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1 | pmbaty | 1 | /* |
2 | Simple DirectMedia Layer |
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8 | pmbaty | 3 | Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> |
1 | pmbaty | 4 | |
5 | This software is provided 'as-is', without any express or implied |
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6 | warranty. In no event will the authors be held liable for any damages |
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7 | arising from the use of this software. |
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8 | |||
9 | Permission is granted to anyone to use this software for any purpose, |
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10 | including commercial applications, and to alter it and redistribute it |
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11 | freely, subject to the following restrictions: |
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12 | |||
13 | 1. The origin of this software must not be misrepresented; you must not |
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14 | claim that you wrote the original software. If you use this software |
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15 | in a product, an acknowledgment in the product documentation would be |
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16 | appreciated but is not required. |
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17 | 2. Altered source versions must be plainly marked as such, and must not be |
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18 | misrepresented as being the original software. |
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19 | 3. This notice may not be removed or altered from any source distribution. |
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20 | */ |
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21 | |||
22 | /** |
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23 | * \file SDL_surface.h |
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24 | * |
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25 | * Header file for ::SDL_Surface definition and management functions. |
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26 | */ |
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27 | |||
28 | #ifndef SDL_surface_h_ |
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29 | #define SDL_surface_h_ |
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30 | |||
31 | #include "SDL_stdinc.h" |
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32 | #include "SDL_pixels.h" |
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33 | #include "SDL_rect.h" |
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34 | #include "SDL_blendmode.h" |
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35 | #include "SDL_rwops.h" |
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36 | |||
37 | #include "begin_code.h" |
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38 | /* Set up for C function definitions, even when using C++ */ |
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39 | #ifdef __cplusplus |
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40 | extern "C" { |
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41 | #endif |
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42 | |||
43 | /** |
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44 | * \name Surface flags |
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45 | * |
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46 | * These are the currently supported flags for the ::SDL_Surface. |
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47 | * |
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48 | * \internal |
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49 | * Used internally (read-only). |
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50 | */ |
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51 | /* @{ */ |
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52 | #define SDL_SWSURFACE 0 /**< Just here for compatibility */ |
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53 | #define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */ |
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54 | #define SDL_RLEACCEL 0x00000002 /**< Surface is RLE encoded */ |
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55 | #define SDL_DONTFREE 0x00000004 /**< Surface is referenced internally */ |
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56 | /* @} *//* Surface flags */ |
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57 | |||
58 | /** |
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59 | * Evaluates to true if the surface needs to be locked before access. |
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60 | */ |
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61 | #define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0) |
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62 | |||
63 | /** |
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64 | * \brief A collection of pixels used in software blitting. |
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65 | * |
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66 | * \note This structure should be treated as read-only, except for \c pixels, |
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67 | * which, if not NULL, contains the raw pixel data for the surface. |
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68 | */ |
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69 | typedef struct SDL_Surface |
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70 | { |
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71 | Uint32 flags; /**< Read-only */ |
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72 | SDL_PixelFormat *format; /**< Read-only */ |
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73 | int w, h; /**< Read-only */ |
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74 | int pitch; /**< Read-only */ |
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75 | void *pixels; /**< Read-write */ |
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76 | |||
77 | /** Application data associated with the surface */ |
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78 | void *userdata; /**< Read-write */ |
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79 | |||
80 | /** information needed for surfaces requiring locks */ |
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81 | int locked; /**< Read-only */ |
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82 | void *lock_data; /**< Read-only */ |
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83 | |||
84 | /** clipping information */ |
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85 | SDL_Rect clip_rect; /**< Read-only */ |
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86 | |||
87 | /** info for fast blit mapping to other surfaces */ |
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88 | struct SDL_BlitMap *map; /**< Private */ |
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89 | |||
90 | /** Reference count -- used when freeing surface */ |
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91 | int refcount; /**< Read-mostly */ |
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92 | } SDL_Surface; |
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93 | |||
94 | /** |
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95 | * \brief The type of function used for surface blitting functions. |
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96 | */ |
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97 | typedef int (SDLCALL *SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect, |
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98 | struct SDL_Surface * dst, SDL_Rect * dstrect); |
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99 | |||
100 | /** |
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8 | pmbaty | 101 | * \brief The formula used for converting between YUV and RGB |
102 | */ |
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103 | typedef enum |
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104 | { |
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105 | SDL_YUV_CONVERSION_JPEG, /**< Full range JPEG */ |
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106 | SDL_YUV_CONVERSION_BT601, /**< BT.601 (the default) */ |
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107 | SDL_YUV_CONVERSION_BT709, /**< BT.709 */ |
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108 | SDL_YUV_CONVERSION_AUTOMATIC /**< BT.601 for SD content, BT.709 for HD content */ |
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109 | } SDL_YUV_CONVERSION_MODE; |
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110 | |||
111 | /** |
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1 | pmbaty | 112 | * Allocate and free an RGB surface. |
113 | * |
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114 | * If the depth is 4 or 8 bits, an empty palette is allocated for the surface. |
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115 | * If the depth is greater than 8 bits, the pixel format is set using the |
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116 | * flags '[RGB]mask'. |
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117 | * |
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118 | * If the function runs out of memory, it will return NULL. |
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119 | * |
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120 | * \param flags The \c flags are obsolete and should be set to 0. |
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121 | * \param width The width in pixels of the surface to create. |
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122 | * \param height The height in pixels of the surface to create. |
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123 | * \param depth The depth in bits of the surface to create. |
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124 | * \param Rmask The red mask of the surface to create. |
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125 | * \param Gmask The green mask of the surface to create. |
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126 | * \param Bmask The blue mask of the surface to create. |
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127 | * \param Amask The alpha mask of the surface to create. |
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128 | */ |
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129 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface |
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130 | (Uint32 flags, int width, int height, int depth, |
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131 | Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); |
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132 | |||
133 | /* !!! FIXME for 2.1: why does this ask for depth? Format provides that. */ |
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134 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormat |
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135 | (Uint32 flags, int width, int height, int depth, Uint32 format); |
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136 | |||
137 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels, |
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138 | int width, |
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139 | int height, |
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140 | int depth, |
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141 | int pitch, |
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142 | Uint32 Rmask, |
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143 | Uint32 Gmask, |
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144 | Uint32 Bmask, |
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145 | Uint32 Amask); |
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146 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormatFrom |
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147 | (void *pixels, int width, int height, int depth, int pitch, Uint32 format); |
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148 | extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface * surface); |
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149 | |||
150 | /** |
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151 | * \brief Set the palette used by a surface. |
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152 | * |
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153 | * \return 0, or -1 if the surface format doesn't use a palette. |
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154 | * |
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155 | * \note A single palette can be shared with many surfaces. |
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156 | */ |
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157 | extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface, |
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158 | SDL_Palette * palette); |
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159 | |||
160 | /** |
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161 | * \brief Sets up a surface for directly accessing the pixels. |
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162 | * |
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163 | * Between calls to SDL_LockSurface() / SDL_UnlockSurface(), you can write |
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164 | * to and read from \c surface->pixels, using the pixel format stored in |
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165 | * \c surface->format. Once you are done accessing the surface, you should |
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166 | * use SDL_UnlockSurface() to release it. |
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167 | * |
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168 | * Not all surfaces require locking. If SDL_MUSTLOCK(surface) evaluates |
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169 | * to 0, then you can read and write to the surface at any time, and the |
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170 | * pixel format of the surface will not change. |
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171 | * |
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172 | * No operating system or library calls should be made between lock/unlock |
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173 | * pairs, as critical system locks may be held during this time. |
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174 | * |
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175 | * SDL_LockSurface() returns 0, or -1 if the surface couldn't be locked. |
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176 | * |
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177 | * \sa SDL_UnlockSurface() |
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178 | */ |
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179 | extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface); |
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180 | /** \sa SDL_LockSurface() */ |
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181 | extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface); |
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182 | |||
183 | /** |
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184 | * Load a surface from a seekable SDL data stream (memory or file). |
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185 | * |
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186 | * If \c freesrc is non-zero, the stream will be closed after being read. |
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187 | * |
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188 | * The new surface should be freed with SDL_FreeSurface(). |
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189 | * |
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190 | * \return the new surface, or NULL if there was an error. |
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191 | */ |
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192 | extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src, |
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193 | int freesrc); |
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194 | |||
195 | /** |
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196 | * Load a surface from a file. |
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197 | * |
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198 | * Convenience macro. |
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199 | */ |
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200 | #define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1) |
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201 | |||
202 | /** |
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203 | * Save a surface to a seekable SDL data stream (memory or file). |
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204 | * |
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205 | * Surfaces with a 24-bit, 32-bit and paletted 8-bit format get saved in the |
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206 | * BMP directly. Other RGB formats with 8-bit or higher get converted to a |
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207 | * 24-bit surface or, if they have an alpha mask or a colorkey, to a 32-bit |
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208 | * surface before they are saved. YUV and paletted 1-bit and 4-bit formats are |
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209 | * not supported. |
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210 | * |
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211 | * If \c freedst is non-zero, the stream will be closed after being written. |
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212 | * |
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213 | * \return 0 if successful or -1 if there was an error. |
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214 | */ |
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215 | extern DECLSPEC int SDLCALL SDL_SaveBMP_RW |
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216 | (SDL_Surface * surface, SDL_RWops * dst, int freedst); |
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217 | |||
218 | /** |
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219 | * Save a surface to a file. |
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220 | * |
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221 | * Convenience macro. |
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222 | */ |
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223 | #define SDL_SaveBMP(surface, file) \ |
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224 | SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1) |
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225 | |||
226 | /** |
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227 | * \brief Sets the RLE acceleration hint for a surface. |
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228 | * |
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229 | * \return 0 on success, or -1 if the surface is not valid |
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230 | * |
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231 | * \note If RLE is enabled, colorkey and alpha blending blits are much faster, |
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232 | * but the surface must be locked before directly accessing the pixels. |
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233 | */ |
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234 | extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface, |
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235 | int flag); |
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236 | |||
237 | /** |
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238 | * \brief Sets the color key (transparent pixel) in a blittable surface. |
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239 | * |
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240 | * \param surface The surface to update |
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241 | * \param flag Non-zero to enable colorkey and 0 to disable colorkey |
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242 | * \param key The transparent pixel in the native surface format |
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243 | * |
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244 | * \return 0 on success, or -1 if the surface is not valid |
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245 | * |
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246 | * You can pass SDL_RLEACCEL to enable RLE accelerated blits. |
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247 | */ |
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248 | extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface, |
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249 | int flag, Uint32 key); |
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250 | |||
251 | /** |
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8 | pmbaty | 252 | * \brief Returns whether the surface has a color key |
253 | * |
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254 | * \return SDL_TRUE if the surface has a color key, or SDL_FALSE if the surface is NULL or has no color key |
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255 | */ |
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256 | extern DECLSPEC SDL_bool SDLCALL SDL_HasColorKey(SDL_Surface * surface); |
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257 | |||
258 | /** |
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1 | pmbaty | 259 | * \brief Gets the color key (transparent pixel) in a blittable surface. |
260 | * |
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261 | * \param surface The surface to update |
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262 | * \param key A pointer filled in with the transparent pixel in the native |
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263 | * surface format |
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264 | * |
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265 | * \return 0 on success, or -1 if the surface is not valid or colorkey is not |
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266 | * enabled. |
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267 | */ |
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268 | extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface, |
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269 | Uint32 * key); |
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270 | |||
271 | /** |
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272 | * \brief Set an additional color value used in blit operations. |
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273 | * |
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274 | * \param surface The surface to update. |
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275 | * \param r The red color value multiplied into blit operations. |
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276 | * \param g The green color value multiplied into blit operations. |
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277 | * \param b The blue color value multiplied into blit operations. |
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278 | * |
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279 | * \return 0 on success, or -1 if the surface is not valid. |
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280 | * |
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281 | * \sa SDL_GetSurfaceColorMod() |
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282 | */ |
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283 | extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface * surface, |
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284 | Uint8 r, Uint8 g, Uint8 b); |
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285 | |||
286 | |||
287 | /** |
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288 | * \brief Get the additional color value used in blit operations. |
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289 | * |
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290 | * \param surface The surface to query. |
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291 | * \param r A pointer filled in with the current red color value. |
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292 | * \param g A pointer filled in with the current green color value. |
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293 | * \param b A pointer filled in with the current blue color value. |
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294 | * |
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295 | * \return 0 on success, or -1 if the surface is not valid. |
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296 | * |
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297 | * \sa SDL_SetSurfaceColorMod() |
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298 | */ |
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299 | extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface * surface, |
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300 | Uint8 * r, Uint8 * g, |
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301 | Uint8 * b); |
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302 | |||
303 | /** |
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304 | * \brief Set an additional alpha value used in blit operations. |
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305 | * |
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306 | * \param surface The surface to update. |
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307 | * \param alpha The alpha value multiplied into blit operations. |
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308 | * |
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309 | * \return 0 on success, or -1 if the surface is not valid. |
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310 | * |
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311 | * \sa SDL_GetSurfaceAlphaMod() |
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312 | */ |
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313 | extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface * surface, |
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314 | Uint8 alpha); |
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315 | |||
316 | /** |
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317 | * \brief Get the additional alpha value used in blit operations. |
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318 | * |
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319 | * \param surface The surface to query. |
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320 | * \param alpha A pointer filled in with the current alpha value. |
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321 | * |
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322 | * \return 0 on success, or -1 if the surface is not valid. |
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323 | * |
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324 | * \sa SDL_SetSurfaceAlphaMod() |
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325 | */ |
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326 | extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface * surface, |
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327 | Uint8 * alpha); |
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328 | |||
329 | /** |
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330 | * \brief Set the blend mode used for blit operations. |
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331 | * |
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332 | * \param surface The surface to update. |
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333 | * \param blendMode ::SDL_BlendMode to use for blit blending. |
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334 | * |
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335 | * \return 0 on success, or -1 if the parameters are not valid. |
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336 | * |
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337 | * \sa SDL_GetSurfaceBlendMode() |
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338 | */ |
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339 | extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface, |
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340 | SDL_BlendMode blendMode); |
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341 | |||
342 | /** |
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343 | * \brief Get the blend mode used for blit operations. |
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344 | * |
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345 | * \param surface The surface to query. |
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346 | * \param blendMode A pointer filled in with the current blend mode. |
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347 | * |
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348 | * \return 0 on success, or -1 if the surface is not valid. |
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349 | * |
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350 | * \sa SDL_SetSurfaceBlendMode() |
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351 | */ |
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352 | extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface, |
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353 | SDL_BlendMode *blendMode); |
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354 | |||
355 | /** |
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356 | * Sets the clipping rectangle for the destination surface in a blit. |
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357 | * |
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358 | * If the clip rectangle is NULL, clipping will be disabled. |
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359 | * |
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360 | * If the clip rectangle doesn't intersect the surface, the function will |
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361 | * return SDL_FALSE and blits will be completely clipped. Otherwise the |
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362 | * function returns SDL_TRUE and blits to the surface will be clipped to |
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363 | * the intersection of the surface area and the clipping rectangle. |
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364 | * |
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365 | * Note that blits are automatically clipped to the edges of the source |
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366 | * and destination surfaces. |
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367 | */ |
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368 | extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface, |
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369 | const SDL_Rect * rect); |
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370 | |||
371 | /** |
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372 | * Gets the clipping rectangle for the destination surface in a blit. |
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373 | * |
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374 | * \c rect must be a pointer to a valid rectangle which will be filled |
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375 | * with the correct values. |
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376 | */ |
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377 | extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface, |
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378 | SDL_Rect * rect); |
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379 | |||
380 | /* |
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381 | * Creates a new surface identical to the existing surface |
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382 | */ |
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383 | extern DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface * surface); |
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384 | |||
385 | /** |
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386 | * Creates a new surface of the specified format, and then copies and maps |
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387 | * the given surface to it so the blit of the converted surface will be as |
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388 | * fast as possible. If this function fails, it returns NULL. |
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389 | * |
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390 | * The \c flags parameter is passed to SDL_CreateRGBSurface() and has those |
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391 | * semantics. You can also pass ::SDL_RLEACCEL in the flags parameter and |
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392 | * SDL will try to RLE accelerate colorkey and alpha blits in the resulting |
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393 | * surface. |
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394 | */ |
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395 | extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface |
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396 | (SDL_Surface * src, const SDL_PixelFormat * fmt, Uint32 flags); |
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397 | extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat |
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398 | (SDL_Surface * src, Uint32 pixel_format, Uint32 flags); |
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399 | |||
400 | /** |
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401 | * \brief Copy a block of pixels of one format to another format |
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402 | * |
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403 | * \return 0 on success, or -1 if there was an error |
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404 | */ |
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405 | extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, |
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406 | Uint32 src_format, |
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407 | const void * src, int src_pitch, |
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408 | Uint32 dst_format, |
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409 | void * dst, int dst_pitch); |
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410 | |||
411 | /** |
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412 | * Performs a fast fill of the given rectangle with \c color. |
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413 | * |
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414 | * If \c rect is NULL, the whole surface will be filled with \c color. |
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415 | * |
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416 | * The color should be a pixel of the format used by the surface, and |
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417 | * can be generated by the SDL_MapRGB() function. |
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418 | * |
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419 | * \return 0 on success, or -1 on error. |
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420 | */ |
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421 | extern DECLSPEC int SDLCALL SDL_FillRect |
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422 | (SDL_Surface * dst, const SDL_Rect * rect, Uint32 color); |
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423 | extern DECLSPEC int SDLCALL SDL_FillRects |
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424 | (SDL_Surface * dst, const SDL_Rect * rects, int count, Uint32 color); |
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425 | |||
426 | /** |
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427 | * Performs a fast blit from the source surface to the destination surface. |
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428 | * |
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429 | * This assumes that the source and destination rectangles are |
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430 | * the same size. If either \c srcrect or \c dstrect are NULL, the entire |
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431 | * surface (\c src or \c dst) is copied. The final blit rectangles are saved |
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432 | * in \c srcrect and \c dstrect after all clipping is performed. |
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433 | * |
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434 | * \return If the blit is successful, it returns 0, otherwise it returns -1. |
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435 | * |
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436 | * The blit function should not be called on a locked surface. |
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437 | * |
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438 | * The blit semantics for surfaces with and without blending and colorkey |
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439 | * are defined as follows: |
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440 | * \verbatim |
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441 | RGBA->RGB: |
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442 | Source surface blend mode set to SDL_BLENDMODE_BLEND: |
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443 | alpha-blend (using the source alpha-channel and per-surface alpha) |
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444 | SDL_SRCCOLORKEY ignored. |
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445 | Source surface blend mode set to SDL_BLENDMODE_NONE: |
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446 | copy RGB. |
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447 | if SDL_SRCCOLORKEY set, only copy the pixels matching the |
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448 | RGB values of the source color key, ignoring alpha in the |
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449 | comparison. |
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450 | |||
451 | RGB->RGBA: |
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452 | Source surface blend mode set to SDL_BLENDMODE_BLEND: |
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453 | alpha-blend (using the source per-surface alpha) |
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454 | Source surface blend mode set to SDL_BLENDMODE_NONE: |
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455 | copy RGB, set destination alpha to source per-surface alpha value. |
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456 | both: |
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457 | if SDL_SRCCOLORKEY set, only copy the pixels matching the |
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458 | source color key. |
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459 | |||
460 | RGBA->RGBA: |
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461 | Source surface blend mode set to SDL_BLENDMODE_BLEND: |
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462 | alpha-blend (using the source alpha-channel and per-surface alpha) |
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463 | SDL_SRCCOLORKEY ignored. |
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464 | Source surface blend mode set to SDL_BLENDMODE_NONE: |
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465 | copy all of RGBA to the destination. |
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466 | if SDL_SRCCOLORKEY set, only copy the pixels matching the |
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467 | RGB values of the source color key, ignoring alpha in the |
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468 | comparison. |
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469 | |||
470 | RGB->RGB: |
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471 | Source surface blend mode set to SDL_BLENDMODE_BLEND: |
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472 | alpha-blend (using the source per-surface alpha) |
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473 | Source surface blend mode set to SDL_BLENDMODE_NONE: |
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474 | copy RGB. |
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475 | both: |
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476 | if SDL_SRCCOLORKEY set, only copy the pixels matching the |
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477 | source color key. |
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478 | \endverbatim |
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479 | * |
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480 | * You should call SDL_BlitSurface() unless you know exactly how SDL |
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481 | * blitting works internally and how to use the other blit functions. |
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482 | */ |
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483 | #define SDL_BlitSurface SDL_UpperBlit |
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484 | |||
485 | /** |
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486 | * This is the public blit function, SDL_BlitSurface(), and it performs |
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487 | * rectangle validation and clipping before passing it to SDL_LowerBlit() |
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488 | */ |
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489 | extern DECLSPEC int SDLCALL SDL_UpperBlit |
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490 | (SDL_Surface * src, const SDL_Rect * srcrect, |
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491 | SDL_Surface * dst, SDL_Rect * dstrect); |
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492 | |||
493 | /** |
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494 | * This is a semi-private blit function and it performs low-level surface |
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495 | * blitting only. |
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496 | */ |
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497 | extern DECLSPEC int SDLCALL SDL_LowerBlit |
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498 | (SDL_Surface * src, SDL_Rect * srcrect, |
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499 | SDL_Surface * dst, SDL_Rect * dstrect); |
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500 | |||
501 | /** |
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502 | * \brief Perform a fast, low quality, stretch blit between two surfaces of the |
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503 | * same pixel format. |
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504 | * |
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505 | * \note This function uses a static buffer, and is not thread-safe. |
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506 | */ |
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507 | extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src, |
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508 | const SDL_Rect * srcrect, |
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509 | SDL_Surface * dst, |
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510 | const SDL_Rect * dstrect); |
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511 | |||
512 | #define SDL_BlitScaled SDL_UpperBlitScaled |
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513 | |||
514 | /** |
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515 | * This is the public scaled blit function, SDL_BlitScaled(), and it performs |
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516 | * rectangle validation and clipping before passing it to SDL_LowerBlitScaled() |
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517 | */ |
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518 | extern DECLSPEC int SDLCALL SDL_UpperBlitScaled |
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519 | (SDL_Surface * src, const SDL_Rect * srcrect, |
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520 | SDL_Surface * dst, SDL_Rect * dstrect); |
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521 | |||
522 | /** |
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523 | * This is a semi-private blit function and it performs low-level surface |
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524 | * scaled blitting only. |
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525 | */ |
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526 | extern DECLSPEC int SDLCALL SDL_LowerBlitScaled |
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527 | (SDL_Surface * src, SDL_Rect * srcrect, |
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528 | SDL_Surface * dst, SDL_Rect * dstrect); |
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529 | |||
8 | pmbaty | 530 | /** |
531 | * \brief Set the YUV conversion mode |
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532 | */ |
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533 | extern DECLSPEC void SDLCALL SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_MODE mode); |
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1 | pmbaty | 534 | |
8 | pmbaty | 535 | /** |
536 | * \brief Get the YUV conversion mode |
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537 | */ |
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538 | extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionMode(void); |
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539 | |||
540 | /** |
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541 | * \brief Get the YUV conversion mode, returning the correct mode for the resolution when the current conversion mode is SDL_YUV_CONVERSION_AUTOMATIC |
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542 | */ |
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543 | extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionModeForResolution(int width, int height); |
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544 | |||
1 | pmbaty | 545 | /* Ends C function definitions when using C++ */ |
546 | #ifdef __cplusplus |
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547 | } |
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548 | #endif |
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549 | #include "close_code.h" |
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550 | |||
551 | #endif /* SDL_surface_h_ */ |
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552 | |||
553 | /* vi: set ts=4 sw=4 expandtab: */ |