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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | # Changelog |
| 2 | All notable changes to this project will be documented in this file. |
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| 3 | |||
| 4 | The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) |
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| 5 | and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). |
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| 6 | |||
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| 9 | ### July 17 2021 |
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| 10 | - 3d rendering somewhat implemented. Flat shaded, no textures, but camera, cars and track are visible in the right place! |
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| 11 | |||
| 12 | ### April 21 2021 |
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| 13 | - Actual game main loop running! Rendering, phyiscs, sound etc commented out, so all we can see is a black screen with the 2d rendering. |
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| 14 | |||
| 15 | ### March 24 2021 |
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| 16 | - Menu screens up to and including race and car selection implemented |
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| 17 | - Fixed OpenGL crashes by moving back to single thread |
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| 18 | |||
| 19 | ### September 3 2020 |
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| 20 | - Cutscenes displayed on startup. |
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| 21 | - Main menu renders and responds to key up and down events. Hitting "enter" on any option causes a crash |
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| 22 | |||
| 23 | ### July 6 2020 |
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| 24 | - OpenGL renderer added. Shows nothing but a black screen then exits. |
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| 25 | |||
| 26 | ### November 25, 2019 |
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| 27 | - First unit tests added and hooked up to the CI build pipeline |
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| 28 | |||
| 29 | ### November 18, 2019 |
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| 30 | - c skeleton compiles for the first time on OSX and Linux! |
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| 31 | |||
| 32 | ### November 14, 2019 |
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| 33 | - First [commit](https://github.com/jeff-1amstudios/dethrace/pull/9) of the correct generated c skeleton. It does not compile. |
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| 34 | |||
| 35 | ### November 12, 2019 |
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| 36 | - A [bug fix](https://github.com/jeff-1amstudios/open-watcom-v2/commit/1a00368a6c5d8dddb1d27f972ef21e399dd48b60) in Watcom `exedump` finally allowed fully correct function args to be identified |
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| 37 | |||
| 38 | ### October 27, 2018 |
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| 39 | - crayzkirk has been working with IDA to match up the symbols by hand from an older build to the released binary |
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| 40 | |||
| 41 | ### March 18, 2017 |
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| 42 | - crayzkirk finds richer debug information by using Watcom `exedump` tool |
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| 43 | |||
| 44 | ### December 14, 2014 |
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| 45 | - Carmageddon Watcom debug symbols [discovered and dumped](http://1amstudios.com/2014/12/02/carma1-symbols-dumped/) |