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1 | pmbaty | 1 | /* |
2 | * Portions of this file are copyright Rebirth contributors and licensed as |
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3 | * described in COPYING.txt. |
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4 | * Portions of this file are copyright Parallax Software and licensed |
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5 | * according to the Parallax license below. |
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6 | * See COPYING.txt for license details. |
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7 | |||
8 | THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX |
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9 | SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO |
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10 | END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A |
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11 | ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS |
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12 | IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS |
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13 | SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE |
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14 | FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE |
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15 | CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS |
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16 | AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. |
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17 | COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. |
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18 | */ |
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19 | |||
20 | /* |
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21 | * |
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22 | * Header for text.c, including symbolics for text messages |
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23 | * |
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24 | */ |
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25 | |||
26 | #pragma once |
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27 | |||
28 | #include "dxxsconf.h" |
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29 | |||
30 | #ifdef __cplusplus |
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31 | #include <array> |
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32 | |||
33 | //Symbolic constants for all the strings |
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34 | |||
35 | #define TXT_NEW_GAME dxx_gettext(0, "New game") |
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36 | #define TXT_VIEW_SCORES dxx_gettext(1, "High scores") |
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37 | #define TXT_QUIT dxx_gettext(2, "Quit") |
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38 | #define TXT_CANNOT_SET_SCREEN dxx_gettext(3, "Cannot set screen mode for game") |
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39 | #define TXT_NO_JOYSTICK dxx_gettext(4, "No joystick detected") |
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40 | #define TXT_REQUIRES_VGA dxx_gettext(5, "This game requires a VGA adapter.") |
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41 | #define TXT_SOUND_DISABLED dxx_gettext(8, "Sound disabled.") |
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42 | #define TXT_CANT_INIT_GFX dxx_gettext(9, "Can't initialize graphics, error=%d") |
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43 | #define TXT_EXTRA_LIFE dxx_gettext(10, "EXTRA LIFE!") |
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44 | #define TXT_BLUE dxx_gettext(12, "BLUE") |
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45 | #define TXT_RED dxx_gettext(13, "RED") |
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46 | #define TXT_YELLOW dxx_gettext(14, "YELLOW") |
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47 | #define TXT_ACCESS_DENIED dxx_gettext(15, "Access denied") |
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48 | #define TXT_ACCESS_GRANTED dxx_gettext(16, "Access granted") |
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49 | #define TXT_BOOSTED_TO dxx_gettext(17, "boosted to") |
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50 | #define TXT_ENERGY dxx_gettext(18, "Energy") |
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51 | #define TXT_SHIELD dxx_gettext(19, "Shield") |
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52 | #define TXT_LASER dxx_gettext(20, "Laser") |
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53 | #define TXT_MAXED_OUT dxx_gettext(21, "Your %s is maxed out!") |
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54 | #define TXT_QUAD_LASERS dxx_gettext(22, "Quad Lasers") |
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55 | #define TXT_ALREADY_HAVE dxx_gettext(23, "You already have") |
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56 | #define TXT_VULCAN_AMMO dxx_gettext(24, "Vulcan Ammo") |
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57 | #define TXT_VULCAN_ROUNDS dxx_gettext(25, "Vulcan Rounds") |
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58 | #define TXT_ALREADY_ARE dxx_gettext(26, "You already are") |
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59 | #define TXT_CLOAKED dxx_gettext(27, "Cloaked") |
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60 | #define TXT_CLOAKING_DEVICE dxx_gettext(28, "Cloaking Device") |
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61 | #define TXT_INVULNERABLE dxx_gettext(29, "Invulnerable") |
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62 | #define TXT_INVULNERABILITY dxx_gettext(30, "Invulnerability") |
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63 | #define TXT_CREATE_NEW dxx_gettext(31, "<Create New>") |
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64 | #define TXT_YES dxx_gettext(32, "Yes") |
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65 | #define TXT_NO dxx_gettext(33, "No") |
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66 | #define TXT_OK dxx_gettext(34, "Ok") |
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67 | #define TXT_NO_DEMO_FILES dxx_gettext(35, "No Demo Files found.") |
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68 | #define TXT_USE_F5 dxx_gettext(36, "Use F5") |
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69 | #define TXT_TO_CREATE_ONE dxx_gettext(37, "during game to create one.") |
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70 | #define TXT_NO_FILES_MATCHING dxx_gettext(38, "No files matching") |
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71 | #define TXT_WERE_FOUND dxx_gettext(39, "were found!") |
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72 | #define TXT_DELETE_PILOT dxx_gettext(40, "Delete Pilot:") |
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73 | #define TXT_DELETE_DEMO dxx_gettext(41, "Delete Demo:") |
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74 | #define TXT_COULDNT dxx_gettext(42, "Couldn't") |
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75 | #define TXT_EXIT_SEQUENCE dxx_gettext(43, "Exiting the mine!") |
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76 | #define TXT_WARNING dxx_gettext(44, "Warning!") |
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77 | #define TXT_UNABLE_TO_OPEN dxx_gettext(45, "Unable to open") |
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78 | #define TXT_COOL_SAYING dxx_gettext(46, "Enter your cool saying.\nPress ESC when done.") |
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79 | #define TXT_HIGH_SCORE dxx_gettext(47, "HIGH SCORE!") |
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80 | #define TXT_YOU_PLACED dxx_gettext(48, "You placed") |
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81 | #define TXT_YOU_PLACED_1ST dxx_gettext(49, "You placed 1st!") |
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82 | #define TXT_HIGH_SCORES dxx_gettext(50, "HIGH SCORES") |
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83 | #define TXT_NAME dxx_gettext(51, "Name") |
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84 | #define TXT_SCORE dxx_gettext(52, "Score") |
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85 | #define TXT_SKILL dxx_gettext(53, "Skill") |
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86 | #define TXT_LEVELS dxx_gettext(54, "Levels") |
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87 | #define TXT_TIME dxx_gettext(55, "Time") |
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88 | #define TXT_1ST dxx_gettext(57, "1st") |
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89 | #define TXT_2ND dxx_gettext(58, "2nd") |
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90 | #define TXT_3RD dxx_gettext(59, "3rd") |
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91 | #define TXT_4TH dxx_gettext(60, "4th") |
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92 | #define TXT_5TH dxx_gettext(61, "5th") |
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93 | #define TXT_6TH dxx_gettext(62, "6th") |
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94 | #define TXT_7TH dxx_gettext(63, "7th") |
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95 | #define TXT_8TH dxx_gettext(64, "8th") |
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96 | #define TXT_9TH dxx_gettext(65, "9th") |
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97 | #define TXT_10TH dxx_gettext(66, "10th") |
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98 | #define TXT_EMPTY dxx_gettext(67, "-empty-") |
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99 | #define TXT_KILLED dxx_gettext(68, "killed") |
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100 | #define TXT_SUICIDE dxx_gettext(69, "committed suicide!") |
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101 | #define TXT_YOU dxx_gettext(70, "You") |
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102 | #define TXT_YOURSELF dxx_gettext(71, "yourself") |
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103 | #define TXT_NO_MACRO dxx_gettext(72, "That macro is not defined.") |
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104 | #define TXT_SENDING dxx_gettext(73, "Sending") |
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105 | #define TXT_SEND_MESSAGE dxx_gettext(74, "Send Message:") |
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106 | #define TXT_SAYS dxx_gettext(75, "says") |
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107 | #define TXT_TELLS_YOU dxx_gettext(76, "tells you") |
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108 | #define TXT_HAS_DEST_CONTROL dxx_gettext(77, "has destroyed the main reactor!") |
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109 | #define TXT_CONTROL_DESTROYED dxx_gettext(78, "The main reactor has been destroyed!") |
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110 | #define TXT_HAS_ESCAPED dxx_gettext(79, "has escaped the mine!") |
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111 | #define TXT_HAS_FOUND_SECRET dxx_gettext(80, "has found the secret level!") |
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112 | #define TXT_HAS_LEFT_THE_GAME dxx_gettext(81, "has left the game!") |
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113 | #define TXT_YOU_ARE_ONLY dxx_gettext(82, "You are the only person\nremaining in this netgame.") |
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114 | #define TXT_OPPONENT_LEFT dxx_gettext(83, "Your opponent has left.\nReturning to menu.") |
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115 | #define TXT_YOU_DEST_CONTROL dxx_gettext(84, "You destroyed the main reactor!") |
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116 | #define TXT_DEFINE_MACRO dxx_gettext(85, "Define Macro #") |
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117 | #define TXT_MESSAGE_SENT_TO dxx_gettext(86, "Message sent to") |
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118 | #define TXT_NOBODY dxx_gettext(87, "Nobody.") |
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119 | #define TXT_PAUSE dxx_gettext(88, "Pause") |
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120 | #define TXT_CANT_PAUSE dxx_gettext(89, "You can't pause in a multiplayer game!") |
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121 | #define TXT_HELP_ESC dxx_gettext(90, "ESC\t Abort Game") |
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122 | #define TXT_HELP_F2 dxx_gettext(91, "F2\t Options menu") |
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123 | #define TXT_HELP_F3 dxx_gettext(92, "F3\t Toggle cockpit") |
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124 | #define TXT_HELP_F5 dxx_gettext(94, "F5\t Toggle recording") |
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125 | #define TXT_HELP_PAUSE dxx_gettext(95, "Pause\t Pause") |
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126 | #define TXT_HELP_MINUSPLUS dxx_gettext(96, "-/+\t Change screen size") |
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127 | #define TXT_HELP_PRTSCN dxx_gettext(97, "PrintScrn\t Save screen shot") |
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128 | #define TXT_HELP_1TO5 dxx_gettext(98, "1-5\t Select primary weapon") |
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129 | #define TXT_HELP_6TO10 dxx_gettext(99, "6-0\t Select secondary weapon") |
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130 | #define TXT_HELP_TO_VIEW dxx_gettext(100, " To view control keys, select\nconfiguration in options menu") |
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131 | #define TXT_KEYS dxx_gettext(101, "KEYS") |
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132 | #define TXT_ABORT_AUTODEMO dxx_gettext(102, "Abort Autodemo?") |
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133 | #define TXT_ABORT_GAME dxx_gettext(103, "Abort Game?") |
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134 | #define TXT_W_LASER dxx_gettext(104, "Laser Cannon") |
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135 | #define TXT_W_VULCAN dxx_gettext(105, "Vulcan Cannon") |
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136 | #define TXT_W_SPREADFIRE dxx_gettext(106, "Spreadfire Cannon") |
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137 | #define TXT_W_PLASMA dxx_gettext(107, "Plasma Cannon") |
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138 | #define TXT_W_FUSION dxx_gettext(108, "Fusion Cannon") |
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139 | |||
140 | #if defined(DXX_BUILD_DESCENT_I) |
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141 | #define TXT_COPYRIGHT dxx_gettext(11, "Copyright (C) 1994, 1995 Parallax Software Corporation") |
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142 | #define TXT_REGISTER_DESCENT dxx_gettext(56, "CD-Enhanced Descent Coming Summer '95!") |
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143 | #define TXT_W_C_MISSILE dxx_gettext(109, "Concussion Missile") |
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144 | #define TXT_W_H_MISSILE dxx_gettext(110, "Homing Missile") |
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145 | #define TXT_W_P_BOMB dxx_gettext(111, "Proximity Bomb") |
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146 | #define TXT_W_S_MISSILE dxx_gettext(112, "Smart Missile") |
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147 | #define TXT_W_M_MISSILE dxx_gettext(113, "Mega Missile") |
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148 | #define TXT_W_LASER_S dxx_gettext(114, "Laser") |
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149 | #define TXT_W_VULCAN_S dxx_gettext(115, "Vulcan") |
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150 | #define TXT_W_SPREADFIRE_S dxx_gettext(116, "SPREAD") |
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151 | #define TXT_W_PLASMA_S dxx_gettext(117, "Plasma") |
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152 | #define TXT_W_FUSION_S dxx_gettext(118, "Fusion") |
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153 | #define TXT_W_C_MISSILE_S dxx_gettext(119, "Concsn\nMissile") |
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154 | #define TXT_W_H_MISSILE_S dxx_gettext(120, "Homing\nMissile") |
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155 | #define TXT_W_P_BOMB_S dxx_gettext(121, "Proxim.\nBomb") |
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156 | #define TXT_W_S_MISSILE_S dxx_gettext(122, "Smart\nMissile") |
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157 | #define TXT_W_M_MISSILE_S dxx_gettext(123, "Mega\nMissile") |
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158 | #define TXT_SELECTED dxx_gettext(124, "selected!") |
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159 | #define TXT_DONT_HAVE dxx_gettext(125, "You don't have the") |
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160 | #define TXT_DONT_HAVE_AMMO dxx_gettext(126, "You don't have ammo for the") |
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161 | #define TXT_HAVE_NO dxx_gettext(127, "You have no") |
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162 | #define TXT_S dxx_gettext(128, "s") |
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163 | #define TXT_SX dxx_gettext(129, "s!") |
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164 | #define TXT_NO_PRIMARY dxx_gettext(130, "No primary weapons available") |
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165 | #define TXT_ALREADY_HAVE_THE dxx_gettext(131, "You already have the") |
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166 | #define TXT_CANT_OPEN_DOOR dxx_gettext(132, "You cannot open this door.") |
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167 | #define TXT_MOVE_JOYSTICK dxx_gettext(133, "Move joystick") |
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168 | #define TXT_TO_UL dxx_gettext(134, "to\nthe upper-left corner") |
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169 | #define TXT_ANY_BUTTON dxx_gettext(135, "and press any button.") |
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170 | #define TXT_JOYSTICK dxx_gettext(136, "joystick") |
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171 | #define TXT_UPPER_LEFT dxx_gettext(137, "upper-left") |
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172 | #define TXT_TO_LR dxx_gettext(138, "to\nthe lower-right corner") |
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173 | #define TXT_LOWER_RIGHT dxx_gettext(139, "lower-right") |
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174 | #define TXT_TO_C dxx_gettext(140, "to\nthe center") |
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175 | #define TXT_CENTER dxx_gettext(141, "center") |
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176 | #define TXT_CONTROL_KEYBOARD dxx_gettext(142, "Keyboard only") |
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177 | #define TXT_CONTROL_JOYSTICK dxx_gettext(143, "Joystick") |
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178 | #define TXT_CONTROL_FSTICKPRO dxx_gettext(144, "CH Flightstick Pro") |
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179 | #define TXT_CONTROL_THRUSTFCS dxx_gettext(145, "Thrustmaster FCS &\nWingman Extreme") |
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180 | #define TXT_CONTROL_GGAMEPAD dxx_gettext(146, "Gravis Gamepad") |
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181 | #define TXT_CONTROL_MOUSE dxx_gettext(147, "Mouse") |
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182 | #define TXT_CONTROL_CYBERMAN dxx_gettext(148, "Cyberman") |
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183 | #define TXT_CUST_ABOVE dxx_gettext(149, "Customize Above") |
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184 | #define TXT_CUST_KEYBOARD dxx_gettext(150, "Customize Keyboard") |
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185 | #define TXT_CONTROLS dxx_gettext(151, "Controls") |
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186 | #define TXT_KEYBOARD dxx_gettext(152, "Keyboard") |
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187 | #define TXT_REGISTRATION dxx_gettext(172, "This copy of Descent is for use by:") |
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188 | #define TXT_ERROR_SELECTOR dxx_gettext(173, "Error initializing selector for segment A000.") |
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189 | #define TXT_ERROR_GRAPHICS dxx_gettext(174, "Error trying to initialize unsupported graphics mode.") |
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190 | #define TXT_CALIBRATE dxx_gettext(175, "Calibrate") |
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191 | #define TXT_SKIP dxx_gettext(176, "Skip") |
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192 | #define TXT_JOYSTICK_NOT_CEN dxx_gettext(177, "It looks like your joystick\nisn't centered. Do you want\nto calibrate it?") |
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193 | #define TXT_CHOOSE_INPUT dxx_gettext(178, "Choose input device") |
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194 | #define TXT_ERROR dxx_gettext(179, "Error") |
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195 | #define TXT_ERROR_PLR_VERSION dxx_gettext(180, "Cannot open player file\nVersion mismatch.") |
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196 | #define TXT_DEMO_PLAYBACK dxx_gettext(181, "Demo Playback") |
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197 | #define TXT_DEMO_RECORDING dxx_gettext(182, "Demo Recording") |
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198 | #define TXT_CRUISE dxx_gettext(183, "Cruise:") |
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199 | #define TXT_DUMPING_SCREEN dxx_gettext(184, "Dumping screen to") |
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200 | #define TXT_CHEATS_ENABLED dxx_gettext(185, "Cheats Enabled!!") |
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201 | #define TXT_NET_GAME_CLOSED dxx_gettext(186, "That game is closed to new players.") |
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202 | #define TXT_NET_GAME_FULL dxx_gettext(187, "The game is already full.") |
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203 | #define TXT_NET_GAME_BETWEEN dxx_gettext(188, "The game is between levels.\nTry again later.") |
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204 | #define TXT_NET_GAME_NSELECT dxx_gettext(189, "You were not selected for the game.") |
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205 | #define TXT_NET_GAME_NSTART dxx_gettext(190, "The netgame was not started.") |
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206 | #define TXT_NET_GAME_CONNECT dxx_gettext(191, "You are already connected.\nTry again in a minute.") |
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207 | #define TXT_NET_GAME_WRONGLEV dxx_gettext(192, "Wrong level selected.\nPlease re-join.") |
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208 | #define TXT_KILLS dxx_gettext(193, "kills") |
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209 | #define TXT_WAITING dxx_gettext(194, "Waiting for other players..\n") |
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210 | #define TXT_SURE_LEAVE_GAME dxx_gettext(195, "Are you sure you want\nto leave the game?") |
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211 | #define TXT_JOINING dxx_gettext(196, "is joining the game.") |
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212 | #define TXT_REJOIN dxx_gettext(197, "is rejoining the game") |
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213 | #define TXT_SORRY_ONLY dxx_gettext(198, "Sorry, but a you can only select\nup to") |
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214 | #define TXT_NETPLAYERS_IN dxx_gettext(199, "netplayers for this mine.") |
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215 | #define TXT_S_GAME dxx_gettext(200, "'s game") |
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216 | #define TXT_DESCRIPTION dxx_gettext(201, "Description:") |
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217 | #define TXT_LEVEL_ dxx_gettext(202, "Level:") |
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218 | #define TXT_MODE dxx_gettext(203, "Mode:") |
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219 | #define TXT_ANARCHY dxx_gettext(204, "Anarchy") |
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220 | #define TXT_TEAM_ANARCHY dxx_gettext(205, "Team Anarchy") |
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221 | #define TXT_ANARCHY_W_ROBOTS dxx_gettext(206, "Robo-Anarchy") |
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222 | #define TXT_COOPERATIVE dxx_gettext(207, "Cooperative") |
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223 | #define TXT_OPTIONS dxx_gettext(208, "Options:") |
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224 | #define TXT_CLOSED_GAME dxx_gettext(209, "Closed Game") |
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225 | #define TXT_NETGAME_SETUP dxx_gettext(210, "Game Setup") |
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226 | #define TXT_LEVEL_OUT_RANGE dxx_gettext(211, "That start level is out of range") |
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227 | #define TXT_SORRY dxx_gettext(212, "Sorry") |
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228 | #define TXT_REGISTERED_ONLY dxx_gettext(213, "That game mode is\nonly available in\nthe registered/commercial\nversion") |
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229 | #define TXT_WAIT dxx_gettext(214, "Wait...") |
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230 | #define TXT_FOUND dxx_gettext(215, "Found") |
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231 | #define TXT_ACTIVE_GAMES dxx_gettext(216, "active games.") |
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232 | #define TXT_STARTING_NETGAME dxx_gettext(217, "Starting netgame on level") |
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233 | #define TXT_NETLEVEL_NMATCH dxx_gettext(218, "Your level file does not\nmatch the other player's.\nCannot join game.") |
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234 | #define TXT_TEAM dxx_gettext(219, "Team") |
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235 | #define TXT_TEAM_SELECTION dxx_gettext(220, "Team selection\nSelect names to switch teams") |
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236 | #define TXT_TEAM_MUST_ONE dxx_gettext(221, "You must place at least\none player on each team.") |
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237 | #define TXT_TEAM_SELECT dxx_gettext(222, "Select up to") |
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238 | #define TXT_TEAM_PRESS_ENTER dxx_gettext(223, "players\nPress ENTER to begin.") |
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239 | #define TXT_TEAM_ATLEAST_TWO dxx_gettext(224, "You must select at least two\nplayers to start a network game") |
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240 | #define TXT_IPX_NOT_FOUND dxx_gettext(225, "An active IPX driver was\nnot found. Check your\nnetwork software") |
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241 | #define TXT_NET_FORMING dxx_gettext(226, " FORMING, level:") |
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242 | #define TXT_NET_PLAYERS dxx_gettext(227, "players:") |
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243 | #define TXT_NET_JOIN dxx_gettext(228, " OPEN, level:") |
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244 | #define TXT_NET_CLOSED dxx_gettext(229, " CLOSED") |
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245 | #define TXT_NET_BETWEEN dxx_gettext(230, " BETWEEN LEVELS") |
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246 | #define TXT_NET_LEAVE dxx_gettext(231, "\nESC to leave netgame") |
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247 | #define TXT_NET_WAITING dxx_gettext(232, "Waiting for signal from") |
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248 | #define TXT_NET_TO_ENTER dxx_gettext(233, "to enter the mine") |
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249 | #define TXT_NET_SEARCHING dxx_gettext(234, "Searching for Netgames...") |
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250 | #define TXT_INVALID_CHOICE dxx_gettext(235, "That choice is invalid.\n") |
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251 | #define TXT_NET_GAME_BETWEEN2 dxx_gettext(236, "That game is between levels.\nWait for status to change\nand try joining again.") |
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252 | #define TXT_VERSION_MISMATCH dxx_gettext(237, "Your version of Descent\ndoes not match the version\nin use for that game.") |
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253 | #define TXT_GAME_FULL dxx_gettext(238, "That game is currently full.") |
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254 | #define TXT_IN_PROGRESS dxx_gettext(239, "You cannot join that\ngame in progress.") |
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255 | #define TXT_DISCONNECTING dxx_gettext(240, "has disconnected!") |
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256 | #define TXT_SERIAL_OPEN_ERROR dxx_gettext(241, "Error opening serial driver.\nCheck your serial parameters\nAnd free conventional memory.") |
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257 | #define TXT_CARRIER_LOST dxx_gettext(242, "Error!\nCarrier Lost.\n Leaving Multiplayer game.") |
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258 | #define TXT_ERROR_SERIAL_CFG dxx_gettext(243, "Error writing to the file\nserial.cfg. Can't save settings.") |
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259 | #define TXT_ERR_SER_SETTINGS dxx_gettext(244, "Error reading serial settings.\nUsing defaults.") |
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260 | #define TXT_CONNECT_LOST dxx_gettext(245, "No message received from\n%s for 10 seconds.\nConnection may be lost.") |
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261 | #define TXT_READY_DESCENT dxx_gettext(246, "Your opponent has selected\nstart game. Are you\nready for descent?") |
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262 | #define TXT_CLOSED_LINK dxx_gettext(247, "Your opponent has disconnected.") |
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263 | #define TXT_DIAL_MODEM dxx_gettext(248, "Dial modem...") |
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264 | #define TXT_ANSWER_MODEM dxx_gettext(249, "Answer modem") |
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265 | #define TXT_NULL_MODEM dxx_gettext(250, "Establish null-modem link") |
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266 | #define TXT_COM_SETTINGS dxx_gettext(251, "COM settings...") |
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267 | #define TXT_START_GAME dxx_gettext(252, "Start game...") |
||
268 | #define TXT_SEND_MESSAGEP dxx_gettext(253, "Send message...") |
||
269 | #define TXT_HANGUP_MODEM dxx_gettext(254, "Hang up modem") |
||
270 | #define TXT_CLOSE_LINK dxx_gettext(255, "Close link") |
||
271 | #define TXT_SERIAL dxx_gettext(256, "Serial") |
||
272 | #define TXT_LINK_ACTIVE dxx_gettext(257, "link active to") |
||
273 | #define TXT_MODEM dxx_gettext(258, "Modem") |
||
274 | #define TXT_NOT_CONNECTED dxx_gettext(259, "Not currently connected") |
||
275 | #define TXT_SERIAL_GAME dxx_gettext(260, "Serial Game") |
||
276 | #define TXT_EXIT_WILL_CLOSE dxx_gettext(261, "Exiting this menu\nwill close the link\nContinue?") |
||
277 | #define TXT_BAUD_RATE dxx_gettext(262, "Baud Rate:") |
||
278 | #define TXT_MODEM_INIT_STRING dxx_gettext(263, "Modem Init String:") |
||
279 | #define TXT_ACCEPT_SAVE dxx_gettext(264, "Accept and Save") |
||
280 | #define TXT_SERIAL_SETTINGS dxx_gettext(265, "Serial Settings") |
||
281 | #define TXT_WARNING_16550 dxx_gettext(266, "Warning!\nYou must have a\n16550 UART\nto use 38400") |
||
282 | #define TXT_DIFFICULTY dxx_gettext(267, "Difficulty:") |
||
283 | #define TXT_SERIAL_GAME_SETUP dxx_gettext(268, "Serial Game Setup") |
||
284 | #define TXT_ONLY_ANARCHY dxx_gettext(269, "Only Anarchy mode is\navailable in the\nshareware version.") |
||
285 | #define TXT_SAVE dxx_gettext(270, "Save!") |
||
286 | #define TXT_ACCEPT dxx_gettext(271, "Accept") |
||
287 | #define TXT_SEL_NUMBER_EDIT dxx_gettext(272, "Select a number to edit") |
||
288 | #define TXT_EDIT_PHONE_ENTRY dxx_gettext(273, "Edit phonebook entry") |
||
289 | #define TXT_MANUAL_ENTRY dxx_gettext(274, "Manual Entry") |
||
290 | #define TXT_EDIT_PHONEBOOK dxx_gettext(275, "Edit Phonebook") |
||
291 | #define TXT_SEL_NUMBER_DIAL dxx_gettext(276, "Select a number to dial") |
||
292 | #define TXT_ENTER_NUMBER_DIAL dxx_gettext(277, "Enter number to dial") |
||
293 | #define TXT_NO_DIAL_TONE dxx_gettext(278, "NO DIAL TONE") |
||
294 | #define TXT_BUSY dxx_gettext(279, "BUSY") |
||
295 | #define TXT_NO_ANSWER dxx_gettext(280, "NO ANSWER") |
||
296 | #define TXT_NO_CARRIER dxx_gettext(281, "NO CARRIER") |
||
297 | #define TXT_VOICE dxx_gettext(282, "VOICE") |
||
298 | #define TXT_ERR_MODEM_RETURN dxx_gettext(283, "Error!\nModem returned:") |
||
299 | #define TXT_CONNECT dxx_gettext(284, "CONNECT") |
||
300 | #define TXT_BAUD_GREATER_9600 dxx_gettext(285, "Error!\nYou must establish a\n9600 baud connection\nor higher to play.") |
||
301 | #define TXT_RING dxx_gettext(286, "RING") |
||
302 | #define TXT_NO_SERIAL_OPT dxx_gettext(287, "Descent was started with\nthe serial option disabled.") |
||
303 | #define TXT_RESET_MODEM dxx_gettext(288, "Resetting Modem") |
||
304 | #define TXT_NO_MODEM dxx_gettext(289, "No modem detected.\nCheck your com settings.") |
||
305 | #define TXT_NO_PHONENUM dxx_gettext(290, "That phone number\nis not defined.\n") |
||
306 | #define TXT_DIALING dxx_gettext(291, "Dialing:") |
||
307 | #define TXT_ESC_ABORT dxx_gettext(292, "ESC to abort") |
||
308 | #define TXT_WAITING_FOR_ANS dxx_gettext(293, "Waiting for answer...") |
||
309 | #define TXT_WAITING_FOR_CALL dxx_gettext(294, "Waiting for call...") |
||
310 | #define TXT_WAITING_FOR_CARR dxx_gettext(295, "Waiting for carrier...") |
||
311 | #define TXT_FAILED_TO_NEGOT dxx_gettext(296, "Failed to negotiate!") |
||
312 | #define TXT_NEGOTIATION_FAIL dxx_gettext(297, "Negotiation with remote player\nfailed. Cannot continue.") |
||
313 | #define TXT_FATAL_ERROR_LEVEL dxx_gettext(298, "Fatal error.\nMy level =") |
||
314 | #define TXT_OTHER_LEVEL dxx_gettext(299, "Other level =") |
||
315 | #define TXT_YOUR_LEVEL dxx_gettext(300, "Your level ") |
||
316 | #define TXT_LVL_NO_MATCH dxx_gettext(301, "file does\nnot match") |
||
317 | #define TXT_CHECK_VERSION dxx_gettext(302, "'s.\nCheck your versions.") |
||
318 | #define TXT_DESCENT_NO_MATCH dxx_gettext(303, "Your version of Descent\ndoes not match that of\nyour opponent.") |
||
319 | #define TXT_OPPONENT_NO_READY dxx_gettext(304, "Your opponent is not\nready to start the game.") |
||
320 | #define TXT_WAIT_OPPONENT dxx_gettext(305, "Waiting for remote player...") |
||
321 | #define TXT_LOCK dxx_gettext(306, "LOCK") |
||
322 | #define TXT_DEATHS dxx_gettext(307, "DEATHS") |
||
323 | #define TXT_LIVES dxx_gettext(308, "LIVES") |
||
324 | #define TXT_LVL dxx_gettext(309, "LVL") |
||
325 | #define TXT_QUAD dxx_gettext(310, "QUAD") |
||
326 | #define TXT_REAR_VIEW dxx_gettext(311, "REAR VIEW") |
||
327 | #define TXT_DIFFICULTY_1 dxx_gettext(312, "Trainee") |
||
328 | #define TXT_DIFFICULTY_2 dxx_gettext(313, "Rookie") |
||
329 | #define TXT_DIFFICULTY_3 dxx_gettext(314, "Hotshot") |
||
330 | #define TXT_DIFFICULTY_4 dxx_gettext(315, "Ace") |
||
331 | #define TXT_DIFFICULTY_5 dxx_gettext(316, "Insane") |
||
332 | #define TXT_DETAIL_1 dxx_gettext(317, "Lowest") |
||
333 | #define TXT_DETAIL_2 dxx_gettext(318, "Low") |
||
334 | #define TXT_DETAIL_3 dxx_gettext(319, "Medium") |
||
335 | #define TXT_DETAIL_4 dxx_gettext(320, "High") |
||
336 | #define TXT_DETAIL_5 dxx_gettext(321, "Highest") |
||
337 | #define TXT_DETAIL_CUSTOM_ dxx_gettext(322, "Custom...") |
||
338 | #define TXT_LOAD_GAME dxx_gettext(323, "Load Game...") |
||
339 | #define TXT_MULTIPLAYER_ dxx_gettext(324, "Multiplayer...") |
||
340 | #define TXT_OPTIONS_ dxx_gettext(325, "Options...") |
||
341 | #define TXT_CHANGE_PILOTS dxx_gettext(326, "Change Pilots...") |
||
342 | #define TXT_VIEW_DEMO dxx_gettext(327, "View Demo...") |
||
343 | #define TXT_CREDITS dxx_gettext(328, "Credits") |
||
344 | #define TXT_ORDERING_INFO dxx_gettext(329, "Ordering Info") |
||
345 | #define TXT_SELECT_DEMO dxx_gettext(330, "Select Demo\n<Ctrl-D> deletes\n<Ctrl-C> converts format\nIntel <-> PowerPC") |
||
346 | #define TXT_DIFFICULTY_LEVEL dxx_gettext(331, "Difficulty Level") |
||
347 | #define TXT_SET_TO dxx_gettext(332, "set to") |
||
348 | #define TXT_DETAIL_LEVEL dxx_gettext(333, "Detail Level") |
||
349 | #define TXT_OBJ_COMPLEXITY dxx_gettext(334, "Object Complexity") |
||
350 | #define TXT_OBJ_DETAIL dxx_gettext(335, "Object Detail") |
||
351 | #define TXT_WALL_DETAIL dxx_gettext(336, "Wall Detail") |
||
352 | #define TXT_WALL_RENDER_DEPTH dxx_gettext(337, "Wall Render Depth") |
||
353 | #define TXT_DEBRIS_AMOUNT dxx_gettext(338, "Amount of Debris") |
||
354 | #define TXT_SOUND_CHANNELS dxx_gettext(339, "Sound Channels") |
||
355 | #define TXT_LO_HI dxx_gettext(340, " LO HI") |
||
356 | #define TXT_DETAIL_CUSTOM dxx_gettext(341, "Detail Level Customization") |
||
357 | #define TXT_START_ANY_LEVEL dxx_gettext(342, "You may start on\nany level up to") |
||
358 | #define TXT_SELECT_START_LEV dxx_gettext(343, "New Game\n\nSelect starting level") |
||
359 | #define TXT_ENTER_TO_CONT dxx_gettext(344, "Press ENTER to Continue") |
||
360 | #define TXT_INVALID_LEVEL dxx_gettext(345, "Invalid level number") |
||
361 | #define TXT_ERR_LOADING_GAME dxx_gettext(346, "Error Loading Game") |
||
362 | #define TXT_SAVE_GAME_SLOTS dxx_gettext(347, "Save Game\n\nSelect slot & enter save name\nPress ESC if you don't want to save") |
||
363 | #define TXT_SAVE_ERROR dxx_gettext(348, "Save Error!") |
||
364 | #define TXT_FX_VOLUME dxx_gettext(349, "FX Volume") |
||
365 | #define TXT_MUSIC_VOLUME dxx_gettext(350, "Music Volume") |
||
366 | #define TXT_REVERSE_STEREO dxx_gettext(351, "Reverse Stereo") |
||
367 | #define TXT_BRIGHTNESS dxx_gettext(352, "Brightness") |
||
368 | #define TXT_CONTROLS_ dxx_gettext(353, "Controls...") |
||
369 | #define TXT_DETAIL_LEVELS dxx_gettext(354, "Detail levels...") |
||
370 | #define TXT_CAL_JOYSTICK dxx_gettext(355, "Calibrate Joystick") |
||
371 | #define TXT_JOYS_SENSITIVITY dxx_gettext(356, "Joystick/Mouse\nSensitivity") |
||
372 | #define TXT_START_NET_GAME dxx_gettext(357, "Start a network game...") |
||
373 | #define TXT_JOIN_NET_GAME dxx_gettext(358, "Join a network game...\n") |
||
374 | #define TXT_MODEM_GAME dxx_gettext(359, "Modem/serial game...") |
||
375 | #define TXT_MULTIPLAYER dxx_gettext(360, "Multiplayer") |
||
376 | #define TXT_CONTINUE dxx_gettext(361, "Continue") |
||
377 | #define TXT_CANT_PLAYBACK dxx_gettext(362, "Can't playback demo") |
||
378 | #define TXT_DEMO_CORRUPT dxx_gettext(363, "because\ndemo file contains corrupt\ndata.") |
||
379 | #define TXT_DEMO_OLD dxx_gettext(364, "because\ndemo version is too old.") |
||
380 | #define TXT_RECORDED dxx_gettext(365, "recorded") |
||
381 | #define TXT_WITH_REGISTERED dxx_gettext(366, "with the registered version") |
||
382 | #define TXT_WITH_SHAREWARE dxx_gettext(367, "with the shareware version") |
||
383 | #define TXT_OF_DESCENT dxx_gettext(368, "of Descent.") |
||
384 | #define TXT_LEVEL_CANT_LOAD dxx_gettext(369, "because\nlevel cannot be loaded.") |
||
385 | #define TXT_DEMO_OLD_CORRUPT dxx_gettext(370, "Demo is probably too old\nor contains corrupt data.") |
||
386 | #define TXT_DEMO_ERR_READING dxx_gettext(371, "Error reading demo data.") |
||
387 | #define TXT_SAVE_DEMO_AS dxx_gettext(372, "Save Demo as:") |
||
388 | #define TXT_DEMO_USE_LETTERS dxx_gettext(373, "Please use only letters,\nnumbers and the underscore\ncharacter in filename.") |
||
389 | #define TXT_AUTOMAP dxx_gettext(374, "Automap") |
||
390 | #define TXT_TURN_SHIP dxx_gettext(375, "Flight controls move") |
||
391 | #define TXT_SLIDE_UPDOWN dxx_gettext(376, "Accelerate/Reverse zooms in/out") |
||
392 | #define TXT_LEVEL dxx_gettext(377, "Level") |
||
393 | #define TXT_PITCH_FORWARD dxx_gettext(378, "Pitch forward") |
||
394 | #define TXT_PITCH_BACKWARD dxx_gettext(379, "Pitch backward") |
||
395 | #define TXT_TURN_LEFT dxx_gettext(380, "Turn left") |
||
396 | #define TXT_TURN_RIGHT dxx_gettext(381, "Turn right") |
||
397 | #define TXT_SLIDE_ON dxx_gettext(382, "Slide on") |
||
398 | #define TXT_SLIDE_LEFT dxx_gettext(383, "Slide left") |
||
399 | #define TXT_SLIDE_RIGHT dxx_gettext(384, "Slide right") |
||
400 | #define TXT_SLIDE_UP dxx_gettext(385, "Slide up") |
||
401 | #define TXT_SLIDE_DOWN dxx_gettext(386, "Slide down") |
||
402 | #define TXT_BANK_ON dxx_gettext(387, "Bank on") |
||
403 | #define TXT_BANK_LEFT dxx_gettext(388, "Bank left") |
||
404 | #define TXT_BANK_RIGHT dxx_gettext(389, "Bank right") |
||
405 | #define TXT_FIRE_PRIMARY dxx_gettext(390, "Fire primary") |
||
406 | #define TXT_FIRE_SECONDARY dxx_gettext(391, "Fire secondary") |
||
407 | #define TXT_FIRE_FLARE dxx_gettext(392, "Fire flare") |
||
408 | #define TXT_ACCELERATE dxx_gettext(393, "Accelerate") |
||
409 | #define TXT_REVERSE dxx_gettext(394, "reverse") |
||
410 | #define TXT_DROP_BOMB dxx_gettext(395, "Drop Bomb") |
||
411 | #define TXT_CRUISE_FASTER dxx_gettext(396, "Cruise Faster") |
||
412 | #define TXT_CRUISE_SLOWER dxx_gettext(397, "Cruise Slower") |
||
413 | #define TXT_CRUISE_OFF dxx_gettext(398, "Cruise Off") |
||
414 | #define TXT_PITCH_UD dxx_gettext(399, "Pitch U/D") |
||
415 | #define TXT_TURN_LR dxx_gettext(400, "Turn L/R") |
||
416 | #define TXT_SLIDE_LR dxx_gettext(401, "Slide L/R") |
||
417 | #define TXT_SLIDE_UD dxx_gettext(402, "Slide U/D") |
||
418 | #define TXT_BANK_LR dxx_gettext(403, "Bank L/R") |
||
419 | #define TXT_THROTTLE dxx_gettext(404, "throttle") |
||
420 | #define TXT_TEAM_ATLEAST_THREE dxx_gettext(405, "You must select at least three\nplayers to start a team game") |
||
421 | #define TXT_NET_DISCONNECTED dxx_gettext(406, "Disconnected") |
||
422 | #define TXT_NET_PLAYING dxx_gettext(407, "Playing") |
||
423 | #define TXT_NET_ESCAPED dxx_gettext(408, "Escaped") |
||
424 | #define TXT_NET_DIED dxx_gettext(409, "Died in mine") |
||
425 | #define TXT_NET_FOUND_SECRET dxx_gettext(410, "Found secret level") |
||
426 | #define TXT_NET_ESCAPE_TUNNEL dxx_gettext(411, "In Escape tunnel") |
||
427 | #define TXT_NET_RESERVED dxx_gettext(412, "Viewing Level Scores") |
||
428 | #define TXT_WOWIE_ZOWIE dxx_gettext(413, "Wowie Zowie Weapons!!") |
||
429 | #define TXT_ALL_KEYS dxx_gettext(414, "All Keys!") |
||
430 | #define TXT_CLOAK dxx_gettext(415, "Cloak") |
||
431 | #define TXT_FULL_SHIELDS dxx_gettext(416, "Shields Recharged!") |
||
432 | #define TXT_ON dxx_gettext(417, "On") |
||
433 | #define TXT_OFF dxx_gettext(418, "Off") |
||
434 | #define TXT_NOT_IN_SHAREWARE dxx_gettext(419, "Not available in shareware") |
||
435 | #define TXT_GAME_OVER dxx_gettext(420, "Game Over") |
||
436 | #define TXT_SELECT_PILOT dxx_gettext(421, "Select pilot\n<Ctrl-D> deletes") |
||
437 | #define TXT_ENTER_PILOT_NAME dxx_gettext(422, "Enter your pilot name:") |
||
438 | #define TXT_PLAYER dxx_gettext(423, "Player") |
||
439 | #define TXT_ALREADY_EXISTS dxx_gettext(424, "already exists!") |
||
440 | #define TXT_LOADING dxx_gettext(425, "Prepare for Descent...") |
||
441 | #define TXT_FULL_RESCUE_BONUS dxx_gettext(426, "Full Rescue bonus: \t") |
||
442 | #define TXT_SHIELD_BONUS dxx_gettext(427, "Shield bonus:\t") |
||
443 | #define TXT_ENERGY_BONUS dxx_gettext(428, "Energy bonus:\t") |
||
444 | #define TXT_HOSTAGE_BONUS dxx_gettext(429, "Hostage bonus: \t") |
||
445 | #define TXT_SKILL_BONUS dxx_gettext(430, "Skill Bonus:\t") |
||
446 | #define TXT_TOTAL_BONUS dxx_gettext(431, "Total Bonus:\t") |
||
447 | #define TXT_TOTAL_SCORE dxx_gettext(432, "Total Score:\t") |
||
448 | #define TXT_SECRET_LEVEL dxx_gettext(433, "Secret Level") |
||
449 | #define TXT_COMPLETE dxx_gettext(434, "Complete") |
||
450 | #define TXT_DESTROYED dxx_gettext(435, "Destroyed!") |
||
451 | #define TXT_SAVE_GAME dxx_gettext(436, "Save Game?") |
||
452 | #define TXT_PRESS_CTRL_R dxx_gettext(437, "Press <Ctrl-R> to reset") |
||
453 | #define TXT_RESET_HIGH_SCORES dxx_gettext(438, "Reset the high scores?") |
||
454 | #define TXT_YOU_WERE dxx_gettext(439, "You were") |
||
455 | #define TXT_WAS dxx_gettext(440, "was") |
||
456 | #define TXT_KILLED_BY_NONPLAY dxx_gettext(441, "killed by the reactor") |
||
457 | #define TXT_IMPORTANT_NOTE dxx_gettext(442, "IMPORTANT NOTE") |
||
458 | #define TXT_FCS dxx_gettext(443, "Use this option for the FCS\nand Wingman Extreme only\nwhen used alone. If you\nalso use a WCS or FLCS you\nmust configure for joystick.\nSee manual/readme for details.\n") |
||
459 | #define TXT_PRESS_ANY_KEY dxx_gettext(444, "Press any key or button to continue...") |
||
460 | #define TXT_HOSTAGE_RESCUED dxx_gettext(445, "Hostage rescued!") |
||
461 | #define TXT_INIT_VICTOR dxx_gettext(446, "Initializing VictorMaxx tracking on COM port") |
||
462 | #define TXT_N dxx_gettext(447, "N") |
||
463 | #define TXT_Y dxx_gettext(448, "Y") |
||
464 | #define TXT_ANY_LEVEL dxx_gettext(449, "Start at any level.") |
||
465 | #define TXT_SHAREWARE_DONE dxx_gettext(450, "Shareware Levels Completed") |
||
466 | #define TXT_PRESS_NEW_KEY dxx_gettext(451, "Press new key") |
||
467 | #define TXT_PRESS_NEW_JBUTTON dxx_gettext(452, "Press new joystick button") |
||
468 | #define TXT_PRESS_NEW_MBUTTON dxx_gettext(453, "Press new mouse button") |
||
469 | #define TXT_MOVE_NEW_JOY_AXIS dxx_gettext(454, "Move new joystick axis") |
||
470 | #define TXT_MOVE_NEW_MSE_AXIS dxx_gettext(455, "Move new mouse axis") |
||
471 | #define TXT_USING_VFX1 dxx_gettext(456, "Using VFX1 Head Tracking...Press Shift+Z during game to set zero.") |
||
472 | #define TXT_VFX1_ERROR1 dxx_gettext(457, "Error: Can't use VFX1 head tracking because no head tracking device\nwas found.") |
||
473 | #define TXT_VFX1_ERROR2 dxx_gettext(458, "Error: Can't use VFX1 head tracking because VFX1.COM does not\nappear to be loaded!") |
||
474 | #define TXT_KCONFIG_STRING_1 dxx_gettext(459, "Enter changes, ^D deletes, ^R resets defaults, Esc exits") |
||
475 | #define TXT_BUTTONS dxx_gettext(460, " Buttons ") |
||
476 | #define TXT_AXES dxx_gettext(461, " Axes ") |
||
477 | #define TXT_AXIS dxx_gettext(462, "Axis") |
||
478 | #define TXT_INVERT dxx_gettext(463, "Invert?") |
||
479 | #define TXT_BTN_1 dxx_gettext(464, "BTN 1") |
||
480 | #define TXT_BTN_2 dxx_gettext(465, "BTN 2") |
||
481 | #define TXT_BTN_3 dxx_gettext(466, "BTN 3") |
||
482 | #define TXT_BTN_4 dxx_gettext(467, "BTN 4") |
||
483 | #define TXT_TRIG dxx_gettext(468, "TRIG") |
||
484 | #define TXT_HAT_L dxx_gettext(469, "HAT \x81") |
||
485 | #define TXT_HAT_R dxx_gettext(470, "HAT \x80") |
||
486 | #define TXT_HAT_U dxx_gettext(471, "HAT \x7f") |
||
487 | #define TXT_HAT_D dxx_gettext(472, "HAT \x82") |
||
488 | #define TXT_LEFT dxx_gettext(473, "LEFT") |
||
489 | #define TXT_RIGHT dxx_gettext(474, "RIGHT") |
||
490 | #define TXT_MID dxx_gettext(475, "MID") |
||
491 | #define TXT_UP dxx_gettext(476, "UP") |
||
492 | #define TXT_DOWN dxx_gettext(477, "DOWN") |
||
493 | #define TXT_X1 dxx_gettext(478, "X1") |
||
494 | #define TXT_Y1 dxx_gettext(479, "Y1") |
||
495 | #define TXT_X2 dxx_gettext(480, "X2") |
||
496 | #define TXT_Y2 dxx_gettext(481, "Y2") |
||
497 | #define TXT_L_R dxx_gettext(482, "L/R") |
||
498 | #define TXT_F_B dxx_gettext(483, "F/B") |
||
499 | #define TXT_FORWARD dxx_gettext(484, "forward") |
||
500 | #define TXT_MOVE_THROTTLE_F dxx_gettext(485, "Move throttle all\nthe way forward\nand press any button") |
||
501 | #define TXT_MOVE_THROTTLE_R dxx_gettext(486, "Move throttle all\nthe way back\nand press any button") |
||
502 | #define TXT_MOVE_THROTTLE_C dxx_gettext(487, "Move throttle to\nits center and\npress any button") |
||
503 | #define TXT_REACTOR_EXPLODED dxx_gettext(488, "\nReactor has exploded.") |
||
504 | #define TXT_TIME_REMAINING dxx_gettext(489, "\nTime Remaining") |
||
505 | #define TXT_SECONDS dxx_gettext(490, "seconds.") |
||
506 | #define TXT_DEMO_WRITE_ERROR dxx_gettext(491, "Error writing demo file. Current") |
||
507 | #define TXT_DEMO_SIZE dxx_gettext(492, "demo size is") |
||
508 | #define TXT_DEMO_SAVE_BAD dxx_gettext(493, "You are nearly out of space on\nthe current device. Enter demo\nname now or press ESC to delete\ndemo.") |
||
509 | #define TXT_BYTE_STR dxx_gettext(494, "bytes.") |
||
510 | #define TXT_DIED_IN_MINE dxx_gettext(495, "You died in the mine.\n\nYour ship and its contents\nwere incinerated.") |
||
511 | #define TXT_SHIP_BONUS dxx_gettext(496, "Ship bonus: \t") |
||
512 | #define TXT_PHONE_NUM dxx_gettext(497, "Phone Number") |
||
513 | #define TXT_KILL_MATRIX_TITLE dxx_gettext(498, "ANARCHY SUMMARY") |
||
514 | #define TXT_WAIT_FOR_OK dxx_gettext(499, "Waiting for OK to\nstart game\n") |
||
515 | #define TXT_SURE_ABORT_SYNC dxx_gettext(500, "Aborting will quit the game\nare you sure?") |
||
516 | #define TXT_ERROR_WRITING_PLR dxx_gettext(501, "Error writing player file.\nUnable to save current player.\n") |
||
517 | #define TXT_SHIP_DESTROYED_0 dxx_gettext(502, "Ship destroyed!") |
||
518 | #define TXT_SHIP_DESTROYED_1 dxx_gettext(503, "Ship destroyed, 1 hostage lost!") |
||
519 | #define TXT_SHIP_DESTROYED_2 dxx_gettext(504, "Ship destroyed, %i hostages lost!") |
||
520 | #define TXT_NET_FULL dxx_gettext(505, "This socket is ready full.\nPlease restart Descent\nwith the -socket option.\n\nfor example: Descent -socket 1") |
||
521 | #define TXT_DEMO_NO_SPACE dxx_gettext(506, "Not enough space on current\ndevice to start demo recording.") |
||
522 | #define TXT_HAT2_L dxx_gettext(507, "HAT2\x81") |
||
523 | #define TXT_HAT2_R dxx_gettext(508, "HAT2\x7f") |
||
524 | #define TXT_HAT2_U dxx_gettext(509, "HAT2\x82") |
||
525 | #define TXT_HAT2_D dxx_gettext(510, "HAT2\x80") |
||
526 | #define TXT_WARP_TO_LEVEL dxx_gettext(511, "Warp to which level?") |
||
527 | #define TXT_TRADEMARK dxx_gettext(512, "DESCENT is a trademark of Interplay Productions, Inc.") |
||
528 | #define TXT_NET_SYNC_FAILED dxx_gettext(513, "Failed to join the netgame.\nYou are missing packets. Check\nyour network card and\ntry again.") |
||
529 | |||
530 | #define TXT_DONE dxx_gettext(514, "done") |
||
531 | #define TXT_I_AM_A dxx_gettext(515, "I am a") |
||
532 | #define TXT_CHEATER dxx_gettext(516, "CHEATER!") |
||
533 | #define TXT_LOADING_DATA dxx_gettext(517, "Loading Data") |
||
534 | #define TXT_HELP_ALT_F2 dxx_gettext(518, "ALT-F2\t Save Game") |
||
535 | #define TXT_HELP_ALT_F3 dxx_gettext(519, "ALT-F3\t Load Game") |
||
536 | #define TXT_ONLY_REGISTERED dxx_gettext(520, "Only in Registered version!") |
||
537 | #define TXT_CONCUSSION dxx_gettext(521, "Concussion") |
||
538 | #define TXT_HOMING dxx_gettext(522, "Homing") |
||
539 | #define TXT_PROXBOMB dxx_gettext(523, "ProxBomb") |
||
540 | #define TXT_SMART dxx_gettext(524, "Smart") |
||
541 | #define TXT_MEGA dxx_gettext(525, "Mega") |
||
542 | #define TXT_NOMISSION4DEMO dxx_gettext(526, "Mission '%s' not found.\nYou must have this mission\nfile in order to playback\nthis demo.") |
||
543 | #define TXT_SHOW_IDS dxx_gettext(527, "All player callsigns on screen") |
||
544 | #define TXT_DUPLICATE_NAME dxx_gettext(528, "There is already a game\nin progress with that name") |
||
545 | #define TXT_ANARCHY_ONLY_MISSION dxx_gettext(529, "This mission is designated\nAnarchy-only") |
||
546 | #define TXT_START_NOWAIT dxx_gettext(530, "Force level start") |
||
547 | #define TXT_QUITTING_NOW dxx_gettext(531, "Quitting now means ending the\nentire netgame\n\nAre you sure?") |
||
548 | #define TXT_MISSION_NOT_FOUND dxx_gettext(532, "The mission for that netgame\nis not installed on your\nsystem. Cannot join.") |
||
549 | #define TXT_MULTI_MISSION dxx_gettext(533, "Start Multiplayer Game\n\nSelect mission") |
||
550 | #define TXT_MISSION_ERROR dxx_gettext(534, "Error loading mission file") |
||
551 | #define TXT_COM_CUSTOM_SETTINGS dxx_gettext(535, "Custom (return to set)") |
||
552 | #define TXT_COM_BASE dxx_gettext(536, "Base address (in Hex)") |
||
553 | #define TXT_COM_IRQ dxx_gettext(537, "IRQ Number") |
||
554 | #define TXT_RESET_DEFAULTS dxx_gettext(538, "Reset to Default") |
||
555 | #define TXT_VALID_IRQS dxx_gettext(539, "Valid IRQ values are 2-7") |
||
556 | #define TXT_NO_UART dxx_gettext(540, "No UART was detected\nat those settings") |
||
557 | #define TXT_DEF_MACRO_1 dxx_gettext(541, "You will pay dearly for that!") |
||
558 | #define TXT_DEF_MACRO_2 dxx_gettext(542, "Revenge is mine!!") |
||
559 | #define TXT_DEF_MACRO_3 dxx_gettext(543, "Man I'm good!") |
||
560 | #define TXT_DEF_MACRO_4 dxx_gettext(544, "Its almost too easy!") |
||
561 | #define TXT_MISSION dxx_gettext(545, " Mission:") |
||
562 | #define TXT_VIEWING_DISTANCE dxx_gettext(546, "+/- Changes viewing distance") |
||
563 | #define TXT_SECRET_EXIT dxx_gettext(547, "Alternate exit found!\n\nProceeding to Secret Level!") |
||
564 | #define TXT_SHOW_ON_MAP dxx_gettext(548, "Show all players on automap") |
||
565 | #define TXT_KILLED_BY_ROBOT dxx_gettext(549, "Killed by a robot") |
||
566 | #define TXT_BAUD dxx_gettext(550, "Baud") |
||
567 | #define TXT_CONSISTENCY_ERROR dxx_gettext(551, "A consistency error has been\ndetected in your network connection.\nCheck you hardware and re-join") |
||
568 | #define TXT_PRESS_ANY_KEY2 dxx_gettext(552, "Press any key to continue (Print Screen to save screenshot)") |
||
569 | #define TXT_DEMO_SAVE_NOSPACE dxx_gettext(553, "An error occured while writing\ndemo. Demo is likely corrupted.\nEnter demo name now or\npress ESC to delete demo.") |
||
570 | #define TXT_CNTRLCEN_INVUL dxx_gettext(554, "The main reactor is invulnerable for") |
||
571 | #define TXT_NO_DESTSAT_LVL dxx_gettext(555, "The level being loaded is not\navailable in Destination Saturn.\nUnable to continue demo playback.\n\nPress any key to continue.") |
||
572 | #define TXT_REACTOR_LIFE dxx_gettext(556, "Reactor life") |
||
573 | #define TXT_MINUTES_ABBREV dxx_gettext(557, "min") |
||
574 | #define TXT_CURRENT_IPX_SOCKET dxx_gettext(558, "Current IPX Socket is default") |
||
575 | #define TXT_DOS_VERSION_1 dxx_gettext(559, "This program requires MS-DOS 5.0 or higher.\nYou are using MS-DOS") |
||
576 | #define TXT_DOS_VERSION_2 dxx_gettext(560, "You can use the -nodoscheck command line\nswitch to override this check, but it\nmay have unpredictable results, namely\nwith DOS file error handling.\n") |
||
577 | #define TXT_NOT_ENOUGH_HANDLES dxx_gettext(561, "Not enough file handles!") |
||
578 | #define TXT_HANDLES_1 dxx_gettext(562, "of the necessary file handles\nthat Descent requires to execute properly. You will\nneed to increase the FILES=n line in your config.sys.") |
||
579 | #define TXT_HANDLES_2 dxx_gettext(563, "If you are running with a clean boot, then you will need\nto create a CONFIG.SYS file in your root directory, with\nthe line FILES=15 in it. If you need help with this,\ncontact Interplay technical support.") |
||
580 | #define TXT_HANDLES_3 dxx_gettext(564, "You may also run with the -nofilecheck command line option\nthat will disable this check, but you might get errors\nwhen loading saved games or playing demos.") |
||
581 | #define TXT_AVAILABLE_MEMORY dxx_gettext(565, "Available memory") |
||
582 | #define TXT_MEMORY_CONFIG dxx_gettext(566, "more bytes of DOS memory needed!") |
||
583 | #define TXT_RECONFIGURE_VMM dxx_gettext(567, "more bytes of virtual memory needed. Reconfigure VMM.") |
||
584 | #define TXT_MORE_MEMORY dxx_gettext(568, "more bytes of extended/expanded memory needed!") |
||
585 | #define TXT_MORE_MEMORY_2 dxx_gettext(569, "Or else you you need to use virtual memory (See README.TXT)") |
||
586 | #define TXT_PHYSICAL_MEMORY dxx_gettext(570, "more bytes of physical memory needed!") |
||
587 | #define TXT_PHYSICAL_MEMORY_2 dxx_gettext(571, "Check to see that your virtual memory settings allow\nyou to use all of your physical memory (See README.TXT)") |
||
588 | #define TXT_INITIALIZING_DPMI dxx_gettext(572, "Initializing DPMI services") |
||
589 | #define TXT_INITIALIZING_CRIT dxx_gettext(573, "Initializing critical error handler") |
||
590 | #define TXT_IGLASSES dxx_gettext(574, "Enables Virtual I/O Iglasses! stereo display") |
||
591 | #define TXT_VIOTRACK dxx_gettext(575, "Enables Iglasses! head tracking via COM port") |
||
592 | #define TXT_KASAN dxx_gettext(576, "Enables Kasan's 3dMax stereo display in low res.") |
||
593 | #define TXT_KASAN_2 dxx_gettext(577, "3DBios must be installed for 3dMax operation.") |
||
594 | #define TXT_3DMAX dxx_gettext(578, "Enables Kasan's 3dMax stereo display in high res") |
||
595 | #define TXT_PRESS_ANY_KEY3 dxx_gettext(579, "Press any key for more options...") |
||
596 | #define TXT_SOCKET dxx_gettext(580, "Enables dynamic socket changing") |
||
597 | #define TXT_NOFILECHECK dxx_gettext(581, "Disables the file handles check") |
||
598 | #define TXT_VERBOSE_1 dxx_gettext(582, "Getting settings from DESCENT.CFG...") |
||
599 | #define TXT_VERBOSE_2 dxx_gettext(583, "Initializing timer system...") |
||
600 | #define TXT_VERBOSE_3 dxx_gettext(584, "Initializing keyboard handler...") |
||
601 | #define TXT_VERBOSE_4 dxx_gettext(585, "Initializing mouse handler...") |
||
602 | #define TXT_VERBOSE_5 dxx_gettext(586, "Mouse support disabled...") |
||
603 | #define TXT_VERBOSE_6 dxx_gettext(587, "Initializing joystick handler...") |
||
604 | #define TXT_VERBOSE_7 dxx_gettext(588, "Slow joystick reading enabled...") |
||
605 | #define TXT_VERBOSE_8 dxx_gettext(589, "Polled joystick reading enabled...") |
||
606 | #define TXT_VERBOSE_9 dxx_gettext(590, "BIOS joystick reading enabled...") |
||
607 | #define TXT_VERBOSE_10 dxx_gettext(591, "Joystick support disabled...") |
||
608 | #define TXT_VERBOSE_11 dxx_gettext(592, "Initializing divide by zero handler...") |
||
609 | #define TXT_INITIALIZING_NETWORK dxx_gettext(593, "Initializing network...") |
||
610 | #define TXT_IPX_CHANNEL dxx_gettext(594, "Using IPX network support on channel") |
||
611 | #define TXT_NO_NETWORK dxx_gettext(595, "No IPX compatible network found.") |
||
612 | #define TXT_SOCKET_ERROR dxx_gettext(596, "Error opening socket") |
||
613 | #define TXT_MEMORY_IPX dxx_gettext(597, "Not enough low memory for IPX buffers.") |
||
614 | #define TXT_ERROR_IPX dxx_gettext(598, "Error initializing IPX. Error code:") |
||
615 | #define TXT_NETWORK_DISABLED dxx_gettext(599, "Network support disabled...") |
||
616 | #define TXT_INITIALIZING_GRAPHICS dxx_gettext(600, "Initializing graphics system...") |
||
617 | #define TXT_SOUND_ERROR_OPEN dxx_gettext(601, "SOUND: Error opening") |
||
618 | #define TXT_SOUND_ERROR_LOCK dxx_gettext(602, "SOUND: Error locking down instruments") |
||
619 | #define TXT_SOUND_ERROR_HMI dxx_gettext(603, "SOUND: (HMI)") |
||
620 | #define TXT_SOUND_ERROR_LOCK_DRUMS dxx_gettext(604, "SOUND: Error locking down drums") |
||
621 | #define TXT_SOUND_ERROR_MIDI dxx_gettext(605, "SOUND: Error locking midi track map!") |
||
622 | #define TXT_SOUND_ERROR_MIDI_CALLBACK dxx_gettext(606, "SOUND: Error locking midi callback function!") |
||
623 | #define TXT_EXTERNAL_CONTROL dxx_gettext(607, "Using external control:") |
||
624 | #define TXT_IGLASSES_ERROR_1 dxx_gettext(608, "Invalid serial port parameter for -itrak!") |
||
625 | #define TXT_IGLASSES_INIT dxx_gettext(609, "Initializing i-glasses! head tracking on serial port %d") |
||
626 | #define TXT_IGLASSES_ON dxx_gettext(610, "Make sure the glasses are turned on!") |
||
627 | #define TXT_PRESS_ESC_TO_ABORT dxx_gettext(611, "Press ESC to abort") |
||
628 | #define TXT_SERIAL_FAILURE dxx_gettext(612, "Failed to open serial port. Status =") |
||
629 | #define TXT_MESSAGE dxx_gettext(613, "Message") |
||
630 | #define TXT_MACRO dxx_gettext(614, "Macro") |
||
631 | #define TXT_ERROR_SERIAL_LOCK dxx_gettext(615, "Error locking serial interrupt routine!") |
||
632 | #define TXT_ERROR_SERIAL_LOCK_2 dxx_gettext(616, "Error locking serial port data!") |
||
633 | #define TXT_NO_LUNACY dxx_gettext(617, "Robots are normal") |
||
634 | #define TXT_LUNACY dxx_gettext(618, "Robots move fast, fire seldom") |
||
635 | #define TXT_ROBOT_PAINTING_OFF dxx_gettext(619, "Robot painting OFF") |
||
636 | #define TXT_ROBOT_PAINTING_ON dxx_gettext(620, "Robot painting with texture %d") |
||
637 | |||
638 | #define N_TEXT_STRINGS_MIN 514 |
||
639 | #define N_TEXT_STRINGS 621 |
||
640 | |||
641 | #elif defined(DXX_BUILD_DESCENT_II) |
||
642 | #define TXT_COPYRIGHT dxx_gettext(11, "Copyright (C) 1994-1996 Parallax Software Corporation") |
||
643 | #define TXT_REGISTER_DESCENT dxx_gettext(56, "D2 Strategy Guide available at 1-800-531-2343!") |
||
644 | #define TXT_HELP_F4 dxx_gettext(93, "F4\t Drop marker") |
||
645 | #define TXT_W_SLASER dxx_gettext(109, "Super Laser Cannon") |
||
646 | #define TXT_W_SVULCAN dxx_gettext(110, "Gauss Cannon") |
||
647 | #define TXT_W_SSPREADFIRE dxx_gettext(111, "Helix Cannon") |
||
648 | #define TXT_W_SPLASMA dxx_gettext(112, "Phoenix Cannon") |
||
649 | #define TXT_W_SFUSION dxx_gettext(113, "Omega Cannon") |
||
650 | #define TXT_W_C_MISSILE dxx_gettext(114, "Concussion Missile") |
||
651 | #define TXT_W_H_MISSILE dxx_gettext(115, "Homing Missile") |
||
652 | #define TXT_W_P_BOMB dxx_gettext(116, "Proximity Bomb") |
||
653 | #define TXT_W_S_MISSILE dxx_gettext(117, "Smart Missile") |
||
654 | #define TXT_W_M_MISSILE dxx_gettext(118, "Mega Missile") |
||
655 | #define TXT_W_SMISSILE1 dxx_gettext(119, "Flash Missile") |
||
656 | #define TXT_W_SMISSILE2 dxx_gettext(120, "Guided Missile") |
||
657 | #define TXT_W_SMISSILE3 dxx_gettext(121, "Smart Mine") |
||
658 | #define TXT_W_SMISSILE4 dxx_gettext(122, "Mercury Missile") |
||
659 | #define TXT_W_SMISSILE5 dxx_gettext(123, "Earthshaker Missile") |
||
660 | #define TXT_W_LASER_S dxx_gettext(124, "Laser") |
||
661 | #define TXT_W_VULCAN_S dxx_gettext(125, "Vulcan") |
||
662 | #define TXT_W_SPREADFIRE_S dxx_gettext(126, "Spread") |
||
663 | #define TXT_W_PLASMA_S dxx_gettext(127, "Plasma") |
||
664 | #define TXT_W_FUSION_S dxx_gettext(128, "Fusion") |
||
665 | #define TXT_W_SLASER_S dxx_gettext(129, "Super\nLaser") |
||
666 | #define TXT_W_SVULCAN_S dxx_gettext(130, "Gauss") |
||
667 | #define TXT_W_SSPREADFIRE_S dxx_gettext(131, "Helix") |
||
668 | #define TXT_W_SPLASMA_S dxx_gettext(132, "Phoenx") |
||
669 | #define TXT_W_SFUSION_S dxx_gettext(133, "Omega") |
||
670 | #define TXT_W_C_MISSILE_S dxx_gettext(134, "Concsn\nMissile") |
||
671 | #define TXT_W_H_MISSILE_S dxx_gettext(135, "Homing\nMissile") |
||
672 | #define TXT_W_P_BOMB_S dxx_gettext(136, "Proxim.\nBomb") |
||
673 | #define TXT_W_S_MISSILE_S dxx_gettext(137, "Smart\nMissile") |
||
674 | #define TXT_W_M_MISSILE_S dxx_gettext(138, "Mega\nMissile") |
||
675 | #define TXT_W_SMISSILE1_S dxx_gettext(139, "Flash\nMissile") |
||
676 | #define TXT_W_SMISSILE2_S dxx_gettext(140, "Guided\nMissile") |
||
677 | #define TXT_W_SMISSILE3_S dxx_gettext(141, "Smart\nMine") |
||
678 | #define TXT_W_SMISSILE4_S dxx_gettext(142, "Merc\nMissile") |
||
679 | #define TXT_W_SMISSILE5_S dxx_gettext(143, "Shaker\nMissile") |
||
680 | #define TXT_SELECTED dxx_gettext(144, "selected!") |
||
681 | #define TXT_DONT_HAVE dxx_gettext(145, "You don't have the") |
||
682 | #define TXT_DONT_HAVE_AMMO dxx_gettext(146, "You don't have ammo for the") |
||
683 | #define TXT_HAVE_NO dxx_gettext(147, "You have no") |
||
684 | #define TXT_S dxx_gettext(148, "s") |
||
685 | #define TXT_SX dxx_gettext(149, "s!") |
||
686 | #define TXT_NO_PRIMARY dxx_gettext(150, "No primary weapons available") |
||
687 | #define TXT_ALREADY_HAVE_THE dxx_gettext(151, "You already have the") |
||
688 | #define TXT_CANT_OPEN_DOOR dxx_gettext(152, "You cannot open this door") |
||
689 | #define TXT_MOVE_JOYSTICK dxx_gettext(153, "Move joystick") |
||
690 | #define TXT_TO_UL dxx_gettext(154, "to\nthe upper-left corner") |
||
691 | #define TXT_ANY_BUTTON dxx_gettext(155, "and press any button.") |
||
692 | #define TXT_JOYSTICK dxx_gettext(156, "joystick") |
||
693 | #define TXT_UPPER_LEFT dxx_gettext(157, "upper-left") |
||
694 | #define TXT_TO_LR dxx_gettext(158, "to\nthe lower-right corner") |
||
695 | #define TXT_LOWER_RIGHT dxx_gettext(159, "lower-right") |
||
696 | #define TXT_TO_C dxx_gettext(160, "to\nthe center") |
||
697 | #define TXT_CENTER dxx_gettext(161, "center") |
||
698 | #define TXT_CONTROL_KEYBOARD dxx_gettext(162, "Keyboard only") |
||
699 | #define TXT_CONTROL_JOYSTICK dxx_gettext(163, "Joystick") |
||
700 | #define TXT_CONTROL_FSTICKPRO dxx_gettext(164, "CH Flightstick Pro") |
||
701 | #define TXT_CONTROL_THRUSTFCS dxx_gettext(165, "Thrustmaster FCS &\nWingman Extreme") |
||
702 | #define TXT_CONTROL_GGAMEPAD dxx_gettext(166, "Gravis Gamepad") |
||
703 | #define TXT_CONTROL_MOUSE dxx_gettext(167, "Mouse") |
||
704 | #define TXT_CONTROL_CYBERMAN dxx_gettext(168, "Cyberman") |
||
705 | #define TXT_CONTROL_WINJOY dxx_gettext(169, "Windows 95 Joystick") |
||
706 | #define TXT_CUST_ABOVE dxx_gettext(170, "Customize Above") |
||
707 | #define TXT_CUST_KEYBOARD dxx_gettext(171, "Customize Keyboard") |
||
708 | #define TXT_CONTROLS dxx_gettext(172, "Controls") |
||
709 | #define TXT_KEYBOARD dxx_gettext(173, "Keyboard") |
||
710 | |||
711 | //This is where the command-line help text used to be |
||
712 | |||
713 | #define TXT_REGISTRATION dxx_gettext(192, "This copy of Descent 2 is for use by:") |
||
714 | #define TXT_ERROR_SELECTOR dxx_gettext(193, "Error initializing selector for segment A000.") |
||
715 | #define TXT_ERROR_GRAPHICS dxx_gettext(194, "Error trying to initialize unsupported graphics mode.") |
||
716 | #define TXT_CALIBRATE dxx_gettext(195, "Calibrate") |
||
717 | #define TXT_SKIP dxx_gettext(196, "Skip") |
||
718 | #define TXT_JOYSTICK_NOT_CEN dxx_gettext(197, "It looks like your joystick\nisn't centered. Do you want\nto calibrate it?") |
||
719 | #define TXT_CHOOSE_INPUT dxx_gettext(198, "Choose input device") |
||
720 | #define TXT_ERROR dxx_gettext(199, "Error") |
||
721 | #define TXT_ERROR_PLR_VERSION dxx_gettext(200, "Cannot open player file\nVersion mismatch.") |
||
722 | #define TXT_DEMO_PLAYBACK dxx_gettext(201, "Demo Playback") |
||
723 | #define TXT_DEMO_RECORDING dxx_gettext(202, "Demo Recording") |
||
724 | #define TXT_CRUISE dxx_gettext(203, "Cruise:") |
||
725 | #define TXT_DUMPING_SCREEN dxx_gettext(204, "Dumping screen to") |
||
726 | #define TXT_CHEATS_ENABLED dxx_gettext(205, "Cheats Enabled!!") |
||
727 | #define TXT_NET_GAME_CLOSED dxx_gettext(206, "That game is closed to new players.") |
||
728 | #define TXT_NET_GAME_FULL dxx_gettext(207, "The game is already full.") |
||
729 | #define TXT_NET_GAME_BETWEEN dxx_gettext(208, "The game is between levels.\nTry again later.") |
||
730 | #define TXT_NET_GAME_NSELECT dxx_gettext(209, "You were not selected for the game.") |
||
731 | #define TXT_NET_GAME_NSTART dxx_gettext(210, "The netgame was not started.") |
||
732 | #define TXT_NET_GAME_CONNECT dxx_gettext(211, "You are already connected.\nTry again in a minute.") |
||
733 | #define TXT_NET_GAME_WRONGLEV dxx_gettext(212, "Wrong level selected.\nPlease re-join.") |
||
734 | #define TXT_KILLS dxx_gettext(213, "kills") |
||
735 | #define TXT_WAITING dxx_gettext(214, "Waiting for other players..\n") |
||
736 | #define TXT_SURE_LEAVE_GAME dxx_gettext(215, "Are you sure you want\nto leave the game?") |
||
737 | #define TXT_JOINING dxx_gettext(216, "is joining the game.") |
||
738 | #define TXT_REJOIN dxx_gettext(217, "is rejoining the game") |
||
739 | #define TXT_SORRY_ONLY dxx_gettext(218, "Sorry, but a you can only select\nup to") |
||
740 | #define TXT_NETPLAYERS_IN dxx_gettext(219, "netplayers for this mine.") |
||
741 | #define TXT_S_GAME dxx_gettext(220, "'s game") |
||
742 | #define TXT_DESCRIPTION dxx_gettext(221, "Description:") |
||
743 | #define TXT_LEVEL_ dxx_gettext(222, "Level:") |
||
744 | #define TXT_MODE dxx_gettext(223, "Mode:") |
||
745 | #define TXT_ANARCHY dxx_gettext(224, "Anarchy") |
||
746 | #define TXT_TEAM_ANARCHY dxx_gettext(225, "Team Anarchy") |
||
747 | #define TXT_ANARCHY_W_ROBOTS dxx_gettext(226, "Robo-Anarchy") |
||
748 | #define TXT_COOPERATIVE dxx_gettext(227, "Cooperative") |
||
749 | #define TXT_OPTIONS dxx_gettext(228, "Options:") |
||
750 | #define TXT_CLOSED_GAME dxx_gettext(229, "Closed Game") |
||
751 | #define TXT_NETGAME_SETUP dxx_gettext(230, "Game Setup") |
||
752 | #define TXT_LEVEL_OUT_RANGE dxx_gettext(231, "That start level is out of range") |
||
753 | #define TXT_SORRY dxx_gettext(232, "Sorry") |
||
754 | #define TXT_REGISTERED_ONLY dxx_gettext(233, "That game mode is\nonly available in\nthe registered/commercial\nversion") |
||
755 | #define TXT_WAIT dxx_gettext(234, "Wait...") |
||
756 | #define TXT_FOUND dxx_gettext(235, "Found") |
||
757 | #define TXT_ACTIVE_GAMES dxx_gettext(236, "active games.") |
||
758 | #define TXT_STARTING_NETGAME dxx_gettext(237, "Starting netgame on level") |
||
759 | #define TXT_NETLEVEL_NMATCH dxx_gettext(238, "Your level file does not\nmatch the other player's.\nCannot join game.") |
||
760 | #define TXT_TEAM dxx_gettext(239, "Team") |
||
761 | #define TXT_TEAM_SELECTION dxx_gettext(240, "Team selection\nSelect names to switch teams") |
||
762 | #define TXT_TEAM_MUST_ONE dxx_gettext(241, "You must place at least\none player on each team.") |
||
763 | #define TXT_TEAM_SELECT dxx_gettext(242, "Select up to") |
||
764 | #define TXT_TEAM_PRESS_ENTER dxx_gettext(243, "players\nPress ENTER to begin.") |
||
765 | #define TXT_TEAM_ATLEAST_TWO dxx_gettext(244, "You must select at least two\nplayers to start a network game") |
||
766 | #define TXT_IPX_NOT_FOUND dxx_gettext(245, "An active IPX driver was\nnot found. Check your\nnetwork software") |
||
767 | #define TXT_NET_FORMING dxx_gettext(246, " FORMING, level:") |
||
768 | #define TXT_NET_PLAYERS dxx_gettext(247, "players:") |
||
769 | #define TXT_NET_JOIN dxx_gettext(248, " OPEN, level:") |
||
770 | #define TXT_NET_CLOSED dxx_gettext(249, " CLOSED") |
||
771 | #define TXT_NET_BETWEEN dxx_gettext(250, " BETWEEN LEVELS") |
||
772 | #define TXT_NET_LEAVE dxx_gettext(251, "\nESC to leave netgame") |
||
773 | #define TXT_NET_WAITING dxx_gettext(252, "Waiting for signal from") |
||
774 | #define TXT_NET_TO_ENTER dxx_gettext(253, "to enter the mine") |
||
775 | #define TXT_NET_SEARCHING dxx_gettext(254, "Searching for Netgames...") |
||
776 | #define TXT_INVALID_CHOICE dxx_gettext(255, "That choice is invalid.\n") |
||
777 | #define TXT_NET_GAME_BETWEEN2 dxx_gettext(256, "That game is between levels.\nWait for status to change\nand try joining again.") |
||
778 | #define TXT_VERSION_MISMATCH dxx_gettext(257, "Your version of Descent 2\ndoes not match the version\nin use for that game.") |
||
779 | #define TXT_GAME_FULL dxx_gettext(258, "That game is currently full.") |
||
780 | #define TXT_IN_PROGRESS dxx_gettext(259, "You cannot join that\ngame in progress.") |
||
781 | #define TXT_DISCONNECTING dxx_gettext(260, "has disconnected!") |
||
782 | #define TXT_SERIAL_OPEN_ERROR dxx_gettext(261, "Error opening serial driver.\nCheck your serial parameters\nAnd free conventional memory.") |
||
783 | #define TXT_CARRIER_LOST dxx_gettext(262, "Error!\nCarrier Lost.\n Leaving Multiplayer game.") |
||
784 | #define TXT_ERROR_SERIAL_CFG dxx_gettext(263, "Error writing to the file\nserial.cfg. Can't save settings.") |
||
785 | #define TXT_ERR_SER_SETTINGS dxx_gettext(264, "Error reading serial settings.\nUsing defaults.") |
||
786 | #define TXT_CONNECT_LOST dxx_gettext(265, "No message received from\n%s for 10 seconds.\nConnection may be lost.") |
||
787 | #define TXT_READY_DESCENT dxx_gettext(266, "Your opponent has selected\nstart game. Are you\nready for descent?") |
||
788 | #define TXT_CLOSED_LINK dxx_gettext(267, "Your opponent has disconnected.") |
||
789 | #define TXT_DIAL_MODEM dxx_gettext(268, "Dial modem...") |
||
790 | #define TXT_ANSWER_MODEM dxx_gettext(269, "Answer modem") |
||
791 | #define TXT_NULL_MODEM dxx_gettext(270, "Establish null-modem link") |
||
792 | #define TXT_COM_SETTINGS dxx_gettext(271, "COM settings...") |
||
793 | #define TXT_START_GAME dxx_gettext(272, "Start game...") |
||
794 | #define TXT_SEND_MESSAGEP dxx_gettext(273, "Send message...") |
||
795 | #define TXT_HANGUP_MODEM dxx_gettext(274, "Hang up modem") |
||
796 | #define TXT_CLOSE_LINK dxx_gettext(275, "Close link") |
||
797 | #define TXT_SERIAL dxx_gettext(276, "Serial") |
||
798 | #define TXT_LINK_ACTIVE dxx_gettext(277, "link active to") |
||
799 | #define TXT_MODEM dxx_gettext(278, "Modem") |
||
800 | #define TXT_NOT_CONNECTED dxx_gettext(279, "Not currently connected") |
||
801 | #define TXT_SERIAL_GAME dxx_gettext(280, "Serial Game") |
||
802 | #define TXT_EXIT_WILL_CLOSE dxx_gettext(281, "Exiting this menu\nwill close the link\nContinue?") |
||
803 | #define TXT_BAUD_RATE dxx_gettext(282, "Baud Rate:") |
||
804 | #define TXT_MODEM_INIT_STRING dxx_gettext(283, "Modem Init String:") |
||
805 | #define TXT_ACCEPT_SAVE dxx_gettext(284, "Accept and Save") |
||
806 | #define TXT_SERIAL_SETTINGS dxx_gettext(285, "Serial Settings") |
||
807 | #define TXT_WARNING_16550 dxx_gettext(286, "Warning!\nYou must have a\n16550 UART\nto use 38400") |
||
808 | #define TXT_DIFFICULTY dxx_gettext(287, "Difficulty:") |
||
809 | #define TXT_SERIAL_GAME_SETUP dxx_gettext(288, "Serial Game Setup") |
||
810 | #define TXT_ONLY_ANARCHY dxx_gettext(289, "Only Anarchy mode is\navailable in the\nDemo version.") |
||
811 | #define TXT_SAVE dxx_gettext(290, "Save!") |
||
812 | #define TXT_ACCEPT dxx_gettext(291, "Accept") |
||
813 | #define TXT_SEL_NUMBER_EDIT dxx_gettext(292, "Select a number to edit") |
||
814 | #define TXT_EDIT_PHONE_ENTRY dxx_gettext(293, "Edit phonebook entry") |
||
815 | #define TXT_MANUAL_ENTRY dxx_gettext(294, "Manual Entry") |
||
816 | #define TXT_EDIT_PHONEBOOK dxx_gettext(295, "Edit Phonebook") |
||
817 | #define TXT_SEL_NUMBER_DIAL dxx_gettext(296, "Select a number to dial") |
||
818 | #define TXT_ENTER_NUMBER_DIAL dxx_gettext(297, "Enter number to dial") |
||
819 | #define TXT_NO_DIAL_TONE dxx_gettext(298, "NO DIAL TONE") |
||
820 | #define TXT_BUSY dxx_gettext(299, "BUSY") |
||
821 | #define TXT_NO_ANSWER dxx_gettext(300, "NO ANSWER") |
||
822 | #define TXT_NO_CARRIER dxx_gettext(301, "NO CARRIER") |
||
823 | #define TXT_VOICE dxx_gettext(302, "VOICE") |
||
824 | #define TXT_ERR_MODEM_RETURN dxx_gettext(303, "Error!\nModem returned:") |
||
825 | #define TXT_CONNECT dxx_gettext(304, "CONNECT") |
||
826 | #define TXT_BAUD_GREATER_9600 dxx_gettext(305, "Error!\nYou must establish a\n9600 baud connection\nor higher to play.") |
||
827 | #define TXT_RING dxx_gettext(306, "RING") |
||
828 | #define TXT_NO_SERIAL_OPT dxx_gettext(307, "Descent 2 was started with\nthe serial option disabled.") |
||
829 | #define TXT_RESET_MODEM dxx_gettext(308, "Resetting Modem") |
||
830 | #define TXT_NO_MODEM dxx_gettext(309, "No modem detected.\nCheck your com settings.") |
||
831 | #define TXT_NO_PHONENUM dxx_gettext(310, "That phone number\nis not defined.\n") |
||
832 | #define TXT_DIALING dxx_gettext(311, "Dialing:") |
||
833 | #define TXT_ESC_ABORT dxx_gettext(312, "ESC to abort") |
||
834 | #define TXT_WAITING_FOR_ANS dxx_gettext(313, "Waiting for answer...") |
||
835 | #define TXT_WAITING_FOR_CALL dxx_gettext(314, "Waiting for call...") |
||
836 | #define TXT_WAITING_FOR_CARR dxx_gettext(315, "Waiting for carrier...") |
||
837 | #define TXT_FAILED_TO_NEGOT dxx_gettext(316, "Failed to negotiate!") |
||
838 | #define TXT_NEGOTIATION_FAIL dxx_gettext(317, "Negotiation with remote player\nfailed. Cannot continue.") |
||
839 | #define TXT_FATAL_ERROR_LEVEL dxx_gettext(318, "Fatal error.\nMy level =") |
||
840 | #define TXT_OTHER_LEVEL dxx_gettext(319, "Other level =") |
||
841 | #define TXT_YOUR_LEVEL dxx_gettext(320, "Your level ") |
||
842 | #define TXT_LVL_NO_MATCH dxx_gettext(321, "file does\nnot match") |
||
843 | #define TXT_CHECK_VERSION dxx_gettext(322, "'s.\nCheck your versions.") |
||
844 | #define TXT_DESCENT_NO_MATCH dxx_gettext(323, "Your version of Descent 2\ndoes not match that of\nyour opponent.") |
||
845 | #define TXT_OPPONENT_NO_READY dxx_gettext(324, "Your opponent is not\nready to start the game.") |
||
846 | #define TXT_WAIT_OPPONENT dxx_gettext(325, "Waiting for remote player...") |
||
847 | #define TXT_LOCK dxx_gettext(326, "LOCK") |
||
848 | #define TXT_DEATHS dxx_gettext(327, "DEATHS") |
||
849 | #define TXT_LIVES dxx_gettext(328, "LIVES") |
||
850 | #define TXT_LVL dxx_gettext(329, "LVL") |
||
851 | #define TXT_QUAD dxx_gettext(330, "QUAD") |
||
852 | #define TXT_REAR_VIEW dxx_gettext(331, "REAR VIEW") |
||
853 | #define TXT_DIFFICULTY_1 dxx_gettext(332, "Trainee") |
||
854 | #define TXT_DIFFICULTY_2 dxx_gettext(333, "Rookie") |
||
855 | #define TXT_DIFFICULTY_3 dxx_gettext(334, "Hotshot") |
||
856 | #define TXT_DIFFICULTY_4 dxx_gettext(335, "Ace") |
||
857 | #define TXT_DIFFICULTY_5 dxx_gettext(336, "Insane") |
||
858 | #define TXT_DETAIL_1 dxx_gettext(337, "Lowest") |
||
859 | #define TXT_DETAIL_2 dxx_gettext(338, "Low") |
||
860 | #define TXT_DETAIL_3 dxx_gettext(339, "Medium") |
||
861 | #define TXT_DETAIL_4 dxx_gettext(340, "High") |
||
862 | #define TXT_DETAIL_5 dxx_gettext(341, "Highest") |
||
863 | #define TXT_DETAIL_CUSTOM_ dxx_gettext(342, "Custom...") |
||
864 | #define TXT_LOAD_GAME dxx_gettext(343, "Load Game...") |
||
865 | #define TXT_MULTIPLAYER_ dxx_gettext(344, "Multiplayer...") |
||
866 | #define TXT_OPTIONS_ dxx_gettext(345, "Options...") |
||
867 | #define TXT_CHANGE_PILOTS dxx_gettext(346, "Change Pilots...") |
||
868 | #define TXT_VIEW_DEMO dxx_gettext(347, "View Demo...") |
||
869 | #define TXT_CREDITS dxx_gettext(348, "Credits") |
||
870 | #define TXT_ORDERING_INFO dxx_gettext(349, "Ordering Info") |
||
871 | #define TXT_SELECT_DEMO dxx_gettext(350, "Select Demo\n<Ctrl-D> deletes\n<Ctrl-C> converts format\nIntel <-> PowerPC") |
||
872 | #define TXT_DIFFICULTY_LEVEL dxx_gettext(351, "Difficulty Level") |
||
873 | #define TXT_SET_TO dxx_gettext(352, "set to") |
||
874 | #define TXT_DETAIL_LEVEL dxx_gettext(353, "Detail Level") |
||
875 | #define TXT_OBJ_COMPLEXITY dxx_gettext(354, "Object Complexity") |
||
876 | #define TXT_OBJ_DETAIL dxx_gettext(355, "Object Detail") |
||
877 | #define TXT_WALL_DETAIL dxx_gettext(356, "Wall Detail") |
||
878 | #define TXT_WALL_RENDER_DEPTH dxx_gettext(357, "Wall Render Depth") |
||
879 | #define TXT_DEBRIS_AMOUNT dxx_gettext(358, "Amount of Debris") |
||
880 | #define TXT_SOUND_CHANNELS dxx_gettext(359, "Sound Channels") |
||
881 | #define TXT_LO_HI dxx_gettext(360, " LO HI") |
||
882 | #define TXT_DETAIL_CUSTOM dxx_gettext(361, "Detail Level Customization") |
||
883 | #define TXT_START_ANY_LEVEL dxx_gettext(362, "You may start on\nany level up to") |
||
884 | #define TXT_SELECT_START_LEV dxx_gettext(363, "New Game\n\nSelect starting level") |
||
885 | #define TXT_ENTER_TO_CONT dxx_gettext(364, "Press ENTER to Continue") |
||
886 | #define TXT_INVALID_LEVEL dxx_gettext(365, "Invalid level number") |
||
887 | #define TXT_ERR_LOADING_GAME dxx_gettext(366, "Error Loading Game") |
||
888 | #define TXT_SAVE_GAME_SLOTS dxx_gettext(367, "Save Game\n\nSelect slot & enter save name\nPress ESC if you don't want to save") |
||
889 | #define TXT_SAVE_ERROR dxx_gettext(368, "Save Error!") |
||
890 | #define TXT_FX_VOLUME dxx_gettext(369, "FX Volume") |
||
891 | #define TXT_MUSIC_VOLUME dxx_gettext(370, "Music Volume") |
||
892 | #define TXT_REVERSE_STEREO dxx_gettext(371, "Reverse Stereo") |
||
893 | #define TXT_BRIGHTNESS dxx_gettext(372, "Brightness") |
||
894 | #define TXT_CONTROLS_ dxx_gettext(373, "Controls...") |
||
895 | #define TXT_DETAIL_LEVELS dxx_gettext(374, "Detail levels...") |
||
896 | #define TXT_CAL_JOYSTICK dxx_gettext(375, "Calibrate Joystick") |
||
897 | #define TXT_JOYS_SENSITIVITY dxx_gettext(376, "Joystick/Mouse\nSensitivity") |
||
898 | #define TXT_START_IPX_NET_GAME dxx_gettext(377, "Start an IPX network game...") |
||
899 | #define TXT_JOIN_IPX_NET_GAME dxx_gettext(378, "Join an IPX network game...\n") |
||
900 | #define TXT_MODEM_GAME dxx_gettext(379, "Modem/serial game...") |
||
901 | #define TXT_MULTIPLAYER dxx_gettext(380, "Multiplayer") |
||
902 | #define TXT_CONTINUE dxx_gettext(381, "Continue") |
||
903 | #define TXT_CANT_PLAYBACK dxx_gettext(382, "Can't playback demo") |
||
904 | #define TXT_DEMO_CORRUPT dxx_gettext(383, "because\ndemo file contains corrupt\ndata.") |
||
905 | #define TXT_DEMO_OLD dxx_gettext(384, "because\ndemo version is too old.") |
||
906 | #define TXT_RECORDED dxx_gettext(385, "recorded") |
||
907 | #define TXT_WITH_REGISTERED dxx_gettext(386, "with the Commercial version") |
||
908 | #define TXT_WITH_SHAREWARE dxx_gettext(387, "with the Demo version") |
||
909 | #define TXT_OF_DESCENT dxx_gettext(388, "of Descent 2.") |
||
910 | #define TXT_LEVEL_CANT_LOAD dxx_gettext(389, "because\nlevel cannot be loaded.") |
||
911 | #define TXT_DEMO_OLD_CORRUPT dxx_gettext(390, "Demo is probably too old\nor contains corrupt data.") |
||
912 | #define TXT_DEMO_ERR_READING dxx_gettext(391, "Error reading demo data.") |
||
913 | #define TXT_SAVE_DEMO_AS dxx_gettext(392, "Save Demo as:") |
||
914 | #define TXT_DEMO_USE_LETTERS dxx_gettext(393, "Please use only letters,\nnumbers and the underscore\ncharacter in filename.") |
||
915 | #define TXT_AUTOMAP dxx_gettext(394, "Automap") |
||
916 | #define TXT_TURN_SHIP dxx_gettext(395, "Flight controls move - Accel/Reverse zooms in/out") |
||
917 | #define TXT_SLIDE_UPDOWN dxx_gettext(396, "+/- Changes viewing distance") |
||
918 | #define TXT_LEVEL dxx_gettext(397, "Level") |
||
919 | #define TXT_PITCH_FORWARD dxx_gettext(398, "Pitch forward") |
||
920 | #define TXT_PITCH_BACKWARD dxx_gettext(399, "Pitch backward") |
||
921 | #define TXT_TURN_LEFT dxx_gettext(400, "Turn left") |
||
922 | #define TXT_TURN_RIGHT dxx_gettext(401, "Turn right") |
||
923 | #define TXT_SLIDE_ON dxx_gettext(402, "Slide on") |
||
924 | #define TXT_SLIDE_LEFT dxx_gettext(403, "Slide left") |
||
925 | #define TXT_SLIDE_RIGHT dxx_gettext(404, "Slide right") |
||
926 | #define TXT_SLIDE_UP dxx_gettext(405, "Slide up") |
||
927 | #define TXT_SLIDE_DOWN dxx_gettext(406, "Slide down") |
||
928 | #define TXT_BANK_ON dxx_gettext(407, "Bank on") |
||
929 | #define TXT_BANK_LEFT dxx_gettext(408, "Bank left") |
||
930 | #define TXT_BANK_RIGHT dxx_gettext(409, "Bank right") |
||
931 | #define TXT_FIRE_PRIMARY dxx_gettext(410, "Fire primary") |
||
932 | #define TXT_FIRE_SECONDARY dxx_gettext(411, "Fire secondary") |
||
933 | #define TXT_FIRE_FLARE dxx_gettext(412, "Fire flare") |
||
934 | #define TXT_ACCELERATE dxx_gettext(413, "Accelerate") |
||
935 | #define TXT_REVERSE dxx_gettext(414, "reverse") |
||
936 | #define TXT_DROP_BOMB dxx_gettext(415, "Drop Bomb") |
||
937 | #define TXT_CRUISE_FASTER dxx_gettext(416, "Cruise Faster") |
||
938 | #define TXT_CRUISE_SLOWER dxx_gettext(417, "Cruise Slower") |
||
939 | #define TXT_CRUISE_OFF dxx_gettext(418, "Cruise Off") |
||
940 | #define TXT_PITCH_UD dxx_gettext(419, "Pitch U/D") |
||
941 | #define TXT_TURN_LR dxx_gettext(420, "Turn L/R") |
||
942 | #define TXT_SLIDE_LR dxx_gettext(421, "Slide L/R") |
||
943 | #define TXT_SLIDE_UD dxx_gettext(422, "Slide U/D") |
||
944 | #define TXT_BANK_LR dxx_gettext(423, "Bank L/R") |
||
945 | #define TXT_THROTTLE dxx_gettext(424, "throttle") |
||
946 | #define TXT_TEAM_ATLEAST_THREE dxx_gettext(425, "You must select at least three\nplayers to start a team game") |
||
947 | #define TXT_NET_DISCONNECTED dxx_gettext(426, "Disconnected") |
||
948 | #define TXT_NET_PLAYING dxx_gettext(427, "Playing") |
||
949 | #define TXT_NET_ESCAPED dxx_gettext(428, "Escaped") |
||
950 | #define TXT_NET_DIED dxx_gettext(429, "Died in mine") |
||
951 | #define TXT_NET_FOUND_SECRET dxx_gettext(430, "Found secret level") |
||
952 | #define TXT_NET_ESCAPE_TUNNEL dxx_gettext(431, "In Escape tunnel") |
||
953 | #define TXT_NET_RESERVED dxx_gettext(432, "Viewing Level Scores") |
||
954 | #define TXT_WOWIE_ZOWIE dxx_gettext(433, "Wowie Zowie Weapons!!") |
||
955 | #define TXT_ALL_KEYS dxx_gettext(434, "All Keys!") |
||
956 | #define TXT_CLOAK dxx_gettext(435, "Cloak") |
||
957 | #define TXT_FULL_SHIELDS dxx_gettext(436, "Shields Recharged!") |
||
958 | #define TXT_ON dxx_gettext(437, "On") |
||
959 | #define TXT_OFF dxx_gettext(438, "Off") |
||
960 | #define TXT_NOT_IN_SHAREWARE dxx_gettext(439, "Not available in Demo version") |
||
961 | #define TXT_GAME_OVER dxx_gettext(440, "Game Over") |
||
962 | #define TXT_SELECT_PILOT dxx_gettext(441, "Select pilot\n<Ctrl-D> deletes") |
||
963 | #define TXT_ENTER_PILOT_NAME dxx_gettext(442, "Enter your pilot name:") |
||
964 | #define TXT_PLAYER dxx_gettext(443, "Player") |
||
965 | #define TXT_ALREADY_EXISTS dxx_gettext(444, "already exists!") |
||
966 | #define TXT_LOADING dxx_gettext(445, "Prepare for Descent...") |
||
967 | #define TXT_FULL_RESCUE_BONUS dxx_gettext(446, "Full Rescue bonus: \t") |
||
968 | #define TXT_SHIELD_BONUS dxx_gettext(447, "Shield bonus:\t") |
||
969 | #define TXT_ENERGY_BONUS dxx_gettext(448, "Energy bonus:\t") |
||
970 | #define TXT_HOSTAGE_BONUS dxx_gettext(449, "Hostage bonus: \t") |
||
971 | #define TXT_SKILL_BONUS dxx_gettext(450, "Skill Bonus:\t") |
||
972 | #define TXT_TOTAL_BONUS dxx_gettext(451, "Total Bonus:\t") |
||
973 | #define TXT_TOTAL_SCORE dxx_gettext(452, "Total Score:\t") |
||
974 | #define TXT_SECRET_LEVEL dxx_gettext(453, "Secret Level") |
||
975 | #define TXT_COMPLETE dxx_gettext(454, "Complete") |
||
976 | #define TXT_DESTROYED dxx_gettext(455, "Destroyed!") |
||
977 | #define TXT_SAVE_GAME dxx_gettext(456, "Save Game?") |
||
978 | #define TXT_PRESS_CTRL_R dxx_gettext(457, "Press <Ctrl-R> to reset") |
||
979 | #define TXT_RESET_HIGH_SCORES dxx_gettext(458, "Reset the high scores?") |
||
980 | #define TXT_YOU_WERE dxx_gettext(459, "You were") |
||
981 | #define TXT_WAS dxx_gettext(460, "was") |
||
982 | #define TXT_KILLED_BY_NONPLAY dxx_gettext(461, "killed by the reactor") |
||
983 | #define TXT_IMPORTANT_NOTE dxx_gettext(462, "IMPORTANT NOTE") |
||
984 | #define TXT_FCS dxx_gettext(463, "Use this option for the FCS\nor Wingman Extreme when\nused alone. If you\nalso use a WCS or FLCS, you\nmust select joystick.\nSee manual/readme for details.\n") |
||
985 | #define TXT_PRESS_ANY_KEY dxx_gettext(464, "Press any key or button to continue...") |
||
986 | #define TXT_HOSTAGE_RESCUED dxx_gettext(465, "Hostage rescued!") |
||
987 | #define TXT_INIT_VICTOR dxx_gettext(466, "Initializing VictorMaxx tracking on COM port") |
||
988 | #define TXT_N dxx_gettext(467, "N") |
||
989 | #define TXT_Y dxx_gettext(468, "Y") |
||
990 | #define TXT_ANY_LEVEL dxx_gettext(469, "Start at any level.") |
||
991 | #define TXT_SHAREWARE_DONE dxx_gettext(470, "Demo Levels Completed") |
||
992 | #define TXT_PRESS_NEW_KEY dxx_gettext(471, "Press new key") |
||
993 | #define TXT_PRESS_NEW_JBUTTON dxx_gettext(472, "Press new joystick button") |
||
994 | #define TXT_PRESS_NEW_MBUTTON dxx_gettext(473, "Press new mouse button") |
||
995 | #define TXT_MOVE_NEW_JOY_AXIS dxx_gettext(474, "Move new joystick axis") |
||
996 | #define TXT_MOVE_NEW_MSE_AXIS dxx_gettext(475, "Move new mouse axis") |
||
997 | #define TXT_USING_VFX1 dxx_gettext(476, "Using VFX1 Head Tracking...Press Shift+Z during game to set zero.") |
||
998 | #define TXT_VFX1_ERROR1 dxx_gettext(477, "Error: Can't use VFX1 head tracking because no head tracking device\nwas found.") |
||
999 | #define TXT_VFX1_ERROR2 dxx_gettext(478, "Error: Can't use VFX1 head tracking because VFX1.COM does not\nappear to be loaded!") |
||
1000 | #define TXT_KCONFIG_STRING_1 dxx_gettext(479, "Enter changes, ^D deletes, ^R resets defaults, Esc exits") |
||
1001 | #define TXT_BUTTONS dxx_gettext(480, " Buttons ") |
||
1002 | #define TXT_AXES dxx_gettext(481, " Axes ") |
||
1003 | #define TXT_AXIS dxx_gettext(482, "Axis") |
||
1004 | #define TXT_INVERT dxx_gettext(483, "Invert?") |
||
1005 | #define TXT_BTN_1 dxx_gettext(484, "BTN 1") |
||
1006 | #define TXT_BTN_2 dxx_gettext(485, "BTN 2") |
||
1007 | #define TXT_BTN_3 dxx_gettext(486, "BTN 3") |
||
1008 | #define TXT_BTN_4 dxx_gettext(487, "BTN 4") |
||
1009 | #define TXT_TRIG dxx_gettext(488, "TRIG") |
||
1010 | #define TXT_HAT_L dxx_gettext(489, "HAT \x81") |
||
1011 | #define TXT_HAT_D dxx_gettext(490, "HAT \x80") |
||
1012 | #define TXT_HAT_R dxx_gettext(491, "HAT \x7f") |
||
1013 | #define TXT_HAT_U dxx_gettext(492, "HAT \x82") |
||
1014 | #define TXT_LEFT dxx_gettext(493, "LEFT") |
||
1015 | #define TXT_RIGHT dxx_gettext(494, "RIGHT") |
||
1016 | #define TXT_MID dxx_gettext(495, "MID") |
||
1017 | #define TXT_UP dxx_gettext(496, "UP") |
||
1018 | #define TXT_DOWN dxx_gettext(497, "DOWN") |
||
1019 | #define TXT_X1 dxx_gettext(498, "X1") |
||
1020 | #define TXT_Y1 dxx_gettext(499, "Y1") |
||
1021 | #define TXT_X2 dxx_gettext(500, "X2") |
||
1022 | #define TXT_Y2 dxx_gettext(501, "Y2") |
||
1023 | #define TXT_L_R dxx_gettext(502, "L/R") |
||
1024 | #define TXT_F_B dxx_gettext(503, "F/B") |
||
1025 | #define TXT_FORWARD dxx_gettext(504, "forward") |
||
1026 | #define TXT_MOVE_THROTTLE_F dxx_gettext(505, "Move throttle all\nthe way forward\nand press any button") |
||
1027 | #define TXT_MOVE_THROTTLE_R dxx_gettext(506, "Move throttle all\nthe way back\nand press any button") |
||
1028 | #define TXT_MOVE_THROTTLE_C dxx_gettext(507, "Move throttle to\nits center and\npress any button") |
||
1029 | #define TXT_REACTOR_EXPLODED dxx_gettext(508, "Reactor has exploded.") |
||
1030 | #define TXT_TIME_REMAINING dxx_gettext(509, "Time Remaining") |
||
1031 | #define TXT_SECONDS dxx_gettext(510, "seconds.") |
||
1032 | #define TXT_DEMO_WRITE_ERROR dxx_gettext(511, "Error writing demo file. Current") |
||
1033 | #define TXT_DEMO_SIZE dxx_gettext(512, "demo size is") |
||
1034 | #define TXT_DEMO_SAVE_BAD dxx_gettext(513, "You are nearly out of space on\nthe current device. Enter demo\nname now or press ESC to delete\ndemo.") |
||
1035 | #define TXT_BYTE_STR dxx_gettext(514, "bytes.") |
||
1036 | #define TXT_DIED_IN_MINE dxx_gettext(515, "You died in the mine.\n\nYour ship and its contents\nwere incinerated.") |
||
1037 | #define TXT_SHIP_BONUS dxx_gettext(516, "Ship bonus: \t") |
||
1038 | #define TXT_PHONE_NUM dxx_gettext(517, "Phone Number") |
||
1039 | #define TXT_KILL_MATRIX_TITLE dxx_gettext(518, "ANARCHY SUMMARY") |
||
1040 | #define TXT_WAIT_FOR_OK dxx_gettext(519, "Waiting for OK to\nstart game\n") |
||
1041 | #define TXT_SURE_ABORT_SYNC dxx_gettext(520, "Aborting will quit the game\nare you sure?") |
||
1042 | #define TXT_ERROR_WRITING_PLR dxx_gettext(521, "Error writing player file.\nUnable to save current player.\n") |
||
1043 | #define TXT_SHIP_DESTROYED_0 dxx_gettext(522, "Ship destroyed!") |
||
1044 | #define TXT_SHIP_DESTROYED_1 dxx_gettext(523, "Ship destroyed, 1 hostage lost!") |
||
1045 | #define TXT_SHIP_DESTROYED_2 dxx_gettext(524, "Ship destroyed, %i hostages lost!") |
||
1046 | #define TXT_NET_FULL dxx_gettext(525, "This socket is already full.\nPlease choose a different\nsocket to start on.\n\n") |
||
1047 | #define TXT_DEMO_NO_SPACE dxx_gettext(526, "Not enough space on current\ndevice to start demo recording.") |
||
1048 | #define TXT_HAT2_L dxx_gettext(527, "HAT2\x81") |
||
1049 | #define TXT_HAT2_R dxx_gettext(528, "HAT2\x7f") |
||
1050 | #define TXT_HAT2_U dxx_gettext(529, "HAT2\x82") |
||
1051 | #define TXT_HAT2_D dxx_gettext(530, "HAT2\x80") |
||
1052 | #define TXT_WARP_TO_LEVEL dxx_gettext(531, "Warp to which level?") |
||
1053 | #define TXT_TRADEMARK dxx_gettext(532, "DESCENT is a trademark of Interplay Productions, Inc.") |
||
1054 | #define TXT_NET_SYNC_FAILED dxx_gettext(533, "Failed to join the netgame.\nYou are missing packets. Check\nyour network card and\ntry again.") |
||
1055 | #define TXT_DONE dxx_gettext(534, "done") |
||
1056 | #define TXT_I_AM_A dxx_gettext(535, "I am a") |
||
1057 | #define TXT_CHEATER dxx_gettext(536, "CHEATER!") |
||
1058 | #define TXT_LOADING_DATA dxx_gettext(537, "Loading Data") |
||
1059 | #define TXT_HELP_ALT_F2 dxx_gettext(538, "ALT-F2\t Save Game") |
||
1060 | #define TXT_HELP_ALT_F3 dxx_gettext(539, "ALT-F3\t Load Game") |
||
1061 | #define TXT_ONLY_REGISTERED dxx_gettext(540, "Only in Registered version!") |
||
1062 | #define TXT_CONCUSSION dxx_gettext(541, "Concussion") |
||
1063 | #define TXT_HOMING dxx_gettext(542, "Homing") |
||
1064 | #define TXT_PROXBOMB dxx_gettext(543, "ProxBomb") |
||
1065 | #define TXT_SMART dxx_gettext(544, "SmrtMisl") |
||
1066 | #define TXT_MEGA dxx_gettext(545, "Mega") |
||
1067 | #define TXT_NOMISSION4DEMO dxx_gettext(546, "Mission '%s' not found.\nYou must have this mission\nfile in order to playback\nthis demo.") |
||
1068 | #define TXT_SHOW_IDS dxx_gettext(547, "All player callsigns on screen") |
||
1069 | #define TXT_DUPLICATE_NAME dxx_gettext(548, "There is already a game\nin progress with that name") |
||
1070 | #define TXT_ANARCHY_ONLY_MISSION dxx_gettext(549, "This mission cannot be played\nin Coop or Robo-anarchy games") |
||
1071 | #define TXT_START_NOWAIT dxx_gettext(550, "Force level start") |
||
1072 | #define TXT_QUITTING_NOW dxx_gettext(551, "Quitting now means ending the\nentire netgame\n\nAre you sure?") |
||
1073 | #define TXT_MISSION_NOT_FOUND dxx_gettext(552, "The mission for that netgame\nis not installed on your\nsystem. Cannot join.") |
||
1074 | #define TXT_MULTI_MISSION dxx_gettext(553, "Start Multiplayer Game\n\nSelect mission") |
||
1075 | #define TXT_MISSION_ERROR dxx_gettext(554, "Error loading mission file") |
||
1076 | #define TXT_COM_CUSTOM_SETTINGS dxx_gettext(555, "Custom (return to set)") |
||
1077 | #define TXT_COM_BASE dxx_gettext(556, "Base address (in Hex)") |
||
1078 | #define TXT_COM_IRQ dxx_gettext(557, "IRQ Number") |
||
1079 | #define TXT_RESET_DEFAULTS dxx_gettext(558, "Reset to Default") |
||
1080 | #define TXT_VALID_IRQS dxx_gettext(559, "Valid IRQ values are 2-7") |
||
1081 | #define TXT_NO_UART dxx_gettext(560, "No UART was detected\nat those settings") |
||
1082 | #define TXT_DEF_MACRO_1 dxx_gettext(561, "You will pay dearly for that!") |
||
1083 | #define TXT_DEF_MACRO_2 dxx_gettext(562, "Revenge is mine!!") |
||
1084 | #define TXT_DEF_MACRO_3 dxx_gettext(563, "Man I'm good!") |
||
1085 | #define TXT_DEF_MACRO_4 dxx_gettext(564, "Its almost too easy!") |
||
1086 | #define TXT_MISSION dxx_gettext(565, " Mission:") |
||
1087 | #define TXT_AUTOMAP_MARKER dxx_gettext(566, "1-9 selects marker to view Ctrl-D deletes") |
||
1088 | #define TXT_SECRET_EXIT dxx_gettext(567, "Secret Teleporter found!\n\nProceed to Secret Level!") |
||
1089 | #define TXT_SHOW_ON_MAP dxx_gettext(568, "Show all players on automap") |
||
1090 | #define TXT_KILLED_BY_ROBOT dxx_gettext(569, "Killed by a robot") |
||
1091 | #define TXT_BAUD dxx_gettext(570, "Baud") |
||
1092 | #define TXT_CONSISTENCY_ERROR dxx_gettext(571, "A consistency error has been\ndetected in your network connection.\nCheck you hardware and re-join") |
||
1093 | #define TXT_PRESS_ANY_KEY2 dxx_gettext(572, "Press any key to continue (Print Screen to save screenshot)") |
||
1094 | #define TXT_DEMO_SAVE_NOSPACE dxx_gettext(573, "An error occured while writing\ndemo. Demo is likely corrupted.\nEnter demo name now or\npress ESC to delete demo.") |
||
1095 | #define TXT_CNTRLCEN_INVUL dxx_gettext(574, "The main reactor is invulnerable for") |
||
1096 | #define TXT_NO_DESTSAT_LVL dxx_gettext(575, "The level being loaded is not\navailable in Destination Saturn.\nUnable to continue demo playback.\n\nPress any key to continue.") |
||
1097 | #define TXT_REACTOR_LIFE dxx_gettext(576, "Reactor life") |
||
1098 | #define TXT_MINUTES_ABBREV dxx_gettext(577, "min") |
||
1099 | #define TXT_CURRENT_IPX_SOCKET dxx_gettext(578, "Current IPX Socket is default") |
||
1100 | #define TXT_DOS_VERSION_1 dxx_gettext(579, "This program requires MS-DOS 5.0 or higher.\nYou are using MS-DOS") |
||
1101 | #define TXT_DOS_VERSION_2 dxx_gettext(580, "You can use the -nodoscheck command line\nswitch to override this check, but it\nmay have unpredictable results, namely\nwith DOS file error handling.\n") |
||
1102 | #define TXT_NOT_ENOUGH_HANDLES dxx_gettext(581, "Not enough file handles!") |
||
1103 | #define TXT_HANDLES_1 dxx_gettext(582, "of the necessary file handles\nthat Descent 2 requires to execute properly. You will\nneed to increase the FILES=n line in your config.sys.") |
||
1104 | #define TXT_HANDLES_2 dxx_gettext(583, "If you are running with a clean boot, then you will need\nto create a CONFIG.SYS file in your root directory, with\nthe line FILES=15 in it. If you need help with this,\ncontact Interplay technical support.") |
||
1105 | #define TXT_HANDLES_3 dxx_gettext(584, "You may also run with the -nofilecheck command line option\nthat will disable this check, but you might get errors\nwhen loading saved games or playing demos.") |
||
1106 | #define TXT_AVAILABLE_MEMORY dxx_gettext(585, "Available memory") |
||
1107 | #define TXT_MEMORY_CONFIG dxx_gettext(586, "more bytes of DOS memory needed!") |
||
1108 | #define TXT_RECONFIGURE_VMM dxx_gettext(587, "more bytes of virtual memory needed. Reconfigure VMM.") |
||
1109 | #define TXT_MORE_MEMORY dxx_gettext(588, "more bytes of extended/expanded memory needed!") |
||
1110 | #define TXT_MORE_MEMORY_2 dxx_gettext(589, "Or else you you need to use virtual memory (See README.TXT)") |
||
1111 | #define TXT_PHYSICAL_MEMORY dxx_gettext(590, "more bytes of physical memory needed!") |
||
1112 | #define TXT_PHYSICAL_MEMORY_2 dxx_gettext(591, "Check to see that your virtual memory settings allow\nyou to use all of your physical memory (See README.TXT)") |
||
1113 | #define TXT_INITIALIZING_DPMI dxx_gettext(592, "Initializing DPMI services") |
||
1114 | #define TXT_INITIALIZING_CRIT dxx_gettext(593, "Initializing critical error handler") |
||
1115 | #define TXT_IGLASSES dxx_gettext(594, "Enables Virtual I/O Iglasses! stereo display") |
||
1116 | #define TXT_VIOTRACK dxx_gettext(595, "Enables Iglasses! head tracking via COM port") |
||
1117 | #define TXT_KASAN dxx_gettext(596, "Enables Kasan's 3dMax stereo display in low res.") |
||
1118 | #define TXT_KASAN_2 dxx_gettext(597, "3DBios must be installed for 3dMax operation.") |
||
1119 | #define TXT_3DMAX dxx_gettext(598, "Enables Kasan's 3dMax stereo display in high res") |
||
1120 | #define TXT_PRESS_ANY_KEY3 dxx_gettext(599, "Press any key for more options...") |
||
1121 | #define TXT_SOCKET dxx_gettext(600, "Enables dynamic socket changing") |
||
1122 | #define TXT_NOFILECHECK dxx_gettext(601, "Disables the file handles check") |
||
1123 | #define TXT_VERBOSE_1 dxx_gettext(602, "Getting settings from DESCENT.CFG...") |
||
1124 | #define TXT_VERBOSE_2 dxx_gettext(603, "Initializing timer system...") |
||
1125 | #define TXT_VERBOSE_3 dxx_gettext(604, "Initializing keyboard handler...") |
||
1126 | #define TXT_VERBOSE_4 dxx_gettext(605, "Initializing mouse handler...") |
||
1127 | #define TXT_VERBOSE_5 dxx_gettext(606, "Mouse support disabled...") |
||
1128 | #define TXT_VERBOSE_6 dxx_gettext(607, "Initializing joystick handler...") |
||
1129 | #define TXT_VERBOSE_7 dxx_gettext(608, "Slow joystick reading enabled...") |
||
1130 | #define TXT_VERBOSE_8 dxx_gettext(609, "Polled joystick reading enabled...") |
||
1131 | #define TXT_VERBOSE_9 dxx_gettext(610, "BIOS joystick reading enabled...") |
||
1132 | #define TXT_VERBOSE_10 dxx_gettext(611, "Joystick support disabled...") |
||
1133 | #define TXT_VERBOSE_11 dxx_gettext(612, "Initializing divide by zero handler...") |
||
1134 | #define TXT_INITIALIZING_NETWORK dxx_gettext(613, "Initializing network...") |
||
1135 | #define TXT_IPX_CHANNEL dxx_gettext(614, "Using IPX network support on channel") |
||
1136 | #define TXT_NO_NETWORK dxx_gettext(615, "No IPX compatible network found.") |
||
1137 | #define TXT_SOCKET_ERROR dxx_gettext(616, "Error opening socket") |
||
1138 | #define TXT_MEMORY_IPX dxx_gettext(617, "Not enough low memory for IPX buffers.") |
||
1139 | #define TXT_ERROR_IPX dxx_gettext(618, "Error initializing IPX. Error code:") |
||
1140 | #define TXT_NETWORK_DISABLED dxx_gettext(619, "Network support disabled...") |
||
1141 | #define TXT_INITIALIZING_GRAPHICS dxx_gettext(620, "Initializing graphics system...") |
||
1142 | #define TXT_SOUND_ERROR_OPEN dxx_gettext(621, "SOUND: Error opening") |
||
1143 | #define TXT_SOUND_ERROR_LOCK dxx_gettext(622, "SOUND: Error locking down instruments") |
||
1144 | #define TXT_SOUND_ERROR_HMI dxx_gettext(623, "SOUND: (HMI)") |
||
1145 | #define TXT_SOUND_ERROR_LOCK_DRUMS dxx_gettext(624, "SOUND: Error locking down drums") |
||
1146 | #define TXT_SOUND_ERROR_MIDI dxx_gettext(625, "SOUND: Error locking midi track map!") |
||
1147 | #define TXT_SOUND_ERROR_MIDI_CALLBACK dxx_gettext(626, "SOUND: Error locking midi callback function!") |
||
1148 | #define TXT_EXTERNAL_CONTROL dxx_gettext(627, "Using external control:") |
||
1149 | #define TXT_IGLASSES_ERROR_1 dxx_gettext(628, "Invalid serial port parameter for -itrak!") |
||
1150 | #define TXT_IGLASSES_INIT dxx_gettext(629, "Initializing i-glasses! head tracking on serial port %d") |
||
1151 | #define TXT_IGLASSES_ON dxx_gettext(630, "Make sure the glasses are turned on!") |
||
1152 | #define TXT_PRESS_ESC_TO_ABORT dxx_gettext(631, "Press ESC to abort") |
||
1153 | #define TXT_SERIAL_FAILURE dxx_gettext(632, "Failed to open serial port. Status =") |
||
1154 | #define TXT_MESSAGE dxx_gettext(633, "Message") |
||
1155 | #define TXT_MACRO dxx_gettext(634, "Macro") |
||
1156 | #define TXT_ERROR_SERIAL_LOCK dxx_gettext(635, "Error locking serial interrupt routine!") |
||
1157 | #define TXT_ERROR_SERIAL_LOCK_2 dxx_gettext(636, "Error locking serial port data!") |
||
1158 | #define TXT_NO_LUNACY dxx_gettext(637, "Robots are normal") |
||
1159 | #define TXT_LUNACY dxx_gettext(638, "Robots move fast, fire seldom") |
||
1160 | #define TXT_ROBOT_PAINTING_OFF dxx_gettext(639, "Robot painting OFF") |
||
1161 | #define TXT_ROBOT_PAINTING_ON dxx_gettext(640, "Robot painting with texture %d") |
||
1162 | #define TXT_START_TCP_NET_GAME dxx_gettext(641, "Start a TCPIP network game...") |
||
1163 | #define TXT_JOIN_TCP_NET_GAME dxx_gettext(642, "Join a TCPIP network game...\n") |
||
1164 | #define TXT_AFTERBURNER dxx_gettext(643, "Afterburner") |
||
1165 | |||
1166 | //hey: there's a lot of empty slots up from 173-192, where |
||
1167 | //the commandline help used to be. Add new things there |
||
1168 | |||
1169 | #define N_TEXT_STRINGS 649 |
||
1170 | #endif |
||
1171 | |||
1172 | #define dxx_text_ensure_simple_expr(E,T) ((void)(E), (Int3()), (T)) |
||
1173 | |||
1174 | #if defined(DXX_BUILD_DESCENT_I) |
||
1175 | #define _D2X_PRIMARY_SUPER_WEAPON_NAMES(u) |
||
1176 | #define _D2X_SECONDARY_SUPER_WEAPON_NAMES(u) |
||
1177 | #define _D2X_PRIMARY_SUPER_WEAPON_NAMES_SHORT(u) |
||
1178 | #define _D2X_SECONDARY_SUPER_WEAPON_NAMES_SHORT(u) |
||
1179 | #elif defined(DXX_BUILD_DESCENT_II) |
||
1180 | #define _D2X_PRIMARY_SUPER_WEAPON_NAMES(u) \ |
||
1181 | ((u) == primary_weapon_index_t::SUPER_LASER_INDEX) ? TXT_W_SLASER : \ |
||
1182 | ((u) == primary_weapon_index_t::GAUSS_INDEX) ? TXT_W_SVULCAN : \ |
||
1183 | ((u) == primary_weapon_index_t::HELIX_INDEX) ? TXT_W_SSPREADFIRE : \ |
||
1184 | ((u) == primary_weapon_index_t::PHOENIX_INDEX) ? TXT_W_SPLASMA : \ |
||
1185 | ((u) == primary_weapon_index_t::OMEGA_INDEX) ? TXT_W_SFUSION : \ |
||
1186 | |||
1187 | #define _D2X_SECONDARY_SUPER_WEAPON_NAMES(u) \ |
||
1188 | ((u) == SMISSILE1_INDEX) ? TXT_W_SMISSILE1 : \ |
||
1189 | ((u) == GUIDED_INDEX) ? TXT_W_SMISSILE2 : \ |
||
1190 | ((u) == SMART_MINE_INDEX) ? TXT_W_SMISSILE3 : \ |
||
1191 | ((u) == SMISSILE4_INDEX) ? TXT_W_SMISSILE4 : \ |
||
1192 | ((u) == SMISSILE5_INDEX) ? TXT_W_SMISSILE5 : \ |
||
1193 | |||
1194 | #define _D2X_PRIMARY_SUPER_WEAPON_NAMES_SHORT(u) \ |
||
1195 | ((u) == primary_weapon_index_t::SUPER_LASER_INDEX) ? TXT_W_SLASER_S : \ |
||
1196 | ((u) == primary_weapon_index_t::GAUSS_INDEX) ? TXT_W_SVULCAN_S : \ |
||
1197 | ((u) == primary_weapon_index_t::HELIX_INDEX) ? TXT_W_SSPREADFIRE_S : \ |
||
1198 | ((u) == primary_weapon_index_t::PHOENIX_INDEX) ? TXT_W_SPLASMA_S : \ |
||
1199 | ((u) == primary_weapon_index_t::OMEGA_INDEX) ? TXT_W_SFUSION_S : \ |
||
1200 | |||
1201 | #define _D2X_SECONDARY_SUPER_WEAPON_NAMES_SHORT(u) \ |
||
1202 | ((u) == SMISSILE1_INDEX) ? TXT_W_SMISSILE1_S : \ |
||
1203 | ((u) == GUIDED_INDEX) ? TXT_W_SMISSILE2_S : \ |
||
1204 | ((u) == SMART_MINE_INDEX) ? TXT_W_SMISSILE3_S : \ |
||
1205 | ((u) == SMISSILE4_INDEX) ? TXT_W_SMISSILE4_S : \ |
||
1206 | ((u) == SMISSILE5_INDEX) ? TXT_W_SMISSILE5_S : \ |
||
1207 | |||
1208 | #endif |
||
1209 | |||
1210 | #define PRIMARY_WEAPON_NAMES(u) ( \ |
||
1211 | ((u) == primary_weapon_index_t::LASER_INDEX) ? TXT_W_LASER : \ |
||
1212 | ((u) == primary_weapon_index_t::VULCAN_INDEX) ? TXT_W_VULCAN : \ |
||
1213 | ((u) == primary_weapon_index_t::SPREADFIRE_INDEX) ? TXT_W_SPREADFIRE : \ |
||
1214 | ((u) == primary_weapon_index_t::PLASMA_INDEX) ? TXT_W_PLASMA : \ |
||
1215 | ((u) == primary_weapon_index_t::FUSION_INDEX) ? TXT_W_FUSION : \ |
||
1216 | _D2X_PRIMARY_SUPER_WEAPON_NAMES((u)) \ |
||
1217 | (dxx_text_ensure_simple_expr(&(u), TXT_W_LASER)) \ |
||
1218 | ) |
||
1219 | |||
1220 | #define SECONDARY_WEAPON_NAMES(u) ( \ |
||
1221 | ((u) == CONCUSSION_INDEX) ? TXT_W_C_MISSILE : \ |
||
1222 | ((u) == HOMING_INDEX) ? TXT_W_H_MISSILE : \ |
||
1223 | ((u) == PROXIMITY_INDEX) ? TXT_W_P_BOMB : \ |
||
1224 | ((u) == SMART_INDEX) ? TXT_W_S_MISSILE : \ |
||
1225 | ((u) == MEGA_INDEX) ? TXT_W_M_MISSILE : \ |
||
1226 | _D2X_SECONDARY_SUPER_WEAPON_NAMES((u)) \ |
||
1227 | (dxx_text_ensure_simple_expr(&(u), TXT_W_C_MISSILE)) \ |
||
1228 | ) |
||
1229 | |||
1230 | #define PRIMARY_WEAPON_NAMES_SHORT(u) ( \ |
||
1231 | ((u) == primary_weapon_index_t::LASER_INDEX) ? TXT_W_LASER_S : \ |
||
1232 | ((u) == primary_weapon_index_t::VULCAN_INDEX) ? TXT_W_VULCAN_S : \ |
||
1233 | ((u) == primary_weapon_index_t::SPREADFIRE_INDEX) ? TXT_W_SPREADFIRE_S : \ |
||
1234 | ((u) == primary_weapon_index_t::PLASMA_INDEX) ? TXT_W_PLASMA_S : \ |
||
1235 | ((u) == primary_weapon_index_t::FUSION_INDEX) ? TXT_W_FUSION_S : \ |
||
1236 | _D2X_PRIMARY_SUPER_WEAPON_NAMES_SHORT((u)) \ |
||
1237 | (dxx_text_ensure_simple_expr(&(u), TXT_W_LASER_S)) \ |
||
1238 | ) |
||
1239 | |||
1240 | #define SECONDARY_WEAPON_NAMES_SHORT(u) ( \ |
||
1241 | ((u) == CONCUSSION_INDEX) ? TXT_W_C_MISSILE_S : \ |
||
1242 | ((u) == HOMING_INDEX) ? TXT_W_H_MISSILE_S : \ |
||
1243 | ((u) == PROXIMITY_INDEX) ? TXT_W_P_BOMB_S : \ |
||
1244 | ((u) == SMART_INDEX) ? TXT_W_S_MISSILE_S : \ |
||
1245 | ((u) == MEGA_INDEX) ? TXT_W_M_MISSILE_S : \ |
||
1246 | _D2X_SECONDARY_SUPER_WEAPON_NAMES_SHORT((u)) \ |
||
1247 | (dxx_text_ensure_simple_expr(&(u), TXT_W_C_MISSILE_S)) \ |
||
1248 | ) |
||
1249 | |||
1250 | #define NET_DUMP_STRINGS(u) ( \ |
||
1251 | ((u) == DUMP_CLOSED) ? TXT_NET_GAME_CLOSED : \ |
||
1252 | ((u) == DUMP_FULL) ? TXT_NET_GAME_FULL : \ |
||
1253 | ((u) == DUMP_ENDLEVEL) ? TXT_NET_GAME_BETWEEN : \ |
||
1254 | ((u) == DUMP_DORK) ? TXT_NET_GAME_NSELECT : \ |
||
1255 | ((u) == DUMP_ABORTED) ? TXT_NET_GAME_NSTART : \ |
||
1256 | ((u) == DUMP_CONNECTED) ? TXT_NET_GAME_CONNECT : \ |
||
1257 | ((u) == DUMP_LEVEL) ? TXT_NET_GAME_WRONGLEV : \ |
||
1258 | (dxx_text_ensure_simple_expr(&(u), TXT_NET_GAME_CLOSED)) \ |
||
1259 | ) |
||
1260 | #define MENU_DIFFICULTY_TEXT(u) ( \ |
||
1261 | ((u) == 0) ? TXT_DIFFICULTY_1 : \ |
||
1262 | ((u) == 1) ? TXT_DIFFICULTY_2 : \ |
||
1263 | ((u) == 2) ? TXT_DIFFICULTY_3 : \ |
||
1264 | ((u) == 3) ? TXT_DIFFICULTY_4 : \ |
||
1265 | ((u) == 4) ? TXT_DIFFICULTY_5 : \ |
||
1266 | /* &u is ill-formed when u is a literal number */ \ |
||
1267 | (dxx_text_ensure_simple_expr(NULL, TXT_DIFFICULTY_1)) \ |
||
1268 | ) |
||
1269 | #define MENU_DETAIL_TEXT(u) ( \ |
||
1270 | ((u) == 0) ? TXT_DETAIL_1 : \ |
||
1271 | ((u) == 1) ? TXT_DETAIL_2 : \ |
||
1272 | ((u) == 2) ? TXT_DETAIL_3 : \ |
||
1273 | ((u) == 3) ? TXT_DETAIL_4 : \ |
||
1274 | ((u) == 4) ? TXT_DETAIL_5 : \ |
||
1275 | (dxx_text_ensure_simple_expr(&(u), TXT_DETAIL_1)) \ |
||
1276 | ) |
||
1277 | |||
1278 | void decode_text_line(char *text_line); // decryption for bitmaps.tbl |
||
1279 | void decode_text(char *text, unsigned len); // decryption for briefings, etc. |
||
1280 | #ifdef dsx |
||
1281 | namespace dsx { |
||
1282 | void load_text(void); |
||
1283 | #ifndef USE_BUILTIN_ENGLISH_TEXT_STRINGS |
||
1284 | //Array of pointers to text |
||
1285 | extern std::array<const char *, N_TEXT_STRINGS> Text_string; |
||
1286 | #endif |
||
1287 | |||
1288 | static inline const char *dxx_gettext(unsigned expr, const char *fmt) __attribute_format_arg(2); |
||
1289 | static inline const char *dxx_gettext(unsigned expr, const char *fmt) |
||
1290 | { |
||
1291 | #ifdef USE_BUILTIN_ENGLISH_TEXT_STRINGS |
||
1292 | (void)expr; |
||
1293 | return fmt; |
||
1294 | #else |
||
1295 | (void)fmt; |
||
1296 | return Text_string[expr]; |
||
1297 | #endif |
||
1298 | } |
||
1299 | } |
||
1300 | #endif |
||
1301 | |||
1302 | #endif |