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| 1 | pmbaty | 1 | /* |
| 2 | Simple DirectMedia Layer |
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| 8 | pmbaty | 3 | Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> |
| 1 | pmbaty | 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
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| 6 | warranty. In no event will the authors be held liable for any damages |
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| 7 | arising from the use of this software. |
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| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, |
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| 10 | including commercial applications, and to alter it and redistribute it |
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| 11 | freely, subject to the following restrictions: |
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| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not |
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| 14 | claim that you wrote the original software. If you use this software |
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| 15 | in a product, an acknowledgment in the product documentation would be |
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| 16 | appreciated but is not required. |
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| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
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| 18 | misrepresented as being the original software. |
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| 19 | 3. This notice may not be removed or altered from any source distribution. |
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| 20 | */ |
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| 21 | |||
| 22 | /** |
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| 23 | * \file SDL_joystick.h |
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| 24 | * |
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| 25 | * Include file for SDL joystick event handling |
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| 26 | * |
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| 27 | * The term "device_index" identifies currently plugged in joystick devices between 0 and SDL_NumJoysticks(), with the exact joystick |
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| 28 | * behind a device_index changing as joysticks are plugged and unplugged. |
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| 29 | * |
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| 30 | * The term "instance_id" is the current instantiation of a joystick device in the system, if the joystick is removed and then re-inserted |
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| 31 | * then it will get a new instance_id, instance_id's are monotonically increasing identifiers of a joystick plugged in. |
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| 32 | * |
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| 33 | * The term JoystickGUID is a stable 128-bit identifier for a joystick device that does not change over time, it identifies class of |
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| 34 | * the device (a X360 wired controller for example). This identifier is platform dependent. |
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| 35 | * |
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| 36 | * |
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| 37 | */ |
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| 38 | |||
| 39 | #ifndef SDL_joystick_h_ |
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| 40 | #define SDL_joystick_h_ |
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| 41 | |||
| 42 | #include "SDL_stdinc.h" |
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| 43 | #include "SDL_error.h" |
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| 44 | |||
| 45 | #include "begin_code.h" |
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| 46 | /* Set up for C function definitions, even when using C++ */ |
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| 47 | #ifdef __cplusplus |
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| 48 | extern "C" { |
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| 49 | #endif |
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| 50 | |||
| 51 | /** |
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| 52 | * \file SDL_joystick.h |
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| 53 | * |
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| 54 | * In order to use these functions, SDL_Init() must have been called |
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| 55 | * with the ::SDL_INIT_JOYSTICK flag. This causes SDL to scan the system |
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| 56 | * for joysticks, and load appropriate drivers. |
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| 57 | * |
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| 58 | * If you would like to receive joystick updates while the application |
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| 59 | * is in the background, you should set the following hint before calling |
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| 60 | * SDL_Init(): SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS |
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| 61 | */ |
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| 62 | |||
| 63 | /** |
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| 64 | * The joystick structure used to identify an SDL joystick |
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| 65 | */ |
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| 66 | struct _SDL_Joystick; |
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| 67 | typedef struct _SDL_Joystick SDL_Joystick; |
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| 68 | |||
| 69 | /* A structure that encodes the stable unique id for a joystick device */ |
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| 70 | typedef struct { |
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| 71 | Uint8 data[16]; |
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| 72 | } SDL_JoystickGUID; |
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| 73 | |||
| 74 | /** |
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| 75 | * This is a unique ID for a joystick for the time it is connected to the system, |
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| 76 | * and is never reused for the lifetime of the application. If the joystick is |
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| 77 | * disconnected and reconnected, it will get a new ID. |
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| 78 | * |
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| 79 | * The ID value starts at 0 and increments from there. The value -1 is an invalid ID. |
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| 80 | */ |
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| 81 | typedef Sint32 SDL_JoystickID; |
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| 82 | |||
| 83 | typedef enum |
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| 84 | { |
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| 85 | SDL_JOYSTICK_TYPE_UNKNOWN, |
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| 86 | SDL_JOYSTICK_TYPE_GAMECONTROLLER, |
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| 87 | SDL_JOYSTICK_TYPE_WHEEL, |
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| 88 | SDL_JOYSTICK_TYPE_ARCADE_STICK, |
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| 89 | SDL_JOYSTICK_TYPE_FLIGHT_STICK, |
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| 90 | SDL_JOYSTICK_TYPE_DANCE_PAD, |
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| 91 | SDL_JOYSTICK_TYPE_GUITAR, |
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| 92 | SDL_JOYSTICK_TYPE_DRUM_KIT, |
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| 93 | SDL_JOYSTICK_TYPE_ARCADE_PAD, |
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| 94 | SDL_JOYSTICK_TYPE_THROTTLE |
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| 95 | } SDL_JoystickType; |
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| 96 | |||
| 97 | typedef enum |
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| 98 | { |
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| 99 | SDL_JOYSTICK_POWER_UNKNOWN = -1, |
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| 8 | pmbaty | 100 | SDL_JOYSTICK_POWER_EMPTY, /* <= 5% */ |
| 101 | SDL_JOYSTICK_POWER_LOW, /* <= 20% */ |
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| 102 | SDL_JOYSTICK_POWER_MEDIUM, /* <= 70% */ |
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| 103 | SDL_JOYSTICK_POWER_FULL, /* <= 100% */ |
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| 1 | pmbaty | 104 | SDL_JOYSTICK_POWER_WIRED, |
| 105 | SDL_JOYSTICK_POWER_MAX |
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| 106 | } SDL_JoystickPowerLevel; |
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| 107 | |||
| 108 | /* Function prototypes */ |
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| 109 | |||
| 110 | /** |
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| 111 | * Locking for multi-threaded access to the joystick API |
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| 112 | * |
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| 113 | * If you are using the joystick API or handling events from multiple threads |
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| 114 | * you should use these locking functions to protect access to the joysticks. |
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| 115 | * |
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| 116 | * In particular, you are guaranteed that the joystick list won't change, so |
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| 117 | * the API functions that take a joystick index will be valid, and joystick |
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| 118 | * and game controller events will not be delivered. |
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| 119 | */ |
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| 120 | extern DECLSPEC void SDLCALL SDL_LockJoysticks(void); |
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| 121 | extern DECLSPEC void SDLCALL SDL_UnlockJoysticks(void); |
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| 122 | |||
| 123 | /** |
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| 124 | * Count the number of joysticks attached to the system right now |
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| 125 | */ |
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| 126 | extern DECLSPEC int SDLCALL SDL_NumJoysticks(void); |
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| 127 | |||
| 128 | /** |
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| 129 | * Get the implementation dependent name of a joystick. |
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| 130 | * This can be called before any joysticks are opened. |
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| 131 | * If no name can be found, this function returns NULL. |
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| 132 | */ |
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| 133 | extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index); |
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| 134 | |||
| 135 | /** |
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| 8 | pmbaty | 136 | * Get the player index of a joystick, or -1 if it's not available |
| 137 | * This can be called before any joysticks are opened. |
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| 138 | */ |
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| 139 | extern DECLSPEC int SDLCALL SDL_JoystickGetDevicePlayerIndex(int device_index); |
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| 140 | |||
| 141 | /** |
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| 1 | pmbaty | 142 | * Return the GUID for the joystick at this index |
| 143 | * This can be called before any joysticks are opened. |
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| 144 | */ |
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| 145 | extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetDeviceGUID(int device_index); |
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| 146 | |||
| 147 | /** |
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| 148 | * Get the USB vendor ID of a joystick, if available. |
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| 149 | * This can be called before any joysticks are opened. |
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| 150 | * If the vendor ID isn't available this function returns 0. |
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| 151 | */ |
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| 152 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceVendor(int device_index); |
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| 153 | |||
| 154 | /** |
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| 155 | * Get the USB product ID of a joystick, if available. |
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| 156 | * This can be called before any joysticks are opened. |
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| 157 | * If the product ID isn't available this function returns 0. |
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| 158 | */ |
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| 159 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProduct(int device_index); |
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| 160 | |||
| 161 | /** |
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| 162 | * Get the product version of a joystick, if available. |
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| 163 | * This can be called before any joysticks are opened. |
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| 164 | * If the product version isn't available this function returns 0. |
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| 165 | */ |
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| 166 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProductVersion(int device_index); |
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| 167 | |||
| 168 | /** |
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| 169 | * Get the type of a joystick, if available. |
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| 170 | * This can be called before any joysticks are opened. |
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| 171 | */ |
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| 172 | extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetDeviceType(int device_index); |
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| 173 | |||
| 174 | /** |
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| 175 | * Get the instance ID of a joystick. |
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| 176 | * This can be called before any joysticks are opened. |
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| 177 | * If the index is out of range, this function will return -1. |
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| 178 | */ |
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| 179 | extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickGetDeviceInstanceID(int device_index); |
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| 180 | |||
| 181 | /** |
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| 182 | * Open a joystick for use. |
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| 183 | * The index passed as an argument refers to the N'th joystick on the system. |
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| 184 | * This index is not the value which will identify this joystick in future |
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| 185 | * joystick events. The joystick's instance id (::SDL_JoystickID) will be used |
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| 186 | * there instead. |
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| 187 | * |
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| 188 | * \return A joystick identifier, or NULL if an error occurred. |
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| 189 | */ |
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| 190 | extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index); |
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| 191 | |||
| 192 | /** |
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| 193 | * Return the SDL_Joystick associated with an instance id. |
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| 194 | */ |
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| 195 | extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID joyid); |
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| 196 | |||
| 197 | /** |
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| 198 | * Return the name for this currently opened joystick. |
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| 199 | * If no name can be found, this function returns NULL. |
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| 200 | */ |
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| 201 | extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick); |
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| 202 | |||
| 203 | /** |
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| 8 | pmbaty | 204 | * Get the player index of an opened joystick, or -1 if it's not available |
| 205 | * |
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| 206 | * For XInput controllers this returns the XInput user index. |
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| 207 | */ |
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| 208 | extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick * joystick); |
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| 209 | |||
| 210 | /** |
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| 1 | pmbaty | 211 | * Return the GUID for this opened joystick |
| 212 | */ |
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| 213 | extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joystick); |
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| 214 | |||
| 215 | /** |
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| 216 | * Get the USB vendor ID of an opened joystick, if available. |
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| 217 | * If the vendor ID isn't available this function returns 0. |
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| 218 | */ |
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| 219 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetVendor(SDL_Joystick * joystick); |
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| 220 | |||
| 221 | /** |
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| 222 | * Get the USB product ID of an opened joystick, if available. |
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| 223 | * If the product ID isn't available this function returns 0. |
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| 224 | */ |
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| 225 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProduct(SDL_Joystick * joystick); |
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| 226 | |||
| 227 | /** |
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| 228 | * Get the product version of an opened joystick, if available. |
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| 229 | * If the product version isn't available this function returns 0. |
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| 230 | */ |
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| 231 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick * joystick); |
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| 232 | |||
| 233 | /** |
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| 234 | * Get the type of an opened joystick. |
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| 235 | */ |
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| 236 | extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetType(SDL_Joystick * joystick); |
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| 237 | |||
| 238 | /** |
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| 239 | * Return a string representation for this guid. pszGUID must point to at least 33 bytes |
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| 240 | * (32 for the string plus a NULL terminator). |
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| 241 | */ |
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| 242 | extern DECLSPEC void SDLCALL SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID); |
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| 243 | |||
| 244 | /** |
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| 245 | * Convert a string into a joystick guid |
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| 246 | */ |
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| 247 | extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const char *pchGUID); |
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| 248 | |||
| 249 | /** |
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| 250 | * Returns SDL_TRUE if the joystick has been opened and currently connected, or SDL_FALSE if it has not. |
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| 251 | */ |
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| 252 | extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick * joystick); |
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| 253 | |||
| 254 | /** |
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| 255 | * Get the instance ID of an opened joystick or -1 if the joystick is invalid. |
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| 256 | */ |
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| 257 | extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick * joystick); |
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| 258 | |||
| 259 | /** |
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| 260 | * Get the number of general axis controls on a joystick. |
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| 261 | */ |
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| 262 | extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick * joystick); |
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| 263 | |||
| 264 | /** |
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| 265 | * Get the number of trackballs on a joystick. |
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| 266 | * |
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| 267 | * Joystick trackballs have only relative motion events associated |
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| 268 | * with them and their state cannot be polled. |
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| 269 | */ |
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| 270 | extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick * joystick); |
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| 271 | |||
| 272 | /** |
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| 273 | * Get the number of POV hats on a joystick. |
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| 274 | */ |
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| 275 | extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick * joystick); |
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| 276 | |||
| 277 | /** |
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| 278 | * Get the number of buttons on a joystick. |
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| 279 | */ |
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| 280 | extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick * joystick); |
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| 281 | |||
| 282 | /** |
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| 283 | * Update the current state of the open joysticks. |
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| 284 | * |
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| 285 | * This is called automatically by the event loop if any joystick |
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| 286 | * events are enabled. |
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| 287 | */ |
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| 288 | extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void); |
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| 289 | |||
| 290 | /** |
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| 291 | * Enable/disable joystick event polling. |
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| 292 | * |
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| 293 | * If joystick events are disabled, you must call SDL_JoystickUpdate() |
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| 294 | * yourself and check the state of the joystick when you want joystick |
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| 295 | * information. |
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| 296 | * |
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| 297 | * The state can be one of ::SDL_QUERY, ::SDL_ENABLE or ::SDL_IGNORE. |
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| 298 | */ |
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| 299 | extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state); |
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| 300 | |||
| 301 | #define SDL_JOYSTICK_AXIS_MAX 32767 |
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| 302 | #define SDL_JOYSTICK_AXIS_MIN -32768 |
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| 303 | /** |
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| 304 | * Get the current state of an axis control on a joystick. |
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| 305 | * |
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| 306 | * The state is a value ranging from -32768 to 32767. |
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| 307 | * |
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| 308 | * The axis indices start at index 0. |
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| 309 | */ |
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| 310 | extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick, |
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| 311 | int axis); |
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| 312 | |||
| 313 | /** |
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| 314 | * Get the initial state of an axis control on a joystick. |
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| 315 | * |
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| 316 | * The state is a value ranging from -32768 to 32767. |
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| 317 | * |
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| 318 | * The axis indices start at index 0. |
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| 319 | * |
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| 320 | * \return SDL_TRUE if this axis has any initial value, or SDL_FALSE if not. |
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| 321 | */ |
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| 322 | extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAxisInitialState(SDL_Joystick * joystick, |
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| 323 | int axis, Sint16 *state); |
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| 324 | |||
| 325 | /** |
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| 326 | * \name Hat positions |
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| 327 | */ |
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| 328 | /* @{ */ |
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| 329 | #define SDL_HAT_CENTERED 0x00 |
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| 330 | #define SDL_HAT_UP 0x01 |
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| 331 | #define SDL_HAT_RIGHT 0x02 |
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| 332 | #define SDL_HAT_DOWN 0x04 |
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| 333 | #define SDL_HAT_LEFT 0x08 |
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| 334 | #define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP) |
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| 335 | #define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN) |
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| 336 | #define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP) |
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| 337 | #define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN) |
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| 338 | /* @} */ |
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| 339 | |||
| 340 | /** |
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| 341 | * Get the current state of a POV hat on a joystick. |
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| 342 | * |
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| 343 | * The hat indices start at index 0. |
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| 344 | * |
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| 345 | * \return The return value is one of the following positions: |
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| 346 | * - ::SDL_HAT_CENTERED |
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| 347 | * - ::SDL_HAT_UP |
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| 348 | * - ::SDL_HAT_RIGHT |
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| 349 | * - ::SDL_HAT_DOWN |
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| 350 | * - ::SDL_HAT_LEFT |
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| 351 | * - ::SDL_HAT_RIGHTUP |
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| 352 | * - ::SDL_HAT_RIGHTDOWN |
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| 353 | * - ::SDL_HAT_LEFTUP |
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| 354 | * - ::SDL_HAT_LEFTDOWN |
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| 355 | */ |
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| 356 | extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick * joystick, |
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| 357 | int hat); |
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| 358 | |||
| 359 | /** |
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| 360 | * Get the ball axis change since the last poll. |
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| 361 | * |
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| 362 | * \return 0, or -1 if you passed it invalid parameters. |
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| 363 | * |
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| 364 | * The ball indices start at index 0. |
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| 365 | */ |
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| 366 | extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick * joystick, |
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| 367 | int ball, int *dx, int *dy); |
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| 368 | |||
| 369 | /** |
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| 370 | * Get the current state of a button on a joystick. |
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| 371 | * |
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| 372 | * The button indices start at index 0. |
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| 373 | */ |
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| 374 | extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick, |
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| 375 | int button); |
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| 376 | |||
| 377 | /** |
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| 8 | pmbaty | 378 | * Trigger a rumble effect |
| 379 | * Each call to this function cancels any previous rumble effect, and calling it with 0 intensity stops any rumbling. |
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| 380 | * |
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| 381 | * \param joystick The joystick to vibrate |
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| 382 | * \param low_frequency_rumble The intensity of the low frequency (left) rumble motor, from 0 to 0xFFFF |
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| 383 | * \param high_frequency_rumble The intensity of the high frequency (right) rumble motor, from 0 to 0xFFFF |
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| 384 | * \param duration_ms The duration of the rumble effect, in milliseconds |
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| 385 | * |
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| 386 | * \return 0, or -1 if rumble isn't supported on this joystick |
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| 387 | */ |
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| 388 | extern DECLSPEC int SDLCALL SDL_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms); |
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| 389 | |||
| 390 | /** |
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| 1 | pmbaty | 391 | * Close a joystick previously opened with SDL_JoystickOpen(). |
| 392 | */ |
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| 393 | extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick * joystick); |
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| 394 | |||
| 395 | /** |
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| 396 | * Return the battery level of this joystick |
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| 397 | */ |
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| 398 | extern DECLSPEC SDL_JoystickPowerLevel SDLCALL SDL_JoystickCurrentPowerLevel(SDL_Joystick * joystick); |
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| 399 | |||
| 400 | /* Ends C function definitions when using C++ */ |
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| 401 | #ifdef __cplusplus |
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| 402 | } |
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| 403 | #endif |
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| 404 | #include "close_code.h" |
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| 405 | |||
| 406 | #endif /* SDL_joystick_h_ */ |
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| 407 | |||
| 408 | /* vi: set ts=4 sw=4 expandtab: */ |