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1 | pmbaty | 1 | /* |
2 | * Portions of this file are copyright Rebirth contributors and licensed as |
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3 | * described in COPYING.txt. |
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4 | * Portions of this file are copyright Parallax Software and licensed |
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5 | * according to the Parallax license below. |
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6 | * See COPYING.txt for license details. |
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7 | |||
8 | THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX |
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9 | SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO |
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10 | END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A |
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11 | ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS |
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12 | IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS |
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13 | SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE |
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14 | FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE |
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15 | CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS |
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16 | AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. |
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17 | COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. |
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18 | */ |
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19 | |||
20 | /* |
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21 | * |
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22 | * header for demo playback system |
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23 | * |
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24 | */ |
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25 | |||
26 | #pragma once |
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27 | |||
28 | #ifdef __cplusplus |
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29 | #include "physfsx.h" |
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30 | #include "fwd-object.h" |
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31 | #include "fwd-segment.h" |
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32 | #include "fwd-window.h" |
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33 | |||
34 | class object_signature_t; |
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35 | |||
36 | #define ND_STATE_NORMAL 0 |
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37 | #define ND_STATE_RECORDING 1 |
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38 | #define ND_STATE_PLAYBACK 2 |
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39 | #define ND_STATE_PAUSED 3 |
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40 | #define ND_STATE_REWINDING 4 |
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41 | #define ND_STATE_FASTFORWARD 5 |
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42 | #define ND_STATE_ONEFRAMEFORWARD 6 |
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43 | #define ND_STATE_ONEFRAMEBACKWARD 7 |
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44 | |||
45 | #define DEMO_DIR "demos/" |
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46 | #define DEMO_EXT "dem" |
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47 | extern const std::array<file_extension_t, 1> demo_file_extensions; |
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48 | |||
49 | #if DXX_WORDS_BIGENDIAN |
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50 | #define DEMO_BACKUP_EXT "386" |
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51 | #else |
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52 | #define DEMO_BACKUP_EXT "ppc" |
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53 | #endif |
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54 | |||
55 | // Gives state of recorder |
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56 | extern int Newdemo_state; |
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57 | extern int NewdemoFrameCount; |
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58 | |||
59 | extern int Newdemo_vcr_state; |
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60 | extern int Newdemo_game_mode; |
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61 | extern sbyte Newdemo_do_interpolate; |
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62 | extern int Newdemo_show_percentage; |
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63 | |||
64 | //Does demo start automatically? |
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65 | extern int Auto_demo; |
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66 | extern int Newdemo_num_written; |
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67 | |||
68 | #if defined(DXX_BUILD_DESCENT_II) |
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69 | extern ubyte DemoDoRight,DemoDoLeft; |
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70 | extern struct object DemoRightExtra,DemoLeftExtra; |
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71 | #endif |
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72 | |||
73 | // Functions called during recording process... |
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74 | #ifdef dsx |
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75 | namespace dsx { |
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76 | extern void newdemo_record_start_demo(); |
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77 | extern void newdemo_record_start_frame(fix frame_time ); |
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78 | } |
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79 | #endif |
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80 | #ifdef dsx |
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81 | #ifdef dsx |
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82 | namespace dsx { |
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83 | void newdemo_record_render_object(vmobjptridx_t obj); |
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84 | void newdemo_record_viewer_object(vcobjptridx_t obj); |
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85 | } |
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86 | #endif |
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87 | icobjptridx_t newdemo_find_object(object_signature_t signature); |
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88 | void newdemo_record_kill_sound_linked_to_object(vcobjptridx_t); |
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89 | namespace dsx { |
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90 | void newdemo_start_playback(const char *filename); |
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91 | void newdemo_record_morph_frame(vcobjptridx_t); |
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92 | } |
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93 | #endif |
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94 | extern void newdemo_record_sound_3d_once( int soundno, int angle, int volume ); |
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95 | extern void newdemo_record_sound_once( int soundno ); |
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96 | extern void newdemo_record_sound( int soundno ); |
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97 | void newdemo_record_wall_hit_process( segnum_t segnum, int side, int damage, int playernum ); |
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98 | extern void newdemo_record_player_stats(int shields, int energy, int score ); |
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99 | void newdemo_record_wall_toggle(segnum_t segnum, int side ); |
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100 | extern void newdemo_record_control_center_destroyed(); |
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101 | extern void newdemo_record_hud_message(const char *s); |
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102 | extern void newdemo_record_palette_effect(short r, short g, short b); |
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103 | extern void newdemo_record_player_energy(int); |
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104 | extern void newdemo_record_player_shields(int); |
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105 | extern void newdemo_record_player_flags(unsigned); |
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106 | extern void newdemo_record_player_weapon(int, int); |
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107 | void newdemo_record_effect_blowup(segnum_t, int, const vms_vector &); |
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108 | extern void newdemo_record_homing_distance(fix); |
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109 | extern void newdemo_record_letterbox(void); |
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110 | extern void newdemo_record_rearview(void); |
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111 | extern void newdemo_record_restore_cockpit(void); |
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112 | #ifdef dsx |
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113 | void newdemo_record_wall_set_tmap_num1(vcsegidx_t seg, unsigned side, vcsegidx_t cseg, unsigned cside, int16_t tmap); |
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114 | void newdemo_record_wall_set_tmap_num2(vcsegidx_t seg, unsigned side, vcsegidx_t cseg, unsigned cside, int16_t tmap); |
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115 | #endif |
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116 | extern void newdemo_record_multi_cloak(int pnum); |
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117 | extern void newdemo_record_multi_decloak(int pnum); |
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118 | #ifdef dsx |
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119 | namespace dsx { |
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120 | extern void newdemo_set_new_level(int level_num); |
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121 | } |
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122 | #endif |
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123 | extern void newdemo_record_restore_rearview(void); |
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124 | |||
125 | extern void newdemo_record_multi_death(int pnum); |
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126 | extern void newdemo_record_multi_kill(int pnum, sbyte kill); |
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127 | void newdemo_record_multi_connect(unsigned pnum, unsigned new_player, const char *new_callsign); |
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128 | extern void newdemo_record_multi_reconnect(int pnum); |
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129 | extern void newdemo_record_multi_disconnect(int pnum); |
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130 | extern void newdemo_record_player_score(int score); |
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131 | void newdemo_record_multi_score(unsigned pnum, int score); |
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132 | extern void newdemo_record_primary_ammo(int new_ammo); |
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133 | extern void newdemo_record_secondary_ammo(int new_ammo); |
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134 | void newdemo_record_door_opening(segnum_t segnum, int side); |
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135 | extern void newdemo_record_laser_level(sbyte old_level, sbyte new_level); |
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136 | |||
137 | #ifdef dsx |
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138 | namespace dsx { |
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139 | #if defined(DXX_BUILD_DESCENT_II) |
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140 | void newdemo_record_player_afterburner(fix afterburner); |
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141 | void newdemo_record_cloaking_wall(int front_wall_num, int back_wall_num, ubyte type, ubyte state, fix cloak_value, fix l0, fix l1, fix l2, fix l3); |
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142 | void newdemo_record_guided_start(); |
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143 | void newdemo_record_guided_end(); |
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144 | void newdemo_record_secret_exit_blown(int truth); |
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145 | void newdemo_record_trigger(vcsegidx_t segnum, unsigned side, objnum_t objnum, unsigned shot); |
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146 | #endif |
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147 | } |
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148 | #endif |
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149 | |||
150 | // Functions called during playback process... |
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151 | extern void newdemo_object_move_all(); |
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152 | extern window_event_result newdemo_playback_one_frame(); |
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153 | #ifdef dsx |
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154 | namespace dsx { |
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155 | extern window_event_result newdemo_goto_end(int to_rewrite); |
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156 | } |
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157 | #endif |
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158 | extern window_event_result newdemo_goto_beginning(); |
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159 | |||
160 | // Interactive functions to control playback/record; |
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161 | #ifdef dsx |
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162 | namespace dsx { |
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163 | extern void newdemo_stop_playback(); |
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164 | } |
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165 | #endif |
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166 | extern void newdemo_start_recording(); |
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167 | extern void newdemo_stop_recording(); |
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168 | |||
169 | extern int newdemo_swap_endian(const char *filename); |
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170 | |||
171 | extern int newdemo_get_percent_done(); |
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172 | |||
173 | extern void newdemo_record_link_sound_to_object3( int soundno, objnum_t objnum, fix max_volume, fix max_distance, int loop_start, int loop_end ); |
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174 | int newdemo_count_demos(); |
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175 | void newdemo_strip_frames(char *, int); |
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176 | |||
177 | #endif |