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1 | pmbaty | 1 | /* |
2 | Simple DirectMedia Layer |
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8 | pmbaty | 3 | Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> |
1 | pmbaty | 4 | |
5 | This software is provided 'as-is', without any express or implied |
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6 | warranty. In no event will the authors be held liable for any damages |
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7 | arising from the use of this software. |
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8 | |||
9 | Permission is granted to anyone to use this software for any purpose, |
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10 | including commercial applications, and to alter it and redistribute it |
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11 | freely, subject to the following restrictions: |
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12 | |||
13 | 1. The origin of this software must not be misrepresented; you must not |
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14 | claim that you wrote the original software. If you use this software |
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15 | in a product, an acknowledgment in the product documentation would be |
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16 | appreciated but is not required. |
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17 | 2. Altered source versions must be plainly marked as such, and must not be |
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18 | misrepresented as being the original software. |
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19 | 3. This notice may not be removed or altered from any source distribution. |
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20 | */ |
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21 | |||
22 | /** |
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23 | * \file SDL_rect.h |
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24 | * |
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25 | * Header file for SDL_rect definition and management functions. |
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26 | */ |
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27 | |||
28 | #ifndef SDL_rect_h_ |
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29 | #define SDL_rect_h_ |
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30 | |||
31 | #include "SDL_stdinc.h" |
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32 | #include "SDL_error.h" |
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33 | #include "SDL_pixels.h" |
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34 | #include "SDL_rwops.h" |
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35 | |||
36 | #include "begin_code.h" |
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37 | /* Set up for C function definitions, even when using C++ */ |
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38 | #ifdef __cplusplus |
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39 | extern "C" { |
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40 | #endif |
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41 | |||
42 | /** |
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43 | * \brief The structure that defines a point |
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44 | * |
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45 | * \sa SDL_EnclosePoints |
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46 | * \sa SDL_PointInRect |
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47 | */ |
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48 | typedef struct SDL_Point |
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49 | { |
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50 | int x; |
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51 | int y; |
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52 | } SDL_Point; |
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53 | |||
54 | /** |
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55 | * \brief A rectangle, with the origin at the upper left. |
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56 | * |
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57 | * \sa SDL_RectEmpty |
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58 | * \sa SDL_RectEquals |
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59 | * \sa SDL_HasIntersection |
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60 | * \sa SDL_IntersectRect |
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61 | * \sa SDL_UnionRect |
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62 | * \sa SDL_EnclosePoints |
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63 | */ |
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64 | typedef struct SDL_Rect |
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65 | { |
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66 | int x, y; |
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67 | int w, h; |
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68 | } SDL_Rect; |
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69 | |||
70 | /** |
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71 | * \brief Returns true if point resides inside a rectangle. |
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72 | */ |
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73 | SDL_FORCE_INLINE SDL_bool SDL_PointInRect(const SDL_Point *p, const SDL_Rect *r) |
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74 | { |
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75 | return ( (p->x >= r->x) && (p->x < (r->x + r->w)) && |
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76 | (p->y >= r->y) && (p->y < (r->y + r->h)) ) ? SDL_TRUE : SDL_FALSE; |
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77 | } |
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78 | |||
79 | /** |
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80 | * \brief Returns true if the rectangle has no area. |
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81 | */ |
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82 | SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r) |
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83 | { |
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84 | return ((!r) || (r->w <= 0) || (r->h <= 0)) ? SDL_TRUE : SDL_FALSE; |
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85 | } |
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86 | |||
87 | /** |
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88 | * \brief Returns true if the two rectangles are equal. |
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89 | */ |
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90 | SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b) |
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91 | { |
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92 | return (a && b && (a->x == b->x) && (a->y == b->y) && |
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93 | (a->w == b->w) && (a->h == b->h)) ? SDL_TRUE : SDL_FALSE; |
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94 | } |
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95 | |||
96 | /** |
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97 | * \brief Determine whether two rectangles intersect. |
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98 | * |
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99 | * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. |
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100 | */ |
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101 | extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A, |
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102 | const SDL_Rect * B); |
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103 | |||
104 | /** |
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105 | * \brief Calculate the intersection of two rectangles. |
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106 | * |
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107 | * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. |
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108 | */ |
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109 | extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A, |
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110 | const SDL_Rect * B, |
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111 | SDL_Rect * result); |
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112 | |||
113 | /** |
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114 | * \brief Calculate the union of two rectangles. |
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115 | */ |
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116 | extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A, |
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117 | const SDL_Rect * B, |
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118 | SDL_Rect * result); |
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119 | |||
120 | /** |
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121 | * \brief Calculate a minimal rectangle enclosing a set of points |
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122 | * |
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123 | * \return SDL_TRUE if any points were within the clipping rect |
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124 | */ |
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125 | extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points, |
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126 | int count, |
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127 | const SDL_Rect * clip, |
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128 | SDL_Rect * result); |
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129 | |||
130 | /** |
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131 | * \brief Calculate the intersection of a rectangle and line segment. |
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132 | * |
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133 | * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. |
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134 | */ |
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135 | extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect * |
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136 | rect, int *X1, |
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137 | int *Y1, int *X2, |
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138 | int *Y2); |
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139 | |||
140 | /* Ends C function definitions when using C++ */ |
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141 | #ifdef __cplusplus |
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142 | } |
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143 | #endif |
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144 | #include "close_code.h" |
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145 | |||
146 | #endif /* SDL_rect_h_ */ |
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147 | |||
148 | /* vi: set ts=4 sw=4 expandtab: */ |