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1 | pmbaty | 1 | /* |
2 | * Portions of this file are copyright Rebirth contributors and licensed as |
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3 | * described in COPYING.txt. |
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4 | * Portions of this file are copyright Parallax Software and licensed |
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5 | * according to the Parallax license below. |
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6 | * See COPYING.txt for license details. |
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7 | |||
8 | THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX |
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9 | SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO |
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10 | END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A |
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11 | ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS |
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12 | IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS |
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13 | SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE |
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14 | FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE |
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15 | CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS |
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16 | AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. |
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17 | COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. |
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18 | */ |
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19 | |||
20 | /* |
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21 | * |
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22 | * prototype definitions for descent.cfg reading/writing |
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23 | * |
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24 | */ |
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25 | |||
26 | #pragma once |
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27 | |||
28 | #if defined(DXX_BUILD_DESCENT_I) || defined(DXX_BUILD_DESCENT_II) |
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29 | #include "player-callsign.h" |
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30 | #endif |
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31 | |||
32 | #ifdef __cplusplus |
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33 | #include "mission.h" |
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34 | #include "pack.h" |
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35 | #include "ntstring.h" |
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36 | #include <array> |
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37 | |||
38 | namespace dcx { |
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39 | |||
40 | // play-order definitions for custom music |
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41 | /* These values are written to a file as integers, so they must not be |
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42 | * renumbered. |
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43 | */ |
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44 | enum class LevelMusicPlayOrder : uint8_t |
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45 | { |
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46 | Continuous, |
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47 | Level, |
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48 | Random, |
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49 | }; |
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50 | |||
51 | struct CCfg : prohibit_void_ptr<CCfg> |
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52 | { |
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53 | #if DXX_USE_ADLMIDI |
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54 | int ADLMIDI_num_chips = 6; |
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55 | /* See common/include/adlmidi_dynamic.h for the symbolic name and for other |
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56 | * values. |
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57 | */ |
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58 | int ADLMIDI_bank = 31; |
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59 | bool ADLMIDI_enabled; |
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60 | #endif |
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61 | bool VSync; |
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62 | bool Grabinput; |
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63 | bool WindowMode; |
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64 | int TexFilt; |
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65 | bool TexAnisotropy; |
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66 | bool Multisample; |
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67 | bool FPSIndicator; |
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68 | LevelMusicPlayOrder CMLevelMusicPlayOrder; |
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69 | std::array<int, 2> CMLevelMusicTrack; |
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70 | ntstring<MISSION_NAME_LEN> LastMission; |
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71 | ntstring<PATH_MAX - 1> CMLevelMusicPath; |
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72 | std::array<ntstring<PATH_MAX - 1>, 5> CMMiscMusic; |
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73 | }; |
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74 | |||
75 | extern struct CCfg CGameCfg; |
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76 | } |
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77 | |||
78 | #ifdef dsx |
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79 | namespace dsx { |
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80 | struct Cfg : prohibit_void_ptr<Cfg> |
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81 | { |
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82 | int MusicType; |
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83 | int GammaLevel; |
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84 | int ResolutionX; |
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85 | int ResolutionY; |
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86 | int AspectX; |
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87 | int AspectY; |
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88 | uint8_t DigiVolume; |
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89 | uint8_t MusicVolume; |
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90 | bool ReverseStereo; |
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91 | bool OrigTrackOrder; |
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92 | #ifdef DXX_BUILD_DESCENT_II |
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93 | bool MovieSubtitles; |
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94 | int MovieTexFilt; |
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95 | #endif |
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96 | callsign_t LastPlayer; |
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97 | }; |
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98 | extern struct Cfg GameCfg; |
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99 | |||
100 | //#ifdef USE_SDLMIXER |
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101 | //#define EXT_MUSIC_ON (GameCfg.SndEnableRedbook || GameCfg.JukeboxOn) |
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102 | //#else |
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103 | //#define EXT_MUSIC_ON (GameCfg.SndEnableRedbook) // JukeboxOn shouldn't do anything if it's not supported |
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104 | //#endif |
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105 | |||
106 | extern int ReadConfigFile(void); |
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107 | extern int WriteConfigFile(void); |
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108 | } |
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109 | #endif |
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110 | |||
111 | #endif |