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3 | pmbaty | 1 | /* |
2 | SDL - Simple DirectMedia Layer |
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3 | Copyright (C) 1997-2009 Sam Lantinga |
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4 | |||
5 | This library is free software; you can redistribute it and/or |
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6 | modify it under the terms of the GNU Lesser General Public |
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7 | License as published by the Free Software Foundation; either |
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8 | version 2.1 of the License, or (at your option) any later version. |
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9 | |||
10 | This library is distributed in the hope that it will be useful, |
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11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 | Lesser General Public License for more details. |
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14 | |||
15 | You should have received a copy of the GNU Lesser General Public |
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16 | License along with this library; if not, write to the Free Software |
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17 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 | |||
19 | Sam Lantinga |
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20 | slouken@libsdl.org |
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21 | */ |
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22 | |||
23 | /** @file SDL_keyboard.h |
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24 | * Include file for SDL keyboard event handling |
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25 | */ |
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26 | |||
27 | #ifndef _SDL_keyboard_h |
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28 | #define _SDL_keyboard_h |
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29 | |||
30 | #include "SDL_stdinc.h" |
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31 | #include "SDL_error.h" |
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32 | #include "SDL_keysym.h" |
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33 | |||
34 | #include "begin_code.h" |
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35 | /* Set up for C function definitions, even when using C++ */ |
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36 | #ifdef __cplusplus |
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37 | extern "C" { |
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38 | #endif |
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39 | |||
40 | /** Keysym structure |
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41 | * |
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42 | * - The scancode is hardware dependent, and should not be used by general |
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43 | * applications. If no hardware scancode is available, it will be 0. |
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44 | * |
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45 | * - The 'unicode' translated character is only available when character |
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46 | * translation is enabled by the SDL_EnableUNICODE() API. If non-zero, |
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47 | * this is a UNICODE character corresponding to the keypress. If the |
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48 | * high 9 bits of the character are 0, then this maps to the equivalent |
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49 | * ASCII character: |
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50 | * @code |
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51 | * char ch; |
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52 | * if ( (keysym.unicode & 0xFF80) == 0 ) { |
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53 | * ch = keysym.unicode & 0x7F; |
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54 | * } else { |
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55 | * An international character.. |
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56 | * } |
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57 | * @endcode |
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58 | */ |
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59 | typedef struct SDL_keysym { |
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60 | Uint8 scancode; /**< hardware specific scancode */ |
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61 | SDLKey sym; /**< SDL virtual keysym */ |
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62 | SDLMod mod; /**< current key modifiers */ |
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63 | Uint16 unicode; /**< translated character */ |
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64 | } SDL_keysym; |
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65 | |||
66 | /** This is the mask which refers to all hotkey bindings */ |
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67 | #define SDL_ALL_HOTKEYS 0xFFFFFFFF |
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68 | |||
69 | /* Function prototypes */ |
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70 | /** |
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71 | * Enable/Disable UNICODE translation of keyboard input. |
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72 | * |
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73 | * This translation has some overhead, so translation defaults off. |
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74 | * |
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75 | * @param[in] enable |
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76 | * If 'enable' is 1, translation is enabled. |
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77 | * If 'enable' is 0, translation is disabled. |
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78 | * If 'enable' is -1, the translation state is not changed. |
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79 | * |
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80 | * @return It returns the previous state of keyboard translation. |
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81 | */ |
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82 | extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable); |
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83 | |||
84 | #define SDL_DEFAULT_REPEAT_DELAY 500 |
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85 | #define SDL_DEFAULT_REPEAT_INTERVAL 30 |
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86 | /** |
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87 | * Enable/Disable keyboard repeat. Keyboard repeat defaults to off. |
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88 | * |
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89 | * @param[in] delay |
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90 | * 'delay' is the initial delay in ms between the time when a key is |
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91 | * pressed, and keyboard repeat begins. |
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92 | * |
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93 | * @param[in] interval |
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94 | * 'interval' is the time in ms between keyboard repeat events. |
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95 | * |
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96 | * If 'delay' is set to 0, keyboard repeat is disabled. |
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97 | */ |
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98 | extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval); |
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99 | extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval); |
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100 | |||
101 | /** |
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102 | * Get a snapshot of the current state of the keyboard. |
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103 | * Returns an array of keystates, indexed by the SDLK_* syms. |
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104 | * Usage: |
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105 | * @code |
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106 | * Uint8 *keystate = SDL_GetKeyState(NULL); |
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107 | * if ( keystate[SDLK_RETURN] ) //... \<RETURN> is pressed. |
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108 | * @endcode |
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109 | */ |
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110 | extern DECLSPEC Uint8 * SDLCALL SDL_GetKeyState(int *numkeys); |
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111 | |||
112 | /** |
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113 | * Get the current key modifier state |
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114 | */ |
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115 | extern DECLSPEC SDLMod SDLCALL SDL_GetModState(void); |
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116 | |||
117 | /** |
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118 | * Set the current key modifier state. |
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119 | * This does not change the keyboard state, only the key modifier flags. |
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120 | */ |
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121 | extern DECLSPEC void SDLCALL SDL_SetModState(SDLMod modstate); |
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122 | |||
123 | /** |
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124 | * Get the name of an SDL virtual keysym |
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125 | */ |
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126 | extern DECLSPEC char * SDLCALL SDL_GetKeyName(SDLKey key); |
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127 | |||
128 | |||
129 | /* Ends C function definitions when using C++ */ |
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130 | #ifdef __cplusplus |
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131 | } |
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132 | #endif |
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133 | #include "close_code.h" |
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134 | |||
135 | #endif /* _SDL_keyboard_h */ |