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| 1 | pmbaty | 1 | /* |
| 2 | Simple DirectMedia Layer |
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| 3 | Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org> |
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| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied |
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| 6 | warranty. In no event will the authors be held liable for any damages |
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| 7 | arising from the use of this software. |
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| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, |
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| 10 | including commercial applications, and to alter it and redistribute it |
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| 11 | freely, subject to the following restrictions: |
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| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not |
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| 14 | claim that you wrote the original software. If you use this software |
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| 15 | in a product, an acknowledgment in the product documentation would be |
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| 16 | appreciated but is not required. |
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| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
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| 18 | misrepresented as being the original software. |
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| 19 | 3. This notice may not be removed or altered from any source distribution. |
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| 20 | */ |
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| 21 | |||
| 22 | /** |
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| 23 | * \file SDL_atomic.h |
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| 24 | * |
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| 25 | * Atomic operations. |
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| 26 | * |
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| 27 | * IMPORTANT: |
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| 28 | * If you are not an expert in concurrent lockless programming, you should |
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| 29 | * only be using the atomic lock and reference counting functions in this |
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| 30 | * file. In all other cases you should be protecting your data structures |
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| 31 | * with full mutexes. |
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| 32 | * |
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| 33 | * The list of "safe" functions to use are: |
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| 34 | * SDL_AtomicLock() |
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| 35 | * SDL_AtomicUnlock() |
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| 36 | * SDL_AtomicIncRef() |
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| 37 | * SDL_AtomicDecRef() |
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| 38 | * |
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| 39 | * Seriously, here be dragons! |
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| 40 | * ^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
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| 41 | * |
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| 42 | * You can find out a little more about lockless programming and the |
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| 43 | * subtle issues that can arise here: |
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| 44 | * http://msdn.microsoft.com/en-us/library/ee418650%28v=vs.85%29.aspx |
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| 45 | * |
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| 46 | * There's also lots of good information here: |
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| 47 | * http://www.1024cores.net/home/lock-free-algorithms |
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| 48 | * http://preshing.com/ |
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| 49 | * |
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| 50 | * These operations may or may not actually be implemented using |
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| 51 | * processor specific atomic operations. When possible they are |
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| 52 | * implemented as true processor specific atomic operations. When that |
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| 53 | * is not possible the are implemented using locks that *do* use the |
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| 54 | * available atomic operations. |
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| 55 | * |
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| 56 | * All of the atomic operations that modify memory are full memory barriers. |
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| 57 | */ |
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| 58 | |||
| 59 | #ifndef SDL_atomic_h_ |
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| 60 | #define SDL_atomic_h_ |
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| 61 | |||
| 62 | #include "SDL_stdinc.h" |
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| 63 | #include "SDL_platform.h" |
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| 64 | |||
| 65 | #include "begin_code.h" |
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| 66 | |||
| 67 | /* Set up for C function definitions, even when using C++ */ |
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| 68 | #ifdef __cplusplus |
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| 69 | extern "C" { |
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| 70 | #endif |
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| 71 | |||
| 72 | /** |
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| 73 | * \name SDL AtomicLock |
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| 74 | * |
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| 75 | * The atomic locks are efficient spinlocks using CPU instructions, |
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| 76 | * but are vulnerable to starvation and can spin forever if a thread |
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| 77 | * holding a lock has been terminated. For this reason you should |
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| 78 | * minimize the code executed inside an atomic lock and never do |
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| 79 | * expensive things like API or system calls while holding them. |
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| 80 | * |
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| 81 | * The atomic locks are not safe to lock recursively. |
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| 82 | * |
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| 83 | * Porting Note: |
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| 84 | * The spin lock functions and type are required and can not be |
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| 85 | * emulated because they are used in the atomic emulation code. |
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| 86 | */ |
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| 87 | /* @{ */ |
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| 88 | |||
| 89 | typedef int SDL_SpinLock; |
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| 90 | |||
| 91 | /** |
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| 92 | * \brief Try to lock a spin lock by setting it to a non-zero value. |
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| 93 | * |
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| 94 | * \param lock Points to the lock. |
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| 95 | * |
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| 96 | * \return SDL_TRUE if the lock succeeded, SDL_FALSE if the lock is already held. |
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| 97 | */ |
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| 98 | extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock); |
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| 99 | |||
| 100 | /** |
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| 101 | * \brief Lock a spin lock by setting it to a non-zero value. |
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| 102 | * |
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| 103 | * \param lock Points to the lock. |
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| 104 | */ |
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| 105 | extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock); |
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| 106 | |||
| 107 | /** |
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| 108 | * \brief Unlock a spin lock by setting it to 0. Always returns immediately |
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| 109 | * |
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| 110 | * \param lock Points to the lock. |
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| 111 | */ |
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| 112 | extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock); |
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| 113 | |||
| 114 | /* @} *//* SDL AtomicLock */ |
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| 115 | |||
| 116 | |||
| 117 | /** |
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| 118 | * The compiler barrier prevents the compiler from reordering |
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| 119 | * reads and writes to globally visible variables across the call. |
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| 120 | */ |
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| 121 | #if defined(_MSC_VER) && (_MSC_VER > 1200) && !defined(__clang__) |
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| 122 | void _ReadWriteBarrier(void); |
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| 123 | #pragma intrinsic(_ReadWriteBarrier) |
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| 124 | #define SDL_CompilerBarrier() _ReadWriteBarrier() |
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| 125 | #elif (defined(__GNUC__) && !defined(__EMSCRIPTEN__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120)) |
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| 126 | /* This is correct for all CPUs when using GCC or Solaris Studio 12.1+. */ |
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| 127 | #define SDL_CompilerBarrier() __asm__ __volatile__ ("" : : : "memory") |
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| 128 | #elif defined(__WATCOMC__) |
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| 129 | extern _inline void SDL_CompilerBarrier (void); |
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| 130 | #pragma aux SDL_CompilerBarrier = "" parm [] modify exact []; |
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| 131 | #else |
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| 132 | #define SDL_CompilerBarrier() \ |
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| 133 | { SDL_SpinLock _tmp = 0; SDL_AtomicLock(&_tmp); SDL_AtomicUnlock(&_tmp); } |
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| 134 | #endif |
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| 135 | |||
| 136 | /** |
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| 137 | * Memory barriers are designed to prevent reads and writes from being |
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| 138 | * reordered by the compiler and being seen out of order on multi-core CPUs. |
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| 139 | * |
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| 140 | * A typical pattern would be for thread A to write some data and a flag, |
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| 141 | * and for thread B to read the flag and get the data. In this case you |
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| 142 | * would insert a release barrier between writing the data and the flag, |
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| 143 | * guaranteeing that the data write completes no later than the flag is |
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| 144 | * written, and you would insert an acquire barrier between reading the |
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| 145 | * flag and reading the data, to ensure that all the reads associated |
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| 146 | * with the flag have completed. |
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| 147 | * |
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| 148 | * In this pattern you should always see a release barrier paired with |
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| 149 | * an acquire barrier and you should gate the data reads/writes with a |
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| 150 | * single flag variable. |
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| 151 | * |
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| 152 | * For more information on these semantics, take a look at the blog post: |
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| 153 | * http://preshing.com/20120913/acquire-and-release-semantics |
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| 154 | */ |
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| 155 | extern DECLSPEC void SDLCALL SDL_MemoryBarrierReleaseFunction(void); |
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| 156 | extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void); |
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| 157 | |||
| 158 | #if defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__)) |
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| 159 | #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("lwsync" : : : "memory") |
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| 160 | #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("lwsync" : : : "memory") |
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| 161 | #elif defined(__GNUC__) && defined(__arm__) |
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| 162 | #if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__) |
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| 163 | #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory") |
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| 164 | #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory") |
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| 165 | #elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__) || defined(__ARM_ARCH_5TE__) |
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| 166 | #ifdef __thumb__ |
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| 167 | /* The mcr instruction isn't available in thumb mode, use real functions */ |
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| 168 | #define SDL_MemoryBarrierRelease() SDL_MemoryBarrierReleaseFunction() |
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| 169 | #define SDL_MemoryBarrierAcquire() SDL_MemoryBarrierAcquireFunction() |
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| 170 | #else |
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| 171 | #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory") |
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| 172 | #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory") |
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| 173 | #endif /* __thumb__ */ |
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| 174 | #else |
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| 175 | #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("" : : : "memory") |
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| 176 | #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("" : : : "memory") |
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| 177 | #endif /* __GNUC__ && __arm__ */ |
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| 178 | #else |
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| 179 | #if (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120)) |
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| 180 | /* This is correct for all CPUs on Solaris when using Solaris Studio 12.1+. */ |
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| 181 | #include <mbarrier.h> |
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| 182 | #define SDL_MemoryBarrierRelease() __machine_rel_barrier() |
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| 183 | #define SDL_MemoryBarrierAcquire() __machine_acq_barrier() |
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| 184 | #else |
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| 185 | /* This is correct for the x86 and x64 CPUs, and we'll expand this over time. */ |
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| 186 | #define SDL_MemoryBarrierRelease() SDL_CompilerBarrier() |
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| 187 | #define SDL_MemoryBarrierAcquire() SDL_CompilerBarrier() |
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| 188 | #endif |
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| 189 | #endif |
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| 190 | |||
| 191 | /** |
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| 192 | * \brief A type representing an atomic integer value. It is a struct |
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| 193 | * so people don't accidentally use numeric operations on it. |
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| 194 | */ |
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| 195 | typedef struct { int value; } SDL_atomic_t; |
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| 196 | |||
| 197 | /** |
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| 198 | * \brief Set an atomic variable to a new value if it is currently an old value. |
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| 199 | * |
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| 200 | * \return SDL_TRUE if the atomic variable was set, SDL_FALSE otherwise. |
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| 201 | * |
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| 202 | * \note If you don't know what this function is for, you shouldn't use it! |
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| 203 | */ |
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| 204 | extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int newval); |
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| 205 | |||
| 206 | /** |
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| 207 | * \brief Set an atomic variable to a value. |
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| 208 | * |
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| 209 | * \return The previous value of the atomic variable. |
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| 210 | */ |
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| 211 | extern DECLSPEC int SDLCALL SDL_AtomicSet(SDL_atomic_t *a, int v); |
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| 212 | |||
| 213 | /** |
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| 214 | * \brief Get the value of an atomic variable |
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| 215 | */ |
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| 216 | extern DECLSPEC int SDLCALL SDL_AtomicGet(SDL_atomic_t *a); |
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| 217 | |||
| 218 | /** |
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| 219 | * \brief Add to an atomic variable. |
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| 220 | * |
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| 221 | * \return The previous value of the atomic variable. |
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| 222 | * |
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| 223 | * \note This same style can be used for any number operation |
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| 224 | */ |
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| 225 | extern DECLSPEC int SDLCALL SDL_AtomicAdd(SDL_atomic_t *a, int v); |
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| 226 | |||
| 227 | /** |
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| 228 | * \brief Increment an atomic variable used as a reference count. |
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| 229 | */ |
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| 230 | #ifndef SDL_AtomicIncRef |
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| 231 | #define SDL_AtomicIncRef(a) SDL_AtomicAdd(a, 1) |
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| 232 | #endif |
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| 233 | |||
| 234 | /** |
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| 235 | * \brief Decrement an atomic variable used as a reference count. |
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| 236 | * |
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| 237 | * \return SDL_TRUE if the variable reached zero after decrementing, |
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| 238 | * SDL_FALSE otherwise |
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| 239 | */ |
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| 240 | #ifndef SDL_AtomicDecRef |
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| 241 | #define SDL_AtomicDecRef(a) (SDL_AtomicAdd(a, -1) == 1) |
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| 242 | #endif |
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| 243 | |||
| 244 | /** |
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| 245 | * \brief Set a pointer to a new value if it is currently an old value. |
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| 246 | * |
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| 247 | * \return SDL_TRUE if the pointer was set, SDL_FALSE otherwise. |
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| 248 | * |
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| 249 | * \note If you don't know what this function is for, you shouldn't use it! |
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| 250 | */ |
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| 251 | extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr(void **a, void *oldval, void *newval); |
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| 252 | |||
| 253 | /** |
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| 254 | * \brief Set a pointer to a value atomically. |
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| 255 | * |
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| 256 | * \return The previous value of the pointer. |
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| 257 | */ |
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| 258 | extern DECLSPEC void* SDLCALL SDL_AtomicSetPtr(void **a, void* v); |
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| 259 | |||
| 260 | /** |
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| 261 | * \brief Get the value of a pointer atomically. |
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| 262 | */ |
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| 263 | extern DECLSPEC void* SDLCALL SDL_AtomicGetPtr(void **a); |
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| 264 | |||
| 265 | /* Ends C function definitions when using C++ */ |
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| 266 | #ifdef __cplusplus |
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| 267 | } |
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| 268 | #endif |
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| 269 | |||
| 270 | #include "close_code.h" |
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| 271 | |||
| 272 | #endif /* SDL_atomic_h_ */ |
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| 273 | |||
| 274 | /* vi: set ts=4 sw=4 expandtab: */ |