Subversion Repositories Games.Descent

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
1 pmbaty 1
; System Options:
2
 
3
;-nonicefps                    ;Don't free CPU-cycles
4
;-maxfps <n>                   ;Set maximum framerate to <n> (default: 200, available: 1-200)
5
;-hogdir <s>                   ;Set shared data directory to <s>
6
;-nohogdir                     ;Don't try to use shared data directory
7
;-add-missions-dir <s>         ;Add contents of location <s> to the missions directory
8
;-use_players_dir              ;Put player files and saved games in Players subdirectory
9
;-lowmem                       ;Lowers animation detail for better performance with low memory
10
;-pilot <s>                    ;Select pilot <s> automatically
11
;-auto-record-demo             ;Start recording demo on level entry
12
;-record-demo-format           ;Set demo name automatically
13
;-autodemo                     ;Start in demo mode
14
;-window                       ;Run the game in a window
15
;-noborders                    ;Do not show borders in window mode
16
;-notitles                     ;Skip title screens
17
 
18
; Controls:
19
 
20
;-nocursor                     ;Hide mouse cursor
21
;-nomouse                      ;Deactivate mouse
22
;-nojoystick                   ;Deactivate joystick
23
;-nostickykeys                 ;Make CapsLock and NumLock non-sticky
24
 
25
; Sound:
26
 
27
;-nosound                      ;Disable sound output
28
;-nomusic                      ;Disable music output
29
;-nosdlmixer                   ;Disable sound output via SDL_mixer
30
 
31
; Graphics:
32
 
33
;-lowresfont                   ;Force use of low resolution fonts
34
;-gl_fixedfont                 ;Don't scale fonts to current resolution
35
;-gl_syncmethod <n>            ;OpenGL sync method (default: 5)
36
                               ;     0: Disabled
37
                               ;     1: Fence syncs, limit GPU latency to at most one frame
38
                               ;     2: Like 1, but sleep during sync to reduce CPU load
39
                               ;     3: Immedaitely sync after buffer swap
40
                               ;     4: Immediately sync after buffer swap
41
                               ;     5: Auto. Use mode 2 if available, 0 otherwise
42
;-gl_syncwait <n>              ;Wait interval (ms) for sync mode 2 (default: 2)
43
;-gl_darkedges                 ;Re-enable dark edges around filtered textures (as present in earlier versions of the engine)
44
 
45
; Multiplayer:
46
 
47
;-udp_hostaddr <s>             ;Use IP address/Hostname <s> for manual game joining (default: localhost)
48
;-udp_hostport <n>             ;Use UDP port <n> for manual game joining (default: 42424)
49
;-udp_myport <n>               ;Set my own UDP port to <n> (default: 42424)
50
;-no-tracker                   ;Disable tracker (unless overridden by later -tracker_hostaddr)
51
;-tracker_hostaddr <n>         ;Address of tracker server to register/query games to/from (default: tracker.dxx-rebirth.com)
52
;-tracker_hostport <n>         ;Port of tracker server to register/query games to/from (default: 9999)
53
 
54
; Debug (use only if you know what you're doing):
55
 
56
;-debug                        ;Enable debugging output.
57
;-verbose                      ;Enable verbose output.
58
;-safelog                      ;Write gamelog.txt unbuffered. Use to keep helpful output to trace program crashes.
59
;-norun                        ;Bail out after initialization
60
;-no-grab                      ;Never grab keyboard/mouse
61
;-renderstats                  ;Enable renderstats info by default
62
;-text <s>                     ;Specify alternate .tex file
63
;-showmeminfo                  ;Show memory statistics
64
;-nodoublebuffer               ;Disable Doublebuffering
65
;-bigpig                       ;Use uncompressed RLE bitmaps
66
;-16bpp                        ;Use 16Bpp instead of 32Bpp
67
;-gl_oldtexmerge               ;Use old texmerge, uses more ram, but might be faster
68
;-gl_intensity4_ok <n>         ;Override DbgGlIntensity4Ok (default: 1)
69
;-gl_luminance4_alpha4_ok <n>  ;Override DbgGlLuminance4Alpha4Ok (default: 1)
70
;-gl_rgba2_ok <n>              ;Override DbgGlRGBA2Ok (default: 1)
71
;-gl_readpixels_ok <n>         ;Override DbgGlReadPixelsOk (default: 1)
72
;-gl_gettexlevelparam_ok <n>   ;Override DbgGlGetTexLevelParamOk (default: 1)