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1 | pmbaty | 1 | /* |
2 | * Portions of this file are copyright Rebirth contributors and licensed as |
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3 | * described in COPYING.txt. |
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4 | * Portions of this file are copyright Parallax Software and licensed |
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5 | * according to the Parallax license below. |
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6 | * See COPYING.txt for license details. |
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7 | |||
8 | THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX |
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9 | SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO |
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10 | END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A |
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11 | ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS |
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12 | IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS |
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13 | SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE |
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14 | FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE |
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15 | CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS |
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16 | AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. |
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17 | COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. |
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18 | */ |
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19 | |||
20 | #pragma once |
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21 | |||
22 | #ifdef __cplusplus |
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23 | #include "dsx-ns.h" |
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24 | |||
25 | // In khelp.c |
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26 | int DoHelp(); |
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27 | |||
28 | // In kcurve.c |
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29 | int InitCurve(); |
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30 | int GenerateCurve(); |
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31 | int DecreaseR4(); |
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32 | int IncreaseR4(); |
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33 | int DecreaseR1(); |
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34 | int IncreaseR1(); |
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35 | int DeleteCurve(); |
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36 | int SetCurve(); |
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37 | |||
38 | // In kmine.c |
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39 | int SaveMine(); |
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40 | int LoadMine(); |
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41 | int MineMenu(); |
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42 | int CreateNewMine(); |
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43 | int LoadOldMine(); |
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44 | |||
45 | int SaveSituation(); |
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46 | int LoadSituation(); |
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47 | |||
48 | // In kgame.c |
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49 | int SetPlayerPosition(void); |
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50 | int SaveGameData(); |
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51 | int LoadGameData(); |
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52 | int LoadMineOnly(); |
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53 | void ResetFilename(); |
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54 | |||
55 | // In group.c |
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56 | int LoadGroup(); |
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57 | int SaveGroup(); |
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58 | int PrevGroup(); |
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59 | int NextGroup(); |
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60 | int CreateGroup(); |
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61 | int SubtractFromGroup(); |
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62 | int DeleteGroup(); |
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63 | int MarkGroupSegment(); |
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64 | int MoveGroup(void); |
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65 | int CopyGroup(void); |
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66 | int AttachSegmentNew(); |
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67 | int UngroupSegment(); |
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68 | int GroupSegment(); |
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69 | int Degroup(); |
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70 | int RotateGroup(); |
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71 | |||
72 | // In segment.c |
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73 | int ToggleBottom(); |
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74 | void make_curside_bottom_side(); |
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75 | #ifdef DXX_BUILD_DESCENT_II |
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76 | int select_segment_by_number(); |
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77 | int select_segment_with_powerup(); |
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78 | #endif |
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79 | |||
80 | // In editor.c |
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81 | int UndoCommand(); |
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82 | |||
83 | // In kview.c |
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84 | int ZoomOut(); |
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85 | int ZoomIn(); |
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86 | int MoveAway(); |
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87 | int MoveCloser(); |
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88 | int ToggleChaseMode(); |
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89 | |||
90 | // In kbuild.c |
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91 | int CreateBridge(); |
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92 | int FormJoint(); |
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93 | int CreateAdjacentJoint(); |
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94 | int CreateAdjacentJointsSegment(); |
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95 | int CreateAdjacentJointsAll(); |
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96 | int CreateSloppyAdjacentJoint(); |
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97 | int CreateSloppyAdjacentJointsGroup(); |
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98 | |||
99 | // In ksegmove.c |
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100 | int DecreaseHeading(); |
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101 | int IncreaseHeading(); |
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102 | int DecreasePitch(); |
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103 | int IncreasePitch(); |
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104 | int DecreaseBank(); |
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105 | int IncreaseBank(); |
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106 | |||
107 | // In ksegsel.c |
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108 | int SelectCurrentSegForward(); |
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109 | int SelectCurrentSegBackward(); |
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110 | int SelectNextSide(); |
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111 | int SelectPrevSide(); |
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112 | int CopySegToMarked(); |
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113 | int SelectBottom(); |
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114 | int SelectFront(); |
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115 | int SelectTop(); |
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116 | int SelectBack(); |
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117 | int SelectLeft(); |
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118 | int SelectRight(); |
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119 | |||
120 | // In ksegsize.c |
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121 | #ifdef dsx |
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122 | namespace dsx { |
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123 | int IncreaseSegLength(); |
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124 | int DecreaseSegLength(); |
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125 | int DecreaseSegWidth(); |
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126 | int IncreaseSegWidth(); |
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127 | int IncreaseSegHeight(); |
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128 | int DecreaseSegHeight(); |
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129 | int ToggleSegSizeMode(); |
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130 | int PerturbCurside(); |
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131 | int PerturbCursideBig(); |
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132 | |||
133 | int IncreaseSegLengthBig(); |
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134 | int DecreaseSegLengthBig(); |
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135 | int DecreaseSegWidthBig(); |
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136 | int IncreaseSegWidthBig(); |
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137 | int IncreaseSegHeightBig(); |
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138 | int DecreaseSegHeightBig(); |
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139 | |||
140 | int IncreaseSegLengthDefault(); |
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141 | int DecreaseSegLengthDefault(); |
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142 | int IncreaseSegWidthDefault(); |
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143 | int DecreaseSegWidthDefault(); |
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144 | int IncreaseSegHeightDefault(); |
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145 | int DecreaseSegHeightDefault(); |
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146 | } |
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147 | #endif |
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148 | |||
149 | // In ktmap.c |
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150 | int AssignTexture(); |
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151 | int AssignTexture2(); |
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152 | int ClearTexture2(); |
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153 | int PropagateTextures(); |
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154 | int PropagateTexturesMove(); |
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155 | int PropagateTexturesMoveUVs(); |
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156 | int PropagateTexturesUVs(); |
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157 | int PropagateTexturesSelected(); |
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158 | |||
159 | //--//// In macro.c |
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160 | //--//int MacroMenu(); |
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161 | //--//int MacroPlayFast(); |
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162 | //--//int MacroPlayNormal(); |
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163 | //--//int MacroRecordAll(); |
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164 | //--//int MacroRecordKeys(); |
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165 | //--//int MacroSave(); |
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166 | //--//int MacroLoad(); |
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167 | |||
168 | // In editor.c |
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169 | int AttachSegment(); |
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170 | int DeleteSegment(); |
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171 | int CallLisp(); |
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172 | int ExitEditor(); |
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173 | int ShowAbout(); |
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174 | int ExchangeMarkandCurseg(); |
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175 | #ifdef DXX_BUILD_DESCENT_II |
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176 | int CopySegtoMarked(); |
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177 | #endif |
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178 | int med_keypad_goto_prev(); |
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179 | int med_keypad_goto_next(); |
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180 | int med_keypad_goto(); |
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181 | int med_increase_tilings(); |
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182 | int med_decrease_tilings(); |
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183 | int ToggleAutosave(); |
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184 | int MarkEnd(); |
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185 | |||
186 | // Texture.c |
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187 | int TexFlipX(); |
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188 | int TexFlipY(); |
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189 | int TexSlideUp(); |
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190 | int TexSlideLeft(); |
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191 | int TexSetDefault(); |
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192 | #ifdef DXX_BUILD_DESCENT_II |
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193 | int TexSetDefaultSelected(); |
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194 | #endif |
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195 | int TexSlideRight(); |
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196 | int TexRotateLeft(); |
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197 | int TexSlideDown(); |
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198 | int TexRotateRight(); |
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199 | int TexSelectActiveEdge(); |
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200 | int TexRotate90Degrees(); |
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201 | int TexIncreaseTiling(); |
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202 | int TexDecreaseTiling(); |
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203 | int TexSlideUpBig(); |
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204 | int TexSlideLeftBig(); |
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205 | int TexSlideRightBig(); |
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206 | int TexRotateLeftBig(); |
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207 | int TexSlideDownBig(); |
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208 | int TexRotateRightBig(); |
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209 | int TexStretchDown(); |
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210 | int TexStretchUp(); |
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211 | #ifdef DXX_BUILD_DESCENT_II |
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212 | int TexChangeAll(); |
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213 | int TexChangeAll2(); |
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214 | #endif |
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215 | |||
216 | // object.c |
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217 | #ifdef dsx |
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218 | namespace dsx { |
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219 | int ObjectPlaceObject(); |
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220 | int ObjectMakeCoop(); |
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221 | int ObjectPlaceObjectTmap(); |
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222 | int ObjectDelete(); |
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223 | int ObjectMoveForward(); |
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224 | int ObjectMoveLeft(); |
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225 | int ObjectSetDefault(); |
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226 | int ObjectMoveRight(); |
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227 | int ObjectMoveBack(); |
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228 | int ObjectMoveDown(); |
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229 | int ObjectMoveUp(); |
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230 | int ObjectMoveNearer(); |
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231 | int ObjectMoveFurther(); |
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232 | int ObjectSelectNextinSegment(); |
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233 | int ObjectSelectNextType(); |
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234 | |||
235 | template <int p, int b, int h> |
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236 | int ObjectChangeRotation(); |
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237 | |||
238 | #define ROTATION_UNIT (4096/4) |
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239 | |||
240 | #define ObjectDecreaseBank ObjectChangeRotation<0, -ROTATION_UNIT, 0> |
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241 | #define ObjectIncreaseBank ObjectChangeRotation<0, ROTATION_UNIT, 0> |
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242 | #define ObjectDecreasePitch ObjectChangeRotation<-ROTATION_UNIT, 0, 0> |
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243 | #define ObjectIncreasePitch ObjectChangeRotation<ROTATION_UNIT, 0, 0> |
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244 | #define ObjectDecreaseHeading ObjectChangeRotation<0, 0, -ROTATION_UNIT> |
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245 | #define ObjectIncreaseHeading ObjectChangeRotation<0, 0, ROTATION_UNIT> |
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246 | |||
247 | #define ObjectDecreaseBankBig ObjectChangeRotation<0, -(ROTATION_UNIT*4), 0> |
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248 | #define ObjectIncreaseBankBig ObjectChangeRotation<0, (ROTATION_UNIT*4), 0> |
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249 | #define ObjectDecreasePitchBig ObjectChangeRotation<-(ROTATION_UNIT*4), 0, 0> |
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250 | #define ObjectIncreasePitchBig ObjectChangeRotation<(ROTATION_UNIT*4), 0, 0> |
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251 | #define ObjectDecreaseHeadingBig ObjectChangeRotation<0, 0, -(ROTATION_UNIT*4)> |
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252 | #define ObjectIncreaseHeadingBig ObjectChangeRotation<0, 0, (ROTATION_UNIT*4)> |
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253 | |||
254 | int ObjectResetObject(); |
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255 | } |
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256 | #endif |
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257 | |||
258 | // elight.c |
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259 | int LightSelectNextVertex(); |
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260 | int LightSelectNextEdge(); |
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261 | int LightCopyIntensity(); |
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262 | int LightCopyIntensitySegment(); |
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263 | int LightDecreaseLightVertex(); |
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264 | int LightIncreaseLightVertex(); |
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265 | int LightDecreaseLightSide(); |
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266 | int LightIncreaseLightSide(); |
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267 | int LightDecreaseLightSegment(); |
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268 | int LightIncreaseLightSegment(); |
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269 | int LightSetMaximum(); |
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270 | int LightSetDefault(); |
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271 | int LightSetDefaultAll(); |
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272 | int LightAmbientLighting(); |
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273 | |||
274 | // seguvs.c |
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275 | #ifdef dsx |
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276 | namespace dsx { |
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277 | int fix_bogus_uvs_on_side(); |
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278 | int fix_bogus_uvs_all(); |
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279 | } |
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280 | #endif |
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281 | int set_average_light_on_curside(void); |
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282 | int set_average_light_on_all(void); |
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283 | int set_average_light_on_all_quick(void); |
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284 | |||
285 | // Miscellaneous, please put in correct file if you have time |
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286 | int GotoMainMenu(); |
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287 | int GotoGameScreen(); |
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288 | int DropIntoDebugger(); |
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289 | int CreateDefaultNewSegment(); |
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290 | int CreateDefaultNewSegmentandAttach(); |
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291 | int ClearSelectedList(); |
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292 | int ClearFoundList(); |
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293 | int SetPlayerFromCurseg(); |
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294 | int SetPlayerFromCursegAndRotate(); |
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295 | int SetPlayerFromCursegMinusOne(); |
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296 | int FindConcaveSegs(); |
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297 | int do_reset_orient(); |
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298 | int GameZoomOut(); |
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299 | int GameZoomIn(); |
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300 | |||
301 | // John's temp page stuff |
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302 | int medtmp_set_page(); |
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303 | |||
304 | // In objpage.c |
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305 | int objpage_goto_next_object(); |
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306 | |||
307 | // In medsel.c |
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308 | extern int SortSelectedList(void); |
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309 | extern int SelectNextFoundSeg(void); |
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310 | extern int SelectPreviousFoundSeg(void); |
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311 | |||
312 | // In wall.c |
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313 | extern int wall_add_blastable(void); |
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314 | extern int wall_add_closed_wall(void); |
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315 | extern int wall_add_external_wall(void); |
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316 | extern int wall_lock_door(void); |
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317 | extern int wall_automate_door(void); |
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318 | extern int wall_deautomate_door(void); |
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319 | extern int wall_assign_door_1(void); |
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320 | extern int wall_assign_door_2(void); |
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321 | extern int wall_assign_door_3(void); |
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322 | extern int wall_assign_door_4(void); |
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323 | extern int wall_assign_door_5(void); |
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324 | extern int wall_assign_door_6(void); |
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325 | extern int wall_assign_door_7(void); |
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326 | extern int wall_assign_door_8(void); |
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327 | extern int do_wall_dialog(void); |
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328 | extern int do_trigger_dialog(void); |
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329 | extern int check_walls(void); |
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330 | extern int delete_all_walls(void); |
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331 | #ifdef DXX_BUILD_DESCENT_II |
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332 | extern int delete_all_controlcen_triggers(void); |
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333 | #endif |
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334 | |||
335 | // In switch.c |
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336 | //extern int trigger_add_damage(void); |
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337 | //extern int trigger_add_blank(void); |
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338 | //extern int trigger_add_exit(void); |
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339 | //extern int trigger_add_repair(void); |
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340 | //extern int trigger_control(void); |
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341 | //extern int trigger_remove(void); |
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342 | //extern int trigger_add_if_control_center_dead(void); |
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343 | extern int bind_wall_to_control_trigger(void); |
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344 | |||
345 | // In med.c |
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346 | extern int fuelcen_create_from_curseg(); |
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347 | extern int repaircen_create_from_curseg(); |
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348 | extern int controlcen_create_from_curseg(); |
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349 | extern int robotmaker_create_from_curseg(); |
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350 | extern int fuelcen_reset_all(); |
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351 | extern int RestoreGameState(); |
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352 | extern int fuelcen_delete_from_curseg(); |
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353 | #ifdef DXX_BUILD_DESCENT_II |
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354 | extern int goal_blue_create_from_curseg(); |
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355 | extern int goal_red_create_from_curseg(); |
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356 | #endif |
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357 | |||
358 | // In editor\robot.c |
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359 | extern int do_robot_dialog(); |
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360 | extern int do_object_dialog(); |
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361 | |||
362 | #endif |
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363 |