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| 1 | pmbaty | 1 | /* |
| 2 | Simple DirectMedia Layer |
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| 8 | pmbaty | 3 | Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> |
| 1 | pmbaty | 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
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| 6 | warranty. In no event will the authors be held liable for any damages |
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| 7 | arising from the use of this software. |
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| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, |
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| 10 | including commercial applications, and to alter it and redistribute it |
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| 11 | freely, subject to the following restrictions: |
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| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not |
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| 14 | claim that you wrote the original software. If you use this software |
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| 15 | in a product, an acknowledgment in the product documentation would be |
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| 16 | appreciated but is not required. |
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| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
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| 18 | misrepresented as being the original software. |
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| 19 | 3. This notice may not be removed or altered from any source distribution. |
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| 20 | */ |
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| 21 | |||
| 22 | /** |
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| 23 | * \file SDL_surface.h |
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| 24 | * |
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| 25 | * Header file for ::SDL_Surface definition and management functions. |
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| 26 | */ |
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| 27 | |||
| 28 | #ifndef SDL_surface_h_ |
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| 29 | #define SDL_surface_h_ |
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| 30 | |||
| 31 | #include "SDL_stdinc.h" |
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| 32 | #include "SDL_pixels.h" |
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| 33 | #include "SDL_rect.h" |
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| 34 | #include "SDL_blendmode.h" |
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| 35 | #include "SDL_rwops.h" |
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| 36 | |||
| 37 | #include "begin_code.h" |
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| 38 | /* Set up for C function definitions, even when using C++ */ |
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| 39 | #ifdef __cplusplus |
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| 40 | extern "C" { |
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| 41 | #endif |
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| 42 | |||
| 43 | /** |
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| 44 | * \name Surface flags |
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| 45 | * |
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| 46 | * These are the currently supported flags for the ::SDL_Surface. |
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| 47 | * |
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| 48 | * \internal |
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| 49 | * Used internally (read-only). |
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| 50 | */ |
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| 51 | /* @{ */ |
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| 52 | #define SDL_SWSURFACE 0 /**< Just here for compatibility */ |
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| 53 | #define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */ |
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| 54 | #define SDL_RLEACCEL 0x00000002 /**< Surface is RLE encoded */ |
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| 55 | #define SDL_DONTFREE 0x00000004 /**< Surface is referenced internally */ |
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| 56 | /* @} *//* Surface flags */ |
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| 57 | |||
| 58 | /** |
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| 59 | * Evaluates to true if the surface needs to be locked before access. |
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| 60 | */ |
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| 61 | #define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0) |
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| 62 | |||
| 63 | /** |
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| 64 | * \brief A collection of pixels used in software blitting. |
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| 65 | * |
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| 66 | * \note This structure should be treated as read-only, except for \c pixels, |
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| 67 | * which, if not NULL, contains the raw pixel data for the surface. |
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| 68 | */ |
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| 69 | typedef struct SDL_Surface |
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| 70 | { |
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| 71 | Uint32 flags; /**< Read-only */ |
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| 72 | SDL_PixelFormat *format; /**< Read-only */ |
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| 73 | int w, h; /**< Read-only */ |
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| 74 | int pitch; /**< Read-only */ |
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| 75 | void *pixels; /**< Read-write */ |
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| 76 | |||
| 77 | /** Application data associated with the surface */ |
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| 78 | void *userdata; /**< Read-write */ |
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| 79 | |||
| 80 | /** information needed for surfaces requiring locks */ |
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| 81 | int locked; /**< Read-only */ |
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| 82 | void *lock_data; /**< Read-only */ |
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| 83 | |||
| 84 | /** clipping information */ |
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| 85 | SDL_Rect clip_rect; /**< Read-only */ |
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| 86 | |||
| 87 | /** info for fast blit mapping to other surfaces */ |
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| 88 | struct SDL_BlitMap *map; /**< Private */ |
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| 89 | |||
| 90 | /** Reference count -- used when freeing surface */ |
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| 91 | int refcount; /**< Read-mostly */ |
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| 92 | } SDL_Surface; |
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| 93 | |||
| 94 | /** |
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| 95 | * \brief The type of function used for surface blitting functions. |
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| 96 | */ |
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| 97 | typedef int (SDLCALL *SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect, |
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| 98 | struct SDL_Surface * dst, SDL_Rect * dstrect); |
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| 99 | |||
| 100 | /** |
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| 8 | pmbaty | 101 | * \brief The formula used for converting between YUV and RGB |
| 102 | */ |
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| 103 | typedef enum |
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| 104 | { |
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| 105 | SDL_YUV_CONVERSION_JPEG, /**< Full range JPEG */ |
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| 106 | SDL_YUV_CONVERSION_BT601, /**< BT.601 (the default) */ |
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| 107 | SDL_YUV_CONVERSION_BT709, /**< BT.709 */ |
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| 108 | SDL_YUV_CONVERSION_AUTOMATIC /**< BT.601 for SD content, BT.709 for HD content */ |
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| 109 | } SDL_YUV_CONVERSION_MODE; |
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| 110 | |||
| 111 | /** |
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| 1 | pmbaty | 112 | * Allocate and free an RGB surface. |
| 113 | * |
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| 114 | * If the depth is 4 or 8 bits, an empty palette is allocated for the surface. |
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| 115 | * If the depth is greater than 8 bits, the pixel format is set using the |
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| 116 | * flags '[RGB]mask'. |
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| 117 | * |
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| 118 | * If the function runs out of memory, it will return NULL. |
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| 119 | * |
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| 120 | * \param flags The \c flags are obsolete and should be set to 0. |
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| 121 | * \param width The width in pixels of the surface to create. |
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| 122 | * \param height The height in pixels of the surface to create. |
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| 123 | * \param depth The depth in bits of the surface to create. |
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| 124 | * \param Rmask The red mask of the surface to create. |
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| 125 | * \param Gmask The green mask of the surface to create. |
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| 126 | * \param Bmask The blue mask of the surface to create. |
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| 127 | * \param Amask The alpha mask of the surface to create. |
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| 128 | */ |
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| 129 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface |
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| 130 | (Uint32 flags, int width, int height, int depth, |
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| 131 | Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); |
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| 132 | |||
| 133 | /* !!! FIXME for 2.1: why does this ask for depth? Format provides that. */ |
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| 134 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormat |
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| 135 | (Uint32 flags, int width, int height, int depth, Uint32 format); |
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| 136 | |||
| 137 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels, |
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| 138 | int width, |
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| 139 | int height, |
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| 140 | int depth, |
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| 141 | int pitch, |
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| 142 | Uint32 Rmask, |
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| 143 | Uint32 Gmask, |
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| 144 | Uint32 Bmask, |
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| 145 | Uint32 Amask); |
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| 146 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormatFrom |
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| 147 | (void *pixels, int width, int height, int depth, int pitch, Uint32 format); |
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| 148 | extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface * surface); |
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| 149 | |||
| 150 | /** |
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| 151 | * \brief Set the palette used by a surface. |
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| 152 | * |
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| 153 | * \return 0, or -1 if the surface format doesn't use a palette. |
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| 154 | * |
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| 155 | * \note A single palette can be shared with many surfaces. |
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| 156 | */ |
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| 157 | extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface, |
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| 158 | SDL_Palette * palette); |
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| 159 | |||
| 160 | /** |
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| 161 | * \brief Sets up a surface for directly accessing the pixels. |
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| 162 | * |
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| 163 | * Between calls to SDL_LockSurface() / SDL_UnlockSurface(), you can write |
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| 164 | * to and read from \c surface->pixels, using the pixel format stored in |
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| 165 | * \c surface->format. Once you are done accessing the surface, you should |
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| 166 | * use SDL_UnlockSurface() to release it. |
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| 167 | * |
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| 168 | * Not all surfaces require locking. If SDL_MUSTLOCK(surface) evaluates |
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| 169 | * to 0, then you can read and write to the surface at any time, and the |
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| 170 | * pixel format of the surface will not change. |
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| 171 | * |
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| 172 | * No operating system or library calls should be made between lock/unlock |
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| 173 | * pairs, as critical system locks may be held during this time. |
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| 174 | * |
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| 175 | * SDL_LockSurface() returns 0, or -1 if the surface couldn't be locked. |
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| 176 | * |
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| 177 | * \sa SDL_UnlockSurface() |
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| 178 | */ |
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| 179 | extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface); |
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| 180 | /** \sa SDL_LockSurface() */ |
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| 181 | extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface); |
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| 182 | |||
| 183 | /** |
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| 184 | * Load a surface from a seekable SDL data stream (memory or file). |
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| 185 | * |
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| 186 | * If \c freesrc is non-zero, the stream will be closed after being read. |
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| 187 | * |
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| 188 | * The new surface should be freed with SDL_FreeSurface(). |
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| 189 | * |
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| 190 | * \return the new surface, or NULL if there was an error. |
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| 191 | */ |
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| 192 | extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src, |
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| 193 | int freesrc); |
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| 194 | |||
| 195 | /** |
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| 196 | * Load a surface from a file. |
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| 197 | * |
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| 198 | * Convenience macro. |
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| 199 | */ |
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| 200 | #define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1) |
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| 201 | |||
| 202 | /** |
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| 203 | * Save a surface to a seekable SDL data stream (memory or file). |
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| 204 | * |
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| 205 | * Surfaces with a 24-bit, 32-bit and paletted 8-bit format get saved in the |
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| 206 | * BMP directly. Other RGB formats with 8-bit or higher get converted to a |
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| 207 | * 24-bit surface or, if they have an alpha mask or a colorkey, to a 32-bit |
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| 208 | * surface before they are saved. YUV and paletted 1-bit and 4-bit formats are |
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| 209 | * not supported. |
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| 210 | * |
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| 211 | * If \c freedst is non-zero, the stream will be closed after being written. |
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| 212 | * |
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| 213 | * \return 0 if successful or -1 if there was an error. |
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| 214 | */ |
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| 215 | extern DECLSPEC int SDLCALL SDL_SaveBMP_RW |
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| 216 | (SDL_Surface * surface, SDL_RWops * dst, int freedst); |
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| 217 | |||
| 218 | /** |
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| 219 | * Save a surface to a file. |
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| 220 | * |
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| 221 | * Convenience macro. |
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| 222 | */ |
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| 223 | #define SDL_SaveBMP(surface, file) \ |
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| 224 | SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1) |
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| 225 | |||
| 226 | /** |
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| 227 | * \brief Sets the RLE acceleration hint for a surface. |
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| 228 | * |
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| 229 | * \return 0 on success, or -1 if the surface is not valid |
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| 230 | * |
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| 231 | * \note If RLE is enabled, colorkey and alpha blending blits are much faster, |
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| 232 | * but the surface must be locked before directly accessing the pixels. |
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| 233 | */ |
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| 234 | extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface, |
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| 235 | int flag); |
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| 236 | |||
| 237 | /** |
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| 238 | * \brief Sets the color key (transparent pixel) in a blittable surface. |
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| 239 | * |
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| 240 | * \param surface The surface to update |
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| 241 | * \param flag Non-zero to enable colorkey and 0 to disable colorkey |
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| 242 | * \param key The transparent pixel in the native surface format |
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| 243 | * |
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| 244 | * \return 0 on success, or -1 if the surface is not valid |
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| 245 | * |
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| 246 | * You can pass SDL_RLEACCEL to enable RLE accelerated blits. |
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| 247 | */ |
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| 248 | extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface, |
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| 249 | int flag, Uint32 key); |
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| 250 | |||
| 251 | /** |
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| 8 | pmbaty | 252 | * \brief Returns whether the surface has a color key |
| 253 | * |
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| 254 | * \return SDL_TRUE if the surface has a color key, or SDL_FALSE if the surface is NULL or has no color key |
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| 255 | */ |
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| 256 | extern DECLSPEC SDL_bool SDLCALL SDL_HasColorKey(SDL_Surface * surface); |
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| 257 | |||
| 258 | /** |
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| 1 | pmbaty | 259 | * \brief Gets the color key (transparent pixel) in a blittable surface. |
| 260 | * |
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| 261 | * \param surface The surface to update |
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| 262 | * \param key A pointer filled in with the transparent pixel in the native |
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| 263 | * surface format |
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| 264 | * |
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| 265 | * \return 0 on success, or -1 if the surface is not valid or colorkey is not |
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| 266 | * enabled. |
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| 267 | */ |
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| 268 | extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface, |
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| 269 | Uint32 * key); |
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| 270 | |||
| 271 | /** |
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| 272 | * \brief Set an additional color value used in blit operations. |
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| 273 | * |
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| 274 | * \param surface The surface to update. |
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| 275 | * \param r The red color value multiplied into blit operations. |
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| 276 | * \param g The green color value multiplied into blit operations. |
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| 277 | * \param b The blue color value multiplied into blit operations. |
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| 278 | * |
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| 279 | * \return 0 on success, or -1 if the surface is not valid. |
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| 280 | * |
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| 281 | * \sa SDL_GetSurfaceColorMod() |
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| 282 | */ |
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| 283 | extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface * surface, |
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| 284 | Uint8 r, Uint8 g, Uint8 b); |
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| 285 | |||
| 286 | |||
| 287 | /** |
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| 288 | * \brief Get the additional color value used in blit operations. |
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| 289 | * |
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| 290 | * \param surface The surface to query. |
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| 291 | * \param r A pointer filled in with the current red color value. |
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| 292 | * \param g A pointer filled in with the current green color value. |
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| 293 | * \param b A pointer filled in with the current blue color value. |
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| 294 | * |
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| 295 | * \return 0 on success, or -1 if the surface is not valid. |
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| 296 | * |
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| 297 | * \sa SDL_SetSurfaceColorMod() |
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| 298 | */ |
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| 299 | extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface * surface, |
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| 300 | Uint8 * r, Uint8 * g, |
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| 301 | Uint8 * b); |
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| 302 | |||
| 303 | /** |
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| 304 | * \brief Set an additional alpha value used in blit operations. |
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| 305 | * |
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| 306 | * \param surface The surface to update. |
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| 307 | * \param alpha The alpha value multiplied into blit operations. |
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| 308 | * |
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| 309 | * \return 0 on success, or -1 if the surface is not valid. |
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| 310 | * |
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| 311 | * \sa SDL_GetSurfaceAlphaMod() |
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| 312 | */ |
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| 313 | extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface * surface, |
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| 314 | Uint8 alpha); |
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| 315 | |||
| 316 | /** |
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| 317 | * \brief Get the additional alpha value used in blit operations. |
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| 318 | * |
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| 319 | * \param surface The surface to query. |
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| 320 | * \param alpha A pointer filled in with the current alpha value. |
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| 321 | * |
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| 322 | * \return 0 on success, or -1 if the surface is not valid. |
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| 323 | * |
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| 324 | * \sa SDL_SetSurfaceAlphaMod() |
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| 325 | */ |
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| 326 | extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface * surface, |
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| 327 | Uint8 * alpha); |
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| 328 | |||
| 329 | /** |
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| 330 | * \brief Set the blend mode used for blit operations. |
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| 331 | * |
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| 332 | * \param surface The surface to update. |
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| 333 | * \param blendMode ::SDL_BlendMode to use for blit blending. |
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| 334 | * |
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| 335 | * \return 0 on success, or -1 if the parameters are not valid. |
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| 336 | * |
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| 337 | * \sa SDL_GetSurfaceBlendMode() |
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| 338 | */ |
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| 339 | extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface, |
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| 340 | SDL_BlendMode blendMode); |
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| 341 | |||
| 342 | /** |
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| 343 | * \brief Get the blend mode used for blit operations. |
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| 344 | * |
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| 345 | * \param surface The surface to query. |
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| 346 | * \param blendMode A pointer filled in with the current blend mode. |
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| 347 | * |
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| 348 | * \return 0 on success, or -1 if the surface is not valid. |
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| 349 | * |
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| 350 | * \sa SDL_SetSurfaceBlendMode() |
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| 351 | */ |
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| 352 | extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface, |
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| 353 | SDL_BlendMode *blendMode); |
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| 354 | |||
| 355 | /** |
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| 356 | * Sets the clipping rectangle for the destination surface in a blit. |
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| 357 | * |
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| 358 | * If the clip rectangle is NULL, clipping will be disabled. |
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| 359 | * |
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| 360 | * If the clip rectangle doesn't intersect the surface, the function will |
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| 361 | * return SDL_FALSE and blits will be completely clipped. Otherwise the |
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| 362 | * function returns SDL_TRUE and blits to the surface will be clipped to |
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| 363 | * the intersection of the surface area and the clipping rectangle. |
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| 364 | * |
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| 365 | * Note that blits are automatically clipped to the edges of the source |
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| 366 | * and destination surfaces. |
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| 367 | */ |
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| 368 | extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface, |
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| 369 | const SDL_Rect * rect); |
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| 370 | |||
| 371 | /** |
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| 372 | * Gets the clipping rectangle for the destination surface in a blit. |
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| 373 | * |
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| 374 | * \c rect must be a pointer to a valid rectangle which will be filled |
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| 375 | * with the correct values. |
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| 376 | */ |
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| 377 | extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface, |
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| 378 | SDL_Rect * rect); |
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| 379 | |||
| 380 | /* |
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| 381 | * Creates a new surface identical to the existing surface |
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| 382 | */ |
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| 383 | extern DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface * surface); |
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| 384 | |||
| 385 | /** |
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| 386 | * Creates a new surface of the specified format, and then copies and maps |
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| 387 | * the given surface to it so the blit of the converted surface will be as |
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| 388 | * fast as possible. If this function fails, it returns NULL. |
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| 389 | * |
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| 390 | * The \c flags parameter is passed to SDL_CreateRGBSurface() and has those |
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| 391 | * semantics. You can also pass ::SDL_RLEACCEL in the flags parameter and |
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| 392 | * SDL will try to RLE accelerate colorkey and alpha blits in the resulting |
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| 393 | * surface. |
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| 394 | */ |
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| 395 | extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface |
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| 396 | (SDL_Surface * src, const SDL_PixelFormat * fmt, Uint32 flags); |
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| 397 | extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat |
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| 398 | (SDL_Surface * src, Uint32 pixel_format, Uint32 flags); |
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| 399 | |||
| 400 | /** |
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| 401 | * \brief Copy a block of pixels of one format to another format |
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| 402 | * |
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| 403 | * \return 0 on success, or -1 if there was an error |
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| 404 | */ |
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| 405 | extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, |
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| 406 | Uint32 src_format, |
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| 407 | const void * src, int src_pitch, |
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| 408 | Uint32 dst_format, |
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| 409 | void * dst, int dst_pitch); |
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| 410 | |||
| 411 | /** |
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| 412 | * Performs a fast fill of the given rectangle with \c color. |
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| 413 | * |
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| 414 | * If \c rect is NULL, the whole surface will be filled with \c color. |
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| 415 | * |
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| 416 | * The color should be a pixel of the format used by the surface, and |
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| 417 | * can be generated by the SDL_MapRGB() function. |
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| 418 | * |
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| 419 | * \return 0 on success, or -1 on error. |
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| 420 | */ |
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| 421 | extern DECLSPEC int SDLCALL SDL_FillRect |
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| 422 | (SDL_Surface * dst, const SDL_Rect * rect, Uint32 color); |
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| 423 | extern DECLSPEC int SDLCALL SDL_FillRects |
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| 424 | (SDL_Surface * dst, const SDL_Rect * rects, int count, Uint32 color); |
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| 425 | |||
| 426 | /** |
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| 427 | * Performs a fast blit from the source surface to the destination surface. |
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| 428 | * |
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| 429 | * This assumes that the source and destination rectangles are |
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| 430 | * the same size. If either \c srcrect or \c dstrect are NULL, the entire |
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| 431 | * surface (\c src or \c dst) is copied. The final blit rectangles are saved |
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| 432 | * in \c srcrect and \c dstrect after all clipping is performed. |
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| 433 | * |
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| 434 | * \return If the blit is successful, it returns 0, otherwise it returns -1. |
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| 435 | * |
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| 436 | * The blit function should not be called on a locked surface. |
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| 437 | * |
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| 438 | * The blit semantics for surfaces with and without blending and colorkey |
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| 439 | * are defined as follows: |
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| 440 | * \verbatim |
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| 441 | RGBA->RGB: |
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| 442 | Source surface blend mode set to SDL_BLENDMODE_BLEND: |
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| 443 | alpha-blend (using the source alpha-channel and per-surface alpha) |
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| 444 | SDL_SRCCOLORKEY ignored. |
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| 445 | Source surface blend mode set to SDL_BLENDMODE_NONE: |
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| 446 | copy RGB. |
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| 447 | if SDL_SRCCOLORKEY set, only copy the pixels matching the |
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| 448 | RGB values of the source color key, ignoring alpha in the |
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| 449 | comparison. |
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| 450 | |||
| 451 | RGB->RGBA: |
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| 452 | Source surface blend mode set to SDL_BLENDMODE_BLEND: |
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| 453 | alpha-blend (using the source per-surface alpha) |
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| 454 | Source surface blend mode set to SDL_BLENDMODE_NONE: |
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| 455 | copy RGB, set destination alpha to source per-surface alpha value. |
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| 456 | both: |
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| 457 | if SDL_SRCCOLORKEY set, only copy the pixels matching the |
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| 458 | source color key. |
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| 459 | |||
| 460 | RGBA->RGBA: |
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| 461 | Source surface blend mode set to SDL_BLENDMODE_BLEND: |
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| 462 | alpha-blend (using the source alpha-channel and per-surface alpha) |
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| 463 | SDL_SRCCOLORKEY ignored. |
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| 464 | Source surface blend mode set to SDL_BLENDMODE_NONE: |
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| 465 | copy all of RGBA to the destination. |
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| 466 | if SDL_SRCCOLORKEY set, only copy the pixels matching the |
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| 467 | RGB values of the source color key, ignoring alpha in the |
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| 468 | comparison. |
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| 469 | |||
| 470 | RGB->RGB: |
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| 471 | Source surface blend mode set to SDL_BLENDMODE_BLEND: |
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| 472 | alpha-blend (using the source per-surface alpha) |
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| 473 | Source surface blend mode set to SDL_BLENDMODE_NONE: |
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| 474 | copy RGB. |
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| 475 | both: |
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| 476 | if SDL_SRCCOLORKEY set, only copy the pixels matching the |
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| 477 | source color key. |
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| 478 | \endverbatim |
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| 479 | * |
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| 480 | * You should call SDL_BlitSurface() unless you know exactly how SDL |
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| 481 | * blitting works internally and how to use the other blit functions. |
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| 482 | */ |
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| 483 | #define SDL_BlitSurface SDL_UpperBlit |
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| 484 | |||
| 485 | /** |
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| 486 | * This is the public blit function, SDL_BlitSurface(), and it performs |
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| 487 | * rectangle validation and clipping before passing it to SDL_LowerBlit() |
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| 488 | */ |
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| 489 | extern DECLSPEC int SDLCALL SDL_UpperBlit |
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| 490 | (SDL_Surface * src, const SDL_Rect * srcrect, |
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| 491 | SDL_Surface * dst, SDL_Rect * dstrect); |
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| 492 | |||
| 493 | /** |
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| 494 | * This is a semi-private blit function and it performs low-level surface |
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| 495 | * blitting only. |
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| 496 | */ |
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| 497 | extern DECLSPEC int SDLCALL SDL_LowerBlit |
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| 498 | (SDL_Surface * src, SDL_Rect * srcrect, |
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| 499 | SDL_Surface * dst, SDL_Rect * dstrect); |
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| 500 | |||
| 501 | /** |
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| 502 | * \brief Perform a fast, low quality, stretch blit between two surfaces of the |
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| 503 | * same pixel format. |
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| 504 | * |
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| 505 | * \note This function uses a static buffer, and is not thread-safe. |
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| 506 | */ |
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| 507 | extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src, |
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| 508 | const SDL_Rect * srcrect, |
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| 509 | SDL_Surface * dst, |
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| 510 | const SDL_Rect * dstrect); |
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| 511 | |||
| 512 | #define SDL_BlitScaled SDL_UpperBlitScaled |
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| 513 | |||
| 514 | /** |
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| 515 | * This is the public scaled blit function, SDL_BlitScaled(), and it performs |
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| 516 | * rectangle validation and clipping before passing it to SDL_LowerBlitScaled() |
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| 517 | */ |
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| 518 | extern DECLSPEC int SDLCALL SDL_UpperBlitScaled |
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| 519 | (SDL_Surface * src, const SDL_Rect * srcrect, |
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| 520 | SDL_Surface * dst, SDL_Rect * dstrect); |
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| 521 | |||
| 522 | /** |
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| 523 | * This is a semi-private blit function and it performs low-level surface |
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| 524 | * scaled blitting only. |
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| 525 | */ |
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| 526 | extern DECLSPEC int SDLCALL SDL_LowerBlitScaled |
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| 527 | (SDL_Surface * src, SDL_Rect * srcrect, |
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| 528 | SDL_Surface * dst, SDL_Rect * dstrect); |
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| 529 | |||
| 8 | pmbaty | 530 | /** |
| 531 | * \brief Set the YUV conversion mode |
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| 532 | */ |
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| 533 | extern DECLSPEC void SDLCALL SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_MODE mode); |
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| 1 | pmbaty | 534 | |
| 8 | pmbaty | 535 | /** |
| 536 | * \brief Get the YUV conversion mode |
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| 537 | */ |
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| 538 | extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionMode(void); |
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| 539 | |||
| 540 | /** |
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| 541 | * \brief Get the YUV conversion mode, returning the correct mode for the resolution when the current conversion mode is SDL_YUV_CONVERSION_AUTOMATIC |
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| 542 | */ |
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| 543 | extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionModeForResolution(int width, int height); |
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| 544 | |||
| 1 | pmbaty | 545 | /* Ends C function definitions when using C++ */ |
| 546 | #ifdef __cplusplus |
||
| 547 | } |
||
| 548 | #endif |
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| 549 | #include "close_code.h" |
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| 550 | |||
| 551 | #endif /* SDL_surface_h_ */ |
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| 552 | |||
| 553 | /* vi: set ts=4 sw=4 expandtab: */ |