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#ifndef __gl2ext_h_
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#define __gl2ext_h_
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4
/* $Revision: 22801 $ on $Date:: 2013-08-21 03:20:48 -0700 #$ */
5
 
6
#ifdef __cplusplus
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extern "C" {
8
#endif
9
 
10
/*
11
 * This document is licensed under the SGI Free Software B License Version
12
 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
13
 */
14
 
15
#ifndef GL_APIENTRYP
16
#   define GL_APIENTRYP GL_APIENTRY*
17
#endif
18
 
19
/* New types shared by several extensions */
20
 
21
#ifndef __gl3_h_
22
/* These are defined with respect to <inttypes.h> in the
23
 * Apple extension spec, but they are also used by non-APPLE
24
 * extensions, and in the Khronos header we use the Khronos
25
 * portable types in khrplatform.h, which must be defined.
26
 */
27
typedef khronos_int64_t GLint64;
28
typedef khronos_uint64_t GLuint64;
29
typedef struct __GLsync *GLsync;
30
#endif
31
 
32
 
33
/*------------------------------------------------------------------------*
34
 * OES extension tokens
35
 *------------------------------------------------------------------------*/
36
 
37
/* GL_OES_compressed_ETC1_RGB8_texture */
38
#ifndef GL_OES_compressed_ETC1_RGB8_texture
39
#define GL_ETC1_RGB8_OES                                        0x8D64
40
#endif
41
 
42
/* GL_OES_compressed_paletted_texture */
43
#ifndef GL_OES_compressed_paletted_texture
44
#define GL_PALETTE4_RGB8_OES                                    0x8B90
45
#define GL_PALETTE4_RGBA8_OES                                   0x8B91
46
#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
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#define GL_PALETTE4_RGBA4_OES                                   0x8B93
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#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
49
#define GL_PALETTE8_RGB8_OES                                    0x8B95
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#define GL_PALETTE8_RGBA8_OES                                   0x8B96
51
#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
52
#define GL_PALETTE8_RGBA4_OES                                   0x8B98
53
#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
54
#endif
55
 
56
/* GL_OES_depth24 */
57
#ifndef GL_OES_depth24
58
#define GL_DEPTH_COMPONENT24_OES                                0x81A6
59
#endif
60
 
61
/* GL_OES_depth32 */
62
#ifndef GL_OES_depth32
63
#define GL_DEPTH_COMPONENT32_OES                                0x81A7
64
#endif
65
 
66
/* GL_OES_depth_texture */
67
/* No new tokens introduced by this extension. */
68
 
69
/* GL_OES_EGL_image */
70
#ifndef GL_OES_EGL_image
71
typedef void* GLeglImageOES;
72
#endif
73
 
74
/* GL_OES_EGL_image_external */
75
#ifndef GL_OES_EGL_image_external
76
/* GLeglImageOES defined in GL_OES_EGL_image already. */
77
#define GL_TEXTURE_EXTERNAL_OES                                 0x8D65
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#define GL_SAMPLER_EXTERNAL_OES                                 0x8D66
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#define GL_TEXTURE_BINDING_EXTERNAL_OES                         0x8D67
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#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     0x8D68
81
#endif
82
 
83
/* GL_OES_element_index_uint */
84
#ifndef GL_OES_element_index_uint
85
#define GL_UNSIGNED_INT                                         0x1405
86
#endif
87
 
88
/* GL_OES_get_program_binary */
89
#ifndef GL_OES_get_program_binary
90
#define GL_PROGRAM_BINARY_LENGTH_OES                            0x8741
91
#define GL_NUM_PROGRAM_BINARY_FORMATS_OES                       0x87FE
92
#define GL_PROGRAM_BINARY_FORMATS_OES                           0x87FF
93
#endif
94
 
95
/* GL_OES_mapbuffer */
96
#ifndef GL_OES_mapbuffer
97
#define GL_WRITE_ONLY_OES                                       0x88B9
98
#define GL_BUFFER_ACCESS_OES                                    0x88BB
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#define GL_BUFFER_MAPPED_OES                                    0x88BC
100
#define GL_BUFFER_MAP_POINTER_OES                               0x88BD
101
#endif
102
 
103
/* GL_OES_packed_depth_stencil */
104
#ifndef GL_OES_packed_depth_stencil
105
#define GL_DEPTH_STENCIL_OES                                    0x84F9
106
#define GL_UNSIGNED_INT_24_8_OES                                0x84FA
107
#define GL_DEPTH24_STENCIL8_OES                                 0x88F0
108
#endif
109
 
110
/* GL_OES_required_internalformat */
111
#ifndef GL_OES_required_internalformat
112
#define GL_ALPHA8_OES                                           0x803C
113
#define GL_DEPTH_COMPONENT16_OES                                0x81A5
114
/* reuse GL_DEPTH_COMPONENT24_OES */
115
/* reuse GL_DEPTH24_STENCIL8_OES */
116
/* reuse GL_DEPTH_COMPONENT32_OES */
117
#define GL_LUMINANCE4_ALPHA4_OES                                0x8043
118
#define GL_LUMINANCE8_ALPHA8_OES                                0x8045
119
#define GL_LUMINANCE8_OES                                       0x8040
120
#define GL_RGBA4_OES                                            0x8056
121
#define GL_RGB5_A1_OES                                          0x8057
122
#define GL_RGB565_OES                                           0x8D62
123
/* reuse GL_RGB8_OES */
124
/* reuse GL_RGBA8_OES */
125
/* reuse GL_RGB10_EXT */
126
/* reuse GL_RGB10_A2_EXT */
127
#endif
128
 
129
/* GL_OES_rgb8_rgba8 */
130
#ifndef GL_OES_rgb8_rgba8
131
#define GL_RGB8_OES                                             0x8051
132
#define GL_RGBA8_OES                                            0x8058
133
#endif
134
 
135
/* GL_OES_standard_derivatives */
136
#ifndef GL_OES_standard_derivatives
137
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES                  0x8B8B
138
#endif
139
 
140
/* GL_OES_stencil1 */
141
#ifndef GL_OES_stencil1
142
#define GL_STENCIL_INDEX1_OES                                   0x8D46
143
#endif
144
 
145
/* GL_OES_stencil4 */
146
#ifndef GL_OES_stencil4
147
#define GL_STENCIL_INDEX4_OES                                   0x8D47
148
#endif
149
 
150
#ifndef GL_OES_surfaceless_context
151
#define GL_FRAMEBUFFER_UNDEFINED_OES                            0x8219
152
#endif
153
 
154
/* GL_OES_texture_3D */
155
#ifndef GL_OES_texture_3D
156
#define GL_TEXTURE_WRAP_R_OES                                   0x8072
157
#define GL_TEXTURE_3D_OES                                       0x806F
158
#define GL_TEXTURE_BINDING_3D_OES                               0x806A
159
#define GL_MAX_3D_TEXTURE_SIZE_OES                              0x8073
160
#define GL_SAMPLER_3D_OES                                       0x8B5F
161
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES        0x8CD4
162
#endif
163
 
164
/* GL_OES_texture_float */
165
/* No new tokens introduced by this extension. */
166
 
167
/* GL_OES_texture_float_linear */
168
/* No new tokens introduced by this extension. */
169
 
170
/* GL_OES_texture_half_float */
171
#ifndef GL_OES_texture_half_float
172
#define GL_HALF_FLOAT_OES                                       0x8D61
173
#endif
174
 
175
/* GL_OES_texture_half_float_linear */
176
/* No new tokens introduced by this extension. */
177
 
178
/* GL_OES_texture_npot */
179
/* No new tokens introduced by this extension. */
180
 
181
/* GL_OES_vertex_array_object */
182
#ifndef GL_OES_vertex_array_object
183
#define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5
184
#endif
185
 
186
/* GL_OES_vertex_half_float */
187
/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
188
 
189
/* GL_OES_vertex_type_10_10_10_2 */
190
#ifndef GL_OES_vertex_type_10_10_10_2
191
#define GL_UNSIGNED_INT_10_10_10_2_OES                          0x8DF6
192
#define GL_INT_10_10_10_2_OES                                   0x8DF7
193
#endif
194
 
195
/*------------------------------------------------------------------------*
196
 * KHR extension tokens
197
 *------------------------------------------------------------------------*/
198
 
199
#ifndef GL_KHR_debug
200
typedef void (GL_APIENTRYP GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
201
#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR                         0x8242
202
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR                 0x8243
203
#define GL_DEBUG_CALLBACK_FUNCTION_KHR                          0x8244
204
#define GL_DEBUG_CALLBACK_USER_PARAM_KHR                        0x8245
205
#define GL_DEBUG_SOURCE_API_KHR                                 0x8246
206
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR                       0x8247
207
#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR                     0x8248
208
#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR                         0x8249
209
#define GL_DEBUG_SOURCE_APPLICATION_KHR                         0x824A
210
#define GL_DEBUG_SOURCE_OTHER_KHR                               0x824B
211
#define GL_DEBUG_TYPE_ERROR_KHR                                 0x824C
212
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR                   0x824D
213
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR                    0x824E
214
#define GL_DEBUG_TYPE_PORTABILITY_KHR                           0x824F
215
#define GL_DEBUG_TYPE_PERFORMANCE_KHR                           0x8250
216
#define GL_DEBUG_TYPE_OTHER_KHR                                 0x8251
217
#define GL_DEBUG_TYPE_MARKER_KHR                                0x8268
218
#define GL_DEBUG_TYPE_PUSH_GROUP_KHR                            0x8269
219
#define GL_DEBUG_TYPE_POP_GROUP_KHR                             0x826A
220
#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR                      0x826B
221
#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR                      0x826C
222
#define GL_DEBUG_GROUP_STACK_DEPTH_KHR                          0x826D
223
#define GL_BUFFER_KHR                                           0x82E0
224
#define GL_SHADER_KHR                                           0x82E1
225
#define GL_PROGRAM_KHR                                          0x82E2
226
#define GL_QUERY_KHR                                            0x82E3
227
/* PROGRAM_PIPELINE only in GL */
228
#define GL_SAMPLER_KHR                                          0x82E6
229
/* DISPLAY_LIST only in GL */
230
#define GL_MAX_LABEL_LENGTH_KHR                                 0x82E8
231
#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR                         0x9143
232
#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR                        0x9144
233
#define GL_DEBUG_LOGGED_MESSAGES_KHR                            0x9145
234
#define GL_DEBUG_SEVERITY_HIGH_KHR                              0x9146
235
#define GL_DEBUG_SEVERITY_MEDIUM_KHR                            0x9147
236
#define GL_DEBUG_SEVERITY_LOW_KHR                               0x9148
237
#define GL_DEBUG_OUTPUT_KHR                                     0x92E0
238
#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR                           0x00000002
239
#define GL_STACK_OVERFLOW_KHR                                   0x0503
240
#define GL_STACK_UNDERFLOW_KHR                                  0x0504
241
#endif
242
 
243
#ifndef GL_KHR_texture_compression_astc_ldr
244
#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR                         0x93B0
245
#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR                         0x93B1
246
#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR                         0x93B2
247
#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR                         0x93B3
248
#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR                         0x93B4
249
#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR                         0x93B5
250
#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR                         0x93B6
251
#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR                         0x93B7
252
#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR                        0x93B8
253
#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR                        0x93B9
254
#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR                        0x93BA
255
#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR                       0x93BB
256
#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR                       0x93BC
257
#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR                       0x93BD
258
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR                 0x93D0
259
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR                 0x93D1
260
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR                 0x93D2
261
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR                 0x93D3
262
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR                 0x93D4
263
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR                 0x93D5
264
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR                 0x93D6
265
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR                 0x93D7
266
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR                0x93D8
267
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR                0x93D9
268
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR                0x93DA
269
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR               0x93DB
270
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR               0x93DC
271
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR               0x93DD
272
#endif
273
 
274
/*------------------------------------------------------------------------*
275
 * AMD extension tokens
276
 *------------------------------------------------------------------------*/
277
 
278
/* GL_AMD_compressed_3DC_texture */
279
#ifndef GL_AMD_compressed_3DC_texture
280
#define GL_3DC_X_AMD                                            0x87F9
281
#define GL_3DC_XY_AMD                                           0x87FA
282
#endif
283
 
284
/* GL_AMD_compressed_ATC_texture */
285
#ifndef GL_AMD_compressed_ATC_texture
286
#define GL_ATC_RGB_AMD                                          0x8C92
287
#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
288
#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
289
#endif
290
 
291
/* GL_AMD_performance_monitor */
292
#ifndef GL_AMD_performance_monitor
293
#define GL_COUNTER_TYPE_AMD                                     0x8BC0
294
#define GL_COUNTER_RANGE_AMD                                    0x8BC1
295
#define GL_UNSIGNED_INT64_AMD                                   0x8BC2
296
#define GL_PERCENTAGE_AMD                                       0x8BC3
297
#define GL_PERFMON_RESULT_AVAILABLE_AMD                         0x8BC4
298
#define GL_PERFMON_RESULT_SIZE_AMD                              0x8BC5
299
#define GL_PERFMON_RESULT_AMD                                   0x8BC6
300
#endif
301
 
302
/* GL_AMD_program_binary_Z400 */
303
#ifndef GL_AMD_program_binary_Z400
304
#define GL_Z400_BINARY_AMD                                      0x8740
305
#endif
306
 
307
/*------------------------------------------------------------------------*
308
 * ANGLE extension tokens
309
 *------------------------------------------------------------------------*/
310
 
311
/* GL_ANGLE_depth_texture */
312
#ifndef GL_ANGLE_depth_texture
313
#define GL_DEPTH_COMPONENT                                      0x1902
314
#define GL_DEPTH_STENCIL_OES                                    0x84F9
315
#define GL_UNSIGNED_SHORT                                       0x1403
316
#define GL_UNSIGNED_INT                                         0x1405
317
#define GL_UNSIGNED_INT_24_8_OES                                0x84FA
318
#define GL_DEPTH_COMPONENT16                                    0x81A5
319
#define GL_DEPTH_COMPONENT32_OES                                0x81A7
320
#define GL_DEPTH24_STENCIL8_OES                                 0x88F0
321
#endif
322
 
323
/* GL_ANGLE_framebuffer_blit */
324
#ifndef GL_ANGLE_framebuffer_blit
325
#define GL_READ_FRAMEBUFFER_ANGLE                               0x8CA8
326
#define GL_DRAW_FRAMEBUFFER_ANGLE                               0x8CA9
327
#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE                       0x8CA6
328
#define GL_READ_FRAMEBUFFER_BINDING_ANGLE                       0x8CAA
329
#endif
330
 
331
/* GL_ANGLE_framebuffer_multisample */
332
#ifndef GL_ANGLE_framebuffer_multisample
333
#define GL_RENDERBUFFER_SAMPLES_ANGLE                           0x8CAB
334
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE             0x8D56
335
#define GL_MAX_SAMPLES_ANGLE                                    0x8D57
336
#endif
337
 
338
/* GL_ANGLE_instanced_arrays */
339
#ifndef GL_ANGLE_instanced_arrays
340
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE                    0x88FE
341
#endif
342
 
343
/* GL_ANGLE_pack_reverse_row_order */
344
#ifndef GL_ANGLE_pack_reverse_row_order
345
#define GL_PACK_REVERSE_ROW_ORDER_ANGLE                         0x93A4
346
#endif
347
 
348
/* GL_ANGLE_program_binary */
349
#ifndef GL_ANGLE_program_binary
350
#define GL_PROGRAM_BINARY_ANGLE                                 0x93A6
351
#endif
352
 
353
/* GL_ANGLE_texture_compression_dxt3 */
354
#ifndef GL_ANGLE_texture_compression_dxt3
355
#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE                      0x83F2
356
#endif
357
 
358
/* GL_ANGLE_texture_compression_dxt5 */
359
#ifndef GL_ANGLE_texture_compression_dxt5
360
#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE                      0x83F3
361
#endif
362
 
363
/* GL_ANGLE_texture_usage */
364
#ifndef GL_ANGLE_texture_usage
365
#define GL_TEXTURE_USAGE_ANGLE                                  0x93A2
366
#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE                         0x93A3
367
#endif
368
 
369
/* GL_ANGLE_translated_shader_source */
370
#ifndef GL_ANGLE_translated_shader_source
371
#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE                0x93A0
372
#endif
373
 
374
/*------------------------------------------------------------------------*
375
 * APPLE extension tokens
376
 *------------------------------------------------------------------------*/
377
 
378
/* GL_APPLE_copy_texture_levels */
379
/* No new tokens introduced by this extension. */
380
 
381
/* GL_APPLE_framebuffer_multisample */
382
#ifndef GL_APPLE_framebuffer_multisample
383
#define GL_RENDERBUFFER_SAMPLES_APPLE                           0x8CAB
384
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE             0x8D56
385
#define GL_MAX_SAMPLES_APPLE                                    0x8D57
386
#define GL_READ_FRAMEBUFFER_APPLE                               0x8CA8
387
#define GL_DRAW_FRAMEBUFFER_APPLE                               0x8CA9
388
#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE                       0x8CA6
389
#define GL_READ_FRAMEBUFFER_BINDING_APPLE                       0x8CAA
390
#endif
391
 
392
/* GL_APPLE_rgb_422 */
393
#ifndef GL_APPLE_rgb_422
394
#define GL_RGB_422_APPLE                                        0x8A1F
395
#define GL_UNSIGNED_SHORT_8_8_APPLE                             0x85BA
396
#define GL_UNSIGNED_SHORT_8_8_REV_APPLE                         0x85BB
397
#endif
398
 
399
/* GL_APPLE_sync */
400
#ifndef GL_APPLE_sync
401
 
402
#define GL_SYNC_OBJECT_APPLE                                    0x8A53
403
#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE                        0x9111
404
#define GL_OBJECT_TYPE_APPLE                                    0x9112
405
#define GL_SYNC_CONDITION_APPLE                                 0x9113
406
#define GL_SYNC_STATUS_APPLE                                    0x9114
407
#define GL_SYNC_FLAGS_APPLE                                     0x9115
408
#define GL_SYNC_FENCE_APPLE                                     0x9116
409
#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE                     0x9117
410
#define GL_UNSIGNALED_APPLE                                     0x9118
411
#define GL_SIGNALED_APPLE                                       0x9119
412
#define GL_ALREADY_SIGNALED_APPLE                               0x911A
413
#define GL_TIMEOUT_EXPIRED_APPLE                                0x911B
414
#define GL_CONDITION_SATISFIED_APPLE                            0x911C
415
#define GL_WAIT_FAILED_APPLE                                    0x911D
416
#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE                        0x00000001
417
#define GL_TIMEOUT_IGNORED_APPLE                                0xFFFFFFFFFFFFFFFFull
418
#endif
419
 
420
/* GL_APPLE_texture_format_BGRA8888 */
421
#ifndef GL_APPLE_texture_format_BGRA8888
422
#define GL_BGRA_EXT                                             0x80E1
423
#endif
424
 
425
/* GL_APPLE_texture_max_level */
426
#ifndef GL_APPLE_texture_max_level
427
#define GL_TEXTURE_MAX_LEVEL_APPLE                              0x813D
428
#endif
429
 
430
/*------------------------------------------------------------------------*
431
 * ARM extension tokens
432
 *------------------------------------------------------------------------*/
433
 
434
/* GL_ARM_mali_program_binary */
435
#ifndef GL_ARM_mali_program_binary
436
#define GL_MALI_PROGRAM_BINARY_ARM                              0x8F61
437
#endif
438
 
439
/* GL_ARM_mali_shader_binary */
440
#ifndef GL_ARM_mali_shader_binary
441
#define GL_MALI_SHADER_BINARY_ARM                               0x8F60
442
#endif
443
 
444
/* GL_ARM_rgba8 */
445
/* No new tokens introduced by this extension. */
446
 
447
/*------------------------------------------------------------------------*
448
 * EXT extension tokens
449
 *------------------------------------------------------------------------*/
450
 
451
/* GL_EXT_blend_minmax */
452
#ifndef GL_EXT_blend_minmax
453
#define GL_MIN_EXT                                              0x8007
454
#define GL_MAX_EXT                                              0x8008
455
#endif
456
 
457
/* GL_EXT_color_buffer_half_float */
458
#ifndef GL_EXT_color_buffer_half_float
459
#define GL_RGBA16F_EXT                                          0x881A
460
#define GL_RGB16F_EXT                                           0x881B
461
#define GL_RG16F_EXT                                            0x822F
462
#define GL_R16F_EXT                                             0x822D
463
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT            0x8211
464
#define GL_UNSIGNED_NORMALIZED_EXT                              0x8C17
465
#endif
466
 
467
/* GL_EXT_debug_label */
468
#ifndef GL_EXT_debug_label
469
#define GL_PROGRAM_PIPELINE_OBJECT_EXT                          0x8A4F
470
#define GL_PROGRAM_OBJECT_EXT                                   0x8B40
471
#define GL_SHADER_OBJECT_EXT                                    0x8B48
472
#define GL_BUFFER_OBJECT_EXT                                    0x9151
473
#define GL_QUERY_OBJECT_EXT                                     0x9153
474
#define GL_VERTEX_ARRAY_OBJECT_EXT                              0x9154
475
#endif
476
 
477
/* GL_EXT_debug_marker */
478
/* No new tokens introduced by this extension. */
479
 
480
/* GL_EXT_discard_framebuffer */
481
#ifndef GL_EXT_discard_framebuffer
482
#define GL_COLOR_EXT                                            0x1800
483
#define GL_DEPTH_EXT                                            0x1801
484
#define GL_STENCIL_EXT                                          0x1802
485
#endif
486
 
487
#ifndef GL_EXT_disjoint_timer_query
488
#define GL_QUERY_COUNTER_BITS_EXT                               0x8864
489
#define GL_CURRENT_QUERY_EXT                                    0x8865
490
#define GL_QUERY_RESULT_EXT                                     0x8866
491
#define GL_QUERY_RESULT_AVAILABLE_EXT                           0x8867
492
#define GL_TIME_ELAPSED_EXT                                     0x88BF
493
#define GL_TIMESTAMP_EXT                                        0x8E28
494
#define GL_GPU_DISJOINT_EXT                                     0x8FBB
495
#endif
496
 
497
#ifndef GL_EXT_draw_buffers
498
#define GL_EXT_draw_buffers 1
499
#define GL_MAX_COLOR_ATTACHMENTS_EXT                            0x8CDF
500
#define GL_MAX_DRAW_BUFFERS_EXT                                 0x8824
501
#define GL_DRAW_BUFFER0_EXT                                     0x8825
502
#define GL_DRAW_BUFFER1_EXT                                     0x8826
503
#define GL_DRAW_BUFFER2_EXT                                     0x8827
504
#define GL_DRAW_BUFFER3_EXT                                     0x8828
505
#define GL_DRAW_BUFFER4_EXT                                     0x8829
506
#define GL_DRAW_BUFFER5_EXT                                     0x882A
507
#define GL_DRAW_BUFFER6_EXT                                     0x882B
508
#define GL_DRAW_BUFFER7_EXT                                     0x882C
509
#define GL_DRAW_BUFFER8_EXT                                     0x882D
510
#define GL_DRAW_BUFFER9_EXT                                     0x882E
511
#define GL_DRAW_BUFFER10_EXT                                    0x882F
512
#define GL_DRAW_BUFFER11_EXT                                    0x8830
513
#define GL_DRAW_BUFFER12_EXT                                    0x8831
514
#define GL_DRAW_BUFFER13_EXT                                    0x8832
515
#define GL_DRAW_BUFFER14_EXT                                    0x8833
516
#define GL_DRAW_BUFFER15_EXT                                    0x8834
517
#define GL_COLOR_ATTACHMENT0_EXT                                0x8CE0
518
#define GL_COLOR_ATTACHMENT1_EXT                                0x8CE1
519
#define GL_COLOR_ATTACHMENT2_EXT                                0x8CE2
520
#define GL_COLOR_ATTACHMENT3_EXT                                0x8CE3
521
#define GL_COLOR_ATTACHMENT4_EXT                                0x8CE4
522
#define GL_COLOR_ATTACHMENT5_EXT                                0x8CE5
523
#define GL_COLOR_ATTACHMENT6_EXT                                0x8CE6
524
#define GL_COLOR_ATTACHMENT7_EXT                                0x8CE7
525
#define GL_COLOR_ATTACHMENT8_EXT                                0x8CE8
526
#define GL_COLOR_ATTACHMENT9_EXT                                0x8CE9
527
#define GL_COLOR_ATTACHMENT10_EXT                               0x8CEA
528
#define GL_COLOR_ATTACHMENT11_EXT                               0x8CEB
529
#define GL_COLOR_ATTACHMENT12_EXT                               0x8CEC
530
#define GL_COLOR_ATTACHMENT13_EXT                               0x8CED
531
#define GL_COLOR_ATTACHMENT14_EXT                               0x8CEE
532
#define GL_COLOR_ATTACHMENT15_EXT                               0x8CEF
533
#endif
534
 
535
/* GL_EXT_map_buffer_range */
536
#ifndef GL_EXT_map_buffer_range
537
#define GL_MAP_READ_BIT_EXT                                     0x0001
538
#define GL_MAP_WRITE_BIT_EXT                                    0x0002
539
#define GL_MAP_INVALIDATE_RANGE_BIT_EXT                         0x0004
540
#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT                        0x0008
541
#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT                           0x0010
542
#define GL_MAP_UNSYNCHRONIZED_BIT_EXT                           0x0020
543
#endif
544
 
545
/* GL_EXT_multisampled_render_to_texture */
546
#ifndef GL_EXT_multisampled_render_to_texture
547
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT           0x8D6C
548
/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
549
#define GL_RENDERBUFFER_SAMPLES_EXT                             0x8CAB
550
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT               0x8D56
551
#define GL_MAX_SAMPLES_EXT                                      0x8D57
552
#endif
553
 
554
/* GL_EXT_multiview_draw_buffers */
555
#ifndef GL_EXT_multiview_draw_buffers
556
#define GL_COLOR_ATTACHMENT_EXT                                 0x90F0
557
#define GL_MULTIVIEW_EXT                                        0x90F1
558
#define GL_DRAW_BUFFER_EXT                                      0x0C01
559
#define GL_READ_BUFFER_EXT                                      0x0C02
560
#define GL_MAX_MULTIVIEW_BUFFERS_EXT                            0x90F2
561
#endif
562
 
563
/* GL_EXT_multi_draw_arrays */
564
/* No new tokens introduced by this extension. */
565
 
566
/* GL_EXT_occlusion_query_boolean */
567
#ifndef GL_EXT_occlusion_query_boolean
568
#define GL_ANY_SAMPLES_PASSED_EXT                               0x8C2F
569
#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT                  0x8D6A
570
#define GL_CURRENT_QUERY_EXT                                    0x8865
571
#define GL_QUERY_RESULT_EXT                                     0x8866
572
#define GL_QUERY_RESULT_AVAILABLE_EXT                           0x8867
573
#endif
574
 
575
/* GL_EXT_read_format_bgra */
576
#ifndef GL_EXT_read_format_bgra
577
#define GL_BGRA_EXT                                             0x80E1
578
#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
579
#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
580
#endif
581
 
582
/* GL_EXT_robustness */
583
#ifndef GL_EXT_robustness
584
/* reuse GL_NO_ERROR */
585
#define GL_GUILTY_CONTEXT_RESET_EXT                             0x8253
586
#define GL_INNOCENT_CONTEXT_RESET_EXT                           0x8254
587
#define GL_UNKNOWN_CONTEXT_RESET_EXT                            0x8255
588
#define GL_CONTEXT_ROBUST_ACCESS_EXT                            0x90F3
589
#define GL_RESET_NOTIFICATION_STRATEGY_EXT                      0x8256
590
#define GL_LOSE_CONTEXT_ON_RESET_EXT                            0x8252
591
#define GL_NO_RESET_NOTIFICATION_EXT                            0x8261
592
#endif
593
 
594
/* GL_EXT_separate_shader_objects */
595
#ifndef GL_EXT_separate_shader_objects
596
#define GL_VERTEX_SHADER_BIT_EXT                                0x00000001
597
#define GL_FRAGMENT_SHADER_BIT_EXT                              0x00000002
598
#define GL_ALL_SHADER_BITS_EXT                                  0xFFFFFFFF
599
#define GL_PROGRAM_SEPARABLE_EXT                                0x8258
600
#define GL_ACTIVE_PROGRAM_EXT                                   0x8259
601
#define GL_PROGRAM_PIPELINE_BINDING_EXT                         0x825A
602
#endif
603
 
604
/* GL_EXT_shader_framebuffer_fetch */
605
#ifndef GL_EXT_shader_framebuffer_fetch
606
#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT                 0x8A52
607
#endif
608
 
609
/* GL_EXT_shader_texture_lod */
610
/* No new tokens introduced by this extension. */
611
 
612
/* GL_EXT_shadow_samplers */
613
#ifndef GL_EXT_shadow_samplers
614
#define GL_TEXTURE_COMPARE_MODE_EXT                             0x884C
615
#define GL_TEXTURE_COMPARE_FUNC_EXT                             0x884D
616
#define GL_COMPARE_REF_TO_TEXTURE_EXT                           0x884E
617
#define GL_SAMPLER_2D_SHADOW_EXT                                0x8B62
618
#endif
619
 
620
/* GL_EXT_sRGB */
621
#ifndef GL_EXT_sRGB
622
#define GL_SRGB_EXT                                             0x8C40
623
#define GL_SRGB_ALPHA_EXT                                       0x8C42
624
#define GL_SRGB8_ALPHA8_EXT                                     0x8C43
625
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT            0x8210
626
#endif
627
 
628
/* GL_EXT_sRGB_write_control */
629
#ifndef GL_EXT_sRGB_write_control
630
#define GL_EXT_sRGB_write_control 1
631
#define GL_FRAMEBUFFER_SRGB_EXT                                 0x8DB9
632
#endif
633
 
634
/* GL_EXT_texture_compression_dxt1 */
635
#ifndef GL_EXT_texture_compression_dxt1
636
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                         0x83F0
637
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                        0x83F1
638
#endif
639
 
640
/* GL_EXT_texture_filter_anisotropic */
641
#ifndef GL_EXT_texture_filter_anisotropic
642
#define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
643
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
644
#endif
645
 
646
/* GL_EXT_texture_format_BGRA8888 */
647
#ifndef GL_EXT_texture_format_BGRA8888
648
#define GL_BGRA_EXT                                             0x80E1
649
#endif
650
 
651
/* GL_EXT_texture_rg */
652
#ifndef GL_EXT_texture_rg
653
#define GL_RED_EXT                                              0x1903
654
#define GL_RG_EXT                                               0x8227
655
#define GL_R8_EXT                                               0x8229
656
#define GL_RG8_EXT                                              0x822B
657
#endif
658
 
659
/* GL_EXT_texture_sRGB_decode */
660
#ifndef GL_EXT_texture_sRGB_decode
661
#define GL_EXT_texture_sRGB_decode 1
662
#define GL_TEXTURE_SRGB_DECODE_EXT                              0x8A48
663
#define GL_DECODE_EXT                                           0x8A49
664
#define GL_SKIP_DECODE_EXT                                      0x8A4A
665
#endif
666
 
667
/* GL_EXT_texture_storage */
668
#ifndef GL_EXT_texture_storage
669
#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT                         0x912F
670
#define GL_ALPHA8_EXT                                           0x803C
671
#define GL_LUMINANCE8_EXT                                       0x8040
672
#define GL_LUMINANCE8_ALPHA8_EXT                                0x8045
673
#define GL_RGBA32F_EXT                                          0x8814
674
#define GL_RGB32F_EXT                                           0x8815
675
#define GL_ALPHA32F_EXT                                         0x8816
676
#define GL_LUMINANCE32F_EXT                                     0x8818
677
#define GL_LUMINANCE_ALPHA32F_EXT                               0x8819
678
/* reuse GL_RGBA16F_EXT */
679
/* reuse GL_RGB16F_EXT */
680
#define GL_ALPHA16F_EXT                                         0x881C
681
#define GL_LUMINANCE16F_EXT                                     0x881E
682
#define GL_LUMINANCE_ALPHA16F_EXT                               0x881F
683
#define GL_RGB10_A2_EXT                                         0x8059
684
#define GL_RGB10_EXT                                            0x8052
685
#define GL_BGRA8_EXT                                            0x93A1
686
#define GL_R8_EXT                                               0x8229
687
#define GL_RG8_EXT                                              0x822B
688
#define GL_R32F_EXT                                             0x822E
689
#define GL_RG32F_EXT                                            0x8230
690
#define GL_R16F_EXT                                             0x822D
691
#define GL_RG16F_EXT                                            0x822F
692
#endif
693
 
694
/* GL_EXT_texture_type_2_10_10_10_REV */
695
#ifndef GL_EXT_texture_type_2_10_10_10_REV
696
#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT                      0x8368
697
#endif
698
 
699
/* GL_EXT_unpack_subimage */
700
#ifndef GL_EXT_unpack_subimage
701
#define GL_UNPACK_ROW_LENGTH_EXT                                0x0CF2
702
#define GL_UNPACK_SKIP_ROWS_EXT                                 0x0CF3
703
#define GL_UNPACK_SKIP_PIXELS_EXT                               0x0CF4
704
#endif
705
 
706
/*------------------------------------------------------------------------*
707
 * DMP extension tokens
708
 *------------------------------------------------------------------------*/
709
 
710
/* GL_DMP_shader_binary */
711
#ifndef GL_DMP_shader_binary
712
#define GL_SHADER_BINARY_DMP                                    0x9250
713
#endif
714
 
715
/*------------------------------------------------------------------------*
716
 * FJ extension tokens
717
 *------------------------------------------------------------------------*/
718
 
719
/* GL_FJ_shader_binary_GCCSO */
720
#ifndef GL_FJ_shader_binary_GCCSO
721
#define GL_GCCSO_SHADER_BINARY_FJ                               0x9260
722
#endif
723
 
724
/*------------------------------------------------------------------------*
725
 * IMG extension tokens
726
 *------------------------------------------------------------------------*/
727
 
728
/* GL_IMG_program_binary */
729
#ifndef GL_IMG_program_binary
730
#define GL_SGX_PROGRAM_BINARY_IMG                               0x9130
731
#endif
732
 
733
/* GL_IMG_read_format */
734
#ifndef GL_IMG_read_format
735
#define GL_BGRA_IMG                                             0x80E1
736
#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
737
#endif
738
 
739
/* GL_IMG_shader_binary */
740
#ifndef GL_IMG_shader_binary
741
#define GL_SGX_BINARY_IMG                                       0x8C0A
742
#endif
743
 
744
/* GL_IMG_texture_compression_pvrtc */
745
#ifndef GL_IMG_texture_compression_pvrtc
746
#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
747
#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
748
#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02
749
#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
750
#endif
751
 
752
/* GL_IMG_texture_compression_pvrtc2 */
753
#ifndef GL_IMG_texture_compression_pvrtc2
754
#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG                     0x9137
755
#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG                     0x9138
756
#endif
757
 
758
/* GL_IMG_multisampled_render_to_texture */
759
#ifndef GL_IMG_multisampled_render_to_texture
760
#define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133
761
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG               0x9134
762
#define GL_MAX_SAMPLES_IMG                                      0x9135
763
#define GL_TEXTURE_SAMPLES_IMG                                  0x9136
764
#endif
765
 
766
/*------------------------------------------------------------------------*
767
 * NV extension tokens
768
 *------------------------------------------------------------------------*/
769
 
770
/* GL_NV_coverage_sample */
771
#ifndef GL_NV_coverage_sample
772
#define GL_COVERAGE_COMPONENT_NV                                0x8ED0
773
#define GL_COVERAGE_COMPONENT4_NV                               0x8ED1
774
#define GL_COVERAGE_ATTACHMENT_NV                               0x8ED2
775
#define GL_COVERAGE_BUFFERS_NV                                  0x8ED3
776
#define GL_COVERAGE_SAMPLES_NV                                  0x8ED4
777
#define GL_COVERAGE_ALL_FRAGMENTS_NV                            0x8ED5
778
#define GL_COVERAGE_EDGE_FRAGMENTS_NV                           0x8ED6
779
#define GL_COVERAGE_AUTOMATIC_NV                                0x8ED7
780
#define GL_COVERAGE_BUFFER_BIT_NV                               0x00008000
781
#endif
782
 
783
/* GL_NV_depth_nonlinear */
784
#ifndef GL_NV_depth_nonlinear
785
#define GL_DEPTH_COMPONENT16_NONLINEAR_NV                       0x8E2C
786
#endif
787
 
788
/* GL_NV_draw_buffers */
789
#ifndef GL_NV_draw_buffers
790
#define GL_MAX_DRAW_BUFFERS_NV                                  0x8824
791
#define GL_DRAW_BUFFER0_NV                                      0x8825
792
#define GL_DRAW_BUFFER1_NV                                      0x8826
793
#define GL_DRAW_BUFFER2_NV                                      0x8827
794
#define GL_DRAW_BUFFER3_NV                                      0x8828
795
#define GL_DRAW_BUFFER4_NV                                      0x8829
796
#define GL_DRAW_BUFFER5_NV                                      0x882A
797
#define GL_DRAW_BUFFER6_NV                                      0x882B
798
#define GL_DRAW_BUFFER7_NV                                      0x882C
799
#define GL_DRAW_BUFFER8_NV                                      0x882D
800
#define GL_DRAW_BUFFER9_NV                                      0x882E
801
#define GL_DRAW_BUFFER10_NV                                     0x882F
802
#define GL_DRAW_BUFFER11_NV                                     0x8830
803
#define GL_DRAW_BUFFER12_NV                                     0x8831
804
#define GL_DRAW_BUFFER13_NV                                     0x8832
805
#define GL_DRAW_BUFFER14_NV                                     0x8833
806
#define GL_DRAW_BUFFER15_NV                                     0x8834
807
#define GL_COLOR_ATTACHMENT0_NV                                 0x8CE0
808
#define GL_COLOR_ATTACHMENT1_NV                                 0x8CE1
809
#define GL_COLOR_ATTACHMENT2_NV                                 0x8CE2
810
#define GL_COLOR_ATTACHMENT3_NV                                 0x8CE3
811
#define GL_COLOR_ATTACHMENT4_NV                                 0x8CE4
812
#define GL_COLOR_ATTACHMENT5_NV                                 0x8CE5
813
#define GL_COLOR_ATTACHMENT6_NV                                 0x8CE6
814
#define GL_COLOR_ATTACHMENT7_NV                                 0x8CE7
815
#define GL_COLOR_ATTACHMENT8_NV                                 0x8CE8
816
#define GL_COLOR_ATTACHMENT9_NV                                 0x8CE9
817
#define GL_COLOR_ATTACHMENT10_NV                                0x8CEA
818
#define GL_COLOR_ATTACHMENT11_NV                                0x8CEB
819
#define GL_COLOR_ATTACHMENT12_NV                                0x8CEC
820
#define GL_COLOR_ATTACHMENT13_NV                                0x8CED
821
#define GL_COLOR_ATTACHMENT14_NV                                0x8CEE
822
#define GL_COLOR_ATTACHMENT15_NV                                0x8CEF
823
#endif
824
 
825
/* GL_NV_draw_instanced */
826
/* No new tokens introduced by this extension. */
827
 
828
/* GL_NV_fbo_color_attachments */
829
#ifndef GL_NV_fbo_color_attachments
830
#define GL_MAX_COLOR_ATTACHMENTS_NV                             0x8CDF
831
/* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
832
#endif
833
 
834
/* GL_NV_fence */
835
#ifndef GL_NV_fence
836
#define GL_ALL_COMPLETED_NV                                     0x84F2
837
#define GL_FENCE_STATUS_NV                                      0x84F3
838
#define GL_FENCE_CONDITION_NV                                   0x84F4
839
#endif
840
 
841
/* GL_NV_framebuffer_blit */
842
#ifndef GL_NV_framebuffer_blit
843
#define GL_READ_FRAMEBUFFER_NV                                  0x8CA8
844
#define GL_DRAW_FRAMEBUFFER_NV                                  0x8CA9
845
#define GL_DRAW_FRAMEBUFFER_BINDING_NV                          0x8CA6
846
#define GL_READ_FRAMEBUFFER_BINDING_NV                          0x8CAA
847
#endif
848
 
849
/* GL_NV_framebuffer_multisample */
850
#ifndef GL_NV_framebuffer_multisample
851
#define GL_RENDERBUFFER_SAMPLES_NV                              0x8CAB
852
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV                0x8D56
853
#define GL_MAX_SAMPLES_NV                                       0x8D57
854
#endif
855
 
856
/* GL_NV_generate_mipmap_sRGB */
857
/* No new tokens introduced by this extension. */
858
 
859
/* GL_NV_instanced_arrays */
860
#ifndef GL_NV_instanced_arrays
861
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV                       0x88FE
862
#endif
863
 
864
/* GL_NV_read_buffer */
865
#ifndef GL_NV_read_buffer
866
#define GL_READ_BUFFER_NV                                       0x0C02
867
#endif
868
 
869
/* GL_NV_read_buffer_front */
870
/* No new tokens introduced by this extension. */
871
 
872
/* GL_NV_read_depth */
873
/* No new tokens introduced by this extension. */
874
 
875
/* GL_NV_read_depth_stencil */
876
/* No new tokens introduced by this extension. */
877
 
878
/* GL_NV_read_stencil */
879
/* No new tokens introduced by this extension. */
880
 
881
/* GL_NV_shadow_samplers_array */
882
#ifndef GL_NV_shadow_samplers_array
883
#define GL_SAMPLER_2D_ARRAY_SHADOW_NV                           0x8DC4
884
#endif
885
 
886
/* GL_NV_shadow_samplers_cube */
887
#ifndef GL_NV_shadow_samplers_cube
888
#define GL_SAMPLER_CUBE_SHADOW_NV                               0x8DC5
889
#endif
890
 
891
/* GL_NV_sRGB_formats */
892
#ifndef GL_NV_sRGB_formats
893
#define GL_SLUMINANCE_NV                                        0x8C46
894
#define GL_SLUMINANCE_ALPHA_NV                                  0x8C44
895
#define GL_SRGB8_NV                                             0x8C41
896
#define GL_SLUMINANCE8_NV                                       0x8C47
897
#define GL_SLUMINANCE8_ALPHA8_NV                                0x8C45
898
#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV                         0x8C4C
899
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV                   0x8C4D
900
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV                   0x8C4E
901
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV                   0x8C4F
902
#define GL_ETC1_SRGB8_NV                                        0x88EE
903
#endif
904
 
905
/* GL_NV_texture_border_clamp */
906
#ifndef GL_NV_texture_border_clamp
907
#define GL_TEXTURE_BORDER_COLOR_NV                              0x1004
908
#define GL_CLAMP_TO_BORDER_NV                                   0x812D
909
#endif
910
 
911
/* GL_NV_texture_compression_s3tc_update */
912
/* No new tokens introduced by this extension. */
913
 
914
/* GL_NV_texture_npot_2D_mipmap */
915
/* No new tokens introduced by this extension. */
916
 
917
/*------------------------------------------------------------------------*
918
 * QCOM extension tokens
919
 *------------------------------------------------------------------------*/
920
 
921
/* GL_QCOM_alpha_test */
922
#ifndef GL_QCOM_alpha_test
923
#define GL_ALPHA_TEST_QCOM                                      0x0BC0
924
#define GL_ALPHA_TEST_FUNC_QCOM                                 0x0BC1
925
#define GL_ALPHA_TEST_REF_QCOM                                  0x0BC2
926
#endif
927
 
928
/* GL_QCOM_binning_control */
929
#ifndef GL_QCOM_binning_control
930
#define GL_BINNING_CONTROL_HINT_QCOM                            0x8FB0
931
#define GL_CPU_OPTIMIZED_QCOM                                   0x8FB1
932
#define GL_GPU_OPTIMIZED_QCOM                                   0x8FB2
933
#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM                    0x8FB3
934
#endif
935
 
936
/* GL_QCOM_driver_control */
937
/* No new tokens introduced by this extension. */
938
 
939
/* GL_QCOM_extended_get */
940
#ifndef GL_QCOM_extended_get
941
#define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
942
#define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
943
#define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
944
#define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
945
#define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
946
#define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
947
#define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
948
#define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
949
#define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
950
#define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
951
#define GL_STATE_RESTORE                                        0x8BDC
952
#endif
953
 
954
/* GL_QCOM_extended_get2 */
955
/* No new tokens introduced by this extension. */
956
 
957
/* GL_QCOM_perfmon_global_mode */
958
#ifndef GL_QCOM_perfmon_global_mode
959
#define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
960
#endif
961
 
962
/* GL_QCOM_writeonly_rendering */
963
#ifndef GL_QCOM_writeonly_rendering
964
#define GL_WRITEONLY_RENDERING_QCOM                             0x8823
965
#endif
966
 
967
/* GL_QCOM_tiled_rendering */
968
#ifndef GL_QCOM_tiled_rendering
969
#define GL_COLOR_BUFFER_BIT0_QCOM                               0x00000001
970
#define GL_COLOR_BUFFER_BIT1_QCOM                               0x00000002
971
#define GL_COLOR_BUFFER_BIT2_QCOM                               0x00000004
972
#define GL_COLOR_BUFFER_BIT3_QCOM                               0x00000008
973
#define GL_COLOR_BUFFER_BIT4_QCOM                               0x00000010
974
#define GL_COLOR_BUFFER_BIT5_QCOM                               0x00000020
975
#define GL_COLOR_BUFFER_BIT6_QCOM                               0x00000040
976
#define GL_COLOR_BUFFER_BIT7_QCOM                               0x00000080
977
#define GL_DEPTH_BUFFER_BIT0_QCOM                               0x00000100
978
#define GL_DEPTH_BUFFER_BIT1_QCOM                               0x00000200
979
#define GL_DEPTH_BUFFER_BIT2_QCOM                               0x00000400
980
#define GL_DEPTH_BUFFER_BIT3_QCOM                               0x00000800
981
#define GL_DEPTH_BUFFER_BIT4_QCOM                               0x00001000
982
#define GL_DEPTH_BUFFER_BIT5_QCOM                               0x00002000
983
#define GL_DEPTH_BUFFER_BIT6_QCOM                               0x00004000
984
#define GL_DEPTH_BUFFER_BIT7_QCOM                               0x00008000
985
#define GL_STENCIL_BUFFER_BIT0_QCOM                             0x00010000
986
#define GL_STENCIL_BUFFER_BIT1_QCOM                             0x00020000
987
#define GL_STENCIL_BUFFER_BIT2_QCOM                             0x00040000
988
#define GL_STENCIL_BUFFER_BIT3_QCOM                             0x00080000
989
#define GL_STENCIL_BUFFER_BIT4_QCOM                             0x00100000
990
#define GL_STENCIL_BUFFER_BIT5_QCOM                             0x00200000
991
#define GL_STENCIL_BUFFER_BIT6_QCOM                             0x00400000
992
#define GL_STENCIL_BUFFER_BIT7_QCOM                             0x00800000
993
#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                         0x01000000
994
#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                         0x02000000
995
#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                         0x04000000
996
#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                         0x08000000
997
#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                         0x10000000
998
#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                         0x20000000
999
#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                         0x40000000
1000
#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                         0x80000000
1001
#endif
1002
 
1003
/*------------------------------------------------------------------------*
1004
 * VIV extension tokens
1005
 *------------------------------------------------------------------------*/
1006
 
1007
/* GL_VIV_shader_binary */
1008
#ifndef GL_VIV_shader_binary
1009
#define GL_SHADER_BINARY_VIV                                    0x8FC4
1010
#endif
1011
 
1012
/*------------------------------------------------------------------------*
1013
 * End of extension tokens, start of corresponding extension functions
1014
 *------------------------------------------------------------------------*/
1015
 
1016
/*------------------------------------------------------------------------*
1017
 * OES extension functions
1018
 *------------------------------------------------------------------------*/
1019
 
1020
/* GL_OES_compressed_ETC1_RGB8_texture */
1021
#ifndef GL_OES_compressed_ETC1_RGB8_texture
1022
#define GL_OES_compressed_ETC1_RGB8_texture 1
1023
#endif
1024
 
1025
/* GL_OES_compressed_paletted_texture */
1026
#ifndef GL_OES_compressed_paletted_texture
1027
#define GL_OES_compressed_paletted_texture 1
1028
#endif
1029
 
1030
/* GL_OES_depth24 */
1031
#ifndef GL_OES_depth24
1032
#define GL_OES_depth24 1
1033
#endif
1034
 
1035
/* GL_OES_depth32 */
1036
#ifndef GL_OES_depth32
1037
#define GL_OES_depth32 1
1038
#endif
1039
 
1040
/* GL_OES_depth_texture */
1041
#ifndef GL_OES_depth_texture
1042
#define GL_OES_depth_texture 1
1043
#endif
1044
 
1045
/* GL_OES_EGL_image */
1046
#ifndef GL_OES_EGL_image
1047
#define GL_OES_EGL_image 1
1048
#ifdef GL_GLEXT_PROTOTYPES
1049
GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
1050
GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
1051
#endif
1052
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
1053
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
1054
#endif
1055
 
1056
/* GL_OES_EGL_image_external */
1057
#ifndef GL_OES_EGL_image_external
1058
#define GL_OES_EGL_image_external 1
1059
/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
1060
#endif
1061
 
1062
/* GL_OES_element_index_uint */
1063
#ifndef GL_OES_element_index_uint
1064
#define GL_OES_element_index_uint 1
1065
#endif
1066
 
1067
/* GL_OES_fbo_render_mipmap */
1068
#ifndef GL_OES_fbo_render_mipmap
1069
#define GL_OES_fbo_render_mipmap 1
1070
#endif
1071
 
1072
/* GL_OES_fragment_precision_high */
1073
#ifndef GL_OES_fragment_precision_high
1074
#define GL_OES_fragment_precision_high 1
1075
#endif
1076
 
1077
/* GL_OES_get_program_binary */
1078
#ifndef GL_OES_get_program_binary
1079
#define GL_OES_get_program_binary 1
1080
#ifdef GL_GLEXT_PROTOTYPES
1081
GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
1082
GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
1083
#endif
1084
typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
1085
typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
1086
#endif
1087
 
1088
/* GL_OES_mapbuffer */
1089
#ifndef GL_OES_mapbuffer
1090
#define GL_OES_mapbuffer 1
1091
#ifdef GL_GLEXT_PROTOTYPES
1092
GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
1093
GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
1094
GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid **params);
1095
#endif
1096
typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
1097
typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
1098
typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid **params);
1099
#endif
1100
 
1101
/* GL_OES_packed_depth_stencil */
1102
#ifndef GL_OES_packed_depth_stencil
1103
#define GL_OES_packed_depth_stencil 1
1104
#endif
1105
 
1106
/* GL_OES_required_internalformat */
1107
#ifndef GL_OES_required_internalformat
1108
#define GL_OES_required_internalformat 1
1109
#endif
1110
 
1111
/* GL_OES_rgb8_rgba8 */
1112
#ifndef GL_OES_rgb8_rgba8
1113
#define GL_OES_rgb8_rgba8 1
1114
#endif
1115
 
1116
/* GL_OES_standard_derivatives */
1117
#ifndef GL_OES_standard_derivatives
1118
#define GL_OES_standard_derivatives 1
1119
#endif
1120
 
1121
/* GL_OES_stencil1 */
1122
#ifndef GL_OES_stencil1
1123
#define GL_OES_stencil1 1
1124
#endif
1125
 
1126
/* GL_OES_stencil4 */
1127
#ifndef GL_OES_stencil4
1128
#define GL_OES_stencil4 1
1129
#endif
1130
 
1131
#ifndef GL_OES_surfaceless_context
1132
#define GL_OES_surfaceless_context 1
1133
#endif
1134
 
1135
/* GL_OES_texture_3D */
1136
#ifndef GL_OES_texture_3D
1137
#define GL_OES_texture_3D 1
1138
#ifdef GL_GLEXT_PROTOTYPES
1139
GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
1140
GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
1141
GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1142
GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
1143
GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
1144
GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1145
#endif
1146
typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
1147
typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
1148
typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1149
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
1150
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
1151
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1152
#endif
1153
 
1154
/* GL_OES_texture_float */
1155
#ifndef GL_OES_texture_float
1156
#define GL_OES_texture_float 1
1157
#endif
1158
 
1159
/* GL_OES_texture_float_linear */
1160
#ifndef GL_OES_texture_float_linear
1161
#define GL_OES_texture_float_linear 1
1162
#endif
1163
 
1164
/* GL_OES_texture_half_float */
1165
#ifndef GL_OES_texture_half_float
1166
#define GL_OES_texture_half_float 1
1167
#endif
1168
 
1169
/* GL_OES_texture_half_float_linear */
1170
#ifndef GL_OES_texture_half_float_linear
1171
#define GL_OES_texture_half_float_linear 1
1172
#endif
1173
 
1174
/* GL_OES_texture_npot */
1175
#ifndef GL_OES_texture_npot
1176
#define GL_OES_texture_npot 1
1177
#endif
1178
 
1179
/* GL_OES_vertex_array_object */
1180
#ifndef GL_OES_vertex_array_object
1181
#define GL_OES_vertex_array_object 1
1182
#ifdef GL_GLEXT_PROTOTYPES
1183
GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
1184
GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
1185
GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
1186
GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
1187
#endif
1188
typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
1189
typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
1190
typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
1191
typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
1192
#endif
1193
 
1194
/* GL_OES_vertex_half_float */
1195
#ifndef GL_OES_vertex_half_float
1196
#define GL_OES_vertex_half_float 1
1197
#endif
1198
 
1199
/* GL_OES_vertex_type_10_10_10_2 */
1200
#ifndef GL_OES_vertex_type_10_10_10_2
1201
#define GL_OES_vertex_type_10_10_10_2 1
1202
#endif
1203
 
1204
/*------------------------------------------------------------------------*
1205
 * KHR extension functions
1206
 *------------------------------------------------------------------------*/
1207
 
1208
#ifndef GL_KHR_debug
1209
#define GL_KHR_debug 1
1210
#ifdef GL_GLEXT_PROTOTYPES
1211
GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
1212
GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
1213
GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
1214
GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
1215
GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
1216
GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
1217
GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
1218
GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
1219
GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
1220
GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
1221
GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, GLvoid **params);
1222
#endif
1223
typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
1224
typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
1225
typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
1226
typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
1227
typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
1228
typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
1229
typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
1230
typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
1231
typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
1232
typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
1233
typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, GLvoid **params);
1234
#endif
1235
 
1236
#ifndef GL_KHR_texture_compression_astc_ldr
1237
#define GL_KHR_texture_compression_astc_ldr 1
1238
#endif
1239
 
1240
 
1241
/*------------------------------------------------------------------------*
1242
 * AMD extension functions
1243
 *------------------------------------------------------------------------*/
1244
 
1245
/* GL_AMD_compressed_3DC_texture */
1246
#ifndef GL_AMD_compressed_3DC_texture
1247
#define GL_AMD_compressed_3DC_texture 1
1248
#endif
1249
 
1250
/* GL_AMD_compressed_ATC_texture */
1251
#ifndef GL_AMD_compressed_ATC_texture
1252
#define GL_AMD_compressed_ATC_texture 1
1253
#endif
1254
 
1255
/* AMD_performance_monitor */
1256
#ifndef GL_AMD_performance_monitor
1257
#define GL_AMD_performance_monitor 1
1258
#ifdef GL_GLEXT_PROTOTYPES
1259
GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
1260
GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
1261
GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
1262
GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
1263
GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
1264
GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
1265
GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
1266
GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
1267
GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
1268
GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
1269
GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
1270
#endif
1271
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
1272
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
1273
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
1274
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
1275
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
1276
typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
1277
typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
1278
typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
1279
typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
1280
typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
1281
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
1282
#endif
1283
 
1284
/* GL_AMD_program_binary_Z400 */
1285
#ifndef GL_AMD_program_binary_Z400
1286
#define GL_AMD_program_binary_Z400 1
1287
#endif
1288
 
1289
/*------------------------------------------------------------------------*
1290
 * ANGLE extension functions
1291
 *------------------------------------------------------------------------*/
1292
 
1293
/* GL_ANGLE_depth_texture */
1294
#ifndef GL_ANGLE_depth_texture
1295
#define GL_ANGLE_depth_texture 1
1296
#endif
1297
 
1298
/* GL_ANGLE_framebuffer_blit */
1299
#ifndef GL_ANGLE_framebuffer_blit
1300
#define GL_ANGLE_framebuffer_blit 1
1301
#ifdef GL_GLEXT_PROTOTYPES
1302
GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1303
#endif
1304
typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1305
#endif
1306
 
1307
/* GL_ANGLE_framebuffer_multisample */
1308
#ifndef GL_ANGLE_framebuffer_multisample
1309
#define GL_ANGLE_framebuffer_multisample 1
1310
#ifdef GL_GLEXT_PROTOTYPES
1311
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1312
#endif
1313
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1314
#endif
1315
 
1316
#ifndef GL_ANGLE_instanced_arrays
1317
#define GL_ANGLE_instanced_arrays 1
1318
#ifdef GL_GLEXT_PROTOTYPES
1319
GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1320
GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1321
GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
1322
#endif
1323
typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1324
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1325
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
1326
#endif
1327
 
1328
/* GL_ANGLE_pack_reverse_row_order */
1329
#ifndef GL_ANGLE_pack_reverse_row_order
1330
#define GL_ANGLE_pack_reverse_row_order 1
1331
#endif
1332
 
1333
/* GL_ANGLE_program_binary */
1334
#ifndef GL_ANGLE_program_binary
1335
#define GL_ANGLE_program_binary 1
1336
#endif
1337
 
1338
/* GL_ANGLE_texture_compression_dxt3 */
1339
#ifndef GL_ANGLE_texture_compression_dxt3
1340
#define GL_ANGLE_texture_compression_dxt3 1
1341
#endif
1342
 
1343
/* GL_ANGLE_texture_compression_dxt5 */
1344
#ifndef GL_ANGLE_texture_compression_dxt5
1345
#define GL_ANGLE_texture_compression_dxt5 1
1346
#endif
1347
 
1348
/* GL_ANGLE_texture_usage */
1349
#ifndef GL_ANGLE_texture_usage
1350
#define GL_ANGLE_texture_usage 1
1351
#endif
1352
 
1353
#ifndef GL_ANGLE_translated_shader_source
1354
#define GL_ANGLE_translated_shader_source 1
1355
#ifdef GL_GLEXT_PROTOTYPES
1356
GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
1357
#endif
1358
typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
1359
#endif
1360
 
1361
/*------------------------------------------------------------------------*
1362
 * APPLE extension functions
1363
 *------------------------------------------------------------------------*/
1364
 
1365
/* GL_APPLE_copy_texture_levels */
1366
#ifndef GL_APPLE_copy_texture_levels
1367
#define GL_APPLE_copy_texture_levels 1
1368
#ifdef GL_GLEXT_PROTOTYPES
1369
GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
1370
#endif
1371
typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
1372
#endif
1373
 
1374
/* GL_APPLE_framebuffer_multisample */
1375
#ifndef GL_APPLE_framebuffer_multisample
1376
#define GL_APPLE_framebuffer_multisample 1
1377
#ifdef GL_GLEXT_PROTOTYPES
1378
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1379
GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
1380
#endif /* GL_GLEXT_PROTOTYPES */
1381
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1382
typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
1383
#endif
1384
 
1385
/* GL_APPLE_rgb_422 */
1386
#ifndef GL_APPLE_rgb_422
1387
#define GL_APPLE_rgb_422 1
1388
#endif
1389
 
1390
/* GL_APPLE_sync */
1391
#ifndef GL_APPLE_sync
1392
#define GL_APPLE_sync 1
1393
#ifdef GL_GLEXT_PROTOTYPES
1394
GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
1395
GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
1396
GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
1397
GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1398
GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1399
GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
1400
GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1401
#endif
1402
typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
1403
typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
1404
typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
1405
typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1406
typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1407
typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
1408
typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1409
#endif
1410
 
1411
/* GL_APPLE_texture_format_BGRA8888 */
1412
#ifndef GL_APPLE_texture_format_BGRA8888
1413
#define GL_APPLE_texture_format_BGRA8888 1
1414
#endif
1415
 
1416
/* GL_APPLE_texture_max_level */
1417
#ifndef GL_APPLE_texture_max_level
1418
#define GL_APPLE_texture_max_level 1
1419
#endif
1420
 
1421
/*------------------------------------------------------------------------*
1422
 * ARM extension functions
1423
 *------------------------------------------------------------------------*/
1424
 
1425
/* GL_ARM_mali_program_binary */
1426
#ifndef GL_ARM_mali_program_binary
1427
#define GL_ARM_mali_program_binary 1
1428
#endif
1429
 
1430
/* GL_ARM_mali_shader_binary */
1431
#ifndef GL_ARM_mali_shader_binary
1432
#define GL_ARM_mali_shader_binary 1
1433
#endif
1434
 
1435
/* GL_ARM_rgba8 */
1436
#ifndef GL_ARM_rgba8
1437
#define GL_ARM_rgba8 1
1438
#endif
1439
 
1440
/*------------------------------------------------------------------------*
1441
 * EXT extension functions
1442
 *------------------------------------------------------------------------*/
1443
 
1444
/* GL_EXT_blend_minmax */
1445
#ifndef GL_EXT_blend_minmax
1446
#define GL_EXT_blend_minmax 1
1447
#endif
1448
 
1449
/* GL_EXT_color_buffer_half_float */
1450
#ifndef GL_EXT_color_buffer_half_float
1451
#define GL_EXT_color_buffer_half_float 1
1452
#endif
1453
 
1454
/* GL_EXT_debug_label */
1455
#ifndef GL_EXT_debug_label
1456
#define GL_EXT_debug_label 1
1457
#ifdef GL_GLEXT_PROTOTYPES
1458
GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1459
GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1460
#endif
1461
typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1462
typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1463
#endif
1464
 
1465
/* GL_EXT_debug_marker */
1466
#ifndef GL_EXT_debug_marker
1467
#define GL_EXT_debug_marker 1
1468
#ifdef GL_GLEXT_PROTOTYPES
1469
GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
1470
GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
1471
GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
1472
#endif
1473
typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1474
typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1475
typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
1476
#endif
1477
 
1478
/* GL_EXT_discard_framebuffer */
1479
#ifndef GL_EXT_discard_framebuffer
1480
#define GL_EXT_discard_framebuffer 1
1481
#ifdef GL_GLEXT_PROTOTYPES
1482
GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1483
#endif
1484
typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1485
#endif
1486
 
1487
#ifndef GL_EXT_disjoint_timer_query
1488
#define GL_EXT_disjoint_timer_query 1
1489
#ifdef GL_GLEXT_PROTOTYPES
1490
GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
1491
GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
1492
GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
1493
GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
1494
GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
1495
GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
1496
GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
1497
GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
1498
GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
1499
GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
1500
GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
1501
#endif
1502
typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
1503
typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
1504
typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
1505
typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
1506
typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
1507
typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
1508
typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
1509
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
1510
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
1511
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
1512
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
1513
#endif /* GL_EXT_disjoint_timer_query */
1514
 
1515
#ifndef GL_EXT_draw_buffers
1516
#define GL_EXT_draw_buffers 1
1517
#ifdef GL_GLEXT_PROTOTYPES
1518
GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
1519
#endif
1520
typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
1521
#endif /* GL_EXT_draw_buffers */
1522
 
1523
/* GL_EXT_map_buffer_range */
1524
#ifndef GL_EXT_map_buffer_range
1525
#define GL_EXT_map_buffer_range 1
1526
#ifdef GL_GLEXT_PROTOTYPES
1527
GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1528
GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
1529
#endif
1530
typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1531
typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
1532
#endif
1533
 
1534
/* GL_EXT_multisampled_render_to_texture */
1535
#ifndef GL_EXT_multisampled_render_to_texture
1536
#define GL_EXT_multisampled_render_to_texture 1
1537
#ifdef GL_GLEXT_PROTOTYPES
1538
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);            
1539
GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1540
#endif
1541
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1542
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1543
#endif
1544
 
1545
/* GL_EXT_multiview_draw_buffers */
1546
#ifndef GL_EXT_multiview_draw_buffers
1547
#define GL_EXT_multiview_draw_buffers 1
1548
#ifdef GL_GLEXT_PROTOTYPES
1549
GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
1550
GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
1551
GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
1552
#endif
1553
typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
1554
typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
1555
typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
1556
#endif
1557
 
1558
#ifndef GL_EXT_multi_draw_arrays
1559
#define GL_EXT_multi_draw_arrays 1
1560
#ifdef GL_GLEXT_PROTOTYPES
1561
GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1562
GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
1563
#endif /* GL_GLEXT_PROTOTYPES */
1564
typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1565
typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
1566
#endif
1567
 
1568
/* GL_EXT_occlusion_query_boolean */
1569
#ifndef GL_EXT_occlusion_query_boolean
1570
#define GL_EXT_occlusion_query_boolean 1
1571
/* All entry points also exist in GL_EXT_disjoint_timer_query */
1572
#endif
1573
 
1574
/* GL_EXT_read_format_bgra */
1575
#ifndef GL_EXT_read_format_bgra
1576
#define GL_EXT_read_format_bgra 1
1577
#endif
1578
 
1579
/* GL_EXT_robustness */
1580
#ifndef GL_EXT_robustness
1581
#define GL_EXT_robustness 1
1582
#ifdef GL_GLEXT_PROTOTYPES
1583
GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
1584
GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
1585
GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1586
GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1587
#endif
1588
typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
1589
typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
1590
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1591
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1592
#endif
1593
 
1594
/* GL_EXT_separate_shader_objects */
1595
#ifndef GL_EXT_separate_shader_objects
1596
#define GL_EXT_separate_shader_objects 1
1597
#ifdef GL_GLEXT_PROTOTYPES
1598
GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
1599
GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
1600
GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
1601
GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
1602
GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
1603
GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
1604
GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
1605
GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
1606
GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
1607
GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x);
1608
GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y);
1609
GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z);
1610
GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
1611
GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x);
1612
GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y);
1613
GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
1614
GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1615
GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1616
GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1617
GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1618
GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1619
GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1620
GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1621
GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1622
GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1623
GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1624
GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1625
GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1626
GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
1627
GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1628
#endif
1629
typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1630
typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
1631
typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
1632
typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1633
typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
1634
typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
1635
typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1636
typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
1637
typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
1638
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x);
1639
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y);
1640
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);
1641
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
1642
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x);
1643
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);
1644
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
1645
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1646
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1647
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1648
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1649
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1650
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1651
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1652
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1653
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1654
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1655
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1656
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1657
typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1658
typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1659
#endif
1660
 
1661
/* GL_EXT_shader_framebuffer_fetch */
1662
#ifndef GL_EXT_shader_framebuffer_fetch
1663
#define GL_EXT_shader_framebuffer_fetch 1
1664
#endif
1665
 
1666
/* GL_EXT_shader_texture_lod */
1667
#ifndef GL_EXT_shader_texture_lod
1668
#define GL_EXT_shader_texture_lod 1
1669
#endif
1670
 
1671
/* GL_EXT_shadow_samplers */
1672
#ifndef GL_EXT_shadow_samplers
1673
#define GL_EXT_shadow_samplers 1
1674
#endif
1675
 
1676
/* GL_EXT_sRGB */
1677
#ifndef GL_EXT_sRGB
1678
#define GL_EXT_sRGB 1
1679
#endif
1680
 
1681
/* GL_EXT_texture_compression_dxt1 */
1682
#ifndef GL_EXT_texture_compression_dxt1
1683
#define GL_EXT_texture_compression_dxt1 1
1684
#endif
1685
 
1686
/* GL_EXT_texture_filter_anisotropic */
1687
#ifndef GL_EXT_texture_filter_anisotropic
1688
#define GL_EXT_texture_filter_anisotropic 1
1689
#endif
1690
 
1691
/* GL_EXT_texture_format_BGRA8888 */
1692
#ifndef GL_EXT_texture_format_BGRA8888
1693
#define GL_EXT_texture_format_BGRA8888 1
1694
#endif
1695
 
1696
/* GL_EXT_texture_rg */
1697
#ifndef GL_EXT_texture_rg
1698
#define GL_EXT_texture_rg 1
1699
#endif
1700
 
1701
/* GL_EXT_texture_storage */
1702
#ifndef GL_EXT_texture_storage
1703
#define GL_EXT_texture_storage 1
1704
#ifdef GL_GLEXT_PROTOTYPES
1705
GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1706
GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1707
GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1708
GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1709
GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1710
GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1711
#endif
1712
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1713
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1714
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1715
typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1716
typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1717
typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1718
#endif
1719
 
1720
/* GL_EXT_texture_type_2_10_10_10_REV */
1721
#ifndef GL_EXT_texture_type_2_10_10_10_REV
1722
#define GL_EXT_texture_type_2_10_10_10_REV 1
1723
#endif
1724
 
1725
/* GL_EXT_unpack_subimage */
1726
#ifndef GL_EXT_unpack_subimage
1727
#define GL_EXT_unpack_subimage 1
1728
#endif
1729
 
1730
/*------------------------------------------------------------------------*
1731
 * DMP extension functions
1732
 *------------------------------------------------------------------------*/
1733
 
1734
/* GL_DMP_shader_binary */
1735
#ifndef GL_DMP_shader_binary
1736
#define GL_DMP_shader_binary 1
1737
#endif
1738
 
1739
/*------------------------------------------------------------------------*
1740
 * FJ extension functions
1741
 *------------------------------------------------------------------------*/
1742
 
1743
/* GL_FJ_shader_binary_GCCSO */
1744
#ifndef GL_FJ_shader_binary_GCCSO
1745
#define GL_FJ_shader_binary_GCCSO 1
1746
#endif
1747
 
1748
/*------------------------------------------------------------------------*
1749
 * IMG extension functions
1750
 *------------------------------------------------------------------------*/
1751
 
1752
/* GL_IMG_program_binary */
1753
#ifndef GL_IMG_program_binary
1754
#define GL_IMG_program_binary 1
1755
#endif
1756
 
1757
/* GL_IMG_read_format */
1758
#ifndef GL_IMG_read_format
1759
#define GL_IMG_read_format 1
1760
#endif
1761
 
1762
/* GL_IMG_shader_binary */
1763
#ifndef GL_IMG_shader_binary
1764
#define GL_IMG_shader_binary 1
1765
#endif
1766
 
1767
/* GL_IMG_texture_compression_pvrtc */
1768
#ifndef GL_IMG_texture_compression_pvrtc
1769
#define GL_IMG_texture_compression_pvrtc 1
1770
#endif
1771
 
1772
/* GL_IMG_texture_compression_pvrtc2 */
1773
#ifndef GL_IMG_texture_compression_pvrtc2
1774
#define GL_IMG_texture_compression_pvrtc2 1
1775
#endif
1776
 
1777
/* GL_IMG_multisampled_render_to_texture */
1778
#ifndef GL_IMG_multisampled_render_to_texture
1779
#define GL_IMG_multisampled_render_to_texture 1
1780
#ifdef GL_GLEXT_PROTOTYPES
1781
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1782
GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1783
#endif
1784
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1785
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1786
#endif
1787
 
1788
/*------------------------------------------------------------------------*
1789
 * NV extension functions
1790
 *------------------------------------------------------------------------*/
1791
 
1792
/* GL_NV_coverage_sample */
1793
#ifndef GL_NV_coverage_sample
1794
#define GL_NV_coverage_sample 1
1795
#ifdef GL_GLEXT_PROTOTYPES
1796
GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
1797
GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
1798
#endif
1799
typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
1800
typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
1801
#endif
1802
 
1803
/* GL_NV_depth_nonlinear */
1804
#ifndef GL_NV_depth_nonlinear
1805
#define GL_NV_depth_nonlinear 1
1806
#endif
1807
 
1808
/* GL_NV_draw_buffers */
1809
#ifndef GL_NV_draw_buffers
1810
#define GL_NV_draw_buffers 1
1811
#ifdef GL_GLEXT_PROTOTYPES
1812
GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
1813
#endif
1814
typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
1815
#endif
1816
 
1817
/* GL_NV_draw_instanced */
1818
#ifndef GL_NV_draw_instanced
1819
#define GL_NV_draw_instanced 1
1820
#ifdef GL_GLEXT_PROTOTYPES
1821
GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1822
GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
1823
#endif
1824
typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1825
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
1826
#endif
1827
 
1828
/* GL_NV_fbo_color_attachments */
1829
#ifndef GL_NV_fbo_color_attachments
1830
#define GL_NV_fbo_color_attachments 1
1831
#endif
1832
 
1833
/* GL_NV_fence */
1834
#ifndef GL_NV_fence
1835
#define GL_NV_fence 1
1836
#ifdef GL_GLEXT_PROTOTYPES
1837
GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
1838
GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
1839
GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
1840
GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
1841
GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
1842
GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
1843
GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
1844
#endif
1845
typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
1846
typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
1847
typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
1848
typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
1849
typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
1850
typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
1851
typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
1852
#endif
1853
 
1854
/* GL_NV_framebuffer_blit */
1855
#ifndef GL_NV_framebuffer_blit
1856
#define GL_NV_framebuffer_blit 1
1857
#ifdef GL_GLEXT_PROTOTYPES
1858
GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1859
#endif
1860
typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1861
#endif
1862
 
1863
/* GL_NV_framebuffer_multisample */
1864
#ifndef GL_NV_framebuffer_multisample
1865
#define GL_NV_framebuffer_multisample 1
1866
#ifdef GL_GLEXT_PROTOTYPES
1867
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1868
#endif
1869
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1870
#endif
1871
 
1872
/* GL_NV_generate_mipmap_sRGB */
1873
#ifndef GL_NV_generate_mipmap_sRGB
1874
#define GL_NV_generate_mipmap_sRGB 1
1875
#endif
1876
 
1877
/* GL_NV_instanced_arrays */
1878
#ifndef GL_NV_instanced_arrays
1879
#define GL_NV_instanced_arrays 1
1880
#ifdef GL_GLEXT_PROTOTYPES
1881
GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
1882
#endif
1883
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
1884
#endif
1885
 
1886
/* GL_NV_read_buffer */
1887
#ifndef GL_NV_read_buffer
1888
#define GL_NV_read_buffer 1
1889
#ifdef GL_GLEXT_PROTOTYPES
1890
GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
1891
#endif
1892
typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
1893
#endif
1894
 
1895
/* GL_NV_read_buffer_front */
1896
#ifndef GL_NV_read_buffer_front
1897
#define GL_NV_read_buffer_front 1
1898
#endif
1899
 
1900
/* GL_NV_read_depth */
1901
#ifndef GL_NV_read_depth
1902
#define GL_NV_read_depth 1
1903
#endif
1904
 
1905
/* GL_NV_read_depth_stencil */
1906
#ifndef GL_NV_read_depth_stencil
1907
#define GL_NV_read_depth_stencil 1
1908
#endif
1909
 
1910
/* GL_NV_read_stencil */
1911
#ifndef GL_NV_read_stencil
1912
#define GL_NV_read_stencil 1
1913
#endif
1914
 
1915
/* GL_NV_shadow_samplers_array */
1916
#ifndef GL_NV_shadow_samplers_array
1917
#define GL_NV_shadow_samplers_array 1
1918
#endif
1919
 
1920
/* GL_NV_shadow_samplers_cube */
1921
#ifndef GL_NV_shadow_samplers_cube
1922
#define GL_NV_shadow_samplers_cube 1
1923
#endif
1924
 
1925
/* GL_NV_sRGB_formats */
1926
#ifndef GL_NV_sRGB_formats
1927
#define GL_NV_sRGB_formats 1
1928
#endif
1929
 
1930
/* GL_NV_texture_border_clamp */
1931
#ifndef GL_NV_texture_border_clamp
1932
#define GL_NV_texture_border_clamp 1
1933
#endif
1934
 
1935
/* GL_NV_texture_compression_s3tc_update */
1936
#ifndef GL_NV_texture_compression_s3tc_update
1937
#define GL_NV_texture_compression_s3tc_update 1
1938
#endif
1939
 
1940
/* GL_NV_texture_npot_2D_mipmap */
1941
#ifndef GL_NV_texture_npot_2D_mipmap
1942
#define GL_NV_texture_npot_2D_mipmap 1
1943
#endif
1944
 
1945
/*------------------------------------------------------------------------*
1946
 * QCOM extension functions
1947
 *------------------------------------------------------------------------*/
1948
 
1949
/* GL_QCOM_alpha_test */
1950
#ifndef GL_QCOM_alpha_test
1951
#define GL_QCOM_alpha_test 1
1952
#ifdef GL_GLEXT_PROTOTYPES
1953
GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
1954
#endif
1955
typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
1956
#endif
1957
 
1958
/* GL_QCOM_binning_control */
1959
#ifndef GL_QCOM_binning_control
1960
#define GL_QCOM_binning_control 1
1961
#endif
1962
 
1963
/* GL_QCOM_driver_control */
1964
#ifndef GL_QCOM_driver_control
1965
#define GL_QCOM_driver_control 1
1966
#ifdef GL_GLEXT_PROTOTYPES
1967
GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
1968
GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1969
GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
1970
GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
1971
#endif
1972
typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
1973
typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1974
typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1975
typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1976
#endif
1977
 
1978
/* GL_QCOM_extended_get */
1979
#ifndef GL_QCOM_extended_get
1980
#define GL_QCOM_extended_get 1
1981
#ifdef GL_GLEXT_PROTOTYPES
1982
GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
1983
GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1984
GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1985
GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1986
GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1987
GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
1988
GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1989
GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
1990
#endif
1991
typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
1992
typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1993
typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1994
typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1995
typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1996
typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
1997
typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1998
typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
1999
#endif
2000
 
2001
/* GL_QCOM_extended_get2 */
2002
#ifndef GL_QCOM_extended_get2
2003
#define GL_QCOM_extended_get2 1
2004
#ifdef GL_GLEXT_PROTOTYPES
2005
GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
2006
GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
2007
GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
2008
GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
2009
#endif
2010
typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
2011
typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
2012
typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
2013
typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
2014
#endif
2015
 
2016
/* GL_QCOM_perfmon_global_mode */
2017
#ifndef GL_QCOM_perfmon_global_mode
2018
#define GL_QCOM_perfmon_global_mode 1
2019
#endif
2020
 
2021
/* GL_QCOM_writeonly_rendering */
2022
#ifndef GL_QCOM_writeonly_rendering
2023
#define GL_QCOM_writeonly_rendering 1
2024
#endif
2025
 
2026
/* GL_QCOM_tiled_rendering */
2027
#ifndef GL_QCOM_tiled_rendering
2028
#define GL_QCOM_tiled_rendering 1
2029
#ifdef GL_GLEXT_PROTOTYPES
2030
GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
2031
GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
2032
#endif
2033
typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
2034
typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
2035
#endif
2036
 
2037
/*------------------------------------------------------------------------*
2038
 * VIV extension tokens
2039
 *------------------------------------------------------------------------*/
2040
 
2041
/* GL_VIV_shader_binary */
2042
#ifndef GL_VIV_shader_binary
2043
#define GL_VIV_shader_binary 1
2044
#endif
2045
 
2046
#ifdef __cplusplus
2047
}
2048
#endif
2049
 
2050
#endif /* __gl2ext_h_ */