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1 | pmbaty | 1 | // dialog_playercard.cpp |
2 | |||
3 | #include "../common.h" |
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4 | |||
5 | |||
6 | // dialog template |
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7 | #define THIS_DIALOG DIALOG_PLAYERCARD |
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8 | |||
9 | |||
10 | // local definitions |
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11 | #define TIMER_REFRESHDIALOG 1 |
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12 | |||
13 | |||
14 | // list view column definition |
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15 | typedef struct listviewcolumn_s |
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16 | { |
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17 | int width; |
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18 | int alignment; |
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19 | wchar_t *text; |
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20 | } listviewcolumn_t; |
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21 | |||
22 | |||
23 | // global variables used in this module only |
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24 | static int listviewicons[sizeof (handlestatus) / sizeof (handlestatus_t)]; // as big as the handlestatus global array |
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25 | static listviewcolumn_t listviewcolumns[] = |
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26 | { |
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27 | { 80, LVCFMT_LEFT, NULL /*LOCALIZE (L"PlayerCard_GameStyle")*/}, // text address needs to be set at runtime, because it's mallocated |
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28 | { 45, LVCFMT_CENTER, NULL /*LOCALIZE (L"PlayerCard_Rating")*/}, |
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29 | { 40, LVCFMT_CENTER, NULL /*LOCALIZE (L"PlayerCard_RD")*/}, |
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30 | { 45, LVCFMT_CENTER, NULL /*LOCALIZE (L"PlayerCard_Wins")*/}, |
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31 | { 45, LVCFMT_CENTER, NULL /*LOCALIZE (L"PlayerCard_Losses")*/}, |
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32 | { 45, LVCFMT_CENTER, NULL /*LOCALIZE (L"PlayerCard_Draws")*/}, |
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33 | { 45, LVCFMT_CENTER, NULL /*LOCALIZE (L"PlayerCard_Totals")*/}, |
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34 | }; |
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35 | static wchar_t personalmessage_text[1024]; |
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36 | static wchar_t invitee_nickname[32]; |
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37 | |||
38 | |||
39 | // prototypes of local functions |
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40 | static void StartThread_PlayerCard (void *thread_parms); |
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41 | static int CALLBACK DialogProc_PlayerCard (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam); |
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42 | |||
43 | |||
44 | void DialogBox_PlayerCard (int playercard_index) |
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45 | { |
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46 | // helper function to fire up the modeless dialog box |
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47 | |||
48 | _beginthread (StartThread_PlayerCard, 0, (void *) playercard_index); // fire up the thread |
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49 | return; // return as soon as the thread is fired up |
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50 | } |
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51 | |||
52 | |||
53 | void DialogBox_PlayerCard_Validated (void) |
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54 | { |
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55 | // callback function called by the main game thread when the dialog box is validated |
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56 | |||
57 | challenge_t *challenge; |
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58 | |||
59 | // remember this callback is no longer to be called |
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60 | is_dialogbox_playercard_validated = false; |
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61 | |||
62 | // TODO: verify if not ourselves |
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63 | |||
64 | // player is available for an invitation. Is he already inviting us ? |
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65 | challenge = Challenge_Find (invitee_nickname); |
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66 | if ((challenge != NULL) && challenge->is_active && IsWindow (challenge->hWnd)) |
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67 | EndDialog (challenge->hWnd, 0); // if so, close the challenge dialog box (this will also make us decline it properly) |
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68 | |||
69 | Interlocutor_FindOrCreate (invitee_nickname); // fire up the chat window with this player |
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70 | return; // finished, a new chat window has been opened with this player |
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71 | } |
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72 | |||
73 | |||
74 | static void StartThread_PlayerCard (void *thread_parms) |
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75 | { |
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76 | // this function runs in a separate thread, for that's the only way (seemingly) |
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77 | // to implement a non-modal message box using the Common Controls library. |
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78 | |||
79 | int playercard_index; |
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80 | playercard_t *playercard; |
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81 | |||
82 | playercard_index = (int) thread_parms; |
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83 | if (playercard_index >= playercard_count) |
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84 | return; // consistency check; _endthread() implied |
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85 | playercard = &playercards[playercard_index]; // quick access to player card structure |
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86 | |||
87 | // display the dialog box and attach this playercard to it |
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88 | if (DialogBoxParam (hAppInstance, MAKEINTRESOURCE (THIS_DIALOG), NULL, DialogProc_PlayerCard, (LPARAM) playercard_index) == 1) |
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89 | is_dialogbox_playercard_validated = true; |
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90 | |||
91 | // now that we're sure the window disappeared... |
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92 | playercard = &playercards[playercard_index]; // quick access to player card structure (it may have relocated) |
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93 | playercard->is_active = false; // remember interlocutor has gone away |
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94 | SAFE_free ((void **) &playercard->fingertext); // free its text |
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95 | playercard->fingertext_length = 0; // and reset its text length |
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96 | SAFE_free ((void **) &playercard->gamestyleratings); // free its game style ratings |
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97 | playercard->gamestylerating_count = 0; // and reset its count |
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98 | |||
124 | pmbaty | 99 | the_board.reevaluate = true; // refresh the GUI buttons if needed |
1 | pmbaty | 100 | return; // _endthread() implied |
101 | } |
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102 | |||
103 | |||
104 | static int CALLBACK DialogProc_PlayerCard (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam) |
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105 | { |
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106 | // message handler for the dialog box |
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107 | |||
108 | unsigned short wParam_hiword; |
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109 | unsigned short wParam_loword; |
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110 | gamestylerating_t *gamestylerating; |
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111 | onlineplayer_t *onlineplayer; |
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112 | playercard_t *playercard; |
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113 | wchar_t text_to_send[256]; |
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114 | wchar_t *current_line; |
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115 | wchar_t *wcstok_context; |
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116 | player_t *network_player; |
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117 | HIMAGELIST imagelist; |
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118 | HWND hListWnd; |
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119 | LVCOLUMN lvc; |
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120 | LVITEM lvi; |
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121 | int insert_index; |
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122 | int column_index; |
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123 | int player_index; |
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124 | int gsr_index; |
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125 | |||
126 | // filter out the commonly used message values |
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127 | wParam_hiword = HIWORD (wParam); |
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128 | wParam_loword = LOWORD (wParam); |
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129 | |||
130 | // have we just fired up this window ? |
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131 | if (message == WM_INITDIALOG) |
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132 | { |
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133 | playercard = &playercards[lParam]; // quick access to player card |
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134 | SetWindowLongPtr (hWnd, DWLP_USER, lParam); // attach player card |
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135 | playercard->hWnd = hWnd; // and save window handle |
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136 | |||
137 | // center the window |
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138 | CenterWindow (hWnd, hMainWnd); |
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139 | |||
140 | // set dialog icons (small one for title bar & big one for task manager) |
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141 | SendMessage (hWnd, WM_SETICON, ICON_SMALL, (LPARAM) LoadIcon (hAppInstance, MAKEINTRESOURCE (ICON_CARD))); |
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142 | SendMessage (hWnd, WM_SETICON, ICON_BIG, (LPARAM) LoadIcon (hAppInstance, MAKEINTRESOURCE (ICON_CARD))); |
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143 | |||
144 | // find the remote player |
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145 | network_player = Player_FindByType (PLAYER_INTERNET); |
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146 | |||
147 | // make network player ask an update from the server |
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148 | if (network_player != NULL) |
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149 | { |
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150 | if (lastonlineplayers_time + 5.0f < current_time) |
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151 | Player_SendBuffer_Add (network_player, 1000, L"who\n"); // finger requests need an updated player list |
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152 | Player_SendBuffer_Add (network_player, 1000, L"finger %s\n", playercard->nickname); // send the finger request |
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153 | } |
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154 | |||
155 | // set the finger data text area font |
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156 | SendMessage (GetDlgItem (hWnd, EDITBOX_PLAYERCARD_FINGERDATA), WM_SETFONT, (WPARAM) hFontChat, false); |
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157 | |||
158 | // set the dialog text editable if it's ours, and read-only if it's not |
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159 | Edit_SetReadOnly (GetDlgItem (hWnd, EDITBOX_PLAYERCARD_FINGERDATA), !playercard->is_own); |
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160 | |||
161 | // prepare the list view : do it before anything that could trigger a fill |
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162 | |||
163 | // get a quick access to the list control |
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164 | hListWnd = GetDlgItem (hWnd, COMBOBOX_GAMESTYLES); |
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165 | |||
166 | // tell Windows which members of the LVCOLUMN structure we're filling |
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167 | memset (&lvc, 0, sizeof (lvc)); |
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168 | lvc.mask = LVCF_FMT | LVCF_WIDTH | LVCF_TEXT | LVCF_SUBITEM; |
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169 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++) |
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170 | { |
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171 | lvc.iSubItem = column_index; |
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172 | if (column_index == 0) lvc.pszText = LOCALIZE (L"PlayerCard_GameStyle"); |
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173 | else if (column_index == 1) lvc.pszText = LOCALIZE (L"PlayerCard_Rating"); |
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174 | else if (column_index == 2) lvc.pszText = LOCALIZE (L"PlayerCard_RD"); |
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175 | else if (column_index == 3) lvc.pszText = LOCALIZE (L"PlayerCard_Wins"); |
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176 | else if (column_index == 4) lvc.pszText = LOCALIZE (L"PlayerCard_Losses"); |
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177 | else if (column_index == 5) lvc.pszText = LOCALIZE (L"PlayerCard_Draws"); |
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178 | else if (column_index == 6) lvc.pszText = LOCALIZE (L"PlayerCard_Totals"); |
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179 | lvc.cx = listviewcolumns[column_index].width; |
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180 | lvc.fmt = listviewcolumns[column_index].alignment; |
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181 | ListView_InsertColumn (hListWnd, column_index, &lvc); // add each column to list view |
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182 | } |
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183 | |||
184 | // create the listview image list |
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185 | imagelist = ImageList_Create (16, 16, ILC_COLOR32, sizeof (handlestatus) / sizeof (handlestatus_t), 1); // create an imagelist holding N 32-bit images |
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186 | for (insert_index = 1; insert_index < sizeof (handlestatus) / sizeof (handlestatus_t); insert_index++) |
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187 | listviewicons[insert_index] = ImageList_AddIcon (imagelist, handlestatus[insert_index].icon); // add our icons in the image list |
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188 | ListView_SetImageList (hListWnd, imagelist, LVSIL_SMALL); // associate it with the listview |
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189 | |||
190 | // set window title and control texts |
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191 | swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), LOCALIZE (L"PlayerCard_TitleBuildingCard"), playercard->nickname); |
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192 | SetWindowText (hWnd, text_to_send); |
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193 | if (playercard->is_own) |
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194 | wcscpy_s (text_to_send, WCHAR_SIZEOF (text_to_send), LOCALIZE (L"PlayerCard_YourStats")); |
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195 | else |
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196 | swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), LOCALIZE (L"PlayerCard_Stats"), playercard->nickname); |
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197 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_STATSTEXT, text_to_send); |
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198 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_ONLINEFORKEY, LOCALIZE (L"PlayerCard_OnlineForKey")); |
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199 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_ONLINEFORVALUE, L""); |
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200 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_CURRENTSTATUSKEY, LOCALIZE (L"PlayerCard_CurrentStatusKey")); |
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201 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_CURRENTSTATUSVALUE, L""); |
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202 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_GAMEPLAYEDKEY, LOCALIZE (L"PlayerCard_GamePlayedKey")); |
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203 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_GAMEPLAYEDVALUE, L""); |
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204 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_LASTACTIVITYKEY, LOCALIZE (L"PlayerCard_LastActivityKey")); |
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205 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_LASTACTIVITYVALUE, L""); |
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206 | SetDlgItemText (hWnd, BUTTON_CLOSE, LOCALIZE (L"Button_Close")); |
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207 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_STATUSBAR, LOCALIZE (L"PlayerCard_StatusBar")); |
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208 | |||
209 | // refresh the server message area every second |
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210 | SetTimer (hWnd, TIMER_REFRESHDIALOG, 1000, NULL); |
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211 | SendMessage (hWnd, WM_TIMER, TIMER_REFRESHDIALOG, 0); // but call it now |
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212 | |||
213 | // convert the game played and status bar message to a hyperlink |
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214 | ConvertStaticToHyperlink (GetDlgItem (hWnd, STATICTEXT_PLAYERCARD_GAMEPLAYEDVALUE)); |
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215 | ConvertStaticToHyperlink (GetDlgItem (hWnd, STATICTEXT_PLAYERCARD_STATUSBAR)); |
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216 | } |
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217 | |||
218 | // else did we click the close button on the title bar ? |
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219 | else if (message == WM_CLOSE) |
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220 | { |
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221 | playercard = &playercards[GetWindowLongPtr (hWnd, DWLP_USER)]; // quick access to player card |
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222 | |||
223 | // was it our own card ? if so, update our personal info |
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224 | if (playercard->is_own) |
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225 | { |
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226 | // find the remote player |
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227 | network_player = Player_FindByType (PLAYER_INTERNET); |
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228 | if (network_player != NULL) |
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229 | { |
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230 | // retrieve the personal message text from the control |
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231 | GetDlgItemText (hWnd, EDITBOX_PLAYERCARD_FINGERDATA, personalmessage_text, WCHAR_SIZEOF (personalmessage_text)); |
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232 | |||
233 | // is it NOT the default text ? |
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234 | if (wcscmp (personalmessage_text, LOCALIZE (L"PlayerCard_TypeYourPersonalMessageHere")) != NULL) |
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235 | { |
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236 | // set finger variables 1 to 10 (max 10 lines) |
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237 | current_line = wcstok_s (personalmessage_text, L"\r\n", &wcstok_context); |
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238 | for (insert_index = 1; insert_index < 10; insert_index++) |
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239 | { |
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240 | Player_SendBuffer_Add (network_player, 1000, L"set %d %s\n", insert_index, (current_line != NULL ? current_line : L"")); |
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241 | current_line = wcstok_s (NULL, L"\r\n", &wcstok_context); |
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242 | } |
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243 | } |
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244 | } |
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245 | } |
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246 | |||
247 | KillTimer (hWnd, TIMER_REFRESHDIALOG); // destroy the timer we used to refresh the dialog text |
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248 | EndDialog (hWnd, 0); // close the dialog box |
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249 | } |
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250 | |||
251 | // else did we take action on one of the controls ? |
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252 | else if (message == WM_COMMAND) |
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253 | { |
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254 | // did we cancel the dialog box ? (IDCANCEL is a system-wide dialog box handler value, that catches the ESC key) |
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255 | if (wParam_loword == IDCANCEL) |
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256 | { |
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257 | KillTimer (hWnd, TIMER_REFRESHDIALOG); // destroy the timer we used to refresh the dialog text |
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258 | EndDialog (hWnd, 0); // close the dialog box |
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259 | } |
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260 | |||
261 | // else was it the game played hyperlink ? |
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262 | else if (wParam_loword == STATICTEXT_PLAYERCARD_GAMEPLAYEDVALUE) |
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263 | { |
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264 | playercard = &playercards[GetWindowLongPtr (hWnd, DWLP_USER)]; // quick access to player card |
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265 | |||
266 | // see which player it is |
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267 | for (player_index = 0; player_index < onlineplayer_count; player_index++) |
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268 | if (wcscmp (onlineplayers[player_index].nickname, playercard->nickname) == 0) |
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269 | break; // stop searching as soon as player is found |
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270 | |||
271 | // have we found it ? |
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272 | if (player_index < onlineplayer_count) |
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273 | { |
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274 | onlineplayer = &onlineplayers[player_index]; // quick access to online player |
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275 | |||
276 | // is player actually playing a game ? |
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277 | if (playercard->game_played != 0) |
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278 | ; // yes, so watch it as spectator (TODO) |
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279 | |||
280 | // else is player invitable ? |
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281 | else if ((playercard->minutes_online > 0) && !playercard->is_own |
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282 | && (onlineplayer->handlestatus != HANDLESTATUS_NOTOPENFORAMATCH)) |
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283 | { |
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284 | // save concerned nickname before destroying window |
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285 | wcscpy_s (invitee_nickname, WCHAR_SIZEOF (invitee_nickname), playercard->nickname); |
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286 | |||
287 | KillTimer (hWnd, TIMER_REFRESHDIALOG); // destroy the timer we used to refresh the dialog text |
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288 | EndDialog (hWnd, 1); // close the dialog box and return a success value |
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289 | } |
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290 | } |
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291 | } |
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292 | |||
293 | // else was it the status bar hyperlink ? |
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294 | else if (wParam_loword == STATICTEXT_PLAYERCARD_STATUSBAR) |
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295 | ShellExecute (NULL, L"open", PROGRAM_URL, NULL, NULL, SW_MAXIMIZE); // open the donation page in the default browser, maximized |
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296 | } |
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297 | |||
298 | // else is it a timer event AND is it our refresh timer ? |
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299 | else if ((message == WM_TIMER) && (wParam == TIMER_REFRESHDIALOG)) |
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300 | { |
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301 | playercard = &playercards[GetWindowLongPtr (hWnd, DWLP_USER)]; // quick access to player card |
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302 | |||
303 | // do we need to update dialog ? |
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304 | if (playercard->update_dialog) |
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305 | { |
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306 | swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), LOCALIZE (L"PlayerCard_Title"), playercard->nickname); |
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307 | SetWindowText (hWnd, text_to_send); // set window title |
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308 | |||
309 | // does this player NOT exist ? |
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310 | if (playercard->doesnt_exist) |
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311 | { |
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312 | // set personal message |
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313 | SetDlgItemText (hWnd, EDITBOX_PLAYERCARD_FINGERDATA, L""); |
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314 | |||
315 | // set statistics phrase |
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316 | swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), LOCALIZE (L"PlayerCard_DoesNotExist"), playercard->nickname); |
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317 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_STATSTEXT, text_to_send); |
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318 | |||
319 | // set current activity stats |
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320 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_ONLINEFORVALUE, L"-"); |
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321 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_CURRENTSTATUSVALUE, L"-"); |
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322 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_GAMEPLAYEDVALUE, L"-"); |
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323 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_LASTACTIVITYVALUE, L"-"); |
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324 | } |
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325 | else |
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326 | { |
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327 | // set personal message |
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328 | if (playercard->fingertext_length > 0) |
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329 | SetDlgItemText (hWnd, EDITBOX_PLAYERCARD_FINGERDATA, playercard->fingertext); |
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330 | else if (playercard->got_reply) |
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331 | { |
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332 | // if it's our card, invite player to write a personal message; else tell this player has none |
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333 | if (playercard->is_own) |
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334 | SetDlgItemText (hWnd, EDITBOX_PLAYERCARD_FINGERDATA, LOCALIZE (L"PlayerCard_TypeYourPersonalMessageHere")); |
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335 | else |
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336 | SetDlgItemText (hWnd, EDITBOX_PLAYERCARD_FINGERDATA, LOCALIZE (L"PlayerCard_NoPersonalMessage")); |
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337 | } |
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338 | else |
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339 | SetDlgItemText (hWnd, EDITBOX_PLAYERCARD_FINGERDATA, L""); |
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340 | |||
341 | // if it's our card, select all the personal message text |
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342 | if (playercard->is_own) |
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343 | SendMessage (GetDlgItem (hWnd, EDITBOX_PLAYERCARD_FINGERDATA), EM_SETSEL, 0, -1); // select all text |
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344 | |||
345 | // set statistics phrase |
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346 | if (playercard->gamestylerating_count > 0) |
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347 | { |
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348 | if (playercard->is_own) |
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349 | wcscpy_s (text_to_send, WCHAR_SIZEOF (text_to_send), LOCALIZE (L"PlayerCard_YourStats")); |
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350 | else |
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351 | swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), LOCALIZE (L"PlayerCard_Stats"), playercard->nickname); |
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352 | } |
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353 | else if (playercard->got_reply) |
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354 | { |
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355 | if (playercard->is_own) |
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356 | wcscpy_s (text_to_send, WCHAR_SIZEOF (text_to_send), LOCALIZE (L"PlayerCard_NoStatsYetForYou")); |
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357 | else |
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358 | swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), LOCALIZE (L"PlayerCard_NoStatsYet"), playercard->nickname); |
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359 | } |
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360 | else |
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361 | text_to_send[0] = 0; |
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362 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_STATSTEXT, text_to_send); |
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363 | |||
364 | // set statistics |
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365 | hListWnd = GetDlgItem (hWnd, COMBOBOX_GAMESTYLES); // get a quick access to the list control |
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366 | ListView_DeleteAllItems (hListWnd); // start by emptying it first |
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367 | memset (&lvi, 0, sizeof (lvi)); // tell Windows which members of the LVCOLUMN structure we're filling |
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368 | lvi.mask = LVIF_IMAGE | LVIF_PARAM; // we want to set the image and the item's pointer |
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369 | for (gsr_index = 0; gsr_index < playercard->gamestylerating_count; gsr_index++) |
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370 | { |
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371 | gamestylerating = &playercard->gamestyleratings[gsr_index]; // quick access to game style rating |
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372 | |||
373 | // set item's image and name |
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374 | lvi.iItem = gsr_index; |
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375 | lvi.iImage = listviewicons[HANDLESTATUS_INGAME]; |
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376 | insert_index = ListView_InsertItem (hListWnd, &lvi); // add each item to list view |
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377 | |||
378 | // set item's substrings |
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379 | ListView_SetItemText (hListWnd, insert_index, 0, gamestylerating->name); // game style name |
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380 | swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), L"%d", gamestylerating->rating); |
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381 | ListView_SetItemText (hListWnd, insert_index, 1, text_to_send); // rating |
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382 | swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), L"%.1f", gamestylerating->rd); |
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383 | ListView_SetItemText (hListWnd, insert_index, 2, text_to_send); // RD |
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384 | swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), L"%d", gamestylerating->win_count); |
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385 | ListView_SetItemText (hListWnd, insert_index, 3, text_to_send); // wins |
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386 | swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), L"%d", gamestylerating->loss_count); |
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387 | ListView_SetItemText (hListWnd, insert_index, 4, text_to_send); // losses |
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388 | swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), L"%d", gamestylerating->draw_count); |
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389 | ListView_SetItemText (hListWnd, insert_index, 5, text_to_send); // draws |
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390 | swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), L"%d", gamestylerating->total_matches); |
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391 | ListView_SetItemText (hListWnd, insert_index, 6, text_to_send); // totals |
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392 | } |
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393 | |||
394 | // set status |
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395 | swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), LOCALIZE (L"Opponents_StatusOffline")); // assume offline until found |
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396 | |||
397 | // cycle through all online players and see if this one is online |
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398 | for (player_index = 0; player_index < onlineplayer_count; player_index++) |
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399 | if (wcscmp (onlineplayers[player_index].nickname, playercard->nickname) == 0) |
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400 | break; // break as soon as we find it |
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401 | |||
402 | // have we found it ? |
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403 | if (player_index < onlineplayer_count) |
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404 | onlineplayer = &onlineplayers[player_index]; // quick access to online player |
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405 | else |
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406 | onlineplayer = NULL; // else this player is not online |
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407 | |||
408 | // is player online ? |
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409 | if (onlineplayer != NULL) |
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410 | { |
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411 | // verify status before setting it |
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412 | if (((onlineplayer->handlestatus == HANDLESTATUS_INGAME) || (onlineplayer->handlestatus == HANDLESTATUS_EXAMININGAGAME)) |
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413 | && (playercard->game_played == 0)) |
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414 | onlineplayer->handlestatus = HANDLESTATUS_AVAILABLE; // if player was reported playing but no game, mark it free |
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415 | |||
416 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_CURRENTSTATUSVALUE, handlestatus[onlineplayer->handlestatus].text); |
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417 | } |
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418 | else |
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419 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_CURRENTSTATUSVALUE, handlestatus[HANDLESTATUS_OFFLINE].text); |
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420 | |||
421 | // set played game name |
||
422 | if (playercard->game_played != 0) |
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423 | swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), L"%d - %s", playercard->game_played, playercard->game_name); |
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424 | else if ((playercard->minutes_online > 0) && !playercard->is_own |
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425 | && (onlineplayer != NULL) && (onlineplayer->handlestatus != HANDLESTATUS_NOTOPENFORAMATCH)) |
||
426 | swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), LOCALIZE (L"PlayerCard_ChatOrInvite")); // no game ; if online, we can invite him |
||
427 | else |
||
428 | text_to_send[0] = 0; |
||
429 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_GAMEPLAYEDVALUE, text_to_send); |
||
430 | |||
431 | // only set online time and idle time if player is not offline (if we have found him, then he's online) |
||
432 | if (onlineplayer != NULL) |
||
433 | { |
||
434 | MinutesToWideCharString (text_to_send, WCHAR_SIZEOF (text_to_send), playercard->minutes_online); |
||
435 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_ONLINEFORVALUE, text_to_send); // set online time value |
||
436 | |||
437 | SecondsToWideCharString (text_to_send, WCHAR_SIZEOF (text_to_send), playercard->seconds_idle); |
||
438 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_LASTACTIVITYVALUE, text_to_send); // set idle time value |
||
439 | } |
||
440 | else |
||
441 | { |
||
442 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_ONLINEFORVALUE, L"-"); // player is offline |
||
443 | |||
444 | if (playercard->disconnection_month == 1) swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), L"%d %s %d", playercard->disconnection_day, LOCALIZE (L"Month_January"), playercard->disconnection_year); |
||
445 | else if (playercard->disconnection_month == 2) swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), L"%d %s %d", playercard->disconnection_day, LOCALIZE (L"Month_February"), playercard->disconnection_year); |
||
446 | else if (playercard->disconnection_month == 3) swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), L"%d %s %d", playercard->disconnection_day, LOCALIZE (L"Month_March"), playercard->disconnection_year); |
||
447 | else if (playercard->disconnection_month == 4) swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), L"%d %s %d", playercard->disconnection_day, LOCALIZE (L"Month_April"), playercard->disconnection_year); |
||
448 | else if (playercard->disconnection_month == 5) swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), L"%d %s %d", playercard->disconnection_day, LOCALIZE (L"Month_May"), playercard->disconnection_year); |
||
449 | else if (playercard->disconnection_month == 6) swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), L"%d %s %d", playercard->disconnection_day, LOCALIZE (L"Month_June"), playercard->disconnection_year); |
||
450 | else if (playercard->disconnection_month == 7) swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), L"%d %s %d", playercard->disconnection_day, LOCALIZE (L"Month_July"), playercard->disconnection_year); |
||
451 | else if (playercard->disconnection_month == 8) swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), L"%d %s %d", playercard->disconnection_day, LOCALIZE (L"Month_August"), playercard->disconnection_year); |
||
452 | else if (playercard->disconnection_month == 9) swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), L"%d %s %d", playercard->disconnection_day, LOCALIZE (L"Month_September"), playercard->disconnection_year); |
||
453 | else if (playercard->disconnection_month == 10) swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), L"%d %s %d", playercard->disconnection_day, LOCALIZE (L"Month_October"), playercard->disconnection_year); |
||
454 | else if (playercard->disconnection_month == 11) swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), L"%d %s %d", playercard->disconnection_day, LOCALIZE (L"Month_November"), playercard->disconnection_year); |
||
455 | else if (playercard->disconnection_month == 12) swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), L"%d %s %d", playercard->disconnection_day, LOCALIZE (L"Month_December"), playercard->disconnection_year); |
||
456 | else swprintf_s (text_to_send, WCHAR_SIZEOF (text_to_send), LOCALIZE (L"Never")); |
||
457 | SetDlgItemText (hWnd, STATICTEXT_PLAYERCARD_LASTACTIVITYVALUE, text_to_send); // print last disconnection date |
||
458 | } |
||
459 | } |
||
460 | |||
461 | playercard->update_dialog = false; // remember we refreshed dialog text |
||
462 | } |
||
463 | } |
||
464 | |||
465 | // call the default dialog message processing function to keep things going |
||
466 | return (false); |
||
467 | } |