Details | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | ; System Options: |
| 2 | |||
| 3 | ;-nonicefps ;Don't free CPU-cycles |
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| 4 | ;-maxfps <n> ;Set maximum framerate to <n> (default: 200, available: 1-200) |
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| 5 | ;-hogdir <s> ;Set shared data directory to <s> |
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| 6 | ;-nohogdir ;Don't try to use shared data directory |
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| 7 | ;-add-missions-dir <s> ;Add contents of location <s> to the missions directory |
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| 8 | ;-use_players_dir ;Put player files and saved games in Players subdirectory |
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| 9 | ;-lowmem ;Lowers animation detail for better performance with low memory |
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| 10 | ;-pilot <s> ;Select pilot <s> automatically |
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| 11 | ;-auto-record-demo ;Start recording demo on level entry |
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| 12 | ;-record-demo-format ;Set demo name automatically |
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| 13 | ;-autodemo ;Start in demo mode |
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| 14 | ;-window ;Run the game in a window |
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| 15 | ;-noborders ;Do not show borders in window mode |
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| 16 | ;-notitles ;Skip title screens |
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| 17 | |||
| 18 | ; Controls: |
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| 19 | |||
| 20 | ;-nocursor ;Hide mouse cursor |
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| 21 | ;-nomouse ;Deactivate mouse |
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| 22 | ;-nojoystick ;Deactivate joystick |
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| 23 | ;-nostickykeys ;Make CapsLock and NumLock non-sticky |
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| 24 | |||
| 25 | ; Sound: |
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| 26 | |||
| 27 | ;-nosound ;Disable sound output |
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| 28 | ;-nomusic ;Disable music output |
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| 29 | ;-nosdlmixer ;Disable sound output via SDL_mixer |
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| 30 | |||
| 31 | ; Graphics: |
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| 32 | |||
| 33 | ;-lowresfont ;Force use of low resolution fonts |
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| 34 | ;-gl_fixedfont ;Don't scale fonts to current resolution |
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| 35 | ;-gl_syncmethod <n> ;OpenGL sync method (default: 5) |
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| 36 | ; 0: Disabled |
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| 37 | ; 1: Fence syncs, limit GPU latency to at most one frame |
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| 38 | ; 2: Like 1, but sleep during sync to reduce CPU load |
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| 39 | ; 3: Immedaitely sync after buffer swap |
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| 40 | ; 4: Immediately sync after buffer swap |
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| 41 | ; 5: Auto. Use mode 2 if available, 0 otherwise |
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| 42 | ;-gl_syncwait <n> ;Wait interval (ms) for sync mode 2 (default: 2) |
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| 43 | ;-gl_darkedges ;Re-enable dark edges around filtered textures (as present in earlier versions of the engine) |
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| 44 | |||
| 45 | ; Multiplayer: |
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| 46 | |||
| 47 | ;-udp_hostaddr <s> ;Use IP address/Hostname <s> for manual game joining (default: localhost) |
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| 48 | ;-udp_hostport <n> ;Use UDP port <n> for manual game joining (default: 42424) |
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| 49 | ;-udp_myport <n> ;Set my own UDP port to <n> (default: 42424) |
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| 50 | ;-no-tracker ;Disable tracker (unless overridden by later -tracker_hostaddr) |
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| 51 | ;-tracker_hostaddr <n> ;Address of tracker server to register/query games to/from (default: tracker.dxx-rebirth.com) |
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| 52 | ;-tracker_hostport <n> ;Port of tracker server to register/query games to/from (default: 9999) |
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| 53 | |||
| 54 | ; Debug (use only if you know what you're doing): |
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| 55 | |||
| 56 | ;-debug ;Enable debugging output. |
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| 57 | ;-verbose ;Enable verbose output. |
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| 58 | ;-safelog ;Write gamelog.txt unbuffered. Use to keep helpful output to trace program crashes. |
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| 59 | ;-norun ;Bail out after initialization |
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| 60 | ;-no-grab ;Never grab keyboard/mouse |
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| 61 | ;-renderstats ;Enable renderstats info by default |
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| 62 | ;-text <s> ;Specify alternate .tex file |
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| 63 | ;-showmeminfo ;Show memory statistics |
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| 64 | ;-nodoublebuffer ;Disable Doublebuffering |
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| 65 | ;-bigpig ;Use uncompressed RLE bitmaps |
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| 66 | ;-16bpp ;Use 16Bpp instead of 32Bpp |
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| 67 | ;-gl_oldtexmerge ;Use old texmerge, uses more ram, but might be faster |
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| 68 | ;-gl_intensity4_ok <n> ;Override DbgGlIntensity4Ok (default: 1) |
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| 69 | ;-gl_luminance4_alpha4_ok <n> ;Override DbgGlLuminance4Alpha4Ok (default: 1) |
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| 70 | ;-gl_rgba2_ok <n> ;Override DbgGlRGBA2Ok (default: 1) |
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| 71 | ;-gl_readpixels_ok <n> ;Override DbgGlReadPixelsOk (default: 1) |
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| 72 | ;-gl_gettexlevelparam_ok <n> ;Override DbgGlGetTexLevelParamOk (default: 1) |