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1 | pmbaty | 1 | /* |
2 | * Portions of this file are copyright Rebirth contributors and licensed as |
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3 | * described in COPYING.txt. |
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4 | * Portions of this file are copyright Parallax Software and licensed |
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5 | * according to the Parallax license below. |
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6 | * See COPYING.txt for license details. |
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7 | |||
8 | THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX |
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9 | SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO |
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10 | END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A |
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11 | ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS |
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12 | IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS |
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13 | SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE |
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14 | FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE |
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15 | CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS |
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16 | AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. |
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17 | COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. |
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18 | */ |
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19 | |||
20 | /* |
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21 | * |
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22 | * Routines for manipulating the button gadgets. |
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23 | * |
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24 | */ |
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25 | |||
26 | #include <stdlib.h> |
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27 | #include <string.h> |
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28 | |||
29 | #include "strutil.h" |
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30 | #include "u_mem.h" |
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31 | #include "maths.h" |
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32 | #include "pstypes.h" |
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33 | #include "event.h" |
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34 | #include "gr.h" |
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35 | #include "ui.h" |
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36 | #include "mouse.h" |
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37 | #include "key.h" |
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38 | |||
39 | namespace dcx { |
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40 | |||
41 | #define Middle(x) ((2*(x)+1)/4) |
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42 | |||
43 | #define BUTTON_EXTRA_WIDTH 15 |
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44 | #define BUTTON_EXTRA_HEIGHT 2 |
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45 | |||
46 | int ui_button_any_drawn = 0; |
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47 | |||
48 | void ui_get_button_size(const grs_font &cv_font, const char *text, int &width, int &height) |
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49 | { |
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50 | gr_get_string_size(cv_font, text, &width, &height, nullptr); |
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51 | width += BUTTON_EXTRA_WIDTH * 2 + 6; |
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52 | height += BUTTON_EXTRA_HEIGHT * 2 + 6; |
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53 | } |
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54 | |||
55 | |||
56 | void ui_draw_button(UI_DIALOG *dlg, UI_GADGET_BUTTON * button) |
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57 | { |
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58 | #if 0 //ndef OGL |
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59 | if ((button->status==1) || (button->position != button->oldposition)) |
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60 | #endif |
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61 | { |
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62 | ui_button_any_drawn = 1; |
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63 | gr_set_current_canvas( button->canvas ); |
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64 | auto &canvas = *grd_curcanv; |
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65 | color_palette_index color{0}; |
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66 | |||
67 | gr_set_fontcolor(canvas, dlg->keyboard_focus_gadget == button |
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68 | ? CRED |
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69 | : (!button->user_function && button->dim_if_no_function |
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70 | ? CGREY |
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71 | : CBLACK |
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72 | ), -1); |
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73 | |||
74 | button->status = 0; |
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75 | if (!button->text.empty()) |
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76 | { |
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77 | unsigned offset; |
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78 | if (button->position == 0) |
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79 | { |
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80 | ui_draw_box_out(canvas, 0, 0, button->width-1, button->height-1); |
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81 | offset = 0; |
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82 | } |
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83 | else |
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84 | { |
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85 | ui_draw_box_in(canvas, 0, 0, button->width-1, button->height-1); |
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86 | offset = 1; |
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87 | } |
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88 | ui_string_centered(canvas, Middle(button->width) + offset, Middle(button->height) + offset, button->text.c_str()); |
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89 | } else { |
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90 | unsigned left, top, right, bottom; |
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91 | if (button->position == 0) |
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92 | { |
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93 | left = top = 1; |
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94 | right = button->width - 1; |
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95 | bottom = button->height - 1; |
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96 | } |
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97 | else |
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98 | { |
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99 | left = top = 2; |
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100 | right = button->width; |
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101 | bottom = button->height; |
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102 | } |
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103 | gr_rect(canvas, 0, 0, button->width, button->height, CBLACK); |
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104 | gr_rect(canvas, left, top, right, bottom, color); |
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105 | } |
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106 | } |
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107 | } |
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108 | |||
109 | std::unique_ptr<UI_GADGET_BUTTON> ui_add_gadget_button(UI_DIALOG * dlg, short x, short y, short w, short h, const char * text, int (*function_to_call)()) |
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110 | { |
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111 | std::unique_ptr<UI_GADGET_BUTTON> button{ui_gadget_add<UI_GADGET_BUTTON>( dlg, x, y, x+w-1, y+h-1)}; |
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112 | |||
113 | if ( text ) |
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114 | { |
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115 | button->text = text; |
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116 | } else { |
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117 | button->text.clear(); |
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118 | } |
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119 | button->width = w; |
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120 | button->height = h; |
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121 | button->position = 0; |
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122 | button->oldposition = 0; |
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123 | button->pressed = 0; |
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124 | button->user_function = function_to_call; |
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125 | button->user_function1 = NULL; |
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126 | button->hotkey1= -1; |
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127 | button->dim_if_no_function = 0; |
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128 | return button; |
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129 | } |
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130 | |||
131 | |||
132 | window_event_result ui_button_do(UI_DIALOG *dlg, UI_GADGET_BUTTON * button,const d_event &event) |
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133 | { |
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134 | window_event_result rval = window_event_result::ignored; |
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135 | |||
136 | button->oldposition = button->position; |
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137 | button->pressed = 0; |
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138 | |||
139 | if (event.type == EVENT_MOUSE_BUTTON_DOWN || event.type == EVENT_MOUSE_BUTTON_UP) |
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140 | { |
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141 | int OnMe; |
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142 | |||
143 | OnMe = ui_mouse_on_gadget( button ); |
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144 | |||
145 | if (B1_JUST_PRESSED && OnMe) |
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146 | { |
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147 | button->position = 1; |
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148 | rval = window_event_result::handled; |
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149 | } |
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150 | else if (B1_JUST_RELEASED) |
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151 | { |
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152 | if ((button->position == 1) && OnMe) |
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153 | button->pressed = 1; |
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154 | |||
155 | button->position = 0; |
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156 | } |
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157 | } |
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158 | |||
159 | |||
160 | if (event.type == EVENT_KEY_COMMAND) |
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161 | { |
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162 | int keypress; |
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163 | |||
164 | keypress = event_key_get(event); |
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165 | |||
166 | if ((keypress == button->hotkey) || |
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167 | ((keypress == button->hotkey1) && button->user_function1) || |
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168 | ((dlg->keyboard_focus_gadget==button) && ((keypress==KEY_SPACEBAR) || (keypress==KEY_ENTER)) )) |
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169 | { |
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170 | button->position = 2; |
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171 | rval = window_event_result::handled; |
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172 | } |
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173 | } |
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174 | else if (event.type == EVENT_KEY_RELEASE) |
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175 | { |
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176 | int keypress; |
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177 | |||
178 | keypress = event_key_get(event); |
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179 | |||
180 | button->position = 0; |
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181 | |||
182 | if ((keypress == button->hotkey) || |
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183 | ((dlg->keyboard_focus_gadget==button) && ((keypress==KEY_SPACEBAR) || (keypress==KEY_ENTER)) )) |
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184 | button->pressed = 1; |
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185 | |||
186 | if ((keypress == button->hotkey1) && button->user_function1) |
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187 | { |
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188 | button->user_function1(); |
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189 | rval = window_event_result::handled; |
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190 | } |
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191 | } |
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192 | |||
193 | if (event.type == EVENT_WINDOW_DRAW) |
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194 | ui_draw_button( dlg, button ); |
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195 | |||
196 | if (button->pressed && button->user_function ) |
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197 | { |
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198 | button->user_function(); |
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199 | return window_event_result::handled; |
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200 | } |
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201 | else if (button->pressed) |
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202 | { |
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203 | rval = ui_gadget_send_event(dlg, EVENT_UI_GADGET_PRESSED, button); |
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204 | if (rval == window_event_result::ignored) |
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205 | rval = window_event_result::handled; |
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206 | } |
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207 | |||
208 | return rval; |
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209 | } |
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210 | |||
211 | } |