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Rev | Author | Line No. | Line |
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33 | pmbaty | 1 | /* |
2 | ******************************************************************************* |
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3 | * * |
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4 | * configuration information: the following variables need to be set to * |
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5 | * indicate the machine configuration/capabilities. * |
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6 | * * |
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7 | * UNIX: define this if the program is being run on a unix-based system, * |
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8 | * which causes the executable to use unix-specific runtime utilities. * |
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9 | * * |
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10 | * CPUS=N: this sets up data structures to the appropriate size to support * |
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11 | * up to N simultaneous search engines. note that you can set this to a * |
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12 | * value larger than the max processors you currently have, because the mt=n * |
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13 | * command (added to the command line or your crafty.rc/.craftyrc file) will * |
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14 | * control how many threads are actually spawned. * |
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15 | * * |
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16 | ******************************************************************************* |
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17 | */ |
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18 | /* *INDENT-OFF* */ |
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19 | |||
20 | #if defined(AFFINITY) |
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21 | # define _GNU_SOURCE |
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22 | # include <sched.h> |
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23 | #endif |
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24 | #if defined(UNIX) |
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25 | # define _GNU_SOURCE |
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26 | # if (CPUS > 1) |
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27 | # include <pthread.h> |
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28 | # endif |
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29 | # include <unistd.h> |
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30 | # include <sys/types.h> |
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108 | pmbaty | 31 | # include <sys/stat.h> |
33 | pmbaty | 32 | #endif |
33 | #include <stdint.h> |
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34 | #include <inttypes.h> |
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35 | #include <time.h> |
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36 | #include <stdio.h> |
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37 | #include <assert.h> |
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38 | #include <stdlib.h> |
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39 | #include <string.h> |
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40 | #if !defined(TYPES_INCLUDED) |
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41 | # define TYPES_INCLUDED |
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42 | # if !defined (UNIX) |
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43 | # define RESTRICT __restrict |
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44 | # else |
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45 | # define RESTRICT |
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46 | # endif |
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47 | # if !defined(CPUS) |
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48 | # define CPUS 1 |
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49 | # endif |
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50 | # if !defined(UNIX) |
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51 | # include <windows.h> |
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52 | # include <process.h> |
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53 | # endif |
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54 | # define CDECL |
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55 | # define STDCALL |
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56 | /* Provide reasonable defaults for UNIX systems. */ |
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57 | # if !defined(UNIX) |
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58 | # undef STDCALL |
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59 | # define STDCALL __stdcall |
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60 | # ifdef VC_INLINE32 |
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61 | # undef CDECL |
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62 | # define CDECL __cdecl |
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63 | # endif |
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64 | # endif |
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65 | # if !defined(BOOKDIR) |
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108 | pmbaty | 66 | # define BOOKDIR "." |
33 | pmbaty | 67 | # endif |
68 | # if !defined(LOGDIR) |
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108 | pmbaty | 69 | # define LOGDIR "." |
33 | pmbaty | 70 | # endif |
71 | # if !defined(TBDIR) |
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108 | pmbaty | 72 | # define TBDIR "./TB" |
33 | pmbaty | 73 | # endif |
74 | # if !defined(RCDIR) |
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108 | pmbaty | 75 | # define RCDIR "." |
33 | pmbaty | 76 | # endif |
77 | # include "lock.h" |
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78 | # define MAXPLY 129 |
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108 | pmbaty | 79 | # define MAX_TC_NODES 3000000 |
80 | # define MAX_BLOCKS 64 * CPUS |
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33 | pmbaty | 81 | # define BOOK_CLUSTER_SIZE 8000 |
82 | # define MERGE_BLOCK 1000 |
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83 | # define SORT_BLOCK 4000000 |
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84 | # define LEARN_INTERVAL 10 |
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85 | # define LEARN_COUNTER_BAD -80 |
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86 | # define LEARN_COUNTER_GOOD +100 |
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87 | # define MATE 32768 |
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88 | # define PAWN_VALUE 100 |
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108 | pmbaty | 89 | # define KNIGHT_VALUE 305 |
90 | # define BISHOP_VALUE 305 |
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91 | # define ROOK_VALUE 490 |
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92 | # define QUEEN_VALUE 1000 |
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33 | pmbaty | 93 | # define KING_VALUE 40000 |
94 | # if !defined(CLOCKS_PER_SEC) |
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95 | # define CLOCKS_PER_SEC 1000000 |
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96 | # endif |
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97 | typedef enum { |
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98 | A1, B1, C1, D1, E1, F1, G1, H1, |
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99 | A2, B2, C2, D2, E2, F2, G2, H2, |
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100 | A3, B3, C3, D3, E3, F3, G3, H3, |
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101 | A4, B4, C4, D4, E4, F4, G4, H4, |
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102 | A5, B5, C5, D5, E5, F5, G5, H5, |
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103 | A6, B6, C6, D6, E6, F6, G6, H6, |
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104 | A7, B7, C7, D7, E7, F7, G7, H7, |
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105 | A8, B8, C8, D8, E8, F8, G8, H8, |
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106 | BAD_SQUARE |
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107 | } squares; |
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108 | typedef enum { FILEA, FILEB, FILEC, FILED, FILEE, FILEF, FILEG, FILEH } files; |
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109 | typedef enum { RANK1, RANK2, RANK3, RANK4, RANK5, RANK6, RANK7, RANK8 } ranks; |
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110 | typedef enum { empty = 0, occupied = 0, pawn = 1, knight = 2, bishop = 3, |
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111 | rook = 4, queen = 5, king = 6 |
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112 | } PIECE; |
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113 | typedef enum { black = 0, white = 1 } COLOR; |
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114 | typedef enum { mg = 0, eg = 1 } PHASE; |
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115 | typedef enum { empty_v = 0, pawn_v = 1, knight_v = 3, |
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108 | pmbaty | 116 | bishop_v = 3, rook_v = 5, queen_v = 9, king_v = 99 |
33 | pmbaty | 117 | } PIECE_V; |
108 | pmbaty | 118 | typedef enum { serial = 0, parallel = 1} SEARCH_MODE; |
33 | pmbaty | 119 | typedef enum { think = 1, puzzle = 2, book = 3, annotate = 4 } SEARCH_TYPE; |
120 | typedef enum { normal_mode, tournament_mode } PLAYING_MODE; |
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121 | typedef struct { |
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122 | int8_t castle[2]; |
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123 | uint8_t enpassant_target; |
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124 | uint8_t reversible; |
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125 | } SEARCH_POSITION; |
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126 | typedef struct { |
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127 | int move1; |
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128 | int move2; |
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129 | } KILLER; |
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130 | typedef struct { |
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131 | uint64_t pieces[7]; |
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132 | } BB_PIECES; |
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133 | typedef struct { |
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134 | BB_PIECES color[2]; |
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135 | uint64_t hash_key; |
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136 | uint64_t pawn_hash_key; |
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137 | int material_evaluation; |
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138 | int kingsq[2]; |
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139 | int8_t board[64]; |
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140 | char pieces[2][7]; |
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141 | char total_all_pieces; |
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142 | } POSITION; |
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143 | typedef struct { |
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144 | uint64_t word1; |
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145 | uint64_t word2; |
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146 | } HASH_ENTRY; |
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147 | typedef struct { |
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148 | uint64_t key; |
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108 | pmbaty | 149 | int32_t score_mg, score_eg; |
33 | pmbaty | 150 | unsigned char defects_k[2]; |
108 | pmbaty | 151 | unsigned char defects_m[2]; |
33 | pmbaty | 152 | unsigned char defects_q[2]; |
153 | unsigned char passed[2]; |
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154 | } PAWN_HASH_ENTRY; |
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155 | typedef struct { |
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108 | pmbaty | 156 | uint64_t entry[3]; |
33 | pmbaty | 157 | } PXOR; |
158 | typedef struct { |
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159 | int path[MAXPLY]; |
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160 | int pathh; |
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161 | int pathl; |
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162 | int pathd; |
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163 | int pathv; |
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164 | } PATH; |
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165 | typedef struct { |
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166 | uint64_t path_sig; |
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167 | int hash_pathl; |
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168 | int hash_path_age; |
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169 | int hash_path_moves[MAXPLY]; |
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170 | } HPATH_ENTRY; |
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171 | typedef struct { |
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172 | int phase; |
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108 | pmbaty | 173 | int order; |
33 | pmbaty | 174 | int remaining; |
108 | pmbaty | 175 | unsigned *last; |
176 | unsigned done[10]; |
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177 | unsigned *exclude; |
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33 | pmbaty | 178 | } NEXT_MOVE; |
108 | pmbaty | 179 | /* |
180 | root_move.status: |
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181 | |||
182 | xxx1 = failed low this iteration |
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183 | xx1x = failed high this iteration |
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184 | x1xx = don't search in parallel or reduce |
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185 | 1xxx = move has been searched |
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186 | */ |
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33 | pmbaty | 187 | typedef struct { |
188 | int move; |
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108 | pmbaty | 189 | unsigned status; |
33 | pmbaty | 190 | int bm_age; |
108 | pmbaty | 191 | PATH path; |
33 | pmbaty | 192 | } ROOT_MOVE; |
193 | # if !defined(UNIX) |
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194 | # pragma pack(4) |
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195 | # endif |
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196 | typedef struct { |
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197 | uint64_t position; |
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108 | pmbaty | 198 | unsigned status_played; |
33 | pmbaty | 199 | float learn; |
200 | } BOOK_POSITION; |
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201 | # if !defined(UNIX) |
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202 | # pragma pack() |
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203 | # endif |
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204 | typedef struct { |
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205 | unsigned char position[8]; |
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206 | unsigned char status; |
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207 | unsigned char percent_play; |
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208 | } BB_POSITION; |
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209 | struct personality_term { |
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210 | char *description; |
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211 | int type; |
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212 | int size; |
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108 | pmbaty | 213 | void *value; |
33 | pmbaty | 214 | }; |
108 | pmbaty | 215 | struct autotune { |
216 | unsigned int min; |
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217 | unsigned int max; |
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218 | unsigned int increment; |
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219 | char description[64]; |
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220 | char command[16]; |
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221 | unsigned int *parameter; |
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222 | }; |
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223 | typedef struct tree { |
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224 | /* commonly used variables */ |
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225 | SEARCH_POSITION status[MAXPLY + 3]; |
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226 | NEXT_MOVE next_status[MAXPLY]; |
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227 | KILLER killers[MAXPLY]; |
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33 | pmbaty | 228 | POSITION position; |
229 | uint64_t save_hash_key[MAXPLY + 3]; |
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230 | uint64_t save_pawn_hash_key[MAXPLY + 3]; |
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231 | uint64_t rep_list[256]; |
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232 | int curmv[MAXPLY]; |
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108 | pmbaty | 233 | int phase[MAXPLY]; |
33 | pmbaty | 234 | int hash_move[MAXPLY]; |
108 | pmbaty | 235 | unsigned *last[MAXPLY]; |
236 | unsigned move_list[5120]; |
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237 | PATH pv[MAXPLY]; |
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238 | /* variables used by Evaluate() */ |
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239 | PAWN_HASH_ENTRY pawn_score; |
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33 | pmbaty | 240 | int tropism[2]; |
241 | int dangerous[2]; |
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108 | pmbaty | 242 | uint64_t all_pawns; |
33 | pmbaty | 243 | int score_mg, score_eg; |
108 | pmbaty | 244 | /* statistical counters */ |
245 | uint64_t nodes_searched; |
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246 | uint64_t fail_highs; |
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247 | uint64_t fail_high_first_move; |
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248 | uint64_t evaluations; |
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249 | uint64_t egtb_probes; |
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250 | uint64_t egtb_hits; |
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251 | uint64_t extensions_done; |
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252 | uint64_t qchecks_done; |
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253 | uint64_t moves_fpruned; |
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254 | uint64_t moves_mpruned; |
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255 | uint64_t LMR_done[16]; |
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256 | uint64_t null_done[16]; |
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257 | /* thread stuff */ |
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33 | pmbaty | 258 | lock_t lock; |
259 | int thread_id; |
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108 | pmbaty | 260 | volatile int joinable; |
261 | volatile int joined; |
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33 | pmbaty | 262 | volatile int stop; |
263 | volatile int nprocs; |
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264 | int alpha; |
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265 | int beta; |
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266 | volatile int value; |
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108 | pmbaty | 267 | int wtm; |
33 | pmbaty | 268 | int depth; |
269 | int ply; |
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108 | pmbaty | 270 | int in_check; |
271 | int *searched; |
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33 | pmbaty | 272 | int cutmove; |
108 | pmbaty | 273 | struct tree *volatile siblings[CPUS], *parent; |
274 | /* rarely accessed */ |
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275 | char root_move_text[16]; |
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276 | char remaining_moves_text[16]; |
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277 | } TREE; |
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278 | typedef struct thread { |
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279 | TREE *tree; |
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280 | uint64_t blocks; |
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281 | uint64_t max_blocks; |
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282 | unsigned int idle; |
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283 | volatile unsigned int terminate; |
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284 | char filler[40]; |
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285 | } THREAD; |
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33 | pmbaty | 286 | /* |
287 | DO NOT modify these. these are constants, used in multiple modules. |
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288 | modification may corrupt the search in any number of ways, all bad. |
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289 | */ |
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108 | pmbaty | 290 | # define WORTHLESS 0 |
291 | # define UPPER 1 |
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292 | # define LOWER 2 |
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293 | # define EXACT 3 |
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294 | # define HASH_MISS 0 |
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295 | # define HASH_HIT 1 |
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296 | # define AVOID_NULL_MOVE 2 |
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297 | # define NO_NULL 0 |
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298 | # define DO_NULL 1 |
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299 | # define NONE 0 |
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300 | # define NULL_MOVE 1 |
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301 | # define DO_NOT_REDUCE 1 |
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302 | # define HASH 2 |
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303 | # define GENERATE_CAPTURES 3 |
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304 | # define CAPTURES 4 |
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305 | # define KILLER1 5 |
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306 | # define KILLER2 6 |
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307 | # define KILLER3 7 |
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308 | # define KILLER4 8 |
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309 | # define COUNTER_MOVE1 9 |
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310 | # define COUNTER_MOVE2 10 |
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311 | # define MOVE_PAIR1 11 |
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312 | # define MOVE_PAIR2 12 |
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313 | # define GENERATE_QUIET 13 |
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314 | # define HISTORY 14 |
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315 | # define REMAINING 15 |
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316 | # define EVALUATION 16 |
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317 | # define ILLEGAL 0 |
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318 | # define LEGAL 1 |
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319 | # define IN_WINDOW 2 |
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320 | # define FAIL_HIGH 3 |
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321 | #if /*defined(UNIX) &&*/ !defined(INLINEASM) // Pierre-Marie Baty -- we also use them on Windows... |
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33 | pmbaty | 322 | int CDECL PopCnt(uint64_t); |
323 | int CDECL MSB(uint64_t); |
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324 | int CDECL LSB(uint64_t); |
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325 | #endif |
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326 | void AlignedMalloc(void **, int, size_t); |
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327 | void AlignedRemalloc(void **, int, size_t); |
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328 | void Analyze(void); |
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329 | void Annotate(void); |
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330 | void AnnotateHeaderHTML(char *, FILE *); |
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331 | void AnnotateFooterHTML(FILE *); |
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332 | void AnnotatePositionHTML(TREE *RESTRICT, int, FILE *); |
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333 | char *AnnotateVtoNAG(int, int, int, int); |
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334 | void AnnotateHeaderTeX(FILE *); |
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335 | void AnnotateFooterTeX(FILE *); |
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336 | void AnnotatePositionTeX(TREE *, int, FILE *); |
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108 | pmbaty | 337 | uint64_t atoiKMB(char *); |
33 | pmbaty | 338 | int Attacks(TREE *RESTRICT, int, int); |
108 | pmbaty | 339 | uint64_t Attacked(TREE *RESTRICT, int, uint64_t); |
33 | pmbaty | 340 | uint64_t AttacksFrom(TREE *RESTRICT, int, int); |
341 | uint64_t AttacksTo(TREE *RESTRICT, int); |
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108 | pmbaty | 342 | void AutoTune(int, char **); |
343 | int Bench(int, int); |
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344 | int Bench_PGO(int, int); |
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345 | int Book(TREE *RESTRICT, int); |
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33 | pmbaty | 346 | void BookClusterIn(FILE *, int, BOOK_POSITION *); |
347 | void BookClusterOut(FILE *, int, BOOK_POSITION *); |
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348 | int BookIn32(unsigned char *); |
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349 | float BookIn32f(unsigned char *); |
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350 | uint64_t BookIn64(unsigned char *); |
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351 | int BookMask(char *); |
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352 | unsigned char *BookOut32(int); |
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353 | unsigned char *BookOut32f(float); |
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354 | unsigned char *BookOut64(uint64_t); |
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355 | int BookPonderMove(TREE *RESTRICT, int); |
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108 | pmbaty | 356 | void Bookup(TREE *RESTRICT, int, char **); |
33 | pmbaty | 357 | void BookSort(BB_POSITION *, int, int); |
108 | pmbaty | 358 | int BookupCompare(const void *, const void *); |
359 | BB_POSITION BookupNextPosition(int, int); |
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33 | pmbaty | 360 | int CheckInput(void); |
361 | void ClearHashTableScores(void); |
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362 | int ComputeDifficulty(int, int); |
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108 | pmbaty | 363 | void CopyFromParent(TREE *RESTRICT); |
33 | pmbaty | 364 | void CopyToParent(TREE *RESTRICT, TREE *RESTRICT, int); |
365 | void CraftyExit(int); |
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366 | void DisplayArray(int *, int); |
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367 | void DisplayArrayX2(int *, int *, int); |
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368 | void DisplayBitBoard(uint64_t); |
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369 | void Display2BitBoards(uint64_t, uint64_t); |
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370 | void DisplayChessBoard(FILE *, POSITION); |
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371 | char *DisplayEvaluation(int, int); |
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372 | char *DisplayEvaluationKibitz(int, int); |
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373 | void DisplayFT(int, int, int); |
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108 | pmbaty | 374 | char *DisplayHHMM(unsigned); |
375 | char *DisplayHHMMSS(unsigned); |
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376 | char *DisplayKMB(uint64_t, int); |
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377 | void DisplayFail(TREE *RESTRICT, int, int, int, int, int, int, int); |
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378 | char *DisplayPath(TREE *RESTRICT, int, PATH *); |
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379 | void DisplayPV(TREE *RESTRICT, int, int, int, PATH *, int); |
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380 | char *DisplayTime(unsigned); |
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381 | char *Display2Times(unsigned); |
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382 | char *DisplayTimeKibitz(unsigned); |
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33 | pmbaty | 383 | void DisplayChessMove(char *, int); |
384 | int Drawn(TREE *RESTRICT, int); |
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385 | void Edit(void); |
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386 | # if !defined(NOEGTB) |
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387 | int EGTBProbe(TREE *RESTRICT, int, int, int *); |
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388 | void EGTBPV(TREE *RESTRICT, int); |
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389 | # endif |
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390 | int Evaluate(TREE *RESTRICT, int, int, int, int); |
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391 | void EvaluateBishops(TREE *RESTRICT, int); |
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108 | pmbaty | 392 | void EvaluateCastling(TREE *RESTRICT, int, int); |
33 | pmbaty | 393 | int EvaluateDraws(TREE *RESTRICT, int, int, int); |
394 | int EvaluateHasOpposition(int, int, int); |
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108 | pmbaty | 395 | void EvaluateKing(TREE *RESTRICT, int, int); |
396 | int EvaluateKingsFile(TREE * RESTRICT, int, int, int); |
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33 | pmbaty | 397 | void EvaluateKnights(TREE *RESTRICT, int); |
398 | void EvaluateMate(TREE *RESTRICT, int); |
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399 | void EvaluateMaterial(TREE *RESTRICT, int); |
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400 | void EvaluatePassedPawns(TREE *RESTRICT, int, int); |
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401 | void EvaluatePassedPawnRaces(TREE *RESTRICT, int); |
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402 | void EvaluatePawns(TREE *RESTRICT, int); |
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403 | void EvaluateQueens(TREE *RESTRICT, int); |
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404 | void EvaluateRooks(TREE *RESTRICT, int); |
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405 | int EvaluateWinningChances(TREE *RESTRICT, int, int); |
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406 | void EVTest(char *); |
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407 | int Exclude(TREE *RESTRICT, int, int); |
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408 | int FindBlockID(TREE *RESTRICT); |
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409 | char *FormatPV(TREE *RESTRICT, int, PATH); |
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410 | int FTbSetCacheSize(void *, unsigned long); |
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411 | int GameOver(int); |
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108 | pmbaty | 412 | unsigned *GenerateCaptures(TREE *RESTRICT, int, int, unsigned *); |
413 | unsigned *GenerateCheckEvasions(TREE *RESTRICT, int, int, unsigned *); |
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414 | unsigned *GenerateChecks(TREE *RESTRICT, int, unsigned *); |
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415 | unsigned *GenerateNoncaptures(TREE *RESTRICT, int, int, unsigned *); |
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416 | TREE *GetBlock(TREE *, int); |
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33 | pmbaty | 417 | void Initialize(void); |
418 | void InitializeAttackBoards(void); |
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419 | void InitializeChessBoard(TREE *); |
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420 | int InitializeGetLogID(); |
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108 | pmbaty | 421 | void InitializeHashTables(int); |
33 | pmbaty | 422 | void InitializeKillers(void); |
423 | void InitializeKingSafety(void); |
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424 | void InitializeMagic(void); |
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425 | uint64_t InitializeMagicBishop(int, uint64_t); |
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426 | uint64_t InitializeMagicRook(int, uint64_t); |
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427 | uint64_t InitializeMagicOccupied(int *, int, uint64_t); |
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428 | void InitializeMasks(void); |
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429 | void InitializePawnMasks(void); |
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108 | pmbaty | 430 | void InitializeReductions(void); |
33 | pmbaty | 431 | void InitializeSMP(void); |
108 | pmbaty | 432 | int IInitializeTb(char *); |
433 | int InputMove(TREE *RESTRICT, int, int, int, int, char *); |
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434 | int InputMoveICS(TREE *RESTRICT, int, int, int, int, char *); |
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33 | pmbaty | 435 | uint64_t InterposeSquares(int, int, int); |
436 | void Interrupt(int); |
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437 | int InvalidPosition(TREE *RESTRICT); |
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438 | int Iterate(int, int, int); |
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108 | pmbaty | 439 | int Join(int64_t); |
33 | pmbaty | 440 | void Kibitz(int, int, int, int, int, uint64_t, int, int, char *); |
108 | pmbaty | 441 | void History(TREE *RESTRICT, int, int, int, int, int*); |
33 | pmbaty | 442 | int KingPawnSquare(int, int, int, int); |
443 | int LearnAdjust(int); |
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444 | void LearnBook(void); |
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445 | int LearnFunction(int, int, int, int); |
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446 | void LearnValue(int, int); |
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447 | void MakeMove(TREE *RESTRICT, int, int, int); |
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448 | void MakeMoveRoot(TREE *RESTRICT, int, int); |
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449 | void NewGame(int); |
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108 | pmbaty | 450 | int NextMove(TREE *RESTRICT, int, int, int, int); |
33 | pmbaty | 451 | int NextRootMove(TREE *RESTRICT, TREE *RESTRICT, int); |
452 | int NextRootMoveParallel(void); |
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108 | pmbaty | 453 | void NextSort(TREE *RESTRICT, int); |
33 | pmbaty | 454 | int Option(TREE *RESTRICT); |
455 | int OptionMatch(char *, char *); |
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456 | void OptionPerft(TREE *RESTRICT, int, int, int); |
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108 | pmbaty | 457 | void Output(TREE *RESTRICT); |
33 | pmbaty | 458 | char *OutputMove(TREE *RESTRICT, int, int, int); |
459 | int ParseTime(char *); |
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460 | void Pass(void); |
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461 | int PinnedOnKing(TREE *RESTRICT, int, int); |
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462 | int Ponder(int); |
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463 | void Print(int, char *, ...); |
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108 | pmbaty | 464 | int HashProbe(TREE *RESTRICT, int, int, int, int, int, int*); |
465 | void HashStore(TREE *RESTRICT, int, int, int, int, int, int); |
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466 | void HashStorePV(TREE *RESTRICT, int, int); |
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33 | pmbaty | 467 | int Quiesce(TREE *RESTRICT, int, int, int, int, int); |
468 | int QuiesceEvasions(TREE *RESTRICT, int, int, int, int); |
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108 | pmbaty | 469 | unsigned Random32(void); |
33 | pmbaty | 470 | uint64_t Random64(void); |
108 | pmbaty | 471 | int Read(int, char *); |
33 | pmbaty | 472 | int ReadChessMove(TREE *RESTRICT, FILE *, int, int); |
473 | void ReadClear(void); |
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108 | pmbaty | 474 | unsigned ReadClock(void); |
33 | pmbaty | 475 | int ReadPGN(FILE *, int); |
476 | int ReadNextMove(TREE *RESTRICT, char *, int, int); |
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477 | int ReadParse(char *, char *args[], char *); |
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478 | int ReadInput(void); |
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479 | int Repeat(TREE *RESTRICT, int); |
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108 | pmbaty | 480 | int Repeat3x(TREE *RESTRICT); |
33 | pmbaty | 481 | void ResignOrDraw(TREE *RESTRICT, int); |
482 | void RestoreGame(void); |
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483 | void RootMoveList(int); |
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108 | pmbaty | 484 | int Search(TREE *RESTRICT, int, int, int, int, int, int, int); |
485 | int SearchMove(TREE *RESTRICT, int, int, int, int, int, int, int, int, int); |
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486 | int SearchMoveList(TREE *RESTRICT, int, int, int, int, int, int *, int, int, int); |
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487 | int SearchNull(TREE * RESTRICT, int, int, int, int); |
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488 | void Trace(TREE *RESTRICT, int, int, int, int, int, const char *, int, int, int); |
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33 | pmbaty | 489 | void SetBoard(TREE *, int, char **, int); |
490 | void SetChessBitBoards(TREE *); |
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491 | void SharedFree(void *address); |
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108 | pmbaty | 492 | void SortRootMoves(void); |
493 | int Split(TREE *RESTRICT); |
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33 | pmbaty | 494 | int StrCnt(char *, char); |
108 | pmbaty | 495 | int SEE(TREE *RESTRICT, int, int); |
496 | int SEEO(TREE *RESTRICT, int, int); |
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497 | void Test(char *, FILE *, int, int); |
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498 | void TestEPD(char *, FILE *, int, int); |
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499 | void ThreadAffinity(int); |
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33 | pmbaty | 500 | void *STDCALL ThreadInit(void *); |
501 | # if !defined(UNIX) |
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502 | void ThreadMalloc(int64_t); |
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503 | # endif |
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108 | pmbaty | 504 | int ThreadSplit(TREE *RESTRICT, int, int, int, int, int); |
33 | pmbaty | 505 | void ThreadStop(TREE *RESTRICT); |
108 | pmbaty | 506 | void ThreadTrace(TREE * RESTRICT, int, int); |
507 | int ThreadWait(int, TREE *RESTRICT); |
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508 | int Threat(TREE *, int, int, int, int); |
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33 | pmbaty | 509 | void TimeAdjust(int, int); |
510 | int TimeCheck(TREE *RESTRICT, int); |
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511 | void TimeSet(int); |
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512 | void UnmakeMove(TREE *RESTRICT, int, int, int); |
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513 | int ValidMove(TREE *RESTRICT, int, int, int); |
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514 | int VerifyMove(TREE *RESTRICT, int, int, int); |
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515 | void ValidatePosition(TREE *RESTRICT, int, int, char *); |
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108 | pmbaty | 516 | void WaitForAllThreadsInitialized(void); |
33 | pmbaty | 517 | # if !defined(UNIX) |
518 | extern void *WinMallocInterleaved(size_t, int); |
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519 | extern void WinFreeInterleaved(void *, size_t); |
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108 | pmbaty | 520 | # define MallocInterleaved(cBytes, cThreads) \ |
521 | WinMallocInterleaved(cBytes, cThreads) |
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522 | # define FreeInterleaved(pMemory, cBytes) \ |
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523 | WinFreeInterleaved(pMemory, cBytes) |
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33 | pmbaty | 524 | # else |
525 | # if defined(NUMA) |
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526 | # define MallocInterleaved(cBytes, cThreads) numa_alloc_interleaved(cBytes) |
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108 | pmbaty | 527 | # define FreeInterleaved(pMemory, cBytes) numa_free(pMemory, 1) |
33 | pmbaty | 528 | # else |
529 | # define MallocInterleaved(cBytes, cThreads) malloc(cBytes) |
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108 | pmbaty | 530 | # define FreeInterleaved(pMemory, cBytes) free(pMemory) |
33 | pmbaty | 531 | # endif |
532 | # endif |
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533 | # define Abs(a) (((a) > 0) ? (a) : -(a)) |
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534 | # define Max(a,b) (((a) > (b)) ? (a) : (b)) |
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535 | # define Min(a,b) (((a) < (b)) ? (a) : (b)) |
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108 | pmbaty | 536 | # define Sign(a) ((a) < 0 ? -1 : +1) |
33 | pmbaty | 537 | # define FileDistance(a,b) abs(File(a) - File(b)) |
538 | # define RankDistance(a,b) abs(Rank(a) - Rank(b)) |
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539 | # define Distance(a,b) Max(FileDistance(a,b), RankDistance(a,b)) |
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108 | pmbaty | 540 | # define DrawScore(side) (draw_score[side]) |
33 | pmbaty | 541 | # define PopCnt8Bit(a) (pop_cnt_8bit[a]) |
542 | # define MSB8Bit(a) (msb_8bit[a]) |
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543 | # define LSB8Bit(a) (lsb_8bit[a]) |
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108 | pmbaty | 544 | # define HistoryIndex(side, m) ((side << 9) + (Piece(m) << 6) + To(m)) |
33 | pmbaty | 545 | /* |
108 | pmbaty | 546 | side = side to move |
547 | mptr = pointer into move list |
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548 | m = bit vector of to squares to unpack |
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549 | t = pre-computed from + moving piece |
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33 | pmbaty | 550 | */ |
108 | pmbaty | 551 | # define Extract(side, mptr, m, t) \ |
552 | for ( ; m ; Clear(to, m)) { \ |
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553 | to = MostAdvanced(side, m); \ |
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554 | *mptr++ = t | (to << 6) | (Abs(PcOnSq(to)) << 15); \ |
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33 | pmbaty | 555 | } |
556 | # define Check(side) Attacks(tree, Flip(side), KingSQ(side)) |
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557 | # define Attack(from,to) (!(intervening[from][to] & OccupiedSquares)) |
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558 | # define BishopAttacks(square, occ) *(magic_bishop_indices[square]+((((occ)&magic_bishop_mask[square])*magic_bishop[square])>>magic_bishop_shift[square])) |
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559 | # define BishopMobility(square, occ) *(magic_bishop_mobility_indices[square]+((((occ)&magic_bishop_mask[square])*magic_bishop[square])>>magic_bishop_shift[square])) |
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560 | # define KingAttacks(square) king_attacks[square] |
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561 | # define KnightAttacks(square) knight_attacks[square] |
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562 | # define PawnAttacks(side, square) pawn_attacks[side][square] |
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563 | # define Reversible(p) (tree->status[p].reversible) |
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564 | # define RookAttacks(square, occ) *(magic_rook_indices[square]+((((occ)&magic_rook_mask[square])*magic_rook[square])>>magic_rook_shift[square])) |
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565 | # define RookMobility(square, occ) *(magic_rook_mobility_indices[square]+((((occ)&magic_rook_mask[square])*magic_rook[square])>>magic_rook_shift[square])) |
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566 | # define QueenAttacks(square, occ) (BishopAttacks(square, occ)|RookAttacks(square, occ)) |
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108 | pmbaty | 567 | # define Rank(x) ((x)>>3) |
568 | # define File(x) ((x)&7) |
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569 | # define Flip(x) ((x)^1) |
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570 | # define MostAdvanced(side, squares) ((side) ? MSB(squares) : LSB(squares)) |
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571 | # define LeastAdvanced(side, squares) ((side) ? LSB(squares) : MSB(squares)) |
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33 | pmbaty | 572 | # define MinMax(side, v1, v2) ((side) ? Min((v1), (v2)) : Max((v1), (v2))) |
573 | # define InFront(side, k, p) ((side) ? k > p : k < p) |
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574 | # define Behind(side, k, p) ((side) ? k < p : k > p) |
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108 | pmbaty | 575 | # define Passed(sq, wtm) (!(mask_passed[wtm][sq] & Pawns(Flip(wtm)))) |
33 | pmbaty | 576 | # define RankAttacks(a) (RookAttacks(a, OccupiedSquares) & rank_mask[Rank(a)]) |
577 | # define FileAttacks(a) (RookAttacks(a, OccupiedSquares) & file_mask[File(a)]) |
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578 | # define Diaga1Attacks(a) (BishopAttacks(a, OccupiedSquares) & (plus9dir[a] | minus9dir[a])) |
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579 | # define Diagh1Attacks(a) (BishopAttacks(a, OccupiedSquares) & (plus7dir[a] | minus7dir[a])) |
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580 | # define InterposeSquares(kingsq, checksq) intervening[kingsq][checksq] |
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581 | /* |
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582 | the following macros are used to extract the pieces of a move that are |
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583 | kept compressed into the rightmost 21 bits of a simple integer. |
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584 | */ |
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585 | # define From(a) ((a) & 63) |
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586 | # define To(a) (((a)>>6) & 63) |
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587 | # define Piece(a) (((a)>>12) & 7) |
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588 | # define Captured(a) (((a)>>15) & 7) |
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589 | # define Promote(a) (((a)>>18) & 7) |
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108 | pmbaty | 590 | # define Move(a) (a & 0x1fffff) |
591 | # define SortV(a) (a >> 21) |
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33 | pmbaty | 592 | # define CaptureOrPromote(a) (((a)>>15) & 63) |
108 | pmbaty | 593 | # define PawnPush(c, a) (Piece(a) == pawn && \ |
594 | rankflip[c][Rank(To(a))] >= RANK6 \ |
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595 | && !(mask_passed[c][To(a)] & \ |
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596 | Pawns(Flip(c)))) |
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597 | # define CastleMove(c, a) (Piece(a) == king && Abs(File(To(a)) - \ |
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598 | File(From(a))) > 1) |
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599 | # define SetMask(a) (set_mask[a]) |
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600 | # define ClearMask(a) (clear_mask[a]) |
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601 | # define Pawns(c) (tree->position.color[c].pieces[pawn]) |
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602 | # define Knights(c) (tree->position.color[c].pieces[knight]) |
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603 | # define Bishops(c) (tree->position.color[c].pieces[bishop]) |
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604 | # define Rooks(c) (tree->position.color[c].pieces[rook]) |
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605 | # define Queens(c) (tree->position.color[c].pieces[queen]) |
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606 | # define Kings(c) (tree->position.color[c].pieces[king]) |
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607 | # define KingSQ(c) (tree->position.kingsq[c]) |
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608 | # define Occupied(c) (tree->position.color[c].pieces[occupied]) |
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609 | # define Pieces(c, p) (tree->position.color[c].pieces[p]) |
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610 | # define TotalPieces(c, p) (tree->position.pieces[c][p]) |
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611 | # define PieceValues(c, p) (piece_values[c][p]) |
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612 | # define TotalAllPieces (tree->position.total_all_pieces) |
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613 | # define Material (tree->position.material_evaluation) |
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614 | # define MaterialSTM(side) ((side) ? Material : -Material) |
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615 | # define MateScore(s) (Abs(s) > 32000) |
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616 | # define Castle(ply, c) (tree->status[ply].castle[c]) |
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617 | # define HashKey (tree->position.hash_key) |
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618 | # define PawnHashKey (tree->position.pawn_hash_key) |
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619 | # define EnPassant(ply) (tree->status[ply].enpassant_target) |
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620 | # define EnPassantTarget(ply) (EnPassant(ply) ? SetMask(EnPassant(ply)) : 0) |
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621 | # define PcOnSq(sq) (tree->position.board[sq]) |
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622 | # define OccupiedSquares (Occupied(white) | Occupied(black)) |
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623 | # define Color(square) (square_color[square] ? dark_squares : ~dark_squares) |
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624 | # define SideToMove(c) ((c) ? "White" : "Black") |
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33 | pmbaty | 625 | /* |
626 | the following macros are used to Set and Clear a specific bit in the |
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627 | second argument. this is done to make the code more readable, rather |
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628 | than to make it faster. |
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629 | */ |
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630 | # define ClearSet(a,b) b=((a) ^ (b)) |
||
631 | # define Clear(a,b) b=ClearMask(a) & (b) |
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632 | # define Set(a,b) b=SetMask(a) | (b) |
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633 | /* |
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634 | the following macros are used to update the hash signatures. |
||
635 | */ |
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636 | # define Hash(stm,piece,square) (HashKey^=randoms[stm][piece][square]) |
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637 | # define HashP(stm,square) (PawnHashKey^=randoms[stm][pawn][square]) |
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638 | # define HashCastle(stm,direction) (HashKey^=castle_random[stm][direction]) |
||
639 | # define HashEP(sq) (HashKey^=enpassant_random[sq]) |
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108 | pmbaty | 640 | # define SavePV(tree,ply,ph) do { \ |
641 | tree->pv[ply-1].path[ply-1]=tree->curmv[ply-1]; \ |
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642 | tree->pv[ply-1].pathl=ply; \ |
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643 | tree->pv[ply-1].pathh=ph; \ |
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644 | tree->pv[ply-1].pathd=iteration;} while(0) |
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33 | pmbaty | 645 | # if defined(INLINEASM) |
646 | # include "inline.h" |
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647 | # endif |
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648 | #endif |
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649 | /* *INDENT-ON* */ |