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Rev | Author | Line No. | Line |
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33 | pmbaty | 1 | #include "chess.h" |
2 | #include "data.h" |
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154 | pmbaty | 3 | /* last modified 08/03/16 */ |
33 | pmbaty | 4 | /* |
5 | ******************************************************************************* |
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6 | * * |
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7 | * ResignOrDraw() is used to determine if the program should either resign * |
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8 | * or offer a draw. This decision is based on two criteria: (1) current * |
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9 | * search evaluation and (2) time remaining on opponent's clock. * |
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10 | * * |
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11 | * The evaluation returned by the last search must be less than the resign * |
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12 | * threshold to trigger the resign code, or else must be exactly equal to * |
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13 | * the draw score to trigger the draw code. * |
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14 | * * |
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15 | * The opponent must have enough time to be able to win or draw the game if * |
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16 | * it were played out as well. * |
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17 | * * |
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18 | ******************************************************************************* |
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19 | */ |
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20 | void ResignOrDraw(TREE * RESTRICT tree, int value) { |
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108 | pmbaty | 21 | int v, result = 0; |
33 | pmbaty | 22 | |
23 | /* |
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24 | ************************************************************ |
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25 | * * |
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26 | * If the game is a technical draw, where there are no * |
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27 | * pawns and material is balanced, then offer a draw. * |
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28 | * * |
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29 | ************************************************************ |
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30 | */ |
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31 | if (Drawn(tree, value) == 1) |
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32 | result = 2; |
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33 | /* |
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34 | ************************************************************ |
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35 | * * |
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36 | * First check to see if the increment is 2 seconds or * |
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37 | * more. If so, then the game is being played slowly * |
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38 | * enough that a draw offer or resignation is worth * |
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39 | * consideration. Otherwise, if the opponent has at least * |
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40 | * 30 seconds left, he can probably play the draw or win * |
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41 | * out. * |
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42 | * * |
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43 | * If the value is below the resignation threshold, then * |
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44 | * Crafty should resign and get on to the next game. Note * |
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45 | * that it is necessary to have a bad score for * |
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46 | * <resign_count> moves in a row before resigning. * |
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47 | * * |
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48 | * Note that we don't resign for "deep mates" since we do * |
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49 | * not know if the opponent actually saw that result. We * |
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50 | * play on until it becomes obvious he "sees it." * |
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51 | * * |
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52 | ************************************************************ |
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53 | */ |
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54 | if ((tc_increment > 200) || (tc_time_remaining[Flip(root_wtm)] >= 3000)) { |
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55 | if (resign) { |
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56 | if (value < -(MATE - 15)) { |
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57 | if (++resign_counter >= resign_count) |
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58 | result = 1; |
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59 | } else if (value < -resign * 100 && value > -32000) { |
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60 | if (++resign_counter >= resign_count) |
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61 | result = 1; |
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62 | } else |
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63 | resign_counter = 0; |
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64 | } |
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65 | } |
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66 | /* |
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67 | ************************************************************ |
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68 | * * |
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69 | * If the value is almost equal to the draw score, then * |
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70 | * Crafty should offer the opponent a draw. Note that it * |
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71 | * is necessary that the draw score occur on exactly * |
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72 | * <draw_count> moves in a row before making the offer. * |
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73 | * Note also that the draw offer will be repeated every * |
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74 | * <draw_count> moves so setting this value too low can * |
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75 | * make the program behave "obnoxiously." * |
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76 | * * |
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77 | ************************************************************ |
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78 | */ |
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79 | if ((tc_increment > 200) || (tc_time_remaining[Flip(root_wtm)] >= 3000)) { |
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80 | if (Abs(Abs(value) - Abs(DrawScore(game_wtm))) < 2 && |
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81 | moves_out_of_book > 3) { |
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82 | if (++draw_counter >= draw_count) { |
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83 | draw_counter = 0; |
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84 | result = 2; |
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85 | } |
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86 | } else |
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87 | draw_counter = 0; |
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88 | } |
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89 | /* |
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90 | ************************************************************ |
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91 | * * |
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92 | * Now print the draw offer or resignation if appropriate * |
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93 | * but be sure and do it in a form that ICC/FICS will * |
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94 | * understand if the "xboard" flag is set. * |
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95 | * * |
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96 | * Note that we also use the "speak" facility to verbally * |
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97 | * offer draws or resign if the "speech" variable has been * |
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98 | * set to 1 by entering "speech on". * |
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99 | * * |
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100 | ************************************************************ |
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101 | */ |
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102 | if (result == 1) { |
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103 | learn_value = (crafty_is_white) ? -300 : 300; |
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104 | LearnBook(); |
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105 | if (xboard) |
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106 | Print(4095, "resign\n"); |
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107 | if (audible_alarm) |
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108 | printf("%c", audible_alarm); |
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109 | if (speech) { |
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110 | char announce[128]; |
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111 | |||
108 | pmbaty | 112 | strcpy(announce, "./speak "); |
113 | strcat(announce, "Resign"); |
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114 | v = system(announce); |
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115 | if (v <= 0) |
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116 | perror("ResignOrDraw() system() error: "); |
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33 | pmbaty | 117 | } |
118 | if (crafty_is_white) { |
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119 | Print(4095, "0-1 {White resigns}\n"); |
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108 | pmbaty | 120 | strcpy(pgn_result, "0-1"); |
33 | pmbaty | 121 | } else { |
122 | Print(4095, "1-0 {Black resigns}\n"); |
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108 | pmbaty | 123 | strcpy(pgn_result, "1-0"); |
33 | pmbaty | 124 | } |
125 | } |
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126 | if (offer_draws && result == 2) { |
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127 | draw_offered = 1; |
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128 | if (!xboard) { |
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108 | pmbaty | 129 | Print(1, "\nI offer a draw.\n\n"); |
33 | pmbaty | 130 | if (audible_alarm) |
131 | printf("%c", audible_alarm); |
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132 | if (speech) { |
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133 | char announce[128]; |
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134 | |||
108 | pmbaty | 135 | strcpy(announce, "./speak "); |
136 | strcat(announce, "Drawoffer"); |
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137 | v = system(announce); |
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138 | if (v <= 0) |
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139 | perror("ResignOrDraw() system() error: "); |
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33 | pmbaty | 140 | } |
141 | } else if (xboard) |
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142 | Print(4095, "offer draw\n"); |
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143 | else |
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144 | Print(4095, "\n*draw\n"); |
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145 | } else |
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146 | draw_offered = 0; |
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147 | } |