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1 | pmbaty | 1 | /*-========================================================================-_ |
2 | | - XACT3D3 - | |
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3 | | Copyright (c) Microsoft Corporation. All rights reserved. | |
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4 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |
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5 | |VERSION: 0.1 MODEL: Unmanaged User-mode | |
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6 | |CONTRACT: N / A EXCEPT: No Exceptions | |
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7 | |PARENT: N / A MINREQ: Win2000, Xbox360 | |
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8 | |PROJECT: XACT3D DIALECT: MS Visual C++ 7.0 | |
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9 | |>------------------------------------------------------------------------<| |
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10 | | DUTY: XACT 3D support | |
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11 | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ |
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12 | NOTES: |
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13 | 1. See X3DAudio.h for information regarding X3DAudio types. */ |
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14 | |||
15 | |||
16 | #ifndef __XACT3D3_H__ |
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17 | #define __XACT3D3_H__ |
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18 | |||
19 | //--------------<D-E-F-I-N-I-T-I-O-N-S>-------------------------------------// |
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20 | #include <x3daudio.h> |
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21 | #include <xact3.h> |
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22 | |||
23 | #pragma warning(push) |
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24 | #pragma warning(disable: 4701) // disable "local variable may be used without having been initialized" compile warning |
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25 | |||
26 | // Supported speaker positions, represented as azimuth angles. |
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27 | // |
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28 | // Here's a picture of the azimuth angles for the 8 cardinal points, |
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29 | // seen from above. The emitter's base position is at the origin 0. |
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30 | // |
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31 | // FRONT |
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32 | // | 0 <-- azimuth |
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33 | // | |
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34 | // 7pi/4 \ | / pi/4 |
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35 | // \ | / |
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36 | // LEFT \|/ RIGHT |
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37 | // 3pi/2-------0-------pi/2 |
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38 | // /|\ |
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39 | // / | \ |
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40 | // 5pi/4 / | \ 3pi/4 |
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41 | // | |
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42 | // | pi |
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43 | // BACK |
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44 | // |
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45 | #define LEFT_AZIMUTH (3*X3DAUDIO_PI/2) |
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46 | #define RIGHT_AZIMUTH (X3DAUDIO_PI/2) |
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47 | #define FRONT_LEFT_AZIMUTH (7*X3DAUDIO_PI/4) |
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48 | #define FRONT_RIGHT_AZIMUTH (X3DAUDIO_PI/4) |
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49 | #define FRONT_CENTER_AZIMUTH 0.0f |
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50 | #define LOW_FREQUENCY_AZIMUTH X3DAUDIO_2PI |
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51 | #define BACK_LEFT_AZIMUTH (5*X3DAUDIO_PI/4) |
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52 | #define BACK_RIGHT_AZIMUTH (3*X3DAUDIO_PI/4) |
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53 | #define BACK_CENTER_AZIMUTH X3DAUDIO_PI |
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54 | #define FRONT_LEFT_OF_CENTER_AZIMUTH (15*X3DAUDIO_PI/8) |
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55 | #define FRONT_RIGHT_OF_CENTER_AZIMUTH (X3DAUDIO_PI/8) |
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56 | |||
57 | |||
58 | //--------------<D-A-T-A---T-Y-P-E-S>---------------------------------------// |
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59 | // Supported emitter channel layouts: |
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60 | static const float aStereoLayout[] = |
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61 | { |
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62 | LEFT_AZIMUTH, |
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63 | RIGHT_AZIMUTH |
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64 | }; |
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65 | static const float a2Point1Layout[] = |
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66 | { |
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67 | LEFT_AZIMUTH, |
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68 | RIGHT_AZIMUTH, |
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69 | LOW_FREQUENCY_AZIMUTH |
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70 | }; |
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71 | static const float aQuadLayout[] = |
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72 | { |
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73 | FRONT_LEFT_AZIMUTH, |
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74 | FRONT_RIGHT_AZIMUTH, |
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75 | BACK_LEFT_AZIMUTH, |
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76 | BACK_RIGHT_AZIMUTH |
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77 | }; |
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78 | static const float a4Point1Layout[] = |
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79 | { |
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80 | FRONT_LEFT_AZIMUTH, |
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81 | FRONT_RIGHT_AZIMUTH, |
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82 | LOW_FREQUENCY_AZIMUTH, |
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83 | BACK_LEFT_AZIMUTH, |
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84 | BACK_RIGHT_AZIMUTH |
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85 | }; |
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86 | static const float a5Point1Layout[] = |
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87 | { |
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88 | FRONT_LEFT_AZIMUTH, |
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89 | FRONT_RIGHT_AZIMUTH, |
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90 | FRONT_CENTER_AZIMUTH, |
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91 | LOW_FREQUENCY_AZIMUTH, |
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92 | BACK_LEFT_AZIMUTH, |
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93 | BACK_RIGHT_AZIMUTH |
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94 | }; |
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95 | static const float a7Point1Layout[] = |
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96 | { |
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97 | FRONT_LEFT_AZIMUTH, |
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98 | FRONT_RIGHT_AZIMUTH, |
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99 | FRONT_CENTER_AZIMUTH, |
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100 | LOW_FREQUENCY_AZIMUTH, |
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101 | BACK_LEFT_AZIMUTH, |
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102 | BACK_RIGHT_AZIMUTH, |
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103 | LEFT_AZIMUTH, |
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104 | RIGHT_AZIMUTH |
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105 | }; |
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106 | |||
107 | |||
108 | //--------------<F-U-N-C-T-I-O-N-S>-----------------------------------------// |
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109 | //// |
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110 | // DESCRIPTION: |
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111 | // Initializes the 3D API's: |
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112 | // |
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113 | // REMARKS: |
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114 | // This method only needs to be called once. |
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115 | // X3DAudio will be initialized such that its speaker channel mask |
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116 | // matches the format of the given XACT engine's final mix. |
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117 | // |
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118 | // PARAMETERS: |
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119 | // pEngine - [in] XACT engine |
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120 | // X3DInstance - [out] X3DAudio instance handle |
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121 | // |
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122 | // RETURN VALUE: |
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123 | // HResult error code |
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124 | //// |
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125 | EXTERN_C HRESULT inline XACT3DInitialize (__in IXACT3Engine* pEngine, __in X3DAUDIO_HANDLE X3DInstance) |
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126 | { |
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127 | HRESULT hr = S_OK; |
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128 | if (pEngine == NULL) { |
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129 | hr = E_POINTER; |
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130 | } |
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131 | |||
132 | XACTVARIABLEVALUE nSpeedOfSound; |
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133 | if (SUCCEEDED(hr)) { |
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134 | XACTVARIABLEINDEX xactSpeedOfSoundID = pEngine->GetGlobalVariableIndex("SpeedOfSound"); |
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135 | hr = pEngine->GetGlobalVariable(xactSpeedOfSoundID, &nSpeedOfSound); |
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136 | } |
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137 | |||
138 | if (SUCCEEDED(hr)) { |
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139 | WAVEFORMATEXTENSIBLE wfxFinalMixFormat; |
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140 | hr = pEngine->GetFinalMixFormat(&wfxFinalMixFormat); |
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141 | if (SUCCEEDED(hr)) { |
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142 | X3DAudioInitialize(wfxFinalMixFormat.dwChannelMask, nSpeedOfSound, X3DInstance); |
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143 | } |
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144 | } |
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145 | return hr; |
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146 | } |
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147 | |||
148 | |||
149 | //// |
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150 | // DESCRIPTION: |
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151 | // Calculates DSP settings with respect to 3D parameters: |
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152 | // |
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153 | // REMARKS: |
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154 | // Note the following flags are always specified for XACT3D calculation: |
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155 | // X3DAUDIO_CALCULATE_MATRIX | X3DAUDIO_CALCULATE_DOPPLER | X3DAUDIO_CALCULATE_EMITTER_ANGLE |
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156 | // |
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157 | // This means the caller must set at least the following fields: |
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158 | // X3DAUDIO_LISTENER.OrientFront |
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159 | // X3DAUDIO_LISTENER.OrientTop |
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160 | // X3DAUDIO_LISTENER.Position |
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161 | // X3DAUDIO_LISTENER.Velocity |
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162 | // |
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163 | // X3DAUDIO_EMITTER.OrientFront |
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164 | // X3DAUDIO_EMITTER.OrientTop, if emitter is multi-channel |
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165 | // X3DAUDIO_EMITTER.Position |
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166 | // X3DAUDIO_EMITTER.Velocity |
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167 | // X3DAUDIO_EMITTER.InnerRadius |
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168 | // X3DAUDIO_EMITTER.InnerRadiusAngle |
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169 | // X3DAUDIO_EMITTER.ChannelCount |
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170 | // X3DAUDIO_EMITTER.CurveDistanceScaler |
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171 | // X3DAUDIO_EMITTER.DopplerScaler |
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172 | // |
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173 | // X3DAUDIO_DSP_SETTINGS.pMatrixCoefficients, the caller need only allocate space for SrcChannelCount*DstChannelCount elements |
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174 | // X3DAUDIO_DSP_SETTINGS.SrcChannelCount |
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175 | // X3DAUDIO_DSP_SETTINGS.DstChannelCount |
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176 | // |
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177 | // If X3DAUDIO_EMITTER.pChannelAzimuths is left NULL for multi-channel emitters, |
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178 | // a default channel radius and channel azimuth array will be applied below. |
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179 | // Distance curves such as X3DAUDIO_EMITTER.pVolumeCurve should be |
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180 | // left NULL as XACT's native RPCs will be used to define DSP behaviour |
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181 | // with respect to normalized distance. |
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182 | // |
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183 | // See X3DAudio.h for information regarding X3DAudio types. |
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184 | // |
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185 | // PARAMETERS: |
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186 | // X3DInstance - [in] X3DAudio instance handle, returned from XACT3DInitialize() |
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187 | // pListener - [in] point of 3D audio reception |
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188 | // pEmitter - [in] 3D audio source |
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189 | // pDSPSettings - [out] receives calculation results, applied to an XACT cue via XACT3DApply() |
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190 | // |
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191 | // RETURN VALUE: |
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192 | // HResult error code |
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193 | //// |
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194 | EXTERN_C HRESULT inline XACT3DCalculate (__in X3DAUDIO_HANDLE X3DInstance, __in const X3DAUDIO_LISTENER* pListener, __inout X3DAUDIO_EMITTER* pEmitter, __inout X3DAUDIO_DSP_SETTINGS* pDSPSettings) |
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195 | { |
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196 | HRESULT hr = S_OK; |
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197 | if (pListener == NULL || pEmitter == NULL || pDSPSettings == NULL) { |
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198 | hr = E_POINTER; |
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199 | } |
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200 | |||
201 | if (SUCCEEDED(hr)) { |
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202 | if (pEmitter->ChannelCount > 1 && pEmitter->pChannelAzimuths == NULL) { |
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203 | pEmitter->ChannelRadius = 1.0f; |
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204 | |||
205 | switch (pEmitter->ChannelCount) { |
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206 | case 2: pEmitter->pChannelAzimuths = (float*)&aStereoLayout[0]; break; |
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207 | case 3: pEmitter->pChannelAzimuths = (float*)&a2Point1Layout[0]; break; |
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208 | case 4: pEmitter->pChannelAzimuths = (float*)&aQuadLayout[0]; break; |
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209 | case 5: pEmitter->pChannelAzimuths = (float*)&a4Point1Layout[0]; break; |
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210 | case 6: pEmitter->pChannelAzimuths = (float*)&a5Point1Layout[0]; break; |
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211 | case 8: pEmitter->pChannelAzimuths = (float*)&a7Point1Layout[0]; break; |
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212 | default: hr = E_FAIL; break; |
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213 | } |
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214 | } |
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215 | } |
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216 | |||
217 | if (SUCCEEDED(hr)) { |
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218 | static X3DAUDIO_DISTANCE_CURVE_POINT DefaultCurvePoints[2] = { 0.0f, 1.0f, 1.0f, 1.0f }; |
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219 | static X3DAUDIO_DISTANCE_CURVE DefaultCurve = { (X3DAUDIO_DISTANCE_CURVE_POINT*)&DefaultCurvePoints[0], 2 }; |
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220 | if (pEmitter->pVolumeCurve == NULL) { |
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221 | pEmitter->pVolumeCurve = &DefaultCurve; |
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222 | } |
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223 | if (pEmitter->pLFECurve == NULL) { |
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224 | pEmitter->pLFECurve = &DefaultCurve; |
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225 | } |
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226 | |||
227 | X3DAudioCalculate(X3DInstance, pListener, pEmitter, (X3DAUDIO_CALCULATE_MATRIX | X3DAUDIO_CALCULATE_DOPPLER | X3DAUDIO_CALCULATE_EMITTER_ANGLE), pDSPSettings); |
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228 | } |
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229 | |||
230 | return hr; |
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231 | } |
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232 | |||
233 | |||
234 | //// |
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235 | // DESCRIPTION: |
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236 | // Applies results from a call to XACT3DCalculate() to a cue. |
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237 | // |
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238 | // PARAMETERS: |
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239 | // pDSPSettings - [in] calculation results generated by XACT3DCalculate() |
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240 | // pCue - [in] cue to which to apply pDSPSettings |
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241 | // |
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242 | // RETURN VALUE: |
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243 | // HResult error code |
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244 | //// |
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245 | EXTERN_C HRESULT inline XACT3DApply (__in const X3DAUDIO_DSP_SETTINGS* pDSPSettings, __in IXACT3Cue* pCue) |
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246 | { |
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247 | HRESULT hr = S_OK; |
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248 | if (pDSPSettings == NULL || pCue == NULL) { |
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249 | hr = E_POINTER; |
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250 | } |
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251 | |||
252 | if (SUCCEEDED(hr)) { |
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253 | hr = pCue->SetMatrixCoefficients(pDSPSettings->SrcChannelCount, pDSPSettings->DstChannelCount, pDSPSettings->pMatrixCoefficients); |
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254 | } |
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255 | if (SUCCEEDED(hr)) { |
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256 | XACTVARIABLEINDEX xactDistanceID = pCue->GetVariableIndex("Distance"); |
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257 | hr = pCue->SetVariable(xactDistanceID, pDSPSettings->EmitterToListenerDistance); |
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258 | } |
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259 | if (SUCCEEDED(hr)) { |
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260 | XACTVARIABLEINDEX xactDopplerID = pCue->GetVariableIndex("DopplerPitchScalar"); |
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261 | hr = pCue->SetVariable(xactDopplerID, pDSPSettings->DopplerFactor); |
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262 | } |
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263 | if (SUCCEEDED(hr)) { |
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264 | XACTVARIABLEINDEX xactOrientationID = pCue->GetVariableIndex("OrientationAngle"); |
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265 | hr = pCue->SetVariable(xactOrientationID, pDSPSettings->EmitterToListenerAngle * (180.0f / X3DAUDIO_PI)); |
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266 | } |
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267 | |||
268 | return hr; |
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269 | } |
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270 | |||
271 | |||
272 | #pragma warning(pop) |
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273 | |||
274 | #endif // __XACT3D3_H__ |
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275 | //---------------------------------<-EOF->----------------------------------// |