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1 | pmbaty | 1 | |
2 | ////////////////////////////////////////////////////////////////////////////// |
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3 | // |
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4 | // Copyright (c) Microsoft Corporation. All rights reserved. |
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5 | // |
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6 | // File: d3dx9effect.h |
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7 | // Content: D3DX effect types and Shaders |
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8 | // |
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9 | ////////////////////////////////////////////////////////////////////////////// |
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10 | |||
11 | #include "d3dx9.h" |
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12 | |||
13 | #ifndef __D3DX9EFFECT_H__ |
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14 | #define __D3DX9EFFECT_H__ |
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15 | |||
16 | |||
17 | //---------------------------------------------------------------------------- |
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18 | // D3DXFX_DONOTSAVESTATE |
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19 | // This flag is used as a parameter to ID3DXEffect::Begin(). When this flag |
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20 | // is specified, device state is not saved or restored in Begin/End. |
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21 | // D3DXFX_DONOTSAVESHADERSTATE |
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22 | // This flag is used as a parameter to ID3DXEffect::Begin(). When this flag |
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23 | // is specified, shader device state is not saved or restored in Begin/End. |
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24 | // This includes pixel/vertex shaders and shader constants |
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25 | // D3DXFX_DONOTSAVESAMPLERSTATE |
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26 | // This flag is used as a parameter to ID3DXEffect::Begin(). When this flag |
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27 | // is specified, sampler device state is not saved or restored in Begin/End. |
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28 | // D3DXFX_NOT_CLONEABLE |
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29 | // This flag is used as a parameter to the D3DXCreateEffect family of APIs. |
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30 | // When this flag is specified, the effect will be non-cloneable and will not |
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31 | // contain any shader binary data. |
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32 | // Furthermore, GetPassDesc will not return shader function pointers. |
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33 | // Setting this flag reduces effect memory usage by about 50%. |
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34 | //---------------------------------------------------------------------------- |
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35 | |||
36 | #define D3DXFX_DONOTSAVESTATE (1 << 0) |
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37 | #define D3DXFX_DONOTSAVESHADERSTATE (1 << 1) |
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38 | #define D3DXFX_DONOTSAVESAMPLERSTATE (1 << 2) |
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39 | |||
40 | #define D3DXFX_NOT_CLONEABLE (1 << 11) |
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41 | #define D3DXFX_LARGEADDRESSAWARE (1 << 17) |
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42 | |||
43 | //---------------------------------------------------------------------------- |
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44 | // D3DX_PARAMETER_SHARED |
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45 | // Indicates that the value of a parameter will be shared with all effects |
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46 | // which share the same namespace. Changing the value in one effect will |
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47 | // change it in all. |
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48 | // |
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49 | // D3DX_PARAMETER_LITERAL |
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50 | // Indicates that the value of this parameter can be treated as literal. |
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51 | // Literal parameters can be marked when the effect is compiled, and their |
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52 | // cannot be changed after the effect is compiled. Shared parameters cannot |
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53 | // be literal. |
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54 | //---------------------------------------------------------------------------- |
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55 | |||
56 | #define D3DX_PARAMETER_SHARED (1 << 0) |
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57 | #define D3DX_PARAMETER_LITERAL (1 << 1) |
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58 | #define D3DX_PARAMETER_ANNOTATION (1 << 2) |
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59 | |||
60 | //---------------------------------------------------------------------------- |
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61 | // D3DXEFFECT_DESC: |
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62 | //---------------------------------------------------------------------------- |
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63 | |||
64 | typedef struct _D3DXEFFECT_DESC |
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65 | { |
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66 | LPCSTR Creator; // Creator string |
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67 | UINT Parameters; // Number of parameters |
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68 | UINT Techniques; // Number of techniques |
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69 | UINT Functions; // Number of function entrypoints |
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70 | |||
71 | } D3DXEFFECT_DESC; |
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72 | |||
73 | |||
74 | //---------------------------------------------------------------------------- |
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75 | // D3DXPARAMETER_DESC: |
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76 | //---------------------------------------------------------------------------- |
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77 | |||
78 | typedef struct _D3DXPARAMETER_DESC |
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79 | { |
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80 | LPCSTR Name; // Parameter name |
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81 | LPCSTR Semantic; // Parameter semantic |
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82 | D3DXPARAMETER_CLASS Class; // Class |
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83 | D3DXPARAMETER_TYPE Type; // Component type |
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84 | UINT Rows; // Number of rows |
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85 | UINT Columns; // Number of columns |
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86 | UINT Elements; // Number of array elements |
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87 | UINT Annotations; // Number of annotations |
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88 | UINT StructMembers; // Number of structure member sub-parameters |
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89 | DWORD Flags; // D3DX_PARAMETER_* flags |
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90 | UINT Bytes; // Parameter size, in bytes |
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91 | |||
92 | } D3DXPARAMETER_DESC; |
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93 | |||
94 | |||
95 | //---------------------------------------------------------------------------- |
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96 | // D3DXTECHNIQUE_DESC: |
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97 | //---------------------------------------------------------------------------- |
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98 | |||
99 | typedef struct _D3DXTECHNIQUE_DESC |
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100 | { |
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101 | LPCSTR Name; // Technique name |
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102 | UINT Passes; // Number of passes |
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103 | UINT Annotations; // Number of annotations |
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104 | |||
105 | } D3DXTECHNIQUE_DESC; |
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106 | |||
107 | |||
108 | //---------------------------------------------------------------------------- |
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109 | // D3DXPASS_DESC: |
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110 | //---------------------------------------------------------------------------- |
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111 | |||
112 | typedef struct _D3DXPASS_DESC |
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113 | { |
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114 | LPCSTR Name; // Pass name |
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115 | UINT Annotations; // Number of annotations |
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116 | |||
117 | CONST DWORD *pVertexShaderFunction; // Vertex shader function |
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118 | CONST DWORD *pPixelShaderFunction; // Pixel shader function |
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119 | |||
120 | } D3DXPASS_DESC; |
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121 | |||
122 | |||
123 | //---------------------------------------------------------------------------- |
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124 | // D3DXFUNCTION_DESC: |
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125 | //---------------------------------------------------------------------------- |
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126 | |||
127 | typedef struct _D3DXFUNCTION_DESC |
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128 | { |
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129 | LPCSTR Name; // Function name |
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130 | UINT Annotations; // Number of annotations |
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131 | |||
132 | } D3DXFUNCTION_DESC; |
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133 | |||
134 | |||
135 | |||
136 | ////////////////////////////////////////////////////////////////////////////// |
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137 | // ID3DXEffectPool /////////////////////////////////////////////////////////// |
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138 | ////////////////////////////////////////////////////////////////////////////// |
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139 | |||
140 | typedef interface ID3DXEffectPool ID3DXEffectPool; |
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141 | typedef interface ID3DXEffectPool *LPD3DXEFFECTPOOL; |
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142 | |||
143 | // {9537AB04-3250-412e-8213-FCD2F8677933} |
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144 | DEFINE_GUID(IID_ID3DXEffectPool, |
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145 | 0x9537ab04, 0x3250, 0x412e, 0x82, 0x13, 0xfc, 0xd2, 0xf8, 0x67, 0x79, 0x33); |
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146 | |||
147 | |||
148 | #undef INTERFACE |
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149 | #define INTERFACE ID3DXEffectPool |
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150 | |||
151 | DECLARE_INTERFACE_(ID3DXEffectPool, IUnknown) |
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152 | { |
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153 | // IUnknown |
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154 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
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155 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
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156 | STDMETHOD_(ULONG, Release)(THIS) PURE; |
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157 | |||
158 | // No public methods |
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159 | }; |
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160 | |||
161 | |||
162 | ////////////////////////////////////////////////////////////////////////////// |
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163 | // ID3DXBaseEffect /////////////////////////////////////////////////////////// |
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164 | ////////////////////////////////////////////////////////////////////////////// |
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165 | |||
166 | typedef interface ID3DXBaseEffect ID3DXBaseEffect; |
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167 | typedef interface ID3DXBaseEffect *LPD3DXBASEEFFECT; |
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168 | |||
169 | // {017C18AC-103F-4417-8C51-6BF6EF1E56BE} |
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170 | DEFINE_GUID(IID_ID3DXBaseEffect, |
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171 | 0x17c18ac, 0x103f, 0x4417, 0x8c, 0x51, 0x6b, 0xf6, 0xef, 0x1e, 0x56, 0xbe); |
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172 | |||
173 | |||
174 | #undef INTERFACE |
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175 | #define INTERFACE ID3DXBaseEffect |
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176 | |||
177 | DECLARE_INTERFACE_(ID3DXBaseEffect, IUnknown) |
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178 | { |
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179 | // IUnknown |
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180 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
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181 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
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182 | STDMETHOD_(ULONG, Release)(THIS) PURE; |
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183 | |||
184 | // Descs |
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185 | STDMETHOD(GetDesc)(THIS_ D3DXEFFECT_DESC* pDesc) PURE; |
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186 | STDMETHOD(GetParameterDesc)(THIS_ D3DXHANDLE hParameter, D3DXPARAMETER_DESC* pDesc) PURE; |
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187 | STDMETHOD(GetTechniqueDesc)(THIS_ D3DXHANDLE hTechnique, D3DXTECHNIQUE_DESC* pDesc) PURE; |
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188 | STDMETHOD(GetPassDesc)(THIS_ D3DXHANDLE hPass, D3DXPASS_DESC* pDesc) PURE; |
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189 | STDMETHOD(GetFunctionDesc)(THIS_ D3DXHANDLE hShader, D3DXFUNCTION_DESC* pDesc) PURE; |
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190 | |||
191 | // Handle operations |
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192 | STDMETHOD_(D3DXHANDLE, GetParameter)(THIS_ D3DXHANDLE hParameter, UINT Index) PURE; |
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193 | STDMETHOD_(D3DXHANDLE, GetParameterByName)(THIS_ D3DXHANDLE hParameter, LPCSTR pName) PURE; |
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194 | STDMETHOD_(D3DXHANDLE, GetParameterBySemantic)(THIS_ D3DXHANDLE hParameter, LPCSTR pSemantic) PURE; |
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195 | STDMETHOD_(D3DXHANDLE, GetParameterElement)(THIS_ D3DXHANDLE hParameter, UINT Index) PURE; |
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196 | STDMETHOD_(D3DXHANDLE, GetTechnique)(THIS_ UINT Index) PURE; |
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197 | STDMETHOD_(D3DXHANDLE, GetTechniqueByName)(THIS_ LPCSTR pName) PURE; |
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198 | STDMETHOD_(D3DXHANDLE, GetPass)(THIS_ D3DXHANDLE hTechnique, UINT Index) PURE; |
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199 | STDMETHOD_(D3DXHANDLE, GetPassByName)(THIS_ D3DXHANDLE hTechnique, LPCSTR pName) PURE; |
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200 | STDMETHOD_(D3DXHANDLE, GetFunction)(THIS_ UINT Index) PURE; |
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201 | STDMETHOD_(D3DXHANDLE, GetFunctionByName)(THIS_ LPCSTR pName) PURE; |
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202 | STDMETHOD_(D3DXHANDLE, GetAnnotation)(THIS_ D3DXHANDLE hObject, UINT Index) PURE; |
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203 | STDMETHOD_(D3DXHANDLE, GetAnnotationByName)(THIS_ D3DXHANDLE hObject, LPCSTR pName) PURE; |
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204 | |||
205 | // Get/Set Parameters |
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206 | STDMETHOD(SetValue)(THIS_ D3DXHANDLE hParameter, LPCVOID pData, UINT Bytes) PURE; |
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207 | STDMETHOD(GetValue)(THIS_ D3DXHANDLE hParameter, LPVOID pData, UINT Bytes) PURE; |
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208 | STDMETHOD(SetBool)(THIS_ D3DXHANDLE hParameter, BOOL b) PURE; |
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209 | STDMETHOD(GetBool)(THIS_ D3DXHANDLE hParameter, BOOL* pb) PURE; |
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210 | STDMETHOD(SetBoolArray)(THIS_ D3DXHANDLE hParameter, CONST BOOL* pb, UINT Count) PURE; |
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211 | STDMETHOD(GetBoolArray)(THIS_ D3DXHANDLE hParameter, BOOL* pb, UINT Count) PURE; |
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212 | STDMETHOD(SetInt)(THIS_ D3DXHANDLE hParameter, INT n) PURE; |
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213 | STDMETHOD(GetInt)(THIS_ D3DXHANDLE hParameter, INT* pn) PURE; |
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214 | STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE hParameter, CONST INT* pn, UINT Count) PURE; |
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215 | STDMETHOD(GetIntArray)(THIS_ D3DXHANDLE hParameter, INT* pn, UINT Count) PURE; |
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216 | STDMETHOD(SetFloat)(THIS_ D3DXHANDLE hParameter, FLOAT f) PURE; |
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217 | STDMETHOD(GetFloat)(THIS_ D3DXHANDLE hParameter, FLOAT* pf) PURE; |
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218 | STDMETHOD(SetFloatArray)(THIS_ D3DXHANDLE hParameter, CONST FLOAT* pf, UINT Count) PURE; |
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219 | STDMETHOD(GetFloatArray)(THIS_ D3DXHANDLE hParameter, FLOAT* pf, UINT Count) PURE; |
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220 | STDMETHOD(SetVector)(THIS_ D3DXHANDLE hParameter, CONST D3DXVECTOR4* pVector) PURE; |
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221 | STDMETHOD(GetVector)(THIS_ D3DXHANDLE hParameter, D3DXVECTOR4* pVector) PURE; |
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222 | STDMETHOD(SetVectorArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXVECTOR4* pVector, UINT Count) PURE; |
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223 | STDMETHOD(GetVectorArray)(THIS_ D3DXHANDLE hParameter, D3DXVECTOR4* pVector, UINT Count) PURE; |
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224 | STDMETHOD(SetMatrix)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix) PURE; |
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225 | STDMETHOD(GetMatrix)(THIS_ D3DXHANDLE hParameter, D3DXMATRIX* pMatrix) PURE; |
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226 | STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; |
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227 | STDMETHOD(GetMatrixArray)(THIS_ D3DXHANDLE hParameter, D3DXMATRIX* pMatrix, UINT Count) PURE; |
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228 | STDMETHOD(SetMatrixPointerArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX** ppMatrix, UINT Count) PURE; |
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229 | STDMETHOD(GetMatrixPointerArray)(THIS_ D3DXHANDLE hParameter, D3DXMATRIX** ppMatrix, UINT Count) PURE; |
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230 | STDMETHOD(SetMatrixTranspose)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix) PURE; |
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231 | STDMETHOD(GetMatrixTranspose)(THIS_ D3DXHANDLE hParameter, D3DXMATRIX* pMatrix) PURE; |
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232 | STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; |
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233 | STDMETHOD(GetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, D3DXMATRIX* pMatrix, UINT Count) PURE; |
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234 | STDMETHOD(SetMatrixTransposePointerArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX** ppMatrix, UINT Count) PURE; |
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235 | STDMETHOD(GetMatrixTransposePointerArray)(THIS_ D3DXHANDLE hParameter, D3DXMATRIX** ppMatrix, UINT Count) PURE; |
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236 | STDMETHOD(SetString)(THIS_ D3DXHANDLE hParameter, LPCSTR pString) PURE; |
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237 | STDMETHOD(GetString)(THIS_ D3DXHANDLE hParameter, LPCSTR* ppString) PURE; |
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238 | STDMETHOD(SetTexture)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DBASETEXTURE9 pTexture) PURE; |
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239 | STDMETHOD(GetTexture)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DBASETEXTURE9 *ppTexture) PURE; |
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240 | STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; |
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241 | STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DVERTEXSHADER9 *ppVShader) PURE; |
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242 | |||
243 | //Set Range of an Array to pass to device |
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244 | //Useful for sending only a subrange of an array down to the device |
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245 | STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE hParameter, UINT uStart, UINT uEnd) PURE; |
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246 | |||
247 | }; |
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248 | |||
249 | |||
250 | //---------------------------------------------------------------------------- |
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251 | // ID3DXEffectStateManager: |
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252 | // ------------------------ |
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253 | // This is a user implemented interface that can be used to manage device |
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254 | // state changes made by an Effect. |
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255 | //---------------------------------------------------------------------------- |
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256 | |||
257 | typedef interface ID3DXEffectStateManager ID3DXEffectStateManager; |
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258 | typedef interface ID3DXEffectStateManager *LPD3DXEFFECTSTATEMANAGER; |
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259 | |||
260 | // {79AAB587-6DBC-4fa7-82DE-37FA1781C5CE} |
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261 | DEFINE_GUID(IID_ID3DXEffectStateManager, |
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262 | 0x79aab587, 0x6dbc, 0x4fa7, 0x82, 0xde, 0x37, 0xfa, 0x17, 0x81, 0xc5, 0xce); |
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263 | |||
264 | #undef INTERFACE |
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265 | #define INTERFACE ID3DXEffectStateManager |
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266 | |||
267 | DECLARE_INTERFACE_(ID3DXEffectStateManager, IUnknown) |
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268 | { |
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269 | // The user must correctly implement QueryInterface, AddRef, and Release. |
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270 | |||
271 | // IUnknown |
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272 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
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273 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
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274 | STDMETHOD_(ULONG, Release)(THIS) PURE; |
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275 | |||
276 | // The following methods are called by the Effect when it wants to make |
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277 | // the corresponding device call. Note that: |
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278 | // 1. Users manage the state and are therefore responsible for making the |
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279 | // the corresponding device calls themselves inside their callbacks. |
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280 | // 2. Effects pay attention to the return values of the callbacks, and so |
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281 | // users must pay attention to what they return in their callbacks. |
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282 | |||
283 | STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX *pMatrix) PURE; |
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284 | STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9 *pMaterial) PURE; |
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285 | STDMETHOD(SetLight)(THIS_ DWORD Index, CONST D3DLIGHT9 *pLight) PURE; |
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286 | STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE; |
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287 | STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE; |
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288 | STDMETHOD(SetTexture)(THIS_ DWORD Stage, LPDIRECT3DBASETEXTURE9 pTexture) PURE; |
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289 | STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE; |
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290 | STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE; |
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291 | STDMETHOD(SetNPatchMode)(THIS_ FLOAT NumSegments) PURE; |
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292 | STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE; |
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293 | STDMETHOD(SetVertexShader)(THIS_ LPDIRECT3DVERTEXSHADER9 pShader) PURE; |
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294 | STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT RegisterIndex, CONST FLOAT *pConstantData, UINT RegisterCount) PURE; |
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295 | STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT RegisterIndex, CONST INT *pConstantData, UINT RegisterCount) PURE; |
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296 | STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT RegisterIndex, CONST BOOL *pConstantData, UINT RegisterCount) PURE; |
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297 | STDMETHOD(SetPixelShader)(THIS_ LPDIRECT3DPIXELSHADER9 pShader) PURE; |
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298 | STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT RegisterIndex, CONST FLOAT *pConstantData, UINT RegisterCount) PURE; |
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299 | STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT RegisterIndex, CONST INT *pConstantData, UINT RegisterCount) PURE; |
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300 | STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT RegisterIndex, CONST BOOL *pConstantData, UINT RegisterCount) PURE; |
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301 | }; |
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302 | |||
303 | |||
304 | ////////////////////////////////////////////////////////////////////////////// |
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305 | // ID3DXEffect /////////////////////////////////////////////////////////////// |
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306 | ////////////////////////////////////////////////////////////////////////////// |
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307 | |||
308 | typedef interface ID3DXEffect ID3DXEffect; |
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309 | typedef interface ID3DXEffect *LPD3DXEFFECT; |
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310 | |||
311 | // {F6CEB4B3-4E4C-40dd-B883-8D8DE5EA0CD5} |
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312 | DEFINE_GUID(IID_ID3DXEffect, |
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313 | 0xf6ceb4b3, 0x4e4c, 0x40dd, 0xb8, 0x83, 0x8d, 0x8d, 0xe5, 0xea, 0xc, 0xd5); |
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314 | |||
315 | #undef INTERFACE |
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316 | #define INTERFACE ID3DXEffect |
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317 | |||
318 | DECLARE_INTERFACE_(ID3DXEffect, ID3DXBaseEffect) |
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319 | { |
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320 | // ID3DXBaseEffect |
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321 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
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322 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
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323 | STDMETHOD_(ULONG, Release)(THIS) PURE; |
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324 | |||
325 | // Descs |
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326 | STDMETHOD(GetDesc)(THIS_ D3DXEFFECT_DESC* pDesc) PURE; |
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327 | STDMETHOD(GetParameterDesc)(THIS_ D3DXHANDLE hParameter, D3DXPARAMETER_DESC* pDesc) PURE; |
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328 | STDMETHOD(GetTechniqueDesc)(THIS_ D3DXHANDLE hTechnique, D3DXTECHNIQUE_DESC* pDesc) PURE; |
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329 | STDMETHOD(GetPassDesc)(THIS_ D3DXHANDLE hPass, D3DXPASS_DESC* pDesc) PURE; |
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330 | STDMETHOD(GetFunctionDesc)(THIS_ D3DXHANDLE hShader, D3DXFUNCTION_DESC* pDesc) PURE; |
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331 | |||
332 | // Handle operations |
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333 | STDMETHOD_(D3DXHANDLE, GetParameter)(THIS_ D3DXHANDLE hParameter, UINT Index) PURE; |
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334 | STDMETHOD_(D3DXHANDLE, GetParameterByName)(THIS_ D3DXHANDLE hParameter, LPCSTR pName) PURE; |
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335 | STDMETHOD_(D3DXHANDLE, GetParameterBySemantic)(THIS_ D3DXHANDLE hParameter, LPCSTR pSemantic) PURE; |
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336 | STDMETHOD_(D3DXHANDLE, GetParameterElement)(THIS_ D3DXHANDLE hParameter, UINT Index) PURE; |
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337 | STDMETHOD_(D3DXHANDLE, GetTechnique)(THIS_ UINT Index) PURE; |
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338 | STDMETHOD_(D3DXHANDLE, GetTechniqueByName)(THIS_ LPCSTR pName) PURE; |
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339 | STDMETHOD_(D3DXHANDLE, GetPass)(THIS_ D3DXHANDLE hTechnique, UINT Index) PURE; |
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340 | STDMETHOD_(D3DXHANDLE, GetPassByName)(THIS_ D3DXHANDLE hTechnique, LPCSTR pName) PURE; |
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341 | STDMETHOD_(D3DXHANDLE, GetFunction)(THIS_ UINT Index) PURE; |
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342 | STDMETHOD_(D3DXHANDLE, GetFunctionByName)(THIS_ LPCSTR pName) PURE; |
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343 | STDMETHOD_(D3DXHANDLE, GetAnnotation)(THIS_ D3DXHANDLE hObject, UINT Index) PURE; |
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344 | STDMETHOD_(D3DXHANDLE, GetAnnotationByName)(THIS_ D3DXHANDLE hObject, LPCSTR pName) PURE; |
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345 | |||
346 | // Get/Set Parameters |
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347 | STDMETHOD(SetValue)(THIS_ D3DXHANDLE hParameter, LPCVOID pData, UINT Bytes) PURE; |
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348 | STDMETHOD(GetValue)(THIS_ D3DXHANDLE hParameter, LPVOID pData, UINT Bytes) PURE; |
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349 | STDMETHOD(SetBool)(THIS_ D3DXHANDLE hParameter, BOOL b) PURE; |
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350 | STDMETHOD(GetBool)(THIS_ D3DXHANDLE hParameter, BOOL* pb) PURE; |
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351 | STDMETHOD(SetBoolArray)(THIS_ D3DXHANDLE hParameter, CONST BOOL* pb, UINT Count) PURE; |
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352 | STDMETHOD(GetBoolArray)(THIS_ D3DXHANDLE hParameter, BOOL* pb, UINT Count) PURE; |
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353 | STDMETHOD(SetInt)(THIS_ D3DXHANDLE hParameter, INT n) PURE; |
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354 | STDMETHOD(GetInt)(THIS_ D3DXHANDLE hParameter, INT* pn) PURE; |
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355 | STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE hParameter, CONST INT* pn, UINT Count) PURE; |
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356 | STDMETHOD(GetIntArray)(THIS_ D3DXHANDLE hParameter, INT* pn, UINT Count) PURE; |
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357 | STDMETHOD(SetFloat)(THIS_ D3DXHANDLE hParameter, FLOAT f) PURE; |
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358 | STDMETHOD(GetFloat)(THIS_ D3DXHANDLE hParameter, FLOAT* pf) PURE; |
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359 | STDMETHOD(SetFloatArray)(THIS_ D3DXHANDLE hParameter, CONST FLOAT* pf, UINT Count) PURE; |
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360 | STDMETHOD(GetFloatArray)(THIS_ D3DXHANDLE hParameter, FLOAT* pf, UINT Count) PURE; |
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361 | STDMETHOD(SetVector)(THIS_ D3DXHANDLE hParameter, CONST D3DXVECTOR4* pVector) PURE; |
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362 | STDMETHOD(GetVector)(THIS_ D3DXHANDLE hParameter, D3DXVECTOR4* pVector) PURE; |
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363 | STDMETHOD(SetVectorArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXVECTOR4* pVector, UINT Count) PURE; |
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364 | STDMETHOD(GetVectorArray)(THIS_ D3DXHANDLE hParameter, D3DXVECTOR4* pVector, UINT Count) PURE; |
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365 | STDMETHOD(SetMatrix)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix) PURE; |
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366 | STDMETHOD(GetMatrix)(THIS_ D3DXHANDLE hParameter, D3DXMATRIX* pMatrix) PURE; |
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367 | STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; |
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368 | STDMETHOD(GetMatrixArray)(THIS_ D3DXHANDLE hParameter, D3DXMATRIX* pMatrix, UINT Count) PURE; |
||
369 | STDMETHOD(SetMatrixPointerArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX** ppMatrix, UINT Count) PURE; |
||
370 | STDMETHOD(GetMatrixPointerArray)(THIS_ D3DXHANDLE hParameter, D3DXMATRIX** ppMatrix, UINT Count) PURE; |
||
371 | STDMETHOD(SetMatrixTranspose)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix) PURE; |
||
372 | STDMETHOD(GetMatrixTranspose)(THIS_ D3DXHANDLE hParameter, D3DXMATRIX* pMatrix) PURE; |
||
373 | STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; |
||
374 | STDMETHOD(GetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, D3DXMATRIX* pMatrix, UINT Count) PURE; |
||
375 | STDMETHOD(SetMatrixTransposePointerArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX** ppMatrix, UINT Count) PURE; |
||
376 | STDMETHOD(GetMatrixTransposePointerArray)(THIS_ D3DXHANDLE hParameter, D3DXMATRIX** ppMatrix, UINT Count) PURE; |
||
377 | STDMETHOD(SetString)(THIS_ D3DXHANDLE hParameter, LPCSTR pString) PURE; |
||
378 | STDMETHOD(GetString)(THIS_ D3DXHANDLE hParameter, LPCSTR* ppString) PURE; |
||
379 | STDMETHOD(SetTexture)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DBASETEXTURE9 pTexture) PURE; |
||
380 | STDMETHOD(GetTexture)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DBASETEXTURE9 *ppTexture) PURE; |
||
381 | STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; |
||
382 | STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DVERTEXSHADER9 *ppVShader) PURE; |
||
383 | |||
384 | //Set Range of an Array to pass to device |
||
385 | //Usefull for sending only a subrange of an array down to the device |
||
386 | STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE hParameter, UINT uStart, UINT uEnd) PURE; |
||
387 | // ID3DXBaseEffect |
||
388 | |||
389 | |||
390 | // Pool |
||
391 | STDMETHOD(GetPool)(THIS_ LPD3DXEFFECTPOOL* ppPool) PURE; |
||
392 | |||
393 | // Selecting and setting a technique |
||
394 | STDMETHOD(SetTechnique)(THIS_ D3DXHANDLE hTechnique) PURE; |
||
395 | STDMETHOD_(D3DXHANDLE, GetCurrentTechnique)(THIS) PURE; |
||
396 | STDMETHOD(ValidateTechnique)(THIS_ D3DXHANDLE hTechnique) PURE; |
||
397 | STDMETHOD(FindNextValidTechnique)(THIS_ D3DXHANDLE hTechnique, D3DXHANDLE *pTechnique) PURE; |
||
398 | STDMETHOD_(BOOL, IsParameterUsed)(THIS_ D3DXHANDLE hParameter, D3DXHANDLE hTechnique) PURE; |
||
399 | |||
400 | // Using current technique |
||
401 | // Begin starts active technique |
||
402 | // BeginPass begins a pass |
||
403 | // CommitChanges updates changes to any set calls in the pass. This should be called before |
||
404 | // any DrawPrimitive call to d3d |
||
405 | // EndPass ends a pass |
||
406 | // End ends active technique |
||
407 | STDMETHOD(Begin)(THIS_ UINT *pPasses, DWORD Flags) PURE; |
||
408 | STDMETHOD(BeginPass)(THIS_ UINT Pass) PURE; |
||
409 | STDMETHOD(CommitChanges)(THIS) PURE; |
||
410 | STDMETHOD(EndPass)(THIS) PURE; |
||
411 | STDMETHOD(End)(THIS) PURE; |
||
412 | |||
413 | // Managing D3D Device |
||
414 | STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9* ppDevice) PURE; |
||
415 | STDMETHOD(OnLostDevice)(THIS) PURE; |
||
416 | STDMETHOD(OnResetDevice)(THIS) PURE; |
||
417 | |||
418 | // Logging device calls |
||
419 | STDMETHOD(SetStateManager)(THIS_ LPD3DXEFFECTSTATEMANAGER pManager) PURE; |
||
420 | STDMETHOD(GetStateManager)(THIS_ LPD3DXEFFECTSTATEMANAGER *ppManager) PURE; |
||
421 | |||
422 | // Parameter blocks |
||
423 | STDMETHOD(BeginParameterBlock)(THIS) PURE; |
||
424 | STDMETHOD_(D3DXHANDLE, EndParameterBlock)(THIS) PURE; |
||
425 | STDMETHOD(ApplyParameterBlock)(THIS_ D3DXHANDLE hParameterBlock) PURE; |
||
426 | STDMETHOD(DeleteParameterBlock)(THIS_ D3DXHANDLE hParameterBlock) PURE; |
||
427 | |||
428 | // Cloning |
||
429 | STDMETHOD(CloneEffect)(THIS_ LPDIRECT3DDEVICE9 pDevice, LPD3DXEFFECT* ppEffect) PURE; |
||
430 | |||
431 | // Fast path for setting variables directly in ID3DXEffect |
||
432 | STDMETHOD(SetRawValue)(THIS_ D3DXHANDLE hParameter, LPCVOID pData, UINT ByteOffset, UINT Bytes) PURE; |
||
433 | }; |
||
434 | |||
435 | |||
436 | ////////////////////////////////////////////////////////////////////////////// |
||
437 | // ID3DXEffectCompiler /////////////////////////////////////////////////////// |
||
438 | ////////////////////////////////////////////////////////////////////////////// |
||
439 | |||
440 | typedef interface ID3DXEffectCompiler ID3DXEffectCompiler; |
||
441 | typedef interface ID3DXEffectCompiler *LPD3DXEFFECTCOMPILER; |
||
442 | |||
443 | // {51B8A949-1A31-47e6-BEA0-4B30DB53F1E0} |
||
444 | DEFINE_GUID(IID_ID3DXEffectCompiler, |
||
445 | 0x51b8a949, 0x1a31, 0x47e6, 0xbe, 0xa0, 0x4b, 0x30, 0xdb, 0x53, 0xf1, 0xe0); |
||
446 | |||
447 | |||
448 | #undef INTERFACE |
||
449 | #define INTERFACE ID3DXEffectCompiler |
||
450 | |||
451 | DECLARE_INTERFACE_(ID3DXEffectCompiler, ID3DXBaseEffect) |
||
452 | { |
||
453 | // ID3DXBaseEffect |
||
454 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
||
455 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
||
456 | STDMETHOD_(ULONG, Release)(THIS) PURE; |
||
457 | |||
458 | // Descs |
||
459 | STDMETHOD(GetDesc)(THIS_ D3DXEFFECT_DESC* pDesc) PURE; |
||
460 | STDMETHOD(GetParameterDesc)(THIS_ D3DXHANDLE hParameter, D3DXPARAMETER_DESC* pDesc) PURE; |
||
461 | STDMETHOD(GetTechniqueDesc)(THIS_ D3DXHANDLE hTechnique, D3DXTECHNIQUE_DESC* pDesc) PURE; |
||
462 | STDMETHOD(GetPassDesc)(THIS_ D3DXHANDLE hPass, D3DXPASS_DESC* pDesc) PURE; |
||
463 | STDMETHOD(GetFunctionDesc)(THIS_ D3DXHANDLE hShader, D3DXFUNCTION_DESC* pDesc) PURE; |
||
464 | |||
465 | // Handle operations |
||
466 | STDMETHOD_(D3DXHANDLE, GetParameter)(THIS_ D3DXHANDLE hParameter, UINT Index) PURE; |
||
467 | STDMETHOD_(D3DXHANDLE, GetParameterByName)(THIS_ D3DXHANDLE hParameter, LPCSTR pName) PURE; |
||
468 | STDMETHOD_(D3DXHANDLE, GetParameterBySemantic)(THIS_ D3DXHANDLE hParameter, LPCSTR pSemantic) PURE; |
||
469 | STDMETHOD_(D3DXHANDLE, GetParameterElement)(THIS_ D3DXHANDLE hParameter, UINT Index) PURE; |
||
470 | STDMETHOD_(D3DXHANDLE, GetTechnique)(THIS_ UINT Index) PURE; |
||
471 | STDMETHOD_(D3DXHANDLE, GetTechniqueByName)(THIS_ LPCSTR pName) PURE; |
||
472 | STDMETHOD_(D3DXHANDLE, GetPass)(THIS_ D3DXHANDLE hTechnique, UINT Index) PURE; |
||
473 | STDMETHOD_(D3DXHANDLE, GetPassByName)(THIS_ D3DXHANDLE hTechnique, LPCSTR pName) PURE; |
||
474 | STDMETHOD_(D3DXHANDLE, GetFunction)(THIS_ UINT Index) PURE; |
||
475 | STDMETHOD_(D3DXHANDLE, GetFunctionByName)(THIS_ LPCSTR pName) PURE; |
||
476 | STDMETHOD_(D3DXHANDLE, GetAnnotation)(THIS_ D3DXHANDLE hObject, UINT Index) PURE; |
||
477 | STDMETHOD_(D3DXHANDLE, GetAnnotationByName)(THIS_ D3DXHANDLE hObject, LPCSTR pName) PURE; |
||
478 | |||
479 | // Get/Set Parameters |
||
480 | STDMETHOD(SetValue)(THIS_ D3DXHANDLE hParameter, LPCVOID pData, UINT Bytes) PURE; |
||
481 | STDMETHOD(GetValue)(THIS_ D3DXHANDLE hParameter, LPVOID pData, UINT Bytes) PURE; |
||
482 | STDMETHOD(SetBool)(THIS_ D3DXHANDLE hParameter, BOOL b) PURE; |
||
483 | STDMETHOD(GetBool)(THIS_ D3DXHANDLE hParameter, BOOL* pb) PURE; |
||
484 | STDMETHOD(SetBoolArray)(THIS_ D3DXHANDLE hParameter, CONST BOOL* pb, UINT Count) PURE; |
||
485 | STDMETHOD(GetBoolArray)(THIS_ D3DXHANDLE hParameter, BOOL* pb, UINT Count) PURE; |
||
486 | STDMETHOD(SetInt)(THIS_ D3DXHANDLE hParameter, INT n) PURE; |
||
487 | STDMETHOD(GetInt)(THIS_ D3DXHANDLE hParameter, INT* pn) PURE; |
||
488 | STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE hParameter, CONST INT* pn, UINT Count) PURE; |
||
489 | STDMETHOD(GetIntArray)(THIS_ D3DXHANDLE hParameter, INT* pn, UINT Count) PURE; |
||
490 | STDMETHOD(SetFloat)(THIS_ D3DXHANDLE hParameter, FLOAT f) PURE; |
||
491 | STDMETHOD(GetFloat)(THIS_ D3DXHANDLE hParameter, FLOAT* pf) PURE; |
||
492 | STDMETHOD(SetFloatArray)(THIS_ D3DXHANDLE hParameter, CONST FLOAT* pf, UINT Count) PURE; |
||
493 | STDMETHOD(GetFloatArray)(THIS_ D3DXHANDLE hParameter, FLOAT* pf, UINT Count) PURE; |
||
494 | STDMETHOD(SetVector)(THIS_ D3DXHANDLE hParameter, CONST D3DXVECTOR4* pVector) PURE; |
||
495 | STDMETHOD(GetVector)(THIS_ D3DXHANDLE hParameter, D3DXVECTOR4* pVector) PURE; |
||
496 | STDMETHOD(SetVectorArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXVECTOR4* pVector, UINT Count) PURE; |
||
497 | STDMETHOD(GetVectorArray)(THIS_ D3DXHANDLE hParameter, D3DXVECTOR4* pVector, UINT Count) PURE; |
||
498 | STDMETHOD(SetMatrix)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix) PURE; |
||
499 | STDMETHOD(GetMatrix)(THIS_ D3DXHANDLE hParameter, D3DXMATRIX* pMatrix) PURE; |
||
500 | STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; |
||
501 | STDMETHOD(GetMatrixArray)(THIS_ D3DXHANDLE hParameter, D3DXMATRIX* pMatrix, UINT Count) PURE; |
||
502 | STDMETHOD(SetMatrixPointerArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX** ppMatrix, UINT Count) PURE; |
||
503 | STDMETHOD(GetMatrixPointerArray)(THIS_ D3DXHANDLE hParameter, D3DXMATRIX** ppMatrix, UINT Count) PURE; |
||
504 | STDMETHOD(SetMatrixTranspose)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix) PURE; |
||
505 | STDMETHOD(GetMatrixTranspose)(THIS_ D3DXHANDLE hParameter, D3DXMATRIX* pMatrix) PURE; |
||
506 | STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; |
||
507 | STDMETHOD(GetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, D3DXMATRIX* pMatrix, UINT Count) PURE; |
||
508 | STDMETHOD(SetMatrixTransposePointerArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX** ppMatrix, UINT Count) PURE; |
||
509 | STDMETHOD(GetMatrixTransposePointerArray)(THIS_ D3DXHANDLE hParameter, D3DXMATRIX** ppMatrix, UINT Count) PURE; |
||
510 | STDMETHOD(SetString)(THIS_ D3DXHANDLE hParameter, LPCSTR pString) PURE; |
||
511 | STDMETHOD(GetString)(THIS_ D3DXHANDLE hParameter, LPCSTR* ppString) PURE; |
||
512 | STDMETHOD(SetTexture)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DBASETEXTURE9 pTexture) PURE; |
||
513 | STDMETHOD(GetTexture)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DBASETEXTURE9 *ppTexture) PURE; |
||
514 | STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DPIXELSHADER9 *ppPShader) PURE; |
||
515 | STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE hParameter, LPDIRECT3DVERTEXSHADER9 *ppVShader) PURE; |
||
516 | |||
517 | //Set Range of an Array to pass to device |
||
518 | //Usefull for sending only a subrange of an array down to the device |
||
519 | STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE hParameter, UINT uStart, UINT uEnd) PURE; |
||
520 | // ID3DXBaseEffect |
||
521 | |||
522 | // Parameter sharing, specialization, and information |
||
523 | STDMETHOD(SetLiteral)(THIS_ D3DXHANDLE hParameter, BOOL Literal) PURE; |
||
524 | STDMETHOD(GetLiteral)(THIS_ D3DXHANDLE hParameter, BOOL *pLiteral) PURE; |
||
525 | |||
526 | // Compilation |
||
527 | STDMETHOD(CompileEffect)(THIS_ DWORD Flags, |
||
528 | LPD3DXBUFFER* ppEffect, LPD3DXBUFFER* ppErrorMsgs) PURE; |
||
529 | |||
530 | STDMETHOD(CompileShader)(THIS_ D3DXHANDLE hFunction, LPCSTR pTarget, DWORD Flags, |
||
531 | LPD3DXBUFFER* ppShader, LPD3DXBUFFER* ppErrorMsgs, LPD3DXCONSTANTTABLE* ppConstantTable) PURE; |
||
532 | }; |
||
533 | |||
534 | |||
535 | ////////////////////////////////////////////////////////////////////////////// |
||
536 | // APIs ////////////////////////////////////////////////////////////////////// |
||
537 | ////////////////////////////////////////////////////////////////////////////// |
||
538 | |||
539 | |||
540 | #ifdef __cplusplus |
||
541 | extern "C" { |
||
542 | #endif //__cplusplus |
||
543 | |||
544 | //---------------------------------------------------------------------------- |
||
545 | // D3DXCreateEffectPool: |
||
546 | // --------------------- |
||
547 | // Creates an effect pool. Pools are used for sharing parameters between |
||
548 | // multiple effects. For all effects within a pool, shared parameters of the |
||
549 | // same name all share the same value. |
||
550 | // |
||
551 | // Parameters: |
||
552 | // ppPool |
||
553 | // Returns the created pool. |
||
554 | //---------------------------------------------------------------------------- |
||
555 | |||
556 | HRESULT WINAPI |
||
557 | D3DXCreateEffectPool( |
||
558 | LPD3DXEFFECTPOOL* ppPool); |
||
559 | |||
560 | |||
561 | //---------------------------------------------------------------------------- |
||
562 | // D3DXCreateEffect: |
||
563 | // ----------------- |
||
564 | // Creates an effect from an ascii or binary effect description. |
||
565 | // |
||
566 | // Parameters: |
||
567 | // pDevice |
||
568 | // Pointer of the device on which to create the effect |
||
569 | // pSrcFile |
||
570 | // Name of the file containing the effect description |
||
571 | // hSrcModule |
||
572 | // Module handle. if NULL, current module will be used. |
||
573 | // pSrcResource |
||
574 | // Resource name in module |
||
575 | // pSrcData |
||
576 | // Pointer to effect description |
||
577 | // SrcDataSize |
||
578 | // Size of the effect description in bytes |
||
579 | // pDefines |
||
580 | // Optional NULL-terminated array of preprocessor macro definitions. |
||
581 | // Flags |
||
582 | // See D3DXSHADER_xxx flags. |
||
583 | // pSkipConstants |
||
584 | // A list of semi-colon delimited variable names. The effect will |
||
585 | // not set these variables to the device when they are referenced |
||
586 | // by a shader. NOTE: the variables specified here must be |
||
587 | // register bound in the file and must not be used in expressions |
||
588 | // in passes or samplers or the file will not load. |
||
589 | // pInclude |
||
590 | // Optional interface pointer to use for handling #include directives. |
||
591 | // If this parameter is NULL, #includes will be honored when compiling |
||
592 | // from file, and will error when compiling from resource or memory. |
||
593 | // pPool |
||
594 | // Pointer to ID3DXEffectPool object to use for shared parameters. |
||
595 | // If NULL, no parameters will be shared. |
||
596 | // ppEffect |
||
597 | // Returns a buffer containing created effect. |
||
598 | // ppCompilationErrors |
||
599 | // Returns a buffer containing any error messages which occurred during |
||
600 | // compile. Or NULL if you do not care about the error messages. |
||
601 | // |
||
602 | //---------------------------------------------------------------------------- |
||
603 | |||
604 | HRESULT WINAPI |
||
605 | D3DXCreateEffectFromFileA( |
||
606 | LPDIRECT3DDEVICE9 pDevice, |
||
607 | LPCSTR pSrcFile, |
||
608 | CONST D3DXMACRO* pDefines, |
||
609 | LPD3DXINCLUDE pInclude, |
||
610 | DWORD Flags, |
||
611 | LPD3DXEFFECTPOOL pPool, |
||
612 | LPD3DXEFFECT* ppEffect, |
||
613 | LPD3DXBUFFER* ppCompilationErrors); |
||
614 | |||
615 | HRESULT WINAPI |
||
616 | D3DXCreateEffectFromFileW( |
||
617 | LPDIRECT3DDEVICE9 pDevice, |
||
618 | LPCWSTR pSrcFile, |
||
619 | CONST D3DXMACRO* pDefines, |
||
620 | LPD3DXINCLUDE pInclude, |
||
621 | DWORD Flags, |
||
622 | LPD3DXEFFECTPOOL pPool, |
||
623 | LPD3DXEFFECT* ppEffect, |
||
624 | LPD3DXBUFFER* ppCompilationErrors); |
||
625 | |||
626 | #ifdef UNICODE |
||
627 | #define D3DXCreateEffectFromFile D3DXCreateEffectFromFileW |
||
628 | #else |
||
629 | #define D3DXCreateEffectFromFile D3DXCreateEffectFromFileA |
||
630 | #endif |
||
631 | |||
632 | |||
633 | HRESULT WINAPI |
||
634 | D3DXCreateEffectFromResourceA( |
||
635 | LPDIRECT3DDEVICE9 pDevice, |
||
636 | HMODULE hSrcModule, |
||
637 | LPCSTR pSrcResource, |
||
638 | CONST D3DXMACRO* pDefines, |
||
639 | LPD3DXINCLUDE pInclude, |
||
640 | DWORD Flags, |
||
641 | LPD3DXEFFECTPOOL pPool, |
||
642 | LPD3DXEFFECT* ppEffect, |
||
643 | LPD3DXBUFFER* ppCompilationErrors); |
||
644 | |||
645 | HRESULT WINAPI |
||
646 | D3DXCreateEffectFromResourceW( |
||
647 | LPDIRECT3DDEVICE9 pDevice, |
||
648 | HMODULE hSrcModule, |
||
649 | LPCWSTR pSrcResource, |
||
650 | CONST D3DXMACRO* pDefines, |
||
651 | LPD3DXINCLUDE pInclude, |
||
652 | DWORD Flags, |
||
653 | LPD3DXEFFECTPOOL pPool, |
||
654 | LPD3DXEFFECT* ppEffect, |
||
655 | LPD3DXBUFFER* ppCompilationErrors); |
||
656 | |||
657 | #ifdef UNICODE |
||
658 | #define D3DXCreateEffectFromResource D3DXCreateEffectFromResourceW |
||
659 | #else |
||
660 | #define D3DXCreateEffectFromResource D3DXCreateEffectFromResourceA |
||
661 | #endif |
||
662 | |||
663 | |||
664 | HRESULT WINAPI |
||
665 | D3DXCreateEffect( |
||
666 | LPDIRECT3DDEVICE9 pDevice, |
||
667 | LPCVOID pSrcData, |
||
668 | UINT SrcDataLen, |
||
669 | CONST D3DXMACRO* pDefines, |
||
670 | LPD3DXINCLUDE pInclude, |
||
671 | DWORD Flags, |
||
672 | LPD3DXEFFECTPOOL pPool, |
||
673 | LPD3DXEFFECT* ppEffect, |
||
674 | LPD3DXBUFFER* ppCompilationErrors); |
||
675 | |||
676 | // |
||
677 | // Ex functions that accept pSkipConstants in addition to other parameters |
||
678 | // |
||
679 | |||
680 | HRESULT WINAPI |
||
681 | D3DXCreateEffectFromFileExA( |
||
682 | LPDIRECT3DDEVICE9 pDevice, |
||
683 | LPCSTR pSrcFile, |
||
684 | CONST D3DXMACRO* pDefines, |
||
685 | LPD3DXINCLUDE pInclude, |
||
686 | LPCSTR pSkipConstants, |
||
687 | DWORD Flags, |
||
688 | LPD3DXEFFECTPOOL pPool, |
||
689 | LPD3DXEFFECT* ppEffect, |
||
690 | LPD3DXBUFFER* ppCompilationErrors); |
||
691 | |||
692 | HRESULT WINAPI |
||
693 | D3DXCreateEffectFromFileExW( |
||
694 | LPDIRECT3DDEVICE9 pDevice, |
||
695 | LPCWSTR pSrcFile, |
||
696 | CONST D3DXMACRO* pDefines, |
||
697 | LPD3DXINCLUDE pInclude, |
||
698 | LPCSTR pSkipConstants, |
||
699 | DWORD Flags, |
||
700 | LPD3DXEFFECTPOOL pPool, |
||
701 | LPD3DXEFFECT* ppEffect, |
||
702 | LPD3DXBUFFER* ppCompilationErrors); |
||
703 | |||
704 | #ifdef UNICODE |
||
705 | #define D3DXCreateEffectFromFileEx D3DXCreateEffectFromFileExW |
||
706 | #else |
||
707 | #define D3DXCreateEffectFromFileEx D3DXCreateEffectFromFileExA |
||
708 | #endif |
||
709 | |||
710 | |||
711 | HRESULT WINAPI |
||
712 | D3DXCreateEffectFromResourceExA( |
||
713 | LPDIRECT3DDEVICE9 pDevice, |
||
714 | HMODULE hSrcModule, |
||
715 | LPCSTR pSrcResource, |
||
716 | CONST D3DXMACRO* pDefines, |
||
717 | LPD3DXINCLUDE pInclude, |
||
718 | LPCSTR pSkipConstants, |
||
719 | DWORD Flags, |
||
720 | LPD3DXEFFECTPOOL pPool, |
||
721 | LPD3DXEFFECT* ppEffect, |
||
722 | LPD3DXBUFFER* ppCompilationErrors); |
||
723 | |||
724 | HRESULT WINAPI |
||
725 | D3DXCreateEffectFromResourceExW( |
||
726 | LPDIRECT3DDEVICE9 pDevice, |
||
727 | HMODULE hSrcModule, |
||
728 | LPCWSTR pSrcResource, |
||
729 | CONST D3DXMACRO* pDefines, |
||
730 | LPD3DXINCLUDE pInclude, |
||
731 | LPCSTR pSkipConstants, |
||
732 | DWORD Flags, |
||
733 | LPD3DXEFFECTPOOL pPool, |
||
734 | LPD3DXEFFECT* ppEffect, |
||
735 | LPD3DXBUFFER* ppCompilationErrors); |
||
736 | |||
737 | #ifdef UNICODE |
||
738 | #define D3DXCreateEffectFromResourceEx D3DXCreateEffectFromResourceExW |
||
739 | #else |
||
740 | #define D3DXCreateEffectFromResourceEx D3DXCreateEffectFromResourceExA |
||
741 | #endif |
||
742 | |||
743 | |||
744 | HRESULT WINAPI |
||
745 | D3DXCreateEffectEx( |
||
746 | LPDIRECT3DDEVICE9 pDevice, |
||
747 | LPCVOID pSrcData, |
||
748 | UINT SrcDataLen, |
||
749 | CONST D3DXMACRO* pDefines, |
||
750 | LPD3DXINCLUDE pInclude, |
||
751 | LPCSTR pSkipConstants, |
||
752 | DWORD Flags, |
||
753 | LPD3DXEFFECTPOOL pPool, |
||
754 | LPD3DXEFFECT* ppEffect, |
||
755 | LPD3DXBUFFER* ppCompilationErrors); |
||
756 | |||
757 | //---------------------------------------------------------------------------- |
||
758 | // D3DXCreateEffectCompiler: |
||
759 | // ------------------------- |
||
760 | // Creates an effect from an ascii or binary effect description. |
||
761 | // |
||
762 | // Parameters: |
||
763 | // pSrcFile |
||
764 | // Name of the file containing the effect description |
||
765 | // hSrcModule |
||
766 | // Module handle. if NULL, current module will be used. |
||
767 | // pSrcResource |
||
768 | // Resource name in module |
||
769 | // pSrcData |
||
770 | // Pointer to effect description |
||
771 | // SrcDataSize |
||
772 | // Size of the effect description in bytes |
||
773 | // pDefines |
||
774 | // Optional NULL-terminated array of preprocessor macro definitions. |
||
775 | // pInclude |
||
776 | // Optional interface pointer to use for handling #include directives. |
||
777 | // If this parameter is NULL, #includes will be honored when compiling |
||
778 | // from file, and will error when compiling from resource or memory. |
||
779 | // pPool |
||
780 | // Pointer to ID3DXEffectPool object to use for shared parameters. |
||
781 | // If NULL, no parameters will be shared. |
||
782 | // ppCompiler |
||
783 | // Returns a buffer containing created effect compiler. |
||
784 | // ppParseErrors |
||
785 | // Returns a buffer containing any error messages which occurred during |
||
786 | // parse. Or NULL if you do not care about the error messages. |
||
787 | // |
||
788 | //---------------------------------------------------------------------------- |
||
789 | |||
790 | HRESULT WINAPI |
||
791 | D3DXCreateEffectCompilerFromFileA( |
||
792 | LPCSTR pSrcFile, |
||
793 | CONST D3DXMACRO* pDefines, |
||
794 | LPD3DXINCLUDE pInclude, |
||
795 | DWORD Flags, |
||
796 | LPD3DXEFFECTCOMPILER* ppCompiler, |
||
797 | LPD3DXBUFFER* ppParseErrors); |
||
798 | |||
799 | HRESULT WINAPI |
||
800 | D3DXCreateEffectCompilerFromFileW( |
||
801 | LPCWSTR pSrcFile, |
||
802 | CONST D3DXMACRO* pDefines, |
||
803 | LPD3DXINCLUDE pInclude, |
||
804 | DWORD Flags, |
||
805 | LPD3DXEFFECTCOMPILER* ppCompiler, |
||
806 | LPD3DXBUFFER* ppParseErrors); |
||
807 | |||
808 | #ifdef UNICODE |
||
809 | #define D3DXCreateEffectCompilerFromFile D3DXCreateEffectCompilerFromFileW |
||
810 | #else |
||
811 | #define D3DXCreateEffectCompilerFromFile D3DXCreateEffectCompilerFromFileA |
||
812 | #endif |
||
813 | |||
814 | |||
815 | HRESULT WINAPI |
||
816 | D3DXCreateEffectCompilerFromResourceA( |
||
817 | HMODULE hSrcModule, |
||
818 | LPCSTR pSrcResource, |
||
819 | CONST D3DXMACRO* pDefines, |
||
820 | LPD3DXINCLUDE pInclude, |
||
821 | DWORD Flags, |
||
822 | LPD3DXEFFECTCOMPILER* ppCompiler, |
||
823 | LPD3DXBUFFER* ppParseErrors); |
||
824 | |||
825 | HRESULT WINAPI |
||
826 | D3DXCreateEffectCompilerFromResourceW( |
||
827 | HMODULE hSrcModule, |
||
828 | LPCWSTR pSrcResource, |
||
829 | CONST D3DXMACRO* pDefines, |
||
830 | LPD3DXINCLUDE pInclude, |
||
831 | DWORD Flags, |
||
832 | LPD3DXEFFECTCOMPILER* ppCompiler, |
||
833 | LPD3DXBUFFER* ppParseErrors); |
||
834 | |||
835 | #ifdef UNICODE |
||
836 | #define D3DXCreateEffectCompilerFromResource D3DXCreateEffectCompilerFromResourceW |
||
837 | #else |
||
838 | #define D3DXCreateEffectCompilerFromResource D3DXCreateEffectCompilerFromResourceA |
||
839 | #endif |
||
840 | |||
841 | |||
842 | HRESULT WINAPI |
||
843 | D3DXCreateEffectCompiler( |
||
844 | LPCSTR pSrcData, |
||
845 | UINT SrcDataLen, |
||
846 | CONST D3DXMACRO* pDefines, |
||
847 | LPD3DXINCLUDE pInclude, |
||
848 | DWORD Flags, |
||
849 | LPD3DXEFFECTCOMPILER* ppCompiler, |
||
850 | LPD3DXBUFFER* ppParseErrors); |
||
851 | |||
852 | //---------------------------------------------------------------------------- |
||
853 | // D3DXDisassembleEffect: |
||
854 | // ----------------------- |
||
855 | // |
||
856 | // Parameters: |
||
857 | //---------------------------------------------------------------------------- |
||
858 | |||
859 | HRESULT WINAPI |
||
860 | D3DXDisassembleEffect( |
||
861 | LPD3DXEFFECT pEffect, |
||
862 | BOOL EnableColorCode, |
||
863 | LPD3DXBUFFER *ppDisassembly); |
||
864 | |||
865 | |||
866 | |||
867 | #ifdef __cplusplus |
||
868 | } |
||
869 | #endif //__cplusplus |
||
870 | |||
871 | #endif //__D3DX9EFFECT_H__ |
||
872 | |||
873 |