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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 1 | pmbaty | 1 | ;========================================================= | 
| 2 | 0,	0,	&File,					{},			, | ||
| 3 | 0,	1,	&Segment,				{},			, | ||
| 4 | 0,	2,	&Group,					{},			, | ||
| 5 | 0,	3,	&Build,					{},			, | ||
| 6 | 0,	4,	&Texture,				{},			, | ||
| 7 | 0,	5,	&Object,				{},			, | ||
| 8 | 0,	6,	&Wall,					{},			, | ||
| 9 | 0,	7,	&View,					{},			, | ||
| 10 | ;0,	8,	&Macro,					{},			, | ||
| 11 | 0,	8,	Oth&er,					{},			, | ||
| 12 | 0,	9,	&Help,					{},			, | ||
| 13 | ;================= FILE MENU ============================ | ||
| 14 | 1,	0,	&New Mine,				{},			med-mine-create-new, | ||
| 15 | 1,	1,	&Load Mine,				{},			med-game-load, | ||
| 16 | 1,	2,	&Save Mine,				{},			med-game-save, | ||
| 17 | 1,	3,	-,					{},			, | ||
| 18 | 1,	4,	Save &compiled versions of all levels,  {},			, | ||
| 19 | 1,	5,	Loa&d all levels (to regenerate PIGs),	{},			, | ||
| 20 | 1,	6,	-,					{},			, | ||
| 21 | 1,	7,	&Undo                           ^U,	{Ctrl}{U},		med-autosave-undo, | ||
| 22 | 1,	8,	-,					{},			, | ||
| 23 | 1,	9,	&Play in 320x200,			{},			med-goto-game-screen, | ||
| 24 | 1,	10,	Go to &Main Menu,			{},			med-goto-main-menu, | ||
| 25 | 1,	11,	-,					{},			, | ||
| 26 | 1,	12,	&Autosave Toggle                _A,	{Shift}{A},		med-autosave-toggle, | ||
| 27 | 1,	13,	&Restore Game State,			{},			med-restore-game-state, | ||
| 28 | 1,	14,	-,					{},			, | ||
| 29 | 1,	15,	E&xit,					{},			med-editor-exit, | ||
| 30 | ;================= SEGMENT MENU =========================== | ||
| 31 | 2,	0,	&Add                           ^A,	{Ctrl}{A},		med-segment-add, | ||
| 32 | 2,	1,	Add D&efault                   _E,	{Shift}{E},		med-create-default-new-segment, | ||
| 33 | 2,	2,	&Delete                        ^D,	{Ctrl}{D},		med-segment-delete, | ||
| 34 | 2,	3,	-,					{},			, | ||
| 35 | 2,	4,	&Mark                          ^M,	{Ctrl}{M},		med-segsel-set-marked, | ||
| 36 | 2,	5,	E&xchange Marked,			{},			med-segment-exchange, | ||
| 37 | 2,	6,	-,					{},			, | ||
| 38 | 2,	7,	Select next side &]            ^F,	{Ctrl}{F},		med-segsel-next-side, | ||
| 39 | 2,	8,	Select prev side &[            ^_F,	{Ctrl}{Shift}{F},	med-segsel-prev-side, | ||
| 40 | 2,	9,	Select &next segment           ^S,	{Ctrl}{S},		med-segsel-next-segment, | ||
| 41 | 2,	10,	Select &previous segment       ^_S,	{Ctrl}{Shift}{S},	med-segsel-prev-segment, | ||
| 42 | 2,	11,	Select next found seg.         &=,	{},			med-select-next-found-seg, | ||
| 43 | 2,	12,	Select previous found seg.     &-,	{},			med-select-prev-found-seg, | ||
| 44 | 2,	13,	Select segment by n&umber,           	{},			, | ||
| 45 | 2,	14,	Select segment w/p&owerup,           	{},			, | ||
| 46 | 2,	15,	-,					{},			, | ||
| 47 | 2,	16,	&Clear Selected List           ^C,	{Ctrl}{C},		med-clear-selected-list, | ||
| 48 | 2,	17,	&Sort Selected List,			{},			med-sort-selected-list, | ||
| 49 | 2,	18,	Make Curside &Bottom           ^B,	{Ctrl}{B},			med-segment-bottom, | ||
| 50 | 2,	19,	Toggle Bottom,				{},			med-segment-show-bottom, | ||
| 51 | 2,	20,	-,					{},			, | ||
| 52 | 2,	21,	Make Refueling Center,			{},			med-fuelcen-create, | ||
| 53 | 2,	22,	Make Control Center,			{},			med-controlcen-create, | ||
| 54 | 2,	23,	Make Robot Materializator,		{},			med-robotmaker-create, | ||
| 55 | 2,	24,	Reset all centers,			{},			med-fuelcen-reset-all, | ||
| 56 | 2,	25,	Delete Center from Curseg,		{},			med-fuelcen-delete, | ||
| 57 | 2,	26,	Do Centers Dialog              _C,	{Shift}{C},		do-centers-dialog, | ||
| 58 | 2,	27,	-,					{},			, | ||
| 59 | 2,	28,	Make Blue Goal,				{},			, | ||
| 60 | 2,	29,	Make Red Goal,				{},			, | ||
| 61 | 2,      30,	Set Secret &Level Return Location,	{},			, | ||
| 62 | 2,      31,	Synchronize Wall/Segment Info,    	{},			, | ||
| 63 | ;================== GROUP MENU =============================== | ||
| 64 | 3,	0,	Select &Next Group             ^N, 	{Ctrl}{N},		med-next-group, | ||
| 65 | 3,	1,	Select &Previous Group         ^P, 	{Ctrl}{P},		med-prev-group, | ||
| 66 | 3,	2,	-,					{},			, | ||
| 67 | 3,	3,	Show Names of all groups,		{},			, | ||
| 68 | 3,	4,	Save selected segs as Group,		{},			, | ||
| 69 | 3,	5,	-,					{},			, | ||
| 70 | 3,	6,	&Add (Create) Group            ^G,	{Ctrl}{G},		med-create-group, | ||
| 71 | 3,	7,	Mo&ve Group                    ^_G,	{Ctrl}{Shift}{G},	med-move-group, | ||
| 72 | 3,	8,	&Copy Group,       			{},			med-copy-group, | ||
| 73 | 3,	9,	&Rotate (and move) Group       ^R,	{Ctrl}{R},		med-rotate-group, | ||
| 74 | 3,	10,	-,					{},			, | ||
| 75 | 3,	11,	&Ungroup Segment,			{},			med-ungroup-segment, | ||
| 76 | 3,	12,	&Group Segment,				{},			med-group-segment, | ||
| 77 | 3,	13,	&Degroup (Group),			{},			med-degroup-group, | ||
| 78 | 3,	14,	-,					{},			, | ||
| 79 | 3,	15,	&Load Group,				{},			med-group-load, | ||
| 80 | 3,	16,	&Save Group,				{},			med-group-save, | ||
| 81 | 3,	17,	&Mark Group Segment,			{},			med-mark-groupseg, | ||
| 82 | 3,	18,	&X Delete Group,			{},			med-delete-group, | ||
| 83 | 3,	19,	Su&btract From Group,			{},			med-subtract-from-group, | ||
| 84 | ;================= BUILD MENU =========================== | ||
| 85 | 4,	0,	&Bridge                       ^B,	{Ctrl}{B},		med-build-bridge, | ||
| 86 | 4,	1,	&Joint                        ^J,	{Ctrl}{J},		med-build-joint, | ||
| 87 | 4,	2,	-,					{},			, | ||
| 88 | 4,	3,	Join Adj &Wall,				{},			med-build-adj-joint, | ||
| 89 | 4,	4,	Join Adj &Segment,			{},			med-build-adj-joints-segment, | ||
| 90 | 4,	5,	Join &All Adj Segments        ^_A,	{Ctrl}{Shift}{A},	med-build-adj-joints-all, | ||
| 91 | 4,	6,	-,					{},			, | ||
| 92 | 4,	7,	&Punch a sloppy connection    _P,	{Shift}{P},		med-build-sloppy-adj-joint,	 | ||
| 93 | 4,	8,	P&unch all sloppy in group,		{},			med-build-sloppy-adj-joint-group, | ||
| 94 | ;================= TMAP Menu ================================ | ||
| 95 | 5,	0,	Assign Texture &1             _1,	{Shift}{1},		med-tmap-assign, | ||
| 96 | 5,	1,	Assign Texture &2             _2,	{Shift}{2},		med-tmap-assign2, | ||
| 97 | 5,	2,	Clear Texture 2 (&0)          _0,	{Shift}{0},		med-tmap-clear2, | ||
| 98 | 5,	3,	&Propagate,				{},			med-tmap-propogate, | ||
| 99 | 5,	4,	&Move and Propagate, 			{},			med-tmap-propogate-move, | ||
| 100 | 5,	5,	Propagate &Textures Only,	 	{},			med-tmap-propogate-uvs, | ||
| 101 | 5,	6,	Move Propagate &Textures Only,	 	{},			med-tmap-propogate-move-uvs, | ||
| 102 | 5,	7,	Propagate &Selected,			{},			med-tmap-propogate-selected, | ||
| 103 | ;===================== OBJECT MENU ==================================== | ||
| 104 | 6,	0,	&Place Object,				{},			med-obj-place-object, | ||
| 105 | 6,	1,	P&lace Object/Cur Tmap,			{},			med-obj-place-object-tmap, | ||
| 106 | 6,	2,	&Delete Object,				{},			med-obj-delete-object, | ||
| 107 | 6,	3,	&Set Player Position,			{},			med-obj-set-player, | ||
| 108 | 6,	4,	-,					{},			, | ||
| 109 | 6,	5,	&AI Properties...,			{Shift}{R},		do-robot-dialog, | ||
| 110 | 6,	6,	&Object Editor...,			{Shift}{O},		do-object-dialog, | ||
| 111 | 6,	7,	&Make Object COOP,			{},			med-obj-make-coop, | ||
| 112 | ;===================== WALL MENU ==================================== | ||
| 113 | 7,	0,	Add &Blastable Wall,			{},			med-wall-add-blastable, | ||
| 114 | 7,	1,	Add &Door,				{},			med-wall-add-door, | ||
| 115 | 7,	2,	Add &Illusory Wall,			{},			med-wall-add-illusion, | ||
| 116 | 7,	3,	Add &Closed Wall,			{},			med-wall-add-closed, | ||
| 117 | 7,	4,	Add &External Wall,			{},			med-wall-add-external, | ||
| 118 | 7,	5,	-,					{},			, | ||
| 119 | 7,	6,	Restore &All Walls,			{},			med-wall-restore-all, | ||
| 120 | 7,	7,	&Remove Wall,				{},			med-wall-remove, | ||
| 121 | 7,	8,	-,					{},			, | ||
| 122 | 7,	9,	&Link doors,				{},			med-link-doors, | ||
| 123 | 7,	10,	&Unlink door,				{},			med-unlink-door, | ||
| 124 | 7,	11,	-,					{},			, | ||
| 125 | 7,	12,	Do &Wall Dialog,			{Shift}{W},		do-wall-dialog, | ||
| 126 | 7,	13,	Do &Trigger Dialog,			{Shift}{T},		do-trigger-dialog, | ||
| 127 | 7,	14,	-,					{},			, | ||
| 128 | 7,	15,	Delete ALL Walls,			{},			delete-all-walls, | ||
| 129 | 7,	16,	Check Walls,				{},			check-walls, | ||
| 130 | 7,	17,	-,					{},			, | ||
| 131 | 7,	18,	Delete ALL Control Center Trigges,	{},			, | ||
| 132 | ;===================== VIEW MENU ==================================== | ||
| 133 | 8,	0,	Zoom &In,				{},			med-view-zoom-in, | ||
| 134 | 8,	1,	Zoom &Out,				{},			med-view-zoom-out, | ||
| 135 | 8,	2,	-,					{},			, | ||
| 136 | 8,	3,	Move &Closer,				{},			med-view-move-closer, | ||
| 137 | 8,	4,	Move &Away,				{},			med-view-move-away, | ||
| 138 | 8,	5,	-,					{},			, | ||
| 139 | 8,	6,	Show &More Segments,			{},			med-increase-draw-depth, | ||
| 140 | 8,	7,	Show &Less Segments,			{},			med-decrease-draw-depth, | ||
| 141 | 8,	8,	-,					{},			, | ||
| 142 | 8,	9,	Lean a&gainst CurSide           ^_C,	{Ctrl}{Shift}{C},	med-set-player-from-curseg, | ||
| 143 | 8,	10,	&Face Curside,				{},			med-set-player-from-curseg-minus-one, | ||
| 144 | ;;;===================== MACRO MENU =================================== | ||
| 145 | ;;9,	0,	Play &fast,				{},			med-macro-play-fast, | ||
| 146 | ;;9,	1,	Play &normal,				{},			med-macro-play-normal, | ||
| 147 | ;;9,	2,	-,					{},			, | ||
| 148 | ;;9,	3,	Record &All,				{},			med-macro-record-all, | ||
| 149 | ;;9,	4,	Record &Keystrokes,			{},			med-macro-record-keys, | ||
| 150 | ;;9,	5,	-,					{},			, | ||
| 151 | ;;9,	6,	&Save macro,				{},			med-macro-save, | ||
| 152 | ;;9,	7,	&Load macro,				{},			med-macro-load, | ||
| 153 | ;====================== OTHER MENU =================================== | ||
| 154 | 9,	0,	&Clear Selected list,			{},			, | ||
| 155 | 9,	1,	-,					{},			, | ||
| 156 | 9,	2,	&Flag concave segments,			{},			med-find-concave-segs, | ||
| 157 | 9,	3,	Flag &Intersecting segments,		{},			, | ||
| 158 | 9,	4,	-,					{},			, | ||
| 159 | 9,	5,	Make Curside &planar,			{},			, | ||
| 160 | 9,	6,	&All sides in Cursegp planar,		{},			, | ||
| 161 | 9,	7,	-,					{},			, | ||
| 162 | 9,	8,	&Update Screen,				{},			med-update, | ||
| 163 | 9,	9,	-,					{},			, | ||
| 164 | 9,	10,	&Mark Start                _M,		{Shift}{M},		med-mark-start, | ||
| 165 | 9,	11,	Mark &End                  ^_M,		{Ctrl}{Shift}{M},	med-mark-end, | ||
| 166 | 9,      12,	-,					{},			, | ||
| 167 | 9,	13,	&Rename level,				{},			rename-level, | ||
| 168 | 9,      14,	-,					{},			, | ||
| 169 | 9,	15,	&Select palette,			{},			, | ||
| 170 | 9,      16,	-,					{},			, | ||
| 171 | 9,	17,	Set reactor explode &time,		{},			, | ||
| 172 | 9,	18,	Set reactor stren>h,			{},			, | ||
| 173 | 9,      19,	-,					{},			, | ||
| 174 | 9,      20,	Fix &Bogus uvs on side,			{},			med-seguvs-fix-bogus-uvs-on-side, | ||
| 175 | 9,      21,	Fix Bogus uvs All         _B,		{Shift}{B},		med-seguvs-fix-bogus-uvs-all, | ||
| 176 | 9,      22,	-,					{},			, | ||
| 177 | 9,      23,	Assign Lava &Volatility,		{},			, | ||
| 178 | 9,      24,	-,					{},			, | ||
| 179 | 9,      25,	Set Flickering &Light,			{},			, | ||
| 180 | ;======================== Help Index ================================= | ||
| 181 | 10,	0,	&About MED,				{},			med-about, | ||
| 182 | ;======================== END ================================= |