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3 | pmbaty | 1 | /* |
2 | SDL - Simple DirectMedia Layer |
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3 | Copyright (C) 1997-2009 Sam Lantinga |
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4 | |||
5 | This library is free software; you can redistribute it and/or |
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6 | modify it under the terms of the GNU Lesser General Public |
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7 | License as published by the Free Software Foundation; either |
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8 | version 2.1 of the License, or (at your option) any later version. |
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9 | |||
10 | This library is distributed in the hope that it will be useful, |
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11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 | Lesser General Public License for more details. |
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14 | |||
15 | You should have received a copy of the GNU Lesser General Public |
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16 | License along with this library; if not, write to the Free Software |
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17 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 | |||
19 | Sam Lantinga |
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20 | slouken@libsdl.org |
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21 | */ |
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22 | |||
23 | #ifndef _SDL_mutex_h |
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24 | #define _SDL_mutex_h |
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25 | |||
26 | /** @file SDL_mutex.h |
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27 | * Functions to provide thread synchronization primitives |
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28 | * |
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29 | * @note These are independent of the other SDL routines. |
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30 | */ |
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31 | |||
32 | #include "SDL_stdinc.h" |
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33 | #include "SDL_error.h" |
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34 | |||
35 | #include "begin_code.h" |
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36 | /* Set up for C function definitions, even when using C++ */ |
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37 | #ifdef __cplusplus |
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38 | extern "C" { |
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39 | #endif |
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40 | |||
41 | /** Synchronization functions which can time out return this value |
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42 | * if they time out. |
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43 | */ |
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44 | #define SDL_MUTEX_TIMEDOUT 1 |
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45 | |||
46 | /** This is the timeout value which corresponds to never time out */ |
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47 | #define SDL_MUTEX_MAXWAIT (~(Uint32)0) |
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48 | |||
49 | |||
50 | /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
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51 | /** @name Mutex functions */ /*@{*/ |
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52 | /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
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53 | |||
54 | /** The SDL mutex structure, defined in SDL_mutex.c */ |
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55 | struct SDL_mutex; |
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56 | typedef struct SDL_mutex SDL_mutex; |
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57 | |||
58 | /** Create a mutex, initialized unlocked */ |
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59 | extern DECLSPEC SDL_mutex * SDLCALL SDL_CreateMutex(void); |
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60 | |||
61 | #define SDL_LockMutex(m) SDL_mutexP(m) |
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62 | /** Lock the mutex |
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63 | * @return 0, or -1 on error |
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64 | */ |
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65 | extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex *mutex); |
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66 | |||
67 | #define SDL_UnlockMutex(m) SDL_mutexV(m) |
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68 | /** Unlock the mutex |
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69 | * @return 0, or -1 on error |
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70 | * |
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71 | * It is an error to unlock a mutex that has not been locked by |
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72 | * the current thread, and doing so results in undefined behavior. |
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73 | */ |
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74 | extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex *mutex); |
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75 | |||
76 | /** Destroy a mutex */ |
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77 | extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex *mutex); |
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78 | |||
79 | /*@}*/ |
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80 | |||
81 | /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
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82 | /** @name Semaphore functions */ /*@{*/ |
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83 | /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
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84 | |||
85 | /** The SDL semaphore structure, defined in SDL_sem.c */ |
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86 | struct SDL_semaphore; |
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87 | typedef struct SDL_semaphore SDL_sem; |
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88 | |||
89 | /** Create a semaphore, initialized with value, returns NULL on failure. */ |
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90 | extern DECLSPEC SDL_sem * SDLCALL SDL_CreateSemaphore(Uint32 initial_value); |
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91 | |||
92 | /** Destroy a semaphore */ |
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93 | extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem *sem); |
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94 | |||
95 | /** |
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96 | * This function suspends the calling thread until the semaphore pointed |
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97 | * to by sem has a positive count. It then atomically decreases the semaphore |
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98 | * count. |
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99 | */ |
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100 | extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem *sem); |
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101 | |||
102 | /** Non-blocking variant of SDL_SemWait(). |
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103 | * @return 0 if the wait succeeds, |
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104 | * SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error. |
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105 | */ |
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106 | extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem *sem); |
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107 | |||
108 | /** Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if |
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109 | * the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in |
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110 | * the allotted time, and -1 on error. |
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111 | * |
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112 | * On some platforms this function is implemented by looping with a delay |
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113 | * of 1 ms, and so should be avoided if possible. |
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114 | */ |
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115 | extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem *sem, Uint32 ms); |
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116 | |||
117 | /** Atomically increases the semaphore's count (not blocking). |
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118 | * @return 0, or -1 on error. |
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119 | */ |
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120 | extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem *sem); |
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121 | |||
122 | /** Returns the current count of the semaphore */ |
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123 | extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem *sem); |
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124 | |||
125 | /*@}*/ |
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126 | |||
127 | /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
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128 | /** @name Condition_variable_functions */ /*@{*/ |
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129 | /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
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130 | |||
131 | /*@{*/ |
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132 | /** The SDL condition variable structure, defined in SDL_cond.c */ |
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133 | struct SDL_cond; |
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134 | typedef struct SDL_cond SDL_cond; |
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135 | /*@}*/ |
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136 | |||
137 | /** Create a condition variable */ |
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138 | extern DECLSPEC SDL_cond * SDLCALL SDL_CreateCond(void); |
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139 | |||
140 | /** Destroy a condition variable */ |
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141 | extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond *cond); |
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142 | |||
143 | /** Restart one of the threads that are waiting on the condition variable, |
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144 | * @return 0 or -1 on error. |
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145 | */ |
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146 | extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond *cond); |
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147 | |||
148 | /** Restart all threads that are waiting on the condition variable, |
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149 | * @return 0 or -1 on error. |
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150 | */ |
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151 | extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond *cond); |
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152 | |||
153 | /** Wait on the condition variable, unlocking the provided mutex. |
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154 | * The mutex must be locked before entering this function! |
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155 | * The mutex is re-locked once the condition variable is signaled. |
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156 | * @return 0 when it is signaled, or -1 on error. |
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157 | */ |
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158 | extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond *cond, SDL_mutex *mut); |
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159 | |||
160 | /** Waits for at most 'ms' milliseconds, and returns 0 if the condition |
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161 | * variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not |
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162 | * signaled in the allotted time, and -1 on error. |
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163 | * On some platforms this function is implemented by looping with a delay |
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164 | * of 1 ms, and so should be avoided if possible. |
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165 | */ |
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166 | extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms); |
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167 | |||
168 | /*@}*/ |
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169 | |||
170 | /* Ends C function definitions when using C++ */ |
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171 | #ifdef __cplusplus |
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172 | } |
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173 | #endif |
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174 | #include "close_code.h" |
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175 | |||
176 | #endif /* _SDL_mutex_h */ |
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177 |