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1 | pmbaty | 1 | /* |
2 | * Portions of this file are copyright Rebirth contributors and licensed as |
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3 | * described in COPYING.txt. |
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4 | * Portions of this file are copyright Parallax Software and licensed |
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5 | * according to the Parallax license below. |
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6 | * See COPYING.txt for license details. |
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7 | |||
8 | THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX |
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9 | SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO |
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10 | END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A |
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11 | ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS |
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12 | IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS |
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13 | SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE |
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14 | FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE |
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15 | CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS |
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16 | AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. |
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17 | COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. |
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18 | */ |
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19 | |||
20 | /* |
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21 | * |
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22 | * Include file for sound hardware. |
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23 | * |
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24 | */ |
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25 | |||
26 | #pragma once |
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27 | |||
28 | #include <SDL_version.h> |
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29 | #include <type_traits> |
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30 | #include "pstypes.h" |
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31 | #include "vecmat.h" |
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32 | |||
33 | #ifdef __cplusplus |
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34 | #include "dxxsconf.h" |
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35 | #include "dsx-ns.h" |
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36 | #include "fwd-object.h" |
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37 | #include "fwd-segment.h" |
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38 | #include <utility> |
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39 | |||
40 | #ifdef dsx |
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41 | namespace dcx { |
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42 | |||
43 | struct sound_object; |
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44 | extern int digi_volume; |
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45 | |||
46 | } |
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47 | namespace dsx { |
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48 | struct digi_sound |
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49 | { |
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50 | int bits; |
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51 | int freq; |
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52 | int length; |
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53 | uint8_t * data; |
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54 | }; |
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55 | |||
56 | extern int digi_get_settings(); |
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57 | extern int digi_init(); |
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58 | #ifndef RELEASE |
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59 | extern void digi_reset(); |
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60 | #endif |
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61 | extern void digi_close(); |
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62 | |||
63 | // Volume is max at F1_0. |
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64 | extern void digi_play_sample( int sndnum, fix max_volume ); |
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65 | extern void digi_play_sample_once( int sndnum, fix max_volume ); |
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66 | #if defined(DXX_BUILD_DESCENT_I) || defined(DXX_BUILD_DESCENT_II) |
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67 | enum class sound_stack : uint8_t |
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68 | { |
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69 | allow_stacking, |
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70 | cancel_previous, |
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71 | }; |
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72 | void digi_link_sound_to_object(unsigned soundnum, vcobjptridx_t objnum, uint8_t forever, fix max_volume, sound_stack once); |
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73 | void digi_kill_sound_linked_to_segment(vmsegidx_t segnum, unsigned sidenum, int soundnum); |
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74 | void digi_link_sound_to_pos(unsigned soundnum, vcsegptridx_t segnum, unsigned sidenum, const vms_vector &pos, int forever, fix max_volume); |
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75 | // Same as above, but you pass the max distance sound can be heard. The old way uses f1_0*256 for max_distance. |
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76 | void digi_link_sound_to_object2(unsigned soundnum, vcobjptridx_t objnum, uint8_t forever, fix max_volume, sound_stack once, vm_distance max_distance); |
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77 | void digi_link_sound_to_object3(unsigned soundnum, vcobjptridx_t objnum, uint8_t forever, fix max_volume, sound_stack once, vm_distance max_distance, int loop_start, int loop_end); |
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78 | void digi_kill_sound_linked_to_object(vcobjptridx_t); |
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79 | #endif |
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80 | |||
81 | void digi_play_sample_3d(int soundno, int angle, int volume); // Volume from 0-0x7fff |
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82 | |||
83 | extern void digi_init_sounds(); |
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84 | extern void digi_sync_sounds(); |
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85 | |||
86 | extern void digi_set_digi_volume( int dvolume ); |
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87 | |||
88 | extern void digi_pause_digi_sounds(); |
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89 | extern void digi_resume_digi_sounds(); |
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90 | |||
91 | extern int digi_xlat_sound(int soundno); |
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92 | |||
93 | extern void digi_stop_sound( int channel ); |
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94 | |||
95 | // Volume 0-F1_0 |
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96 | constexpr sound_object *sound_object_none = nullptr; |
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97 | int digi_start_sound(short soundnum, fix volume, int pan, int looping, int loop_start, int loop_end, sound_object *); |
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98 | |||
99 | // Stops all sounds that are playing |
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100 | void digi_stop_all_channels(); |
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101 | |||
102 | void digi_stop_digi_sounds(); |
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103 | |||
104 | extern void digi_end_sound( int channel ); |
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105 | extern void digi_set_channel_pan( int channel, int pan ); |
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106 | extern void digi_set_channel_volume( int channel, int volume ); |
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107 | extern int digi_is_channel_playing(int channel); |
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108 | |||
109 | extern void digi_play_sample_looping( int soundno, fix max_volume,int loop_start, int loop_end ); |
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110 | extern void digi_change_looping_volume( fix volume ); |
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111 | extern void digi_stop_looping_sound(); |
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112 | |||
113 | // Plays a queued voice sound. |
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114 | extern void digi_start_sound_queued( short soundnum, fix volume ); |
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115 | |||
116 | // Following declarations are for the runtime switching system |
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117 | |||
118 | #define SAMPLE_RATE_11K 11025 |
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119 | #define SAMPLE_RATE_22K 22050 |
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120 | #define SAMPLE_RATE_44K 44100 |
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121 | |||
122 | #define SDLMIXER_SYSTEM 1 |
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123 | #define SDLAUDIO_SYSTEM 2 |
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124 | |||
125 | #define MUSIC_TYPE_NONE 0 |
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126 | #define MUSIC_TYPE_BUILTIN 1 |
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127 | #if DXX_USE_SDL_REDBOOK_AUDIO |
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128 | #define MUSIC_TYPE_REDBOOK 2 |
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129 | #endif |
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130 | #define MUSIC_TYPE_CUSTOM 3 |
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131 | |||
132 | #define SOUND_MAX_VOLUME F1_0 / 2 |
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133 | |||
134 | #if defined(DXX_BUILD_DESCENT_I) |
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135 | extern int digi_sample_rate; |
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136 | #endif |
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137 | extern int Dont_start_sound_objects; |
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138 | extern int SoundQ_channel; |
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139 | void digi_select_system(); |
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140 | |||
141 | #ifdef _WIN32 |
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142 | // Windows native-MIDI stuff. |
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143 | void digi_win32_set_midi_volume( int mvolume ); |
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144 | int digi_win32_play_midi_song(const char * filename, int loop ); |
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145 | void digi_win32_pause_midi_song(); |
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146 | void digi_win32_resume_midi_song(); |
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147 | void digi_win32_stop_midi_song(); |
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148 | #endif |
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149 | void digi_end_soundobj(sound_object &); |
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150 | void SoundQ_end(); |
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151 | #ifndef NDEBUG |
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152 | int verify_sound_channel_free( int channel ); |
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153 | #endif |
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154 | |||
155 | } |
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156 | |||
157 | namespace dcx { |
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158 | |||
159 | class RAIIdigi_sound |
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160 | { |
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161 | static constexpr auto invalid_channel = std::integral_constant<int, -1>{}; |
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162 | int channel = invalid_channel; |
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163 | static void stop(int channel) |
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164 | { |
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165 | if (channel != invalid_channel) |
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166 | digi_stop_sound(channel); |
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167 | } |
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168 | public: |
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169 | ~RAIIdigi_sound() |
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170 | { |
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171 | stop(channel); |
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172 | } |
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173 | void reset(int c = invalid_channel) |
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174 | { |
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175 | stop(std::exchange(channel, c)); |
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176 | } |
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177 | operator int() const = delete; |
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178 | explicit operator bool() const |
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179 | { |
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180 | return channel != invalid_channel; |
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181 | } |
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182 | }; |
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183 | |||
184 | } |
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185 | #endif |
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186 | #endif |