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1 pmbaty 1
// config.cpp
2
 
3
#include "common.h"
4
 
5
 
6
// useful macros
32 pmbaty 7
#define READ_WIDESTRING(dest,inifile,section,key,default_value) wcscpy_s ((dest), sizeof (dest) / sizeof (wchar_t), INIFile_ReadEntryAsString ((inifile), (section), (key), (default_value)))
1 pmbaty 8
#define WRITE_WIDESTRING(section,key,value) INIFile_WriteEntryAsString (inifile, (section), (key), (value))
9
 
10
 
40 pmbaty 11
// global variables used in this module only
12
static wchar_t filename[MAX_PATH];
13
 
14
 
1 pmbaty 15
void Config_Load (void)
16
{
17
   // this function opens and parses the INI configuration file for the program
18
   // WARNING: it does also build the smilies list !
19
 
20
   void *inifile;
21
   smiley_t *smiley;
22
   char *file_buffer;
119 pmbaty 23
   wchar_t temp_string[MAX_PATH];
136 pmbaty 24
//   wchar_t smiley_pathname[MAX_PATH];
1 pmbaty 25
   wchar_t *smiley_name;
192 pmbaty 26
   size_t smiley_namelen;
171 pmbaty 27
   int candidate_index;
59 pmbaty 28
   int language_index;
119 pmbaty 29
   int program_index;
1 pmbaty 30
   int smiley_index;
31
   int file_length;
32
   FILE *fp;
33
 
34
   // open the INI file
11 pmbaty 35
   swprintf_s (filename, WCHAR_SIZEOF (filename), L"%s/config.ini", app_path);
1 pmbaty 36
   inifile = INIFile_LoadINIFile (filename);
37
 
38
   // read the INI file (if it doesn't exist, default values will be fed)
39
 
40
   // [gameplay]
41
   options.want_lastmove = (INIFile_ReadEntryAsBool (inifile, L"options", L"highlight last move", true) > 0);
42
   options.want_possiblemoves = (INIFile_ReadEntryAsBool (inifile, L"options", L"highlight possible moves", true) > 0);
43
   options.want_threats = (INIFile_ReadEntryAsBool (inifile, L"options", L"highlight king's threats", true) > 0);
44
   options.want_animations = (INIFile_ReadEntryAsBool (inifile, L"options", L"display part animations", true) > 0);
130 pmbaty 45
   options.want_slidinganimations = (INIFile_ReadEntryAsBool (inifile, L"options", L"display part sliding animations", true) > 0);
1 pmbaty 46
   options.want_takenparts = (INIFile_ReadEntryAsBool (inifile, L"options", L"show taken parts", true) > 0);
47
   options.want_turn = (INIFile_ReadEntryAsBool (inifile, L"options", L"show turn", true) > 0);
48
   options.want_clock = (INIFile_ReadEntryAsBool (inifile, L"options", L"show game clock", true) > 0);
49
   options.clock_color = INIFile_ReadEntryAsUnsignedLong (inifile, L"options", L"game clock color", 0x00007f00); // dark blue, in RGBA
50
   options.want_history = (INIFile_ReadEntryAsBool (inifile, L"options", L"show game history", true) > 0);
51
   options.history_color = INIFile_ReadEntryAsUnsignedLong (inifile, L"options", L"game history color", 0xe7e7e700); // light grey, in RGBA
52
   options.want_sepiafilter = (INIFile_ReadEntryAsBool (inifile, L"options", L"use sepia filter for past moves", true) > 0);
53
   options.want_autorotateon1vs1 = (INIFile_ReadEntryAsBool (inifile, L"options", L"auto-rotate board",true) > 0);
145 pmbaty 54
   options.rotate_speed = INIFile_ReadEntryAsLong (inifile, L"options", L"rotation speed", 10);
1 pmbaty 55
 
56
   // [display]
119 pmbaty 57
   READ_WIDESTRING (temp_string, inifile, L"display", L"language", L"auto"); // first, try to read the language from the config file
124 pmbaty 58
   is_language_auto = (wcscmp (temp_string, L"auto") == 0); // remember is language is set to be automatically chosen
59 pmbaty 59
   for (language_index = 0; language_index < language_count; language_index++)
119 pmbaty 60
      if (_wcsicmp (languages[language_index].name, temp_string) == 0)
59 pmbaty 61
      {
62
         language_id = language_index; // identify the claimed language's ID among the list of known languages
63
         break; // stop searching as soon as we find it
64
      }
65
   if (language_index == language_count)
66
   {
119 pmbaty 67
      GetLocaleInfo (LOCALE_USER_DEFAULT, LOCALE_SENGLANGUAGE, temp_string, WCHAR_SIZEOF (temp_string)); // if unspecified, query the OS locale
59 pmbaty 68
      for (language_index = 0; language_index < language_count; language_index++)
119 pmbaty 69
         if (_wcsicmp (languages[language_index].name, temp_string) == 0)
59 pmbaty 70
         {
71
            language_id = language_index; // identify the claimed language's ID among the list of known languages
72
            break; // stop searching as soon as we find it
73
         }
74
   }
75
   if (language_index == language_count)
76
   {
77
      for (language_index = 0; language_index < language_count; language_index++)
78
         if (_wcsicmp (languages[language_index].name, L"English") == 0)
79
         {
80
            language_id = language_index; // if still not found, fallback to the English language
81
            break; // stop searching as soon as we find it
82
         }
83
   }
84
   if (language_index == language_count)
85
      language_id = 0; // if still not found, fallback to the first language known
1 pmbaty 86
   options.want_fullscreen = (INIFile_ReadEntryAsBool (inifile, L"display", L"fullscreen", false) > 0);
124 pmbaty 87
   options.want_maximized = (INIFile_ReadEntryAsBool (inifile, L"display", L"maximized", false) > 0);
1 pmbaty 88
   options.window_width = INIFile_ReadEntryAsLong (inifile, L"display", L"window width", 1024);
89
   options.window_height = INIFile_ReadEntryAsLong (inifile, L"display", L"window height", 768);
90
   options.want_filtering = (INIFile_ReadEntryAsBool (inifile, L"display", L"enable texture filtering", true) > 0);
91
   options.want_hiquality = (INIFile_ReadEntryAsBool (inifile, L"display", L"enable high quality filtering", true) > 0);
92
   options.want_specularlighting = (INIFile_ReadEntryAsBool (inifile, L"display", L"enable specular lighting", true) > 0);
93
   options.want_reflections = (INIFile_ReadEntryAsBool (inifile, L"display", L"enable board reflections", true) > 0);
94
 
95
   // [sound]
96
   options.want_sounds = (INIFile_ReadEntryAsBool (inifile, L"sound", L"play sounds", true) > 0);
97
 
98
   // [theme]
145 pmbaty 99
   READ_WIDESTRING (wantedtheme_name, inifile, L"theme", L"theme name", L"Default");
100
   want_grid = (INIFile_ReadEntryAsBool (inifile, L"theme", L"show grid", true) > 0);
101
   want_flaticons = (INIFile_ReadEntryAsBool (inifile, L"theme", L"flat icons instead", true) > 0);
1 pmbaty 102
   want_custombackground = (INIFile_ReadEntryAsBool (inifile, L"theme", L"use custom background", false) > 0);
32 pmbaty 103
   READ_WIDESTRING (custombackground_pathname, inifile, L"theme", L"custom background picture", L"");
1 pmbaty 104
 
105
   // [engine]
119 pmbaty 106
   Config_LoadEngines (); // discover all engine parameters from the engines folder
192 pmbaty 107
   READ_WIDESTRING (temp_string, inifile, L"engine", L"program", L"Stockfish");
119 pmbaty 108
   for (program_index = 0; program_index < options.engine.program_count; program_index++)
192 pmbaty 109
      if (_wcsicmp (temp_string, options.engine.programs[program_index].folder) == 0)
110
         break; // identify the preferred engine by its folder name, break as soon as we find it
111
   if (program_index == options.engine.program_count)
112
      program_index = 0; // if the preferred engine isn't available, fallback on the first one
113
   if (kernel32_version < options.engine.programs[program_index].kernel32_minver)
119 pmbaty 114
   {
192 pmbaty 115
      // if we can't select this engine because we're running an outdated Windows version, fallback on the first suitable one
116
      for (program_index = 0; program_index < options.engine.program_count; program_index++)
117
         if (kernel32_version >= options.engine.programs[program_index].kernel32_minver)
118
            break; // identify a suitable engine, break as soon as we find it
119
      if (program_index == options.engine.program_count)
120
         program_index = 0; // if NO engine is available, fallback on the first one
119 pmbaty 121
   }
192 pmbaty 122
   options.engine.selected_program = program_index;
145 pmbaty 123
   options.engine.depth = INIFile_ReadEntryAsLong (inifile, L"engine", L"allowed depth", 10);
124
   options.engine.max_depth = INIFile_ReadEntryAsLong (inifile, L"engine", L"maximum depth", 20);
125
   options.engine.blunder_chances = INIFile_ReadEntryAsLong (inifile, L"engine", L"blunder chances", 5);
126
   options.engine.obstinacy_level = INIFile_ReadEntryAsLong (inifile, L"engine", L"obstinacy", -1);
29 pmbaty 127
   options.engine.is_expert_mode = (INIFile_ReadEntryAsBool (inifile, L"engine", L"expert mode", false) > 0);
1 pmbaty 128
 
129
   // [network]
32 pmbaty 130
   READ_WIDESTRING (options.network.server_address, inifile, L"network", L"server address", L"freechess.org");
1 pmbaty 131
   options.network.server_port = INIFile_ReadEntryAsLong (inifile, L"network", L"server port", 5000);
32 pmbaty 132
   READ_WIDESTRING (options.network.login, inifile, L"network", L"login", L"guest");
133
   READ_WIDESTRING (options.network.password, inifile, L"network", L"password", L"");
1 pmbaty 134
   options.network.want_servermessages = (INIFile_ReadEntryAsBool (inifile, L"network", L"show server messages", true) > 0);
135
   options.network.want_publicchat = (INIFile_ReadEntryAsBool (inifile, L"network", L"show public chat", true) > 0);
136
   options.network.want_motdonconnect = (INIFile_ReadEntryAsBool (inifile, L"network", L"show MOTD on connect", true) > 0);
137
 
14 pmbaty 138
   // [registration]
32 pmbaty 139
   READ_WIDESTRING (options.registration.user_email, inifile, L"registration", L"user email", L"");
83 pmbaty 140
   options.registration.activation_code = (unsigned __int32) INIFile_ReadEntryAsLong (inifile, L"registration", L"activation code", 0);
14 pmbaty 141
 
1 pmbaty 142
   // [smilies]
145 pmbaty 143
   if (inifile == NULL)
144
   {
145
      // if the .ini file doesn't exist yet, re-create one with the default smilies set
146
      inifile = INIFile_NewINIFile ();
147
      WRITE_WIDESTRING (L"smilies", L"\"o:)\"", L"angel.txt");
148
      WRITE_WIDESTRING (L"smilies", L"\"0:)\"", L"angel.txt");
149
      WRITE_WIDESTRING (L"smilies", L"\"o:-)\"", L"angel.txt");
150
      WRITE_WIDESTRING (L"smilies", L"\"0:-)\"", L"angel.txt");
151
      WRITE_WIDESTRING (L"smilies", L"\":-@\"", L"angry.txt");
152
      WRITE_WIDESTRING (L"smilies", L"\">:(\"", L"angry.txt");
153
      WRITE_WIDESTRING (L"smilies", L"\">:-(\"", L"angry.txt");
154
      WRITE_WIDESTRING (L"smilies", L"\":,(\"", L"cry.txt");
155
      WRITE_WIDESTRING (L"smilies", L"\":,-(\"", L"cry.txt");
156
      WRITE_WIDESTRING (L"smilies", L"\":,,,(\"", L"cry.txt");
157
      WRITE_WIDESTRING (L"smilies", L"\":'(\"", L"cry.txt");
158
      WRITE_WIDESTRING (L"smilies", L"\":'-(\"", L"cry.txt");
159
      WRITE_WIDESTRING (L"smilies", L"\":'''(\"", L"cry.txt");
160
      WRITE_WIDESTRING (L"smilies", L"\"t_t\"", L"cry.txt");
161
      WRITE_WIDESTRING (L"smilies", L"\"t.t\"", L"cry.txt");
162
      WRITE_WIDESTRING (L"smilies", L"\"8d\"", L"dumb.txt");
163
      WRITE_WIDESTRING (L"smilies", L"\"8-d\"", L"dumb.txt");
164
      WRITE_WIDESTRING (L"smilies", L"\"oo\"", L"dumb.txt");
165
      WRITE_WIDESTRING (L"smilies", L"\":d\"", L"grin.txt");
166
      WRITE_WIDESTRING (L"smilies", L"\":-d\"", L"grin.txt");
167
      WRITE_WIDESTRING (L"smilies", L"\":))\"", L"happy.txt");
168
      WRITE_WIDESTRING (L"smilies", L"\"xd\"", L"laugh.txt");
169
      WRITE_WIDESTRING (L"smilies", L"\"x-d\"", L"laugh.txt");
170
      WRITE_WIDESTRING (L"smilies", L"\":x\"", L"mute.txt");
171
      WRITE_WIDESTRING (L"smilies", L"\":-x\"", L"mute.txt");
172
      WRITE_WIDESTRING (L"smilies", L"\"plz\"", L"please.txt");
173
      WRITE_WIDESTRING (L"smilies", L"\":(\"", L"sad.txt");
174
      WRITE_WIDESTRING (L"smilies", L"\":-(\"", L"sad.txt");
175
      WRITE_WIDESTRING (L"smilies", L"\":)\"", L"smile.txt");
176
      WRITE_WIDESTRING (L"smilies", L"\":-)\"", L"smile.txt");
161 pmbaty 177
      WRITE_WIDESTRING (L"smilies", L"\"=)\"", L"smile.txt");
145 pmbaty 178
      WRITE_WIDESTRING (L"smilies", L"\":s\"", L"sorry.txt");
179
      WRITE_WIDESTRING (L"smilies", L"\":-s\"", L"sorry.txt");
180
      WRITE_WIDESTRING (L"smilies", L"\"b)\"", L"star.txt");
181
      WRITE_WIDESTRING (L"smilies", L"\"b-)\"", L"star.txt");
182
      WRITE_WIDESTRING (L"smilies", L"\":p\"", L"tongue.txt");
183
      WRITE_WIDESTRING (L"smilies", L"\":-p\"", L"tongue.txt");
184
      WRITE_WIDESTRING (L"smilies", L"\";p\"", L"tongue.txt");
185
      WRITE_WIDESTRING (L"smilies", L"\";-p\"", L"tongue.txt");
186
      WRITE_WIDESTRING (L"smilies", L"\":/\"", L"unsure.txt");
187
      WRITE_WIDESTRING (L"smilies", L"\":-/\"", L"unsure.txt");
188
      WRITE_WIDESTRING (L"smilies", L"\":\\\"", L"unsure.txt");
189
      WRITE_WIDESTRING (L"smilies", L"\":-\\\"", L"unsure.txt");
190
      WRITE_WIDESTRING (L"smilies", L"\";)\"", L"wink.txt");
191
      WRITE_WIDESTRING (L"smilies", L"\";-)\"", L"wink.txt");
192
   }
1 pmbaty 193
   smilies = NULL;
194
   smiley_count = 0;
171 pmbaty 195
   candidate_index = 0;
196
   while ((smiley_name = INIFile_GetEntryName (inifile, L"smilies", candidate_index)) != NULL)
1 pmbaty 197
   {
171 pmbaty 198
      candidate_index++; // advance in the smiley entries list
199
 
192 pmbaty 200
      if ((smiley_name == NULL) || (smiley_name[0] == 0) || ((smiley_name[0] == L'"') && (smiley_name[1] == L'"')))
171 pmbaty 201
         continue; // discard bogus smilies
202
 
1 pmbaty 203
      // for each smiley we can read, reallocate smilies array to hold one smiley more
204
      smilies = (smiley_t *) SAFE_realloc (smilies, smiley_count, smiley_count + 1, sizeof (smiley_t), false);
205
 
206
      smiley = &smilies[smiley_count]; // quick access to smiley
207
 
192 pmbaty 208
      // read the smiley's corresponding picture file *BEFORE* we clean the smiley name from its possible quotes (thus altering the key name)
161 pmbaty 209
      READ_WIDESTRING (smiley->filename, inifile, L"smilies", smiley_name, L"smile.txt");
1 pmbaty 210
 
192 pmbaty 211
      // now clean the smiley name and make sure it is enclosed between a leading and trailing space
212
      wcscpy_s (smiley->name, WCHAR_SIZEOF (smiley->name), smiley_name); // save cleaned up smiley name
213
      smiley_namelen = wcslen (smiley->name);
214
      if ((smiley->name[0] == L'"') && (smiley->name[smiley_namelen - 1] == L'"'))
215
      {
216
         smiley->name[0] = L' '; // if it's enclosed by quotes, convert these to spaces
217
         smiley->name[smiley_namelen - 1] = L' ';
218
      }
219
      if (smiley->name[0] != L' ')
220
      {
221
         memmove (&smiley->name[1], smiley->name, (smiley_namelen + 1) * sizeof (wchar_t)); // if it doesn't begin with a space, insert one
222
         smiley->name[0] = L' ';
223
         smiley_namelen++;
224
      }
225
      if (smiley->name[smiley_namelen - 1] != L' ')
226
      {
227
         smiley->name[smiley_namelen] = L' '; // if it doesn't end with a space, append one
228
         smiley->name[smiley_namelen + 1] = 0;
229
         smiley_namelen++;
230
      }
231
 
1 pmbaty 232
      // is this filename the same as another smiley we know already ?
233
      for (smiley_index = 0; smiley_index < smiley_count; smiley_index++)
234
         if (wcscmp (smilies[smiley_index].filename, smiley->filename) == 0)
235
            break; // break as soon as we find a match
236
 
237
      // did we find a match ?
238
      if (smiley_index < smiley_count)
239
      {
240
         // if so, just copy data and data length from the smiley we already know
241
         smiley->rtf_data = smilies[smiley_index].rtf_data;
242
         smiley->rtf_len = smilies[smiley_index].rtf_len;
243
      }
244
 
245
      // else we found no match, we have to read the file ourselves
246
      else
247
      {
248
         // build the smiley picture's file pathname and read that smiley's data as a hex string
136 pmbaty 249
         swprintf_s (temp_string, WCHAR_SIZEOF (temp_string), L"%s/data/smilies/%s", app_path, smiley->filename);
250
         _wfopen_s (&fp, temp_string, L"rb");
1 pmbaty 251
         if (fp == NULL)
252
            continue; // if this smiley picture file can't be opened, ignore this smiley
253
 
254
         // get the file length
255
         fseek (fp, 0, SEEK_END);
256
         file_length = ftell (fp);
257
         fseek (fp, 0, SEEK_SET);
258
 
259
         // mallocate space for file contents and read it
260
         file_buffer = (char *) SAFE_malloc (1 + file_length + 1 + 1, sizeof (char), false); // include null terminator
261
         file_buffer[0] = ' '; // first character is a whitespace
262
         fread (&file_buffer[1], file_length, sizeof (char), fp);
263
         file_buffer[1 + file_length] = ' '; // last character is a whitespace
264
         file_buffer[1 + file_length + 1] = 0; // terminate the char string
265
         fclose (fp); // finished with the smiley picture file
266
 
267
         // convert it to wide char
268
         smiley->rtf_len = 1 + file_length + 1;
269
         smiley->rtf_data = (wchar_t *) SAFE_malloc (smiley->rtf_len + 1, sizeof (wchar_t), false); // include null terminator
270
         ConvertToWideChar (smiley->rtf_data, smiley->rtf_len + 1, file_buffer);
271
         SAFE_free ((void **) &file_buffer);
272
      }
273
 
274
      smiley_count++; // we know now one smiley more
275
   }
276
 
277
   // close the INI file
278
   INIFile_FreeINIFile (inifile);
279
   return; // finished loading config
280
}
281
 
282
 
136 pmbaty 283
void Config_LoadEngines (void)
40 pmbaty 284
{
285
   // this function loads the engine-specific parameters. The best place to call it is at the beginning
286
   // of a game versus the computer, just before the engine executable process is started.
287
 
119 pmbaty 288
   wchar_t temp_string[MAX_PATH];
289
   engineprogram_t *engineprogram;
192 pmbaty 290
   int version_numbers[4];
40 pmbaty 291
   void *engine_inifile;
119 pmbaty 292
   WIN32_FIND_DATA wfd;
293
   HANDLE hFind;
40 pmbaty 294
   wchar_t *ptr;
295
 
119 pmbaty 296
   options.engine.programs = NULL;
297
   options.engine.program_count = 0;
40 pmbaty 298
 
136 pmbaty 299
   swprintf_s (temp_string, WCHAR_SIZEOF (temp_string), L"%s\\engines\\*.*", app_path); // build the search pattern string out of the path
119 pmbaty 300
   hFind = FindFirstFile (temp_string, &wfd); // initiate search from that point
136 pmbaty 301
   if (hFind == INVALID_HANDLE_VALUE)
302
      return; // no engines available (FIXME: error message ?)
303
 
304
   // start examining search results...
305
   do
119 pmbaty 306
   {
136 pmbaty 307
      if (!(wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) || (wfd.cFileName[0] == L'.'))
308
         continue; // skip everything that is NOT a directory, and every directories that begin with a dot
40 pmbaty 309
 
136 pmbaty 310
      // given the selected engine program, load and interpret the right engine config file
311
      swprintf_s (filename, WCHAR_SIZEOF (filename), L"%s/engines/%s/engine.ini", app_path, wfd.cFileName);
312
      engine_inifile = INIFile_LoadINIFile (filename); // see if an ini file exists for this engine
313
      if (engine_inifile == NULL)
314
         continue; // engine .ini file not found, skip this one
40 pmbaty 315
 
136 pmbaty 316
      // reallocate space for one more engine program, and clean up the allocated slot
317
      options.engine.programs = (engineprogram_t *) SAFE_realloc (options.engine.programs, options.engine.program_count, options.engine.program_count + 1, sizeof (engineprogram_t), true);
318
      engineprogram = &options.engine.programs[options.engine.program_count]; // quick access to engine
40 pmbaty 319
 
136 pmbaty 320
      // basic program information
321
      wcscpy_s (engineprogram->folder, sizeof (engineprogram->folder), wfd.cFileName); // save engine program's folder name
150 pmbaty 322
      READ_WIDESTRING (engineprogram->friendly_name, engine_inifile, L"program", L"name", L"Crafty v24.0");
323
      READ_WIDESTRING (engineprogram->executable_name, engine_inifile, L"program", L"executable", L"crafty.exe");
324
      READ_WIDESTRING (engineprogram->executable_arguments, engine_inifile, L"program", L"arguments", L"");
192 pmbaty 325
      READ_WIDESTRING (temp_string, engine_inifile, L"program", L"winver", L"5.1");
326
      if (iswdigit (temp_string[0])) wcscat_s (temp_string, WCHAR_SIZEOF (temp_string), L"."); // make sure version string has enough numbers
327
      wcscat_s (temp_string, WCHAR_SIZEOF (temp_string), L"0.0.0.0"); // make sure version string has enough numbers
328
      swscanf_s (temp_string, L"%d.%d.%d.%d", &version_numbers[0], &version_numbers[1], &version_numbers[2], &version_numbers[3]);
329
      engineprogram->kernel32_minver = (((uint64_t) version_numbers[0]) << 48) | (((uint64_t) version_numbers[1]) << 32) | (((uint64_t) version_numbers[2]) << 16) | (((uint64_t) version_numbers[3]) << 0);
40 pmbaty 330
 
136 pmbaty 331
      // reply string patterns
332
      READ_WIDESTRING (engineprogram->replystring_move, engine_inifile, L"reply strings", L"move", L"): ");
119 pmbaty 333
 
136 pmbaty 334
      // engine commands
335
      READ_WIDESTRING (engineprogram->command_new, engine_inifile, L"commands", L"new game", L"new");
336
      for (ptr = engineprogram->command_new; *ptr != 0; ptr++) if (*ptr == L';') *ptr = L'\n';
337
      READ_WIDESTRING (engineprogram->command_setboard, engine_inifile, L"commands", L"setup table from FEN", L"setboard %s");
338
      for (ptr = engineprogram->command_setboard; *ptr != 0; ptr++) if (*ptr == L';') *ptr = L'\n';
339
      READ_WIDESTRING (engineprogram->command_go, engine_inifile, L"commands", L"play", L"go");
340
      for (ptr = engineprogram->command_go; *ptr != 0; ptr++) if (*ptr == L';') *ptr = L'\n';
341
      READ_WIDESTRING (engineprogram->command_move, engine_inifile, L"commands", L"move", L"%s");
342
      for (ptr = engineprogram->command_move; *ptr != 0; ptr++) if (*ptr == L';') *ptr = L'\n';
343
      READ_WIDESTRING (engineprogram->command_force, engine_inifile, L"commands", L"force move", L"force %s");
344
      for (ptr = engineprogram->command_force; *ptr != 0; ptr++) if (*ptr == L';') *ptr = L'\n';
345
      READ_WIDESTRING (engineprogram->command_quit, engine_inifile, L"commands", L"quit", L"quit");
346
      for (ptr = engineprogram->command_quit; *ptr != 0; ptr++) if (*ptr == L';') *ptr = L'\n';
119 pmbaty 347
 
136 pmbaty 348
      INIFile_FreeINIFile (engine_inifile); // close the engine config file
119 pmbaty 349
 
136 pmbaty 350
      options.engine.program_count++; // we've identified one engine more
351
   } while (FindNextFile (hFind, &wfd)); // ...and don't stop as long as there are directory entries to go
119 pmbaty 352
 
136 pmbaty 353
   FindClose (hFind); // close the search handle
40 pmbaty 354
   return; // engine parameters loaded successfully
355
}
356
 
357
 
1 pmbaty 358
void Config_Save (void)
359
{
360
   // this function saves the software configuration into an INI file.
361
   // WARNING: it does also free the smilies list !
362
 
363
   wchar_t smiley_name[32];
364
   smiley_t *smiley;
365
   void *inifile;
366
   int smiley_index;
367
   int smiley_index2;
133 pmbaty 368
   HKEY hRegistryKey;
1 pmbaty 369
 
370
   // create a config file with the default values
371
   inifile = INIFile_NewINIFile ();
372
 
373
   // [gameplay]
374
   INIFile_WriteEntryAsBool (inifile, L"options", L"highlight last move", options.want_lastmove);
375
   INIFile_WriteEntryAsBool (inifile, L"options", L"highlight possible moves", options.want_possiblemoves);
376
   INIFile_WriteEntryAsBool (inifile, L"options", L"highlight king's threats", options.want_threats);
377
   INIFile_WriteEntryAsBool (inifile, L"options", L"display part animations", options.want_animations);
130 pmbaty 378
   INIFile_WriteEntryAsBool (inifile, L"options", L"display part sliding animations", options.want_slidinganimations);
1 pmbaty 379
   INIFile_WriteEntryAsBool (inifile, L"options", L"show taken parts", options.want_takenparts);
380
   INIFile_WriteEntryAsBool (inifile, L"options", L"show turn", options.want_turn);
381
   INIFile_WriteEntryAsBool (inifile, L"options", L"show game clock", options.want_clock);
382
   INIFile_WriteEntryAsUnsignedLong (inifile, L"options", L"game clock color", options.clock_color);
383
   INIFile_WriteEntryAsBool (inifile, L"options", L"show game history", options.want_history);
384
   INIFile_WriteEntryAsUnsignedLong (inifile, L"options", L"game history color", options.history_color);
385
   INIFile_WriteEntryAsBool (inifile, L"options", L"use sepia filter for past moves", options.want_sepiafilter);
386
   INIFile_WriteEntryAsBool (inifile, L"options", L"auto-rotate board", options.want_autorotateon1vs1);
387
   INIFile_WriteEntryAsLong (inifile, L"options", L"rotation speed", options.rotate_speed);
388
 
389
   // [display]
124 pmbaty 390
   WRITE_WIDESTRING (L"display", L"language", (is_language_auto ? L"auto" : languages[language_id].name));
1 pmbaty 391
   INIFile_WriteEntryAsBool (inifile, L"display", L"fullscreen", options.want_fullscreen);
124 pmbaty 392
   INIFile_WriteEntryAsBool (inifile, L"display", L"maximized", options.want_maximized);
393
   INIFile_WriteEntryAsLong (inifile, L"display", L"window width", options.window_width);
394
   INIFile_WriteEntryAsLong (inifile, L"display", L"window height", options.window_height);
1 pmbaty 395
   INIFile_WriteEntryAsBool (inifile, L"display", L"enable texture filtering", options.want_filtering);
396
   INIFile_WriteEntryAsBool (inifile, L"display", L"enable high quality filtering", options.want_hiquality);
397
   INIFile_WriteEntryAsBool (inifile, L"display", L"enable specular lighting", options.want_specularlighting);
398
   INIFile_WriteEntryAsBool (inifile, L"display", L"enable board reflections", options.want_reflections);
399
 
400
   // [sound]
401
   INIFile_WriteEntryAsBool (inifile, L"sound", L"play sounds", options.want_sounds);
402
 
403
   // [theme]
404
   WRITE_WIDESTRING (L"theme", L"theme name", (wantedtheme_name[0] != 0 ? wantedtheme_name : L"Marble"));
405
   INIFile_WriteEntryAsBool (inifile, L"theme", L"show grid", want_grid);
406
   INIFile_WriteEntryAsBool (inifile, L"theme", L"flat icons instead", want_flaticons);
407
   INIFile_WriteEntryAsBool (inifile, L"theme", L"use custom background", want_custombackground);
408
   WRITE_WIDESTRING (L"theme", L"custom background picture", custombackground_pathname);
409
 
410
   // [engine]
119 pmbaty 411
   WRITE_WIDESTRING (L"engine", L"program", options.engine.programs[options.engine.selected_program].folder);
1 pmbaty 412
   INIFile_WriteEntryAsLong (inifile, L"engine", L"allowed depth", options.engine.depth);
413
   INIFile_WriteEntryAsLong (inifile, L"engine", L"maximum depth", options.engine.max_depth);
414
   INIFile_WriteEntryAsLong (inifile, L"engine", L"blunder chances", options.engine.blunder_chances);
415
   INIFile_WriteEntryAsLong (inifile, L"engine", L"obstinacy", options.engine.obstinacy_level);
29 pmbaty 416
   INIFile_WriteEntryAsBool (inifile, L"engine", L"expert mode", options.engine.is_expert_mode);
1 pmbaty 417
 
418
   // [network]
419
   WRITE_WIDESTRING (L"network", L"server address", options.network.server_address);
420
   INIFile_WriteEntryAsLong (inifile, L"network", L"server port", options.network.server_port);
421
   WRITE_WIDESTRING (L"network", L"login", options.network.login);
422
   WRITE_WIDESTRING (L"network", L"password", options.network.password);
423
   INIFile_WriteEntryAsBool (inifile, L"network", L"show server messages", options.network.want_servermessages);
424
   INIFile_WriteEntryAsBool (inifile, L"network", L"show public chat", options.network.want_publicchat);
425
   INIFile_WriteEntryAsBool (inifile, L"network", L"show MOTD on connect", options.network.want_motdonconnect);
426
 
14 pmbaty 427
   // [registration]
428
   WRITE_WIDESTRING (L"registration", L"user email", options.registration.user_email);
83 pmbaty 429
   INIFile_WriteEntryAsLong (inifile, L"registration", L"activation code", (long) options.registration.activation_code);
14 pmbaty 430
 
1 pmbaty 431
   // [smilies]
432
   for (smiley_index = 0; smiley_index < smiley_count; smiley_index++)
433
   {
434
      smiley = &smilies[smiley_index]; // quick access to smiley
435
 
436
      // have a copy of the smiley's name and convert spaces back to quotes before saving them
437
      wcscpy_s (smiley_name, WCHAR_SIZEOF (smiley_name), smiley->name);
438
      smiley_name[0] = L'"'; // convert leading space to a quote
439
      smiley_name[wcslen (smiley_name) - 1] = L'"'; // convert ending space to a quote
440
      WRITE_WIDESTRING (L"smilies", smiley_name, smiley->filename);
441
 
442
      // cycle through all the other smileys to see if another one uses the same data...
443
      for (smiley_index2 = smiley_index; smiley_index2 < smiley_count; smiley_index2++)
444
         if (smilies[smiley_index2].rtf_data == smiley->rtf_data)
445
            break; // break as soon as we find one that uses the same data
446
      if (smiley_index2 == smiley_count)
447
         SAFE_free ((void **) &smiley->rtf_data); // only free data when we find none
448
   }
449
   SAFE_free ((void **) &smilies);
450
   smiley_count = 0;
451
 
452
   // now save the INI file
11 pmbaty 453
   swprintf_s (filename, WCHAR_SIZEOF (filename), L"%s/config.ini", app_path);
1 pmbaty 454
   INIFile_SaveINIFile (filename, inifile);
455
 
133 pmbaty 456
   // SAFETY: if the current registration data is good, back it up in the registry if we can
457
   if (IsRegistrationCorrect (options.registration.user_email, options.registration.activation_code)
458
      && (RegOpenKeyEx (HKEY_CURRENT_USER, L"SOFTWARE\\Chess Giants", 0, KEY_SET_VALUE, &hRegistryKey) == 0))
459
   {
460
      RegSetValueEx (hRegistryKey, L"UserEmail", 0, REG_SZ, (BYTE *) options.registration.user_email, wcslen (options.registration.user_email) * sizeof (wchar_t));
461
      RegSetValueEx (hRegistryKey, L"ActivationCode", 0, REG_DWORD, (BYTE *) &options.registration.activation_code, sizeof (options.registration.activation_code));
462
      RegCloseKey (hRegistryKey); // once we've written the data we were interested in, close the registry key
463
   }
464
 
1 pmbaty 465
   return; // finished
466
}