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| 1 | pmbaty | 1 | /* |
| 2 | Simple DirectMedia Layer |
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| 3 | Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org> |
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| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied |
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| 6 | warranty. In no event will the authors be held liable for any damages |
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| 7 | arising from the use of this software. |
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| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, |
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| 10 | including commercial applications, and to alter it and redistribute it |
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| 11 | freely, subject to the following restrictions: |
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| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not |
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| 14 | claim that you wrote the original software. If you use this software |
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| 15 | in a product, an acknowledgment in the product documentation would be |
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| 16 | appreciated but is not required. |
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| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
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| 18 | misrepresented as being the original software. |
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| 19 | 3. This notice may not be removed or altered from any source distribution. |
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| 20 | */ |
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| 21 | |||
| 22 | #ifndef SDL_mutex_h_ |
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| 23 | #define SDL_mutex_h_ |
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| 24 | |||
| 25 | /** |
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| 26 | * \file SDL_mutex.h |
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| 27 | * |
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| 28 | * Functions to provide thread synchronization primitives. |
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| 29 | */ |
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| 30 | |||
| 31 | #include "SDL_stdinc.h" |
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| 32 | #include "SDL_error.h" |
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| 33 | |||
| 34 | #include "begin_code.h" |
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| 35 | /* Set up for C function definitions, even when using C++ */ |
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| 36 | #ifdef __cplusplus |
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| 37 | extern "C" { |
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| 38 | #endif |
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| 39 | |||
| 40 | /** |
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| 41 | * Synchronization functions which can time out return this value |
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| 42 | * if they time out. |
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| 43 | */ |
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| 44 | #define SDL_MUTEX_TIMEDOUT 1 |
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| 45 | |||
| 46 | /** |
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| 47 | * This is the timeout value which corresponds to never time out. |
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| 48 | */ |
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| 49 | #define SDL_MUTEX_MAXWAIT (~(Uint32)0) |
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| 50 | |||
| 51 | |||
| 52 | /** |
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| 53 | * \name Mutex functions |
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| 54 | */ |
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| 55 | /* @{ */ |
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| 56 | |||
| 57 | /* The SDL mutex structure, defined in SDL_sysmutex.c */ |
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| 58 | struct SDL_mutex; |
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| 59 | typedef struct SDL_mutex SDL_mutex; |
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| 60 | |||
| 61 | /** |
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| 62 | * Create a mutex, initialized unlocked. |
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| 63 | */ |
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| 64 | extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void); |
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| 65 | |||
| 66 | /** |
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| 67 | * Lock the mutex. |
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| 68 | * |
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| 69 | * \return 0, or -1 on error. |
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| 70 | */ |
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| 71 | #define SDL_mutexP(m) SDL_LockMutex(m) |
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| 72 | extern DECLSPEC int SDLCALL SDL_LockMutex(SDL_mutex * mutex); |
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| 73 | |||
| 74 | /** |
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| 75 | * Try to lock the mutex |
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| 76 | * |
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| 77 | * \return 0, SDL_MUTEX_TIMEDOUT, or -1 on error |
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| 78 | */ |
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| 79 | extern DECLSPEC int SDLCALL SDL_TryLockMutex(SDL_mutex * mutex); |
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| 80 | |||
| 81 | /** |
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| 82 | * Unlock the mutex. |
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| 83 | * |
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| 84 | * \return 0, or -1 on error. |
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| 85 | * |
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| 86 | * \warning It is an error to unlock a mutex that has not been locked by |
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| 87 | * the current thread, and doing so results in undefined behavior. |
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| 88 | */ |
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| 89 | #define SDL_mutexV(m) SDL_UnlockMutex(m) |
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| 90 | extern DECLSPEC int SDLCALL SDL_UnlockMutex(SDL_mutex * mutex); |
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| 91 | |||
| 92 | /** |
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| 93 | * Destroy a mutex. |
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| 94 | */ |
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| 95 | extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex); |
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| 96 | |||
| 97 | /* @} *//* Mutex functions */ |
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| 98 | |||
| 99 | |||
| 100 | /** |
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| 101 | * \name Semaphore functions |
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| 102 | */ |
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| 103 | /* @{ */ |
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| 104 | |||
| 105 | /* The SDL semaphore structure, defined in SDL_syssem.c */ |
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| 106 | struct SDL_semaphore; |
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| 107 | typedef struct SDL_semaphore SDL_sem; |
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| 108 | |||
| 109 | /** |
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| 110 | * Create a semaphore, initialized with value, returns NULL on failure. |
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| 111 | */ |
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| 112 | extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value); |
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| 113 | |||
| 114 | /** |
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| 115 | * Destroy a semaphore. |
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| 116 | */ |
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| 117 | extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem); |
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| 118 | |||
| 119 | /** |
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| 120 | * This function suspends the calling thread until the semaphore pointed |
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| 121 | * to by \c sem has a positive count. It then atomically decreases the |
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| 122 | * semaphore count. |
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| 123 | */ |
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| 124 | extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem); |
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| 125 | |||
| 126 | /** |
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| 127 | * Non-blocking variant of SDL_SemWait(). |
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| 128 | * |
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| 129 | * \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait would |
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| 130 | * block, and -1 on error. |
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| 131 | */ |
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| 132 | extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem); |
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| 133 | |||
| 134 | /** |
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| 135 | * Variant of SDL_SemWait() with a timeout in milliseconds. |
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| 136 | * |
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| 137 | * \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait does not |
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| 138 | * succeed in the allotted time, and -1 on error. |
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| 139 | * |
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| 140 | * \warning On some platforms this function is implemented by looping with a |
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| 141 | * delay of 1 ms, and so should be avoided if possible. |
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| 142 | */ |
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| 143 | extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem * sem, Uint32 ms); |
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| 144 | |||
| 145 | /** |
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| 146 | * Atomically increases the semaphore's count (not blocking). |
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| 147 | * |
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| 148 | * \return 0, or -1 on error. |
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| 149 | */ |
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| 150 | extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem); |
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| 151 | |||
| 152 | /** |
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| 153 | * Returns the current count of the semaphore. |
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| 154 | */ |
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| 155 | extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem); |
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| 156 | |||
| 157 | /* @} *//* Semaphore functions */ |
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| 158 | |||
| 159 | |||
| 160 | /** |
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| 161 | * \name Condition variable functions |
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| 162 | */ |
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| 163 | /* @{ */ |
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| 164 | |||
| 165 | /* The SDL condition variable structure, defined in SDL_syscond.c */ |
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| 166 | struct SDL_cond; |
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| 167 | typedef struct SDL_cond SDL_cond; |
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| 168 | |||
| 169 | /** |
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| 170 | * Create a condition variable. |
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| 171 | * |
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| 172 | * Typical use of condition variables: |
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| 173 | * |
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| 174 | * Thread A: |
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| 175 | * SDL_LockMutex(lock); |
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| 176 | * while ( ! condition ) { |
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| 177 | * SDL_CondWait(cond, lock); |
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| 178 | * } |
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| 179 | * SDL_UnlockMutex(lock); |
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| 180 | * |
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| 181 | * Thread B: |
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| 182 | * SDL_LockMutex(lock); |
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| 183 | * ... |
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| 184 | * condition = true; |
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| 185 | * ... |
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| 186 | * SDL_CondSignal(cond); |
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| 187 | * SDL_UnlockMutex(lock); |
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| 188 | * |
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| 189 | * There is some discussion whether to signal the condition variable |
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| 190 | * with the mutex locked or not. There is some potential performance |
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| 191 | * benefit to unlocking first on some platforms, but there are some |
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| 192 | * potential race conditions depending on how your code is structured. |
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| 193 | * |
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| 194 | * In general it's safer to signal the condition variable while the |
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| 195 | * mutex is locked. |
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| 196 | */ |
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| 197 | extern DECLSPEC SDL_cond *SDLCALL SDL_CreateCond(void); |
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| 198 | |||
| 199 | /** |
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| 200 | * Destroy a condition variable. |
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| 201 | */ |
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| 202 | extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond); |
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| 203 | |||
| 204 | /** |
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| 205 | * Restart one of the threads that are waiting on the condition variable. |
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| 206 | * |
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| 207 | * \return 0 or -1 on error. |
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| 208 | */ |
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| 209 | extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond); |
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| 210 | |||
| 211 | /** |
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| 212 | * Restart all threads that are waiting on the condition variable. |
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| 213 | * |
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| 214 | * \return 0 or -1 on error. |
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| 215 | */ |
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| 216 | extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond); |
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| 217 | |||
| 218 | /** |
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| 219 | * Wait on the condition variable, unlocking the provided mutex. |
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| 220 | * |
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| 221 | * \warning The mutex must be locked before entering this function! |
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| 222 | * |
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| 223 | * The mutex is re-locked once the condition variable is signaled. |
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| 224 | * |
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| 225 | * \return 0 when it is signaled, or -1 on error. |
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| 226 | */ |
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| 227 | extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex); |
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| 228 | |||
| 229 | /** |
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| 230 | * Waits for at most \c ms milliseconds, and returns 0 if the condition |
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| 231 | * variable is signaled, ::SDL_MUTEX_TIMEDOUT if the condition is not |
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| 232 | * signaled in the allotted time, and -1 on error. |
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| 233 | * |
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| 234 | * \warning On some platforms this function is implemented by looping with a |
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| 235 | * delay of 1 ms, and so should be avoided if possible. |
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| 236 | */ |
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| 237 | extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond, |
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| 238 | SDL_mutex * mutex, Uint32 ms); |
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| 239 | |||
| 240 | /* @} *//* Condition variable functions */ |
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| 241 | |||
| 242 | |||
| 243 | /* Ends C function definitions when using C++ */ |
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| 244 | #ifdef __cplusplus |
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| 245 | } |
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| 246 | #endif |
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| 247 | #include "close_code.h" |
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| 248 | |||
| 249 | #endif /* SDL_mutex_h_ */ |
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| 250 | |||
| 251 | /* vi: set ts=4 sw=4 expandtab: */ |