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1 pmbaty 1
// config.cpp
2
 
3
#include "common.h"
4
 
5
 
6
// useful macros
32 pmbaty 7
#define READ_WIDESTRING(dest,inifile,section,key,default_value) wcscpy_s ((dest), sizeof (dest) / sizeof (wchar_t), INIFile_ReadEntryAsString ((inifile), (section), (key), (default_value)))
1 pmbaty 8
#define WRITE_WIDESTRING(section,key,value) INIFile_WriteEntryAsString (inifile, (section), (key), (value))
9
 
10
 
40 pmbaty 11
// global variables used in this module only
12
static wchar_t filename[MAX_PATH];
13
 
14
 
1 pmbaty 15
void Config_Load (void)
16
{
17
   // this function opens and parses the INI configuration file for the program
18
   // WARNING: it does also build the smilies list !
19
 
20
   void *inifile;
21
   smiley_t *smiley;
22
   char *file_buffer;
119 pmbaty 23
   wchar_t temp_string[MAX_PATH];
1 pmbaty 24
   wchar_t smiley_pathname[MAX_PATH];
25
   wchar_t *smiley_name;
59 pmbaty 26
   int language_index;
119 pmbaty 27
   int program_index;
1 pmbaty 28
   int smiley_index;
29
   int file_length;
30
   FILE *fp;
31
 
32
   // open the INI file
11 pmbaty 33
   swprintf_s (filename, WCHAR_SIZEOF (filename), L"%s/config.ini", app_path);
1 pmbaty 34
   inifile = INIFile_LoadINIFile (filename);
35
 
36
   // read the INI file (if it doesn't exist, default values will be fed)
37
 
38
   // [gameplay]
39
   options.want_lastmove = (INIFile_ReadEntryAsBool (inifile, L"options", L"highlight last move", true) > 0);
40
   options.want_possiblemoves = (INIFile_ReadEntryAsBool (inifile, L"options", L"highlight possible moves", true) > 0);
41
   options.want_threats = (INIFile_ReadEntryAsBool (inifile, L"options", L"highlight king's threats", true) > 0);
42
   options.want_animations = (INIFile_ReadEntryAsBool (inifile, L"options", L"display part animations", true) > 0);
43
   options.want_takenparts = (INIFile_ReadEntryAsBool (inifile, L"options", L"show taken parts", true) > 0);
44
   options.want_turn = (INIFile_ReadEntryAsBool (inifile, L"options", L"show turn", true) > 0);
45
   options.want_clock = (INIFile_ReadEntryAsBool (inifile, L"options", L"show game clock", true) > 0);
46
   options.clock_color = INIFile_ReadEntryAsUnsignedLong (inifile, L"options", L"game clock color", 0x00007f00); // dark blue, in RGBA
47
   options.want_history = (INIFile_ReadEntryAsBool (inifile, L"options", L"show game history", true) > 0);
48
   options.history_color = INIFile_ReadEntryAsUnsignedLong (inifile, L"options", L"game history color", 0xe7e7e700); // light grey, in RGBA
49
   options.want_sepiafilter = (INIFile_ReadEntryAsBool (inifile, L"options", L"use sepia filter for past moves", true) > 0);
50
   options.want_autorotateon1vs1 = (INIFile_ReadEntryAsBool (inifile, L"options", L"auto-rotate board",true) > 0);
51
   options.rotate_speed = INIFile_ReadEntryAsLong (inifile, L"options", L"rotation speed", 5);
52
 
53
   // [display]
119 pmbaty 54
   READ_WIDESTRING (temp_string, inifile, L"display", L"language", L"auto"); // first, try to read the language from the config file
59 pmbaty 55
   for (language_index = 0; language_index < language_count; language_index++)
119 pmbaty 56
      if (_wcsicmp (languages[language_index].name, temp_string) == 0)
59 pmbaty 57
      {
58
         language_id = language_index; // identify the claimed language's ID among the list of known languages
59
         break; // stop searching as soon as we find it
60
      }
61
   if (language_index == language_count)
62
   {
119 pmbaty 63
      GetLocaleInfo (LOCALE_USER_DEFAULT, LOCALE_SENGLANGUAGE, temp_string, WCHAR_SIZEOF (temp_string)); // if unspecified, query the OS locale
59 pmbaty 64
      for (language_index = 0; language_index < language_count; language_index++)
119 pmbaty 65
         if (_wcsicmp (languages[language_index].name, temp_string) == 0)
59 pmbaty 66
         {
67
            language_id = language_index; // identify the claimed language's ID among the list of known languages
68
            break; // stop searching as soon as we find it
69
         }
70
   }
71
   if (language_index == language_count)
72
   {
73
      for (language_index = 0; language_index < language_count; language_index++)
74
         if (_wcsicmp (languages[language_index].name, L"English") == 0)
75
         {
76
            language_id = language_index; // if still not found, fallback to the English language
77
            break; // stop searching as soon as we find it
78
         }
79
   }
80
   if (language_index == language_count)
81
      language_id = 0; // if still not found, fallback to the first language known
1 pmbaty 82
   options.want_fullscreen = (INIFile_ReadEntryAsBool (inifile, L"display", L"fullscreen", false) > 0);
83
   options.window_width = INIFile_ReadEntryAsLong (inifile, L"display", L"window width", 1024);
84
   options.window_height = INIFile_ReadEntryAsLong (inifile, L"display", L"window height", 768);
85
   options.want_filtering = (INIFile_ReadEntryAsBool (inifile, L"display", L"enable texture filtering", true) > 0);
86
   options.want_hiquality = (INIFile_ReadEntryAsBool (inifile, L"display", L"enable high quality filtering", true) > 0);
87
   options.want_specularlighting = (INIFile_ReadEntryAsBool (inifile, L"display", L"enable specular lighting", true) > 0);
88
   options.want_reflections = (INIFile_ReadEntryAsBool (inifile, L"display", L"enable board reflections", true) > 0);
89
 
90
   // [sound]
91
   options.want_sounds = (INIFile_ReadEntryAsBool (inifile, L"sound", L"play sounds", true) > 0);
92
 
93
   // [theme]
32 pmbaty 94
   READ_WIDESTRING (wantedtheme_name, inifile, L"theme", L"theme name", L"Marble");
1 pmbaty 95
   want_grid = (INIFile_ReadEntryAsBool (inifile, L"theme", L"show grid", false) > 0);
96
   want_flaticons = (INIFile_ReadEntryAsBool (inifile, L"theme", L"flat icons instead", false) > 0);
97
   want_custombackground = (INIFile_ReadEntryAsBool (inifile, L"theme", L"use custom background", false) > 0);
32 pmbaty 98
   READ_WIDESTRING (custombackground_pathname, inifile, L"theme", L"custom background picture", L"");
1 pmbaty 99
 
100
   // [engine]
119 pmbaty 101
   Config_LoadEngines (); // discover all engine parameters from the engines folder
102
   for (program_index = 0; program_index < options.engine.program_count; program_index++)
103
   {
104
      READ_WIDESTRING (temp_string, inifile, L"engine", L"program", L"Stockfish");
105
      if (_wcsicmp (temp_string, options.engine.programs[program_index].folder) == 0)
106
         break; // identify the preferred engine, break as soon as we find it
107
   }
108
   options.engine.selected_program = (program_index < options.engine.program_count ? program_index : 0); // consistency check
1 pmbaty 109
   options.engine.depth = INIFile_ReadEntryAsLong (inifile, L"engine", L"allowed depth", 4);
110
   options.engine.max_depth = INIFile_ReadEntryAsLong (inifile, L"engine", L"maximum depth", 100);
111
   options.engine.blunder_chances = INIFile_ReadEntryAsLong (inifile, L"engine", L"blunder chances", 0);
112
   options.engine.obstinacy_level = INIFile_ReadEntryAsLong (inifile, L"engine", L"obstinacy", 0);
29 pmbaty 113
   options.engine.is_expert_mode = (INIFile_ReadEntryAsBool (inifile, L"engine", L"expert mode", false) > 0);
1 pmbaty 114
 
115
   // [network]
32 pmbaty 116
   READ_WIDESTRING (options.network.server_address, inifile, L"network", L"server address", L"freechess.org");
1 pmbaty 117
   options.network.server_port = INIFile_ReadEntryAsLong (inifile, L"network", L"server port", 5000);
32 pmbaty 118
   READ_WIDESTRING (options.network.login, inifile, L"network", L"login", L"guest");
119
   READ_WIDESTRING (options.network.password, inifile, L"network", L"password", L"");
1 pmbaty 120
   options.network.want_servermessages = (INIFile_ReadEntryAsBool (inifile, L"network", L"show server messages", true) > 0);
121
   options.network.want_publicchat = (INIFile_ReadEntryAsBool (inifile, L"network", L"show public chat", true) > 0);
122
   options.network.want_motdonconnect = (INIFile_ReadEntryAsBool (inifile, L"network", L"show MOTD on connect", true) > 0);
123
 
14 pmbaty 124
   // [registration]
32 pmbaty 125
   READ_WIDESTRING (options.registration.user_email, inifile, L"registration", L"user email", L"");
83 pmbaty 126
   options.registration.activation_code = (unsigned __int32) INIFile_ReadEntryAsLong (inifile, L"registration", L"activation code", 0);
14 pmbaty 127
 
1 pmbaty 128
   // [smilies]
129
   smilies = NULL;
130
   smiley_count = 0;
131
   while ((smiley_name = INIFile_GetEntryName (inifile, L"smilies", smiley_count)) != NULL)
132
   {
133
      // for each smiley we can read, reallocate smilies array to hold one smiley more
134
      smilies = (smiley_t *) SAFE_realloc (smilies, smiley_count, smiley_count + 1, sizeof (smiley_t), false);
135
 
136
      smiley = &smilies[smiley_count]; // quick access to smiley
137
 
138
      // read the smiley name and convert quotes to spaces
139
      wcscpy_s (smiley->name, WCHAR_SIZEOF (smiley->name), smiley_name);
140
      smiley->name[0] = L' '; // convert leading quote to a space
141
      smiley->name[wcslen (smiley->name) - 1] = L' '; // convert ending quote to a space
142
 
143
      // now read the smiley's corresponding picture file
32 pmbaty 144
      READ_WIDESTRING (smiley->filename, inifile, L"smilies", smiley_name, L"smile.wmf");
1 pmbaty 145
 
146
      // is this filename the same as another smiley we know already ?
147
      for (smiley_index = 0; smiley_index < smiley_count; smiley_index++)
148
         if (wcscmp (smilies[smiley_index].filename, smiley->filename) == 0)
149
            break; // break as soon as we find a match
150
 
151
      // did we find a match ?
152
      if (smiley_index < smiley_count)
153
      {
154
         // if so, just copy data and data length from the smiley we already know
155
         smiley->rtf_data = smilies[smiley_index].rtf_data;
156
         smiley->rtf_len = smilies[smiley_index].rtf_len;
157
      }
158
 
159
      // else we found no match, we have to read the file ourselves
160
      else
161
      {
162
         // build the smiley picture's file pathname and read that smiley's data as a hex string
11 pmbaty 163
         swprintf_s (smiley_pathname, WCHAR_SIZEOF (smiley_pathname), L"%s/data/smilies/%s", app_path, smiley->filename);
1 pmbaty 164
         _wfopen_s (&fp, smiley_pathname, L"rb");
165
         if (fp == NULL)
166
            continue; // if this smiley picture file can't be opened, ignore this smiley
167
 
168
         // get the file length
169
         fseek (fp, 0, SEEK_END);
170
         file_length = ftell (fp);
171
         fseek (fp, 0, SEEK_SET);
172
 
173
         // mallocate space for file contents and read it
174
         file_buffer = (char *) SAFE_malloc (1 + file_length + 1 + 1, sizeof (char), false); // include null terminator
175
         file_buffer[0] = ' '; // first character is a whitespace
176
         fread (&file_buffer[1], file_length, sizeof (char), fp);
177
         file_buffer[1 + file_length] = ' '; // last character is a whitespace
178
         file_buffer[1 + file_length + 1] = 0; // terminate the char string
179
         fclose (fp); // finished with the smiley picture file
180
 
181
         // convert it to wide char
182
         smiley->rtf_len = 1 + file_length + 1;
183
         smiley->rtf_data = (wchar_t *) SAFE_malloc (smiley->rtf_len + 1, sizeof (wchar_t), false); // include null terminator
184
         ConvertToWideChar (smiley->rtf_data, smiley->rtf_len + 1, file_buffer);
185
         SAFE_free ((void **) &file_buffer);
186
      }
187
 
188
      smiley_count++; // we know now one smiley more
189
   }
190
 
191
   // close the INI file
192
   INIFile_FreeINIFile (inifile);
193
   return; // finished loading config
194
}
195
 
196
 
119 pmbaty 197
void Config_LoadEngines ()
40 pmbaty 198
{
199
   // this function loads the engine-specific parameters. The best place to call it is at the beginning
200
   // of a game versus the computer, just before the engine executable process is started.
201
 
119 pmbaty 202
   wchar_t temp_string[MAX_PATH];
203
   engineprogram_t *engineprogram;
40 pmbaty 204
   void *engine_inifile;
119 pmbaty 205
   WIN32_FIND_DATA wfd;
206
   HANDLE hFind;
40 pmbaty 207
   wchar_t *ptr;
208
 
119 pmbaty 209
   options.engine.programs = NULL;
210
   options.engine.program_count = 0;
40 pmbaty 211
 
119 pmbaty 212
   swprintf_s (temp_string, sizeof (temp_string), L"%s\\engines\\*.*", app_path); // build the search pattern string out of the path
213
   hFind = FindFirstFile (temp_string, &wfd); // initiate search from that point
214
   if (hFind != INVALID_HANDLE_VALUE)
215
   {
216
      // start examining search results...
217
      do
218
      {
219
         if (!(wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) || (wfd.cFileName[0] == L'.'))
220
            continue; // skip everything that is NOT a directory, and every directories that begin with a dot
40 pmbaty 221
 
119 pmbaty 222
         // reallocate space for one more engine program, and clean up the allocated slot
223
         options.engine.programs = (engineprogram_t *) SAFE_realloc (options.engine.programs, options.engine.program_count, options.engine.program_count + 1, sizeof (engineprogram_t), true);
224
         engineprogram = &options.engine.programs[options.engine.program_count]; // quick access to engine
40 pmbaty 225
 
119 pmbaty 226
         // given the selected engine program, load and interpret the right engine config file
227
         wcscpy_s (engineprogram->folder, sizeof (engineprogram->folder), wfd.cFileName); // save engine program's folder name
228
         swprintf_s (filename, WCHAR_SIZEOF (filename), L"%s/engines/%s/engine.ini", app_path, engineprogram->folder);
229
         engine_inifile = INIFile_LoadINIFile (filename); // see if an ini file exists for this engine
230
         if (engine_inifile == NULL)
231
            continue; // engine .ini file not found, skip this one
40 pmbaty 232
 
119 pmbaty 233
         // basic program information
234
         READ_WIDESTRING (engineprogram->name, engine_inifile, L"program", L"name", L"Crafty v24.0");
235
         READ_WIDESTRING (engineprogram->cmdline, engine_inifile, L"program", L"executable", L"crafty.exe");
40 pmbaty 236
 
119 pmbaty 237
         // reply string patterns
238
         READ_WIDESTRING (engineprogram->replystring_move, engine_inifile, L"reply strings", L"move", L"): ");
239
 
240
         // engine commands
241
         READ_WIDESTRING (engineprogram->command_new, engine_inifile, L"commands", L"new game", L"new");
242
         for (ptr = engineprogram->command_new; *ptr != 0; ptr++) if (*ptr == L';') *ptr = L'\n';
243
         READ_WIDESTRING (engineprogram->command_setboard, engine_inifile, L"commands", L"setup table from FEN", L"setboard %s");
244
         for (ptr = engineprogram->command_setboard; *ptr != 0; ptr++) if (*ptr == L';') *ptr = L'\n';
245
         READ_WIDESTRING (engineprogram->command_sd, engine_inifile, L"commands", L"search depth set", L"sd %d");
246
         for (ptr = engineprogram->command_sd; *ptr != 0; ptr++) if (*ptr == L';') *ptr = L'\n';
247
         READ_WIDESTRING (engineprogram->command_go, engine_inifile, L"commands", L"play", L"go");
248
         for (ptr = engineprogram->command_go; *ptr != 0; ptr++) if (*ptr == L';') *ptr = L'\n';
249
         READ_WIDESTRING (engineprogram->command_move, engine_inifile, L"commands", L"move", L"%s");
250
         for (ptr = engineprogram->command_move; *ptr != 0; ptr++) if (*ptr == L';') *ptr = L'\n';
251
         READ_WIDESTRING (engineprogram->command_force, engine_inifile, L"commands", L"force move", L"force %s");
252
         for (ptr = engineprogram->command_force; *ptr != 0; ptr++) if (*ptr == L';') *ptr = L'\n';
253
         READ_WIDESTRING (engineprogram->command_quit, engine_inifile, L"commands", L"quit", L"quit");
254
         for (ptr = engineprogram->command_quit; *ptr != 0; ptr++) if (*ptr == L';') *ptr = L'\n';
255
 
256
         INIFile_FreeINIFile (engine_inifile); // close the engine config file
257
 
258
         options.engine.program_count++; // we've identified one engine more
259
      } while (FindNextFile (hFind, &wfd)); // ...and don't stop as long as there are directory entries to go
260
      FindClose (hFind); // close the search handle
261
   }
262
 
40 pmbaty 263
   return; // engine parameters loaded successfully
264
}
265
 
266
 
1 pmbaty 267
void Config_Save (void)
268
{
269
   // this function saves the software configuration into an INI file.
270
   // WARNING: it does also free the smilies list !
271
 
272
   wchar_t smiley_name[32];
273
   smiley_t *smiley;
274
   void *inifile;
275
   int smiley_index;
276
   int smiley_index2;
277
 
278
   // create a config file with the default values
279
   inifile = INIFile_NewINIFile ();
280
 
281
   // [gameplay]
282
   INIFile_WriteEntryAsBool (inifile, L"options", L"highlight last move", options.want_lastmove);
283
   INIFile_WriteEntryAsBool (inifile, L"options", L"highlight possible moves", options.want_possiblemoves);
284
   INIFile_WriteEntryAsBool (inifile, L"options", L"highlight king's threats", options.want_threats);
285
   INIFile_WriteEntryAsBool (inifile, L"options", L"display part animations", options.want_animations);
286
   INIFile_WriteEntryAsBool (inifile, L"options", L"show taken parts", options.want_takenparts);
287
   INIFile_WriteEntryAsBool (inifile, L"options", L"show turn", options.want_turn);
288
   INIFile_WriteEntryAsBool (inifile, L"options", L"show game clock", options.want_clock);
289
   INIFile_WriteEntryAsUnsignedLong (inifile, L"options", L"game clock color", options.clock_color);
290
   INIFile_WriteEntryAsBool (inifile, L"options", L"show game history", options.want_history);
291
   INIFile_WriteEntryAsUnsignedLong (inifile, L"options", L"game history color", options.history_color);
292
   INIFile_WriteEntryAsBool (inifile, L"options", L"use sepia filter for past moves", options.want_sepiafilter);
293
   INIFile_WriteEntryAsBool (inifile, L"options", L"auto-rotate board", options.want_autorotateon1vs1);
294
   INIFile_WriteEntryAsLong (inifile, L"options", L"rotation speed", options.rotate_speed);
295
 
296
   // [display]
59 pmbaty 297
   WRITE_WIDESTRING (L"display", L"language", languages[language_id].name);
1 pmbaty 298
   INIFile_WriteEntryAsBool (inifile, L"display", L"fullscreen", options.want_fullscreen);
3 pmbaty 299
   INIFile_WriteEntryAsLong (inifile, L"display", L"window width", max (options.window_width, 640));
300
   INIFile_WriteEntryAsLong (inifile, L"display", L"window height", max (options.window_height, 480));
1 pmbaty 301
   INIFile_WriteEntryAsBool (inifile, L"display", L"enable texture filtering", options.want_filtering);
302
   INIFile_WriteEntryAsBool (inifile, L"display", L"enable high quality filtering", options.want_hiquality);
303
   INIFile_WriteEntryAsBool (inifile, L"display", L"enable specular lighting", options.want_specularlighting);
304
   INIFile_WriteEntryAsBool (inifile, L"display", L"enable board reflections", options.want_reflections);
305
 
306
   // [sound]
307
   INIFile_WriteEntryAsBool (inifile, L"sound", L"play sounds", options.want_sounds);
308
 
309
   // [theme]
310
   WRITE_WIDESTRING (L"theme", L"theme name", (wantedtheme_name[0] != 0 ? wantedtheme_name : L"Marble"));
311
   INIFile_WriteEntryAsBool (inifile, L"theme", L"show grid", want_grid);
312
   INIFile_WriteEntryAsBool (inifile, L"theme", L"flat icons instead", want_flaticons);
313
   INIFile_WriteEntryAsBool (inifile, L"theme", L"use custom background", want_custombackground);
314
   WRITE_WIDESTRING (L"theme", L"custom background picture", custombackground_pathname);
315
 
316
   // [engine]
119 pmbaty 317
   WRITE_WIDESTRING (L"engine", L"program", options.engine.programs[options.engine.selected_program].folder);
1 pmbaty 318
   INIFile_WriteEntryAsLong (inifile, L"engine", L"allowed depth", options.engine.depth);
319
   INIFile_WriteEntryAsLong (inifile, L"engine", L"maximum depth", options.engine.max_depth);
320
   INIFile_WriteEntryAsLong (inifile, L"engine", L"blunder chances", options.engine.blunder_chances);
321
   INIFile_WriteEntryAsLong (inifile, L"engine", L"obstinacy", options.engine.obstinacy_level);
29 pmbaty 322
   INIFile_WriteEntryAsBool (inifile, L"engine", L"expert mode", options.engine.is_expert_mode);
1 pmbaty 323
 
324
   // [network]
325
   WRITE_WIDESTRING (L"network", L"server address", options.network.server_address);
326
   INIFile_WriteEntryAsLong (inifile, L"network", L"server port", options.network.server_port);
327
   WRITE_WIDESTRING (L"network", L"login", options.network.login);
328
   WRITE_WIDESTRING (L"network", L"password", options.network.password);
329
   INIFile_WriteEntryAsBool (inifile, L"network", L"show server messages", options.network.want_servermessages);
330
   INIFile_WriteEntryAsBool (inifile, L"network", L"show public chat", options.network.want_publicchat);
331
   INIFile_WriteEntryAsBool (inifile, L"network", L"show MOTD on connect", options.network.want_motdonconnect);
332
 
14 pmbaty 333
   // [registration]
334
   WRITE_WIDESTRING (L"registration", L"user email", options.registration.user_email);
83 pmbaty 335
   INIFile_WriteEntryAsLong (inifile, L"registration", L"activation code", (long) options.registration.activation_code);
14 pmbaty 336
 
1 pmbaty 337
   // [smilies]
338
   for (smiley_index = 0; smiley_index < smiley_count; smiley_index++)
339
   {
340
      smiley = &smilies[smiley_index]; // quick access to smiley
341
 
342
      // have a copy of the smiley's name and convert spaces back to quotes before saving them
343
      wcscpy_s (smiley_name, WCHAR_SIZEOF (smiley_name), smiley->name);
344
      smiley_name[0] = L'"'; // convert leading space to a quote
345
      smiley_name[wcslen (smiley_name) - 1] = L'"'; // convert ending space to a quote
346
      WRITE_WIDESTRING (L"smilies", smiley_name, smiley->filename);
347
 
348
      // cycle through all the other smileys to see if another one uses the same data...
349
      for (smiley_index2 = smiley_index; smiley_index2 < smiley_count; smiley_index2++)
350
         if (smilies[smiley_index2].rtf_data == smiley->rtf_data)
351
            break; // break as soon as we find one that uses the same data
352
      if (smiley_index2 == smiley_count)
353
         SAFE_free ((void **) &smiley->rtf_data); // only free data when we find none
354
   }
355
   SAFE_free ((void **) &smilies);
356
   smiley_count = 0;
357
 
358
   // now save the INI file
11 pmbaty 359
   swprintf_s (filename, WCHAR_SIZEOF (filename), L"%s/config.ini", app_path);
1 pmbaty 360
   INIFile_SaveINIFile (filename, inifile);
361
 
362
   return; // finished
363
}