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1 | pmbaty | 1 | /* |
2 | * Portions of this file are copyright Rebirth contributors and licensed as |
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3 | * described in COPYING.txt. |
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4 | * Portions of this file are copyright Parallax Software and licensed |
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5 | * according to the Parallax license below. |
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6 | * See COPYING.txt for license details. |
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7 | |||
8 | THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX |
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9 | SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO |
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10 | END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A |
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11 | ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS |
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12 | IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS |
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13 | SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE |
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14 | FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE |
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15 | CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS |
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16 | AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. |
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17 | COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. |
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18 | */ |
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19 | |||
20 | |||
21 | #include <stdlib.h> |
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22 | |||
23 | #include "u_mem.h" |
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24 | #include "maths.h" |
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25 | #include "pstypes.h" |
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26 | #include "gr.h" |
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27 | #include "event.h" |
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28 | #include "mouse.h" |
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29 | #include "ui.h" |
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30 | |||
31 | #include "dxxsconf.h" |
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32 | #include "dsx-ns.h" |
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33 | #include <memory> |
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34 | |||
35 | namespace dcx { |
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36 | |||
37 | #define MENU_BORDER 2 |
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38 | #define MENU_VERT_SPACING 2 |
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39 | |||
40 | namespace { |
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41 | |||
42 | struct menu |
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43 | { |
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44 | std::unique_ptr<std::unique_ptr<UI_GADGET_BUTTON>[]> button_g; |
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45 | std::unique_ptr<const char *[]> button; |
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46 | int *choice; |
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47 | int num_buttons; |
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48 | }; |
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49 | |||
50 | } |
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51 | |||
52 | static window_event_result menu_handler(UI_DIALOG *,const d_event &event, menu *m) |
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53 | { |
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54 | for (int i=0; i<m->num_buttons; i++ ) |
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55 | { |
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56 | if (GADGET_PRESSED(m->button_g[i].get())) |
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57 | { |
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58 | *(m->choice) = i+1; |
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59 | return window_event_result::handled; |
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60 | } |
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61 | } |
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62 | |||
63 | if ( (*(m->choice)==0) && B1_JUST_RELEASED ) |
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64 | { |
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65 | *(m->choice) = -1; |
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66 | return window_event_result::handled; |
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67 | } |
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68 | |||
69 | return window_event_result::ignored; |
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70 | } |
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71 | |||
72 | int MenuX( int x, int y, int NumButtons, const char *const text[] ) |
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73 | { |
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74 | UI_DIALOG * dlg; |
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75 | int button_width, button_height; |
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76 | int w, h; |
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77 | int choice; |
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78 | |||
79 | auto m = std::make_unique<menu>(); |
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80 | m->num_buttons = NumButtons; |
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81 | m->button_g = std::make_unique<std::unique_ptr<UI_GADGET_BUTTON>[]>(NumButtons); |
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82 | m->button = std::make_unique<const char *[]>(NumButtons); |
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83 | m->choice = &choice; |
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84 | |||
85 | button_width = button_height = 0; |
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86 | |||
87 | for (int i=0; i<NumButtons; i++ ) |
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88 | { |
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89 | m->button[i] = text[i]; |
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90 | |||
91 | int width, height; |
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92 | ui_get_button_size(*grd_curcanv->cv_font, m->button[i], width, height); |
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93 | |||
94 | if ( width > button_width ) button_width = width; |
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95 | if ( height > button_height ) button_height = height; |
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96 | } |
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97 | |||
98 | unsigned width, height; |
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99 | width = button_width + 2*(MENU_BORDER+3); |
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100 | |||
101 | height = (button_height*NumButtons) + (MENU_VERT_SPACING*(NumButtons-1)) ; |
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102 | height += (MENU_BORDER+3) * 2; |
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103 | |||
104 | w = grd_curscreen->get_screen_width(); |
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105 | h = grd_curscreen->get_screen_height(); |
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106 | |||
107 | { |
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108 | int mx, my, mz; |
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109 | |||
110 | mouse_get_pos(&mx, &my, &mz); |
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111 | if ( x == -1 ) x = mx - width/2; |
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112 | if ( y == -1 ) y = my; |
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113 | } |
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114 | |||
115 | if (x < 0 ) { |
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116 | x = 0; |
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117 | } |
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118 | |||
119 | if ( (x+width-1) >= w ) { |
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120 | x = w - width; |
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121 | } |
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122 | |||
123 | if (y < 0 ) { |
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124 | y = 0; |
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125 | } |
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126 | |||
127 | if ( (y+height-1) >= h ) { |
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128 | y = h - height; |
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129 | } |
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130 | |||
131 | dlg = ui_create_dialog(x, y, width, height, static_cast<dialog_flags>(DF_FILLED | DF_SAVE_BG | DF_MODAL), menu_handler, m.get()); |
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132 | |||
133 | x = MENU_BORDER+3; |
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134 | y = MENU_BORDER+3; |
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135 | |||
136 | for (int i=0; i<NumButtons; i++ ) |
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137 | { |
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138 | m->button_g[i] = ui_add_gadget_button( dlg, x, y, button_width, button_height, m->button[i], NULL ); |
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139 | y += button_height+MENU_VERT_SPACING; |
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140 | } |
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141 | |||
142 | choice = 0; |
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143 | |||
144 | while(choice==0) |
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145 | event_process(); |
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146 | |||
147 | ui_close_dialog(dlg); |
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148 | return choice; |
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149 | } |
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150 | |||
151 | } |