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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 1 | pmbaty | 1 | /* | 
| 2 |   Simple DirectMedia Layer | ||
| 8 | pmbaty | 3 |   Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> | 
| 1 | pmbaty | 4 | |
| 5 |   This software is provided 'as-is', without any express or implied | ||
| 6 |   warranty.  In no event will the authors be held liable for any damages | ||
| 7 |   arising from the use of this software. | ||
| 8 | |||
| 9 |   Permission is granted to anyone to use this software for any purpose, | ||
| 10 |   including commercial applications, and to alter it and redistribute it | ||
| 11 |   freely, subject to the following restrictions: | ||
| 12 | |||
| 13 |   1. The origin of this software must not be misrepresented; you must not | ||
| 14 |      claim that you wrote the original software. If you use this software | ||
| 15 |      in a product, an acknowledgment in the product documentation would be | ||
| 16 |      appreciated but is not required. | ||
| 17 |   2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 |      misrepresented as being the original software. | ||
| 19 |   3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | /** | ||
| 23 |  *  \file SDL_joystick.h | ||
| 24 |  * | ||
| 25 |  *  Include file for SDL joystick event handling | ||
| 26 |  * | ||
| 27 |  * The term "device_index" identifies currently plugged in joystick devices between 0 and SDL_NumJoysticks(), with the exact joystick | ||
| 28 |  *   behind a device_index changing as joysticks are plugged and unplugged. | ||
| 29 |  * | ||
| 30 |  * The term "instance_id" is the current instantiation of a joystick device in the system, if the joystick is removed and then re-inserted | ||
| 31 |  *   then it will get a new instance_id, instance_id's are monotonically increasing identifiers of a joystick plugged in. | ||
| 32 |  * | ||
| 33 |  * The term JoystickGUID is a stable 128-bit identifier for a joystick device that does not change over time, it identifies class of | ||
| 34 |  *   the device (a X360 wired controller for example). This identifier is platform dependent. | ||
| 35 |  * | ||
| 36 |  * | ||
| 37 |  */ | ||
| 38 | |||
| 39 | #ifndef SDL_joystick_h_ | ||
| 40 | #define SDL_joystick_h_ | ||
| 41 | |||
| 42 | #include "SDL_stdinc.h" | ||
| 43 | #include "SDL_error.h" | ||
| 44 | |||
| 45 | #include "begin_code.h" | ||
| 46 | /* Set up for C function definitions, even when using C++ */ | ||
| 47 | #ifdef __cplusplus | ||
| 48 | extern "C" { | ||
| 49 | #endif | ||
| 50 | |||
| 51 | /** | ||
| 52 |  *  \file SDL_joystick.h | ||
| 53 |  * | ||
| 54 |  *  In order to use these functions, SDL_Init() must have been called | ||
| 55 |  *  with the ::SDL_INIT_JOYSTICK flag.  This causes SDL to scan the system | ||
| 56 |  *  for joysticks, and load appropriate drivers. | ||
| 57 |  * | ||
| 58 |  *  If you would like to receive joystick updates while the application | ||
| 59 |  *  is in the background, you should set the following hint before calling | ||
| 60 |  *  SDL_Init(): SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS | ||
| 61 |  */ | ||
| 62 | |||
| 63 | /** | ||
| 64 |  * The joystick structure used to identify an SDL joystick | ||
| 65 |  */ | ||
| 66 | struct _SDL_Joystick; | ||
| 67 | typedef struct _SDL_Joystick SDL_Joystick; | ||
| 68 | |||
| 69 | /* A structure that encodes the stable unique id for a joystick device */ | ||
| 70 | typedef struct { | ||
| 71 | Uint8 data[16]; | ||
| 72 | } SDL_JoystickGUID; | ||
| 73 | |||
| 74 | /** | ||
| 75 |  * This is a unique ID for a joystick for the time it is connected to the system, | ||
| 76 |  * and is never reused for the lifetime of the application. If the joystick is | ||
| 77 |  * disconnected and reconnected, it will get a new ID. | ||
| 78 |  * | ||
| 79 |  * The ID value starts at 0 and increments from there. The value -1 is an invalid ID. | ||
| 80 |  */ | ||
| 81 | typedef Sint32 SDL_JoystickID; | ||
| 82 | |||
| 83 | typedef enum | ||
| 84 | { | ||
| 85 | SDL_JOYSTICK_TYPE_UNKNOWN, | ||
| 86 | SDL_JOYSTICK_TYPE_GAMECONTROLLER, | ||
| 87 | SDL_JOYSTICK_TYPE_WHEEL, | ||
| 88 | SDL_JOYSTICK_TYPE_ARCADE_STICK, | ||
| 89 | SDL_JOYSTICK_TYPE_FLIGHT_STICK, | ||
| 90 | SDL_JOYSTICK_TYPE_DANCE_PAD, | ||
| 91 | SDL_JOYSTICK_TYPE_GUITAR, | ||
| 92 | SDL_JOYSTICK_TYPE_DRUM_KIT, | ||
| 93 | SDL_JOYSTICK_TYPE_ARCADE_PAD, | ||
| 94 | SDL_JOYSTICK_TYPE_THROTTLE | ||
| 95 | } SDL_JoystickType; | ||
| 96 | |||
| 97 | typedef enum | ||
| 98 | { | ||
| 99 | SDL_JOYSTICK_POWER_UNKNOWN = -1, | ||
| 8 | pmbaty | 100 |     SDL_JOYSTICK_POWER_EMPTY,   /* <= 5% */ | 
| 101 |     SDL_JOYSTICK_POWER_LOW,     /* <= 20% */ | ||
| 102 |     SDL_JOYSTICK_POWER_MEDIUM,  /* <= 70% */ | ||
| 103 |     SDL_JOYSTICK_POWER_FULL,    /* <= 100% */ | ||
| 1 | pmbaty | 104 | SDL_JOYSTICK_POWER_WIRED, | 
| 105 | SDL_JOYSTICK_POWER_MAX | ||
| 106 | } SDL_JoystickPowerLevel; | ||
| 107 | |||
| 108 | /* Function prototypes */ | ||
| 109 | |||
| 110 | /** | ||
| 111 |  * Locking for multi-threaded access to the joystick API | ||
| 112 |  * | ||
| 113 |  * If you are using the joystick API or handling events from multiple threads | ||
| 114 |  * you should use these locking functions to protect access to the joysticks. | ||
| 115 |  * | ||
| 116 |  * In particular, you are guaranteed that the joystick list won't change, so | ||
| 117 |  * the API functions that take a joystick index will be valid, and joystick | ||
| 118 |  * and game controller events will not be delivered. | ||
| 119 |  */ | ||
| 120 | extern DECLSPEC void SDLCALL SDL_LockJoysticks(void); | ||
| 121 | extern DECLSPEC void SDLCALL SDL_UnlockJoysticks(void); | ||
| 122 | |||
| 123 | /** | ||
| 124 |  *  Count the number of joysticks attached to the system right now | ||
| 125 |  */ | ||
| 126 | extern DECLSPEC int SDLCALL SDL_NumJoysticks(void); | ||
| 127 | |||
| 128 | /** | ||
| 129 |  *  Get the implementation dependent name of a joystick. | ||
| 130 |  *  This can be called before any joysticks are opened. | ||
| 131 |  *  If no name can be found, this function returns NULL. | ||
| 132 |  */ | ||
| 133 | extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index); | ||
| 134 | |||
| 135 | /** | ||
| 8 | pmbaty | 136 |  *  Get the player index of a joystick, or -1 if it's not available | 
| 137 |  *  This can be called before any joysticks are opened. | ||
| 138 |  */ | ||
| 139 | extern DECLSPEC int SDLCALL SDL_JoystickGetDevicePlayerIndex(int device_index); | ||
| 140 | |||
| 141 | /** | ||
| 1 | pmbaty | 142 |  *  Return the GUID for the joystick at this index | 
| 143 |  *  This can be called before any joysticks are opened. | ||
| 144 |  */ | ||
| 145 | extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetDeviceGUID(int device_index); | ||
| 146 | |||
| 147 | /** | ||
| 148 |  *  Get the USB vendor ID of a joystick, if available. | ||
| 149 |  *  This can be called before any joysticks are opened. | ||
| 150 |  *  If the vendor ID isn't available this function returns 0. | ||
| 151 |  */ | ||
| 152 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceVendor(int device_index); | ||
| 153 | |||
| 154 | /** | ||
| 155 |  *  Get the USB product ID of a joystick, if available. | ||
| 156 |  *  This can be called before any joysticks are opened. | ||
| 157 |  *  If the product ID isn't available this function returns 0. | ||
| 158 |  */ | ||
| 159 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProduct(int device_index); | ||
| 160 | |||
| 161 | /** | ||
| 162 |  *  Get the product version of a joystick, if available. | ||
| 163 |  *  This can be called before any joysticks are opened. | ||
| 164 |  *  If the product version isn't available this function returns 0. | ||
| 165 |  */ | ||
| 166 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProductVersion(int device_index); | ||
| 167 | |||
| 168 | /** | ||
| 169 |  *  Get the type of a joystick, if available. | ||
| 170 |  *  This can be called before any joysticks are opened. | ||
| 171 |  */ | ||
| 172 | extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetDeviceType(int device_index); | ||
| 173 | |||
| 174 | /** | ||
| 175 |  *  Get the instance ID of a joystick. | ||
| 176 |  *  This can be called before any joysticks are opened. | ||
| 177 |  *  If the index is out of range, this function will return -1. | ||
| 178 |  */ | ||
| 179 | extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickGetDeviceInstanceID(int device_index); | ||
| 180 | |||
| 181 | /** | ||
| 182 |  *  Open a joystick for use. | ||
| 183 |  *  The index passed as an argument refers to the N'th joystick on the system. | ||
| 184 |  *  This index is not the value which will identify this joystick in future | ||
| 185 |  *  joystick events.  The joystick's instance id (::SDL_JoystickID) will be used | ||
| 186 |  *  there instead. | ||
| 187 |  * | ||
| 188 |  *  \return A joystick identifier, or NULL if an error occurred. | ||
| 189 |  */ | ||
| 190 | extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index); | ||
| 191 | |||
| 192 | /** | ||
| 193 |  * Return the SDL_Joystick associated with an instance id. | ||
| 194 |  */ | ||
| 195 | extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID joyid); | ||
| 196 | |||
| 197 | /** | ||
| 198 |  *  Return the name for this currently opened joystick. | ||
| 199 |  *  If no name can be found, this function returns NULL. | ||
| 200 |  */ | ||
| 201 | extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick); | ||
| 202 | |||
| 203 | /** | ||
| 8 | pmbaty | 204 |  *  Get the player index of an opened joystick, or -1 if it's not available | 
| 205 |  * | ||
| 206 |  *  For XInput controllers this returns the XInput user index. | ||
| 207 |  */ | ||
| 208 | extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick * joystick); | ||
| 209 | |||
| 210 | /** | ||
| 1 | pmbaty | 211 |  *  Return the GUID for this opened joystick | 
| 212 |  */ | ||
| 213 | extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joystick); | ||
| 214 | |||
| 215 | /** | ||
| 216 |  *  Get the USB vendor ID of an opened joystick, if available. | ||
| 217 |  *  If the vendor ID isn't available this function returns 0. | ||
| 218 |  */ | ||
| 219 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetVendor(SDL_Joystick * joystick); | ||
| 220 | |||
| 221 | /** | ||
| 222 |  *  Get the USB product ID of an opened joystick, if available. | ||
| 223 |  *  If the product ID isn't available this function returns 0. | ||
| 224 |  */ | ||
| 225 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProduct(SDL_Joystick * joystick); | ||
| 226 | |||
| 227 | /** | ||
| 228 |  *  Get the product version of an opened joystick, if available. | ||
| 229 |  *  If the product version isn't available this function returns 0. | ||
| 230 |  */ | ||
| 231 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick * joystick); | ||
| 232 | |||
| 233 | /** | ||
| 234 |  *  Get the type of an opened joystick. | ||
| 235 |  */ | ||
| 236 | extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetType(SDL_Joystick * joystick); | ||
| 237 | |||
| 238 | /** | ||
| 239 |  *  Return a string representation for this guid. pszGUID must point to at least 33 bytes | ||
| 240 |  *  (32 for the string plus a NULL terminator). | ||
| 241 |  */ | ||
| 242 | extern DECLSPEC void SDLCALL SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID); | ||
| 243 | |||
| 244 | /** | ||
| 245 |  *  Convert a string into a joystick guid | ||
| 246 |  */ | ||
| 247 | extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const char *pchGUID); | ||
| 248 | |||
| 249 | /** | ||
| 250 |  *  Returns SDL_TRUE if the joystick has been opened and currently connected, or SDL_FALSE if it has not. | ||
| 251 |  */ | ||
| 252 | extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick * joystick); | ||
| 253 | |||
| 254 | /** | ||
| 255 |  *  Get the instance ID of an opened joystick or -1 if the joystick is invalid. | ||
| 256 |  */ | ||
| 257 | extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick * joystick); | ||
| 258 | |||
| 259 | /** | ||
| 260 |  *  Get the number of general axis controls on a joystick. | ||
| 261 |  */ | ||
| 262 | extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick * joystick); | ||
| 263 | |||
| 264 | /** | ||
| 265 |  *  Get the number of trackballs on a joystick. | ||
| 266 |  * | ||
| 267 |  *  Joystick trackballs have only relative motion events associated | ||
| 268 |  *  with them and their state cannot be polled. | ||
| 269 |  */ | ||
| 270 | extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick * joystick); | ||
| 271 | |||
| 272 | /** | ||
| 273 |  *  Get the number of POV hats on a joystick. | ||
| 274 |  */ | ||
| 275 | extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick * joystick); | ||
| 276 | |||
| 277 | /** | ||
| 278 |  *  Get the number of buttons on a joystick. | ||
| 279 |  */ | ||
| 280 | extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick * joystick); | ||
| 281 | |||
| 282 | /** | ||
| 283 |  *  Update the current state of the open joysticks. | ||
| 284 |  * | ||
| 285 |  *  This is called automatically by the event loop if any joystick | ||
| 286 |  *  events are enabled. | ||
| 287 |  */ | ||
| 288 | extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void); | ||
| 289 | |||
| 290 | /** | ||
| 291 |  *  Enable/disable joystick event polling. | ||
| 292 |  * | ||
| 293 |  *  If joystick events are disabled, you must call SDL_JoystickUpdate() | ||
| 294 |  *  yourself and check the state of the joystick when you want joystick | ||
| 295 |  *  information. | ||
| 296 |  * | ||
| 297 |  *  The state can be one of ::SDL_QUERY, ::SDL_ENABLE or ::SDL_IGNORE. | ||
| 298 |  */ | ||
| 299 | extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state); | ||
| 300 | |||
| 301 | #define SDL_JOYSTICK_AXIS_MAX   32767 | ||
| 302 | #define SDL_JOYSTICK_AXIS_MIN   -32768 | ||
| 303 | /** | ||
| 304 |  *  Get the current state of an axis control on a joystick. | ||
| 305 |  * | ||
| 306 |  *  The state is a value ranging from -32768 to 32767. | ||
| 307 |  * | ||
| 308 |  *  The axis indices start at index 0. | ||
| 309 |  */ | ||
| 310 | extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick, | ||
| 311 | int axis); | ||
| 312 | |||
| 313 | /** | ||
| 314 |  *  Get the initial state of an axis control on a joystick. | ||
| 315 |  * | ||
| 316 |  *  The state is a value ranging from -32768 to 32767. | ||
| 317 |  * | ||
| 318 |  *  The axis indices start at index 0. | ||
| 319 |  * | ||
| 320 |  *  \return SDL_TRUE if this axis has any initial value, or SDL_FALSE if not. | ||
| 321 |  */ | ||
| 322 | extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAxisInitialState(SDL_Joystick * joystick, | ||
| 323 | int axis, Sint16 *state); | ||
| 324 | |||
| 325 | /** | ||
| 326 |  *  \name Hat positions | ||
| 327 |  */ | ||
| 328 | /* @{ */ | ||
| 329 | #define SDL_HAT_CENTERED    0x00 | ||
| 330 | #define SDL_HAT_UP          0x01 | ||
| 331 | #define SDL_HAT_RIGHT       0x02 | ||
| 332 | #define SDL_HAT_DOWN        0x04 | ||
| 333 | #define SDL_HAT_LEFT        0x08 | ||
| 334 | #define SDL_HAT_RIGHTUP     (SDL_HAT_RIGHT|SDL_HAT_UP) | ||
| 335 | #define SDL_HAT_RIGHTDOWN   (SDL_HAT_RIGHT|SDL_HAT_DOWN) | ||
| 336 | #define SDL_HAT_LEFTUP      (SDL_HAT_LEFT|SDL_HAT_UP) | ||
| 337 | #define SDL_HAT_LEFTDOWN    (SDL_HAT_LEFT|SDL_HAT_DOWN) | ||
| 338 | /* @} */ | ||
| 339 | |||
| 340 | /** | ||
| 341 |  *  Get the current state of a POV hat on a joystick. | ||
| 342 |  * | ||
| 343 |  *  The hat indices start at index 0. | ||
| 344 |  * | ||
| 345 |  *  \return The return value is one of the following positions: | ||
| 346 |  *           - ::SDL_HAT_CENTERED | ||
| 347 |  *           - ::SDL_HAT_UP | ||
| 348 |  *           - ::SDL_HAT_RIGHT | ||
| 349 |  *           - ::SDL_HAT_DOWN | ||
| 350 |  *           - ::SDL_HAT_LEFT | ||
| 351 |  *           - ::SDL_HAT_RIGHTUP | ||
| 352 |  *           - ::SDL_HAT_RIGHTDOWN | ||
| 353 |  *           - ::SDL_HAT_LEFTUP | ||
| 354 |  *           - ::SDL_HAT_LEFTDOWN | ||
| 355 |  */ | ||
| 356 | extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick * joystick, | ||
| 357 | int hat); | ||
| 358 | |||
| 359 | /** | ||
| 360 |  *  Get the ball axis change since the last poll. | ||
| 361 |  * | ||
| 362 |  *  \return 0, or -1 if you passed it invalid parameters. | ||
| 363 |  * | ||
| 364 |  *  The ball indices start at index 0. | ||
| 365 |  */ | ||
| 366 | extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick * joystick, | ||
| 367 | int ball, int *dx, int *dy); | ||
| 368 | |||
| 369 | /** | ||
| 370 |  *  Get the current state of a button on a joystick. | ||
| 371 |  * | ||
| 372 |  *  The button indices start at index 0. | ||
| 373 |  */ | ||
| 374 | extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick, | ||
| 375 | int button); | ||
| 376 | |||
| 377 | /** | ||
| 8 | pmbaty | 378 |  *  Trigger a rumble effect | 
| 379 |  *  Each call to this function cancels any previous rumble effect, and calling it with 0 intensity stops any rumbling. | ||
| 380 |  * | ||
| 381 |  *  \param joystick The joystick to vibrate | ||
| 382 |  *  \param low_frequency_rumble The intensity of the low frequency (left) rumble motor, from 0 to 0xFFFF | ||
| 383 |  *  \param high_frequency_rumble The intensity of the high frequency (right) rumble motor, from 0 to 0xFFFF | ||
| 384 |  *  \param duration_ms The duration of the rumble effect, in milliseconds | ||
| 385 |  * | ||
| 386 |  *  \return 0, or -1 if rumble isn't supported on this joystick | ||
| 387 |  */ | ||
| 388 | extern DECLSPEC int SDLCALL SDL_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms); | ||
| 389 | |||
| 390 | /** | ||
| 1 | pmbaty | 391 |  *  Close a joystick previously opened with SDL_JoystickOpen(). | 
| 392 |  */ | ||
| 393 | extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick * joystick); | ||
| 394 | |||
| 395 | /** | ||
| 396 |  *  Return the battery level of this joystick | ||
| 397 |  */ | ||
| 398 | extern DECLSPEC SDL_JoystickPowerLevel SDLCALL SDL_JoystickCurrentPowerLevel(SDL_Joystick * joystick); | ||
| 399 | |||
| 400 | /* Ends C function definitions when using C++ */ | ||
| 401 | #ifdef __cplusplus | ||
| 402 | } | ||
| 403 | #endif | ||
| 404 | #include "close_code.h" | ||
| 405 | |||
| 406 | #endif /* SDL_joystick_h_ */ | ||
| 407 | |||
| 408 | /* vi: set ts=4 sw=4 expandtab: */ |