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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | // common.h |
| 2 | |||
| 3 | #ifndef COMMON_H |
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| 4 | #define COMMON_H |
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| 5 | |||
| 6 | |||
| 7 | // standard includes |
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| 8 | #include <windows.h> |
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| 9 | #include <windowsx.h> |
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| 10 | #include <wininet.h> |
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| 11 | #include <commctrl.h> |
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| 12 | #include <richedit.h> |
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| 13 | #include <stdio.h> |
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| 59 | pmbaty | 14 | #include <io.h> |
| 1 | pmbaty | 15 | #include <malloc.h> |
| 16 | #include <math.h> |
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| 17 | #include <time.h> |
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| 18 | #include <share.h> |
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| 19 | #include <shlwapi.h> |
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| 81 | pmbaty | 20 | #pragma warning(disable:4091) |
| 1 | pmbaty | 21 | #include <shlobj.h> |
| 81 | pmbaty | 22 | #pragma warning(default:4091) |
| 1 | pmbaty | 23 | #include <process.h> |
| 24 | #include <sys/stat.h> |
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| 25 | |||
| 26 | |||
| 27 | // project resources includes |
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| 28 | #include "resource/resource.h" |
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| 29 | |||
| 30 | |||
| 31 | // link with specific libraries |
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| 32 | #pragma comment (lib, "comctl32.lib") // for ImageList_*() |
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| 33 | #pragma comment (lib, "winmm.lib") // for PlaySound() |
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| 34 | #pragma comment (lib, "ws2_32.lib") // for network |
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| 35 | |||
| 36 | |||
| 37 | // global preprocessor defines |
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| 38 | #include "defines.h" |
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| 39 | |||
| 40 | |||
| 41 | // modeless message box definition |
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| 42 | typedef struct messagebox_s |
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| 43 | { |
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| 44 | HWND hWndParent; // message box parent window |
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| 45 | wchar_t title[128]; // message box title |
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| 46 | wchar_t text[4096]; // message box text |
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| 47 | int flags; // message box flags (such as MB_OK, MB_ICONEXCLAMATION, etc...) |
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| 48 | } messagebox_t; |
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| 49 | |||
| 50 | |||
| 51 | // part color theme data definition |
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| 52 | typedef struct partcolor_s |
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| 53 | { |
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| 54 | int texture; // index of the texture used for the pieces in this theme |
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| 55 | int material; // index of the material used for the pieces in this theme |
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| 56 | } partcolor_t; |
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| 57 | |||
| 58 | |||
| 59 | // background sprite definition |
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| 60 | typedef struct backgroundsprite_s |
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| 61 | { |
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| 62 | int sprite_index; // index of the sprite used as the background in this theme |
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| 63 | int sprite_width; // nominal width of bg sprite in pixels, rounded to the nearest higher power of 2 |
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| 64 | int sprite_height; // nominal height of bg sprite in pixels, rounded to the nearest higher power of 2 |
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| 65 | } backgroundsprite_t; |
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| 66 | |||
| 67 | |||
| 68 | // light definition |
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| 69 | typedef struct light_s |
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| 70 | { |
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| 71 | int type; // one of LIGHT_DIRECTIONAL, LIGHT_POINT, or LIGHT_SPOT |
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| 72 | unsigned long color; // diffuse color (RGBA) |
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| 73 | float pos_x; // X position in space |
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| 74 | float pos_y; // Y position in space |
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| 75 | float pos_z; // Z position in space |
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| 76 | float direction_x; // X direction in space |
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| 77 | float direction_y; // Y direction in space |
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| 78 | float direction_z; // Z direction in space |
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| 79 | float range; // distance after which the light won't be computed |
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| 80 | float attenuation_constant; // constant light attenuation |
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| 81 | float attenuation_proportional; // light attenuation that is proportional to distance |
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| 82 | float attenuation_square; // light attenuation that is proportional to distance squared |
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| 83 | float cone_inner; // inner cone angle, in degrees |
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| 84 | float cone_outer; // outer cone angle, in degrees |
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| 85 | } light_t; |
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| 86 | |||
| 87 | |||
| 88 | // definition for the scene illumination |
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| 89 | typedef struct illumination_s |
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| 90 | { |
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| 91 | unsigned long ambient_light; // scene ambient light color (RGBA) |
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| 92 | light_t *lights; // mallocated array of lights to render |
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| 93 | int light_count; // size of the lights array |
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| 94 | } illumination_t; |
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| 95 | |||
| 96 | |||
| 97 | // theme definition |
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| 98 | typedef struct theme_s |
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| 99 | { |
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| 100 | bool is_loaded; // set to TRUE when this theme is fully loaded |
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| 101 | int load_index; // when loading asynchronously, index of the item to load for each pass |
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| 102 | |||
| 103 | wchar_t name[64]; // theme name (folder name) |
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| 104 | wchar_t *description; // theme description or credits (mallocated) |
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| 105 | backgroundsprite_t bg; // background sprite structure |
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| 106 | illumination_t illum; // scene lights |
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| 107 | int board_texture; // index of the texture used for the chess grid in this theme |
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| 108 | int table_texture; // index of the texture used for the rest of the table in this theme |
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| 109 | int grid_texture; // index of the texture used for the board grid numbers and letters |
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| 110 | int trim_texture; // index of the texture used for the table/board delimiter |
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| 111 | int board_material; // index of the material used for the chess grid in this theme |
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| 112 | int table_material; // index of the material used for the rest of the table in this theme |
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| 113 | int trim_material; // index of the material used for the table/board delimiter |
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| 114 | unsigned char reflection_alpha; // table reflection alpha from 0 to 255 (high for marble, low for wood) |
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| 115 | partcolor_t part_colors[2]; // part theme data for the two colors, COLOR_BLACK and COLOR_WHITE |
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| 116 | |||
| 117 | // meshes |
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| 118 | int board_meshindex; |
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| 119 | int table_meshindex; |
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| 120 | int trim_meshindex; |
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| 121 | int tile_meshindex; |
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| 122 | int part_meshes[7]; // first slot unused |
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| 123 | // textures |
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| 124 | int shadow_textureindex; |
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| 125 | int hovered_textureindex; |
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| 126 | int check_textureindex; |
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| 127 | int threat_textureindex; |
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| 128 | int lastmovesource_textureindex; |
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| 129 | int lastmovetarget_textureindex; |
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| 130 | int selected_textureindex; |
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| 131 | int possiblemove_textureindex; |
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| 132 | int takeable_textureindex; |
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| 133 | int flattextures[2][7]; // [color][part], with first slot of the 7 unused |
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| 134 | // sprites |
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| 135 | int flatsprites[2][7]; // [color][part], with first slot of the 7 unused |
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| 136 | int lastmovesource_spriteindex; |
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| 137 | int lastmovetarget_spriteindex; |
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| 138 | } theme_t; |
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| 139 | |||
| 140 | |||
| 141 | // local typedefs |
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| 142 | typedef struct pgngame_s |
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| 143 | { |
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| 144 | wchar_t event_str[64]; // [Event "blah"] |
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| 145 | wchar_t site_str[64]; // [Site "blah"] |
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| 146 | wchar_t date_str[16]; // [Date "YYYY.MM.DD"] |
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| 147 | wchar_t round_str[16]; // [Round "N"] |
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| 148 | wchar_t white_str[64]; // [White "blah"] |
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| 149 | wchar_t black_str[64]; // [Black "blah"] |
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| 150 | wchar_t result_str[16]; // [Result "blah"] |
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| 151 | wchar_t eco_str[8]; // [ECO "XNN"] <-- this tag is optional, but useful nevertheless |
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| 152 | wchar_t fen_str[128]; // [FEN "start pos"] <-- this tag is optional, but VERY useful |
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| 153 | int gamedata_start; // offset at which the game data begins for this entry |
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| 154 | } pgngame_t; |
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| 155 | |||
| 156 | |||
| 157 | // player definition |
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| 158 | typedef struct player_s |
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| 159 | { |
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| 160 | // common data |
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| 161 | int type; // PLAYER_COMPUTER, PLAYER_INTERNET or PLAYER_HUMAN |
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| 162 | char color; // either COLOR_BLACK, COLOR_WHITE or COLOR_UNSPECIFIED |
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| 163 | wchar_t name[64]; // player name (machine name if human vs human or human vs cpu, login if human vs network) |
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| 164 | float view_pitch; // current view pitch (vertical axis orientation towards the table center) |
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| 165 | float view_yaw; // current view yaw (horizontal axis orientation towards the table center) |
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| 166 | float view_distance; // current view distance to the table center |
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| 167 | float custom_pitch; // user-saved view pitch |
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| 168 | float custom_yaw; // user-saved view yaw |
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| 169 | float custom_distance; // user-saved view distance |
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| 170 | bool wants_cancel; // set to TRUE when this player wants to cancel its last move |
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| 171 | |||
| 172 | // PLAYER_HUMAN related data |
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| 173 | |||
| 174 | // PLAYER_COMPUTER related data |
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| 175 | bool wants_hint; |
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| 176 | |||
| 177 | // PLAYER_INTERNET related data |
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| 178 | int our_socket; |
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| 179 | bool is_connected; |
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| 180 | bool is_logged_in; |
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| 181 | bool is_in_game; |
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| 182 | int game_number; |
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| 183 | int remaining_seconds; |
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| 184 | |||
| 185 | // PLAYER_COMPUTER and PLAYER_INTERNET related data |
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| 186 | bool sendbuffer_locked; // set to TRUE if a thread currently locks the send buffer |
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| 187 | wchar_t *sendbuffer; // used both for PLAYER_COMPUTER and PLAYER_INTERNET, mallocated |
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| 188 | int sendbuffer_size; // size of the sendbuffer buffer |
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| 189 | char *ascii_recvbuffer; // mallocated |
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| 190 | wchar_t *recvbuffer; // used both for PLAYER_COMPUTER and PLAYER_INTERNET, mallocated |
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| 191 | int recvbuffer_size; // size of the recvbuffer buffer |
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| 192 | |||
| 193 | } player_t; |
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| 194 | |||
| 195 | |||
| 196 | // definitions for a grid slot, a board side and a chess board |
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| 197 | typedef struct boardslot_s |
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| 198 | { |
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| 199 | unsigned char part; // part ID of the part occupying this slot, or PART_NONE if not occupied |
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| 200 | unsigned char color; // color ID of the part occupying this slot (either COLOR_WHITE or COLOR_BLACK) |
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| 201 | unsigned char flags; // bitmap of slot flags (e.g: selected, move allowed, etc) |
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| 202 | } boardslot_t; |
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| 203 | |||
| 204 | |||
| 205 | typedef struct boardside_s |
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| 206 | { |
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| 207 | unsigned char *takenparts; // mallocated array of part IDs that this side has captured from the opposing side |
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| 208 | int takenpart_count; // size of the takenparts array |
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| 209 | bool shortcastle_allowed; // set to TRUE if this side's king can still castle to G (column id 6) |
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| 210 | bool longcastle_allowed; // set to TRUE if this side's king can still castle queenside, to C (column id 3) |
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| 211 | } boardside_t; |
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| 212 | |||
| 213 | |||
| 214 | typedef struct boardmove_s |
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| 215 | { |
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| 216 | char color; // color this board move was for (either COLOR_UNSPECIFIED, COLOR_BLACK or COLOR_WHITE) |
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| 217 | char part; // board move part type (to handle promotions) |
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| 218 | char promotion_type; // in case of a pawn promotion, the new part's type |
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| 219 | bool has_captured; // set to TRUE if this part has just captured another part |
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| 220 | bool is_enpassant; // set to TRUE if the move was an "en passant" capture move |
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| 221 | bool is_check; // set to TRUE if this move puts the opponent's king to check |
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| 222 | bool is_stalemate; // set to TRUE if this move puts the opponent to stalemate |
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| 223 | char source[2]; // this chess board's move source position ([line][column] array) |
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| 224 | char target[2]; // this chess board's move target position ([line][column] array) |
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| 225 | wchar_t pgntext[16]; // move PGN text |
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| 226 | wchar_t *comment; // comment about that move (mallocated) |
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| 227 | int comment_size; // size of the mallocated space used for comments, *IN WCHARS* |
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| 228 | boardside_t sides[2]; // game state data structure for both opposing sides (COLOR_BLACK and COLOR_WHITE) after move is made |
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| 229 | boardslot_t slots[8][8]; // this chess board's slots (8x8 array) after move is made |
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| 230 | wchar_t fen_string[128]; // FEN string describing that move |
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| 231 | } boardmove_t; |
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| 232 | |||
| 233 | |||
| 234 | typedef struct board_s |
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| 235 | { |
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| 236 | bool was_setup; // set to TRUE when the board has just been set up |
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| 237 | int hovered_position[2]; // this chess board's hovered position ([line][column] array) |
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| 238 | int selected_position[2]; // this chess board's selected position ([line][column] array) |
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| 239 | boardmove_t *moves; // array of moves describing the game (mallocated) |
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| 240 | int move_count; // amount of moves in this game so far |
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| 241 | int viewed_move; // index of the move currently viewed (for watching game history) |
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| 242 | player_t players[2]; // game state data structure for both opposing sides (COLOR_BLACK and COLOR_WHITE) |
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| 243 | bool has_playerchanged; // set to TRUE when the current player has just changed |
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| 244 | bool want_playerswap; // set to TRUE when a players swap is requested |
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| 245 | int game_state; // one of the STATE_XXX #defines that describe the game and victory state |
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| 246 | float lastmove_time; // date of last move |
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| 247 | bool reevaluate; // set to TRUE if the game state should be reevaluated |
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| 248 | } board_t; |
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| 249 | |||
| 250 | |||
| 251 | // scene object definition |
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| 252 | typedef struct sceneobject_s |
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| 253 | { |
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| 254 | int mesh_index; // object mesh index |
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| 255 | int texture_index; // object texture index |
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| 256 | int material_index; // object material index |
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| 257 | float scale; // object scale, 1.0f = default size |
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| 258 | float simpleshadow_size; // multiplier for the size of the original texture |
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| 259 | float x; // X position in space |
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| 260 | float y; // Y position in space |
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| 261 | float z; // Z position in space |
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| 262 | float pitch; // object pitch in degrees (leaning left/right) |
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| 263 | float yaw; // object yaw in degrees (turning left/right) |
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| 264 | } sceneobject_t; |
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| 265 | |||
| 266 | |||
| 267 | // chatter channel reply |
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| 268 | typedef struct ccreply_s |
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| 269 | { |
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| 270 | float arrival_time; // date at which this reply arrived |
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| 271 | unsigned long color; // text color (RGBA) |
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| 272 | wchar_t channelname[64]; // id of the channel this message is sent on |
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| 273 | wchar_t nickname[32]; // sender's nickname |
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| 274 | wchar_t *text; // message text (mallocated) |
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| 275 | int text_length; // length of the above text, in characters, NOT including the null terminator |
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| 276 | } ccreply_t; |
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| 277 | |||
| 278 | |||
| 279 | // user interface button definition |
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| 280 | typedef struct guibutton_s |
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| 281 | { |
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| 282 | int state; // render state: 0 = invisible, 1 = enabled, 2 = hovered |
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| 283 | float left; // position of the top left corner, in percentage of screen width |
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| 284 | float top; // position of the top left corner, in percentage of screen height |
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| 285 | float width; // button tile width, in percentage of screen width |
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| 286 | float height; // button tile height, in percentage of screen height |
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| 287 | int sprite_index; // index of the sprite this button displays |
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| 288 | } guibutton_t; |
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| 289 | |||
| 290 | |||
| 291 | // user interface text field definition |
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| 292 | typedef struct guitext_s |
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| 293 | { |
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| 294 | bool is_displayed; // set to TRUE if this text is displayed |
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| 295 | float xpos_percent; // text's X position, in percents from left to right |
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| 296 | float ypos_percent; // text's Y position, in percents from top to bottom |
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| 297 | float maxwidth_percent; // text's max width before word wrapping, in percents of draw area width |
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| 298 | int horizontal_align; // bounding rectangle's horizontal alignment regarding the X position (one of the ALIGN_xxx defines) |
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| 299 | int vertical_align; // bounding rectangle's vertical alignment regarding the Y position (one of the ALIGN_xxx defines) |
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| 300 | int text_align; // text's horizontal alignment inside that bounding rectangle |
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| 301 | int font_index; // index of the font with which to display this text |
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| 302 | unsigned long color; // text's color (RGBA) |
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| 303 | wchar_t *buffer; // text printed in this area of the screen (mallocated) |
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| 304 | int buffer_size; // size of the text buffer |
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| 305 | float appear_time; // date at which this text was put |
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| 306 | float disappear_time; // date at which this text should disappear |
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| 307 | bool want_fade; // set to TRUE if this text is to be faded in and out |
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| 308 | } guitext_t; |
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| 309 | |||
| 310 | |||
| 311 | // game user interface definition |
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| 312 | typedef struct gui_s |
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| 313 | { |
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| 314 | // IMPORTANT: ensure all guitext_t buffers are freed in Scene_Shutdown() |
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| 315 | |||
| 316 | guibutton_t larrow; // render state: 0 = invisible, 1 = enabled, 2 = hovered |
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| 317 | guibutton_t rarrow; // render state: 0 = invisible, 1 = enabled, 2 = hovered |
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| 318 | guitext_t arrow_text; // usually, viewed move number versus the total of moves |
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| 319 | guibutton_t chatbutton; // render state: 0 = invisible, 1 = enabled, 2 = hovered |
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| 320 | guibutton_t gamesbutton; // render state: 0 = invisible, 1 = enabled, 2 = hovered |
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| 321 | guibutton_t peoplebutton; // render state: 0 = invisible, 1 = enabled, 2 = hovered |
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| 322 | guitext_t comment_text; // text printed in the comments area |
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| 323 | guitext_t history_text; // text printed in the moves text area |
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| 324 | guitext_t clock_text; // text printed in the game clock area |
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| 325 | guitext_t turn_text; // text printed in the "X moves" area |
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| 326 | guitext_t central_text; // text printed in the center of the screen |
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| 327 | ccreply_t *cchistory; // mallocated array of chatter channel replies |
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| 328 | int cchistory_count; // number of elements in the above array |
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| 329 | bool is_entering_text; // set to TRUE if player is entering text |
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| 330 | ccreply_t entered_ccreply; // text that is currently being entered |
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| 331 | bool is_partspick_displayed; // set to TRUE if the parts pick line is displayed |
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| 332 | bool want_spinwheel; // set to TRUE to display a spinning wheel |
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| 333 | char partspick_hoveredpart; // one of "PRNBQK kqbnrp" |
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| 334 | char partspick_selectedpart; // one of "PRNBQK kqbnrp" |
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| 335 | } gui_t; |
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| 336 | |||
| 337 | |||
| 338 | // rendering scene definition |
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| 339 | typedef struct scene_s |
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| 340 | { |
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| 341 | int background_spriteindex; // index of the background sprite (-1 if none) |
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| 342 | sceneobject_t *objects; // mallocated array of objects to render |
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| 343 | int object_count; // size of the objects array |
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| 344 | int overlay_spriteindex; // index of the overlay sprite (-1 if none) |
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| 345 | gui_t gui; // GUI laid over this scene |
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| 346 | bool update; // set to TRUE if the scene needs to be updated |
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| 347 | } scene_t; |
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| 348 | |||
| 349 | |||
| 40 | pmbaty | 350 | // engine program options definition (populated from "engines/<program>/engine.ini") |
| 351 | typedef struct engineprogramoptions_s |
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| 1 | pmbaty | 352 | { |
| 32 | pmbaty | 353 | wchar_t name[64]; // chess engine name (will be used as player name) |
| 354 | wchar_t cmdline[MAX_PATH]; // chess engine binary startup command-line, e.g "gnuchess.exe" |
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| 355 | wchar_t replystring_move[64]; // chess engine reply string for a move (positions come right after) |
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| 44 | pmbaty | 356 | wchar_t command_new[64]; // command to send the chess engine to tell him we are starting a new game |
| 357 | wchar_t command_setboard[64]; // command to send the chess engine to tell him to set the table in a particular way (FEN notation) |
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| 358 | wchar_t command_sd[64]; // command to send the chess engine to instruct it about its allowed depth (will be followed by numeric) |
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| 359 | wchar_t command_go[64]; // command to send the chess engine to make it play the current move |
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| 360 | wchar_t command_move[64]; // command to send the chess engine to instruct it that its opponent played a particular move |
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| 361 | wchar_t command_force[64]; // command to send the chess engine to force it to play a particular move instead of the one it wants |
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| 362 | wchar_t command_quit[64]; // command to send the chess engine to make it exit cleanly |
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| 40 | pmbaty | 363 | } engineprogramoptions_t; |
| 364 | |||
| 365 | |||
| 366 | // engine options definition |
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| 367 | typedef struct engineoptions_s |
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| 368 | { |
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| 369 | wchar_t program[MAX_PATH]; // chess engine program name (must be a subdirectory in "engines") |
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| 370 | int depth; // chess engine's currently allowed search depth |
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| 371 | int max_depth; // chess engine maximum search depth (used just for slider display) |
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| 372 | int blunder_chances; // chess engine blunder chances, in percent |
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| 373 | int obstinacy_level; // chess engine obstinacy level, in number of moves |
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| 374 | bool is_expert_mode; // set to TRUE if this player claims to be an expert player (in the game settings) |
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| 375 | engineprogramoptions_t program_options; // engine program options |
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| 1 | pmbaty | 376 | } engineoptions_t; |
| 377 | |||
| 378 | |||
| 379 | // network options definition |
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| 380 | typedef struct networkoptions_s |
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| 381 | { |
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| 382 | wchar_t server_address[MAX_PATH]; // chess server URL for online gaming |
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| 383 | int server_port; // chess server listen port (usually 5000) for online gaming |
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| 384 | wchar_t login[32]; // login for online gaming |
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| 385 | wchar_t password[32]; // password for online gaming |
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| 386 | bool want_servermessages; // set to TRUE if server messages are to be displayed (MOTD, RoboAdmin messages, announcements) |
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| 387 | bool want_publicchat; // set to TRUE if public chat messages and chatter channels list are to be displayed |
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| 388 | bool want_motdonconnect; // set to TRUE if the MOTD is to be displayed when connecting to the chess server |
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| 389 | } networkoptions_t; |
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| 390 | |||
| 391 | |||
| 14 | pmbaty | 392 | // registration options definition |
| 393 | typedef struct registrationoptions_s |
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| 394 | { |
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| 395 | wchar_t user_email[MAX_PATH]; // registered user's email address |
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| 396 | unsigned long activation_code; // registered user's activation code |
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| 397 | } registrationoptions_t; |
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| 398 | |||
| 399 | |||
| 1 | pmbaty | 400 | // game options definition |
| 401 | typedef struct options_s |
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| 402 | { |
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| 403 | bool want_fullscreen; // set to TRUE to run in fullscreen mode |
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| 404 | int window_width; // window width when not in fullscreen mode |
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| 405 | int window_height; // window height when not in fullscreen mode |
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| 406 | bool want_sounds; // set to TRUE to enable sounds |
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| 407 | bool want_animations; // set to TRUE to enable part animations |
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| 408 | bool want_possiblemoves; // set to TRUE to show possible moves |
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| 409 | bool want_lastmove; // set to TRUE to show the last move |
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| 410 | bool want_threats; // set to TRUE to display king's threats |
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| 411 | bool want_autorotateon1vs1; // set to TRUE to enable board auto-rotation when playing human vs human locally |
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| 412 | bool want_takenparts; // set to TRUE to display the taken parts on the side of the board |
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| 413 | bool want_turn; // set to TRUE to display the current turn |
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| 414 | bool want_clock; // set to TRUE to display a game clock |
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| 415 | unsigned long clock_color; // RGBA color of the game clock |
||
| 416 | bool want_history; // set to TRUE to enable the display of game history |
||
| 417 | unsigned long history_color; // RGBA color of the game history |
||
| 418 | bool want_sepiafilter; // set to TRUE to enable the sepia filter when displaying past moves |
||
| 419 | bool want_filtering; // set to TRUE to enable texture filtering |
||
| 420 | bool want_hiquality; // set to TRUE to enable maximum possible quality filtering |
||
| 421 | bool want_reflections; // set to TRUE to enable part reflections |
||
| 422 | bool want_specularlighting; // set to TRUE to enable specular lighting |
||
| 423 | int rotate_speed; // board rotation speed |
||
| 14 | pmbaty | 424 | registrationoptions_t registration; // registration options |
| 1 | pmbaty | 425 | engineoptions_t engine; // engine options |
| 426 | networkoptions_t network; // network options |
||
| 427 | } options_t; |
||
| 428 | |||
| 429 | |||
| 430 | // online player definition |
||
| 431 | typedef struct onlineplayer_s |
||
| 432 | { |
||
| 433 | int rating; // player rating (ELO estimate) |
||
| 434 | unsigned char ratingtype; // either one of RATING_xxx (default, estimated or provisional) |
||
| 435 | unsigned char handlestatus; // either one of HANDLESTATUS_xxx values |
||
| 436 | wchar_t nickname[32]; // this player's nickname |
||
| 437 | unsigned short handlecodes; // bitmap: one or several of HANDLECODE_xxx flag |
||
| 438 | } onlineplayer_t; |
||
| 439 | |||
| 440 | |||
| 441 | // chatter channel member definition |
||
| 442 | typedef struct chatterchannelmember_s |
||
| 443 | { |
||
| 444 | bool is_silenced; // set to TRUE if this player plays in silence |
||
| 445 | wchar_t nickname[32]; // this player's nickname |
||
| 446 | } chatterchannelmember_t; |
||
| 447 | |||
| 448 | |||
| 449 | // chatter channel definition |
||
| 450 | typedef struct chatterchannel_s |
||
| 451 | { |
||
| 452 | int id; // channel's numeric ID |
||
| 453 | bool is_open; // set to TRUE if listening is currently enabled for this channel |
||
| 454 | wchar_t theme[64]; // channel theme, as reported by the server |
||
| 455 | unsigned long color; // channel text color (RGBA) |
||
| 456 | chatterchannelmember_t *members; // mallocated array of members |
||
| 457 | int member_count; // number of members in this channel |
||
| 458 | } chatterchannel_t; |
||
| 459 | |||
| 460 | |||
| 461 | // challenge definition |
||
| 462 | typedef struct challenge_s |
||
| 463 | { |
||
| 464 | bool is_active; // set to TRUE if this challenge is active |
||
| 465 | wchar_t challenger[32]; // challenger nickname |
||
| 466 | HWND hWnd; // challenge window handle |
||
| 467 | int challenger_level; // challenger level |
||
| 468 | int color; // color this challenger wants to play |
||
| 469 | bool is_rated; // whether this game is rated or not |
||
| 470 | wchar_t game_type[32]; // game type, literally |
||
| 471 | float initial_time; // initial time of the game for each color |
||
| 472 | float increment; // eventual time increment (Fischer pace) |
||
| 473 | bool update_dialog; // set to TRUE when the dialog window should be updated |
||
| 474 | } challenge_t; |
||
| 475 | |||
| 476 | |||
| 477 | // sought game definition |
||
| 478 | typedef struct soughtgame_s |
||
| 479 | { |
||
| 480 | int id; // sought game ID |
||
| 481 | int rating; // player rating (ELO estimate) |
||
| 482 | wchar_t nickname[32]; // this player's nickname |
||
| 483 | float initial_time; // initial time of the game for each color |
||
| 484 | float increment; // eventual time increment (Fischer pace) |
||
| 485 | unsigned char rating_type; // one of GAMERATINGTYPE_xxx #defines |
||
| 486 | wchar_t game_type[32]; // game type, literally |
||
| 487 | int color; // color this player will have |
||
| 488 | int lowest_accepted; // lowest ELO accepted |
||
| 489 | int highest_accepted; // highest ELO accepted |
||
| 490 | bool manual_start; // set to TRUE if the game should start manually |
||
| 491 | bool formula_checked; // set to TRUE if the filter formula will be used |
||
| 492 | } soughtgame_t; |
||
| 493 | |||
| 494 | |||
| 495 | // chat interlocutor |
||
| 496 | typedef struct interlocutor_s |
||
| 497 | { |
||
| 498 | bool is_active; // set to TRUE if this interlocutor is active |
||
| 499 | wchar_t nickname[32]; // interlocutor nickname (don't point to player list, because it changes...) |
||
| 500 | HWND hWnd; // chat window handle |
||
| 501 | int current_displaypicture; // current display picture index |
||
| 502 | wchar_t *dialogtext; // mallocated wchar_t buffer of dialog text (beware: RTF is ASCII-only) |
||
| 503 | int dialogtext_size; // size of the dialog text buffer, in WCHARs |
||
| 504 | bool update_dialog; // set to TRUE when the dialog window should be updated |
||
| 505 | } interlocutor_t; |
||
| 506 | |||
| 507 | |||
| 508 | // game style ratings |
||
| 509 | typedef struct gamestylerating_s |
||
| 510 | { |
||
| 511 | wchar_t name[32]; // game style name (e.g, "standard", "blitz", etc.) |
||
| 512 | int rating; // ELO rating for this style of play |
||
| 513 | float rd; // unknown data ??? |
||
| 514 | int win_count; // amount of won matches in this style of play |
||
| 515 | int loss_count; // amount of lost matches in this style of play |
||
| 516 | int draw_count; // amount of draw matches in this style of play |
||
| 517 | int total_matches; // amount of played matches in this style of play (basically, sum of win + loss + draws) |
||
| 518 | } gamestylerating_t; |
||
| 519 | |||
| 520 | |||
| 521 | // player cards |
||
| 522 | typedef struct playercard_s |
||
| 523 | { |
||
| 524 | bool is_active; // set to TRUE if this slot is active |
||
| 525 | bool is_own; // set to TRUE if this card is the local player's one |
||
| 526 | wchar_t nickname[32]; // interlocutor nickname (don't point to player list, because it changes...) |
||
| 527 | HWND hWnd; // player card window handle |
||
| 528 | bool got_reply; // set to TRUE when this player card slot got server reply (i.e, it contains actual data) |
||
| 529 | bool doesnt_exist; // set to TRUE when the chess server reports that this player doesn't exist |
||
| 530 | int minutes_online; // amount of minutes this player has been online |
||
| 531 | int seconds_idle; // amount of seconds elapsed since this player's last activity |
||
| 532 | unsigned char disconnection_day; // day of disconnection |
||
| 533 | unsigned char disconnection_month; // month of disconnection |
||
| 534 | unsigned short disconnection_year; // year of disconnection |
||
| 535 | int game_played; // index of the game currently played by this player |
||
| 536 | wchar_t game_name[64]; // name of the game currently played by this player |
||
| 537 | wchar_t *fingertext; // mallocated wchar_t buffer of personal finger text |
||
| 538 | int fingertext_length; // size of the finger text buffer, in WCHARs |
||
| 539 | gamestylerating_t *gamestyleratings; // mallocated array of game styles for which this player is rated |
||
| 540 | int gamestylerating_count; // amount of different game styles for which this player is rated |
||
| 541 | bool update_dialog; // set to TRUE when the dialog window should be updated |
||
| 542 | } playercard_t; |
||
| 543 | |||
| 544 | |||
| 545 | // handle status pictures |
||
| 546 | typedef struct handlestatus_s |
||
| 547 | { |
||
| 548 | HICON icon; // icon handle |
||
| 549 | HBITMAP bitmap; // bitmap handle |
||
| 550 | wchar_t *text; // pointer to the text string describing this status |
||
| 551 | } handlestatus_t; |
||
| 552 | |||
| 553 | |||
| 554 | // smilies |
||
| 555 | typedef struct smiley_s |
||
| 556 | { |
||
| 557 | wchar_t name[32]; // smiley name |
||
| 558 | wchar_t filename[MAX_PATH]; // filename of that smiley's PNG picture |
||
| 559 | wchar_t *rtf_data; // smiley RTF data, mallocated |
||
| 560 | int rtf_len; // length of the above data string (minus the null terminator) |
||
| 561 | } smiley_t; |
||
| 562 | |||
| 563 | |||
| 564 | // localized texts |
||
| 565 | typedef struct text_s |
||
| 566 | { |
||
| 567 | wchar_t *id_string; // ID string for the given text (mallocated), example: "AboutBox_Title" |
||
| 568 | wchar_t *localized_string; // localized string for the given text (mallocated), example: "A propos de ce logiciel" |
||
| 569 | } text_t; |
||
| 570 | |||
| 571 | |||
| 59 | pmbaty | 572 | // languages |
| 573 | typedef struct language_s |
||
| 574 | { |
||
| 575 | wchar_t name[64]; // language name, e.g. "French", "English" or "Norwegian (norsk)" |
||
| 576 | text_t *texts; // mallocated array of localized texts |
||
| 577 | int text_count; // size of the texts array |
||
| 578 | } language_t; |
||
| 579 | |||
| 580 | |||
| 1 | pmbaty | 581 | // global declarations |
| 582 | #ifndef DEFINE_GLOBALS |
||
| 583 | #define GLOBAL extern |
||
| 584 | #else |
||
| 585 | #define GLOBAL |
||
| 586 | #endif |
||
| 59 | pmbaty | 587 | GLOBAL int language_id; |
| 14 | pmbaty | 588 | GLOBAL bool is_registered; |
| 1 | pmbaty | 589 | GLOBAL bool terminate_everything; |
| 590 | GLOBAL HINSTANCE hAppInstance; |
||
| 591 | GLOBAL wchar_t app_path[MAX_PATH]; |
||
| 592 | GLOBAL wchar_t load_pathname[MAX_PATH]; |
||
| 593 | GLOBAL wchar_t save_pathname[MAX_PATH]; |
||
| 59 | pmbaty | 594 | GLOBAL HMENU hMainMenu; |
| 595 | GLOBAL HACCEL hMainAccelerators; |
||
| 1 | pmbaty | 596 | GLOBAL HWND hMainWnd; |
| 597 | GLOBAL HWND hChatterChannelsWnd; |
||
| 598 | GLOBAL HWND hGamesWnd; |
||
| 599 | GLOBAL HWND hMOTDWnd; |
||
| 600 | GLOBAL HWND hOpponentsWnd; |
||
| 601 | GLOBAL HWND hSoughtWnd; |
||
| 602 | GLOBAL messagebox_t messagebox; |
||
| 603 | GLOBAL bool want_framerate; |
||
| 75 | pmbaty | 604 | GLOBAL bool is_paused; |
| 1 | pmbaty | 605 | GLOBAL float current_time; |
| 75 | pmbaty | 606 | GLOBAL float stoppage_time; |
| 1 | pmbaty | 607 | GLOBAL float animation_endtime; |
| 21 | pmbaty | 608 | GLOBAL float command_ignoretime; |
| 1 | pmbaty | 609 | GLOBAL float sound_playtime; |
| 610 | GLOBAL float highlight_endtime; |
||
| 611 | GLOBAL float current_pitch; |
||
| 612 | GLOBAL float current_yaw; |
||
| 613 | GLOBAL float current_distance; |
||
| 614 | GLOBAL int current_viewer; |
||
| 615 | GLOBAL handlestatus_t handlestatus[9]; // first slot unused |
||
| 616 | // dialog boxes and windows |
||
| 617 | GLOBAL bool is_dialogbox_about_validated; |
||
| 618 | GLOBAL bool is_dialogbox_challenge_validated; |
||
| 619 | GLOBAL bool is_dialogbox_changeappearance_validated; |
||
| 620 | GLOBAL bool is_dialogbox_comment_validated; |
||
| 621 | GLOBAL bool is_dialogbox_endgame_validated; |
||
| 622 | GLOBAL bool is_dialogbox_gotomove_validated; |
||
| 75 | pmbaty | 623 | GLOBAL bool is_dialogbox_renamesides_validated; |
| 1 | pmbaty | 624 | GLOBAL bool is_dialogbox_load_validated; |
| 625 | GLOBAL bool is_dialogbox_message_validated; |
||
| 626 | GLOBAL bool is_dialogbox_newgame_validated; |
||
| 627 | GLOBAL bool is_dialogbox_options_validated; |
||
| 628 | GLOBAL bool is_dialogbox_pawnpromotion_validated; |
||
| 629 | GLOBAL bool is_dialogbox_playercard_validated; |
||
| 630 | GLOBAL bool is_dialogbox_playerinfoname_validated; |
||
| 631 | GLOBAL bool is_dialogbox_quit_validated; |
||
| 632 | GLOBAL bool is_dialogbox_resign_validated; |
||
| 633 | GLOBAL bool is_dialogbox_save_validated; |
||
| 634 | GLOBAL bool is_dialogbox_saveposition_validated; |
||
| 635 | GLOBAL bool is_dialogbox_sendchallenge_validated; |
||
| 636 | GLOBAL bool is_dialogbox_sendseek_validated; |
||
| 637 | GLOBAL bool is_dialogbox_takeback_validated; |
||
| 638 | GLOBAL bool is_window_chat_validated; |
||
| 639 | GLOBAL bool is_window_chatterchannels_validated; |
||
| 640 | GLOBAL bool is_window_games_validated; |
||
| 641 | GLOBAL bool is_window_motd_validated; |
||
| 642 | GLOBAL bool is_window_opponents_validated; |
||
| 643 | GLOBAL bool is_window_sought_validated; |
||
| 644 | // themes |
||
| 645 | GLOBAL theme_t *themes; // mallocated, slot 0 must always be valid (default theme) |
||
| 646 | GLOBAL int theme_count; |
||
| 647 | GLOBAL theme_t *theme; // pointer to current theme |
||
| 648 | GLOBAL wchar_t wantedtheme_name[64]; |
||
| 649 | GLOBAL bool want_grid; |
||
| 650 | GLOBAL bool want_flaticons; |
||
| 651 | GLOBAL bool want_custombackground; |
||
| 652 | GLOBAL wchar_t custombackground_pathname[MAX_PATH]; |
||
| 653 | GLOBAL backgroundsprite_t custombg; |
||
| 654 | // main objects |
||
| 655 | GLOBAL options_t options; |
||
| 656 | GLOBAL board_t the_board; |
||
| 657 | GLOBAL scene_t the_scene; |
||
| 59 | pmbaty | 658 | // languages |
| 659 | GLOBAL language_t *languages; // mallocated |
||
| 660 | GLOBAL int language_count; |
||
| 1 | pmbaty | 661 | // online stuff |
| 662 | GLOBAL wchar_t server_motd[USHRT_MAX]; |
||
| 663 | GLOBAL onlineplayer_t *onlineplayers; // mallocated |
||
| 664 | GLOBAL int onlineplayer_count; // -1 means "reply not arrived" |
||
| 665 | GLOBAL bool onlineplayers_updated; // TRUE when display is to be updated |
||
| 666 | GLOBAL float lastonlineplayers_time; // date at which the last update was received |
||
| 667 | GLOBAL soughtgame_t *soughtgames; // mallocated |
||
| 668 | GLOBAL int soughtgame_count; // -1 means "reply not arrived" |
||
| 669 | GLOBAL bool soughtgames_updated; // TRUE when display is to be updated |
||
| 670 | GLOBAL float lastsought_time; // date at which the last update was received |
||
| 671 | GLOBAL chatterchannel_t *chatterchannels; // mallocated |
||
| 672 | GLOBAL int chatterchannel_count; // -1 means "reply not arrived" |
||
| 673 | GLOBAL chatterchannel_t *selected_chatterchannel; |
||
| 674 | GLOBAL bool chatterchannels_updated; |
||
| 675 | GLOBAL interlocutor_t *interlocutors; // mallocated |
||
| 676 | GLOBAL int interlocutor_count; |
||
| 677 | GLOBAL playercard_t *playercards; // mallocated |
||
| 678 | GLOBAL int playercard_count; |
||
| 679 | GLOBAL challenge_t *challenges; // mallocated |
||
| 680 | GLOBAL int challenge_count; |
||
| 681 | // smilies |
||
| 682 | GLOBAL smiley_t *smilies; // mallocated |
||
| 683 | GLOBAL int smiley_count; |
||
| 684 | // PGN games |
||
| 685 | GLOBAL pgngame_t *games; // mallocated |
||
| 686 | GLOBAL int game_count; |
||
| 687 | // fonts |
||
| 688 | GLOBAL int players_fontindex; |
||
| 689 | GLOBAL int centermsg_fontindex; |
||
| 690 | GLOBAL int chat_fontindex; |
||
| 691 | GLOBAL int arrow_fontindex; |
||
| 692 | GLOBAL HFONT hFontChat; |
||
| 693 | // sprites |
||
| 694 | GLOBAL int larrow_spriteindex; |
||
| 695 | GLOBAL int rarrow_spriteindex; |
||
| 696 | GLOBAL int chatbutton_spriteindex; |
||
| 697 | GLOBAL int gamesbutton_spriteindex; |
||
| 698 | GLOBAL int peoplebutton_spriteindex; |
||
| 699 | GLOBAL int sepia_spriteindex; |
||
| 700 | GLOBAL int spinner_spriteindex[12]; |
||
| 701 | // debug logging facilities |
||
| 702 | GLOBAL wchar_t logfile_pathname[MAX_PATH]; |
||
| 703 | |||
| 704 | |||
| 705 | // function prototypes |
||
| 706 | #include "prototypes.h" |
||
| 707 | |||
| 708 | |||
| 709 | #endif // COMMON_H |