||
1089 | } |
||
1090 | } |
||
1091 | |||
1092 | void deferMove(Movelist * movelist, Move move) |
||
1093 | { |
||
1094 | const int targetSpot = min(movelist->numberOfMoves - 1, |
||
1095 | movelist->nextMove + 1); |
||
1096 | |||
1097 | if (targetSpot > movelist->nextMove && |
||
1098 | movelist->numberOfMoves < MAX_MOVES_PER_POSITION - 1) |
||
1099 | { |
||
1100 | int i; |
||
1101 | |||
1102 | for (i = movelist->numberOfMoves; i > targetSpot; i--) |
||
1103 | { |
||
1104 | movelist->moves[i] = movelist->moves[i - 1]; |
||
1105 | } |
||
1106 | |||
1107 | movelist->moves[targetSpot] = move; |
||
1108 | movelist->numberOfMoves++; |
||
1109 | } |
||
1110 | } |
||
1111 | |||
1112 | void generateSpecialMoves(Movelist * movelist) |
||
1113 | { |
||
1114 | const Position *position = movelist->position; |
||
1115 | const Color activeColor = position->activeColor; |
||
1116 | const Color passiveColor = opponent(activeColor); |
||
1117 | const Bitboard captureTargets = position->piecesOfColor[passiveColor]; |
||
1118 | Bitboard moves = |
||
1119 | EMPTY_BITBOARD, pieces, pawnCaptureTargets, promotionPawns; |
||
1120 | const Square hashFrom = getFromSquare(movelist->hashMove); |
||
1121 | Square from; |
||
1122 | |||
1123 | movelist->nextMove = 0; |
||
1124 | movelist->numberOfMoves = movelist->numberOfBadCaptures = 0; |
||
1125 | pawnCaptureTargets = captureTargets; |
||
1126 | |||
1127 | if (position->enPassantSquare != NO_SQUARE) |
||
1128 | { |
||
1129 | setSquare(pawnCaptureTargets, position->enPassantSquare); |
||
1130 | } |
||
1131 | |||
1132 | pieces = position->piecesOfType[PAWN | activeColor]; |
||
1133 | promotionPawns = pieces & promotionCandidates[activeColor]; |
||
1134 | pieces &= ~promotionPawns; |
||
1135 | |||
1136 | ITERATE_BITBOARD(&promotionPawns, from) |
||
1137 | { |
||
1138 | moves = getPawnCaptures((Piece) (PAWN | activeColor), from, |
||
1139 | pawnCaptureTargets) | |
||
1140 | getPawnAdvances(activeColor, from, position->allPieces); |
||
1141 | |||
1142 | if (moves != EMPTY_BITBOARD) |
||
1143 | { |
||
1144 | addPromotions(movelist, from, moves); |
||
1145 | |||
1146 | if (hashFrom == from) |
||
1147 | { |
||
1148 | deleteMove(movelist, movelist->hashMove); |
||
1149 | } |
||
1150 | } |
||
1151 | } |
||
1152 | |||
1153 | if (position->activeColor == WHITE) |
||
1154 | { |
||
1155 | const Bitboard capturingPawns = |
||
1156 | ((pawnCaptureTargets & nonA) >> 9) | |
||
1157 | ((pawnCaptureTargets & nonH) >> 7); |
||
1158 | |||
1159 | pieces &= capturingPawns; |
||
1160 | } |
||
1161 | else |
||
1162 | { |
||
1163 | const Bitboard capturingPawns = |
||
1164 | ((pawnCaptureTargets & nonA) << 7) | |
||
1165 | ((pawnCaptureTargets & nonH) << 9); |
||
1166 | |||
1167 | pieces &= capturingPawns; |
||
1168 | } |
||
1169 | |||
1170 | ITERATE_BITBOARD(&pieces, from) |
||
1171 | { |
||
1172 | moves = getPawnCaptures((Piece) (PAWN | activeColor), from, |
||
1173 | pawnCaptureTargets); |
||
1174 | |||
1175 | if (moves != EMPTY_BITBOARD) |
||
1176 | { |
||
1177 | if (hashFrom == from) |
||
1178 | { |
||
1179 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
1180 | } |
||
1181 | |||
1182 | addCaptures(movelist, position, from, moves); |
||
1183 | } |
||
1184 | } |
||
1185 | |||
1186 | pieces = getOrdinaryPieces(position, activeColor); |
||
1187 | |||
1188 | ITERATE_BITBOARD(&pieces, from) |
||
1189 | { |
||
1190 | switch (pieceType(position->piece[from])) |
||
1191 | { |
||
1192 | case QUEEN: |
||
1193 | moves = getMagicQueenMoves(from, position->allPieces); |
||
1194 | break; |
||
1195 | |||
1196 | case ROOK: |
||
1197 | moves = getMagicRookMoves(from, position->allPieces); |
||
1198 | break; |
||
1199 | |||
1200 | case BISHOP: |
||
1201 | moves = getMagicBishopMoves(from, position->allPieces); |
||
1202 | break; |
||
1203 | |||
1204 | case KNIGHT: |
||
1205 | moves = getKnightMoves(from); |
||
1206 | break; |
||
1207 | |||
1208 | default: |
||
1209 | break; |
||
1210 | } |
||
1211 | |||
1212 | if (hashFrom == from) |
||
1213 | { |
||
1214 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
1215 | } |
||
1216 | |||
1217 | movelist->movesOfPiece[movelist->numberOfPieces].square = from; |
||
1218 | movelist->movesOfPiece[movelist->numberOfPieces++].moves = moves; |
||
1219 | moves &= captureTargets; |
||
1220 | |||
1221 | if (moves != EMPTY_BITBOARD) |
||
1222 | { |
||
1223 | addCaptures(movelist, position, from, moves); |
||
1224 | } |
||
1225 | } |
||
1226 | |||
1227 | moves = getKingMoves(position->king[activeColor]); |
||
1228 | |||
1229 | if (hasCastlings(position->activeColor, position->castlingRights)) |
||
1230 | { |
||
1231 | moves |= getCastlingMoves(position->activeColor, |
||
1232 | position->castlingRights, |
||
1233 | position->allPieces); |
||
1234 | } |
||
1235 | |||
1236 | if (hashFrom == position->king[activeColor]) |
||
1237 | { |
||
1238 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
1239 | } |
||
1240 | |||
1241 | movelist->movesOfPiece[movelist->numberOfPieces].square = |
||
1242 | position->king[activeColor]; |
||
1243 | movelist->movesOfPiece[movelist->numberOfPieces++].moves = moves; |
||
1244 | moves &= captureTargets; |
||
1245 | |||
1246 | if (moves != EMPTY_BITBOARD) |
||
1247 | { |
||
1248 | addCaptures(movelist, position, position->king[activeColor], moves); |
||
1249 | } |
||
1250 | } |
||
1251 | |||
1252 | void generateSpecialMovesPure(Movelist * movelist) |
||
1253 | { |
||
1254 | const Position *position = movelist->position; |
||
1255 | const Color activeColor = position->activeColor; |
||
1256 | const Color passiveColor = opponent(activeColor); |
||
1257 | const Bitboard captureTargets = position->piecesOfColor[passiveColor]; |
||
1258 | Bitboard moves = |
||
1259 | EMPTY_BITBOARD, pieces, pawnCaptureTargets, promotionPawns; |
||
1260 | const Square hashFrom = getFromSquare(movelist->hashMove); |
||
1261 | Square from; |
||
1262 | |||
1263 | movelist->nextMove = 0; |
||
1264 | movelist->numberOfMoves = movelist->numberOfBadCaptures = 0; |
||
1265 | pawnCaptureTargets = captureTargets; |
||
1266 | |||
1267 | if (position->enPassantSquare != NO_SQUARE) |
||
1268 | { |
||
1269 | setSquare(pawnCaptureTargets, position->enPassantSquare); |
||
1270 | } |
||
1271 | |||
1272 | pieces = position->piecesOfType[(Piece) (PAWN | activeColor)]; |
||
1273 | promotionPawns = pieces & promotionCandidates[activeColor]; |
||
1274 | pieces &= ~promotionPawns; |
||
1275 | |||
1276 | ITERATE_BITBOARD(&promotionPawns, from) |
||
1277 | { |
||
1278 | moves = getPawnCaptures((Piece) (PAWN | activeColor), from, |
||
1279 | pawnCaptureTargets) | |
||
1280 | getPawnAdvances(activeColor, from, position->allPieces); |
||
1281 | |||
1282 | if (moves != EMPTY_BITBOARD) |
||
1283 | { |
||
1284 | addPromotions(movelist, from, moves); |
||
1285 | |||
1286 | if (hashFrom == from) |
||
1287 | { |
||
1288 | deleteMove(movelist, movelist->hashMove); |
||
1289 | } |
||
1290 | } |
||
1291 | } |
||
1292 | |||
1293 | if (position->activeColor == WHITE) |
||
1294 | { |
||
1295 | const Bitboard capturingPawns = |
||
1296 | ((pawnCaptureTargets & nonA) >> 9) | |
||
1297 | ((pawnCaptureTargets & nonH) >> 7); |
||
1298 | |||
1299 | pieces &= capturingPawns; |
||
1300 | } |
||
1301 | else |
||
1302 | { |
||
1303 | const Bitboard capturingPawns = |
||
1304 | ((pawnCaptureTargets & nonA) << 7) | |
||
1305 | ((pawnCaptureTargets & nonH) << 9); |
||
1306 | |||
1307 | pieces &= capturingPawns; |
||
1308 | } |
||
1309 | |||
1310 | ITERATE_BITBOARD(&pieces, from) |
||
1311 | { |
||
1312 | moves = getPawnCaptures((Piece) (PAWN | activeColor), from, |
||
1313 | pawnCaptureTargets); |
||
1314 | |||
1315 | if (moves != EMPTY_BITBOARD) |
||
1316 | { |
||
1317 | if (hashFrom == from) |
||
1318 | { |
||
1319 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
1320 | } |
||
1321 | |||
1322 | addCaptures(movelist, position, from, moves); |
||
1323 | } |
||
1324 | } |
||
1325 | |||
1326 | pieces = getOrdinaryPieces(position, activeColor); |
||
1327 | |||
1328 | ITERATE_BITBOARD(&pieces, from) |
||
1329 | { |
||
1330 | switch (pieceType(position->piece[from])) |
||
1331 | { |
||
1332 | case QUEEN: |
||
1333 | moves = getMagicQueenMoves(from, position->allPieces); |
||
1334 | break; |
||
1335 | |||
1336 | case ROOK: |
||
1337 | moves = getMagicRookMoves(from, position->allPieces); |
||
1338 | break; |
||
1339 | |||
1340 | case BISHOP: |
||
1341 | moves = getMagicBishopMoves(from, position->allPieces); |
||
1342 | break; |
||
1343 | |||
1344 | case KNIGHT: |
||
1345 | moves = getKnightMoves(from); |
||
1346 | break; |
||
1347 | |||
1348 | case KING: |
||
1349 | moves = getKingMoves(position->king[activeColor]); |
||
1350 | break; |
||
1351 | |||
1352 | default: |
||
1353 | break; |
||
1354 | } |
||
1355 | |||
1356 | moves &= captureTargets; |
||
1357 | |||
1358 | if (moves != EMPTY_BITBOARD) |
||
1359 | { |
||
1360 | if (hashFrom == from) |
||
1361 | { |
||
1362 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
1363 | } |
||
1364 | |||
1365 | if (moves != EMPTY_BITBOARD) |
||
1366 | { |
||
1367 | addCaptures(movelist, position, from, moves); |
||
1368 | } |
||
1369 | } |
||
1370 | } |
||
1371 | |||
1372 | moves = getKingMoves(position->king[activeColor]) & captureTargets; |
||
1373 | |||
1374 | if (moves != EMPTY_BITBOARD) |
||
1375 | { |
||
1376 | if (hashFrom == position->king[activeColor]) |
||
1377 | { |
||
1378 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
1379 | } |
||
1380 | |||
1381 | if (moves != EMPTY_BITBOARD) |
||
1382 | { |
||
1383 | addCaptures(movelist, position, position->king[activeColor], moves); |
||
1384 | } |
||
1385 | } |
||
1386 | } |
||
1387 | |||
1388 | void generateCaptures(Movelist * movelist) |
||
1389 | { |
||
1390 | const Position *position = movelist->position; |
||
1391 | const Color activeColor = position->activeColor; |
||
1392 | const Color passiveColor = opponent(activeColor); |
||
1393 | const Bitboard captureTargets = position->piecesOfColor[passiveColor]; |
||
1394 | Bitboard moves = |
||
1395 | EMPTY_BITBOARD, pieces, pawnCaptureTargets, promotionPawns; |
||
1396 | const Square hashFrom = getFromSquare(movelist->hashMove); |
||
1397 | Square from; |
||
1398 | |||
1399 | movelist->nextMove = 0; |
||
1400 | movelist->numberOfMoves = movelist->numberOfBadCaptures = 0; |
||
1401 | pawnCaptureTargets = captureTargets; |
||
1402 | |||
1403 | pieces = position->piecesOfType[PAWN | activeColor]; |
||
1404 | promotionPawns = pieces & promotionCandidates[activeColor]; |
||
1405 | pieces &= ~promotionPawns; |
||
1406 | |||
1407 | ITERATE_BITBOARD(&promotionPawns, from) |
||
1408 | { |
||
1409 | moves = getPawnCaptures((Piece) (PAWN | activeColor), from, |
||
1410 | pawnCaptureTargets); |
||
1411 | |||
1412 | if (moves != EMPTY_BITBOARD) |
||
1413 | { |
||
1414 | addPromotions(movelist, from, moves); |
||
1415 | |||
1416 | if (hashFrom == from) |
||
1417 | { |
||
1418 | deleteMove(movelist, movelist->hashMove); |
||
1419 | } |
||
1420 | } |
||
1421 | } |
||
1422 | |||
1423 | if (position->activeColor == WHITE) |
||
1424 | { |
||
1425 | const Bitboard capturingPawns = |
||
1426 | ((pawnCaptureTargets & nonA) >> 9) | |
||
1427 | ((pawnCaptureTargets & nonH) >> 7); |
||
1428 | |||
1429 | pieces &= capturingPawns; |
||
1430 | } |
||
1431 | else |
||
1432 | { |
||
1433 | const Bitboard capturingPawns = |
||
1434 | ((pawnCaptureTargets & nonA) << 7) | |
||
1435 | ((pawnCaptureTargets & nonH) << 9); |
||
1436 | |||
1437 | pieces &= capturingPawns; |
||
1438 | } |
||
1439 | |||
1440 | ITERATE_BITBOARD(&pieces, from) |
||
1441 | { |
||
1442 | moves = getPawnCaptures((Piece) (PAWN | activeColor), from, |
||
1443 | pawnCaptureTargets); |
||
1444 | |||
1445 | if (moves != EMPTY_BITBOARD) |
||
1446 | { |
||
1447 | if (hashFrom == from) |
||
1448 | { |
||
1449 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
1450 | } |
||
1451 | |||
1452 | addCaptures(movelist, position, from, moves); |
||
1453 | } |
||
1454 | } |
||
1455 | |||
1456 | pieces = getOrdinaryPieces(position, activeColor); |
||
1457 | |||
1458 | ITERATE_BITBOARD(&pieces, from) |
||
1459 | { |
||
1460 | switch (pieceType(position->piece[from])) |
||
1461 | { |
||
1462 | case QUEEN: |
||
1463 | moves = getMagicQueenMoves(from, position->allPieces); |
||
1464 | break; |
||
1465 | |||
1466 | case ROOK: |
||
1467 | moves = getMagicRookMoves(from, position->allPieces); |
||
1468 | break; |
||
1469 | |||
1470 | case BISHOP: |
||
1471 | moves = getMagicBishopMoves(from, position->allPieces); |
||
1472 | break; |
||
1473 | |||
1474 | case KNIGHT: |
||
1475 | moves = getKnightMoves(from); |
||
1476 | break; |
||
1477 | |||
1478 | default: |
||
1479 | break; |
||
1480 | } |
||
1481 | |||
1482 | if (hashFrom == from) |
||
1483 | { |
||
1484 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
1485 | } |
||
1486 | |||
1487 | movelist->movesOfPiece[movelist->numberOfPieces].square = from; |
||
1488 | movelist->movesOfPiece[movelist->numberOfPieces++].moves = moves; |
||
1489 | moves &= captureTargets; |
||
1490 | |||
1491 | if (moves != EMPTY_BITBOARD) |
||
1492 | { |
||
1493 | addCaptures(movelist, position, from, moves); |
||
1494 | } |
||
1495 | } |
||
1496 | |||
1497 | moves = getKingMoves(position->king[activeColor]); |
||
1498 | |||
1499 | if (hashFrom == position->king[activeColor]) |
||
1500 | { |
||
1501 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
1502 | } |
||
1503 | |||
1504 | movelist->movesOfPiece[movelist->numberOfPieces].square = |
||
1505 | position->king[activeColor]; |
||
1506 | movelist->movesOfPiece[movelist->numberOfPieces++].moves = moves; |
||
1507 | moves &= captureTargets; |
||
1508 | |||
1509 | if (moves != EMPTY_BITBOARD) |
||
1510 | { |
||
1511 | addCaptures(movelist, position, position->king[activeColor], moves); |
||
1512 | } |
||
1513 | } |
||
1514 | |||
1515 | void generateRestMoves(Movelist * movelist) |
||
1516 | { |
||
1517 | const Position *position = movelist->position; |
||
1518 | const Bitboard permittedSquares = ~position->allPieces; |
||
1519 | const Color activeColor = position->activeColor; |
||
1520 | Bitboard pieces = (activeColor == WHITE ? |
||
1521 | position->piecesOfType[WHITE_PAWN] & |
||
1522 | ~((position->allPieces >> 8) | squaresOfRank[RANK_7]) : |
||
1523 | position->piecesOfType[BLACK_PAWN] & |
||
1524 | ~((position->allPieces << 8) | squaresOfRank[RANK_2])); |
||
1525 | Square from; |
||
1526 | const Square k1from = |
||
1527 | (movelist->killer1Executed ? |
||
1528 | getFromSquare(movelist->plyInfo->killerMove1) : NO_SQUARE); |
||
1529 | const Square k2from = |
||
1530 | (movelist->killer2Executed ? |
||
1531 | getFromSquare(movelist->plyInfo->killerMove2) : NO_SQUARE); |
||
1532 | const Square k3from = |
||
1533 | (movelist->killer3Executed ? |
||
1534 | getFromSquare(movelist->plyInfo->killerMove3) : NO_SQUARE); |
||
1535 | const Square k4from = |
||
1536 | (movelist->killer4Executed ? |
||
1537 | getFromSquare(movelist->plyInfo->killerMove4) : NO_SQUARE); |
||
1538 | const Square k5from = |
||
1539 | (movelist->killer5Executed ? |
||
1540 | getFromSquare(movelist->plyInfo->killerMove5) : NO_SQUARE); |
||
1541 | const Square k6from = |
||
1542 | (movelist->killer6Executed ? |
||
1543 | getFromSquare(movelist->plyInfo->killerMove6) : NO_SQUARE); |
||
1544 | int i; |
||
1545 | |||
1546 | ITERATE_BITBOARD(&pieces, from) |
||
1547 | { |
||
1548 | Bitboard moves = |
||
1549 | getPawnAdvances(activeColor, from, position->allPieces); |
||
1550 | |||
1551 | assert(moves != EMPTY_BITBOARD); |
||
1552 | |||
1553 | if (getFromSquare(movelist->hashMove) == from) |
||
1554 | { |
||
1555 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
1556 | } |
||
1557 | |||
1558 | movelist->movesOfPiece[movelist->numberOfPieces].square = from; |
||
1559 | movelist->movesOfPiece[movelist->numberOfPieces++].moves = moves; |
||
1560 | } |
||
1561 | |||
1562 | movelist->nextMove = 0; |
||
1563 | movelist->numberOfMoves = 0; |
||
1564 | |||
1565 | for (i = 0; i < movelist->numberOfPieces; i++) |
||
1566 | { |
||
1567 | Bitboard moves = movelist->movesOfPiece[i].moves & permittedSquares; |
||
1568 | UINT8 moveSquares[_64_]; |
||
1569 | int numMoves, moveIndex; |
||
1570 | |||
1571 | from = movelist->movesOfPiece[i].square; |
||
1572 | |||
1573 | if (from == k1from) |
||
1574 | { |
||
1575 | clearSquare(moves, getToSquare(movelist->plyInfo->killerMove1)); |
||
1576 | } |
||
1577 | |||
1578 | if (from == k2from) |
||
1579 | { |
||
1580 | clearSquare(moves, getToSquare(movelist->plyInfo->killerMove2)); |
||
1581 | } |
||
1582 | |||
1583 | if (from == k3from) |
||
1584 | { |
||
1585 | clearSquare(moves, getToSquare(movelist->plyInfo->killerMove3)); |
||
1586 | } |
||
1587 | |||
1588 | if (from == k4from) |
||
1589 | { |
||
1590 | clearSquare(moves, getToSquare(movelist->plyInfo->killerMove4)); |
||
1591 | } |
||
1592 | |||
1593 | if (from == k5from) |
||
1594 | { |
||
1595 | clearSquare(moves, getToSquare(movelist->plyInfo->killerMove5)); |
||
1596 | } |
||
1597 | |||
1598 | if (from == k6from) |
||
1599 | { |
||
1600 | clearSquare(moves, getToSquare(movelist->plyInfo->killerMove6)); |
||
1601 | } |
||
1602 | |||
1603 | numMoves = getSetSquares(moves, moveSquares); |
||
1604 | |||
1605 | for (moveIndex = 0; moveIndex < numMoves; moveIndex++) |
||
1606 | { |
||
1607 | Move move = getOrdinaryMove(from, (Square) moveSquares[moveIndex]); |
||
1608 | |||
1609 | setMoveValue(&move, historyMoveSortValue(position, movelist, move)); |
||
1610 | addMoveByValue(movelist, move); |
||
1611 | |||
1612 | assert(movesAreEqual(move, movelist->hashMove) == FALSE); |
||
1613 | } |
||
1614 | } |
||
1615 | } |
||
1616 | |||
1617 | void generateDangerousPawnAdvances(Movelist * movelist) |
||
1618 | { |
||
1619 | const Position *position = movelist->position; |
||
1620 | const Color activeColor = position->activeColor; |
||
1621 | const Rank sixthRank = (activeColor == WHITE ? RANK_6 : RANK_3); |
||
1622 | Bitboard moves, pieces = position->piecesOfType[PAWN | activeColor] & |
||
1623 | squaresOfRank[sixthRank]; |
||
1624 | Square from; |
||
1625 | |||
1626 | ITERATE_BITBOARD(&pieces, from) |
||
1627 | { |
||
1628 | if ((moves = getPawnAdvances(activeColor, from, position->allPieces)) != |
||
1629 | EMPTY_BITBOARD) |
||
1630 | { |
||
1631 | const Square to = getLastSquare(&moves); |
||
1632 | Move move = getPackedMove(from, to, NO_PIECE); |
||
1633 | |||
1634 | if (move == movelist->hashMove) |
||
1635 | { |
||
1636 | continue; |
||
1637 | } |
||
1638 | |||
1639 | setMoveValue(&move, historyMoveSortValue(position, movelist, move)); |
||
1640 | addMoveByValue(movelist, move); |
||
1641 | } |
||
1642 | } |
||
1643 | } |
||
1644 | |||
1645 | void generateChecks(Movelist * movelist, bool allChecks) |
||
1646 | { |
||
1647 | Position *position = movelist->position; |
||
1648 | const Color activeColor = position->activeColor; |
||
1649 | const Color passiveColor = opponent(activeColor); |
||
1650 | Bitboard permittedSquares; |
||
1651 | Bitboard moves, orthoChecks, diaChecks, pawnChecks; |
||
1652 | Bitboard pieces = position->piecesOfType[PAWN | activeColor] & |
||
1653 | ~promotionCandidates[activeColor]; |
||
1654 | const Square opponentKing = position->king[passiveColor]; |
||
1655 | Square from; |
||
1656 | int i; |
||
1657 | |||
1658 | ITERATE_BITBOARD(&pieces, from) |
||
1659 | { |
||
1660 | if ((moves = getPawnAdvances(activeColor, from, position->allPieces)) != |
||
1661 | EMPTY_BITBOARD) |
||
1662 | { |
||
1663 | if (getFromSquare(movelist->hashMove) == from) |
||
1664 | { |
||
1665 | clearSquare(moves, getToSquare(movelist->hashMove)); |
||
1666 | } |
||
1667 | |||
1668 | movelist->movesOfPiece[movelist->numberOfPieces].square = from; |
||
1669 | movelist->movesOfPiece[movelist->numberOfPieces++].moves = moves; |
||
1670 | } |
||
1671 | } |
||
1672 | |||
1673 | movelist->nextMove = 0; |
||
1674 | movelist->numberOfMoves = movelist->numberOfBadCaptures = 0; |
||
1675 | orthoChecks = getMagicRookMoves(opponentKing, position->allPieces); |
||
1676 | diaChecks = getMagicBishopMoves(opponentKing, position->allPieces); |
||
1677 | pawnChecks = generalMoves[PAWN | passiveColor][opponentKing]; |
||
1678 | permittedSquares = (allChecks ? ~position->piecesOfColor[activeColor] : |
||
1679 | ~position->allPieces); |
||
1680 | |||
1681 | for (i = 0; i < movelist->numberOfPieces; i++) |
||
1682 | { |
||
1683 | Bitboard checks = EMPTY_BITBOARD; |
||
1684 | const Square from = movelist->movesOfPiece[i].square; |
||
1685 | const PieceType piece = pieceType(position->piece[from]); |
||
1686 | Square batteryPieceSquare = NO_SQUARE, to; |
||
1687 | |||
1688 | moves = movelist->movesOfPiece[i].moves & permittedSquares; |
||
1689 | |||
1690 | if (testSquare(orthoChecks, from)) |
||
1691 | { |
||
1692 | static const int pieceProperties = PP_SLIDING_PIECE | PP_ORTHOPIECE; |
||
1693 | Bitboard batteryPiece = position->piecesOfColor[activeColor] & |
||
1694 | squaresBehind[from][opponentKing] & |
||
1695 | getMagicRookMoves(from, position->allPieces); |
||
1696 | batteryPieceSquare = getLastSquare(&batteryPiece); |
||
1697 | |||
1698 | if (batteryPieceSquare != NO_SQUARE && |
||
1699 | (int) (position->piece[batteryPieceSquare] & pieceProperties) != |
||
1700 | pieceProperties) |
||
1701 | { |
||
1702 | batteryPieceSquare = NO_SQUARE; |
||
1703 | } |
||
1704 | } |
||
1705 | else if (testSquare(diaChecks, from)) |
||
1706 | { |
||
1707 | static const int pieceProperties = PP_SLIDING_PIECE | PP_DIAPIECE; |
||
1708 | Bitboard batteryPiece = position->piecesOfColor[activeColor] & |
||
1709 | squaresBehind[from][opponentKing] & |
||
1710 | getMagicBishopMoves(from, position->allPieces); |
||
1711 | batteryPieceSquare = getLastSquare(&batteryPiece); |
||
1712 | |||
1713 | if (batteryPieceSquare != NO_SQUARE && |
||
1714 | (int) (position->piece[batteryPieceSquare] & pieceProperties) != |
||
1715 | pieceProperties) |
||
1716 | { |
||
1717 | batteryPieceSquare = NO_SQUARE; |
||
1718 | } |
||
1719 | } |
||
1720 | |||
1721 | if (batteryPieceSquare != NO_SQUARE) |
||
1722 | { |
||
1723 | checks = moves & ~squaresBetween[opponentKing][batteryPieceSquare]; |
||
1724 | } |
||
1725 | else |
||
1726 | { |
||
1727 | switch (piece) |
||
1728 | { |
||
1729 | case QUEEN: |
||
1730 | checks = moves & (orthoChecks | diaChecks); |
||
1731 | break; |
||
1732 | |||
1733 | case ROOK: |
||
1734 | checks = moves & orthoChecks; |
||
1735 | break; |
||
1736 | |||
1737 | case BISHOP: |
||
1738 | checks = moves & diaChecks; |
||
1739 | break; |
||
1740 | |||
1741 | case KNIGHT: |
||
1742 | checks = moves & getKnightMoves(opponentKing); |
||
1743 | break; |
||
1744 | |||
1745 | case PAWN: |
||
1746 | checks = moves & pawnChecks; |
||
1747 | break; |
||
1748 | |||
1749 | default: |
||
1750 | break; |
||
1751 | } |
||
1752 | } |
||
1753 | |||
1754 | if (piece == KING) |
||
1755 | { |
||
1756 | Bitboard castlingMoves = moves & |
||
1757 | ~getKingMoves(position->king[activeColor]); |
||
1758 | Square kingSquare; |
||
1759 | |||
1760 | ITERATE_BITBOARD(&castlingMoves, kingSquare) |
||
1761 | { |
||
1762 | const Bitboard obstacles = position->allPieces & |
||
1763 | maxValue[position->king[activeColor]]; |
||
1764 | Bitboard rookMoves; |
||
1765 | const Square rookSquare = (Square) |
||
1766 | ((kingSquare + position->king[activeColor]) / 2); |
||
1767 | |||
1768 | rookMoves = getMagicRookMoves(rookSquare, obstacles); |
||
1769 | |||
1770 | if (testSquare(rookMoves, opponentKing)) |
||
1771 | { |
||
1772 | setSquare(checks, kingSquare); |
||
1773 | } |
||
1774 | } |
||
1775 | } |
||
1776 | |||
1777 | if (checks != EMPTY_BITBOARD) |
||
1778 | { |
||
1779 | if (from == getFromSquare(movelist->hashMove)) |
||
1780 | { |
||
1781 | clearSquare(checks, getToSquare(movelist->hashMove)); |
||
1782 | } |
||
1783 | |||
1784 | if (movelist->killer1Executed && |
||
1785 | from == getFromSquare(movelist->plyInfo->killerMove1)) |
||
1786 | { |
||
1787 | clearSquare(checks, getToSquare(movelist->plyInfo->killerMove1)); |
||
1788 | } |
||
1789 | |||
1790 | if (movelist->killer2Executed && |
||
1791 | from == getFromSquare(movelist->plyInfo->killerMove2)) |
||
1792 | { |
||
1793 | clearSquare(checks, getToSquare(movelist->plyInfo->killerMove2)); |
||
1794 | } |
||
1795 | |||
1796 | if (movelist->killer3Executed && |
||
1797 | from == getFromSquare(movelist->plyInfo->killerMove3)) |
||
1798 | { |
||
1799 | clearSquare(checks, getToSquare(movelist->plyInfo->killerMove3)); |
||
1800 | } |
||
1801 | |||
1802 | if (movelist->killer4Executed && |
||
1803 | from == getFromSquare(movelist->plyInfo->killerMove4)) |
||
1804 | { |
||
1805 | clearSquare(checks, getToSquare(movelist->plyInfo->killerMove4)); |
||
1806 | } |
||
1807 | |||
1808 | if (movelist->killer5Executed && |
||
1809 | from == getFromSquare(movelist->plyInfo->killerMove5)) |
||
1810 | { |
||
1811 | clearSquare(checks, getToSquare(movelist->plyInfo->killerMove5)); |
||
1812 | } |
||
1813 | |||
1814 | if (movelist->killer6Executed && |
||
1815 | from == getFromSquare(movelist->plyInfo->killerMove6)) |
||
1816 | { |
||
1817 | clearSquare(checks, getToSquare(movelist->plyInfo->killerMove6)); |
||
1818 | } |
||
1819 | |||
1820 | movelist->movesOfPiece[i].moves &= ~checks; |
||
1821 | |||
1822 | ITERATE_BITBOARD(&checks, to) |
||
1823 | { |
||
1824 | Move move = getPackedMove(from, to, NO_PIECE); |
||
1825 | |||
1826 | setMoveValue(&move, |
||
1827 | historyMoveSortValue(position, movelist, move)); |
||
1828 | addMoveByValue(movelist, move); |
||
1829 | } |
||
1830 | } |
||
1831 | } |
||
1832 | } |
||
1833 | |||
1834 | void generateEscapes(Movelist * movelist) |
||
1835 | { |
||
1836 | Move move; |
||
1837 | Square from, to; |
||
1838 | Piece newPiece; |
||
1839 | INT16 value; |
||
1840 | PieceType attackerType; |
||
1841 | Position *position = movelist->position; |
||
1842 | const Color activeColor = position->activeColor; |
||
1843 | const Color passiveColor = opponent(activeColor); |
||
1844 | Square kingsquare = position->king[activeColor], attackerSquare; |
||
1845 | Bitboard attackers = getDirectAttackers(position, kingsquare, passiveColor, |
||
1846 | position->allPieces), defenders; |
||
1847 | Bitboard kingmoves = |
||
1848 | getKingMoves(kingsquare) & ~position->piecesOfColor[activeColor]; |
||
1849 | Bitboard corridor; |
||
1850 | const Bitboard obstacles = position->allPieces & maxValue[kingsquare]; |
||
1851 | |||
1852 | movelist->nextMove = 0; |
||
1853 | movelist->numberOfMoves = movelist->numberOfBadCaptures = 0; |
||
1854 | from = kingsquare; |
||
1855 | newPiece = NO_PIECE; |
||
1856 | |||
1857 | ITERATE_BITBOARD(&kingmoves, to) |
||
1858 | { |
||
1859 | if (getDirectAttackers(position, to, passiveColor, obstacles) == |
||
1860 | EMPTY_BITBOARD) |
||
1861 | { |
||
1862 | move = getPackedMove(from, to, newPiece); |
||
1863 | |||
1864 | if (position->piece[to] == NO_PIECE) |
||
1865 | { |
||
1866 | value = historyMoveSortValue(position, movelist, move); |
||
1867 | } |
||
1868 | else |
||
1869 | { |
||
1870 | value = captureMoveSortValue(position, from, to); |
||
1871 | } |
||
1872 | |||
1873 | setMoveValue(&move, value); |
||
1874 | movelist->moves[movelist->numberOfMoves++] = move; |
||
1875 | } |
||
1876 | } |
||
1877 | |||
1878 | if (getNumberOfSetSquares(attackers) > 1) |
||
1879 | { |
||
1880 | goto sortMoves; |
||
1881 | } |
||
1882 | |||
1883 | attackerSquare = getLastSquare(&attackers); |
||
1884 | attackerType = pieceType(position->piece[attackerSquare]); |
||
1885 | defenders = getDirectAttackers(position, attackerSquare, activeColor, |
||
1886 | position->allPieces); |
||
1887 | clearSquare(defenders, kingsquare); |
||
1888 | to = attackerSquare; |
||
1889 | |||
1890 | ITERATE_BITBOARD(&defenders, from) |
||
1891 | { |
||
1892 | if (pieceType(position->piece[from]) == PAWN && |
||
1893 | testSquare(promotionCandidates[activeColor], from)) |
||
1894 | { |
||
1895 | INT16 value; |
||
1896 | |||
1897 | value = promotionMoveSortValue(movelist->position, to, WHITE_QUEEN); |
||
1898 | movelist->moves[movelist->numberOfMoves++] = |
||
1899 | getMove(from, to, WHITE_QUEEN, value); |
||
1900 | |||
1901 | value = promotionMoveSortValue(movelist->position, to, WHITE_ROOK); |
||
1902 | movelist->moves[movelist->numberOfMoves++] = |
||
1903 | getMove(from, to, WHITE_ROOK, value); |
||
1904 | |||
1905 | value = promotionMoveSortValue(movelist->position, to, WHITE_BISHOP); |
||
1906 | movelist->moves[movelist->numberOfMoves++] = |
||
1907 | getMove(from, to, WHITE_BISHOP, value); |
||
1908 | |||
1909 | value = promotionMoveSortValue(movelist->position, to, WHITE_KNIGHT); |
||
1910 | movelist->moves[movelist->numberOfMoves++] = |
||
1911 | getMove(from, to, WHITE_KNIGHT, value); |
||
1912 | } |
||
1913 | else |
||
1914 | { |
||
1915 | value = captureMoveSortValue(position, from, to); |
||
1916 | move = getMove(from, to, NO_PIECE, value); |
||
1917 | |||
1918 | if (basicValue[position->piece[from]] > |
||
1919 | basicValue[position->piece[to]] && seeMove(position, move) < 0) |
||
1920 | { |
||
1921 | setMoveValue(&move, value - VALUEOFFSET_BAD_MOVE); |
||
1922 | } |
||
1923 | |||
1924 | movelist->moves[movelist->numberOfMoves++] = move; |
||
1925 | } |
||
1926 | } |
||
1927 | |||
1928 | if (position->enPassantSquare != NO_SQUARE && attackerType == PAWN) |
||
1929 | { |
||
1930 | defenders = getPawnCaptures((Piece) (PAWN | opponent(activeColor)), |
||
1931 | position->enPassantSquare, |
||
1932 | position->piecesOfType[PAWN | activeColor]); |
||
1933 | |||
1934 | to = position->enPassantSquare; |
||
1935 | newPiece = NO_PIECE; |
||
1936 | value = (INT16) basicValue[PAWN | opponent(activeColor)]; |
||
1937 | |||
1938 | ITERATE_BITBOARD(&defenders, from) |
||
1939 | { |
||
1940 | movelist->moves[movelist->numberOfMoves++] = |
||
1941 | getMove(from, to, newPiece, value); |
||
1942 | } |
||
1943 | |||
1944 | goto sortMoves; |
||
1945 | } |
||
1946 | |||
1947 | if ((attackerType & PP_SLIDING_PIECE) == 0) |
||
1948 | { |
||
1949 | goto sortMoves; |
||
1950 | } |
||
1951 | |||
1952 | corridor = squaresBetween[attackerSquare][kingsquare]; |
||
1953 | |||
1954 | ITERATE_BITBOARD(&corridor, to) |
||
1955 | { |
||
1956 | defenders = getInterestedPieces(position, to, activeColor); |
||
1957 | clearSquare(defenders, kingsquare); |
||
1958 | |||
1959 | ITERATE_BITBOARD(&defenders, from) |
||
1960 | { |
||
1961 | if (pieceType(position->piece[from]) == PAWN && |
||
1962 | testSquare(promotionCandidates[activeColor], from)) |
||
1963 | { |
||
1964 | INT16 value; |
||
1965 | |||
1966 | value = promotionMoveSortValue(movelist->position, |
||
1967 | to, WHITE_QUEEN); |
||
1968 | |||
1969 | if (seeMove(position, getPackedMove(from, to, WHITE_QUEEN)) < 0) |
||
1970 | { |
||
1971 | value = (INT16) (value - (VALUEOFFSET_BAD_MOVE + |
||
1972 | VALUEOFFSET_PROMOTION_TO_QUEEN)); |
||
1973 | } |
||
1974 | |||
1975 | movelist->moves[movelist->numberOfMoves++] = |
||
1976 | getMove(from, to, WHITE_QUEEN, value); |
||
1977 | |||
1978 | value = promotionMoveSortValue(movelist->position, |
||
1979 | to, WHITE_ROOK); |
||
1980 | movelist->moves[movelist->numberOfMoves++] = |
||
1981 | getMove(from, to, WHITE_ROOK, value); |
||
1982 | |||
1983 | value = promotionMoveSortValue(movelist->position, |
||
1984 | to, WHITE_BISHOP); |
||
1985 | movelist->moves[movelist->numberOfMoves++] = |
||
1986 | getMove(from, to, WHITE_BISHOP, value); |
||
1987 | |||
1988 | value = promotionMoveSortValue(movelist->position, |
||
1989 | to, WHITE_KNIGHT); |
||
1990 | movelist->moves[movelist->numberOfMoves++] = |
||
1991 | getMove(from, to, WHITE_KNIGHT, value); |
||
1992 | } |
||
1993 | else |
||
1994 | { |
||
1995 | move = getPackedMove(from, to, NO_PIECE); |
||
1996 | |||
1997 | if (seeMove(position, move) >= 0) |
||
1998 | { |
||
1999 | value = historyMoveSortValue(position, movelist, move); |
||
2000 | } |
||
2001 | else |
||
2002 | { |
||
2003 | value = (INT16) (captureMoveSortValue(position, from, to) - |
||
2004 | VALUEOFFSET_BAD_MOVE); |
||
2005 | } |
||
2006 | |||
2007 | setMoveValue(&move, value); |
||
2008 | movelist->moves[movelist->numberOfMoves++] = move; |
||
2009 | } |
||
2010 | } |
||
2011 | } |
||
2012 | |||
2013 | sortMoves: |
||
2014 | |||
2015 | if (movelist->hashMove != NO_MOVE && movelist->numberOfMoves > 1) |
||
2016 | { |
||
2017 | move = movelist->hashMove; |
||
2018 | setMoveValue(&move, 32000); |
||
2019 | setMoveValueInList(movelist, move); |
||
2020 | } |
||
2021 | |||
2022 | sortMoves(movelist); |
||
2023 | |||
2024 | assert(movelist->hashMove == NO_MOVE || |
||
2025 | movesAreEqual(movelist->moves[0], movelist->hashMove)); |
||
2026 | } |
||
2027 | |||
2028 | bool simpleMoveIsCheck(const Position * position, const Move move) |
||
2029 | { |
||
2030 | const Color attackingColor = position->activeColor; |
||
2031 | const Color defendingColor = opponent(attackingColor); |
||
2032 | const Square from = getFromSquare(move); |
||
2033 | const Square to = getToSquare(move); |
||
2034 | const Piece movingPiece = position->piece[from]; |
||
2035 | const PieceType movingPieceType = pieceType(movingPiece); |
||
2036 | const Square target = position->king[defendingColor]; |
||
2037 | const Bitboard moves = |
||
2038 | getMoves(to, position->piece[from], position->allPieces); |
||
2039 | |||
2040 | if (testSquare(moves, target) && movingPieceType != KING) |
||
2041 | { |
||
2042 | return TRUE; |
||
2043 | } |
||
2044 | |||
2045 | if (testSquare(getMagicRookMoves(target, position->allPieces), from)) |
||
2046 | { |
||
2047 | Bitboard batteryPieces = |
||
2048 | (position->piecesOfType[ROOK | attackingColor] | |
||
2049 | position->piecesOfType[QUEEN | attackingColor]) & |
||
2050 | squaresBehind[from][target]; |
||
2051 | Square square; |
||
2052 | |||
2053 | ITERATE_BITBOARD(&batteryPieces, square) |
||
2054 | { |
||
2055 | Bitboard blockingPieces = (position->allPieces | minValue[to]) & |
||
2056 | squaresBetween[target][square] & maxValue[from]; |
||
2057 | |||
2058 | if (blockingPieces == EMPTY_BITBOARD) |
||
2059 | { |
||
2060 | return TRUE; |
||
2061 | } |
||
2062 | } |
||
2063 | } |
||
2064 | |||
2065 | if (testSquare(getMagicBishopMoves(target, position->allPieces), from)) |
||
2066 | { |
||
2067 | Bitboard batteryPieces = |
||
2068 | (position->piecesOfType[BISHOP | attackingColor] | |
||
2069 | position->piecesOfType[QUEEN | attackingColor]) & |
||
2070 | squaresBehind[from][target]; |
||
2071 | Square square; |
||
2072 | |||
2073 | ITERATE_BITBOARD(&batteryPieces, square) |
||
2074 | { |
||
2075 | Bitboard blockingPieces = (position->allPieces | minValue[to]) & |
||
2076 | squaresBetween[target][square] & maxValue[from]; |
||
2077 | |||
2078 | if (blockingPieces == EMPTY_BITBOARD) |
||
2079 | { |
||
2080 | return TRUE; |
||
2081 | } |
||
2082 | } |
||
2083 | } |
||
2084 | |||
2085 | return FALSE; |
||
2086 | } |
||
2087 | |||
2088 | bool kingCanEscape(Position * position) |
||
2089 | { |
||
2090 | Square square; |
||
2091 | PieceType attackerType; |
||
2092 | const Color activeColor = position->activeColor; |
||
2093 | const Color passiveColor = opponent(activeColor); |
||
2094 | Square kingsquare = position->king[activeColor], attackerSquare; |
||
2095 | Bitboard attackers = getDirectAttackers(position, kingsquare, passiveColor, |
||
2096 | position->allPieces), defenders; |
||
2097 | Bitboard kingmoves = |
||
2098 | getKingMoves(kingsquare) & ~position->piecesOfColor[activeColor]; |
||
2099 | Bitboard corridor; |
||
2100 | const Bitboard unpinnedPieces = ~getPinnedPieces(position, passiveColor); |
||
2101 | const Bitboard obstacles = position->allPieces & maxValue[kingsquare]; |
||
2102 | |||
2103 | ITERATE_BITBOARD(&kingmoves, square) |
||
2104 | { |
||
2105 | if (getDirectAttackers(position, square, passiveColor, obstacles) == |
||
2106 | EMPTY_BITBOARD) |
||
2107 | { |
||
2108 | return TRUE; |
||
2109 | } |
||
2110 | } |
||
2111 | |||
2112 | if (getNumberOfSetSquares(attackers) > 1) |
||
2113 | { |
||
2114 | return FALSE; |
||
2115 | } |
||
2116 | |||
2117 | attackerSquare = getLastSquare(&attackers); |
||
2118 | attackerType = pieceType(position->piece[attackerSquare]); |
||
2119 | defenders = getDirectAttackers(position, attackerSquare, activeColor, |
||
2120 | position->allPieces); |
||
2121 | clearSquare(defenders, kingsquare); |
||
2122 | |||
2123 | if ((defenders & unpinnedPieces) != EMPTY_BITBOARD) |
||
2124 | { |
||
2125 | return TRUE; |
||
2126 | } |
||
2127 | |||
2128 | if (position->enPassantSquare != NO_SQUARE && attackerType == PAWN) |
||
2129 | { |
||
2130 | defenders = getPawnCaptures((Piece) (PAWN | opponent(activeColor)), |
||
2131 | position->enPassantSquare, |
||
2132 | position->piecesOfType[PAWN | activeColor]); |
||
2133 | |||
2134 | if ((defenders & unpinnedPieces) != EMPTY_BITBOARD) |
||
2135 | { |
||
2136 | return TRUE; |
||
2137 | } |
||
2138 | } |
||
2139 | |||
2140 | if ((attackerType & PP_SLIDING_PIECE) == 0) |
||
2141 | { |
||
2142 | return FALSE; |
||
2143 | } |
||
2144 | |||
2145 | corridor = squaresBetween[attackerSquare][kingsquare]; |
||
2146 | |||
2147 | ITERATE_BITBOARD(&corridor, square) |
||
2148 | { |
||
2149 | defenders = getInterestedPieces(position, square, activeColor); |
||
2150 | clearSquare(defenders, kingsquare); |
||
2151 | |||
2152 | if ((defenders & unpinnedPieces) != EMPTY_BITBOARD) |
||
2153 | { |
||
2154 | return TRUE; |
||
2155 | } |
||
2156 | } |
||
2157 | |||
2158 | return FALSE; |
||
2159 | } |
||
2160 | |||
2161 | int initializeModuleMovegeneration() |
||
2162 | { |
||
2163 | int i = 0; |
||
2164 | |||
2165 | MG_SCHEME_STANDARD = i; |
||
2166 | moveGenerationStage[i++] = MGS_INITIALIZE; |
||
2167 | moveGenerationStage[i++] = MGS_GOOD_CAPTURES_AND_PROMOTIONS; |
||
2168 | moveGenerationStage[i++] = MGS_KILLER_MOVES; |
||
2169 | moveGenerationStage[i++] = MGS_REST; |
||
2170 | moveGenerationStage[i++] = MGS_BAD_CAPTURES; |
||
2171 | moveGenerationStage[i++] = MGS_FINISHED; |
||
2172 | |||
2173 | MG_SCHEME_ESCAPE = i; |
||
2174 | moveGenerationStage[i++] = MGS_INITIALIZE; |
||
2175 | moveGenerationStage[i++] = MGS_ESCAPES; |
||
2176 | moveGenerationStage[i++] = MGS_FINISHED; |
||
2177 | |||
2178 | MG_SCHEME_QUIESCENCE_WITH_CHECKS = i; |
||
2179 | moveGenerationStage[i++] = MGS_INITIALIZE; |
||
2180 | moveGenerationStage[i++] = MGS_GOOD_CAPTURES_AND_PROMOTIONS; |
||
2181 | moveGenerationStage[i++] = MGS_SAFE_CHECKS; |
||
2182 | moveGenerationStage[i++] = MGS_FINISHED; |
||
2183 | |||
2184 | MG_SCHEME_QUIESCENCE = i; |
||
2185 | moveGenerationStage[i++] = MGS_INITIALIZE; |
||
2186 | moveGenerationStage[i++] = MGS_GOOD_CAPTURES_AND_PROMOTIONS_PURE; |
||
2187 | moveGenerationStage[i++] = MGS_FINISHED; |
||
2188 | |||
2189 | MG_SCHEME_CAPTURES = i; |
||
2190 | moveGenerationStage[i++] = MGS_INITIALIZE; |
||
2191 | moveGenerationStage[i++] = MGS_GOOD_CAPTURES; |
||
2192 | moveGenerationStage[i++] = MGS_FINISHED; |
||
2193 | |||
2194 | MG_SCHEME_CHECKS = i; |
||
2195 | moveGenerationStage[i++] = MGS_INITIALIZE; |
||
2196 | moveGenerationStage[i++] = MGS_GOOD_CAPTURES_AND_PROMOTIONS; |
||
2197 | moveGenerationStage[i++] = MGS_CHECKS; |
||
2198 | moveGenerationStage[i++] = MGS_FINISHED; |
||
2199 | |||
2200 | pieceOrder[NO_PIECE] = 0; |
||
2201 | pieceOrder[WHITE_PAWN] = pieceOrder[BLACK_PAWN] = 1; |
||
2202 | pieceOrder[WHITE_KNIGHT] = pieceOrder[BLACK_KNIGHT] = 2; |
||
2203 | pieceOrder[WHITE_BISHOP] = pieceOrder[BLACK_BISHOP] = 3; |
||
2204 | pieceOrder[WHITE_ROOK] = pieceOrder[BLACK_ROOK] = 4; |
||
2205 | pieceOrder[WHITE_QUEEN] = pieceOrder[BLACK_QUEEN] = 5; |
||
2206 | pieceOrder[WHITE_KING] = pieceOrder[BLACK_KING] = 6; |
||
2207 | |||
2208 | promotionPieceValue[WHITE_KNIGHT] = promotionPieceValue[BLACK_KNIGHT] = |
||
2209 | 2 - VALUEOFFSET_BAD_MOVE; |
||
2210 | promotionPieceValue[WHITE_BISHOP] = promotionPieceValue[BLACK_BISHOP] = |
||
2211 | 3 - VALUEOFFSET_BAD_MOVE; |
||
2212 | promotionPieceValue[WHITE_ROOK] = promotionPieceValue[BLACK_ROOK] = |
||
2213 | 4 - VALUEOFFSET_BAD_MOVE; |
||
2214 | promotionPieceValue[WHITE_QUEEN] = promotionPieceValue[BLACK_QUEEN] = |
||
2215 | VALUEOFFSET_PROMOTION_TO_QUEEN; |
||
2216 | |||
2217 | return 0; |
||
2218 | } |
||
2219 | |||
2220 | #ifndef NDEBUG |
||
2221 | |||
2222 | static int testPseudoLegalMoves() |
||
2223 | { |
||
2224 | Variation variation; |
||
2225 | Bitboard attackers, interested; |
||
2226 | |||
2227 | initializeVariation(&variation, FEN_GAMESTART); |
||
2228 | assert(moveIsPseudoLegal |
||
2229 | (&variation.singlePosition, getPackedMove(E2, E4, NO_PIECE))); |
||
2230 | assert(moveIsPseudoLegal |
||
2231 | (&variation.singlePosition, getPackedMove(G1, F3, NO_PIECE))); |
||
2232 | assert(moveIsPseudoLegal |
||
2233 | (&variation.singlePosition, |
||
2234 | getPackedMove(G1, E2, NO_PIECE)) == FALSE); |
||
2235 | assert(moveIsPseudoLegal |
||
2236 | (&variation.singlePosition, |
||
2237 | getPackedMove(G8, F6, NO_PIECE)) == FALSE); |
||
2238 | assert(moveIsPseudoLegal |
||
2239 | (&variation.singlePosition, |
||
2240 | getPackedMove(E4, E5, NO_PIECE)) == FALSE); |
||
2241 | |||
2242 | attackers = |
||
2243 | getDirectAttackers(&variation.singlePosition, F3, WHITE, |
||
2244 | variation.singlePosition.allPieces); |
||
2245 | assert(testSquare(attackers, G1)); |
||
2246 | assert(testSquare(attackers, E2)); |
||
2247 | assert(testSquare(attackers, G2)); |
||
2248 | assert(getNumberOfSetSquares(attackers) == 3); |
||
2249 | |||
2250 | interested = getInterestedPieces(&variation.singlePosition, F3, WHITE); |
||
2251 | assert(testSquare(interested, G1)); |
||
2252 | assert(testSquare(interested, F2)); |
||
2253 | assert(getNumberOfSetSquares(interested) == 2); |
||
2254 | |||
2255 | interested = getInterestedPieces(&variation.singlePosition, F4, WHITE); |
||
2256 | assert(testSquare(interested, F2)); |
||
2257 | assert(getNumberOfSetSquares(interested) == 1); |
||
2258 | |||
2259 | attackers = |
||
2260 | getDirectAttackers(&variation.singlePosition, C6, BLACK, |
||
2261 | variation.singlePosition.allPieces); |
||
2262 | assert(testSquare(attackers, B8)); |
||
2263 | assert(testSquare(attackers, B7)); |
||
2264 | assert(testSquare(attackers, D7)); |
||
2265 | assert(getNumberOfSetSquares(attackers) == 3); |
||
2266 | |||
2267 | makeMove(&variation, getPackedMove(E2, E4, NO_PIECE)); |
||
2268 | |||
2269 | assert(moveIsPseudoLegal |
||
2270 | (&variation.singlePosition, |
||
2271 | getPackedMove(E2, E4, NO_PIECE)) == FALSE); |
||
2272 | assert(moveIsPseudoLegal |
||
2273 | (&variation.singlePosition, |
||
2274 | getPackedMove(G1, F3, NO_PIECE)) == FALSE); |
||
2275 | assert(moveIsPseudoLegal |
||
2276 | (&variation.singlePosition, |
||
2277 | getPackedMove(G1, E2, NO_PIECE)) == FALSE); |
||
2278 | assert(moveIsPseudoLegal |
||
2279 | (&variation.singlePosition, getPackedMove(G8, F6, NO_PIECE))); |
||
2280 | assert(moveIsPseudoLegal |
||
2281 | (&variation.singlePosition, |
||
2282 | getPackedMove(E4, E5, NO_PIECE)) == FALSE); |
||
2283 | |||
2284 | attackers = |
||
2285 | getDirectAttackers(&variation.singlePosition, F3, WHITE, |
||
2286 | variation.singlePosition.allPieces); |
||
2287 | assert(testSquare(attackers, G1)); |
||
2288 | assert(testSquare(attackers, D1)); |
||
2289 | assert(testSquare(attackers, G2)); |
||
2290 | assert(getNumberOfSetSquares(attackers) == 3); |
||
2291 | |||
2292 | attackers = |
||
2293 | getDirectAttackers(&variation.singlePosition, D2, WHITE, |
||
2294 | variation.singlePosition.allPieces); |
||
2295 | assert(testSquare(attackers, B1)); |
||
2296 | assert(testSquare(attackers, C1)); |
||
2297 | assert(testSquare(attackers, D1)); |
||
2298 | assert(testSquare(attackers, E1)); |
||
2299 | assert(getNumberOfSetSquares(attackers) == 4); |
||
2300 | |||
2301 | makeMove(&variation, getPackedMove(G8, F6, NO_PIECE)); |
||
2302 | |||
2303 | assert(moveIsPseudoLegal |
||
2304 | (&variation.singlePosition, getPackedMove(E4, E5, NO_PIECE))); |
||
2305 | |||
2306 | makeMove(&variation, getPackedMove(E4, E5, NO_PIECE)); |
||
2307 | |||
2308 | assert(moveIsPseudoLegal |
||
2309 | (&variation.singlePosition, getPackedMove(D7, D5, NO_PIECE))); |
||
2310 | |||
2311 | makeMove(&variation, getPackedMove(D7, D5, NO_PIECE)); |
||
2312 | |||
2313 | assert(moveIsPseudoLegal |
||
2314 | (&variation.singlePosition, getPackedMove(E5, D6, NO_PIECE))); |
||
2315 | assert(moveIsPseudoLegal |
||
2316 | (&variation.singlePosition, getPackedMove(G1, F3, NO_PIECE))); |
||
2317 | |||
2318 | makeMove(&variation, getPackedMove(G1, F3, NO_PIECE)); |
||
2319 | |||
2320 | assert(moveIsPseudoLegal |
||
2321 | (&variation.singlePosition, getPackedMove(E7, E6, NO_PIECE))); |
||
2322 | |||
2323 | makeMove(&variation, getPackedMove(E7, E6, NO_PIECE)); |
||
2324 | |||
2325 | assert(moveIsPseudoLegal |
||
2326 | (&variation.singlePosition, getPackedMove(F1, C4, NO_PIECE))); |
||
2327 | assert(moveIsPseudoLegal |
||
2328 | (&variation.singlePosition, |
||
2329 | getPackedMove(E1, G1, NO_PIECE)) == FALSE); |
||
2330 | |||
2331 | makeMove(&variation, getPackedMove(F1, C4, NO_PIECE)); |
||
2332 | |||
2333 | assert(moveIsPseudoLegal |
||
2334 | (&variation.singlePosition, getPackedMove(F8, C5, NO_PIECE))); |
||
2335 | assert(moveIsPseudoLegal |
||
2336 | (&variation.singlePosition, |
||
2337 | getPackedMove(E8, G8, NO_PIECE)) == FALSE); |
||
2338 | |||
2339 | makeMove(&variation, getPackedMove(F8, C5, NO_PIECE)); |
||
2340 | |||
2341 | assert(moveIsPseudoLegal |
||
2342 | (&variation.singlePosition, getPackedMove(E1, G1, NO_PIECE))); |
||
2343 | |||
2344 | makeMove(&variation, getPackedMove(E1, G1, NO_PIECE)); |
||
2345 | |||
2346 | assert(moveIsPseudoLegal |
||
2347 | (&variation.singlePosition, getPackedMove(E8, G8, NO_PIECE))); |
||
2348 | |||
2349 | return 0; |
||
2350 | } |
||
2351 | |||
2352 | static int testLegalMoves() |
||
2353 | { |
||
2354 | Variation variation; |
||
2355 | |||
2356 | initializeVariation(&variation, FEN_GAMESTART); |
||
2357 | assert(moveIsLegal |
||
2358 | (&variation.singlePosition, getPackedMove(E2, E4, NO_PIECE))); |
||
2359 | assert(moveIsLegal |
||
2360 | (&variation.singlePosition, getPackedMove(G1, F3, NO_PIECE))); |
||
2361 | |||
2362 | makeMove(&variation, getPackedMove(E2, E4, NO_PIECE)); |
||
2363 | |||
2364 | assert(moveIsLegal |
||
2365 | (&variation.singlePosition, getPackedMove(G8, F6, NO_PIECE))); |
||
2366 | |||
2367 | makeMove(&variation, getPackedMove(D7, D5, NO_PIECE)); |
||
2368 | makeMove(&variation, getPackedMove(F1, B5, NO_PIECE)); |
||
2369 | |||
2370 | assert(moveIsLegal |
||
2371 | (&variation.singlePosition, getPackedMove(B8, C6, NO_PIECE))); |
||
2372 | assert(moveIsLegal |
||
2373 | (&variation.singlePosition, getPackedMove(B8, D7, NO_PIECE))); |
||
2374 | assert(moveIsLegal |
||
2375 | (&variation.singlePosition, |
||
2376 | getPackedMove(B8, A6, NO_PIECE)) == FALSE); |
||
2377 | assert(moveIsLegal |
||
2378 | (&variation.singlePosition, |
||
2379 | getPackedMove(G8, F6, NO_PIECE)) == FALSE); |
||
2380 | |||
2381 | return 0; |
||
2382 | } |
||
2383 | |||
2384 | static int testStaticExchangeEvaluation() |
||
2385 | { |
||
2386 | Variation variation; |
||
2387 | Move move; |
||
2388 | |||
2389 | initializeVariation(&variation, FEN_GAMESTART); |
||
2390 | |||
2391 | makeMove(&variation, getPackedMove(E2, E4, NO_PIECE)); |
||
2392 | makeMove(&variation, getPackedMove(E7, E5, NO_PIECE)); |
||
2393 | makeMove(&variation, getPackedMove(G1, F3, NO_PIECE)); |
||
2394 | makeMove(&variation, getPackedMove(B8, C6, NO_PIECE)); |
||
2395 | |||
2396 | move = getPackedMove(F3, E5, NO_PIECE); |
||
2397 | assert(seeMove(&variation.singlePosition, move) == PAWN_FOR_KNIGHT); |
||
2398 | |||
2399 | makeMove(&variation, getPackedMove(B1, A3, NO_PIECE)); |
||
2400 | makeMove(&variation, getPackedMove(G8, H6, NO_PIECE)); |
||
2401 | makeMove(&variation, getPackedMove(A3, C4, NO_PIECE)); |
||
2402 | |||
2403 | move = getPackedMove(F3, E5, NO_PIECE); |
||
2404 | assert(seeMove(&variation.singlePosition, move) == basicValue[BLACK_PAWN]); |
||
2405 | move = getPackedMove(C4, E5, NO_PIECE); |
||
2406 | assert(seeMove(&variation.singlePosition, move) == basicValue[BLACK_PAWN]); |
||
2407 | |||
2408 | makeMove(&variation, getPackedMove(H6, G4, NO_PIECE)); |
||
2409 | |||
2410 | move = getPackedMove(F3, E5, NO_PIECE); |
||
2411 | assert(seeMove(&variation.singlePosition, move) == PAWN_FOR_KNIGHT); |
||
2412 | |||
2413 | makeMove(&variation, getPackedMove(B2, B3, NO_PIECE)); |
||
2414 | makeMove(&variation, getPackedMove(G7, G6, NO_PIECE)); |
||
2415 | makeMove(&variation, getPackedMove(C1, B2, NO_PIECE)); |
||
2416 | |||
2417 | move = getPackedMove(F3, E5, NO_PIECE); |
||
2418 | assert(seeMove(&variation.singlePosition, move) == basicValue[BLACK_PAWN]); |
||
2419 | move = getPackedMove(C4, E5, NO_PIECE); |
||
2420 | assert(seeMove(&variation.singlePosition, move) == basicValue[BLACK_PAWN]); |
||
2421 | move = getPackedMove(B2, E5, NO_PIECE); |
||
2422 | assert(seeMove(&variation.singlePosition, move) == |
||
2423 | basicValue[BLACK_PAWN] - basicValue[WHITE_BISHOP] + |
||
2424 | basicValue[BLACK_KNIGHT]); |
||
2425 | |||
2426 | makeMove(&variation, getPackedMove(F8, G7, NO_PIECE)); |
||
2427 | |||
2428 | move = getPackedMove(F3, E5, NO_PIECE); |
||
2429 | assert(seeMove(&variation.singlePosition, move) == PAWN_FOR_KNIGHT); |
||
2430 | move = getPackedMove(C4, E5, NO_PIECE); |
||
2431 | assert(seeMove(&variation.singlePosition, move) == PAWN_FOR_KNIGHT); |
||
2432 | move = getPackedMove(B2, E5, NO_PIECE); |
||
2433 | assert(seeMove(&variation.singlePosition, move) == PAWN_FOR_BISHOP); |
||
2434 | |||
2435 | makeMove(&variation, getPackedMove(A2, A4, NO_PIECE)); |
||
2436 | makeMove(&variation, getPackedMove(H7, H5, NO_PIECE)); |
||
2437 | makeMove(&variation, getPackedMove(A4, A5, NO_PIECE)); |
||
2438 | makeMove(&variation, getPackedMove(H5, H4, NO_PIECE)); |
||
2439 | makeMove(&variation, getPackedMove(A5, A6, NO_PIECE)); |
||
2440 | makeMove(&variation, getPackedMove(H4, H3, NO_PIECE)); |
||
2441 | makeMove(&variation, getPackedMove(A1, A5, NO_PIECE)); |
||
2442 | |||
2443 | move = getPackedMove(F3, E5, NO_PIECE); |
||
2444 | assert(seeMove(&variation.singlePosition, move) > 0); |
||
2445 | move = getPackedMove(C4, E5, NO_PIECE); |
||
2446 | assert(seeMove(&variation.singlePosition, move) > 0); |
||
2447 | move = getPackedMove(B2, E5, NO_PIECE); |
||
2448 | assert(seeMove(&variation.singlePosition, move) > 0); |
||
2449 | move = getPackedMove(A5, E5, NO_PIECE); |
||
2450 | assert(seeMove(&variation.singlePosition, move) == |
||
2451 | basicValue[BLACK_PAWN] + basicValue[BLACK_KNIGHT] - |
||
2452 | basicValue[WHITE_ROOK]); |
||
2453 | |||
2454 | makeMove(&variation, getPackedMove(H8, H5, NO_PIECE)); |
||
2455 | |||
2456 | move = getPackedMove(F3, E5, NO_PIECE); |
||
2457 | assert(seeMove(&variation.singlePosition, move) < 0); |
||
2458 | move = getPackedMove(C4, E5, NO_PIECE); |
||
2459 | assert(seeMove(&variation.singlePosition, move) < 0); |
||
2460 | move = getPackedMove(B2, E5, NO_PIECE); |
||
2461 | assert(seeMove(&variation.singlePosition, move) < 0); |
||
2462 | move = getPackedMove(A5, E5, NO_PIECE); |
||
2463 | assert(seeMove(&variation.singlePosition, move) == |
||
2464 | basicValue[BLACK_PAWN] - basicValue[WHITE_ROOK]); |
||
2465 | |||
2466 | makeMove(&variation, getPackedMove(D1, A1, NO_PIECE)); |
||
2467 | |||
2468 | move = getPackedMove(F3, E5, NO_PIECE); |
||
2469 | assert(seeMove(&variation.singlePosition, move) > 0); |
||
2470 | move = getPackedMove(C4, E5, NO_PIECE); |
||
2471 | assert(seeMove(&variation.singlePosition, move) > 0); |
||
2472 | move = getPackedMove(B2, E5, NO_PIECE); |
||
2473 | assert(seeMove(&variation.singlePosition, move) > 0); |
||
2474 | move = getPackedMove(A5, E5, NO_PIECE); |
||
2475 | assert(seeMove(&variation.singlePosition, move) == |
||
2476 | basicValue[BLACK_PAWN] + basicValue[BLACK_KNIGHT] - |
||
2477 | basicValue[WHITE_ROOK]); |
||
2478 | |||
2479 | makeMove(&variation, getPackedMove(D8, F6, NO_PIECE)); |
||
2480 | |||
2481 | move = getPackedMove(F3, E5, NO_PIECE); |
||
2482 | assert(seeMove(&variation.singlePosition, move) == PAWN_FOR_KNIGHT); |
||
2483 | move = getPackedMove(C4, E5, NO_PIECE); |
||
2484 | assert(seeMove(&variation.singlePosition, move) == PAWN_FOR_KNIGHT); |
||
2485 | move = getPackedMove(B2, E5, NO_PIECE); |
||
2486 | assert(seeMove(&variation.singlePosition, move) == PAWN_FOR_BISHOP); |
||
2487 | move = getPackedMove(A5, E5, NO_PIECE); |
||
2488 | assert(seeMove(&variation.singlePosition, move) == |
||
2489 | basicValue[BLACK_PAWN] - basicValue[WHITE_KNIGHT] || |
||
2490 | seeMove(&variation.singlePosition, move) == |
||
2491 | basicValue[BLACK_PAWN] - basicValue[WHITE_BISHOP]); |
||
2492 | move = getPackedMove(F6, F3, NO_PIECE); |
||
2493 | assert(seeMove(&variation.singlePosition, move) == |
||
2494 | basicValue[WHITE_KNIGHT] - basicValue[BLACK_QUEEN]); |
||
2495 | move = getPackedMove(A6, B7, NO_PIECE); |
||
2496 | assert(seeMove(&variation.singlePosition, move) == 0); |
||
2497 | |||
2498 | makeMove(&variation, getPackedMove(A6, B7, NO_PIECE)); |
||
2499 | makeMove(&variation, getPackedMove(C8, B7, NO_PIECE)); |
||
2500 | |||
2501 | move = getPackedMove(A5, A7, NO_PIECE); |
||
2502 | assert(seeMove(&variation.singlePosition, move) == |
||
2503 | basicValue[BLACK_PAWN] - basicValue[WHITE_ROOK]); |
||
2504 | move = getPackedMove(C6, A5, NO_PIECE); |
||
2505 | assert(seeMove(&variation.singlePosition, move) == |
||
2506 | basicValue[WHITE_ROOK] - basicValue[BLACK_KNIGHT]); |
||
2507 | |||
2508 | return 0; |
||
2509 | } |
||
2510 | |||
2511 | static int testStaticExchangeEvaluationWithKing() |
||
2512 | { |
||
2513 | Variation variation; |
||
2514 | Move move; |
||
2515 | |||
2516 | initializeVariation(&variation, FEN_GAMESTART); |
||
2517 | |||
2518 | makeMove(&variation, getPackedMove(E2, E4, NO_PIECE)); |
||
2519 | makeMove(&variation, getPackedMove(E7, E5, NO_PIECE)); |
||
2520 | makeMove(&variation, getPackedMove(D1, H5, NO_PIECE)); |
||
2521 | makeMove(&variation, getPackedMove(D7, D6, NO_PIECE)); |
||
2522 | |||
2523 | move = getPackedMove(H5, F7, NO_PIECE); |
||
2524 | assert(seeMove(&variation.singlePosition, move) == |
||
2525 | basicValue[BLACK_PAWN] - basicValue[WHITE_QUEEN]); |
||
2526 | |||
2527 | makeMove(&variation, getPackedMove(F1, C4, NO_PIECE)); |
||
2528 | |||
2529 | move = getPackedMove(H5, F7, NO_PIECE); |
||
2530 | assert(seeMove(&variation.singlePosition, move) == basicValue[BLACK_PAWN]); |
||
2531 | |||
2532 | makeMove(&variation, getPackedMove(G8, H6, NO_PIECE)); |
||
2533 | |||
2534 | move = getPackedMove(C4, F7, NO_PIECE); |
||
2535 | assert(seeMove(&variation.singlePosition, move) == |
||
2536 | basicValue[BLACK_PAWN] - basicValue[WHITE_BISHOP]); |
||
2537 | |||
2538 | return 0; |
||
2539 | } |
||
2540 | |||
2541 | static int testStaticExchangeEvaluationWithEnPassantCapture() |
||
2542 | { |
||
2543 | Variation variation; |
||
2544 | Move move; |
||
2545 | |||
2546 | initializeVariation(&variation, "6k1/8/7r/pP6/8/8/8/R5K1 w - a6 0 1"); |
||
2547 | |||
2548 | move = getPackedMove(B5, A6, NO_PIECE); |
||
2549 | assert(seeMove(&variation.singlePosition, move) == basicValue[BLACK_PAWN]); |
||
2550 | |||
2551 | makeMove(&variation, getPackedMove(B5, A6, NO_PIECE)); |
||
2552 | makeMove(&variation, getPackedMove(G8, G7, NO_PIECE)); |
||
2553 | makeMove(&variation, getPackedMove(A6, A7, NO_PIECE)); |
||
2554 | makeMove(&variation, getPackedMove(H6, H8, NO_PIECE)); |
||
2555 | |||
2556 | move = getPackedMove(A7, A8, WHITE_QUEEN); |
||
2557 | assert(seeMove(&variation.singlePosition, move) == |
||
2558 | basicValue[BLACK_ROOK] - basicValue[WHITE_PAWN]); |
||
2559 | |||
2560 | return 0; |
||
2561 | } |
||
2562 | |||
2563 | #define P1 "2b3k1/1p1n1pP1/5P2/2r2q2/4Q3/3N1p2/5Pp1/1R1B2K1 w - - 0 1" |
||
2564 | |||
2565 | static int testAttackCalculations() |
||
2566 | { |
||
2567 | Variation variation; |
||
2568 | |||
2569 | initializeVariation(&variation, FEN_GAMESTART); |
||
2570 | assert(passiveKingIsSafe(&variation.singlePosition)); |
||
2571 | |||
2572 | initializeVariation(&variation, "R5k1/8/6K1/8/8/8/1r6/8 w - - 0 1"); |
||
2573 | assert(passiveKingIsSafe(&variation.singlePosition) == FALSE); |
||
2574 | |||
2575 | initializeVariation(&variation, "6k1/R7/6K1/8/8/8/6r1/8 b - - 0 1"); |
||
2576 | assert(passiveKingIsSafe(&variation.singlePosition) == FALSE); |
||
2577 | |||
2578 | initializeVariation(&variation, "6k1/R7/6K1/6P1/8/8/6r1/8 b - - 0 1"); |
||
2579 | assert(passiveKingIsSafe(&variation.singlePosition)); |
||
2580 | |||
2581 | initializeVariation(&variation, "R5k1/8/6K1/8/8/8/1r6/8 b - - 0 1"); |
||
2582 | assert(activeKingIsSafe(&variation.singlePosition) == FALSE); |
||
2583 | |||
2584 | initializeVariation(&variation, "6k1/R7/6K1/8/8/8/6r1/8 w - - 0 1"); |
||
2585 | assert(activeKingIsSafe(&variation.singlePosition) == FALSE); |
||
2586 | |||
2587 | initializeVariation(&variation, "6k1/R7/6K1/6P1/8/8/6r1/8 w - - 0 1"); |
||
2588 | assert(activeKingIsSafe(&variation.singlePosition)); |
||
2589 | |||
2590 | return 0; |
||
2591 | } |
||
2592 | |||
2593 | static int testLegalMoveGeneration() |
||
2594 | { |
||
2595 | Variation variation; |
||
2596 | Movelist movelist; |
||
2597 | |||
2598 | initializeVariation(&variation, "R5k1/8/5K2/8/8/8/1r6/8 b - - 0 1"); |
||
2599 | getLegalMoves(&variation, &movelist); |
||
2600 | |||
2601 | assert(movelist.numberOfMoves == 2); |
||
2602 | assert(listContainsSimpleMove(&movelist, G8, H7)); |
||
2603 | assert(listContainsSimpleMove(&movelist, B2, B8)); |
||
2604 | |||
2605 | return 0; |
||
2606 | } |
||
2607 | |||
2608 | static int testPinCheck() |
||
2609 | { |
||
2610 | static const char *fen1 = |
||
2611 | "r1b1k2r/ppp2ppp/2n2n2/1B6/1b2qp2/2NP1N2/PPP1QPPP/R3K2R w KQkq - 0 9"; |
||
2612 | Variation variation; |
||
2613 | Bitboard pinnedPieces; |
||
2614 | |||
2615 | initializeVariation(&variation, fen1); |
||
2616 | pinnedPieces = getPinnedPieces(&variation.singlePosition, WHITE); |
||
2617 | assert(testSquare(pinnedPieces, E4)); |
||
2618 | assert(testSquare(pinnedPieces, C6)); |
||
2619 | assert(getNumberOfSetSquares(pinnedPieces) == 2); |
||
2620 | pinnedPieces = getPinnedPieces(&variation.singlePosition, BLACK); |
||
2621 | assert(testSquare(pinnedPieces, E2)); |
||
2622 | assert(testSquare(pinnedPieces, C3)); |
||
2623 | assert(getNumberOfSetSquares(pinnedPieces) == 2); |
||
2624 | |||
2625 | return 0; |
||
2626 | } |
||
2627 | |||
2628 | #endif |
||
2629 | |||
2630 | int testModuleMovegeneration() |
||
2631 | { |
||
2632 | |||
2633 | #ifndef NDEBUG |
||
2634 | |||
2635 | int result; |
||
2636 | |||
2637 | if ((result = testPseudoLegalMoves()) != 0) |
||
2638 | { |
||
2639 | return result; |
||
2640 | } |
||
2641 | |||
2642 | if ((result = testLegalMoves()) != 0) |
||
2643 | { |
||
2644 | return result; |
||
2645 | } |
||
2646 | |||
2647 | if ((result = testStaticExchangeEvaluation()) != 0) |
||
2648 | { |
||
2649 | return result; |
||
2650 | } |
||
2651 | |||
2652 | if ((result = testStaticExchangeEvaluationWithKing()) != 0) |
||
2653 | { |
||
2654 | return result; |
||
2655 | } |
||
2656 | |||
2657 | if ((result = testStaticExchangeEvaluationWithEnPassantCapture()) != 0) |
||
2658 | { |
||
2659 | return result; |
||
2660 | } |
||
2661 | |||
2662 | if ((result = testAttackCalculations()) != 0) |
||
2663 | { |
||
2664 | return result; |
||
2665 | } |
||
2666 | |||
2667 | if ((result = testLegalMoveGeneration()) != 0) |
||
2668 | { |
||
2669 | return result; |
||
2670 | } |
||
2671 | |||
2672 | if ((result = testPinCheck()) != 0) |
||
2673 | { |
||
2674 | return result; |
||
2675 | } |
||
2676 | |||
2677 | #endif |
||
2678 | |||
2679 | return 0; |
||
2680 | } |