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1 | pmbaty | 1 | /* |
2 | * Portions of this file are copyright Rebirth contributors and licensed as |
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3 | * described in COPYING.txt. |
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4 | * Portions of this file are copyright Parallax Software and licensed |
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5 | * according to the Parallax license below. |
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6 | * See COPYING.txt for license details. |
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7 | |||
8 | THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX |
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9 | SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO |
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10 | END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A |
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11 | ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS |
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12 | IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS |
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13 | SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE |
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14 | FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE |
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15 | CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS |
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16 | AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. |
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17 | COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. |
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18 | */ |
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19 | |||
20 | /* |
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21 | * |
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22 | * Scores header. |
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23 | * |
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24 | */ |
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25 | |||
26 | |||
27 | #ifndef _SCORES_H |
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28 | #define _SCORES_H |
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29 | |||
30 | #ifdef __cplusplus |
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31 | |||
32 | #define ROBOT_SCORE 1000 |
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33 | #define HOSTAGE_SCORE 1000 |
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34 | #define CONTROL_CEN_SCORE 5000 |
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35 | #define ENERGY_SCORE 0 |
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36 | #define SHIELD_SCORE 0 |
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37 | #define LASER_SCORE 0 |
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38 | #define DEBRIS_SCORE 0 |
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39 | #define CLUTTER_SCORE 0 |
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40 | #define MISSILE1_SCORE 0 |
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41 | #define MISSILE4_SCORE 0 |
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42 | #define KEY_SCORE 0 |
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43 | #define QUAD_FIRE_SCORE 0 |
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44 | |||
45 | #define VULCAN_AMMO_SCORE 0 |
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46 | #define CLOAK_SCORE 0 |
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47 | #define TURBO_SCORE 0 |
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48 | #define INVULNERABILITY_SCORE 0 |
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49 | #define HEADLIGHT_SCORE 0 |
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50 | |||
51 | struct stats_info; |
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52 | |||
53 | extern void scores_view(struct stats_info *last_game, int citem); |
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54 | |||
55 | // If player has a high score, adds you to file and returns. |
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56 | // If abort_flag set, only show if player has gotten a high score. |
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57 | void scores_maybe_add_player(); |
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58 | |||
59 | #endif |
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60 | |||
61 | #endif /* _SCORES_H */ |