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1 | pmbaty | 1 | ////////////////////////////////////////////////////////////////////////////// |
2 | // |
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3 | // Copyright (C) Microsoft Corporation. All Rights Reserved. |
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4 | // |
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5 | // File: d3dx9tex.h |
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6 | // Content: D3DX texturing APIs |
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7 | // |
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8 | ////////////////////////////////////////////////////////////////////////////// |
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9 | |||
10 | #include "d3dx9.h" |
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11 | |||
12 | #ifndef __D3DX9TEX_H__ |
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13 | #define __D3DX9TEX_H__ |
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14 | |||
15 | |||
16 | //---------------------------------------------------------------------------- |
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17 | // D3DX_FILTER flags: |
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18 | // ------------------ |
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19 | // |
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20 | // A valid filter must contain one of these values: |
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21 | // |
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22 | // D3DX_FILTER_NONE |
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23 | // No scaling or filtering will take place. Pixels outside the bounds |
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24 | // of the source image are assumed to be transparent black. |
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25 | // D3DX_FILTER_POINT |
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26 | // Each destination pixel is computed by sampling the nearest pixel |
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27 | // from the source image. |
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28 | // D3DX_FILTER_LINEAR |
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29 | // Each destination pixel is computed by linearly interpolating between |
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30 | // the nearest pixels in the source image. This filter works best |
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31 | // when the scale on each axis is less than 2. |
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32 | // D3DX_FILTER_TRIANGLE |
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33 | // Every pixel in the source image contributes equally to the |
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34 | // destination image. This is the slowest of all the filters. |
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35 | // D3DX_FILTER_BOX |
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36 | // Each pixel is computed by averaging a 2x2(x2) box pixels from |
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37 | // the source image. Only works when the dimensions of the |
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38 | // destination are half those of the source. (as with mip maps) |
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39 | // |
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40 | // And can be OR'd with any of these optional flags: |
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41 | // |
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42 | // D3DX_FILTER_MIRROR_U |
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43 | // Indicates that pixels off the edge of the texture on the U-axis |
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44 | // should be mirrored, not wraped. |
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45 | // D3DX_FILTER_MIRROR_V |
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46 | // Indicates that pixels off the edge of the texture on the V-axis |
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47 | // should be mirrored, not wraped. |
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48 | // D3DX_FILTER_MIRROR_W |
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49 | // Indicates that pixels off the edge of the texture on the W-axis |
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50 | // should be mirrored, not wraped. |
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51 | // D3DX_FILTER_MIRROR |
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52 | // Same as specifying D3DX_FILTER_MIRROR_U | D3DX_FILTER_MIRROR_V | |
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53 | // D3DX_FILTER_MIRROR_V |
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54 | // D3DX_FILTER_DITHER |
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55 | // Dithers the resulting image using a 4x4 order dither pattern. |
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56 | // D3DX_FILTER_SRGB_IN |
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57 | // Denotes that the input data is in sRGB (gamma 2.2) colorspace. |
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58 | // D3DX_FILTER_SRGB_OUT |
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59 | // Denotes that the output data is in sRGB (gamma 2.2) colorspace. |
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60 | // D3DX_FILTER_SRGB |
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61 | // Same as specifying D3DX_FILTER_SRGB_IN | D3DX_FILTER_SRGB_OUT |
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62 | // |
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63 | //---------------------------------------------------------------------------- |
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64 | |||
65 | #define D3DX_FILTER_NONE (1 << 0) |
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66 | #define D3DX_FILTER_POINT (2 << 0) |
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67 | #define D3DX_FILTER_LINEAR (3 << 0) |
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68 | #define D3DX_FILTER_TRIANGLE (4 << 0) |
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69 | #define D3DX_FILTER_BOX (5 << 0) |
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70 | |||
71 | #define D3DX_FILTER_MIRROR_U (1 << 16) |
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72 | #define D3DX_FILTER_MIRROR_V (2 << 16) |
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73 | #define D3DX_FILTER_MIRROR_W (4 << 16) |
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74 | #define D3DX_FILTER_MIRROR (7 << 16) |
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75 | |||
76 | #define D3DX_FILTER_DITHER (1 << 19) |
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77 | #define D3DX_FILTER_DITHER_DIFFUSION (2 << 19) |
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78 | |||
79 | #define D3DX_FILTER_SRGB_IN (1 << 21) |
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80 | #define D3DX_FILTER_SRGB_OUT (2 << 21) |
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81 | #define D3DX_FILTER_SRGB (3 << 21) |
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82 | |||
83 | |||
84 | //----------------------------------------------------------------------------- |
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85 | // D3DX_SKIP_DDS_MIP_LEVELS is used to skip mip levels when loading a DDS file: |
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86 | //----------------------------------------------------------------------------- |
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87 | |||
88 | #define D3DX_SKIP_DDS_MIP_LEVELS_MASK 0x1F |
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89 | #define D3DX_SKIP_DDS_MIP_LEVELS_SHIFT 26 |
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90 | #define D3DX_SKIP_DDS_MIP_LEVELS(levels, filter) ((((levels) & D3DX_SKIP_DDS_MIP_LEVELS_MASK) << D3DX_SKIP_DDS_MIP_LEVELS_SHIFT) | ((filter) == D3DX_DEFAULT ? D3DX_FILTER_BOX : (filter))) |
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91 | |||
92 | |||
93 | |||
94 | |||
95 | //---------------------------------------------------------------------------- |
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96 | // D3DX_NORMALMAP flags: |
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97 | // --------------------- |
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98 | // These flags are used to control how D3DXComputeNormalMap generates normal |
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99 | // maps. Any number of these flags may be OR'd together in any combination. |
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100 | // |
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101 | // D3DX_NORMALMAP_MIRROR_U |
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102 | // Indicates that pixels off the edge of the texture on the U-axis |
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103 | // should be mirrored, not wraped. |
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104 | // D3DX_NORMALMAP_MIRROR_V |
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105 | // Indicates that pixels off the edge of the texture on the V-axis |
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106 | // should be mirrored, not wraped. |
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107 | // D3DX_NORMALMAP_MIRROR |
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108 | // Same as specifying D3DX_NORMALMAP_MIRROR_U | D3DX_NORMALMAP_MIRROR_V |
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109 | // D3DX_NORMALMAP_INVERTSIGN |
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110 | // Inverts the direction of each normal |
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111 | // D3DX_NORMALMAP_COMPUTE_OCCLUSION |
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112 | // Compute the per pixel Occlusion term and encodes it into the alpha. |
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113 | // An Alpha of 1 means that the pixel is not obscured in anyway, and |
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114 | // an alpha of 0 would mean that the pixel is completly obscured. |
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115 | // |
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116 | //---------------------------------------------------------------------------- |
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117 | |||
118 | //---------------------------------------------------------------------------- |
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119 | |||
120 | #define D3DX_NORMALMAP_MIRROR_U (1 << 16) |
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121 | #define D3DX_NORMALMAP_MIRROR_V (2 << 16) |
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122 | #define D3DX_NORMALMAP_MIRROR (3 << 16) |
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123 | #define D3DX_NORMALMAP_INVERTSIGN (8 << 16) |
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124 | #define D3DX_NORMALMAP_COMPUTE_OCCLUSION (16 << 16) |
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125 | |||
126 | |||
127 | |||
128 | |||
129 | //---------------------------------------------------------------------------- |
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130 | // D3DX_CHANNEL flags: |
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131 | // ------------------- |
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132 | // These flags are used by functions which operate on or more channels |
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133 | // in a texture. |
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134 | // |
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135 | // D3DX_CHANNEL_RED |
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136 | // Indicates the red channel should be used |
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137 | // D3DX_CHANNEL_BLUE |
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138 | // Indicates the blue channel should be used |
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139 | // D3DX_CHANNEL_GREEN |
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140 | // Indicates the green channel should be used |
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141 | // D3DX_CHANNEL_ALPHA |
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142 | // Indicates the alpha channel should be used |
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143 | // D3DX_CHANNEL_LUMINANCE |
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144 | // Indicates the luminaces of the red green and blue channels should be |
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145 | // used. |
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146 | // |
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147 | //---------------------------------------------------------------------------- |
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148 | |||
149 | #define D3DX_CHANNEL_RED (1 << 0) |
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150 | #define D3DX_CHANNEL_BLUE (1 << 1) |
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151 | #define D3DX_CHANNEL_GREEN (1 << 2) |
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152 | #define D3DX_CHANNEL_ALPHA (1 << 3) |
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153 | #define D3DX_CHANNEL_LUMINANCE (1 << 4) |
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154 | |||
155 | |||
156 | |||
157 | |||
158 | //---------------------------------------------------------------------------- |
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159 | // D3DXIMAGE_FILEFORMAT: |
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160 | // --------------------- |
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161 | // This enum is used to describe supported image file formats. |
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162 | // |
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163 | //---------------------------------------------------------------------------- |
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164 | |||
165 | typedef enum _D3DXIMAGE_FILEFORMAT |
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166 | { |
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167 | D3DXIFF_BMP = 0, |
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168 | D3DXIFF_JPG = 1, |
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169 | D3DXIFF_TGA = 2, |
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170 | D3DXIFF_PNG = 3, |
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171 | D3DXIFF_DDS = 4, |
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172 | D3DXIFF_PPM = 5, |
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173 | D3DXIFF_DIB = 6, |
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174 | D3DXIFF_HDR = 7, //high dynamic range formats |
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175 | D3DXIFF_PFM = 8, // |
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176 | D3DXIFF_FORCE_DWORD = 0x7fffffff |
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177 | |||
178 | } D3DXIMAGE_FILEFORMAT; |
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179 | |||
180 | |||
181 | //---------------------------------------------------------------------------- |
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182 | // LPD3DXFILL2D and LPD3DXFILL3D: |
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183 | // ------------------------------ |
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184 | // Function types used by the texture fill functions. |
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185 | // |
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186 | // Parameters: |
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187 | // pOut |
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188 | // Pointer to a vector which the function uses to return its result. |
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189 | // X,Y,Z,W will be mapped to R,G,B,A respectivly. |
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190 | // pTexCoord |
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191 | // Pointer to a vector containing the coordinates of the texel currently |
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192 | // being evaluated. Textures and VolumeTexture texcoord components |
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193 | // range from 0 to 1. CubeTexture texcoord component range from -1 to 1. |
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194 | // pTexelSize |
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195 | // Pointer to a vector containing the dimensions of the current texel. |
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196 | // pData |
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197 | // Pointer to user data. |
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198 | // |
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199 | //---------------------------------------------------------------------------- |
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200 | |||
201 | typedef VOID (WINAPI *LPD3DXFILL2D)(D3DXVECTOR4 *pOut, |
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202 | CONST D3DXVECTOR2 *pTexCoord, CONST D3DXVECTOR2 *pTexelSize, LPVOID pData); |
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203 | |||
204 | typedef VOID (WINAPI *LPD3DXFILL3D)(D3DXVECTOR4 *pOut, |
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205 | CONST D3DXVECTOR3 *pTexCoord, CONST D3DXVECTOR3 *pTexelSize, LPVOID pData); |
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206 | |||
207 | |||
208 | |||
209 | //---------------------------------------------------------------------------- |
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210 | // D3DXIMAGE_INFO: |
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211 | // --------------- |
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212 | // This structure is used to return a rough description of what the |
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213 | // the original contents of an image file looked like. |
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214 | // |
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215 | // Width |
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216 | // Width of original image in pixels |
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217 | // Height |
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218 | // Height of original image in pixels |
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219 | // Depth |
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220 | // Depth of original image in pixels |
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221 | // MipLevels |
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222 | // Number of mip levels in original image |
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223 | // Format |
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224 | // D3D format which most closely describes the data in original image |
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225 | // ResourceType |
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226 | // D3DRESOURCETYPE representing the type of texture stored in the file. |
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227 | // D3DRTYPE_TEXTURE, D3DRTYPE_VOLUMETEXTURE, or D3DRTYPE_CUBETEXTURE. |
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228 | // ImageFileFormat |
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229 | // D3DXIMAGE_FILEFORMAT representing the format of the image file. |
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230 | // |
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231 | //---------------------------------------------------------------------------- |
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232 | |||
233 | typedef struct _D3DXIMAGE_INFO |
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234 | { |
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235 | UINT Width; |
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236 | UINT Height; |
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237 | UINT Depth; |
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238 | UINT MipLevels; |
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239 | D3DFORMAT Format; |
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240 | D3DRESOURCETYPE ResourceType; |
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241 | D3DXIMAGE_FILEFORMAT ImageFileFormat; |
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242 | |||
243 | } D3DXIMAGE_INFO; |
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244 | |||
245 | |||
246 | |||
247 | |||
248 | |||
249 | #ifdef __cplusplus |
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250 | extern "C" { |
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251 | #endif //__cplusplus |
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252 | |||
253 | |||
254 | |||
255 | ////////////////////////////////////////////////////////////////////////////// |
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256 | // Image File APIs /////////////////////////////////////////////////////////// |
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257 | ////////////////////////////////////////////////////////////////////////////// |
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258 | ; |
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259 | //---------------------------------------------------------------------------- |
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260 | // GetImageInfoFromFile/Resource: |
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261 | // ------------------------------ |
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262 | // Fills in a D3DXIMAGE_INFO struct with information about an image file. |
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263 | // |
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264 | // Parameters: |
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265 | // pSrcFile |
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266 | // File name of the source image. |
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267 | // pSrcModule |
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268 | // Module where resource is located, or NULL for module associated |
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269 | // with image the os used to create the current process. |
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270 | // pSrcResource |
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271 | // Resource name |
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272 | // pSrcData |
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273 | // Pointer to file in memory. |
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274 | // SrcDataSize |
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275 | // Size in bytes of file in memory. |
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276 | // pSrcInfo |
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277 | // Pointer to a D3DXIMAGE_INFO structure to be filled in with the |
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278 | // description of the data in the source image file. |
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279 | // |
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280 | //---------------------------------------------------------------------------- |
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281 | |||
282 | HRESULT WINAPI |
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283 | D3DXGetImageInfoFromFileA( |
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284 | LPCSTR pSrcFile, |
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285 | D3DXIMAGE_INFO* pSrcInfo); |
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286 | |||
287 | HRESULT WINAPI |
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288 | D3DXGetImageInfoFromFileW( |
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289 | LPCWSTR pSrcFile, |
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290 | D3DXIMAGE_INFO* pSrcInfo); |
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291 | |||
292 | #ifdef UNICODE |
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293 | #define D3DXGetImageInfoFromFile D3DXGetImageInfoFromFileW |
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294 | #else |
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295 | #define D3DXGetImageInfoFromFile D3DXGetImageInfoFromFileA |
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296 | #endif |
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297 | |||
298 | |||
299 | HRESULT WINAPI |
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300 | D3DXGetImageInfoFromResourceA( |
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301 | HMODULE hSrcModule, |
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302 | LPCSTR pSrcResource, |
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303 | D3DXIMAGE_INFO* pSrcInfo); |
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304 | |||
305 | HRESULT WINAPI |
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306 | D3DXGetImageInfoFromResourceW( |
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307 | HMODULE hSrcModule, |
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308 | LPCWSTR pSrcResource, |
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309 | D3DXIMAGE_INFO* pSrcInfo); |
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310 | |||
311 | #ifdef UNICODE |
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312 | #define D3DXGetImageInfoFromResource D3DXGetImageInfoFromResourceW |
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313 | #else |
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314 | #define D3DXGetImageInfoFromResource D3DXGetImageInfoFromResourceA |
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315 | #endif |
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316 | |||
317 | |||
318 | HRESULT WINAPI |
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319 | D3DXGetImageInfoFromFileInMemory( |
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320 | LPCVOID pSrcData, |
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321 | UINT SrcDataSize, |
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322 | D3DXIMAGE_INFO* pSrcInfo); |
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323 | |||
324 | |||
325 | |||
326 | |||
327 | ////////////////////////////////////////////////////////////////////////////// |
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328 | // Load/Save Surface APIs //////////////////////////////////////////////////// |
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329 | ////////////////////////////////////////////////////////////////////////////// |
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330 | |||
331 | //---------------------------------------------------------------------------- |
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332 | // D3DXLoadSurfaceFromFile/Resource: |
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333 | // --------------------------------- |
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334 | // Load surface from a file or resource |
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335 | // |
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336 | // Parameters: |
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337 | // pDestSurface |
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338 | // Destination surface, which will receive the image. |
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339 | // pDestPalette |
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340 | // Destination palette of 256 colors, or NULL |
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341 | // pDestRect |
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342 | // Destination rectangle, or NULL for entire surface |
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343 | // pSrcFile |
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344 | // File name of the source image. |
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345 | // pSrcModule |
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346 | // Module where resource is located, or NULL for module associated |
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347 | // with image the os used to create the current process. |
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348 | // pSrcResource |
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349 | // Resource name |
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350 | // pSrcData |
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351 | // Pointer to file in memory. |
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352 | // SrcDataSize |
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353 | // Size in bytes of file in memory. |
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354 | // pSrcRect |
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355 | // Source rectangle, or NULL for entire image |
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356 | // Filter |
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357 | // D3DX_FILTER flags controlling how the image is filtered. |
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358 | // Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. |
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359 | // ColorKey |
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360 | // Color to replace with transparent black, or 0 to disable colorkey. |
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361 | // This is always a 32-bit ARGB color, independent of the source image |
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362 | // format. Alpha is significant, and should usually be set to FF for |
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363 | // opaque colorkeys. (ex. Opaque black == 0xff000000) |
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364 | // pSrcInfo |
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365 | // Pointer to a D3DXIMAGE_INFO structure to be filled in with the |
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366 | // description of the data in the source image file, or NULL. |
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367 | // |
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368 | //---------------------------------------------------------------------------- |
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369 | |||
370 | HRESULT WINAPI |
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371 | D3DXLoadSurfaceFromFileA( |
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372 | LPDIRECT3DSURFACE9 pDestSurface, |
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373 | CONST PALETTEENTRY* pDestPalette, |
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374 | CONST RECT* pDestRect, |
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375 | LPCSTR pSrcFile, |
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376 | CONST RECT* pSrcRect, |
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377 | DWORD Filter, |
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378 | D3DCOLOR ColorKey, |
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379 | D3DXIMAGE_INFO* pSrcInfo); |
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380 | |||
381 | HRESULT WINAPI |
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382 | D3DXLoadSurfaceFromFileW( |
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383 | LPDIRECT3DSURFACE9 pDestSurface, |
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384 | CONST PALETTEENTRY* pDestPalette, |
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385 | CONST RECT* pDestRect, |
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386 | LPCWSTR pSrcFile, |
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387 | CONST RECT* pSrcRect, |
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388 | DWORD Filter, |
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389 | D3DCOLOR ColorKey, |
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390 | D3DXIMAGE_INFO* pSrcInfo); |
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391 | |||
392 | #ifdef UNICODE |
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393 | #define D3DXLoadSurfaceFromFile D3DXLoadSurfaceFromFileW |
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394 | #else |
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395 | #define D3DXLoadSurfaceFromFile D3DXLoadSurfaceFromFileA |
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396 | #endif |
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397 | |||
398 | |||
399 | |||
400 | HRESULT WINAPI |
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401 | D3DXLoadSurfaceFromResourceA( |
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402 | LPDIRECT3DSURFACE9 pDestSurface, |
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403 | CONST PALETTEENTRY* pDestPalette, |
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404 | CONST RECT* pDestRect, |
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405 | HMODULE hSrcModule, |
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406 | LPCSTR pSrcResource, |
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407 | CONST RECT* pSrcRect, |
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408 | DWORD Filter, |
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409 | D3DCOLOR ColorKey, |
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410 | D3DXIMAGE_INFO* pSrcInfo); |
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411 | |||
412 | HRESULT WINAPI |
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413 | D3DXLoadSurfaceFromResourceW( |
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414 | LPDIRECT3DSURFACE9 pDestSurface, |
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415 | CONST PALETTEENTRY* pDestPalette, |
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416 | CONST RECT* pDestRect, |
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417 | HMODULE hSrcModule, |
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418 | LPCWSTR pSrcResource, |
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419 | CONST RECT* pSrcRect, |
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420 | DWORD Filter, |
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421 | D3DCOLOR ColorKey, |
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422 | D3DXIMAGE_INFO* pSrcInfo); |
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423 | |||
424 | |||
425 | #ifdef UNICODE |
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426 | #define D3DXLoadSurfaceFromResource D3DXLoadSurfaceFromResourceW |
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427 | #else |
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428 | #define D3DXLoadSurfaceFromResource D3DXLoadSurfaceFromResourceA |
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429 | #endif |
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430 | |||
431 | |||
432 | |||
433 | HRESULT WINAPI |
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434 | D3DXLoadSurfaceFromFileInMemory( |
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435 | LPDIRECT3DSURFACE9 pDestSurface, |
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436 | CONST PALETTEENTRY* pDestPalette, |
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437 | CONST RECT* pDestRect, |
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438 | LPCVOID pSrcData, |
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439 | UINT SrcDataSize, |
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440 | CONST RECT* pSrcRect, |
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441 | DWORD Filter, |
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442 | D3DCOLOR ColorKey, |
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443 | D3DXIMAGE_INFO* pSrcInfo); |
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444 | |||
445 | |||
446 | |||
447 | //---------------------------------------------------------------------------- |
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448 | // D3DXLoadSurfaceFromSurface: |
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449 | // --------------------------- |
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450 | // Load surface from another surface (with color conversion) |
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451 | // |
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452 | // Parameters: |
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453 | // pDestSurface |
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454 | // Destination surface, which will receive the image. |
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455 | // pDestPalette |
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456 | // Destination palette of 256 colors, or NULL |
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457 | // pDestRect |
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458 | // Destination rectangle, or NULL for entire surface |
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459 | // pSrcSurface |
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460 | // Source surface |
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461 | // pSrcPalette |
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462 | // Source palette of 256 colors, or NULL |
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463 | // pSrcRect |
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464 | // Source rectangle, or NULL for entire surface |
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465 | // Filter |
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466 | // D3DX_FILTER flags controlling how the image is filtered. |
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467 | // Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. |
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468 | // ColorKey |
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469 | // Color to replace with transparent black, or 0 to disable colorkey. |
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470 | // This is always a 32-bit ARGB color, independent of the source image |
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471 | // format. Alpha is significant, and should usually be set to FF for |
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472 | // opaque colorkeys. (ex. Opaque black == 0xff000000) |
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473 | // |
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474 | //---------------------------------------------------------------------------- |
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475 | |||
476 | HRESULT WINAPI |
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477 | D3DXLoadSurfaceFromSurface( |
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478 | LPDIRECT3DSURFACE9 pDestSurface, |
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479 | CONST PALETTEENTRY* pDestPalette, |
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480 | CONST RECT* pDestRect, |
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481 | LPDIRECT3DSURFACE9 pSrcSurface, |
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482 | CONST PALETTEENTRY* pSrcPalette, |
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483 | CONST RECT* pSrcRect, |
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484 | DWORD Filter, |
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485 | D3DCOLOR ColorKey); |
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486 | |||
487 | |||
488 | //---------------------------------------------------------------------------- |
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489 | // D3DXLoadSurfaceFromMemory: |
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490 | // -------------------------- |
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491 | // Load surface from memory. |
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492 | // |
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493 | // Parameters: |
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494 | // pDestSurface |
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495 | // Destination surface, which will receive the image. |
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496 | // pDestPalette |
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497 | // Destination palette of 256 colors, or NULL |
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498 | // pDestRect |
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499 | // Destination rectangle, or NULL for entire surface |
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500 | // pSrcMemory |
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501 | // Pointer to the top-left corner of the source image in memory |
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502 | // SrcFormat |
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503 | // Pixel format of the source image. |
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504 | // SrcPitch |
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505 | // Pitch of source image, in bytes. For DXT formats, this number |
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506 | // should represent the width of one row of cells, in bytes. |
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507 | // pSrcPalette |
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508 | // Source palette of 256 colors, or NULL |
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509 | // pSrcRect |
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510 | // Source rectangle. |
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511 | // Filter |
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512 | // D3DX_FILTER flags controlling how the image is filtered. |
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513 | // Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. |
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514 | // ColorKey |
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515 | // Color to replace with transparent black, or 0 to disable colorkey. |
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516 | // This is always a 32-bit ARGB color, independent of the source image |
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517 | // format. Alpha is significant, and should usually be set to FF for |
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518 | // opaque colorkeys. (ex. Opaque black == 0xff000000) |
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519 | // |
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520 | //---------------------------------------------------------------------------- |
||
521 | |||
522 | HRESULT WINAPI |
||
523 | D3DXLoadSurfaceFromMemory( |
||
524 | LPDIRECT3DSURFACE9 pDestSurface, |
||
525 | CONST PALETTEENTRY* pDestPalette, |
||
526 | CONST RECT* pDestRect, |
||
527 | LPCVOID pSrcMemory, |
||
528 | D3DFORMAT SrcFormat, |
||
529 | UINT SrcPitch, |
||
530 | CONST PALETTEENTRY* pSrcPalette, |
||
531 | CONST RECT* pSrcRect, |
||
532 | DWORD Filter, |
||
533 | D3DCOLOR ColorKey); |
||
534 | |||
535 | |||
536 | //---------------------------------------------------------------------------- |
||
537 | // D3DXSaveSurfaceToFile: |
||
538 | // ---------------------- |
||
539 | // Save a surface to a image file. |
||
540 | // |
||
541 | // Parameters: |
||
542 | // pDestFile |
||
543 | // File name of the destination file |
||
544 | // DestFormat |
||
545 | // D3DXIMAGE_FILEFORMAT specifying file format to use when saving. |
||
546 | // pSrcSurface |
||
547 | // Source surface, containing the image to be saved |
||
548 | // pSrcPalette |
||
549 | // Source palette of 256 colors, or NULL |
||
550 | // pSrcRect |
||
551 | // Source rectangle, or NULL for the entire image |
||
552 | // |
||
553 | //---------------------------------------------------------------------------- |
||
554 | |||
555 | HRESULT WINAPI |
||
556 | D3DXSaveSurfaceToFileA( |
||
557 | LPCSTR pDestFile, |
||
558 | D3DXIMAGE_FILEFORMAT DestFormat, |
||
559 | LPDIRECT3DSURFACE9 pSrcSurface, |
||
560 | CONST PALETTEENTRY* pSrcPalette, |
||
561 | CONST RECT* pSrcRect); |
||
562 | |||
563 | HRESULT WINAPI |
||
564 | D3DXSaveSurfaceToFileW( |
||
565 | LPCWSTR pDestFile, |
||
566 | D3DXIMAGE_FILEFORMAT DestFormat, |
||
567 | LPDIRECT3DSURFACE9 pSrcSurface, |
||
568 | CONST PALETTEENTRY* pSrcPalette, |
||
569 | CONST RECT* pSrcRect); |
||
570 | |||
571 | #ifdef UNICODE |
||
572 | #define D3DXSaveSurfaceToFile D3DXSaveSurfaceToFileW |
||
573 | #else |
||
574 | #define D3DXSaveSurfaceToFile D3DXSaveSurfaceToFileA |
||
575 | #endif |
||
576 | |||
577 | //---------------------------------------------------------------------------- |
||
578 | // D3DXSaveSurfaceToFileInMemory: |
||
579 | // ---------------------- |
||
580 | // Save a surface to a image file. |
||
581 | // |
||
582 | // Parameters: |
||
583 | // ppDestBuf |
||
584 | // address of pointer to d3dxbuffer for returning data bits |
||
585 | // DestFormat |
||
586 | // D3DXIMAGE_FILEFORMAT specifying file format to use when saving. |
||
587 | // pSrcSurface |
||
588 | // Source surface, containing the image to be saved |
||
589 | // pSrcPalette |
||
590 | // Source palette of 256 colors, or NULL |
||
591 | // pSrcRect |
||
592 | // Source rectangle, or NULL for the entire image |
||
593 | // |
||
594 | //---------------------------------------------------------------------------- |
||
595 | |||
596 | HRESULT WINAPI |
||
597 | D3DXSaveSurfaceToFileInMemory( |
||
598 | LPD3DXBUFFER* ppDestBuf, |
||
599 | D3DXIMAGE_FILEFORMAT DestFormat, |
||
600 | LPDIRECT3DSURFACE9 pSrcSurface, |
||
601 | CONST PALETTEENTRY* pSrcPalette, |
||
602 | CONST RECT* pSrcRect); |
||
603 | |||
604 | |||
605 | ////////////////////////////////////////////////////////////////////////////// |
||
606 | // Load/Save Volume APIs ///////////////////////////////////////////////////// |
||
607 | ////////////////////////////////////////////////////////////////////////////// |
||
608 | |||
609 | //---------------------------------------------------------------------------- |
||
610 | // D3DXLoadVolumeFromFile/Resource: |
||
611 | // -------------------------------- |
||
612 | // Load volume from a file or resource |
||
613 | // |
||
614 | // Parameters: |
||
615 | // pDestVolume |
||
616 | // Destination volume, which will receive the image. |
||
617 | // pDestPalette |
||
618 | // Destination palette of 256 colors, or NULL |
||
619 | // pDestBox |
||
620 | // Destination box, or NULL for entire volume |
||
621 | // pSrcFile |
||
622 | // File name of the source image. |
||
623 | // pSrcModule |
||
624 | // Module where resource is located, or NULL for module associated |
||
625 | // with image the os used to create the current process. |
||
626 | // pSrcResource |
||
627 | // Resource name |
||
628 | // pSrcData |
||
629 | // Pointer to file in memory. |
||
630 | // SrcDataSize |
||
631 | // Size in bytes of file in memory. |
||
632 | // pSrcBox |
||
633 | // Source box, or NULL for entire image |
||
634 | // Filter |
||
635 | // D3DX_FILTER flags controlling how the image is filtered. |
||
636 | // Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. |
||
637 | // ColorKey |
||
638 | // Color to replace with transparent black, or 0 to disable colorkey. |
||
639 | // This is always a 32-bit ARGB color, independent of the source image |
||
640 | // format. Alpha is significant, and should usually be set to FF for |
||
641 | // opaque colorkeys. (ex. Opaque black == 0xff000000) |
||
642 | // pSrcInfo |
||
643 | // Pointer to a D3DXIMAGE_INFO structure to be filled in with the |
||
644 | // description of the data in the source image file, or NULL. |
||
645 | // |
||
646 | //---------------------------------------------------------------------------- |
||
647 | |||
648 | HRESULT WINAPI |
||
649 | D3DXLoadVolumeFromFileA( |
||
650 | LPDIRECT3DVOLUME9 pDestVolume, |
||
651 | CONST PALETTEENTRY* pDestPalette, |
||
652 | CONST D3DBOX* pDestBox, |
||
653 | LPCSTR pSrcFile, |
||
654 | CONST D3DBOX* pSrcBox, |
||
655 | DWORD Filter, |
||
656 | D3DCOLOR ColorKey, |
||
657 | D3DXIMAGE_INFO* pSrcInfo); |
||
658 | |||
659 | HRESULT WINAPI |
||
660 | D3DXLoadVolumeFromFileW( |
||
661 | LPDIRECT3DVOLUME9 pDestVolume, |
||
662 | CONST PALETTEENTRY* pDestPalette, |
||
663 | CONST D3DBOX* pDestBox, |
||
664 | LPCWSTR pSrcFile, |
||
665 | CONST D3DBOX* pSrcBox, |
||
666 | DWORD Filter, |
||
667 | D3DCOLOR ColorKey, |
||
668 | D3DXIMAGE_INFO* pSrcInfo); |
||
669 | |||
670 | #ifdef UNICODE |
||
671 | #define D3DXLoadVolumeFromFile D3DXLoadVolumeFromFileW |
||
672 | #else |
||
673 | #define D3DXLoadVolumeFromFile D3DXLoadVolumeFromFileA |
||
674 | #endif |
||
675 | |||
676 | |||
677 | HRESULT WINAPI |
||
678 | D3DXLoadVolumeFromResourceA( |
||
679 | LPDIRECT3DVOLUME9 pDestVolume, |
||
680 | CONST PALETTEENTRY* pDestPalette, |
||
681 | CONST D3DBOX* pDestBox, |
||
682 | HMODULE hSrcModule, |
||
683 | LPCSTR pSrcResource, |
||
684 | CONST D3DBOX* pSrcBox, |
||
685 | DWORD Filter, |
||
686 | D3DCOLOR ColorKey, |
||
687 | D3DXIMAGE_INFO* pSrcInfo); |
||
688 | |||
689 | HRESULT WINAPI |
||
690 | D3DXLoadVolumeFromResourceW( |
||
691 | LPDIRECT3DVOLUME9 pDestVolume, |
||
692 | CONST PALETTEENTRY* pDestPalette, |
||
693 | CONST D3DBOX* pDestBox, |
||
694 | HMODULE hSrcModule, |
||
695 | LPCWSTR pSrcResource, |
||
696 | CONST D3DBOX* pSrcBox, |
||
697 | DWORD Filter, |
||
698 | D3DCOLOR ColorKey, |
||
699 | D3DXIMAGE_INFO* pSrcInfo); |
||
700 | |||
701 | #ifdef UNICODE |
||
702 | #define D3DXLoadVolumeFromResource D3DXLoadVolumeFromResourceW |
||
703 | #else |
||
704 | #define D3DXLoadVolumeFromResource D3DXLoadVolumeFromResourceA |
||
705 | #endif |
||
706 | |||
707 | |||
708 | |||
709 | HRESULT WINAPI |
||
710 | D3DXLoadVolumeFromFileInMemory( |
||
711 | LPDIRECT3DVOLUME9 pDestVolume, |
||
712 | CONST PALETTEENTRY* pDestPalette, |
||
713 | CONST D3DBOX* pDestBox, |
||
714 | LPCVOID pSrcData, |
||
715 | UINT SrcDataSize, |
||
716 | CONST D3DBOX* pSrcBox, |
||
717 | DWORD Filter, |
||
718 | D3DCOLOR ColorKey, |
||
719 | D3DXIMAGE_INFO* pSrcInfo); |
||
720 | |||
721 | |||
722 | |||
723 | //---------------------------------------------------------------------------- |
||
724 | // D3DXLoadVolumeFromVolume: |
||
725 | // ------------------------- |
||
726 | // Load volume from another volume (with color conversion) |
||
727 | // |
||
728 | // Parameters: |
||
729 | // pDestVolume |
||
730 | // Destination volume, which will receive the image. |
||
731 | // pDestPalette |
||
732 | // Destination palette of 256 colors, or NULL |
||
733 | // pDestBox |
||
734 | // Destination box, or NULL for entire volume |
||
735 | // pSrcVolume |
||
736 | // Source volume |
||
737 | // pSrcPalette |
||
738 | // Source palette of 256 colors, or NULL |
||
739 | // pSrcBox |
||
740 | // Source box, or NULL for entire volume |
||
741 | // Filter |
||
742 | // D3DX_FILTER flags controlling how the image is filtered. |
||
743 | // Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. |
||
744 | // ColorKey |
||
745 | // Color to replace with transparent black, or 0 to disable colorkey. |
||
746 | // This is always a 32-bit ARGB color, independent of the source image |
||
747 | // format. Alpha is significant, and should usually be set to FF for |
||
748 | // opaque colorkeys. (ex. Opaque black == 0xff000000) |
||
749 | // |
||
750 | //---------------------------------------------------------------------------- |
||
751 | |||
752 | HRESULT WINAPI |
||
753 | D3DXLoadVolumeFromVolume( |
||
754 | LPDIRECT3DVOLUME9 pDestVolume, |
||
755 | CONST PALETTEENTRY* pDestPalette, |
||
756 | CONST D3DBOX* pDestBox, |
||
757 | LPDIRECT3DVOLUME9 pSrcVolume, |
||
758 | CONST PALETTEENTRY* pSrcPalette, |
||
759 | CONST D3DBOX* pSrcBox, |
||
760 | DWORD Filter, |
||
761 | D3DCOLOR ColorKey); |
||
762 | |||
763 | |||
764 | |||
765 | //---------------------------------------------------------------------------- |
||
766 | // D3DXLoadVolumeFromMemory: |
||
767 | // ------------------------- |
||
768 | // Load volume from memory. |
||
769 | // |
||
770 | // Parameters: |
||
771 | // pDestVolume |
||
772 | // Destination volume, which will receive the image. |
||
773 | // pDestPalette |
||
774 | // Destination palette of 256 colors, or NULL |
||
775 | // pDestBox |
||
776 | // Destination box, or NULL for entire volume |
||
777 | // pSrcMemory |
||
778 | // Pointer to the top-left corner of the source volume in memory |
||
779 | // SrcFormat |
||
780 | // Pixel format of the source volume. |
||
781 | // SrcRowPitch |
||
782 | // Pitch of source image, in bytes. For DXT formats, this number |
||
783 | // should represent the size of one row of cells, in bytes. |
||
784 | // SrcSlicePitch |
||
785 | // Pitch of source image, in bytes. For DXT formats, this number |
||
786 | // should represent the size of one slice of cells, in bytes. |
||
787 | // pSrcPalette |
||
788 | // Source palette of 256 colors, or NULL |
||
789 | // pSrcBox |
||
790 | // Source box. |
||
791 | // Filter |
||
792 | // D3DX_FILTER flags controlling how the image is filtered. |
||
793 | // Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. |
||
794 | // ColorKey |
||
795 | // Color to replace with transparent black, or 0 to disable colorkey. |
||
796 | // This is always a 32-bit ARGB color, independent of the source image |
||
797 | // format. Alpha is significant, and should usually be set to FF for |
||
798 | // opaque colorkeys. (ex. Opaque black == 0xff000000) |
||
799 | // |
||
800 | //---------------------------------------------------------------------------- |
||
801 | |||
802 | HRESULT WINAPI |
||
803 | D3DXLoadVolumeFromMemory( |
||
804 | LPDIRECT3DVOLUME9 pDestVolume, |
||
805 | CONST PALETTEENTRY* pDestPalette, |
||
806 | CONST D3DBOX* pDestBox, |
||
807 | LPCVOID pSrcMemory, |
||
808 | D3DFORMAT SrcFormat, |
||
809 | UINT SrcRowPitch, |
||
810 | UINT SrcSlicePitch, |
||
811 | CONST PALETTEENTRY* pSrcPalette, |
||
812 | CONST D3DBOX* pSrcBox, |
||
813 | DWORD Filter, |
||
814 | D3DCOLOR ColorKey); |
||
815 | |||
816 | |||
817 | |||
818 | //---------------------------------------------------------------------------- |
||
819 | // D3DXSaveVolumeToFile: |
||
820 | // --------------------- |
||
821 | // Save a volume to a image file. |
||
822 | // |
||
823 | // Parameters: |
||
824 | // pDestFile |
||
825 | // File name of the destination file |
||
826 | // DestFormat |
||
827 | // D3DXIMAGE_FILEFORMAT specifying file format to use when saving. |
||
828 | // pSrcVolume |
||
829 | // Source volume, containing the image to be saved |
||
830 | // pSrcPalette |
||
831 | // Source palette of 256 colors, or NULL |
||
832 | // pSrcBox |
||
833 | // Source box, or NULL for the entire volume |
||
834 | // |
||
835 | //---------------------------------------------------------------------------- |
||
836 | |||
837 | HRESULT WINAPI |
||
838 | D3DXSaveVolumeToFileA( |
||
839 | LPCSTR pDestFile, |
||
840 | D3DXIMAGE_FILEFORMAT DestFormat, |
||
841 | LPDIRECT3DVOLUME9 pSrcVolume, |
||
842 | CONST PALETTEENTRY* pSrcPalette, |
||
843 | CONST D3DBOX* pSrcBox); |
||
844 | |||
845 | HRESULT WINAPI |
||
846 | D3DXSaveVolumeToFileW( |
||
847 | LPCWSTR pDestFile, |
||
848 | D3DXIMAGE_FILEFORMAT DestFormat, |
||
849 | LPDIRECT3DVOLUME9 pSrcVolume, |
||
850 | CONST PALETTEENTRY* pSrcPalette, |
||
851 | CONST D3DBOX* pSrcBox); |
||
852 | |||
853 | #ifdef UNICODE |
||
854 | #define D3DXSaveVolumeToFile D3DXSaveVolumeToFileW |
||
855 | #else |
||
856 | #define D3DXSaveVolumeToFile D3DXSaveVolumeToFileA |
||
857 | #endif |
||
858 | |||
859 | |||
860 | //---------------------------------------------------------------------------- |
||
861 | // D3DXSaveVolumeToFileInMemory: |
||
862 | // --------------------- |
||
863 | // Save a volume to a image file. |
||
864 | // |
||
865 | // Parameters: |
||
866 | // pDestFile |
||
867 | // File name of the destination file |
||
868 | // DestFormat |
||
869 | // D3DXIMAGE_FILEFORMAT specifying file format to use when saving. |
||
870 | // pSrcVolume |
||
871 | // Source volume, containing the image to be saved |
||
872 | // pSrcPalette |
||
873 | // Source palette of 256 colors, or NULL |
||
874 | // pSrcBox |
||
875 | // Source box, or NULL for the entire volume |
||
876 | // |
||
877 | //---------------------------------------------------------------------------- |
||
878 | |||
879 | HRESULT WINAPI |
||
880 | D3DXSaveVolumeToFileInMemory( |
||
881 | LPD3DXBUFFER* ppDestBuf, |
||
882 | D3DXIMAGE_FILEFORMAT DestFormat, |
||
883 | LPDIRECT3DVOLUME9 pSrcVolume, |
||
884 | CONST PALETTEENTRY* pSrcPalette, |
||
885 | CONST D3DBOX* pSrcBox); |
||
886 | |||
887 | ////////////////////////////////////////////////////////////////////////////// |
||
888 | // Create/Save Texture APIs ////////////////////////////////////////////////// |
||
889 | ////////////////////////////////////////////////////////////////////////////// |
||
890 | |||
891 | //---------------------------------------------------------------------------- |
||
892 | // D3DXCheckTextureRequirements: |
||
893 | // ----------------------------- |
||
894 | // Checks texture creation parameters. If parameters are invalid, this |
||
895 | // function returns corrected parameters. |
||
896 | // |
||
897 | // Parameters: |
||
898 | // |
||
899 | // pDevice |
||
900 | // The D3D device to be used |
||
901 | // pWidth, pHeight, pDepth, pSize |
||
902 | // Desired size in pixels, or NULL. Returns corrected size. |
||
903 | // pNumMipLevels |
||
904 | // Number of desired mipmap levels, or NULL. Returns corrected number. |
||
905 | // Usage |
||
906 | // Texture usage flags |
||
907 | // pFormat |
||
908 | // Desired pixel format, or NULL. Returns corrected format. |
||
909 | // Pool |
||
910 | // Memory pool to be used to create texture |
||
911 | // |
||
912 | //---------------------------------------------------------------------------- |
||
913 | |||
914 | HRESULT WINAPI |
||
915 | D3DXCheckTextureRequirements( |
||
916 | LPDIRECT3DDEVICE9 pDevice, |
||
917 | UINT* pWidth, |
||
918 | UINT* pHeight, |
||
919 | UINT* pNumMipLevels, |
||
920 | DWORD Usage, |
||
921 | D3DFORMAT* pFormat, |
||
922 | D3DPOOL Pool); |
||
923 | |||
924 | HRESULT WINAPI |
||
925 | D3DXCheckCubeTextureRequirements( |
||
926 | LPDIRECT3DDEVICE9 pDevice, |
||
927 | UINT* pSize, |
||
928 | UINT* pNumMipLevels, |
||
929 | DWORD Usage, |
||
930 | D3DFORMAT* pFormat, |
||
931 | D3DPOOL Pool); |
||
932 | |||
933 | HRESULT WINAPI |
||
934 | D3DXCheckVolumeTextureRequirements( |
||
935 | LPDIRECT3DDEVICE9 pDevice, |
||
936 | UINT* pWidth, |
||
937 | UINT* pHeight, |
||
938 | UINT* pDepth, |
||
939 | UINT* pNumMipLevels, |
||
940 | DWORD Usage, |
||
941 | D3DFORMAT* pFormat, |
||
942 | D3DPOOL Pool); |
||
943 | |||
944 | |||
945 | //---------------------------------------------------------------------------- |
||
946 | // D3DXCreateTexture: |
||
947 | // ------------------ |
||
948 | // Create an empty texture |
||
949 | // |
||
950 | // Parameters: |
||
951 | // |
||
952 | // pDevice |
||
953 | // The D3D device with which the texture is going to be used. |
||
954 | // Width, Height, Depth, Size |
||
955 | // size in pixels. these must be non-zero |
||
956 | // MipLevels |
||
957 | // number of mip levels desired. if zero or D3DX_DEFAULT, a complete |
||
958 | // mipmap chain will be created. |
||
959 | // Usage |
||
960 | // Texture usage flags |
||
961 | // Format |
||
962 | // Pixel format. |
||
963 | // Pool |
||
964 | // Memory pool to be used to create texture |
||
965 | // ppTexture, ppCubeTexture, ppVolumeTexture |
||
966 | // The texture object that will be created |
||
967 | // |
||
968 | //---------------------------------------------------------------------------- |
||
969 | |||
970 | HRESULT WINAPI |
||
971 | D3DXCreateTexture( |
||
972 | LPDIRECT3DDEVICE9 pDevice, |
||
973 | UINT Width, |
||
974 | UINT Height, |
||
975 | UINT MipLevels, |
||
976 | DWORD Usage, |
||
977 | D3DFORMAT Format, |
||
978 | D3DPOOL Pool, |
||
979 | LPDIRECT3DTEXTURE9* ppTexture); |
||
980 | |||
981 | HRESULT WINAPI |
||
982 | D3DXCreateCubeTexture( |
||
983 | LPDIRECT3DDEVICE9 pDevice, |
||
984 | UINT Size, |
||
985 | UINT MipLevels, |
||
986 | DWORD Usage, |
||
987 | D3DFORMAT Format, |
||
988 | D3DPOOL Pool, |
||
989 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
990 | |||
991 | HRESULT WINAPI |
||
992 | D3DXCreateVolumeTexture( |
||
993 | LPDIRECT3DDEVICE9 pDevice, |
||
994 | UINT Width, |
||
995 | UINT Height, |
||
996 | UINT Depth, |
||
997 | UINT MipLevels, |
||
998 | DWORD Usage, |
||
999 | D3DFORMAT Format, |
||
1000 | D3DPOOL Pool, |
||
1001 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
1002 | |||
1003 | |||
1004 | |||
1005 | //---------------------------------------------------------------------------- |
||
1006 | // D3DXCreateTextureFromFile/Resource: |
||
1007 | // ----------------------------------- |
||
1008 | // Create a texture object from a file or resource. |
||
1009 | // |
||
1010 | // Parameters: |
||
1011 | // |
||
1012 | // pDevice |
||
1013 | // The D3D device with which the texture is going to be used. |
||
1014 | // pSrcFile |
||
1015 | // File name. |
||
1016 | // hSrcModule |
||
1017 | // Module handle. if NULL, current module will be used. |
||
1018 | // pSrcResource |
||
1019 | // Resource name in module |
||
1020 | // pvSrcData |
||
1021 | // Pointer to file in memory. |
||
1022 | // SrcDataSize |
||
1023 | // Size in bytes of file in memory. |
||
1024 | // Width, Height, Depth, Size |
||
1025 | // Size in pixels. If zero or D3DX_DEFAULT, the size will be taken from |
||
1026 | // the file and rounded up to a power of two. If D3DX_DEFAULT_NONPOW2, |
||
1027 | // and the device supports NONPOW2 textures, the size will not be rounded. |
||
1028 | // If D3DX_FROM_FILE, the size will be taken exactly as it is in the file, |
||
1029 | // and the call will fail if this violates device capabilities. |
||
1030 | // MipLevels |
||
1031 | // Number of mip levels. If zero or D3DX_DEFAULT, a complete mipmap |
||
1032 | // chain will be created. If D3DX_FROM_FILE, the size will be taken |
||
1033 | // exactly as it is in the file, and the call will fail if this violates |
||
1034 | // device capabilities. |
||
1035 | // Usage |
||
1036 | // Texture usage flags |
||
1037 | // Format |
||
1038 | // Desired pixel format. If D3DFMT_UNKNOWN, the format will be |
||
1039 | // taken from the file. If D3DFMT_FROM_FILE, the format will be taken |
||
1040 | // exactly as it is in the file, and the call will fail if the device does |
||
1041 | // not support the given format. |
||
1042 | // Pool |
||
1043 | // Memory pool to be used to create texture |
||
1044 | // Filter |
||
1045 | // D3DX_FILTER flags controlling how the image is filtered. |
||
1046 | // Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. |
||
1047 | // MipFilter |
||
1048 | // D3DX_FILTER flags controlling how each miplevel is filtered. |
||
1049 | // Or D3DX_DEFAULT for D3DX_FILTER_BOX. |
||
1050 | // Use the D3DX_SKIP_DDS_MIP_LEVELS macro to specify both a filter and the |
||
1051 | // number of mip levels to skip when loading DDS files. |
||
1052 | // ColorKey |
||
1053 | // Color to replace with transparent black, or 0 to disable colorkey. |
||
1054 | // This is always a 32-bit ARGB color, independent of the source image |
||
1055 | // format. Alpha is significant, and should usually be set to FF for |
||
1056 | // opaque colorkeys. (ex. Opaque black == 0xff000000) |
||
1057 | // pSrcInfo |
||
1058 | // Pointer to a D3DXIMAGE_INFO structure to be filled in with the |
||
1059 | // description of the data in the source image file, or NULL. |
||
1060 | // pPalette |
||
1061 | // 256 color palette to be filled in, or NULL |
||
1062 | // ppTexture, ppCubeTexture, ppVolumeTexture |
||
1063 | // The texture object that will be created |
||
1064 | // |
||
1065 | //---------------------------------------------------------------------------- |
||
1066 | |||
1067 | // FromFile |
||
1068 | |||
1069 | HRESULT WINAPI |
||
1070 | D3DXCreateTextureFromFileA( |
||
1071 | LPDIRECT3DDEVICE9 pDevice, |
||
1072 | LPCSTR pSrcFile, |
||
1073 | LPDIRECT3DTEXTURE9* ppTexture); |
||
1074 | |||
1075 | HRESULT WINAPI |
||
1076 | D3DXCreateTextureFromFileW( |
||
1077 | LPDIRECT3DDEVICE9 pDevice, |
||
1078 | LPCWSTR pSrcFile, |
||
1079 | LPDIRECT3DTEXTURE9* ppTexture); |
||
1080 | |||
1081 | #ifdef UNICODE |
||
1082 | #define D3DXCreateTextureFromFile D3DXCreateTextureFromFileW |
||
1083 | #else |
||
1084 | #define D3DXCreateTextureFromFile D3DXCreateTextureFromFileA |
||
1085 | #endif |
||
1086 | |||
1087 | |||
1088 | HRESULT WINAPI |
||
1089 | D3DXCreateCubeTextureFromFileA( |
||
1090 | LPDIRECT3DDEVICE9 pDevice, |
||
1091 | LPCSTR pSrcFile, |
||
1092 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
1093 | |||
1094 | HRESULT WINAPI |
||
1095 | D3DXCreateCubeTextureFromFileW( |
||
1096 | LPDIRECT3DDEVICE9 pDevice, |
||
1097 | LPCWSTR pSrcFile, |
||
1098 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
1099 | |||
1100 | #ifdef UNICODE |
||
1101 | #define D3DXCreateCubeTextureFromFile D3DXCreateCubeTextureFromFileW |
||
1102 | #else |
||
1103 | #define D3DXCreateCubeTextureFromFile D3DXCreateCubeTextureFromFileA |
||
1104 | #endif |
||
1105 | |||
1106 | |||
1107 | HRESULT WINAPI |
||
1108 | D3DXCreateVolumeTextureFromFileA( |
||
1109 | LPDIRECT3DDEVICE9 pDevice, |
||
1110 | LPCSTR pSrcFile, |
||
1111 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
1112 | |||
1113 | HRESULT WINAPI |
||
1114 | D3DXCreateVolumeTextureFromFileW( |
||
1115 | LPDIRECT3DDEVICE9 pDevice, |
||
1116 | LPCWSTR pSrcFile, |
||
1117 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
1118 | |||
1119 | #ifdef UNICODE |
||
1120 | #define D3DXCreateVolumeTextureFromFile D3DXCreateVolumeTextureFromFileW |
||
1121 | #else |
||
1122 | #define D3DXCreateVolumeTextureFromFile D3DXCreateVolumeTextureFromFileA |
||
1123 | #endif |
||
1124 | |||
1125 | |||
1126 | // FromResource |
||
1127 | |||
1128 | HRESULT WINAPI |
||
1129 | D3DXCreateTextureFromResourceA( |
||
1130 | LPDIRECT3DDEVICE9 pDevice, |
||
1131 | HMODULE hSrcModule, |
||
1132 | LPCSTR pSrcResource, |
||
1133 | LPDIRECT3DTEXTURE9* ppTexture); |
||
1134 | |||
1135 | HRESULT WINAPI |
||
1136 | D3DXCreateTextureFromResourceW( |
||
1137 | LPDIRECT3DDEVICE9 pDevice, |
||
1138 | HMODULE hSrcModule, |
||
1139 | LPCWSTR pSrcResource, |
||
1140 | LPDIRECT3DTEXTURE9* ppTexture); |
||
1141 | |||
1142 | #ifdef UNICODE |
||
1143 | #define D3DXCreateTextureFromResource D3DXCreateTextureFromResourceW |
||
1144 | #else |
||
1145 | #define D3DXCreateTextureFromResource D3DXCreateTextureFromResourceA |
||
1146 | #endif |
||
1147 | |||
1148 | |||
1149 | HRESULT WINAPI |
||
1150 | D3DXCreateCubeTextureFromResourceA( |
||
1151 | LPDIRECT3DDEVICE9 pDevice, |
||
1152 | HMODULE hSrcModule, |
||
1153 | LPCSTR pSrcResource, |
||
1154 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
1155 | |||
1156 | HRESULT WINAPI |
||
1157 | D3DXCreateCubeTextureFromResourceW( |
||
1158 | LPDIRECT3DDEVICE9 pDevice, |
||
1159 | HMODULE hSrcModule, |
||
1160 | LPCWSTR pSrcResource, |
||
1161 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
1162 | |||
1163 | #ifdef UNICODE |
||
1164 | #define D3DXCreateCubeTextureFromResource D3DXCreateCubeTextureFromResourceW |
||
1165 | #else |
||
1166 | #define D3DXCreateCubeTextureFromResource D3DXCreateCubeTextureFromResourceA |
||
1167 | #endif |
||
1168 | |||
1169 | |||
1170 | HRESULT WINAPI |
||
1171 | D3DXCreateVolumeTextureFromResourceA( |
||
1172 | LPDIRECT3DDEVICE9 pDevice, |
||
1173 | HMODULE hSrcModule, |
||
1174 | LPCSTR pSrcResource, |
||
1175 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
1176 | |||
1177 | HRESULT WINAPI |
||
1178 | D3DXCreateVolumeTextureFromResourceW( |
||
1179 | LPDIRECT3DDEVICE9 pDevice, |
||
1180 | HMODULE hSrcModule, |
||
1181 | LPCWSTR pSrcResource, |
||
1182 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
1183 | |||
1184 | #ifdef UNICODE |
||
1185 | #define D3DXCreateVolumeTextureFromResource D3DXCreateVolumeTextureFromResourceW |
||
1186 | #else |
||
1187 | #define D3DXCreateVolumeTextureFromResource D3DXCreateVolumeTextureFromResourceA |
||
1188 | #endif |
||
1189 | |||
1190 | |||
1191 | // FromFileEx |
||
1192 | |||
1193 | HRESULT WINAPI |
||
1194 | D3DXCreateTextureFromFileExA( |
||
1195 | LPDIRECT3DDEVICE9 pDevice, |
||
1196 | LPCSTR pSrcFile, |
||
1197 | UINT Width, |
||
1198 | UINT Height, |
||
1199 | UINT MipLevels, |
||
1200 | DWORD Usage, |
||
1201 | D3DFORMAT Format, |
||
1202 | D3DPOOL Pool, |
||
1203 | DWORD Filter, |
||
1204 | DWORD MipFilter, |
||
1205 | D3DCOLOR ColorKey, |
||
1206 | D3DXIMAGE_INFO* pSrcInfo, |
||
1207 | PALETTEENTRY* pPalette, |
||
1208 | LPDIRECT3DTEXTURE9* ppTexture); |
||
1209 | |||
1210 | HRESULT WINAPI |
||
1211 | D3DXCreateTextureFromFileExW( |
||
1212 | LPDIRECT3DDEVICE9 pDevice, |
||
1213 | LPCWSTR pSrcFile, |
||
1214 | UINT Width, |
||
1215 | UINT Height, |
||
1216 | UINT MipLevels, |
||
1217 | DWORD Usage, |
||
1218 | D3DFORMAT Format, |
||
1219 | D3DPOOL Pool, |
||
1220 | DWORD Filter, |
||
1221 | DWORD MipFilter, |
||
1222 | D3DCOLOR ColorKey, |
||
1223 | D3DXIMAGE_INFO* pSrcInfo, |
||
1224 | PALETTEENTRY* pPalette, |
||
1225 | LPDIRECT3DTEXTURE9* ppTexture); |
||
1226 | |||
1227 | #ifdef UNICODE |
||
1228 | #define D3DXCreateTextureFromFileEx D3DXCreateTextureFromFileExW |
||
1229 | #else |
||
1230 | #define D3DXCreateTextureFromFileEx D3DXCreateTextureFromFileExA |
||
1231 | #endif |
||
1232 | |||
1233 | |||
1234 | HRESULT WINAPI |
||
1235 | D3DXCreateCubeTextureFromFileExA( |
||
1236 | LPDIRECT3DDEVICE9 pDevice, |
||
1237 | LPCSTR pSrcFile, |
||
1238 | UINT Size, |
||
1239 | UINT MipLevels, |
||
1240 | DWORD Usage, |
||
1241 | D3DFORMAT Format, |
||
1242 | D3DPOOL Pool, |
||
1243 | DWORD Filter, |
||
1244 | DWORD MipFilter, |
||
1245 | D3DCOLOR ColorKey, |
||
1246 | D3DXIMAGE_INFO* pSrcInfo, |
||
1247 | PALETTEENTRY* pPalette, |
||
1248 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
1249 | |||
1250 | HRESULT WINAPI |
||
1251 | D3DXCreateCubeTextureFromFileExW( |
||
1252 | LPDIRECT3DDEVICE9 pDevice, |
||
1253 | LPCWSTR pSrcFile, |
||
1254 | UINT Size, |
||
1255 | UINT MipLevels, |
||
1256 | DWORD Usage, |
||
1257 | D3DFORMAT Format, |
||
1258 | D3DPOOL Pool, |
||
1259 | DWORD Filter, |
||
1260 | DWORD MipFilter, |
||
1261 | D3DCOLOR ColorKey, |
||
1262 | D3DXIMAGE_INFO* pSrcInfo, |
||
1263 | PALETTEENTRY* pPalette, |
||
1264 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
1265 | |||
1266 | #ifdef UNICODE |
||
1267 | #define D3DXCreateCubeTextureFromFileEx D3DXCreateCubeTextureFromFileExW |
||
1268 | #else |
||
1269 | #define D3DXCreateCubeTextureFromFileEx D3DXCreateCubeTextureFromFileExA |
||
1270 | #endif |
||
1271 | |||
1272 | |||
1273 | HRESULT WINAPI |
||
1274 | D3DXCreateVolumeTextureFromFileExA( |
||
1275 | LPDIRECT3DDEVICE9 pDevice, |
||
1276 | LPCSTR pSrcFile, |
||
1277 | UINT Width, |
||
1278 | UINT Height, |
||
1279 | UINT Depth, |
||
1280 | UINT MipLevels, |
||
1281 | DWORD Usage, |
||
1282 | D3DFORMAT Format, |
||
1283 | D3DPOOL Pool, |
||
1284 | DWORD Filter, |
||
1285 | DWORD MipFilter, |
||
1286 | D3DCOLOR ColorKey, |
||
1287 | D3DXIMAGE_INFO* pSrcInfo, |
||
1288 | PALETTEENTRY* pPalette, |
||
1289 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
1290 | |||
1291 | HRESULT WINAPI |
||
1292 | D3DXCreateVolumeTextureFromFileExW( |
||
1293 | LPDIRECT3DDEVICE9 pDevice, |
||
1294 | LPCWSTR pSrcFile, |
||
1295 | UINT Width, |
||
1296 | UINT Height, |
||
1297 | UINT Depth, |
||
1298 | UINT MipLevels, |
||
1299 | DWORD Usage, |
||
1300 | D3DFORMAT Format, |
||
1301 | D3DPOOL Pool, |
||
1302 | DWORD Filter, |
||
1303 | DWORD MipFilter, |
||
1304 | D3DCOLOR ColorKey, |
||
1305 | D3DXIMAGE_INFO* pSrcInfo, |
||
1306 | PALETTEENTRY* pPalette, |
||
1307 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
1308 | |||
1309 | #ifdef UNICODE |
||
1310 | #define D3DXCreateVolumeTextureFromFileEx D3DXCreateVolumeTextureFromFileExW |
||
1311 | #else |
||
1312 | #define D3DXCreateVolumeTextureFromFileEx D3DXCreateVolumeTextureFromFileExA |
||
1313 | #endif |
||
1314 | |||
1315 | |||
1316 | // FromResourceEx |
||
1317 | |||
1318 | HRESULT WINAPI |
||
1319 | D3DXCreateTextureFromResourceExA( |
||
1320 | LPDIRECT3DDEVICE9 pDevice, |
||
1321 | HMODULE hSrcModule, |
||
1322 | LPCSTR pSrcResource, |
||
1323 | UINT Width, |
||
1324 | UINT Height, |
||
1325 | UINT MipLevels, |
||
1326 | DWORD Usage, |
||
1327 | D3DFORMAT Format, |
||
1328 | D3DPOOL Pool, |
||
1329 | DWORD Filter, |
||
1330 | DWORD MipFilter, |
||
1331 | D3DCOLOR ColorKey, |
||
1332 | D3DXIMAGE_INFO* pSrcInfo, |
||
1333 | PALETTEENTRY* pPalette, |
||
1334 | LPDIRECT3DTEXTURE9* ppTexture); |
||
1335 | |||
1336 | HRESULT WINAPI |
||
1337 | D3DXCreateTextureFromResourceExW( |
||
1338 | LPDIRECT3DDEVICE9 pDevice, |
||
1339 | HMODULE hSrcModule, |
||
1340 | LPCWSTR pSrcResource, |
||
1341 | UINT Width, |
||
1342 | UINT Height, |
||
1343 | UINT MipLevels, |
||
1344 | DWORD Usage, |
||
1345 | D3DFORMAT Format, |
||
1346 | D3DPOOL Pool, |
||
1347 | DWORD Filter, |
||
1348 | DWORD MipFilter, |
||
1349 | D3DCOLOR ColorKey, |
||
1350 | D3DXIMAGE_INFO* pSrcInfo, |
||
1351 | PALETTEENTRY* pPalette, |
||
1352 | LPDIRECT3DTEXTURE9* ppTexture); |
||
1353 | |||
1354 | #ifdef UNICODE |
||
1355 | #define D3DXCreateTextureFromResourceEx D3DXCreateTextureFromResourceExW |
||
1356 | #else |
||
1357 | #define D3DXCreateTextureFromResourceEx D3DXCreateTextureFromResourceExA |
||
1358 | #endif |
||
1359 | |||
1360 | |||
1361 | HRESULT WINAPI |
||
1362 | D3DXCreateCubeTextureFromResourceExA( |
||
1363 | LPDIRECT3DDEVICE9 pDevice, |
||
1364 | HMODULE hSrcModule, |
||
1365 | LPCSTR pSrcResource, |
||
1366 | UINT Size, |
||
1367 | UINT MipLevels, |
||
1368 | DWORD Usage, |
||
1369 | D3DFORMAT Format, |
||
1370 | D3DPOOL Pool, |
||
1371 | DWORD Filter, |
||
1372 | DWORD MipFilter, |
||
1373 | D3DCOLOR ColorKey, |
||
1374 | D3DXIMAGE_INFO* pSrcInfo, |
||
1375 | PALETTEENTRY* pPalette, |
||
1376 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
1377 | |||
1378 | HRESULT WINAPI |
||
1379 | D3DXCreateCubeTextureFromResourceExW( |
||
1380 | LPDIRECT3DDEVICE9 pDevice, |
||
1381 | HMODULE hSrcModule, |
||
1382 | LPCWSTR pSrcResource, |
||
1383 | UINT Size, |
||
1384 | UINT MipLevels, |
||
1385 | DWORD Usage, |
||
1386 | D3DFORMAT Format, |
||
1387 | D3DPOOL Pool, |
||
1388 | DWORD Filter, |
||
1389 | DWORD MipFilter, |
||
1390 | D3DCOLOR ColorKey, |
||
1391 | D3DXIMAGE_INFO* pSrcInfo, |
||
1392 | PALETTEENTRY* pPalette, |
||
1393 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
1394 | |||
1395 | #ifdef UNICODE |
||
1396 | #define D3DXCreateCubeTextureFromResourceEx D3DXCreateCubeTextureFromResourceExW |
||
1397 | #else |
||
1398 | #define D3DXCreateCubeTextureFromResourceEx D3DXCreateCubeTextureFromResourceExA |
||
1399 | #endif |
||
1400 | |||
1401 | |||
1402 | HRESULT WINAPI |
||
1403 | D3DXCreateVolumeTextureFromResourceExA( |
||
1404 | LPDIRECT3DDEVICE9 pDevice, |
||
1405 | HMODULE hSrcModule, |
||
1406 | LPCSTR pSrcResource, |
||
1407 | UINT Width, |
||
1408 | UINT Height, |
||
1409 | UINT Depth, |
||
1410 | UINT MipLevels, |
||
1411 | DWORD Usage, |
||
1412 | D3DFORMAT Format, |
||
1413 | D3DPOOL Pool, |
||
1414 | DWORD Filter, |
||
1415 | DWORD MipFilter, |
||
1416 | D3DCOLOR ColorKey, |
||
1417 | D3DXIMAGE_INFO* pSrcInfo, |
||
1418 | PALETTEENTRY* pPalette, |
||
1419 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
1420 | |||
1421 | HRESULT WINAPI |
||
1422 | D3DXCreateVolumeTextureFromResourceExW( |
||
1423 | LPDIRECT3DDEVICE9 pDevice, |
||
1424 | HMODULE hSrcModule, |
||
1425 | LPCWSTR pSrcResource, |
||
1426 | UINT Width, |
||
1427 | UINT Height, |
||
1428 | UINT Depth, |
||
1429 | UINT MipLevels, |
||
1430 | DWORD Usage, |
||
1431 | D3DFORMAT Format, |
||
1432 | D3DPOOL Pool, |
||
1433 | DWORD Filter, |
||
1434 | DWORD MipFilter, |
||
1435 | D3DCOLOR ColorKey, |
||
1436 | D3DXIMAGE_INFO* pSrcInfo, |
||
1437 | PALETTEENTRY* pPalette, |
||
1438 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
1439 | |||
1440 | #ifdef UNICODE |
||
1441 | #define D3DXCreateVolumeTextureFromResourceEx D3DXCreateVolumeTextureFromResourceExW |
||
1442 | #else |
||
1443 | #define D3DXCreateVolumeTextureFromResourceEx D3DXCreateVolumeTextureFromResourceExA |
||
1444 | #endif |
||
1445 | |||
1446 | |||
1447 | // FromFileInMemory |
||
1448 | |||
1449 | HRESULT WINAPI |
||
1450 | D3DXCreateTextureFromFileInMemory( |
||
1451 | LPDIRECT3DDEVICE9 pDevice, |
||
1452 | LPCVOID pSrcData, |
||
1453 | UINT SrcDataSize, |
||
1454 | LPDIRECT3DTEXTURE9* ppTexture); |
||
1455 | |||
1456 | HRESULT WINAPI |
||
1457 | D3DXCreateCubeTextureFromFileInMemory( |
||
1458 | LPDIRECT3DDEVICE9 pDevice, |
||
1459 | LPCVOID pSrcData, |
||
1460 | UINT SrcDataSize, |
||
1461 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
1462 | |||
1463 | HRESULT WINAPI |
||
1464 | D3DXCreateVolumeTextureFromFileInMemory( |
||
1465 | LPDIRECT3DDEVICE9 pDevice, |
||
1466 | LPCVOID pSrcData, |
||
1467 | UINT SrcDataSize, |
||
1468 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
1469 | |||
1470 | |||
1471 | // FromFileInMemoryEx |
||
1472 | |||
1473 | HRESULT WINAPI |
||
1474 | D3DXCreateTextureFromFileInMemoryEx( |
||
1475 | LPDIRECT3DDEVICE9 pDevice, |
||
1476 | LPCVOID pSrcData, |
||
1477 | UINT SrcDataSize, |
||
1478 | UINT Width, |
||
1479 | UINT Height, |
||
1480 | UINT MipLevels, |
||
1481 | DWORD Usage, |
||
1482 | D3DFORMAT Format, |
||
1483 | D3DPOOL Pool, |
||
1484 | DWORD Filter, |
||
1485 | DWORD MipFilter, |
||
1486 | D3DCOLOR ColorKey, |
||
1487 | D3DXIMAGE_INFO* pSrcInfo, |
||
1488 | PALETTEENTRY* pPalette, |
||
1489 | LPDIRECT3DTEXTURE9* ppTexture); |
||
1490 | |||
1491 | HRESULT WINAPI |
||
1492 | D3DXCreateCubeTextureFromFileInMemoryEx( |
||
1493 | LPDIRECT3DDEVICE9 pDevice, |
||
1494 | LPCVOID pSrcData, |
||
1495 | UINT SrcDataSize, |
||
1496 | UINT Size, |
||
1497 | UINT MipLevels, |
||
1498 | DWORD Usage, |
||
1499 | D3DFORMAT Format, |
||
1500 | D3DPOOL Pool, |
||
1501 | DWORD Filter, |
||
1502 | DWORD MipFilter, |
||
1503 | D3DCOLOR ColorKey, |
||
1504 | D3DXIMAGE_INFO* pSrcInfo, |
||
1505 | PALETTEENTRY* pPalette, |
||
1506 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
1507 | |||
1508 | HRESULT WINAPI |
||
1509 | D3DXCreateVolumeTextureFromFileInMemoryEx( |
||
1510 | LPDIRECT3DDEVICE9 pDevice, |
||
1511 | LPCVOID pSrcData, |
||
1512 | UINT SrcDataSize, |
||
1513 | UINT Width, |
||
1514 | UINT Height, |
||
1515 | UINT Depth, |
||
1516 | UINT MipLevels, |
||
1517 | DWORD Usage, |
||
1518 | D3DFORMAT Format, |
||
1519 | D3DPOOL Pool, |
||
1520 | DWORD Filter, |
||
1521 | DWORD MipFilter, |
||
1522 | D3DCOLOR ColorKey, |
||
1523 | D3DXIMAGE_INFO* pSrcInfo, |
||
1524 | PALETTEENTRY* pPalette, |
||
1525 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
1526 | |||
1527 | |||
1528 | |||
1529 | //---------------------------------------------------------------------------- |
||
1530 | // D3DXSaveTextureToFile: |
||
1531 | // ---------------------- |
||
1532 | // Save a texture to a file. |
||
1533 | // |
||
1534 | // Parameters: |
||
1535 | // pDestFile |
||
1536 | // File name of the destination file |
||
1537 | // DestFormat |
||
1538 | // D3DXIMAGE_FILEFORMAT specifying file format to use when saving. |
||
1539 | // pSrcTexture |
||
1540 | // Source texture, containing the image to be saved |
||
1541 | // pSrcPalette |
||
1542 | // Source palette of 256 colors, or NULL |
||
1543 | // |
||
1544 | //---------------------------------------------------------------------------- |
||
1545 | |||
1546 | |||
1547 | HRESULT WINAPI |
||
1548 | D3DXSaveTextureToFileA( |
||
1549 | LPCSTR pDestFile, |
||
1550 | D3DXIMAGE_FILEFORMAT DestFormat, |
||
1551 | LPDIRECT3DBASETEXTURE9 pSrcTexture, |
||
1552 | CONST PALETTEENTRY* pSrcPalette); |
||
1553 | |||
1554 | HRESULT WINAPI |
||
1555 | D3DXSaveTextureToFileW( |
||
1556 | LPCWSTR pDestFile, |
||
1557 | D3DXIMAGE_FILEFORMAT DestFormat, |
||
1558 | LPDIRECT3DBASETEXTURE9 pSrcTexture, |
||
1559 | CONST PALETTEENTRY* pSrcPalette); |
||
1560 | |||
1561 | #ifdef UNICODE |
||
1562 | #define D3DXSaveTextureToFile D3DXSaveTextureToFileW |
||
1563 | #else |
||
1564 | #define D3DXSaveTextureToFile D3DXSaveTextureToFileA |
||
1565 | #endif |
||
1566 | |||
1567 | |||
1568 | //---------------------------------------------------------------------------- |
||
1569 | // D3DXSaveTextureToFileInMemory: |
||
1570 | // ---------------------- |
||
1571 | // Save a texture to a file. |
||
1572 | // |
||
1573 | // Parameters: |
||
1574 | // ppDestBuf |
||
1575 | // address of a d3dxbuffer pointer to return the image data |
||
1576 | // DestFormat |
||
1577 | // D3DXIMAGE_FILEFORMAT specifying file format to use when saving. |
||
1578 | // pSrcTexture |
||
1579 | // Source texture, containing the image to be saved |
||
1580 | // pSrcPalette |
||
1581 | // Source palette of 256 colors, or NULL |
||
1582 | // |
||
1583 | //---------------------------------------------------------------------------- |
||
1584 | |||
1585 | HRESULT WINAPI |
||
1586 | D3DXSaveTextureToFileInMemory( |
||
1587 | LPD3DXBUFFER* ppDestBuf, |
||
1588 | D3DXIMAGE_FILEFORMAT DestFormat, |
||
1589 | LPDIRECT3DBASETEXTURE9 pSrcTexture, |
||
1590 | CONST PALETTEENTRY* pSrcPalette); |
||
1591 | |||
1592 | |||
1593 | |||
1594 | |||
1595 | ////////////////////////////////////////////////////////////////////////////// |
||
1596 | // Misc Texture APIs ///////////////////////////////////////////////////////// |
||
1597 | ////////////////////////////////////////////////////////////////////////////// |
||
1598 | |||
1599 | //---------------------------------------------------------------------------- |
||
1600 | // D3DXFilterTexture: |
||
1601 | // ------------------ |
||
1602 | // Filters mipmaps levels of a texture. |
||
1603 | // |
||
1604 | // Parameters: |
||
1605 | // pBaseTexture |
||
1606 | // The texture object to be filtered |
||
1607 | // pPalette |
||
1608 | // 256 color palette to be used, or NULL for non-palettized formats |
||
1609 | // SrcLevel |
||
1610 | // The level whose image is used to generate the subsequent levels. |
||
1611 | // Filter |
||
1612 | // D3DX_FILTER flags controlling how each miplevel is filtered. |
||
1613 | // Or D3DX_DEFAULT for D3DX_FILTER_BOX, |
||
1614 | // |
||
1615 | //---------------------------------------------------------------------------- |
||
1616 | |||
1617 | HRESULT WINAPI |
||
1618 | D3DXFilterTexture( |
||
1619 | LPDIRECT3DBASETEXTURE9 pBaseTexture, |
||
1620 | CONST PALETTEENTRY* pPalette, |
||
1621 | UINT SrcLevel, |
||
1622 | DWORD Filter); |
||
1623 | |||
1624 | #define D3DXFilterCubeTexture D3DXFilterTexture |
||
1625 | #define D3DXFilterVolumeTexture D3DXFilterTexture |
||
1626 | |||
1627 | |||
1628 | |||
1629 | //---------------------------------------------------------------------------- |
||
1630 | // D3DXFillTexture: |
||
1631 | // ---------------- |
||
1632 | // Uses a user provided function to fill each texel of each mip level of a |
||
1633 | // given texture. |
||
1634 | // |
||
1635 | // Paramters: |
||
1636 | // pTexture, pCubeTexture, pVolumeTexture |
||
1637 | // Pointer to the texture to be filled. |
||
1638 | // pFunction |
||
1639 | // Pointer to user provided evalutor function which will be used to |
||
1640 | // compute the value of each texel. |
||
1641 | // pData |
||
1642 | // Pointer to an arbitrary block of user defined data. This pointer |
||
1643 | // will be passed to the function provided in pFunction |
||
1644 | //----------------------------------------------------------------------------- |
||
1645 | |||
1646 | HRESULT WINAPI |
||
1647 | D3DXFillTexture( |
||
1648 | LPDIRECT3DTEXTURE9 pTexture, |
||
1649 | LPD3DXFILL2D pFunction, |
||
1650 | LPVOID pData); |
||
1651 | |||
1652 | HRESULT WINAPI |
||
1653 | D3DXFillCubeTexture( |
||
1654 | LPDIRECT3DCUBETEXTURE9 pCubeTexture, |
||
1655 | LPD3DXFILL3D pFunction, |
||
1656 | LPVOID pData); |
||
1657 | |||
1658 | HRESULT WINAPI |
||
1659 | D3DXFillVolumeTexture( |
||
1660 | LPDIRECT3DVOLUMETEXTURE9 pVolumeTexture, |
||
1661 | LPD3DXFILL3D pFunction, |
||
1662 | LPVOID pData); |
||
1663 | |||
1664 | //--------------------------------------------------------------------------- |
||
1665 | // D3DXFillTextureTX: |
||
1666 | // ------------------ |
||
1667 | // Uses a TX Shader target to function to fill each texel of each mip level |
||
1668 | // of a given texture. The TX Shader target should be a compiled function |
||
1669 | // taking 2 paramters and returning a float4 color. |
||
1670 | // |
||
1671 | // Paramters: |
||
1672 | // pTexture, pCubeTexture, pVolumeTexture |
||
1673 | // Pointer to the texture to be filled. |
||
1674 | // pTextureShader |
||
1675 | // Pointer to the texture shader to be used to fill in the texture |
||
1676 | //---------------------------------------------------------------------------- |
||
1677 | |||
1678 | HRESULT WINAPI |
||
1679 | D3DXFillTextureTX( |
||
1680 | LPDIRECT3DTEXTURE9 pTexture, |
||
1681 | LPD3DXTEXTURESHADER pTextureShader); |
||
1682 | |||
1683 | |||
1684 | HRESULT WINAPI |
||
1685 | D3DXFillCubeTextureTX( |
||
1686 | LPDIRECT3DCUBETEXTURE9 pCubeTexture, |
||
1687 | LPD3DXTEXTURESHADER pTextureShader); |
||
1688 | |||
1689 | |||
1690 | HRESULT WINAPI |
||
1691 | D3DXFillVolumeTextureTX( |
||
1692 | LPDIRECT3DVOLUMETEXTURE9 pVolumeTexture, |
||
1693 | LPD3DXTEXTURESHADER pTextureShader); |
||
1694 | |||
1695 | |||
1696 | |||
1697 | //---------------------------------------------------------------------------- |
||
1698 | // D3DXComputeNormalMap: |
||
1699 | // --------------------- |
||
1700 | // Converts a height map into a normal map. The (x,y,z) components of each |
||
1701 | // normal are mapped to the (r,g,b) channels of the output texture. |
||
1702 | // |
||
1703 | // Parameters |
||
1704 | // pTexture |
||
1705 | // Pointer to the destination texture |
||
1706 | // pSrcTexture |
||
1707 | // Pointer to the source heightmap texture |
||
1708 | // pSrcPalette |
||
1709 | // Source palette of 256 colors, or NULL |
||
1710 | // Flags |
||
1711 | // D3DX_NORMALMAP flags |
||
1712 | // Channel |
||
1713 | // D3DX_CHANNEL specifying source of height information |
||
1714 | // Amplitude |
||
1715 | // The constant value which the height information is multiplied by. |
||
1716 | //--------------------------------------------------------------------------- |
||
1717 | |||
1718 | HRESULT WINAPI |
||
1719 | D3DXComputeNormalMap( |
||
1720 | LPDIRECT3DTEXTURE9 pTexture, |
||
1721 | LPDIRECT3DTEXTURE9 pSrcTexture, |
||
1722 | CONST PALETTEENTRY* pSrcPalette, |
||
1723 | DWORD Flags, |
||
1724 | DWORD Channel, |
||
1725 | FLOAT Amplitude); |
||
1726 | |||
1727 | |||
1728 | |||
1729 | |||
1730 | #ifdef __cplusplus |
||
1731 | } |
||
1732 | #endif //__cplusplus |
||
1733 | |||
1734 | #endif //__D3DX9TEX_H__ |
||
1735 |