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| 1 | pmbaty | 1 | ``` |
| 2 | __________ |
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| 3 | __________/ DXX-Rebirth / |
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| 4 | ``` |
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| 5 | |||
| 6 | https://www.dxx-rebirth.com |
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| 7 | |||
| 8 | |||
| 9 | ## 0. Introduction: |
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| 10 | |||
| 11 | DXX-Rebirth is based on the late D1X and D2X source ports (which, in turn, were based on the original Descent source and LDescent). The Rebirth Team has spent a lot of time working to improve the source code by fixing old bugs and adding some improvements, while always staying true to our philosophy: Keep it Descent! |
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| 12 | |||
| 13 | It is the goal of DXX-Rebirth to keep Descent 1 & 2 alive and well, updating them for modern PCs while also keeping them the same games you remember playing back in 1995! |
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| 14 | |||
| 15 | > Now Material Defender...Prepare for Descent! |
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| 16 | |||
| 17 | ## 1. Features: |
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| 18 | |||
| 19 | DXX-Rebirth has every little feature you may remember from the original Descent 1&2 and much more. |
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| 20 | |||
| 21 | For example: |
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| 22 | |||
| 23 | * Full compatibility with Descent and Descent 2, including all expansions and third-party levels. |
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| 24 | * DXX-Rebirth runs on your favourite Operating System. We officially support Linux (and other \*NIXs), Mac OS X and Windows. The source code can also be compiled on many other systems! |
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| 25 | * OpenGL provides fast and smooth rendering - even on low-end systems. |
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| 26 | * Optionally you can enable several effects like Transparency, Colored Lighting, Texture Filtering, FSAA, etc. |
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| 27 | * Thanks to SDL, a wide variety of Joysticks are supported. Also you can use more Joysticks, buttons and axes than you can ever operate in your state of evolution. |
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| 28 | * Joystick, Keyboard and Mouse can be used simultaneously. |
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| 29 | * The games can display all resolutions and aspects supported by your monitor, including an option for VSync. |
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| 30 | * Besides MIDI and CD-Audio (Redbook), you can play your own custom Music from your hard drive or a separate AddOn. |
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| 31 | * Both games can utilize special AddOn packs to replace or expand the original game content. |
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| 32 | * Multiplayer via UDP protocol provides a fast and easy-to-use LAN and Online action. This includes reliable communication causing less glitches due to lost packets. |
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| 33 | * The ingame Demo-recording system has been improved. Demos are less glitchy and smaller while still still being backwards-compatible to earlier versions of the games. |
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| 34 | * Higher game speed will not cause glitches such as unacceptable fast homing projectiles, incredible high damage caused by several collisions or Fusion cannon, etc. |
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| 35 | * Player files, Savegames, Demos and Missions from DOS-Versions of the games can freely be used in DXX-Rebirth and vice versa. |
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| 36 | * Mac Command keys are now working - see F1 Help. Command-Q works much like a normal Mac program |
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| 37 | * Even more ... |
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| 38 | |||
| 39 | |||
| 40 | ## 2. Installation: |
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| 41 | |||
| 42 | See [INSTALL.markdown](INSTALL.markdown). |
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| 43 | |||
| 44 | |||
| 45 | ## 3. Multiplayer: |
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| 46 | |||
| 47 | DXX-Rebirth supports Multiplayer over UDP/IP.Using UDP/IP works over LAN and Internet. |
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| 48 | |||
| 49 | By default, each game communicates over UDP-Port 42424. This can be changed via the menus, command-line argument or .ini files. |
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| 50 | |||
| 51 | Please be aware that if you host a game and players want to join your game online via direct IP connection, your specified game port should be forwarded on your router. |
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| 52 | |||
| 53 | If you host your game on the Online Tracker and other players join via this method, port forwarding should not be necessary. |
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| 54 | |||
| 55 | If you only want to join a game, or host a game on LAN (not online), port forwarding should not be necessary. If you do experience problems, please check your NAT settings and/or Firewall. |
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| 56 | |||
| 57 | |||
| 58 | ## 4. Legal stuff: |
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| 59 | |||
| 60 | See [COPYING.txt](COPYING.txt) and [GPL-3.txt](GPL-3.txt) |
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| 61 | |||
| 62 | |||
| 63 | ## 5. Contact: |
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| 64 | |||
| 65 | - https://www.dxx-rebirth.com/ |
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| 66 | - zico [at] dxx-rebirth [dot] com |
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| 67 | |||
| 68 | ## 6. Issue Reporting |
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| 69 | |||
| 70 | Use GitHub issues tab report a [new issue](https://github.com/dxx-rebirth/dxx-rebirth/issues/new), be sure to add as much detail as possible in the template provided. |