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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | index;meaning |
| 2 | 0;prince crashing into the floor (hard land) |
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| 3 | 1;falling (screaming) |
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| 4 | 2;tile crashing (loose floor breaks) |
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| 5 | 3;button pressed |
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| 6 | 4;gate closing (also used in intro) |
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| 7 | 5;gate opening |
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| 8 | 6;gate closing fast |
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| 9 | 7;gate stop (after opening or closing) |
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| 10 | 8;touching a wall (bumping) |
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| 11 | 9;grab a ledge (after falling) |
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| 12 | 10;sword vs. sword (sword hits other sword) |
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| 13 | 11;sword moving (sword hits nothing) |
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| 14 | 12;Guard hurt (by sword) |
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| 15 | 13;Kid hurt (by sword or potion) |
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| 16 | 14;level door closing (slam) |
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| 17 | 15;level door sliding (opening or closing) |
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| 18 | 16;medium land (lose 1 HP) |
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| 19 | 17;soft land (crouch) |
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| 20 | 18;drink |
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| 21 | 19;taking out the sword |
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| 22 | 20;loose floor shaking 1 |
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| 23 | 21;loose floor shaking 2 |
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| 24 | 22;loose floor shaking 3 |
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| 25 | 23;footstep |
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| 26 | 24;death not in fight (kid was not holding sword) |
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| 27 | 25;presentation (level 6 shadow, level 4 mirror, level 1 start) |
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| 28 | 26;arrived to princess |
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| 29 | 27;cutscene 2, 4, 6, 12 |
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| 30 | 28;death in fight (kid was holding sword) |
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| 31 | 29;meet Jaffar |
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| 32 | 30;big potion |
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| 33 | 31; |
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| 34 | 32;end level with shadow (level 4), killed by shadow |
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| 35 | 33;small potion |
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| 36 | 34; |
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| 37 | 35;cutscene 8, 9 |
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| 38 | 36;time over |
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| 39 | 37;get sword, Guard's death |
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| 40 | 38;press button blink |
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| 41 | 39;low weight (slow fall) |
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| 42 | 40;cutscene 12 short time |
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| 43 | 41;end level, united with shadow |
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| 44 | 42; |
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| 45 | 43;Jaffar's death |
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| 46 | 44;skel alive |
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| 47 | 45;jump through mirror |
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| 48 | 46;something chomped |
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| 49 | 47;chomper |
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| 50 | 48;something spiked |
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| 51 | 49;spikes |
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| 52 | 50;story 2: princess waiting |
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| 53 | 51;princess door opening |
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| 54 | 52;story 4: Jaffar leaves |
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| 55 | 53;story 3: Jaffar comes |
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| 56 | 54;main theme |
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| 57 | 55;story 1: In the absence |
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| 58 | 56;winning theme |