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1 | pmbaty | 1 | # Changelog |
2 | All notable changes to this project will be documented in this file. |
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3 | |||
4 | The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) |
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5 | and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). |
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9 | ### July 17 2021 |
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10 | - 3d rendering somewhat implemented. Flat shaded, no textures, but camera, cars and track are visible in the right place! |
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11 | |||
12 | ### April 21 2021 |
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13 | - Actual game main loop running! Rendering, phyiscs, sound etc commented out, so all we can see is a black screen with the 2d rendering. |
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14 | |||
15 | ### March 24 2021 |
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16 | - Menu screens up to and including race and car selection implemented |
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17 | - Fixed OpenGL crashes by moving back to single thread |
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18 | |||
19 | ### September 3 2020 |
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20 | - Cutscenes displayed on startup. |
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21 | - Main menu renders and responds to key up and down events. Hitting "enter" on any option causes a crash |
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22 | |||
23 | ### July 6 2020 |
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24 | - OpenGL renderer added. Shows nothing but a black screen then exits. |
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25 | |||
26 | ### November 25, 2019 |
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27 | - First unit tests added and hooked up to the CI build pipeline |
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28 | |||
29 | ### November 18, 2019 |
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30 | - c skeleton compiles for the first time on OSX and Linux! |
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31 | |||
32 | ### November 14, 2019 |
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33 | - First [commit](https://github.com/jeff-1amstudios/dethrace/pull/9) of the correct generated c skeleton. It does not compile. |
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34 | |||
35 | ### November 12, 2019 |
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36 | - A [bug fix](https://github.com/jeff-1amstudios/open-watcom-v2/commit/1a00368a6c5d8dddb1d27f972ef21e399dd48b60) in Watcom `exedump` finally allowed fully correct function args to be identified |
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37 | |||
38 | ### October 27, 2018 |
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39 | - crayzkirk has been working with IDA to match up the symbols by hand from an older build to the released binary |
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40 | |||
41 | ### March 18, 2017 |
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42 | - crayzkirk finds richer debug information by using Watcom `exedump` tool |
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43 | |||
44 | ### December 14, 2014 |
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45 | - Carmageddon Watcom debug symbols [discovered and dumped](http://1amstudios.com/2014/12/02/carma1-symbols-dumped/) |