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| Rev | Author | Line No. | Line |
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| 1 | pmbaty | 1 | /* |
| 2 | * This file is part of the DXX-Rebirth project <https://www.dxx-rebirth.com/>. |
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| 3 | * It is copyright by its individual contributors, as recorded in the |
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| 4 | * project's Git history. See COPYING.txt at the top level for license |
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| 5 | * terms and a link to the Git history. |
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| 6 | */ |
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| 7 | |||
| 8 | /* OpenGL Synchronization code: |
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| 9 | * either use fence sync objects or glFinish() to prevent the GPU from |
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| 10 | * lagging behind too much. |
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| 11 | */ |
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| 12 | |||
| 13 | #pragma once |
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| 14 | |||
| 15 | #include <memory> |
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| 16 | #include "maths.h" |
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| 17 | #include "args.h" |
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| 18 | #include "ogl_extensions.h" |
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| 19 | |||
| 20 | namespace dcx { |
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| 21 | |||
| 22 | #if DXX_USE_OGL |
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| 23 | class ogl_sync { |
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| 24 | class sync_deleter |
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| 25 | { |
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| 26 | public: |
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| 27 | typedef GLsync pointer; |
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| 28 | void operator()(pointer p) const; |
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| 29 | }; |
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| 30 | private: |
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| 31 | SyncGLMethod method; |
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| 32 | fix wait_timeout; |
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| 33 | std::unique_ptr<GLsync, sync_deleter> fence; |
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| 34 | public: |
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| 35 | ogl_sync(); |
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| 36 | ~ogl_sync(); |
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| 37 | |||
| 38 | void before_swap(); |
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| 39 | void after_swap(); |
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| 40 | void init(SyncGLMethod sync_method, int wait); |
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| 41 | void deinit(); |
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| 42 | }; |
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| 43 | #endif |
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| 44 | |||
| 45 | } |