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Rev | Author | Line No. | Line |
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1 | pmbaty | 1 | ; System Options: |
2 | |||
3 | ;-nonicefps ;Don't free CPU-cycles |
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4 | ;-maxfps <n> ;Set maximum framerate to <n> (default: 200, available: 1-200) |
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5 | ;-hogdir <s> ;Set shared data directory to <s> |
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6 | ;-nohogdir ;Don't try to use shared data directory |
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7 | ;-add-missions-dir <s> ;Add contents of location <s> to the missions directory |
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8 | ;-use_players_dir ;Put player files and saved games in Players subdirectory |
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9 | ;-lowmem ;Lowers animation detail for better performance with low memory |
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10 | ;-pilot <s> ;Select pilot <s> automatically |
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11 | ;-auto-record-demo ;Start recording demo on level entry |
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12 | ;-record-demo-format ;Set demo name automatically |
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13 | ;-autodemo ;Start in demo mode |
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14 | ;-window ;Run the game in a window |
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15 | ;-noborders ;Do not show borders in window mode |
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16 | ;-nomovies ;Don't play movies |
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17 | |||
18 | ; Controls: |
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19 | |||
20 | ;-nocursor ;Hide mouse cursor |
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21 | ;-nomouse ;Deactivate mouse |
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22 | ;-nojoystick ;Deactivate joystick |
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23 | ;-nostickykeys ;Make CapsLock and NumLock non-sticky |
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24 | |||
25 | ; Sound: |
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26 | |||
27 | ;-nosound ;Disables sound output |
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28 | ;-nomusic ;Disables music output |
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29 | ;-sound11k ;Use 11KHz sounds |
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30 | ;-nosdlmixer ;Disable Sound output via SDL_mixer |
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31 | |||
32 | ; Graphics: |
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33 | |||
34 | ;-lowresfont ;Force to use LowRes fonts |
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35 | ;-lowresgraphics ;Force to use LowRes graphics |
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36 | ;-lowresmovies ;Play low resolution movies if available (for slow machines) |
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37 | ;-gl_fixedfont ;Do not scale fonts to current resolution |
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38 | ;-gl_syncmethod <n> ;OpenGL sync method (default: 5) |
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39 | ; 0: disabled |
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40 | ; 1: fence syncs, limit GPU latency to at most one frame |
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41 | ; 2: like 1, but sleep during sync to reduce CPU load |
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42 | ; 3: immedaitely sync after buffer swap |
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43 | ; 4: immediately sync after buffer swap |
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44 | ; 5: auto. use mode 2 if available, 0 otherwise |
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45 | ;-gl_syncwait <n> ;Wait interval (ms) for sync mode 2 (default: 2) |
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46 | ;-gl_darkedges ;Re-enable dark edges around filtered textures (as present in earlier versions of the engine) |
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47 | |||
48 | ; Multiplayer: |
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49 | |||
50 | ;-udp_hostaddr <s> ;Use IP address/Hostname <s> for manual game joining (default: localhost) |
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51 | ;-udp_hostport <n> ;Use UDP port <n> for manual game joining (default: 42424) |
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52 | ;-udp_myport <n> ;Set my own UDP port to <n> (default: 42424) |
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53 | ;-no-tracker ;Disable tracker (unless overridden by later -tracker_hostaddr) |
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54 | ;-tracker_hostaddr <n> ;Address of tracker server to register/query games to/from (default: tracker.dxx-rebirth.com) |
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55 | ;-tracker_hostport <n> ;Port of tracker server to register/query games to/from (default: 9999) |
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56 | |||
57 | ; Debug (use only if you know what you're doing): |
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58 | |||
59 | ;-debug ;Enable debugging output. |
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60 | ;-verbose ;Enable verbose output. |
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61 | ;-safelog ;Write gamelog.txt unbuffered. Use to keep helpful output to trace program crashes. |
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62 | ;-norun ;Bail out after initialization |
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63 | ;-no-grab ;Never grab keyboard/mouse |
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64 | ;-renderstats ;Enable renderstats info by default |
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65 | ;-text <s> ;Specify alternate .tex file |
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66 | ;-showmeminfo ;Show memory statistics |
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67 | ;-nodoublebuffer ;Disable Doublebuffering |
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68 | ;-bigpig ;Use uncompressed RLE bitmaps |
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69 | ;-16bpp ;Use 16Bpp instead of 32Bpp |
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70 | ;-gl_oldtexmerge ;Use old texmerge, uses more ram, but might be faster |
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71 | ;-gl_intensity4_ok <n> ;Override DbgGlIntensity4Ok (default: 1) |
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72 | ;-gl_luminance4_alpha4_ok <n> ;Override DbgGlLuminance4Alpha4Ok (default: 1) |
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73 | ;-gl_rgba2_ok <n> ;Override DbgGlRGBA2Ok (default: 1) |
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74 | ;-gl_readpixels_ok <n> ;Override DbgGlReadPixelsOk (default: 1) |
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75 | ;-gl_gettexlevelparam_ok <n> ;Override DbgGlGetTexLevelParamOk (default: 1) |