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| Rev | Author | Line No. | Line |
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| 1 | pmbaty | 1 | /* |
| 2 | * Portions of this file are copyright Rebirth contributors and licensed as |
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| 3 | * described in COPYING.txt. |
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| 4 | * Portions of this file are copyright Parallax Software and licensed |
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| 5 | * according to the Parallax license below. |
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| 6 | * See COPYING.txt for license details. |
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| 7 | |||
| 8 | THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX |
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| 9 | SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO |
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| 10 | END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A |
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| 11 | ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS |
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| 12 | IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS |
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| 13 | SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE |
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| 14 | FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE |
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| 15 | CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS |
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| 16 | AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. |
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| 17 | COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. |
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| 18 | */ |
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| 19 | |||
| 20 | /* |
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| 21 | * |
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| 22 | * Headerfile for effects.c |
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| 23 | * |
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| 24 | */ |
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| 25 | |||
| 26 | #pragma once |
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| 27 | |||
| 28 | #include "vclip.h" |
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| 29 | #include "dxxsconf.h" |
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| 30 | #include "pack.h" |
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| 31 | #include <array> |
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| 32 | |||
| 33 | #if defined(DXX_BUILD_DESCENT_I) || defined(DXX_BUILD_DESCENT_II) |
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| 34 | namespace dsx { |
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| 35 | #if defined(DXX_BUILD_DESCENT_I) |
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| 36 | constexpr std::integral_constant<unsigned, 60> MAX_EFFECTS{}; |
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| 37 | constexpr std::integral_constant<uint32_t, UINT32_MAX> eclip_none{}; |
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| 38 | #elif defined(DXX_BUILD_DESCENT_II) |
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| 39 | constexpr std::integral_constant<unsigned, 110> MAX_EFFECTS{}; |
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| 40 | constexpr std::integral_constant<uint16_t, UINT16_MAX> eclip_none{}; |
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| 41 | #endif |
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| 42 | } |
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| 43 | |||
| 44 | //flags for eclips. If no flags are set, always plays |
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| 45 | |||
| 46 | #define EF_CRITICAL 1 //this doesn't get played directly (only when mine critical) |
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| 47 | #define EF_ONE_SHOT 2 //this is a special that gets played once |
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| 48 | #define EF_STOPPED 4 //this has been stopped |
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| 49 | |||
| 50 | #define ECLIP_NUM_FUELCEN 2 |
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| 51 | #define ECLIP_NUM_BOSS 53 |
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| 52 | #ifdef DXX_BUILD_DESCENT_II |
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| 53 | #define ECLIP_NUM_FORCE_FIELD 78 // diagonal force field texture |
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| 54 | #define ECLIP_NUM_FORCE_FIELD2 93 // straight force field texture |
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| 55 | #endif |
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| 56 | |||
| 57 | struct eclip : public prohibit_void_ptr<eclip> |
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| 58 | { |
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| 59 | vclip vc; //imbedded vclip |
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| 60 | fix time_left; //for sequencing |
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| 61 | uint32_t frame_count; //for sequencing |
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| 62 | short changing_wall_texture; //Which element of Textures array to replace. |
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| 63 | short changing_object_texture; //Which element of ObjBitmapPtrs array to replace. |
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| 64 | int flags; //see above |
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| 65 | int crit_clip; //use this clip instead of above one when mine critical |
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| 66 | unsigned dest_bm_num; //use this bitmap when monitor destroyed |
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| 67 | int dest_vclip; //what vclip to play when exploding |
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| 68 | int dest_eclip; //what eclip to play when exploding |
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| 69 | fix dest_size; //3d size of explosion |
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| 70 | int sound_num; //what sound this makes |
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| 71 | segnum_t segnum; |
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| 72 | uint8_t sidenum; //what seg & side, for one-shot clips |
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| 73 | }; |
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| 74 | |||
| 75 | extern unsigned Num_effects; |
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| 76 | |||
| 77 | // Set up special effects. |
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| 78 | extern void init_special_effects(); |
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| 79 | |||
| 80 | // Clear any active one-shots |
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| 81 | void reset_special_effects(); |
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| 82 | |||
| 83 | // Function called in game loop to do effects. |
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| 84 | extern void do_special_effects(); |
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| 85 | |||
| 86 | // Restore bitmap |
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| 87 | extern void restore_effect_bitmap_icons(); |
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| 88 | |||
| 89 | //stop an effect from animating. Show first frame. |
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| 90 | void stop_effect(int effect_num); |
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| 91 | |||
| 92 | //restart a stopped effect |
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| 93 | void restart_effect(int effect_num); |
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| 94 | |||
| 95 | /* |
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| 96 | * reads n eclip structs from a PHYSFS_File |
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| 97 | */ |
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| 98 | void eclip_read(PHYSFS_File *fp, eclip &ec); |
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| 99 | #if 0 |
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| 100 | void eclip_write(PHYSFS_File *fp, const eclip &ec); |
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| 101 | #endif |
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| 102 | |||
| 103 | #ifdef dsx |
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| 104 | namespace dsx { |
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| 105 | |||
| 106 | using d_eclip_array = std::array<eclip, MAX_EFFECTS>; |
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| 107 | |||
| 108 | struct d_level_unique_effects_clip_state |
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| 109 | { |
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| 110 | d_eclip_array Effects; |
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| 111 | }; |
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| 112 | |||
| 113 | extern d_level_unique_effects_clip_state LevelUniqueEffectsClipState; |
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| 114 | |||
| 115 | } |
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| 116 | #endif |
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| 117 | |||
| 118 | #endif |