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| 1 | pmbaty | 1 | /* |
| 2 | * Portions of this file are copyright Rebirth contributors and licensed as |
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| 3 | * described in COPYING.txt. |
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| 4 | * Portions of this file are copyright Parallax Software and licensed |
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| 5 | * according to the Parallax license below. |
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| 6 | * See COPYING.txt for license details. |
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| 7 | |||
| 8 | THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX |
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| 9 | SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO |
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| 10 | END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A |
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| 11 | ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS |
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| 12 | IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS |
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| 13 | SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE |
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| 14 | FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE |
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| 15 | CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS |
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| 16 | AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. |
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| 17 | COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. |
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| 18 | */ |
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| 19 | |||
| 20 | /* |
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| 21 | * |
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| 22 | * Scores header. |
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| 23 | * |
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| 24 | */ |
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| 25 | |||
| 26 | |||
| 27 | #ifndef _SCORES_H |
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| 28 | #define _SCORES_H |
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| 29 | |||
| 30 | #ifdef __cplusplus |
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| 31 | |||
| 32 | #define ROBOT_SCORE 1000 |
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| 33 | #define HOSTAGE_SCORE 1000 |
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| 34 | #define CONTROL_CEN_SCORE 5000 |
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| 35 | #define ENERGY_SCORE 0 |
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| 36 | #define SHIELD_SCORE 0 |
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| 37 | #define LASER_SCORE 0 |
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| 38 | #define DEBRIS_SCORE 0 |
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| 39 | #define CLUTTER_SCORE 0 |
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| 40 | #define MISSILE1_SCORE 0 |
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| 41 | #define MISSILE4_SCORE 0 |
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| 42 | #define KEY_SCORE 0 |
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| 43 | #define QUAD_FIRE_SCORE 0 |
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| 44 | |||
| 45 | #define VULCAN_AMMO_SCORE 0 |
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| 46 | #define CLOAK_SCORE 0 |
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| 47 | #define TURBO_SCORE 0 |
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| 48 | #define INVULNERABILITY_SCORE 0 |
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| 49 | #define HEADLIGHT_SCORE 0 |
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| 50 | |||
| 51 | struct stats_info; |
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| 52 | |||
| 53 | extern void scores_view(struct stats_info *last_game, int citem); |
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| 54 | |||
| 55 | // If player has a high score, adds you to file and returns. |
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| 56 | // If abort_flag set, only show if player has gotten a high score. |
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| 57 | void scores_maybe_add_player(); |
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| 58 | |||
| 59 | #endif |
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| 60 | |||
| 61 | #endif /* _SCORES_H */ |