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| Rev | Author | Line No. | Line |
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| 1 | pmbaty | 1 | ////////////////////////////////////////////////////////////////////////////// |
| 2 | // |
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| 3 | // Copyright (C) Microsoft Corporation. All Rights Reserved. |
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| 4 | // |
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| 5 | // File: d3dx9tex.h |
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| 6 | // Content: D3DX texturing APIs |
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| 7 | // |
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| 8 | ////////////////////////////////////////////////////////////////////////////// |
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| 9 | |||
| 10 | #include "d3dx9.h" |
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| 11 | |||
| 12 | #ifndef __D3DX9TEX_H__ |
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| 13 | #define __D3DX9TEX_H__ |
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| 14 | |||
| 15 | |||
| 16 | //---------------------------------------------------------------------------- |
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| 17 | // D3DX_FILTER flags: |
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| 18 | // ------------------ |
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| 19 | // |
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| 20 | // A valid filter must contain one of these values: |
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| 21 | // |
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| 22 | // D3DX_FILTER_NONE |
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| 23 | // No scaling or filtering will take place. Pixels outside the bounds |
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| 24 | // of the source image are assumed to be transparent black. |
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| 25 | // D3DX_FILTER_POINT |
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| 26 | // Each destination pixel is computed by sampling the nearest pixel |
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| 27 | // from the source image. |
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| 28 | // D3DX_FILTER_LINEAR |
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| 29 | // Each destination pixel is computed by linearly interpolating between |
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| 30 | // the nearest pixels in the source image. This filter works best |
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| 31 | // when the scale on each axis is less than 2. |
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| 32 | // D3DX_FILTER_TRIANGLE |
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| 33 | // Every pixel in the source image contributes equally to the |
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| 34 | // destination image. This is the slowest of all the filters. |
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| 35 | // D3DX_FILTER_BOX |
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| 36 | // Each pixel is computed by averaging a 2x2(x2) box pixels from |
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| 37 | // the source image. Only works when the dimensions of the |
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| 38 | // destination are half those of the source. (as with mip maps) |
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| 39 | // |
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| 40 | // And can be OR'd with any of these optional flags: |
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| 41 | // |
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| 42 | // D3DX_FILTER_MIRROR_U |
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| 43 | // Indicates that pixels off the edge of the texture on the U-axis |
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| 44 | // should be mirrored, not wraped. |
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| 45 | // D3DX_FILTER_MIRROR_V |
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| 46 | // Indicates that pixels off the edge of the texture on the V-axis |
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| 47 | // should be mirrored, not wraped. |
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| 48 | // D3DX_FILTER_MIRROR_W |
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| 49 | // Indicates that pixels off the edge of the texture on the W-axis |
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| 50 | // should be mirrored, not wraped. |
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| 51 | // D3DX_FILTER_MIRROR |
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| 52 | // Same as specifying D3DX_FILTER_MIRROR_U | D3DX_FILTER_MIRROR_V | |
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| 53 | // D3DX_FILTER_MIRROR_V |
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| 54 | // D3DX_FILTER_DITHER |
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| 55 | // Dithers the resulting image using a 4x4 order dither pattern. |
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| 56 | // D3DX_FILTER_SRGB_IN |
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| 57 | // Denotes that the input data is in sRGB (gamma 2.2) colorspace. |
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| 58 | // D3DX_FILTER_SRGB_OUT |
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| 59 | // Denotes that the output data is in sRGB (gamma 2.2) colorspace. |
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| 60 | // D3DX_FILTER_SRGB |
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| 61 | // Same as specifying D3DX_FILTER_SRGB_IN | D3DX_FILTER_SRGB_OUT |
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| 62 | // |
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| 63 | //---------------------------------------------------------------------------- |
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| 64 | |||
| 65 | #define D3DX_FILTER_NONE (1 << 0) |
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| 66 | #define D3DX_FILTER_POINT (2 << 0) |
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| 67 | #define D3DX_FILTER_LINEAR (3 << 0) |
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| 68 | #define D3DX_FILTER_TRIANGLE (4 << 0) |
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| 69 | #define D3DX_FILTER_BOX (5 << 0) |
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| 70 | |||
| 71 | #define D3DX_FILTER_MIRROR_U (1 << 16) |
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| 72 | #define D3DX_FILTER_MIRROR_V (2 << 16) |
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| 73 | #define D3DX_FILTER_MIRROR_W (4 << 16) |
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| 74 | #define D3DX_FILTER_MIRROR (7 << 16) |
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| 75 | |||
| 76 | #define D3DX_FILTER_DITHER (1 << 19) |
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| 77 | #define D3DX_FILTER_DITHER_DIFFUSION (2 << 19) |
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| 78 | |||
| 79 | #define D3DX_FILTER_SRGB_IN (1 << 21) |
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| 80 | #define D3DX_FILTER_SRGB_OUT (2 << 21) |
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| 81 | #define D3DX_FILTER_SRGB (3 << 21) |
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| 82 | |||
| 83 | |||
| 84 | //----------------------------------------------------------------------------- |
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| 85 | // D3DX_SKIP_DDS_MIP_LEVELS is used to skip mip levels when loading a DDS file: |
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| 86 | //----------------------------------------------------------------------------- |
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| 87 | |||
| 88 | #define D3DX_SKIP_DDS_MIP_LEVELS_MASK 0x1F |
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| 89 | #define D3DX_SKIP_DDS_MIP_LEVELS_SHIFT 26 |
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| 90 | #define D3DX_SKIP_DDS_MIP_LEVELS(levels, filter) ((((levels) & D3DX_SKIP_DDS_MIP_LEVELS_MASK) << D3DX_SKIP_DDS_MIP_LEVELS_SHIFT) | ((filter) == D3DX_DEFAULT ? D3DX_FILTER_BOX : (filter))) |
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| 91 | |||
| 92 | |||
| 93 | |||
| 94 | |||
| 95 | //---------------------------------------------------------------------------- |
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| 96 | // D3DX_NORMALMAP flags: |
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| 97 | // --------------------- |
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| 98 | // These flags are used to control how D3DXComputeNormalMap generates normal |
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| 99 | // maps. Any number of these flags may be OR'd together in any combination. |
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| 100 | // |
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| 101 | // D3DX_NORMALMAP_MIRROR_U |
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| 102 | // Indicates that pixels off the edge of the texture on the U-axis |
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| 103 | // should be mirrored, not wraped. |
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| 104 | // D3DX_NORMALMAP_MIRROR_V |
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| 105 | // Indicates that pixels off the edge of the texture on the V-axis |
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| 106 | // should be mirrored, not wraped. |
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| 107 | // D3DX_NORMALMAP_MIRROR |
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| 108 | // Same as specifying D3DX_NORMALMAP_MIRROR_U | D3DX_NORMALMAP_MIRROR_V |
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| 109 | // D3DX_NORMALMAP_INVERTSIGN |
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| 110 | // Inverts the direction of each normal |
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| 111 | // D3DX_NORMALMAP_COMPUTE_OCCLUSION |
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| 112 | // Compute the per pixel Occlusion term and encodes it into the alpha. |
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| 113 | // An Alpha of 1 means that the pixel is not obscured in anyway, and |
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| 114 | // an alpha of 0 would mean that the pixel is completly obscured. |
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| 115 | // |
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| 116 | //---------------------------------------------------------------------------- |
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| 117 | |||
| 118 | //---------------------------------------------------------------------------- |
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| 119 | |||
| 120 | #define D3DX_NORMALMAP_MIRROR_U (1 << 16) |
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| 121 | #define D3DX_NORMALMAP_MIRROR_V (2 << 16) |
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| 122 | #define D3DX_NORMALMAP_MIRROR (3 << 16) |
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| 123 | #define D3DX_NORMALMAP_INVERTSIGN (8 << 16) |
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| 124 | #define D3DX_NORMALMAP_COMPUTE_OCCLUSION (16 << 16) |
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| 125 | |||
| 126 | |||
| 127 | |||
| 128 | |||
| 129 | //---------------------------------------------------------------------------- |
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| 130 | // D3DX_CHANNEL flags: |
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| 131 | // ------------------- |
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| 132 | // These flags are used by functions which operate on or more channels |
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| 133 | // in a texture. |
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| 134 | // |
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| 135 | // D3DX_CHANNEL_RED |
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| 136 | // Indicates the red channel should be used |
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| 137 | // D3DX_CHANNEL_BLUE |
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| 138 | // Indicates the blue channel should be used |
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| 139 | // D3DX_CHANNEL_GREEN |
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| 140 | // Indicates the green channel should be used |
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| 141 | // D3DX_CHANNEL_ALPHA |
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| 142 | // Indicates the alpha channel should be used |
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| 143 | // D3DX_CHANNEL_LUMINANCE |
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| 144 | // Indicates the luminaces of the red green and blue channels should be |
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| 145 | // used. |
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| 146 | // |
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| 147 | //---------------------------------------------------------------------------- |
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| 148 | |||
| 149 | #define D3DX_CHANNEL_RED (1 << 0) |
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| 150 | #define D3DX_CHANNEL_BLUE (1 << 1) |
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| 151 | #define D3DX_CHANNEL_GREEN (1 << 2) |
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| 152 | #define D3DX_CHANNEL_ALPHA (1 << 3) |
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| 153 | #define D3DX_CHANNEL_LUMINANCE (1 << 4) |
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| 154 | |||
| 155 | |||
| 156 | |||
| 157 | |||
| 158 | //---------------------------------------------------------------------------- |
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| 159 | // D3DXIMAGE_FILEFORMAT: |
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| 160 | // --------------------- |
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| 161 | // This enum is used to describe supported image file formats. |
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| 162 | // |
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| 163 | //---------------------------------------------------------------------------- |
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| 164 | |||
| 165 | typedef enum _D3DXIMAGE_FILEFORMAT |
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| 166 | { |
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| 167 | D3DXIFF_BMP = 0, |
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| 168 | D3DXIFF_JPG = 1, |
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| 169 | D3DXIFF_TGA = 2, |
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| 170 | D3DXIFF_PNG = 3, |
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| 171 | D3DXIFF_DDS = 4, |
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| 172 | D3DXIFF_PPM = 5, |
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| 173 | D3DXIFF_DIB = 6, |
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| 174 | D3DXIFF_HDR = 7, //high dynamic range formats |
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| 175 | D3DXIFF_PFM = 8, // |
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| 176 | D3DXIFF_FORCE_DWORD = 0x7fffffff |
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| 177 | |||
| 178 | } D3DXIMAGE_FILEFORMAT; |
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| 179 | |||
| 180 | |||
| 181 | //---------------------------------------------------------------------------- |
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| 182 | // LPD3DXFILL2D and LPD3DXFILL3D: |
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| 183 | // ------------------------------ |
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| 184 | // Function types used by the texture fill functions. |
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| 185 | // |
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| 186 | // Parameters: |
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| 187 | // pOut |
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| 188 | // Pointer to a vector which the function uses to return its result. |
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| 189 | // X,Y,Z,W will be mapped to R,G,B,A respectivly. |
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| 190 | // pTexCoord |
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| 191 | // Pointer to a vector containing the coordinates of the texel currently |
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| 192 | // being evaluated. Textures and VolumeTexture texcoord components |
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| 193 | // range from 0 to 1. CubeTexture texcoord component range from -1 to 1. |
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| 194 | // pTexelSize |
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| 195 | // Pointer to a vector containing the dimensions of the current texel. |
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| 196 | // pData |
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| 197 | // Pointer to user data. |
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| 198 | // |
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| 199 | //---------------------------------------------------------------------------- |
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| 200 | |||
| 201 | typedef VOID (WINAPI *LPD3DXFILL2D)(D3DXVECTOR4 *pOut, |
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| 202 | CONST D3DXVECTOR2 *pTexCoord, CONST D3DXVECTOR2 *pTexelSize, LPVOID pData); |
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| 203 | |||
| 204 | typedef VOID (WINAPI *LPD3DXFILL3D)(D3DXVECTOR4 *pOut, |
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| 205 | CONST D3DXVECTOR3 *pTexCoord, CONST D3DXVECTOR3 *pTexelSize, LPVOID pData); |
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| 206 | |||
| 207 | |||
| 208 | |||
| 209 | //---------------------------------------------------------------------------- |
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| 210 | // D3DXIMAGE_INFO: |
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| 211 | // --------------- |
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| 212 | // This structure is used to return a rough description of what the |
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| 213 | // the original contents of an image file looked like. |
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| 214 | // |
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| 215 | // Width |
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| 216 | // Width of original image in pixels |
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| 217 | // Height |
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| 218 | // Height of original image in pixels |
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| 219 | // Depth |
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| 220 | // Depth of original image in pixels |
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| 221 | // MipLevels |
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| 222 | // Number of mip levels in original image |
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| 223 | // Format |
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| 224 | // D3D format which most closely describes the data in original image |
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| 225 | // ResourceType |
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| 226 | // D3DRESOURCETYPE representing the type of texture stored in the file. |
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| 227 | // D3DRTYPE_TEXTURE, D3DRTYPE_VOLUMETEXTURE, or D3DRTYPE_CUBETEXTURE. |
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| 228 | // ImageFileFormat |
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| 229 | // D3DXIMAGE_FILEFORMAT representing the format of the image file. |
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| 230 | // |
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| 231 | //---------------------------------------------------------------------------- |
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| 232 | |||
| 233 | typedef struct _D3DXIMAGE_INFO |
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| 234 | { |
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| 235 | UINT Width; |
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| 236 | UINT Height; |
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| 237 | UINT Depth; |
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| 238 | UINT MipLevels; |
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| 239 | D3DFORMAT Format; |
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| 240 | D3DRESOURCETYPE ResourceType; |
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| 241 | D3DXIMAGE_FILEFORMAT ImageFileFormat; |
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| 242 | |||
| 243 | } D3DXIMAGE_INFO; |
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| 244 | |||
| 245 | |||
| 246 | |||
| 247 | |||
| 248 | |||
| 249 | #ifdef __cplusplus |
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| 250 | extern "C" { |
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| 251 | #endif //__cplusplus |
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| 252 | |||
| 253 | |||
| 254 | |||
| 255 | ////////////////////////////////////////////////////////////////////////////// |
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| 256 | // Image File APIs /////////////////////////////////////////////////////////// |
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| 257 | ////////////////////////////////////////////////////////////////////////////// |
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| 258 | ; |
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| 259 | //---------------------------------------------------------------------------- |
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| 260 | // GetImageInfoFromFile/Resource: |
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| 261 | // ------------------------------ |
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| 262 | // Fills in a D3DXIMAGE_INFO struct with information about an image file. |
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| 263 | // |
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| 264 | // Parameters: |
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| 265 | // pSrcFile |
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| 266 | // File name of the source image. |
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| 267 | // pSrcModule |
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| 268 | // Module where resource is located, or NULL for module associated |
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| 269 | // with image the os used to create the current process. |
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| 270 | // pSrcResource |
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| 271 | // Resource name |
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| 272 | // pSrcData |
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| 273 | // Pointer to file in memory. |
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| 274 | // SrcDataSize |
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| 275 | // Size in bytes of file in memory. |
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| 276 | // pSrcInfo |
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| 277 | // Pointer to a D3DXIMAGE_INFO structure to be filled in with the |
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| 278 | // description of the data in the source image file. |
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| 279 | // |
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| 280 | //---------------------------------------------------------------------------- |
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| 281 | |||
| 282 | HRESULT WINAPI |
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| 283 | D3DXGetImageInfoFromFileA( |
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| 284 | LPCSTR pSrcFile, |
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| 285 | D3DXIMAGE_INFO* pSrcInfo); |
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| 286 | |||
| 287 | HRESULT WINAPI |
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| 288 | D3DXGetImageInfoFromFileW( |
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| 289 | LPCWSTR pSrcFile, |
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| 290 | D3DXIMAGE_INFO* pSrcInfo); |
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| 291 | |||
| 292 | #ifdef UNICODE |
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| 293 | #define D3DXGetImageInfoFromFile D3DXGetImageInfoFromFileW |
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| 294 | #else |
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| 295 | #define D3DXGetImageInfoFromFile D3DXGetImageInfoFromFileA |
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| 296 | #endif |
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| 297 | |||
| 298 | |||
| 299 | HRESULT WINAPI |
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| 300 | D3DXGetImageInfoFromResourceA( |
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| 301 | HMODULE hSrcModule, |
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| 302 | LPCSTR pSrcResource, |
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| 303 | D3DXIMAGE_INFO* pSrcInfo); |
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| 304 | |||
| 305 | HRESULT WINAPI |
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| 306 | D3DXGetImageInfoFromResourceW( |
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| 307 | HMODULE hSrcModule, |
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| 308 | LPCWSTR pSrcResource, |
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| 309 | D3DXIMAGE_INFO* pSrcInfo); |
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| 310 | |||
| 311 | #ifdef UNICODE |
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| 312 | #define D3DXGetImageInfoFromResource D3DXGetImageInfoFromResourceW |
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| 313 | #else |
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| 314 | #define D3DXGetImageInfoFromResource D3DXGetImageInfoFromResourceA |
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| 315 | #endif |
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| 316 | |||
| 317 | |||
| 318 | HRESULT WINAPI |
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| 319 | D3DXGetImageInfoFromFileInMemory( |
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| 320 | LPCVOID pSrcData, |
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| 321 | UINT SrcDataSize, |
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| 322 | D3DXIMAGE_INFO* pSrcInfo); |
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| 323 | |||
| 324 | |||
| 325 | |||
| 326 | |||
| 327 | ////////////////////////////////////////////////////////////////////////////// |
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| 328 | // Load/Save Surface APIs //////////////////////////////////////////////////// |
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| 329 | ////////////////////////////////////////////////////////////////////////////// |
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| 330 | |||
| 331 | //---------------------------------------------------------------------------- |
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| 332 | // D3DXLoadSurfaceFromFile/Resource: |
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| 333 | // --------------------------------- |
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| 334 | // Load surface from a file or resource |
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| 335 | // |
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| 336 | // Parameters: |
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| 337 | // pDestSurface |
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| 338 | // Destination surface, which will receive the image. |
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| 339 | // pDestPalette |
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| 340 | // Destination palette of 256 colors, or NULL |
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| 341 | // pDestRect |
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| 342 | // Destination rectangle, or NULL for entire surface |
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| 343 | // pSrcFile |
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| 344 | // File name of the source image. |
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| 345 | // pSrcModule |
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| 346 | // Module where resource is located, or NULL for module associated |
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| 347 | // with image the os used to create the current process. |
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| 348 | // pSrcResource |
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| 349 | // Resource name |
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| 350 | // pSrcData |
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| 351 | // Pointer to file in memory. |
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| 352 | // SrcDataSize |
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| 353 | // Size in bytes of file in memory. |
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| 354 | // pSrcRect |
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| 355 | // Source rectangle, or NULL for entire image |
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| 356 | // Filter |
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| 357 | // D3DX_FILTER flags controlling how the image is filtered. |
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| 358 | // Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. |
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| 359 | // ColorKey |
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| 360 | // Color to replace with transparent black, or 0 to disable colorkey. |
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| 361 | // This is always a 32-bit ARGB color, independent of the source image |
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| 362 | // format. Alpha is significant, and should usually be set to FF for |
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| 363 | // opaque colorkeys. (ex. Opaque black == 0xff000000) |
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| 364 | // pSrcInfo |
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| 365 | // Pointer to a D3DXIMAGE_INFO structure to be filled in with the |
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| 366 | // description of the data in the source image file, or NULL. |
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| 367 | // |
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| 368 | //---------------------------------------------------------------------------- |
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| 369 | |||
| 370 | HRESULT WINAPI |
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| 371 | D3DXLoadSurfaceFromFileA( |
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| 372 | LPDIRECT3DSURFACE9 pDestSurface, |
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| 373 | CONST PALETTEENTRY* pDestPalette, |
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| 374 | CONST RECT* pDestRect, |
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| 375 | LPCSTR pSrcFile, |
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| 376 | CONST RECT* pSrcRect, |
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| 377 | DWORD Filter, |
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| 378 | D3DCOLOR ColorKey, |
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| 379 | D3DXIMAGE_INFO* pSrcInfo); |
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| 380 | |||
| 381 | HRESULT WINAPI |
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| 382 | D3DXLoadSurfaceFromFileW( |
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| 383 | LPDIRECT3DSURFACE9 pDestSurface, |
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| 384 | CONST PALETTEENTRY* pDestPalette, |
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| 385 | CONST RECT* pDestRect, |
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| 386 | LPCWSTR pSrcFile, |
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| 387 | CONST RECT* pSrcRect, |
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| 388 | DWORD Filter, |
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| 389 | D3DCOLOR ColorKey, |
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| 390 | D3DXIMAGE_INFO* pSrcInfo); |
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| 391 | |||
| 392 | #ifdef UNICODE |
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| 393 | #define D3DXLoadSurfaceFromFile D3DXLoadSurfaceFromFileW |
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| 394 | #else |
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| 395 | #define D3DXLoadSurfaceFromFile D3DXLoadSurfaceFromFileA |
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| 396 | #endif |
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| 397 | |||
| 398 | |||
| 399 | |||
| 400 | HRESULT WINAPI |
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| 401 | D3DXLoadSurfaceFromResourceA( |
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| 402 | LPDIRECT3DSURFACE9 pDestSurface, |
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| 403 | CONST PALETTEENTRY* pDestPalette, |
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| 404 | CONST RECT* pDestRect, |
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| 405 | HMODULE hSrcModule, |
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| 406 | LPCSTR pSrcResource, |
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| 407 | CONST RECT* pSrcRect, |
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| 408 | DWORD Filter, |
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| 409 | D3DCOLOR ColorKey, |
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| 410 | D3DXIMAGE_INFO* pSrcInfo); |
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| 411 | |||
| 412 | HRESULT WINAPI |
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| 413 | D3DXLoadSurfaceFromResourceW( |
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| 414 | LPDIRECT3DSURFACE9 pDestSurface, |
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| 415 | CONST PALETTEENTRY* pDestPalette, |
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| 416 | CONST RECT* pDestRect, |
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| 417 | HMODULE hSrcModule, |
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| 418 | LPCWSTR pSrcResource, |
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| 419 | CONST RECT* pSrcRect, |
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| 420 | DWORD Filter, |
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| 421 | D3DCOLOR ColorKey, |
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| 422 | D3DXIMAGE_INFO* pSrcInfo); |
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| 423 | |||
| 424 | |||
| 425 | #ifdef UNICODE |
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| 426 | #define D3DXLoadSurfaceFromResource D3DXLoadSurfaceFromResourceW |
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| 427 | #else |
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| 428 | #define D3DXLoadSurfaceFromResource D3DXLoadSurfaceFromResourceA |
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| 429 | #endif |
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| 430 | |||
| 431 | |||
| 432 | |||
| 433 | HRESULT WINAPI |
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| 434 | D3DXLoadSurfaceFromFileInMemory( |
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| 435 | LPDIRECT3DSURFACE9 pDestSurface, |
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| 436 | CONST PALETTEENTRY* pDestPalette, |
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| 437 | CONST RECT* pDestRect, |
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| 438 | LPCVOID pSrcData, |
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| 439 | UINT SrcDataSize, |
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| 440 | CONST RECT* pSrcRect, |
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| 441 | DWORD Filter, |
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| 442 | D3DCOLOR ColorKey, |
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| 443 | D3DXIMAGE_INFO* pSrcInfo); |
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| 444 | |||
| 445 | |||
| 446 | |||
| 447 | //---------------------------------------------------------------------------- |
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| 448 | // D3DXLoadSurfaceFromSurface: |
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| 449 | // --------------------------- |
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| 450 | // Load surface from another surface (with color conversion) |
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| 451 | // |
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| 452 | // Parameters: |
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| 453 | // pDestSurface |
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| 454 | // Destination surface, which will receive the image. |
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| 455 | // pDestPalette |
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| 456 | // Destination palette of 256 colors, or NULL |
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| 457 | // pDestRect |
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| 458 | // Destination rectangle, or NULL for entire surface |
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| 459 | // pSrcSurface |
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| 460 | // Source surface |
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| 461 | // pSrcPalette |
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| 462 | // Source palette of 256 colors, or NULL |
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| 463 | // pSrcRect |
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| 464 | // Source rectangle, or NULL for entire surface |
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| 465 | // Filter |
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| 466 | // D3DX_FILTER flags controlling how the image is filtered. |
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| 467 | // Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. |
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| 468 | // ColorKey |
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| 469 | // Color to replace with transparent black, or 0 to disable colorkey. |
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| 470 | // This is always a 32-bit ARGB color, independent of the source image |
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| 471 | // format. Alpha is significant, and should usually be set to FF for |
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| 472 | // opaque colorkeys. (ex. Opaque black == 0xff000000) |
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| 473 | // |
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| 474 | //---------------------------------------------------------------------------- |
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| 475 | |||
| 476 | HRESULT WINAPI |
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| 477 | D3DXLoadSurfaceFromSurface( |
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| 478 | LPDIRECT3DSURFACE9 pDestSurface, |
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| 479 | CONST PALETTEENTRY* pDestPalette, |
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| 480 | CONST RECT* pDestRect, |
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| 481 | LPDIRECT3DSURFACE9 pSrcSurface, |
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| 482 | CONST PALETTEENTRY* pSrcPalette, |
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| 483 | CONST RECT* pSrcRect, |
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| 484 | DWORD Filter, |
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| 485 | D3DCOLOR ColorKey); |
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| 486 | |||
| 487 | |||
| 488 | //---------------------------------------------------------------------------- |
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| 489 | // D3DXLoadSurfaceFromMemory: |
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| 490 | // -------------------------- |
||
| 491 | // Load surface from memory. |
||
| 492 | // |
||
| 493 | // Parameters: |
||
| 494 | // pDestSurface |
||
| 495 | // Destination surface, which will receive the image. |
||
| 496 | // pDestPalette |
||
| 497 | // Destination palette of 256 colors, or NULL |
||
| 498 | // pDestRect |
||
| 499 | // Destination rectangle, or NULL for entire surface |
||
| 500 | // pSrcMemory |
||
| 501 | // Pointer to the top-left corner of the source image in memory |
||
| 502 | // SrcFormat |
||
| 503 | // Pixel format of the source image. |
||
| 504 | // SrcPitch |
||
| 505 | // Pitch of source image, in bytes. For DXT formats, this number |
||
| 506 | // should represent the width of one row of cells, in bytes. |
||
| 507 | // pSrcPalette |
||
| 508 | // Source palette of 256 colors, or NULL |
||
| 509 | // pSrcRect |
||
| 510 | // Source rectangle. |
||
| 511 | // Filter |
||
| 512 | // D3DX_FILTER flags controlling how the image is filtered. |
||
| 513 | // Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. |
||
| 514 | // ColorKey |
||
| 515 | // Color to replace with transparent black, or 0 to disable colorkey. |
||
| 516 | // This is always a 32-bit ARGB color, independent of the source image |
||
| 517 | // format. Alpha is significant, and should usually be set to FF for |
||
| 518 | // opaque colorkeys. (ex. Opaque black == 0xff000000) |
||
| 519 | // |
||
| 520 | //---------------------------------------------------------------------------- |
||
| 521 | |||
| 522 | HRESULT WINAPI |
||
| 523 | D3DXLoadSurfaceFromMemory( |
||
| 524 | LPDIRECT3DSURFACE9 pDestSurface, |
||
| 525 | CONST PALETTEENTRY* pDestPalette, |
||
| 526 | CONST RECT* pDestRect, |
||
| 527 | LPCVOID pSrcMemory, |
||
| 528 | D3DFORMAT SrcFormat, |
||
| 529 | UINT SrcPitch, |
||
| 530 | CONST PALETTEENTRY* pSrcPalette, |
||
| 531 | CONST RECT* pSrcRect, |
||
| 532 | DWORD Filter, |
||
| 533 | D3DCOLOR ColorKey); |
||
| 534 | |||
| 535 | |||
| 536 | //---------------------------------------------------------------------------- |
||
| 537 | // D3DXSaveSurfaceToFile: |
||
| 538 | // ---------------------- |
||
| 539 | // Save a surface to a image file. |
||
| 540 | // |
||
| 541 | // Parameters: |
||
| 542 | // pDestFile |
||
| 543 | // File name of the destination file |
||
| 544 | // DestFormat |
||
| 545 | // D3DXIMAGE_FILEFORMAT specifying file format to use when saving. |
||
| 546 | // pSrcSurface |
||
| 547 | // Source surface, containing the image to be saved |
||
| 548 | // pSrcPalette |
||
| 549 | // Source palette of 256 colors, or NULL |
||
| 550 | // pSrcRect |
||
| 551 | // Source rectangle, or NULL for the entire image |
||
| 552 | // |
||
| 553 | //---------------------------------------------------------------------------- |
||
| 554 | |||
| 555 | HRESULT WINAPI |
||
| 556 | D3DXSaveSurfaceToFileA( |
||
| 557 | LPCSTR pDestFile, |
||
| 558 | D3DXIMAGE_FILEFORMAT DestFormat, |
||
| 559 | LPDIRECT3DSURFACE9 pSrcSurface, |
||
| 560 | CONST PALETTEENTRY* pSrcPalette, |
||
| 561 | CONST RECT* pSrcRect); |
||
| 562 | |||
| 563 | HRESULT WINAPI |
||
| 564 | D3DXSaveSurfaceToFileW( |
||
| 565 | LPCWSTR pDestFile, |
||
| 566 | D3DXIMAGE_FILEFORMAT DestFormat, |
||
| 567 | LPDIRECT3DSURFACE9 pSrcSurface, |
||
| 568 | CONST PALETTEENTRY* pSrcPalette, |
||
| 569 | CONST RECT* pSrcRect); |
||
| 570 | |||
| 571 | #ifdef UNICODE |
||
| 572 | #define D3DXSaveSurfaceToFile D3DXSaveSurfaceToFileW |
||
| 573 | #else |
||
| 574 | #define D3DXSaveSurfaceToFile D3DXSaveSurfaceToFileA |
||
| 575 | #endif |
||
| 576 | |||
| 577 | //---------------------------------------------------------------------------- |
||
| 578 | // D3DXSaveSurfaceToFileInMemory: |
||
| 579 | // ---------------------- |
||
| 580 | // Save a surface to a image file. |
||
| 581 | // |
||
| 582 | // Parameters: |
||
| 583 | // ppDestBuf |
||
| 584 | // address of pointer to d3dxbuffer for returning data bits |
||
| 585 | // DestFormat |
||
| 586 | // D3DXIMAGE_FILEFORMAT specifying file format to use when saving. |
||
| 587 | // pSrcSurface |
||
| 588 | // Source surface, containing the image to be saved |
||
| 589 | // pSrcPalette |
||
| 590 | // Source palette of 256 colors, or NULL |
||
| 591 | // pSrcRect |
||
| 592 | // Source rectangle, or NULL for the entire image |
||
| 593 | // |
||
| 594 | //---------------------------------------------------------------------------- |
||
| 595 | |||
| 596 | HRESULT WINAPI |
||
| 597 | D3DXSaveSurfaceToFileInMemory( |
||
| 598 | LPD3DXBUFFER* ppDestBuf, |
||
| 599 | D3DXIMAGE_FILEFORMAT DestFormat, |
||
| 600 | LPDIRECT3DSURFACE9 pSrcSurface, |
||
| 601 | CONST PALETTEENTRY* pSrcPalette, |
||
| 602 | CONST RECT* pSrcRect); |
||
| 603 | |||
| 604 | |||
| 605 | ////////////////////////////////////////////////////////////////////////////// |
||
| 606 | // Load/Save Volume APIs ///////////////////////////////////////////////////// |
||
| 607 | ////////////////////////////////////////////////////////////////////////////// |
||
| 608 | |||
| 609 | //---------------------------------------------------------------------------- |
||
| 610 | // D3DXLoadVolumeFromFile/Resource: |
||
| 611 | // -------------------------------- |
||
| 612 | // Load volume from a file or resource |
||
| 613 | // |
||
| 614 | // Parameters: |
||
| 615 | // pDestVolume |
||
| 616 | // Destination volume, which will receive the image. |
||
| 617 | // pDestPalette |
||
| 618 | // Destination palette of 256 colors, or NULL |
||
| 619 | // pDestBox |
||
| 620 | // Destination box, or NULL for entire volume |
||
| 621 | // pSrcFile |
||
| 622 | // File name of the source image. |
||
| 623 | // pSrcModule |
||
| 624 | // Module where resource is located, or NULL for module associated |
||
| 625 | // with image the os used to create the current process. |
||
| 626 | // pSrcResource |
||
| 627 | // Resource name |
||
| 628 | // pSrcData |
||
| 629 | // Pointer to file in memory. |
||
| 630 | // SrcDataSize |
||
| 631 | // Size in bytes of file in memory. |
||
| 632 | // pSrcBox |
||
| 633 | // Source box, or NULL for entire image |
||
| 634 | // Filter |
||
| 635 | // D3DX_FILTER flags controlling how the image is filtered. |
||
| 636 | // Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. |
||
| 637 | // ColorKey |
||
| 638 | // Color to replace with transparent black, or 0 to disable colorkey. |
||
| 639 | // This is always a 32-bit ARGB color, independent of the source image |
||
| 640 | // format. Alpha is significant, and should usually be set to FF for |
||
| 641 | // opaque colorkeys. (ex. Opaque black == 0xff000000) |
||
| 642 | // pSrcInfo |
||
| 643 | // Pointer to a D3DXIMAGE_INFO structure to be filled in with the |
||
| 644 | // description of the data in the source image file, or NULL. |
||
| 645 | // |
||
| 646 | //---------------------------------------------------------------------------- |
||
| 647 | |||
| 648 | HRESULT WINAPI |
||
| 649 | D3DXLoadVolumeFromFileA( |
||
| 650 | LPDIRECT3DVOLUME9 pDestVolume, |
||
| 651 | CONST PALETTEENTRY* pDestPalette, |
||
| 652 | CONST D3DBOX* pDestBox, |
||
| 653 | LPCSTR pSrcFile, |
||
| 654 | CONST D3DBOX* pSrcBox, |
||
| 655 | DWORD Filter, |
||
| 656 | D3DCOLOR ColorKey, |
||
| 657 | D3DXIMAGE_INFO* pSrcInfo); |
||
| 658 | |||
| 659 | HRESULT WINAPI |
||
| 660 | D3DXLoadVolumeFromFileW( |
||
| 661 | LPDIRECT3DVOLUME9 pDestVolume, |
||
| 662 | CONST PALETTEENTRY* pDestPalette, |
||
| 663 | CONST D3DBOX* pDestBox, |
||
| 664 | LPCWSTR pSrcFile, |
||
| 665 | CONST D3DBOX* pSrcBox, |
||
| 666 | DWORD Filter, |
||
| 667 | D3DCOLOR ColorKey, |
||
| 668 | D3DXIMAGE_INFO* pSrcInfo); |
||
| 669 | |||
| 670 | #ifdef UNICODE |
||
| 671 | #define D3DXLoadVolumeFromFile D3DXLoadVolumeFromFileW |
||
| 672 | #else |
||
| 673 | #define D3DXLoadVolumeFromFile D3DXLoadVolumeFromFileA |
||
| 674 | #endif |
||
| 675 | |||
| 676 | |||
| 677 | HRESULT WINAPI |
||
| 678 | D3DXLoadVolumeFromResourceA( |
||
| 679 | LPDIRECT3DVOLUME9 pDestVolume, |
||
| 680 | CONST PALETTEENTRY* pDestPalette, |
||
| 681 | CONST D3DBOX* pDestBox, |
||
| 682 | HMODULE hSrcModule, |
||
| 683 | LPCSTR pSrcResource, |
||
| 684 | CONST D3DBOX* pSrcBox, |
||
| 685 | DWORD Filter, |
||
| 686 | D3DCOLOR ColorKey, |
||
| 687 | D3DXIMAGE_INFO* pSrcInfo); |
||
| 688 | |||
| 689 | HRESULT WINAPI |
||
| 690 | D3DXLoadVolumeFromResourceW( |
||
| 691 | LPDIRECT3DVOLUME9 pDestVolume, |
||
| 692 | CONST PALETTEENTRY* pDestPalette, |
||
| 693 | CONST D3DBOX* pDestBox, |
||
| 694 | HMODULE hSrcModule, |
||
| 695 | LPCWSTR pSrcResource, |
||
| 696 | CONST D3DBOX* pSrcBox, |
||
| 697 | DWORD Filter, |
||
| 698 | D3DCOLOR ColorKey, |
||
| 699 | D3DXIMAGE_INFO* pSrcInfo); |
||
| 700 | |||
| 701 | #ifdef UNICODE |
||
| 702 | #define D3DXLoadVolumeFromResource D3DXLoadVolumeFromResourceW |
||
| 703 | #else |
||
| 704 | #define D3DXLoadVolumeFromResource D3DXLoadVolumeFromResourceA |
||
| 705 | #endif |
||
| 706 | |||
| 707 | |||
| 708 | |||
| 709 | HRESULT WINAPI |
||
| 710 | D3DXLoadVolumeFromFileInMemory( |
||
| 711 | LPDIRECT3DVOLUME9 pDestVolume, |
||
| 712 | CONST PALETTEENTRY* pDestPalette, |
||
| 713 | CONST D3DBOX* pDestBox, |
||
| 714 | LPCVOID pSrcData, |
||
| 715 | UINT SrcDataSize, |
||
| 716 | CONST D3DBOX* pSrcBox, |
||
| 717 | DWORD Filter, |
||
| 718 | D3DCOLOR ColorKey, |
||
| 719 | D3DXIMAGE_INFO* pSrcInfo); |
||
| 720 | |||
| 721 | |||
| 722 | |||
| 723 | //---------------------------------------------------------------------------- |
||
| 724 | // D3DXLoadVolumeFromVolume: |
||
| 725 | // ------------------------- |
||
| 726 | // Load volume from another volume (with color conversion) |
||
| 727 | // |
||
| 728 | // Parameters: |
||
| 729 | // pDestVolume |
||
| 730 | // Destination volume, which will receive the image. |
||
| 731 | // pDestPalette |
||
| 732 | // Destination palette of 256 colors, or NULL |
||
| 733 | // pDestBox |
||
| 734 | // Destination box, or NULL for entire volume |
||
| 735 | // pSrcVolume |
||
| 736 | // Source volume |
||
| 737 | // pSrcPalette |
||
| 738 | // Source palette of 256 colors, or NULL |
||
| 739 | // pSrcBox |
||
| 740 | // Source box, or NULL for entire volume |
||
| 741 | // Filter |
||
| 742 | // D3DX_FILTER flags controlling how the image is filtered. |
||
| 743 | // Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. |
||
| 744 | // ColorKey |
||
| 745 | // Color to replace with transparent black, or 0 to disable colorkey. |
||
| 746 | // This is always a 32-bit ARGB color, independent of the source image |
||
| 747 | // format. Alpha is significant, and should usually be set to FF for |
||
| 748 | // opaque colorkeys. (ex. Opaque black == 0xff000000) |
||
| 749 | // |
||
| 750 | //---------------------------------------------------------------------------- |
||
| 751 | |||
| 752 | HRESULT WINAPI |
||
| 753 | D3DXLoadVolumeFromVolume( |
||
| 754 | LPDIRECT3DVOLUME9 pDestVolume, |
||
| 755 | CONST PALETTEENTRY* pDestPalette, |
||
| 756 | CONST D3DBOX* pDestBox, |
||
| 757 | LPDIRECT3DVOLUME9 pSrcVolume, |
||
| 758 | CONST PALETTEENTRY* pSrcPalette, |
||
| 759 | CONST D3DBOX* pSrcBox, |
||
| 760 | DWORD Filter, |
||
| 761 | D3DCOLOR ColorKey); |
||
| 762 | |||
| 763 | |||
| 764 | |||
| 765 | //---------------------------------------------------------------------------- |
||
| 766 | // D3DXLoadVolumeFromMemory: |
||
| 767 | // ------------------------- |
||
| 768 | // Load volume from memory. |
||
| 769 | // |
||
| 770 | // Parameters: |
||
| 771 | // pDestVolume |
||
| 772 | // Destination volume, which will receive the image. |
||
| 773 | // pDestPalette |
||
| 774 | // Destination palette of 256 colors, or NULL |
||
| 775 | // pDestBox |
||
| 776 | // Destination box, or NULL for entire volume |
||
| 777 | // pSrcMemory |
||
| 778 | // Pointer to the top-left corner of the source volume in memory |
||
| 779 | // SrcFormat |
||
| 780 | // Pixel format of the source volume. |
||
| 781 | // SrcRowPitch |
||
| 782 | // Pitch of source image, in bytes. For DXT formats, this number |
||
| 783 | // should represent the size of one row of cells, in bytes. |
||
| 784 | // SrcSlicePitch |
||
| 785 | // Pitch of source image, in bytes. For DXT formats, this number |
||
| 786 | // should represent the size of one slice of cells, in bytes. |
||
| 787 | // pSrcPalette |
||
| 788 | // Source palette of 256 colors, or NULL |
||
| 789 | // pSrcBox |
||
| 790 | // Source box. |
||
| 791 | // Filter |
||
| 792 | // D3DX_FILTER flags controlling how the image is filtered. |
||
| 793 | // Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. |
||
| 794 | // ColorKey |
||
| 795 | // Color to replace with transparent black, or 0 to disable colorkey. |
||
| 796 | // This is always a 32-bit ARGB color, independent of the source image |
||
| 797 | // format. Alpha is significant, and should usually be set to FF for |
||
| 798 | // opaque colorkeys. (ex. Opaque black == 0xff000000) |
||
| 799 | // |
||
| 800 | //---------------------------------------------------------------------------- |
||
| 801 | |||
| 802 | HRESULT WINAPI |
||
| 803 | D3DXLoadVolumeFromMemory( |
||
| 804 | LPDIRECT3DVOLUME9 pDestVolume, |
||
| 805 | CONST PALETTEENTRY* pDestPalette, |
||
| 806 | CONST D3DBOX* pDestBox, |
||
| 807 | LPCVOID pSrcMemory, |
||
| 808 | D3DFORMAT SrcFormat, |
||
| 809 | UINT SrcRowPitch, |
||
| 810 | UINT SrcSlicePitch, |
||
| 811 | CONST PALETTEENTRY* pSrcPalette, |
||
| 812 | CONST D3DBOX* pSrcBox, |
||
| 813 | DWORD Filter, |
||
| 814 | D3DCOLOR ColorKey); |
||
| 815 | |||
| 816 | |||
| 817 | |||
| 818 | //---------------------------------------------------------------------------- |
||
| 819 | // D3DXSaveVolumeToFile: |
||
| 820 | // --------------------- |
||
| 821 | // Save a volume to a image file. |
||
| 822 | // |
||
| 823 | // Parameters: |
||
| 824 | // pDestFile |
||
| 825 | // File name of the destination file |
||
| 826 | // DestFormat |
||
| 827 | // D3DXIMAGE_FILEFORMAT specifying file format to use when saving. |
||
| 828 | // pSrcVolume |
||
| 829 | // Source volume, containing the image to be saved |
||
| 830 | // pSrcPalette |
||
| 831 | // Source palette of 256 colors, or NULL |
||
| 832 | // pSrcBox |
||
| 833 | // Source box, or NULL for the entire volume |
||
| 834 | // |
||
| 835 | //---------------------------------------------------------------------------- |
||
| 836 | |||
| 837 | HRESULT WINAPI |
||
| 838 | D3DXSaveVolumeToFileA( |
||
| 839 | LPCSTR pDestFile, |
||
| 840 | D3DXIMAGE_FILEFORMAT DestFormat, |
||
| 841 | LPDIRECT3DVOLUME9 pSrcVolume, |
||
| 842 | CONST PALETTEENTRY* pSrcPalette, |
||
| 843 | CONST D3DBOX* pSrcBox); |
||
| 844 | |||
| 845 | HRESULT WINAPI |
||
| 846 | D3DXSaveVolumeToFileW( |
||
| 847 | LPCWSTR pDestFile, |
||
| 848 | D3DXIMAGE_FILEFORMAT DestFormat, |
||
| 849 | LPDIRECT3DVOLUME9 pSrcVolume, |
||
| 850 | CONST PALETTEENTRY* pSrcPalette, |
||
| 851 | CONST D3DBOX* pSrcBox); |
||
| 852 | |||
| 853 | #ifdef UNICODE |
||
| 854 | #define D3DXSaveVolumeToFile D3DXSaveVolumeToFileW |
||
| 855 | #else |
||
| 856 | #define D3DXSaveVolumeToFile D3DXSaveVolumeToFileA |
||
| 857 | #endif |
||
| 858 | |||
| 859 | |||
| 860 | //---------------------------------------------------------------------------- |
||
| 861 | // D3DXSaveVolumeToFileInMemory: |
||
| 862 | // --------------------- |
||
| 863 | // Save a volume to a image file. |
||
| 864 | // |
||
| 865 | // Parameters: |
||
| 866 | // pDestFile |
||
| 867 | // File name of the destination file |
||
| 868 | // DestFormat |
||
| 869 | // D3DXIMAGE_FILEFORMAT specifying file format to use when saving. |
||
| 870 | // pSrcVolume |
||
| 871 | // Source volume, containing the image to be saved |
||
| 872 | // pSrcPalette |
||
| 873 | // Source palette of 256 colors, or NULL |
||
| 874 | // pSrcBox |
||
| 875 | // Source box, or NULL for the entire volume |
||
| 876 | // |
||
| 877 | //---------------------------------------------------------------------------- |
||
| 878 | |||
| 879 | HRESULT WINAPI |
||
| 880 | D3DXSaveVolumeToFileInMemory( |
||
| 881 | LPD3DXBUFFER* ppDestBuf, |
||
| 882 | D3DXIMAGE_FILEFORMAT DestFormat, |
||
| 883 | LPDIRECT3DVOLUME9 pSrcVolume, |
||
| 884 | CONST PALETTEENTRY* pSrcPalette, |
||
| 885 | CONST D3DBOX* pSrcBox); |
||
| 886 | |||
| 887 | ////////////////////////////////////////////////////////////////////////////// |
||
| 888 | // Create/Save Texture APIs ////////////////////////////////////////////////// |
||
| 889 | ////////////////////////////////////////////////////////////////////////////// |
||
| 890 | |||
| 891 | //---------------------------------------------------------------------------- |
||
| 892 | // D3DXCheckTextureRequirements: |
||
| 893 | // ----------------------------- |
||
| 894 | // Checks texture creation parameters. If parameters are invalid, this |
||
| 895 | // function returns corrected parameters. |
||
| 896 | // |
||
| 897 | // Parameters: |
||
| 898 | // |
||
| 899 | // pDevice |
||
| 900 | // The D3D device to be used |
||
| 901 | // pWidth, pHeight, pDepth, pSize |
||
| 902 | // Desired size in pixels, or NULL. Returns corrected size. |
||
| 903 | // pNumMipLevels |
||
| 904 | // Number of desired mipmap levels, or NULL. Returns corrected number. |
||
| 905 | // Usage |
||
| 906 | // Texture usage flags |
||
| 907 | // pFormat |
||
| 908 | // Desired pixel format, or NULL. Returns corrected format. |
||
| 909 | // Pool |
||
| 910 | // Memory pool to be used to create texture |
||
| 911 | // |
||
| 912 | //---------------------------------------------------------------------------- |
||
| 913 | |||
| 914 | HRESULT WINAPI |
||
| 915 | D3DXCheckTextureRequirements( |
||
| 916 | LPDIRECT3DDEVICE9 pDevice, |
||
| 917 | UINT* pWidth, |
||
| 918 | UINT* pHeight, |
||
| 919 | UINT* pNumMipLevels, |
||
| 920 | DWORD Usage, |
||
| 921 | D3DFORMAT* pFormat, |
||
| 922 | D3DPOOL Pool); |
||
| 923 | |||
| 924 | HRESULT WINAPI |
||
| 925 | D3DXCheckCubeTextureRequirements( |
||
| 926 | LPDIRECT3DDEVICE9 pDevice, |
||
| 927 | UINT* pSize, |
||
| 928 | UINT* pNumMipLevels, |
||
| 929 | DWORD Usage, |
||
| 930 | D3DFORMAT* pFormat, |
||
| 931 | D3DPOOL Pool); |
||
| 932 | |||
| 933 | HRESULT WINAPI |
||
| 934 | D3DXCheckVolumeTextureRequirements( |
||
| 935 | LPDIRECT3DDEVICE9 pDevice, |
||
| 936 | UINT* pWidth, |
||
| 937 | UINT* pHeight, |
||
| 938 | UINT* pDepth, |
||
| 939 | UINT* pNumMipLevels, |
||
| 940 | DWORD Usage, |
||
| 941 | D3DFORMAT* pFormat, |
||
| 942 | D3DPOOL Pool); |
||
| 943 | |||
| 944 | |||
| 945 | //---------------------------------------------------------------------------- |
||
| 946 | // D3DXCreateTexture: |
||
| 947 | // ------------------ |
||
| 948 | // Create an empty texture |
||
| 949 | // |
||
| 950 | // Parameters: |
||
| 951 | // |
||
| 952 | // pDevice |
||
| 953 | // The D3D device with which the texture is going to be used. |
||
| 954 | // Width, Height, Depth, Size |
||
| 955 | // size in pixels. these must be non-zero |
||
| 956 | // MipLevels |
||
| 957 | // number of mip levels desired. if zero or D3DX_DEFAULT, a complete |
||
| 958 | // mipmap chain will be created. |
||
| 959 | // Usage |
||
| 960 | // Texture usage flags |
||
| 961 | // Format |
||
| 962 | // Pixel format. |
||
| 963 | // Pool |
||
| 964 | // Memory pool to be used to create texture |
||
| 965 | // ppTexture, ppCubeTexture, ppVolumeTexture |
||
| 966 | // The texture object that will be created |
||
| 967 | // |
||
| 968 | //---------------------------------------------------------------------------- |
||
| 969 | |||
| 970 | HRESULT WINAPI |
||
| 971 | D3DXCreateTexture( |
||
| 972 | LPDIRECT3DDEVICE9 pDevice, |
||
| 973 | UINT Width, |
||
| 974 | UINT Height, |
||
| 975 | UINT MipLevels, |
||
| 976 | DWORD Usage, |
||
| 977 | D3DFORMAT Format, |
||
| 978 | D3DPOOL Pool, |
||
| 979 | LPDIRECT3DTEXTURE9* ppTexture); |
||
| 980 | |||
| 981 | HRESULT WINAPI |
||
| 982 | D3DXCreateCubeTexture( |
||
| 983 | LPDIRECT3DDEVICE9 pDevice, |
||
| 984 | UINT Size, |
||
| 985 | UINT MipLevels, |
||
| 986 | DWORD Usage, |
||
| 987 | D3DFORMAT Format, |
||
| 988 | D3DPOOL Pool, |
||
| 989 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
| 990 | |||
| 991 | HRESULT WINAPI |
||
| 992 | D3DXCreateVolumeTexture( |
||
| 993 | LPDIRECT3DDEVICE9 pDevice, |
||
| 994 | UINT Width, |
||
| 995 | UINT Height, |
||
| 996 | UINT Depth, |
||
| 997 | UINT MipLevels, |
||
| 998 | DWORD Usage, |
||
| 999 | D3DFORMAT Format, |
||
| 1000 | D3DPOOL Pool, |
||
| 1001 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
| 1002 | |||
| 1003 | |||
| 1004 | |||
| 1005 | //---------------------------------------------------------------------------- |
||
| 1006 | // D3DXCreateTextureFromFile/Resource: |
||
| 1007 | // ----------------------------------- |
||
| 1008 | // Create a texture object from a file or resource. |
||
| 1009 | // |
||
| 1010 | // Parameters: |
||
| 1011 | // |
||
| 1012 | // pDevice |
||
| 1013 | // The D3D device with which the texture is going to be used. |
||
| 1014 | // pSrcFile |
||
| 1015 | // File name. |
||
| 1016 | // hSrcModule |
||
| 1017 | // Module handle. if NULL, current module will be used. |
||
| 1018 | // pSrcResource |
||
| 1019 | // Resource name in module |
||
| 1020 | // pvSrcData |
||
| 1021 | // Pointer to file in memory. |
||
| 1022 | // SrcDataSize |
||
| 1023 | // Size in bytes of file in memory. |
||
| 1024 | // Width, Height, Depth, Size |
||
| 1025 | // Size in pixels. If zero or D3DX_DEFAULT, the size will be taken from |
||
| 1026 | // the file and rounded up to a power of two. If D3DX_DEFAULT_NONPOW2, |
||
| 1027 | // and the device supports NONPOW2 textures, the size will not be rounded. |
||
| 1028 | // If D3DX_FROM_FILE, the size will be taken exactly as it is in the file, |
||
| 1029 | // and the call will fail if this violates device capabilities. |
||
| 1030 | // MipLevels |
||
| 1031 | // Number of mip levels. If zero or D3DX_DEFAULT, a complete mipmap |
||
| 1032 | // chain will be created. If D3DX_FROM_FILE, the size will be taken |
||
| 1033 | // exactly as it is in the file, and the call will fail if this violates |
||
| 1034 | // device capabilities. |
||
| 1035 | // Usage |
||
| 1036 | // Texture usage flags |
||
| 1037 | // Format |
||
| 1038 | // Desired pixel format. If D3DFMT_UNKNOWN, the format will be |
||
| 1039 | // taken from the file. If D3DFMT_FROM_FILE, the format will be taken |
||
| 1040 | // exactly as it is in the file, and the call will fail if the device does |
||
| 1041 | // not support the given format. |
||
| 1042 | // Pool |
||
| 1043 | // Memory pool to be used to create texture |
||
| 1044 | // Filter |
||
| 1045 | // D3DX_FILTER flags controlling how the image is filtered. |
||
| 1046 | // Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE. |
||
| 1047 | // MipFilter |
||
| 1048 | // D3DX_FILTER flags controlling how each miplevel is filtered. |
||
| 1049 | // Or D3DX_DEFAULT for D3DX_FILTER_BOX. |
||
| 1050 | // Use the D3DX_SKIP_DDS_MIP_LEVELS macro to specify both a filter and the |
||
| 1051 | // number of mip levels to skip when loading DDS files. |
||
| 1052 | // ColorKey |
||
| 1053 | // Color to replace with transparent black, or 0 to disable colorkey. |
||
| 1054 | // This is always a 32-bit ARGB color, independent of the source image |
||
| 1055 | // format. Alpha is significant, and should usually be set to FF for |
||
| 1056 | // opaque colorkeys. (ex. Opaque black == 0xff000000) |
||
| 1057 | // pSrcInfo |
||
| 1058 | // Pointer to a D3DXIMAGE_INFO structure to be filled in with the |
||
| 1059 | // description of the data in the source image file, or NULL. |
||
| 1060 | // pPalette |
||
| 1061 | // 256 color palette to be filled in, or NULL |
||
| 1062 | // ppTexture, ppCubeTexture, ppVolumeTexture |
||
| 1063 | // The texture object that will be created |
||
| 1064 | // |
||
| 1065 | //---------------------------------------------------------------------------- |
||
| 1066 | |||
| 1067 | // FromFile |
||
| 1068 | |||
| 1069 | HRESULT WINAPI |
||
| 1070 | D3DXCreateTextureFromFileA( |
||
| 1071 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1072 | LPCSTR pSrcFile, |
||
| 1073 | LPDIRECT3DTEXTURE9* ppTexture); |
||
| 1074 | |||
| 1075 | HRESULT WINAPI |
||
| 1076 | D3DXCreateTextureFromFileW( |
||
| 1077 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1078 | LPCWSTR pSrcFile, |
||
| 1079 | LPDIRECT3DTEXTURE9* ppTexture); |
||
| 1080 | |||
| 1081 | #ifdef UNICODE |
||
| 1082 | #define D3DXCreateTextureFromFile D3DXCreateTextureFromFileW |
||
| 1083 | #else |
||
| 1084 | #define D3DXCreateTextureFromFile D3DXCreateTextureFromFileA |
||
| 1085 | #endif |
||
| 1086 | |||
| 1087 | |||
| 1088 | HRESULT WINAPI |
||
| 1089 | D3DXCreateCubeTextureFromFileA( |
||
| 1090 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1091 | LPCSTR pSrcFile, |
||
| 1092 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
| 1093 | |||
| 1094 | HRESULT WINAPI |
||
| 1095 | D3DXCreateCubeTextureFromFileW( |
||
| 1096 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1097 | LPCWSTR pSrcFile, |
||
| 1098 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
| 1099 | |||
| 1100 | #ifdef UNICODE |
||
| 1101 | #define D3DXCreateCubeTextureFromFile D3DXCreateCubeTextureFromFileW |
||
| 1102 | #else |
||
| 1103 | #define D3DXCreateCubeTextureFromFile D3DXCreateCubeTextureFromFileA |
||
| 1104 | #endif |
||
| 1105 | |||
| 1106 | |||
| 1107 | HRESULT WINAPI |
||
| 1108 | D3DXCreateVolumeTextureFromFileA( |
||
| 1109 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1110 | LPCSTR pSrcFile, |
||
| 1111 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
| 1112 | |||
| 1113 | HRESULT WINAPI |
||
| 1114 | D3DXCreateVolumeTextureFromFileW( |
||
| 1115 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1116 | LPCWSTR pSrcFile, |
||
| 1117 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
| 1118 | |||
| 1119 | #ifdef UNICODE |
||
| 1120 | #define D3DXCreateVolumeTextureFromFile D3DXCreateVolumeTextureFromFileW |
||
| 1121 | #else |
||
| 1122 | #define D3DXCreateVolumeTextureFromFile D3DXCreateVolumeTextureFromFileA |
||
| 1123 | #endif |
||
| 1124 | |||
| 1125 | |||
| 1126 | // FromResource |
||
| 1127 | |||
| 1128 | HRESULT WINAPI |
||
| 1129 | D3DXCreateTextureFromResourceA( |
||
| 1130 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1131 | HMODULE hSrcModule, |
||
| 1132 | LPCSTR pSrcResource, |
||
| 1133 | LPDIRECT3DTEXTURE9* ppTexture); |
||
| 1134 | |||
| 1135 | HRESULT WINAPI |
||
| 1136 | D3DXCreateTextureFromResourceW( |
||
| 1137 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1138 | HMODULE hSrcModule, |
||
| 1139 | LPCWSTR pSrcResource, |
||
| 1140 | LPDIRECT3DTEXTURE9* ppTexture); |
||
| 1141 | |||
| 1142 | #ifdef UNICODE |
||
| 1143 | #define D3DXCreateTextureFromResource D3DXCreateTextureFromResourceW |
||
| 1144 | #else |
||
| 1145 | #define D3DXCreateTextureFromResource D3DXCreateTextureFromResourceA |
||
| 1146 | #endif |
||
| 1147 | |||
| 1148 | |||
| 1149 | HRESULT WINAPI |
||
| 1150 | D3DXCreateCubeTextureFromResourceA( |
||
| 1151 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1152 | HMODULE hSrcModule, |
||
| 1153 | LPCSTR pSrcResource, |
||
| 1154 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
| 1155 | |||
| 1156 | HRESULT WINAPI |
||
| 1157 | D3DXCreateCubeTextureFromResourceW( |
||
| 1158 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1159 | HMODULE hSrcModule, |
||
| 1160 | LPCWSTR pSrcResource, |
||
| 1161 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
| 1162 | |||
| 1163 | #ifdef UNICODE |
||
| 1164 | #define D3DXCreateCubeTextureFromResource D3DXCreateCubeTextureFromResourceW |
||
| 1165 | #else |
||
| 1166 | #define D3DXCreateCubeTextureFromResource D3DXCreateCubeTextureFromResourceA |
||
| 1167 | #endif |
||
| 1168 | |||
| 1169 | |||
| 1170 | HRESULT WINAPI |
||
| 1171 | D3DXCreateVolumeTextureFromResourceA( |
||
| 1172 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1173 | HMODULE hSrcModule, |
||
| 1174 | LPCSTR pSrcResource, |
||
| 1175 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
| 1176 | |||
| 1177 | HRESULT WINAPI |
||
| 1178 | D3DXCreateVolumeTextureFromResourceW( |
||
| 1179 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1180 | HMODULE hSrcModule, |
||
| 1181 | LPCWSTR pSrcResource, |
||
| 1182 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
| 1183 | |||
| 1184 | #ifdef UNICODE |
||
| 1185 | #define D3DXCreateVolumeTextureFromResource D3DXCreateVolumeTextureFromResourceW |
||
| 1186 | #else |
||
| 1187 | #define D3DXCreateVolumeTextureFromResource D3DXCreateVolumeTextureFromResourceA |
||
| 1188 | #endif |
||
| 1189 | |||
| 1190 | |||
| 1191 | // FromFileEx |
||
| 1192 | |||
| 1193 | HRESULT WINAPI |
||
| 1194 | D3DXCreateTextureFromFileExA( |
||
| 1195 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1196 | LPCSTR pSrcFile, |
||
| 1197 | UINT Width, |
||
| 1198 | UINT Height, |
||
| 1199 | UINT MipLevels, |
||
| 1200 | DWORD Usage, |
||
| 1201 | D3DFORMAT Format, |
||
| 1202 | D3DPOOL Pool, |
||
| 1203 | DWORD Filter, |
||
| 1204 | DWORD MipFilter, |
||
| 1205 | D3DCOLOR ColorKey, |
||
| 1206 | D3DXIMAGE_INFO* pSrcInfo, |
||
| 1207 | PALETTEENTRY* pPalette, |
||
| 1208 | LPDIRECT3DTEXTURE9* ppTexture); |
||
| 1209 | |||
| 1210 | HRESULT WINAPI |
||
| 1211 | D3DXCreateTextureFromFileExW( |
||
| 1212 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1213 | LPCWSTR pSrcFile, |
||
| 1214 | UINT Width, |
||
| 1215 | UINT Height, |
||
| 1216 | UINT MipLevels, |
||
| 1217 | DWORD Usage, |
||
| 1218 | D3DFORMAT Format, |
||
| 1219 | D3DPOOL Pool, |
||
| 1220 | DWORD Filter, |
||
| 1221 | DWORD MipFilter, |
||
| 1222 | D3DCOLOR ColorKey, |
||
| 1223 | D3DXIMAGE_INFO* pSrcInfo, |
||
| 1224 | PALETTEENTRY* pPalette, |
||
| 1225 | LPDIRECT3DTEXTURE9* ppTexture); |
||
| 1226 | |||
| 1227 | #ifdef UNICODE |
||
| 1228 | #define D3DXCreateTextureFromFileEx D3DXCreateTextureFromFileExW |
||
| 1229 | #else |
||
| 1230 | #define D3DXCreateTextureFromFileEx D3DXCreateTextureFromFileExA |
||
| 1231 | #endif |
||
| 1232 | |||
| 1233 | |||
| 1234 | HRESULT WINAPI |
||
| 1235 | D3DXCreateCubeTextureFromFileExA( |
||
| 1236 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1237 | LPCSTR pSrcFile, |
||
| 1238 | UINT Size, |
||
| 1239 | UINT MipLevels, |
||
| 1240 | DWORD Usage, |
||
| 1241 | D3DFORMAT Format, |
||
| 1242 | D3DPOOL Pool, |
||
| 1243 | DWORD Filter, |
||
| 1244 | DWORD MipFilter, |
||
| 1245 | D3DCOLOR ColorKey, |
||
| 1246 | D3DXIMAGE_INFO* pSrcInfo, |
||
| 1247 | PALETTEENTRY* pPalette, |
||
| 1248 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
| 1249 | |||
| 1250 | HRESULT WINAPI |
||
| 1251 | D3DXCreateCubeTextureFromFileExW( |
||
| 1252 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1253 | LPCWSTR pSrcFile, |
||
| 1254 | UINT Size, |
||
| 1255 | UINT MipLevels, |
||
| 1256 | DWORD Usage, |
||
| 1257 | D3DFORMAT Format, |
||
| 1258 | D3DPOOL Pool, |
||
| 1259 | DWORD Filter, |
||
| 1260 | DWORD MipFilter, |
||
| 1261 | D3DCOLOR ColorKey, |
||
| 1262 | D3DXIMAGE_INFO* pSrcInfo, |
||
| 1263 | PALETTEENTRY* pPalette, |
||
| 1264 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
| 1265 | |||
| 1266 | #ifdef UNICODE |
||
| 1267 | #define D3DXCreateCubeTextureFromFileEx D3DXCreateCubeTextureFromFileExW |
||
| 1268 | #else |
||
| 1269 | #define D3DXCreateCubeTextureFromFileEx D3DXCreateCubeTextureFromFileExA |
||
| 1270 | #endif |
||
| 1271 | |||
| 1272 | |||
| 1273 | HRESULT WINAPI |
||
| 1274 | D3DXCreateVolumeTextureFromFileExA( |
||
| 1275 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1276 | LPCSTR pSrcFile, |
||
| 1277 | UINT Width, |
||
| 1278 | UINT Height, |
||
| 1279 | UINT Depth, |
||
| 1280 | UINT MipLevels, |
||
| 1281 | DWORD Usage, |
||
| 1282 | D3DFORMAT Format, |
||
| 1283 | D3DPOOL Pool, |
||
| 1284 | DWORD Filter, |
||
| 1285 | DWORD MipFilter, |
||
| 1286 | D3DCOLOR ColorKey, |
||
| 1287 | D3DXIMAGE_INFO* pSrcInfo, |
||
| 1288 | PALETTEENTRY* pPalette, |
||
| 1289 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
| 1290 | |||
| 1291 | HRESULT WINAPI |
||
| 1292 | D3DXCreateVolumeTextureFromFileExW( |
||
| 1293 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1294 | LPCWSTR pSrcFile, |
||
| 1295 | UINT Width, |
||
| 1296 | UINT Height, |
||
| 1297 | UINT Depth, |
||
| 1298 | UINT MipLevels, |
||
| 1299 | DWORD Usage, |
||
| 1300 | D3DFORMAT Format, |
||
| 1301 | D3DPOOL Pool, |
||
| 1302 | DWORD Filter, |
||
| 1303 | DWORD MipFilter, |
||
| 1304 | D3DCOLOR ColorKey, |
||
| 1305 | D3DXIMAGE_INFO* pSrcInfo, |
||
| 1306 | PALETTEENTRY* pPalette, |
||
| 1307 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
| 1308 | |||
| 1309 | #ifdef UNICODE |
||
| 1310 | #define D3DXCreateVolumeTextureFromFileEx D3DXCreateVolumeTextureFromFileExW |
||
| 1311 | #else |
||
| 1312 | #define D3DXCreateVolumeTextureFromFileEx D3DXCreateVolumeTextureFromFileExA |
||
| 1313 | #endif |
||
| 1314 | |||
| 1315 | |||
| 1316 | // FromResourceEx |
||
| 1317 | |||
| 1318 | HRESULT WINAPI |
||
| 1319 | D3DXCreateTextureFromResourceExA( |
||
| 1320 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1321 | HMODULE hSrcModule, |
||
| 1322 | LPCSTR pSrcResource, |
||
| 1323 | UINT Width, |
||
| 1324 | UINT Height, |
||
| 1325 | UINT MipLevels, |
||
| 1326 | DWORD Usage, |
||
| 1327 | D3DFORMAT Format, |
||
| 1328 | D3DPOOL Pool, |
||
| 1329 | DWORD Filter, |
||
| 1330 | DWORD MipFilter, |
||
| 1331 | D3DCOLOR ColorKey, |
||
| 1332 | D3DXIMAGE_INFO* pSrcInfo, |
||
| 1333 | PALETTEENTRY* pPalette, |
||
| 1334 | LPDIRECT3DTEXTURE9* ppTexture); |
||
| 1335 | |||
| 1336 | HRESULT WINAPI |
||
| 1337 | D3DXCreateTextureFromResourceExW( |
||
| 1338 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1339 | HMODULE hSrcModule, |
||
| 1340 | LPCWSTR pSrcResource, |
||
| 1341 | UINT Width, |
||
| 1342 | UINT Height, |
||
| 1343 | UINT MipLevels, |
||
| 1344 | DWORD Usage, |
||
| 1345 | D3DFORMAT Format, |
||
| 1346 | D3DPOOL Pool, |
||
| 1347 | DWORD Filter, |
||
| 1348 | DWORD MipFilter, |
||
| 1349 | D3DCOLOR ColorKey, |
||
| 1350 | D3DXIMAGE_INFO* pSrcInfo, |
||
| 1351 | PALETTEENTRY* pPalette, |
||
| 1352 | LPDIRECT3DTEXTURE9* ppTexture); |
||
| 1353 | |||
| 1354 | #ifdef UNICODE |
||
| 1355 | #define D3DXCreateTextureFromResourceEx D3DXCreateTextureFromResourceExW |
||
| 1356 | #else |
||
| 1357 | #define D3DXCreateTextureFromResourceEx D3DXCreateTextureFromResourceExA |
||
| 1358 | #endif |
||
| 1359 | |||
| 1360 | |||
| 1361 | HRESULT WINAPI |
||
| 1362 | D3DXCreateCubeTextureFromResourceExA( |
||
| 1363 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1364 | HMODULE hSrcModule, |
||
| 1365 | LPCSTR pSrcResource, |
||
| 1366 | UINT Size, |
||
| 1367 | UINT MipLevels, |
||
| 1368 | DWORD Usage, |
||
| 1369 | D3DFORMAT Format, |
||
| 1370 | D3DPOOL Pool, |
||
| 1371 | DWORD Filter, |
||
| 1372 | DWORD MipFilter, |
||
| 1373 | D3DCOLOR ColorKey, |
||
| 1374 | D3DXIMAGE_INFO* pSrcInfo, |
||
| 1375 | PALETTEENTRY* pPalette, |
||
| 1376 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
| 1377 | |||
| 1378 | HRESULT WINAPI |
||
| 1379 | D3DXCreateCubeTextureFromResourceExW( |
||
| 1380 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1381 | HMODULE hSrcModule, |
||
| 1382 | LPCWSTR pSrcResource, |
||
| 1383 | UINT Size, |
||
| 1384 | UINT MipLevels, |
||
| 1385 | DWORD Usage, |
||
| 1386 | D3DFORMAT Format, |
||
| 1387 | D3DPOOL Pool, |
||
| 1388 | DWORD Filter, |
||
| 1389 | DWORD MipFilter, |
||
| 1390 | D3DCOLOR ColorKey, |
||
| 1391 | D3DXIMAGE_INFO* pSrcInfo, |
||
| 1392 | PALETTEENTRY* pPalette, |
||
| 1393 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
| 1394 | |||
| 1395 | #ifdef UNICODE |
||
| 1396 | #define D3DXCreateCubeTextureFromResourceEx D3DXCreateCubeTextureFromResourceExW |
||
| 1397 | #else |
||
| 1398 | #define D3DXCreateCubeTextureFromResourceEx D3DXCreateCubeTextureFromResourceExA |
||
| 1399 | #endif |
||
| 1400 | |||
| 1401 | |||
| 1402 | HRESULT WINAPI |
||
| 1403 | D3DXCreateVolumeTextureFromResourceExA( |
||
| 1404 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1405 | HMODULE hSrcModule, |
||
| 1406 | LPCSTR pSrcResource, |
||
| 1407 | UINT Width, |
||
| 1408 | UINT Height, |
||
| 1409 | UINT Depth, |
||
| 1410 | UINT MipLevels, |
||
| 1411 | DWORD Usage, |
||
| 1412 | D3DFORMAT Format, |
||
| 1413 | D3DPOOL Pool, |
||
| 1414 | DWORD Filter, |
||
| 1415 | DWORD MipFilter, |
||
| 1416 | D3DCOLOR ColorKey, |
||
| 1417 | D3DXIMAGE_INFO* pSrcInfo, |
||
| 1418 | PALETTEENTRY* pPalette, |
||
| 1419 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
| 1420 | |||
| 1421 | HRESULT WINAPI |
||
| 1422 | D3DXCreateVolumeTextureFromResourceExW( |
||
| 1423 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1424 | HMODULE hSrcModule, |
||
| 1425 | LPCWSTR pSrcResource, |
||
| 1426 | UINT Width, |
||
| 1427 | UINT Height, |
||
| 1428 | UINT Depth, |
||
| 1429 | UINT MipLevels, |
||
| 1430 | DWORD Usage, |
||
| 1431 | D3DFORMAT Format, |
||
| 1432 | D3DPOOL Pool, |
||
| 1433 | DWORD Filter, |
||
| 1434 | DWORD MipFilter, |
||
| 1435 | D3DCOLOR ColorKey, |
||
| 1436 | D3DXIMAGE_INFO* pSrcInfo, |
||
| 1437 | PALETTEENTRY* pPalette, |
||
| 1438 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
| 1439 | |||
| 1440 | #ifdef UNICODE |
||
| 1441 | #define D3DXCreateVolumeTextureFromResourceEx D3DXCreateVolumeTextureFromResourceExW |
||
| 1442 | #else |
||
| 1443 | #define D3DXCreateVolumeTextureFromResourceEx D3DXCreateVolumeTextureFromResourceExA |
||
| 1444 | #endif |
||
| 1445 | |||
| 1446 | |||
| 1447 | // FromFileInMemory |
||
| 1448 | |||
| 1449 | HRESULT WINAPI |
||
| 1450 | D3DXCreateTextureFromFileInMemory( |
||
| 1451 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1452 | LPCVOID pSrcData, |
||
| 1453 | UINT SrcDataSize, |
||
| 1454 | LPDIRECT3DTEXTURE9* ppTexture); |
||
| 1455 | |||
| 1456 | HRESULT WINAPI |
||
| 1457 | D3DXCreateCubeTextureFromFileInMemory( |
||
| 1458 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1459 | LPCVOID pSrcData, |
||
| 1460 | UINT SrcDataSize, |
||
| 1461 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
| 1462 | |||
| 1463 | HRESULT WINAPI |
||
| 1464 | D3DXCreateVolumeTextureFromFileInMemory( |
||
| 1465 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1466 | LPCVOID pSrcData, |
||
| 1467 | UINT SrcDataSize, |
||
| 1468 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
| 1469 | |||
| 1470 | |||
| 1471 | // FromFileInMemoryEx |
||
| 1472 | |||
| 1473 | HRESULT WINAPI |
||
| 1474 | D3DXCreateTextureFromFileInMemoryEx( |
||
| 1475 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1476 | LPCVOID pSrcData, |
||
| 1477 | UINT SrcDataSize, |
||
| 1478 | UINT Width, |
||
| 1479 | UINT Height, |
||
| 1480 | UINT MipLevels, |
||
| 1481 | DWORD Usage, |
||
| 1482 | D3DFORMAT Format, |
||
| 1483 | D3DPOOL Pool, |
||
| 1484 | DWORD Filter, |
||
| 1485 | DWORD MipFilter, |
||
| 1486 | D3DCOLOR ColorKey, |
||
| 1487 | D3DXIMAGE_INFO* pSrcInfo, |
||
| 1488 | PALETTEENTRY* pPalette, |
||
| 1489 | LPDIRECT3DTEXTURE9* ppTexture); |
||
| 1490 | |||
| 1491 | HRESULT WINAPI |
||
| 1492 | D3DXCreateCubeTextureFromFileInMemoryEx( |
||
| 1493 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1494 | LPCVOID pSrcData, |
||
| 1495 | UINT SrcDataSize, |
||
| 1496 | UINT Size, |
||
| 1497 | UINT MipLevels, |
||
| 1498 | DWORD Usage, |
||
| 1499 | D3DFORMAT Format, |
||
| 1500 | D3DPOOL Pool, |
||
| 1501 | DWORD Filter, |
||
| 1502 | DWORD MipFilter, |
||
| 1503 | D3DCOLOR ColorKey, |
||
| 1504 | D3DXIMAGE_INFO* pSrcInfo, |
||
| 1505 | PALETTEENTRY* pPalette, |
||
| 1506 | LPDIRECT3DCUBETEXTURE9* ppCubeTexture); |
||
| 1507 | |||
| 1508 | HRESULT WINAPI |
||
| 1509 | D3DXCreateVolumeTextureFromFileInMemoryEx( |
||
| 1510 | LPDIRECT3DDEVICE9 pDevice, |
||
| 1511 | LPCVOID pSrcData, |
||
| 1512 | UINT SrcDataSize, |
||
| 1513 | UINT Width, |
||
| 1514 | UINT Height, |
||
| 1515 | UINT Depth, |
||
| 1516 | UINT MipLevels, |
||
| 1517 | DWORD Usage, |
||
| 1518 | D3DFORMAT Format, |
||
| 1519 | D3DPOOL Pool, |
||
| 1520 | DWORD Filter, |
||
| 1521 | DWORD MipFilter, |
||
| 1522 | D3DCOLOR ColorKey, |
||
| 1523 | D3DXIMAGE_INFO* pSrcInfo, |
||
| 1524 | PALETTEENTRY* pPalette, |
||
| 1525 | LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture); |
||
| 1526 | |||
| 1527 | |||
| 1528 | |||
| 1529 | //---------------------------------------------------------------------------- |
||
| 1530 | // D3DXSaveTextureToFile: |
||
| 1531 | // ---------------------- |
||
| 1532 | // Save a texture to a file. |
||
| 1533 | // |
||
| 1534 | // Parameters: |
||
| 1535 | // pDestFile |
||
| 1536 | // File name of the destination file |
||
| 1537 | // DestFormat |
||
| 1538 | // D3DXIMAGE_FILEFORMAT specifying file format to use when saving. |
||
| 1539 | // pSrcTexture |
||
| 1540 | // Source texture, containing the image to be saved |
||
| 1541 | // pSrcPalette |
||
| 1542 | // Source palette of 256 colors, or NULL |
||
| 1543 | // |
||
| 1544 | //---------------------------------------------------------------------------- |
||
| 1545 | |||
| 1546 | |||
| 1547 | HRESULT WINAPI |
||
| 1548 | D3DXSaveTextureToFileA( |
||
| 1549 | LPCSTR pDestFile, |
||
| 1550 | D3DXIMAGE_FILEFORMAT DestFormat, |
||
| 1551 | LPDIRECT3DBASETEXTURE9 pSrcTexture, |
||
| 1552 | CONST PALETTEENTRY* pSrcPalette); |
||
| 1553 | |||
| 1554 | HRESULT WINAPI |
||
| 1555 | D3DXSaveTextureToFileW( |
||
| 1556 | LPCWSTR pDestFile, |
||
| 1557 | D3DXIMAGE_FILEFORMAT DestFormat, |
||
| 1558 | LPDIRECT3DBASETEXTURE9 pSrcTexture, |
||
| 1559 | CONST PALETTEENTRY* pSrcPalette); |
||
| 1560 | |||
| 1561 | #ifdef UNICODE |
||
| 1562 | #define D3DXSaveTextureToFile D3DXSaveTextureToFileW |
||
| 1563 | #else |
||
| 1564 | #define D3DXSaveTextureToFile D3DXSaveTextureToFileA |
||
| 1565 | #endif |
||
| 1566 | |||
| 1567 | |||
| 1568 | //---------------------------------------------------------------------------- |
||
| 1569 | // D3DXSaveTextureToFileInMemory: |
||
| 1570 | // ---------------------- |
||
| 1571 | // Save a texture to a file. |
||
| 1572 | // |
||
| 1573 | // Parameters: |
||
| 1574 | // ppDestBuf |
||
| 1575 | // address of a d3dxbuffer pointer to return the image data |
||
| 1576 | // DestFormat |
||
| 1577 | // D3DXIMAGE_FILEFORMAT specifying file format to use when saving. |
||
| 1578 | // pSrcTexture |
||
| 1579 | // Source texture, containing the image to be saved |
||
| 1580 | // pSrcPalette |
||
| 1581 | // Source palette of 256 colors, or NULL |
||
| 1582 | // |
||
| 1583 | //---------------------------------------------------------------------------- |
||
| 1584 | |||
| 1585 | HRESULT WINAPI |
||
| 1586 | D3DXSaveTextureToFileInMemory( |
||
| 1587 | LPD3DXBUFFER* ppDestBuf, |
||
| 1588 | D3DXIMAGE_FILEFORMAT DestFormat, |
||
| 1589 | LPDIRECT3DBASETEXTURE9 pSrcTexture, |
||
| 1590 | CONST PALETTEENTRY* pSrcPalette); |
||
| 1591 | |||
| 1592 | |||
| 1593 | |||
| 1594 | |||
| 1595 | ////////////////////////////////////////////////////////////////////////////// |
||
| 1596 | // Misc Texture APIs ///////////////////////////////////////////////////////// |
||
| 1597 | ////////////////////////////////////////////////////////////////////////////// |
||
| 1598 | |||
| 1599 | //---------------------------------------------------------------------------- |
||
| 1600 | // D3DXFilterTexture: |
||
| 1601 | // ------------------ |
||
| 1602 | // Filters mipmaps levels of a texture. |
||
| 1603 | // |
||
| 1604 | // Parameters: |
||
| 1605 | // pBaseTexture |
||
| 1606 | // The texture object to be filtered |
||
| 1607 | // pPalette |
||
| 1608 | // 256 color palette to be used, or NULL for non-palettized formats |
||
| 1609 | // SrcLevel |
||
| 1610 | // The level whose image is used to generate the subsequent levels. |
||
| 1611 | // Filter |
||
| 1612 | // D3DX_FILTER flags controlling how each miplevel is filtered. |
||
| 1613 | // Or D3DX_DEFAULT for D3DX_FILTER_BOX, |
||
| 1614 | // |
||
| 1615 | //---------------------------------------------------------------------------- |
||
| 1616 | |||
| 1617 | HRESULT WINAPI |
||
| 1618 | D3DXFilterTexture( |
||
| 1619 | LPDIRECT3DBASETEXTURE9 pBaseTexture, |
||
| 1620 | CONST PALETTEENTRY* pPalette, |
||
| 1621 | UINT SrcLevel, |
||
| 1622 | DWORD Filter); |
||
| 1623 | |||
| 1624 | #define D3DXFilterCubeTexture D3DXFilterTexture |
||
| 1625 | #define D3DXFilterVolumeTexture D3DXFilterTexture |
||
| 1626 | |||
| 1627 | |||
| 1628 | |||
| 1629 | //---------------------------------------------------------------------------- |
||
| 1630 | // D3DXFillTexture: |
||
| 1631 | // ---------------- |
||
| 1632 | // Uses a user provided function to fill each texel of each mip level of a |
||
| 1633 | // given texture. |
||
| 1634 | // |
||
| 1635 | // Paramters: |
||
| 1636 | // pTexture, pCubeTexture, pVolumeTexture |
||
| 1637 | // Pointer to the texture to be filled. |
||
| 1638 | // pFunction |
||
| 1639 | // Pointer to user provided evalutor function which will be used to |
||
| 1640 | // compute the value of each texel. |
||
| 1641 | // pData |
||
| 1642 | // Pointer to an arbitrary block of user defined data. This pointer |
||
| 1643 | // will be passed to the function provided in pFunction |
||
| 1644 | //----------------------------------------------------------------------------- |
||
| 1645 | |||
| 1646 | HRESULT WINAPI |
||
| 1647 | D3DXFillTexture( |
||
| 1648 | LPDIRECT3DTEXTURE9 pTexture, |
||
| 1649 | LPD3DXFILL2D pFunction, |
||
| 1650 | LPVOID pData); |
||
| 1651 | |||
| 1652 | HRESULT WINAPI |
||
| 1653 | D3DXFillCubeTexture( |
||
| 1654 | LPDIRECT3DCUBETEXTURE9 pCubeTexture, |
||
| 1655 | LPD3DXFILL3D pFunction, |
||
| 1656 | LPVOID pData); |
||
| 1657 | |||
| 1658 | HRESULT WINAPI |
||
| 1659 | D3DXFillVolumeTexture( |
||
| 1660 | LPDIRECT3DVOLUMETEXTURE9 pVolumeTexture, |
||
| 1661 | LPD3DXFILL3D pFunction, |
||
| 1662 | LPVOID pData); |
||
| 1663 | |||
| 1664 | //--------------------------------------------------------------------------- |
||
| 1665 | // D3DXFillTextureTX: |
||
| 1666 | // ------------------ |
||
| 1667 | // Uses a TX Shader target to function to fill each texel of each mip level |
||
| 1668 | // of a given texture. The TX Shader target should be a compiled function |
||
| 1669 | // taking 2 paramters and returning a float4 color. |
||
| 1670 | // |
||
| 1671 | // Paramters: |
||
| 1672 | // pTexture, pCubeTexture, pVolumeTexture |
||
| 1673 | // Pointer to the texture to be filled. |
||
| 1674 | // pTextureShader |
||
| 1675 | // Pointer to the texture shader to be used to fill in the texture |
||
| 1676 | //---------------------------------------------------------------------------- |
||
| 1677 | |||
| 1678 | HRESULT WINAPI |
||
| 1679 | D3DXFillTextureTX( |
||
| 1680 | LPDIRECT3DTEXTURE9 pTexture, |
||
| 1681 | LPD3DXTEXTURESHADER pTextureShader); |
||
| 1682 | |||
| 1683 | |||
| 1684 | HRESULT WINAPI |
||
| 1685 | D3DXFillCubeTextureTX( |
||
| 1686 | LPDIRECT3DCUBETEXTURE9 pCubeTexture, |
||
| 1687 | LPD3DXTEXTURESHADER pTextureShader); |
||
| 1688 | |||
| 1689 | |||
| 1690 | HRESULT WINAPI |
||
| 1691 | D3DXFillVolumeTextureTX( |
||
| 1692 | LPDIRECT3DVOLUMETEXTURE9 pVolumeTexture, |
||
| 1693 | LPD3DXTEXTURESHADER pTextureShader); |
||
| 1694 | |||
| 1695 | |||
| 1696 | |||
| 1697 | //---------------------------------------------------------------------------- |
||
| 1698 | // D3DXComputeNormalMap: |
||
| 1699 | // --------------------- |
||
| 1700 | // Converts a height map into a normal map. The (x,y,z) components of each |
||
| 1701 | // normal are mapped to the (r,g,b) channels of the output texture. |
||
| 1702 | // |
||
| 1703 | // Parameters |
||
| 1704 | // pTexture |
||
| 1705 | // Pointer to the destination texture |
||
| 1706 | // pSrcTexture |
||
| 1707 | // Pointer to the source heightmap texture |
||
| 1708 | // pSrcPalette |
||
| 1709 | // Source palette of 256 colors, or NULL |
||
| 1710 | // Flags |
||
| 1711 | // D3DX_NORMALMAP flags |
||
| 1712 | // Channel |
||
| 1713 | // D3DX_CHANNEL specifying source of height information |
||
| 1714 | // Amplitude |
||
| 1715 | // The constant value which the height information is multiplied by. |
||
| 1716 | //--------------------------------------------------------------------------- |
||
| 1717 | |||
| 1718 | HRESULT WINAPI |
||
| 1719 | D3DXComputeNormalMap( |
||
| 1720 | LPDIRECT3DTEXTURE9 pTexture, |
||
| 1721 | LPDIRECT3DTEXTURE9 pSrcTexture, |
||
| 1722 | CONST PALETTEENTRY* pSrcPalette, |
||
| 1723 | DWORD Flags, |
||
| 1724 | DWORD Channel, |
||
| 1725 | FLOAT Amplitude); |
||
| 1726 | |||
| 1727 | |||
| 1728 | |||
| 1729 | |||
| 1730 | #ifdef __cplusplus |
||
| 1731 | } |
||
| 1732 | #endif //__cplusplus |
||
| 1733 | |||
| 1734 | #endif //__D3DX9TEX_H__ |
||
| 1735 |