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112 | pmbaty | 1 | /* |
2 | Protector -- a UCI chess engine |
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3 | |||
4 | Copyright (C) 2009-2010 Raimund Heid (Raimund_Heid@yahoo.com) |
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5 | |||
6 | This program is free software: you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation, either version 3 of the License, or |
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9 | (at your option) any later version. |
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10 | |||
11 | This program is distributed in the hope that it will be useful, |
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12 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | GNU General Public License for more details. |
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15 | |||
16 | You should have received a copy of the GNU General Public License |
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17 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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18 | |||
19 | */ |
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20 | |||
21 | #ifndef _book_h_ |
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22 | #define _book_h_ |
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23 | |||
24 | #include "protector.h" |
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25 | #include "position.h" |
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26 | #include <stdio.h> |
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27 | |||
28 | #define BOOKINDEX_SIZE 10007 |
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29 | #define getBookpositionIndex(hashKey) \ |
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30 | ((hashKey) % BOOKINDEX_SIZE) |
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31 | #define getBookpositionIndexOffset(hashKey) \ |
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32 | (getBookpositionIndex(hashKey) * sizeof(BookPosition)) |
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33 | |||
34 | typedef struct |
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35 | { |
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36 | UINT64 hashKey; |
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37 | UINT32 nextPosition; |
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38 | UINT32 firstMove; |
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39 | } |
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40 | BookPosition; |
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41 | |||
42 | typedef struct |
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43 | { |
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44 | UINT16 move; |
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45 | UINT16 numberOfGames; |
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46 | INT16 score; |
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47 | UINT16 numberOfPersonalGames; |
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48 | INT16 personalScore; |
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49 | UINT32 nextAlternative; |
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50 | } |
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51 | BookMove; |
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52 | |||
53 | typedef struct |
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54 | { |
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55 | FILE *indexFile, *moveFile; |
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56 | bool readonly; |
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57 | UINT32 numberOfPositions, numberOfMoves; |
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58 | } |
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59 | Book; |
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60 | |||
61 | extern Book globalBook; |
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62 | |||
63 | /** |
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64 | * Open the book specified by 'name'. |
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65 | * |
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66 | * @return 0 if no errors occurred. |
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67 | */ |
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68 | int openBook(Book * book, const char *name); |
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69 | |||
70 | /** |
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71 | * Create an empty book. |
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72 | */ |
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73 | void createEmptyBook(Book * book); |
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74 | |||
75 | /** |
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76 | * Close the specified book. |
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77 | */ |
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78 | void closeBook(Book * book); |
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79 | |||
80 | /** |
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81 | * Get all bookmoves for the position specified by 'hashKey'. |
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82 | */ |
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83 | void getBookmoves(const Book * book, const UINT64 hashKey, |
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84 | const Movelist * legalMoves, Movelist * bookMoves); |
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85 | |||
86 | /** |
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87 | * Get a move suggestion for the position specified by 'hashKey'. |
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88 | * |
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89 | * @return an illegal move if the book doesn't contain the position |
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90 | */ |
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91 | Move getBookmove(const Book * book, const UINT64 hashKey, |
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92 | const Movelist * legalMoves); |
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93 | |||
94 | /** |
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95 | * Add the specified move to the opening book. |
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96 | */ |
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97 | void addBookmove(Book * book, const Position * position, |
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98 | const Move move, const GameResult result, |
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99 | const bool personalResult); |
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100 | |||
101 | /** |
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102 | * Append the database specified by 'filename' to the book specified by 'book'. |
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103 | * |
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104 | * @param maximumNumberOfPlies the maximum distance between a book position |
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105 | * and the start position |
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106 | */ |
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107 | void appendBookDatabase(Book * book, const char *filename, |
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108 | int maximumNumberOfPlies); |
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109 | |||
110 | /** |
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111 | * Initialize this module. |
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112 | * |
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113 | * @return 0 if no errors occurred. |
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114 | */ |
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115 | int initializeModuleBook(void); |
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116 | |||
117 | /** |
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118 | * Test this module. |
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119 | * |
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120 | * @return 0 if all tests succeed. |
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121 | */ |
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122 | int testModuleBook(void); |
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123 | |||
124 | #endif |