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Rev | Author | Line No. | Line |
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33 | pmbaty | 1 | #include "chess.h" |
2 | #include "data.h" |
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3 | #include "epdglue.h" |
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154 | pmbaty | 4 | #if defined(SYZYGY) |
5 | # include "tbprobe.h" |
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6 | #endif |
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7 | /* last modified 07/11/16 */ |
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33 | pmbaty | 8 | /* |
9 | ******************************************************************************* |
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10 | * * |
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11 | * RootMoveList() is used to set up the ply one move list. It is a more * |
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12 | * accurate ordering of the move list than that done for plies deeper than * |
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13 | * one. Briefly, Quiesce() is used to obtain the positional score plus the * |
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14 | * expected gain/loss for pieces that can be captured. * |
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15 | * * |
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16 | ******************************************************************************* |
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17 | */ |
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18 | void RootMoveList(int wtm) { |
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19 | TREE *const tree = block[0]; |
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154 | pmbaty | 20 | ROOT_MOVE rtemp; |
156 | pmbaty | 21 | int mvp; unsigned *lastm, rmoves[256]; // Pierre-Marie Baty -- fixed type |
154 | pmbaty | 22 | int value, done; |
23 | #if defined(SYZYGY) |
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24 | int tb_result, tb_root = -9; |
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33 | pmbaty | 25 | #endif |
26 | |||
27 | /* |
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28 | ************************************************************ |
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29 | * * |
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30 | * If the position at the root is a draw, based on EGTB * |
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31 | * results, we are going to behave differently. We will * |
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32 | * extract the root moves that are draws, and toss the * |
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33 | * losers out. Then, we will do a normal search on the * |
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34 | * moves that draw to try and chose the drawing move that * |
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35 | * gives our opponent the best chance to make an error. * |
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36 | * This search will be done sans EGTB probes since we al- * |
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37 | * ready know this is a draw at the root. We simply find * |
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38 | * the best move (based on search/eval) that preserves the * |
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39 | * draw. * |
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40 | * * |
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41 | ************************************************************ |
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42 | */ |
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154 | pmbaty | 43 | #if defined(SYZYGY) |
33 | pmbaty | 44 | EGTB_draw = 0; |
154 | pmbaty | 45 | if (swindle_mode) { |
46 | if (EGTBlimit && TotalAllPieces <= EGTBlimit && |
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47 | Castle(1, white) + Castle(1, black) == 0) { |
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48 | tb_result = |
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49 | tb_probe_root(Occupied(white), Occupied(black), |
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50 | Kings(white) | Kings(black), Queens(white) | Queens(black), |
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51 | Rooks(white) | Rooks(black), Bishops(white) | Bishops(black), |
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52 | Knights(white) | Knights(black), Pawns(white) | Pawns(black), |
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53 | Reversible(1), 0, EnPassant(1), wtm, NULL); |
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54 | if (tb_result != TB_RESULT_FAILED) { |
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55 | tb_root = TB_GET_WDL(tb_result); |
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56 | if ((tb_root == TB_DRAW && MaterialSTM(wtm) > 0) || |
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57 | (tb_root == TB_CURSED_WIN)) |
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58 | EGTB_draw = 1; |
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59 | } |
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60 | } |
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33 | pmbaty | 61 | } |
62 | #endif |
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63 | /* |
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64 | ************************************************************ |
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65 | * * |
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66 | * First, use GenerateMoves() to generate the set of legal * |
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67 | * moves from the root position. * |
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68 | * * |
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69 | ************************************************************ |
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70 | */ |
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71 | lastm = GenerateCaptures(tree, 1, wtm, rmoves); |
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72 | lastm = GenerateNoncaptures(tree, 1, wtm, lastm); |
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73 | n_root_moves = lastm - rmoves; |
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154 | pmbaty | 74 | for (mvp = 0; mvp < n_root_moves; mvp++) |
108 | pmbaty | 75 | root_moves[mvp].move = rmoves[mvp]; |
33 | pmbaty | 76 | /* |
77 | ************************************************************ |
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78 | * * |
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79 | * Now make each move and use Quiesce() to analyze the * |
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80 | * potential captures and return a minimax score. * |
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81 | * * |
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82 | * Special case: if this is an egtb draw at the root, * |
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83 | * then this is where we cull the non-drawing moves by * |
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84 | * doing an EGTB probe for each move. Any moves that lose * |
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85 | * are left with a very bad sorting score to move them to * |
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86 | * the end of the root move list. * |
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87 | * * |
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88 | ************************************************************ |
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89 | */ |
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108 | pmbaty | 90 | abort_search = 0; |
154 | pmbaty | 91 | for (mvp = 0; mvp < n_root_moves; mvp++) { |
33 | pmbaty | 92 | value = -4000000; |
93 | #if defined(TRACE) |
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94 | if (trace_level >= 1) { |
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108 | pmbaty | 95 | tree->curmv[1] = root_moves[mvp].move; |
96 | Trace(tree, 1, 0, wtm, -MATE, MATE, "RootMoves()", serial, HASH, |
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97 | mvp + 1); |
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33 | pmbaty | 98 | } |
99 | #endif |
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108 | pmbaty | 100 | MakeMove(tree, 1, wtm, root_moves[mvp].move); |
33 | pmbaty | 101 | tree->nodes_searched++; |
102 | if (!Check(wtm)) |
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103 | do { |
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108 | pmbaty | 104 | tree->curmv[1] = root_moves[mvp].move; |
154 | pmbaty | 105 | #if defined(SYZYGY) |
106 | if (EGTB_draw && TotalAllPieces <= EGTBlimit && |
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107 | Castle(2, white) + Castle(2, black) == 0) { |
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108 | tb_result = |
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109 | tb_probe_root(Occupied(white), Occupied(black), |
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110 | Kings(white) | Kings(black), Queens(white) | Queens(black), |
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111 | Rooks(white) | Rooks(black), Bishops(white) | Bishops(black), |
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112 | Knights(white) | Knights(black), Pawns(white) | Pawns(black), |
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113 | Reversible(2), 0, EnPassant(2), Flip(wtm), NULL); |
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114 | if (tb_result != TB_RESULT_FAILED) { |
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115 | tb_result = 4 - TB_GET_WDL(tb_result); |
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116 | if (tb_result < tb_root) |
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117 | break; |
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118 | } |
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33 | pmbaty | 119 | } |
120 | #endif |
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108 | pmbaty | 121 | value = -Quiesce(tree, 2, Flip(wtm), -MATE, MATE, 0); |
33 | pmbaty | 122 | /* |
123 | ************************************************************ |
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124 | * * |
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125 | * Add in a bonus if this move is part of the previous * |
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126 | * principal variation. It was good in the search, we * |
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127 | * should try it first now. * |
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128 | * * |
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129 | ************************************************************ |
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130 | */ |
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108 | pmbaty | 131 | if ((Piece(root_moves[mvp].move) == Piece(last_pv.path[1])) |
132 | && (From(root_moves[mvp].move) == From(last_pv.path[1])) |
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133 | && (To(root_moves[mvp].move) == To(last_pv.path[1])) |
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134 | && (Captured(root_moves[mvp].move) == Captured(last_pv.path[1])) |
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135 | && (Promote(root_moves[mvp].move) == Promote(last_pv.path[1]))) |
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33 | pmbaty | 136 | value += 2000000; |
137 | /* |
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138 | ************************************************************ |
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139 | * * |
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140 | * Fudge the score for promotions so that promotion to a * |
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141 | * queen is tried first. * |
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142 | * * |
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143 | ************************************************************ |
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144 | */ |
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108 | pmbaty | 145 | if (Promote(root_moves[mvp].move) && |
146 | (Promote(root_moves[mvp].move) != queen)) |
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33 | pmbaty | 147 | value -= 50; |
148 | } while (0); |
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108 | pmbaty | 149 | root_moves[mvp].path = tree->pv[1]; |
150 | root_moves[mvp].path.pathv = value; |
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151 | root_moves[mvp].status = 0; |
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152 | root_moves[mvp].bm_age = 0; |
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153 | UnmakeMove(tree, 1, wtm, root_moves[mvp].move); |
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33 | pmbaty | 154 | } |
155 | /* |
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156 | ************************************************************ |
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157 | * * |
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158 | * Sort the moves into order based on the scores returned * |
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159 | * by Quiesce() which includes evaluation + captures. * |
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160 | * * |
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161 | ************************************************************ |
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162 | */ |
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154 | pmbaty | 163 | do { |
164 | done = 1; |
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165 | for (mvp = 0; mvp < n_root_moves - 1; mvp++) { |
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166 | if (root_moves[mvp].path.pathv < root_moves[mvp + 1].path.pathv) { |
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167 | rtemp = root_moves[mvp]; |
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168 | root_moves[mvp] = root_moves[mvp + 1]; |
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169 | root_moves[mvp + 1] = rtemp; |
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170 | done = 0; |
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171 | } |
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172 | } |
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173 | } while (!done); |
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33 | pmbaty | 174 | /* |
175 | ************************************************************ |
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176 | * * |
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177 | * Trim the move list to eliminate those moves that hang * |
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178 | * the king and are illegal. This also culls any non- * |
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179 | * drawing moves when we are in the swindle-mode situation * |
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180 | * and want to do a normal search but only on moves that * |
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181 | * preserve the draw. * |
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182 | * * |
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183 | ************************************************************ |
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184 | */ |
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185 | for (; n_root_moves; n_root_moves--) |
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108 | pmbaty | 186 | if (root_moves[n_root_moves - 1].path.pathv > -3000000) |
33 | pmbaty | 187 | break; |
108 | pmbaty | 188 | if (root_moves[0].path.pathv > 1000000) |
189 | root_moves[0].path.pathv -= 2000000; |
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33 | pmbaty | 190 | /* |
191 | ************************************************************ |
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192 | * * |
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193 | * Debugging output to dump root move list and the stuff * |
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194 | * used to sort them, for testing and debugging. * |
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195 | * * |
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196 | ************************************************************ |
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197 | */ |
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108 | pmbaty | 198 | if (display_options & 128) { |
199 | Print(128, "%d moves at root\n", n_root_moves); |
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200 | Print(128, " score move/pv\n"); |
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154 | pmbaty | 201 | for (mvp = 0; mvp < n_root_moves; mvp++) |
108 | pmbaty | 202 | Print(128, "%10s %s\n", DisplayEvaluation(root_moves[mvp].path.pathv, |
203 | wtm), DisplayPath(tree, wtm, &root_moves[mvp].path)); |
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33 | pmbaty | 204 | } |
205 | /* |
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206 | ************************************************************ |
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207 | * * |
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108 | pmbaty | 208 | * Finally, before we return the list of moves, we need to * |
209 | * set the values to an impossible negative value so that * |
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210 | * as we sort the root move list after fail highs and lows * |
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211 | * the un-searched moves won't pop to the top of the list. * |
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33 | pmbaty | 212 | * * |
213 | ************************************************************ |
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214 | */ |
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154 | pmbaty | 215 | for (mvp = 1; mvp < n_root_moves; mvp++) |
216 | root_moves[mvp].path.pathv = -MATE; |
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33 | pmbaty | 217 | return; |
218 | } |
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154 | pmbaty | 219 | |
220 | /* last modified 07/11/16 */ |
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221 | /* |
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222 | ******************************************************************************* |
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223 | * * |
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224 | * RootMoveEGTB() is used to handle the case where we are using syzygy end- * |
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225 | * game tablebases and the root position is found in them. We need to use * |
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226 | * the DTZ tables to play the best move we can find since the game outcome * |
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227 | * is known for each possible move at this point. We return it in a manner * |
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228 | * similar to Book(). * |
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229 | * * |
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230 | * Note: This depends on RootMoveList() being called FIRST since it is the * |
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231 | * responsible party to note that we are drawn at the root according to EGTB * |
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232 | * and if appropriate, it will let RootMoveEGTB() know this to activate * |
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233 | * "swindle mode" and play on with a search rather than an instant move. * |
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234 | * * |
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235 | ******************************************************************************* |
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236 | */ |
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237 | int RootMoveEGTB(int wtm) { |
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238 | #if defined(SYZYGY) |
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239 | TREE *const tree = block[0]; |
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240 | int tb_result, result; |
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241 | |||
242 | /* |
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243 | ************************************************************ |
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244 | * * |
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245 | * first, we need to find the best TB move. Simply, this * |
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246 | * is the move that gives us the best result, even though * |
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247 | * it might be speculative in the case of choosing a * |
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248 | * "cursed win" which is still technically a draw if the * |
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249 | * opponent makes no errors. * |
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250 | * * |
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251 | ************************************************************ |
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252 | */ |
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253 | EGTB_use = EGTBlimit; |
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254 | if (EGTB_use <= 0) |
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255 | return 0; |
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256 | if (EGTB_draw && !puzzling && swindle_mode) |
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257 | EGTB_use = 0; |
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258 | if (EGTBlimit && !EGTB_use) |
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259 | Print(32, "Drawn at root, trying for swindle.\n"); |
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260 | if (EGTB_use && TotalAllPieces <= EGTBlimit && !Castle(0, white) && |
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261 | !Castle(0, black)) { |
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262 | tree->egtb_probes++; |
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263 | tb_result = |
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264 | tb_probe_root(Occupied(white), Occupied(black), |
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265 | Kings(white) | Kings(black), Queens(white) | Queens(black), |
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266 | Rooks(white) | Rooks(black), Bishops(white) | Bishops(black), |
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267 | Knights(white) | Knights(black), Pawns(white) | Pawns(black), |
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268 | Reversible(1), 0, EnPassant(1), wtm, NULL); |
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269 | if (tb_result != TB_RESULT_FAILED) { |
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270 | int value, piece, captured; |
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271 | unsigned cmove, omove; |
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272 | |||
273 | if (n_root_moves > 0) { |
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274 | tree->egtb_hits++; |
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275 | result = TB_GET_WDL(tb_result); |
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276 | switch (result) { |
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277 | case TB_LOSS: |
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278 | value = -TBWIN; |
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279 | break; |
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280 | case TB_WIN: |
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281 | value = TBWIN; |
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282 | break; |
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283 | case TB_BLESSED_LOSS: |
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284 | value = -3; |
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285 | break; |
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286 | case TB_DRAW: |
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287 | value = 0; |
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288 | break; |
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289 | case TB_CURSED_WIN: |
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290 | value = 3; |
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291 | break; |
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292 | default: |
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293 | value = TB_GET_DTZ(tb_result);; |
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294 | break; |
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295 | } |
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296 | if (result != TB_LOSS && result != TB_WIN) { |
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297 | if (MaterialSTM(wtm) > 0) |
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298 | value += 1; |
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299 | else if (MaterialSTM(wtm) < 0) |
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300 | value -= 1; |
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301 | } |
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302 | piece = abs(PcOnSq(TB_GET_FROM(tb_result))); |
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303 | captured = abs(PcOnSq(TB_GET_TO(tb_result))); |
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304 | cmove = |
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305 | TB_GET_FROM(tb_result) | (TB_GET_TO(tb_result) << 6) | (piece << |
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306 | 12) | (captured << 15); |
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307 | if (TB_GET_PROMOTES(tb_result)) |
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308 | cmove |= (6 - TB_GET_PROMOTES(tb_result)) << 18; |
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309 | end_time = ReadClock(); |
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310 | tree->pv[0].path[1] = cmove; |
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311 | tree->pv[0].pathl = 2; |
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312 | tree->pv[0].pathh = 4; |
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313 | tree->pv[0].pathd = 0; |
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314 | tree->pv[0].pathv = value; |
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315 | MakeMove(tree, 1, wtm, cmove); |
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316 | result = Mated(tree, 2, Flip(wtm)); |
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317 | UnmakeMove(tree, 1, wtm, cmove); |
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318 | if (result == 1) |
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319 | tree->pv[0].pathv = MATE - 2; |
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320 | else if (result == 2) |
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321 | tree->pv[0].pathv = DrawScore(wtm); |
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322 | /* |
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323 | ************************************************************ |
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324 | * * |
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325 | * If we are not mated and did not mate on the move, we * |
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326 | * flip the side on move and find the best TB move so that * |
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327 | * we can show the expected reply in the PV. * |
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328 | * * |
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329 | ************************************************************ |
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330 | */ |
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331 | else { |
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332 | MakeMove(tree, 1, wtm, cmove); |
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333 | tree->egtb_probes++; |
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334 | tb_result = |
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335 | tb_probe_root(Occupied(white), Occupied(black), |
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336 | Kings(white) | Kings(black), Queens(white) | Queens(black), |
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337 | Rooks(white) | Rooks(black), Bishops(white) | Bishops(black), |
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338 | Knights(white) | Knights(black), Pawns(white) | Pawns(black), |
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339 | Reversible(2), 0, EnPassant(2), Flip(wtm), NULL); |
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340 | if (tb_result != TB_RESULT_FAILED) { |
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341 | tree->egtb_hits++; |
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342 | piece = abs(PcOnSq(TB_GET_FROM(tb_result))); |
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343 | captured = abs(PcOnSq(TB_GET_TO(tb_result))); |
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344 | omove = |
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345 | TB_GET_FROM(tb_result) | (TB_GET_TO(tb_result) << 6) | (piece |
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346 | << 12) | (captured << 15); |
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347 | if (TB_GET_PROMOTES(tb_result)) |
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348 | omove |= (6 - TB_GET_PROMOTES(tb_result)) << 18; |
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349 | end_time = ReadClock(); |
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350 | tree->pv[0].path[2] = omove; |
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351 | tree->pv[0].pathl = 3; |
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352 | } |
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353 | UnmakeMove(tree, 1, wtm, cmove); |
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354 | } |
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355 | } |
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356 | /* |
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357 | ************************************************************ |
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358 | * * |
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359 | * We now know the best move to play, and possibly the * |
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360 | * opponent's best response. Display this info and then * |
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361 | * we wait for the next move to pop in. * |
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362 | * * |
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363 | ************************************************************ |
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364 | */ |
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365 | Print(2, " depth time score variation\n"); |
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366 | if (n_root_moves == 0) { |
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367 | program_end_time = ReadClock(); |
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368 | tree->pv[0].pathl = 0; |
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369 | tree->pv[0].pathd = 0; |
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370 | if (Check(wtm)) |
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371 | value = -(MATE - 1); |
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372 | else |
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373 | value = DrawScore(wtm); |
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374 | Print(2, " Mated (no moves)\n"); |
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375 | tree->nodes_searched = 1; |
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376 | if (!puzzling) |
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377 | last_root_value = value; |
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378 | return 1; |
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379 | } |
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380 | DisplayPV(tree, 5, wtm, end_time - start_time, &tree->pv[0], 1); |
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381 | return 1; |
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382 | } |
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383 | } |
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384 | #endif |
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385 | return 0; |
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386 | } |