Subversion Repositories Games.Chess Giants

Rev

Rev 119 | Rev 130 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed

Rev Author Line No. Line
1 pmbaty 1
// config.cpp
2
 
3
#include "common.h"
4
 
5
 
6
// useful macros
32 pmbaty 7
#define READ_WIDESTRING(dest,inifile,section,key,default_value) wcscpy_s ((dest), sizeof (dest) / sizeof (wchar_t), INIFile_ReadEntryAsString ((inifile), (section), (key), (default_value)))
1 pmbaty 8
#define WRITE_WIDESTRING(section,key,value) INIFile_WriteEntryAsString (inifile, (section), (key), (value))
9
 
10
 
40 pmbaty 11
// global variables used in this module only
12
static wchar_t filename[MAX_PATH];
13
 
14
 
1 pmbaty 15
void Config_Load (void)
16
{
17
   // this function opens and parses the INI configuration file for the program
18
   // WARNING: it does also build the smilies list !
19
 
20
   void *inifile;
21
   smiley_t *smiley;
22
   char *file_buffer;
119 pmbaty 23
   wchar_t temp_string[MAX_PATH];
1 pmbaty 24
   wchar_t smiley_pathname[MAX_PATH];
25
   wchar_t *smiley_name;
59 pmbaty 26
   int language_index;
119 pmbaty 27
   int program_index;
1 pmbaty 28
   int smiley_index;
29
   int file_length;
30
   FILE *fp;
31
 
32
   // open the INI file
11 pmbaty 33
   swprintf_s (filename, WCHAR_SIZEOF (filename), L"%s/config.ini", app_path);
1 pmbaty 34
   inifile = INIFile_LoadINIFile (filename);
35
 
36
   // read the INI file (if it doesn't exist, default values will be fed)
37
 
38
   // [gameplay]
39
   options.want_lastmove = (INIFile_ReadEntryAsBool (inifile, L"options", L"highlight last move", true) > 0);
40
   options.want_possiblemoves = (INIFile_ReadEntryAsBool (inifile, L"options", L"highlight possible moves", true) > 0);
41
   options.want_threats = (INIFile_ReadEntryAsBool (inifile, L"options", L"highlight king's threats", true) > 0);
42
   options.want_animations = (INIFile_ReadEntryAsBool (inifile, L"options", L"display part animations", true) > 0);
43
   options.want_takenparts = (INIFile_ReadEntryAsBool (inifile, L"options", L"show taken parts", true) > 0);
44
   options.want_turn = (INIFile_ReadEntryAsBool (inifile, L"options", L"show turn", true) > 0);
45
   options.want_clock = (INIFile_ReadEntryAsBool (inifile, L"options", L"show game clock", true) > 0);
46
   options.clock_color = INIFile_ReadEntryAsUnsignedLong (inifile, L"options", L"game clock color", 0x00007f00); // dark blue, in RGBA
47
   options.want_history = (INIFile_ReadEntryAsBool (inifile, L"options", L"show game history", true) > 0);
48
   options.history_color = INIFile_ReadEntryAsUnsignedLong (inifile, L"options", L"game history color", 0xe7e7e700); // light grey, in RGBA
49
   options.want_sepiafilter = (INIFile_ReadEntryAsBool (inifile, L"options", L"use sepia filter for past moves", true) > 0);
50
   options.want_autorotateon1vs1 = (INIFile_ReadEntryAsBool (inifile, L"options", L"auto-rotate board",true) > 0);
51
   options.rotate_speed = INIFile_ReadEntryAsLong (inifile, L"options", L"rotation speed", 5);
52
 
53
   // [display]
119 pmbaty 54
   READ_WIDESTRING (temp_string, inifile, L"display", L"language", L"auto"); // first, try to read the language from the config file
124 pmbaty 55
   is_language_auto = (wcscmp (temp_string, L"auto") == 0); // remember is language is set to be automatically chosen
59 pmbaty 56
   for (language_index = 0; language_index < language_count; language_index++)
119 pmbaty 57
      if (_wcsicmp (languages[language_index].name, temp_string) == 0)
59 pmbaty 58
      {
59
         language_id = language_index; // identify the claimed language's ID among the list of known languages
60
         break; // stop searching as soon as we find it
61
      }
62
   if (language_index == language_count)
63
   {
119 pmbaty 64
      GetLocaleInfo (LOCALE_USER_DEFAULT, LOCALE_SENGLANGUAGE, temp_string, WCHAR_SIZEOF (temp_string)); // if unspecified, query the OS locale
59 pmbaty 65
      for (language_index = 0; language_index < language_count; language_index++)
119 pmbaty 66
         if (_wcsicmp (languages[language_index].name, temp_string) == 0)
59 pmbaty 67
         {
68
            language_id = language_index; // identify the claimed language's ID among the list of known languages
69
            break; // stop searching as soon as we find it
70
         }
71
   }
72
   if (language_index == language_count)
73
   {
74
      for (language_index = 0; language_index < language_count; language_index++)
75
         if (_wcsicmp (languages[language_index].name, L"English") == 0)
76
         {
77
            language_id = language_index; // if still not found, fallback to the English language
78
            break; // stop searching as soon as we find it
79
         }
80
   }
81
   if (language_index == language_count)
82
      language_id = 0; // if still not found, fallback to the first language known
1 pmbaty 83
   options.want_fullscreen = (INIFile_ReadEntryAsBool (inifile, L"display", L"fullscreen", false) > 0);
124 pmbaty 84
   options.want_maximized = (INIFile_ReadEntryAsBool (inifile, L"display", L"maximized", false) > 0);
1 pmbaty 85
   options.window_width = INIFile_ReadEntryAsLong (inifile, L"display", L"window width", 1024);
86
   options.window_height = INIFile_ReadEntryAsLong (inifile, L"display", L"window height", 768);
87
   options.want_filtering = (INIFile_ReadEntryAsBool (inifile, L"display", L"enable texture filtering", true) > 0);
88
   options.want_hiquality = (INIFile_ReadEntryAsBool (inifile, L"display", L"enable high quality filtering", true) > 0);
89
   options.want_specularlighting = (INIFile_ReadEntryAsBool (inifile, L"display", L"enable specular lighting", true) > 0);
90
   options.want_reflections = (INIFile_ReadEntryAsBool (inifile, L"display", L"enable board reflections", true) > 0);
91
 
92
   // [sound]
93
   options.want_sounds = (INIFile_ReadEntryAsBool (inifile, L"sound", L"play sounds", true) > 0);
94
 
95
   // [theme]
32 pmbaty 96
   READ_WIDESTRING (wantedtheme_name, inifile, L"theme", L"theme name", L"Marble");
1 pmbaty 97
   want_grid = (INIFile_ReadEntryAsBool (inifile, L"theme", L"show grid", false) > 0);
98
   want_flaticons = (INIFile_ReadEntryAsBool (inifile, L"theme", L"flat icons instead", false) > 0);
99
   want_custombackground = (INIFile_ReadEntryAsBool (inifile, L"theme", L"use custom background", false) > 0);
32 pmbaty 100
   READ_WIDESTRING (custombackground_pathname, inifile, L"theme", L"custom background picture", L"");
1 pmbaty 101
 
102
   // [engine]
119 pmbaty 103
   Config_LoadEngines (); // discover all engine parameters from the engines folder
104
   for (program_index = 0; program_index < options.engine.program_count; program_index++)
105
   {
106
      READ_WIDESTRING (temp_string, inifile, L"engine", L"program", L"Stockfish");
107
      if (_wcsicmp (temp_string, options.engine.programs[program_index].folder) == 0)
108
         break; // identify the preferred engine, break as soon as we find it
109
   }
110
   options.engine.selected_program = (program_index < options.engine.program_count ? program_index : 0); // consistency check
1 pmbaty 111
   options.engine.depth = INIFile_ReadEntryAsLong (inifile, L"engine", L"allowed depth", 4);
112
   options.engine.max_depth = INIFile_ReadEntryAsLong (inifile, L"engine", L"maximum depth", 100);
113
   options.engine.blunder_chances = INIFile_ReadEntryAsLong (inifile, L"engine", L"blunder chances", 0);
114
   options.engine.obstinacy_level = INIFile_ReadEntryAsLong (inifile, L"engine", L"obstinacy", 0);
29 pmbaty 115
   options.engine.is_expert_mode = (INIFile_ReadEntryAsBool (inifile, L"engine", L"expert mode", false) > 0);
1 pmbaty 116
 
117
   // [network]
32 pmbaty 118
   READ_WIDESTRING (options.network.server_address, inifile, L"network", L"server address", L"freechess.org");
1 pmbaty 119
   options.network.server_port = INIFile_ReadEntryAsLong (inifile, L"network", L"server port", 5000);
32 pmbaty 120
   READ_WIDESTRING (options.network.login, inifile, L"network", L"login", L"guest");
121
   READ_WIDESTRING (options.network.password, inifile, L"network", L"password", L"");
1 pmbaty 122
   options.network.want_servermessages = (INIFile_ReadEntryAsBool (inifile, L"network", L"show server messages", true) > 0);
123
   options.network.want_publicchat = (INIFile_ReadEntryAsBool (inifile, L"network", L"show public chat", true) > 0);
124
   options.network.want_motdonconnect = (INIFile_ReadEntryAsBool (inifile, L"network", L"show MOTD on connect", true) > 0);
125
 
14 pmbaty 126
   // [registration]
32 pmbaty 127
   READ_WIDESTRING (options.registration.user_email, inifile, L"registration", L"user email", L"");
83 pmbaty 128
   options.registration.activation_code = (unsigned __int32) INIFile_ReadEntryAsLong (inifile, L"registration", L"activation code", 0);
14 pmbaty 129
 
1 pmbaty 130
   // [smilies]
131
   smilies = NULL;
132
   smiley_count = 0;
133
   while ((smiley_name = INIFile_GetEntryName (inifile, L"smilies", smiley_count)) != NULL)
134
   {
135
      // for each smiley we can read, reallocate smilies array to hold one smiley more
136
      smilies = (smiley_t *) SAFE_realloc (smilies, smiley_count, smiley_count + 1, sizeof (smiley_t), false);
137
 
138
      smiley = &smilies[smiley_count]; // quick access to smiley
139
 
140
      // read the smiley name and convert quotes to spaces
141
      wcscpy_s (smiley->name, WCHAR_SIZEOF (smiley->name), smiley_name);
142
      smiley->name[0] = L' '; // convert leading quote to a space
143
      smiley->name[wcslen (smiley->name) - 1] = L' '; // convert ending quote to a space
144
 
145
      // now read the smiley's corresponding picture file
32 pmbaty 146
      READ_WIDESTRING (smiley->filename, inifile, L"smilies", smiley_name, L"smile.wmf");
1 pmbaty 147
 
148
      // is this filename the same as another smiley we know already ?
149
      for (smiley_index = 0; smiley_index < smiley_count; smiley_index++)
150
         if (wcscmp (smilies[smiley_index].filename, smiley->filename) == 0)
151
            break; // break as soon as we find a match
152
 
153
      // did we find a match ?
154
      if (smiley_index < smiley_count)
155
      {
156
         // if so, just copy data and data length from the smiley we already know
157
         smiley->rtf_data = smilies[smiley_index].rtf_data;
158
         smiley->rtf_len = smilies[smiley_index].rtf_len;
159
      }
160
 
161
      // else we found no match, we have to read the file ourselves
162
      else
163
      {
164
         // build the smiley picture's file pathname and read that smiley's data as a hex string
11 pmbaty 165
         swprintf_s (smiley_pathname, WCHAR_SIZEOF (smiley_pathname), L"%s/data/smilies/%s", app_path, smiley->filename);
1 pmbaty 166
         _wfopen_s (&fp, smiley_pathname, L"rb");
167
         if (fp == NULL)
168
            continue; // if this smiley picture file can't be opened, ignore this smiley
169
 
170
         // get the file length
171
         fseek (fp, 0, SEEK_END);
172
         file_length = ftell (fp);
173
         fseek (fp, 0, SEEK_SET);
174
 
175
         // mallocate space for file contents and read it
176
         file_buffer = (char *) SAFE_malloc (1 + file_length + 1 + 1, sizeof (char), false); // include null terminator
177
         file_buffer[0] = ' '; // first character is a whitespace
178
         fread (&file_buffer[1], file_length, sizeof (char), fp);
179
         file_buffer[1 + file_length] = ' '; // last character is a whitespace
180
         file_buffer[1 + file_length + 1] = 0; // terminate the char string
181
         fclose (fp); // finished with the smiley picture file
182
 
183
         // convert it to wide char
184
         smiley->rtf_len = 1 + file_length + 1;
185
         smiley->rtf_data = (wchar_t *) SAFE_malloc (smiley->rtf_len + 1, sizeof (wchar_t), false); // include null terminator
186
         ConvertToWideChar (smiley->rtf_data, smiley->rtf_len + 1, file_buffer);
187
         SAFE_free ((void **) &file_buffer);
188
      }
189
 
190
      smiley_count++; // we know now one smiley more
191
   }
192
 
193
   // close the INI file
194
   INIFile_FreeINIFile (inifile);
195
   return; // finished loading config
196
}
197
 
198
 
119 pmbaty 199
void Config_LoadEngines ()
40 pmbaty 200
{
201
   // this function loads the engine-specific parameters. The best place to call it is at the beginning
202
   // of a game versus the computer, just before the engine executable process is started.
203
 
119 pmbaty 204
   wchar_t temp_string[MAX_PATH];
205
   engineprogram_t *engineprogram;
40 pmbaty 206
   void *engine_inifile;
119 pmbaty 207
   WIN32_FIND_DATA wfd;
208
   HANDLE hFind;
40 pmbaty 209
   wchar_t *ptr;
210
 
119 pmbaty 211
   options.engine.programs = NULL;
212
   options.engine.program_count = 0;
40 pmbaty 213
 
119 pmbaty 214
   swprintf_s (temp_string, sizeof (temp_string), L"%s\\engines\\*.*", app_path); // build the search pattern string out of the path
215
   hFind = FindFirstFile (temp_string, &wfd); // initiate search from that point
216
   if (hFind != INVALID_HANDLE_VALUE)
217
   {
218
      // start examining search results...
219
      do
220
      {
221
         if (!(wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) || (wfd.cFileName[0] == L'.'))
222
            continue; // skip everything that is NOT a directory, and every directories that begin with a dot
40 pmbaty 223
 
119 pmbaty 224
         // reallocate space for one more engine program, and clean up the allocated slot
225
         options.engine.programs = (engineprogram_t *) SAFE_realloc (options.engine.programs, options.engine.program_count, options.engine.program_count + 1, sizeof (engineprogram_t), true);
226
         engineprogram = &options.engine.programs[options.engine.program_count]; // quick access to engine
40 pmbaty 227
 
119 pmbaty 228
         // given the selected engine program, load and interpret the right engine config file
229
         wcscpy_s (engineprogram->folder, sizeof (engineprogram->folder), wfd.cFileName); // save engine program's folder name
230
         swprintf_s (filename, WCHAR_SIZEOF (filename), L"%s/engines/%s/engine.ini", app_path, engineprogram->folder);
231
         engine_inifile = INIFile_LoadINIFile (filename); // see if an ini file exists for this engine
232
         if (engine_inifile == NULL)
233
            continue; // engine .ini file not found, skip this one
40 pmbaty 234
 
119 pmbaty 235
         // basic program information
236
         READ_WIDESTRING (engineprogram->name, engine_inifile, L"program", L"name", L"Crafty v24.0");
237
         READ_WIDESTRING (engineprogram->cmdline, engine_inifile, L"program", L"executable", L"crafty.exe");
40 pmbaty 238
 
119 pmbaty 239
         // reply string patterns
240
         READ_WIDESTRING (engineprogram->replystring_move, engine_inifile, L"reply strings", L"move", L"): ");
241
 
242
         // engine commands
243
         READ_WIDESTRING (engineprogram->command_new, engine_inifile, L"commands", L"new game", L"new");
244
         for (ptr = engineprogram->command_new; *ptr != 0; ptr++) if (*ptr == L';') *ptr = L'\n';
245
         READ_WIDESTRING (engineprogram->command_setboard, engine_inifile, L"commands", L"setup table from FEN", L"setboard %s");
246
         for (ptr = engineprogram->command_setboard; *ptr != 0; ptr++) if (*ptr == L';') *ptr = L'\n';
247
         READ_WIDESTRING (engineprogram->command_sd, engine_inifile, L"commands", L"search depth set", L"sd %d");
248
         for (ptr = engineprogram->command_sd; *ptr != 0; ptr++) if (*ptr == L';') *ptr = L'\n';
249
         READ_WIDESTRING (engineprogram->command_go, engine_inifile, L"commands", L"play", L"go");
250
         for (ptr = engineprogram->command_go; *ptr != 0; ptr++) if (*ptr == L';') *ptr = L'\n';
251
         READ_WIDESTRING (engineprogram->command_move, engine_inifile, L"commands", L"move", L"%s");
252
         for (ptr = engineprogram->command_move; *ptr != 0; ptr++) if (*ptr == L';') *ptr = L'\n';
253
         READ_WIDESTRING (engineprogram->command_force, engine_inifile, L"commands", L"force move", L"force %s");
254
         for (ptr = engineprogram->command_force; *ptr != 0; ptr++) if (*ptr == L';') *ptr = L'\n';
255
         READ_WIDESTRING (engineprogram->command_quit, engine_inifile, L"commands", L"quit", L"quit");
256
         for (ptr = engineprogram->command_quit; *ptr != 0; ptr++) if (*ptr == L';') *ptr = L'\n';
257
 
258
         INIFile_FreeINIFile (engine_inifile); // close the engine config file
259
 
260
         options.engine.program_count++; // we've identified one engine more
261
      } while (FindNextFile (hFind, &wfd)); // ...and don't stop as long as there are directory entries to go
262
      FindClose (hFind); // close the search handle
263
   }
264
 
40 pmbaty 265
   return; // engine parameters loaded successfully
266
}
267
 
268
 
1 pmbaty 269
void Config_Save (void)
270
{
271
   // this function saves the software configuration into an INI file.
272
   // WARNING: it does also free the smilies list !
273
 
274
   wchar_t smiley_name[32];
275
   smiley_t *smiley;
276
   void *inifile;
277
   int smiley_index;
278
   int smiley_index2;
279
 
280
   // create a config file with the default values
281
   inifile = INIFile_NewINIFile ();
282
 
283
   // [gameplay]
284
   INIFile_WriteEntryAsBool (inifile, L"options", L"highlight last move", options.want_lastmove);
285
   INIFile_WriteEntryAsBool (inifile, L"options", L"highlight possible moves", options.want_possiblemoves);
286
   INIFile_WriteEntryAsBool (inifile, L"options", L"highlight king's threats", options.want_threats);
287
   INIFile_WriteEntryAsBool (inifile, L"options", L"display part animations", options.want_animations);
288
   INIFile_WriteEntryAsBool (inifile, L"options", L"show taken parts", options.want_takenparts);
289
   INIFile_WriteEntryAsBool (inifile, L"options", L"show turn", options.want_turn);
290
   INIFile_WriteEntryAsBool (inifile, L"options", L"show game clock", options.want_clock);
291
   INIFile_WriteEntryAsUnsignedLong (inifile, L"options", L"game clock color", options.clock_color);
292
   INIFile_WriteEntryAsBool (inifile, L"options", L"show game history", options.want_history);
293
   INIFile_WriteEntryAsUnsignedLong (inifile, L"options", L"game history color", options.history_color);
294
   INIFile_WriteEntryAsBool (inifile, L"options", L"use sepia filter for past moves", options.want_sepiafilter);
295
   INIFile_WriteEntryAsBool (inifile, L"options", L"auto-rotate board", options.want_autorotateon1vs1);
296
   INIFile_WriteEntryAsLong (inifile, L"options", L"rotation speed", options.rotate_speed);
297
 
298
   // [display]
124 pmbaty 299
   WRITE_WIDESTRING (L"display", L"language", (is_language_auto ? L"auto" : languages[language_id].name));
1 pmbaty 300
   INIFile_WriteEntryAsBool (inifile, L"display", L"fullscreen", options.want_fullscreen);
124 pmbaty 301
   INIFile_WriteEntryAsBool (inifile, L"display", L"maximized", options.want_maximized);
302
   INIFile_WriteEntryAsLong (inifile, L"display", L"window width", options.window_width);
303
   INIFile_WriteEntryAsLong (inifile, L"display", L"window height", options.window_height);
1 pmbaty 304
   INIFile_WriteEntryAsBool (inifile, L"display", L"enable texture filtering", options.want_filtering);
305
   INIFile_WriteEntryAsBool (inifile, L"display", L"enable high quality filtering", options.want_hiquality);
306
   INIFile_WriteEntryAsBool (inifile, L"display", L"enable specular lighting", options.want_specularlighting);
307
   INIFile_WriteEntryAsBool (inifile, L"display", L"enable board reflections", options.want_reflections);
308
 
309
   // [sound]
310
   INIFile_WriteEntryAsBool (inifile, L"sound", L"play sounds", options.want_sounds);
311
 
312
   // [theme]
313
   WRITE_WIDESTRING (L"theme", L"theme name", (wantedtheme_name[0] != 0 ? wantedtheme_name : L"Marble"));
314
   INIFile_WriteEntryAsBool (inifile, L"theme", L"show grid", want_grid);
315
   INIFile_WriteEntryAsBool (inifile, L"theme", L"flat icons instead", want_flaticons);
316
   INIFile_WriteEntryAsBool (inifile, L"theme", L"use custom background", want_custombackground);
317
   WRITE_WIDESTRING (L"theme", L"custom background picture", custombackground_pathname);
318
 
319
   // [engine]
119 pmbaty 320
   WRITE_WIDESTRING (L"engine", L"program", options.engine.programs[options.engine.selected_program].folder);
1 pmbaty 321
   INIFile_WriteEntryAsLong (inifile, L"engine", L"allowed depth", options.engine.depth);
322
   INIFile_WriteEntryAsLong (inifile, L"engine", L"maximum depth", options.engine.max_depth);
323
   INIFile_WriteEntryAsLong (inifile, L"engine", L"blunder chances", options.engine.blunder_chances);
324
   INIFile_WriteEntryAsLong (inifile, L"engine", L"obstinacy", options.engine.obstinacy_level);
29 pmbaty 325
   INIFile_WriteEntryAsBool (inifile, L"engine", L"expert mode", options.engine.is_expert_mode);
1 pmbaty 326
 
327
   // [network]
328
   WRITE_WIDESTRING (L"network", L"server address", options.network.server_address);
329
   INIFile_WriteEntryAsLong (inifile, L"network", L"server port", options.network.server_port);
330
   WRITE_WIDESTRING (L"network", L"login", options.network.login);
331
   WRITE_WIDESTRING (L"network", L"password", options.network.password);
332
   INIFile_WriteEntryAsBool (inifile, L"network", L"show server messages", options.network.want_servermessages);
333
   INIFile_WriteEntryAsBool (inifile, L"network", L"show public chat", options.network.want_publicchat);
334
   INIFile_WriteEntryAsBool (inifile, L"network", L"show MOTD on connect", options.network.want_motdonconnect);
335
 
14 pmbaty 336
   // [registration]
337
   WRITE_WIDESTRING (L"registration", L"user email", options.registration.user_email);
83 pmbaty 338
   INIFile_WriteEntryAsLong (inifile, L"registration", L"activation code", (long) options.registration.activation_code);
14 pmbaty 339
 
1 pmbaty 340
   // [smilies]
341
   for (smiley_index = 0; smiley_index < smiley_count; smiley_index++)
342
   {
343
      smiley = &smilies[smiley_index]; // quick access to smiley
344
 
345
      // have a copy of the smiley's name and convert spaces back to quotes before saving them
346
      wcscpy_s (smiley_name, WCHAR_SIZEOF (smiley_name), smiley->name);
347
      smiley_name[0] = L'"'; // convert leading space to a quote
348
      smiley_name[wcslen (smiley_name) - 1] = L'"'; // convert ending space to a quote
349
      WRITE_WIDESTRING (L"smilies", smiley_name, smiley->filename);
350
 
351
      // cycle through all the other smileys to see if another one uses the same data...
352
      for (smiley_index2 = smiley_index; smiley_index2 < smiley_count; smiley_index2++)
353
         if (smilies[smiley_index2].rtf_data == smiley->rtf_data)
354
            break; // break as soon as we find one that uses the same data
355
      if (smiley_index2 == smiley_count)
356
         SAFE_free ((void **) &smiley->rtf_data); // only free data when we find none
357
   }
358
   SAFE_free ((void **) &smilies);
359
   smiley_count = 0;
360
 
361
   // now save the INI file
11 pmbaty 362
   swprintf_s (filename, WCHAR_SIZEOF (filename), L"%s/config.ini", app_path);
1 pmbaty 363
   INIFile_SaveINIFile (filename, inifile);
364
 
365
   return; // finished
366
}