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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | #pragma once |
| 2 | |||
| 3 | #include <unordered_map> |
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| 4 | #include <vector> |
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| 5 | #include "dxxsconf.h" |
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| 6 | #include "fwd-segment.h" |
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| 7 | #include "objnum.h" |
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| 8 | #include <array> |
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| 9 | |||
| 10 | constexpr std::integral_constant<unsigned, 500> MAX_RENDER_SEGS{}; |
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| 11 | |||
| 12 | struct rect |
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| 13 | { |
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| 14 | short left,top,right,bot; |
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| 15 | }; |
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| 16 | |||
| 17 | namespace dcx { |
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| 18 | |||
| 19 | struct render_state_t |
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| 20 | { |
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| 21 | struct per_segment_state_t |
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| 22 | { |
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| 23 | struct distant_object |
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| 24 | { |
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| 25 | objnum_t objnum; |
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| 26 | }; |
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| 27 | std::vector<distant_object> objects; |
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| 28 | uint16_t Seg_depth = 0; //depth for this seg in Render_list |
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| 29 | bool processed = false; //whether this entry has been processed |
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| 30 | rect render_window; |
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| 31 | }; |
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| 32 | unsigned N_render_segs = 0; |
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| 33 | std::array<segnum_t, MAX_RENDER_SEGS> Render_list; |
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| 34 | std::array<short, MAX_SEGMENTS> render_pos; //where in render_list does this segment appear? |
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| 35 | std::unordered_map<segnum_t, per_segment_state_t> render_seg_map; |
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| 36 | }; |
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| 37 | |||
| 38 | } |
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| 39 | |||
| 40 | #ifdef dsx |
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| 41 | namespace dsx { |
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| 42 | void set_dynamic_light(render_state_t &); |
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| 43 | } |
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| 44 | #endif |