Details | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | /////////////////////////////////////////////////////////////////////////// |
| 2 | // |
||
| 3 | // Copyright (C) Microsoft Corporation. All Rights Reserved. |
||
| 4 | // |
||
| 5 | // File: d3dx9core.h |
||
| 6 | // Content: D3DX core types and functions |
||
| 7 | // |
||
| 8 | /////////////////////////////////////////////////////////////////////////// |
||
| 9 | |||
| 10 | #include "d3dx9.h" |
||
| 11 | |||
| 12 | #ifndef __D3DX9CORE_H__ |
||
| 13 | #define __D3DX9CORE_H__ |
||
| 14 | |||
| 15 | |||
| 16 | /////////////////////////////////////////////////////////////////////////// |
||
| 17 | // D3DX_SDK_VERSION: |
||
| 18 | // ----------------- |
||
| 19 | // This identifier is passed to D3DXCheckVersion in order to ensure that an |
||
| 20 | // application was built against the correct header files and lib files. |
||
| 21 | // This number is incremented whenever a header (or other) change would |
||
| 22 | // require applications to be rebuilt. If the version doesn't match, |
||
| 23 | // D3DXCheckVersion will return FALSE. (The number itself has no meaning.) |
||
| 24 | /////////////////////////////////////////////////////////////////////////// |
||
| 25 | |||
| 26 | #define D3DX_VERSION 0x0902 |
||
| 27 | |||
| 28 | #define D3DX_SDK_VERSION 42 |
||
| 29 | |||
| 30 | #ifdef __cplusplus |
||
| 31 | extern "C" { |
||
| 32 | #endif //__cplusplus |
||
| 33 | |||
| 34 | BOOL WINAPI |
||
| 35 | D3DXCheckVersion(UINT D3DSdkVersion, UINT D3DXSdkVersion); |
||
| 36 | |||
| 37 | #ifdef __cplusplus |
||
| 38 | } |
||
| 39 | #endif //__cplusplus |
||
| 40 | |||
| 41 | |||
| 42 | |||
| 43 | /////////////////////////////////////////////////////////////////////////// |
||
| 44 | // D3DXDebugMute |
||
| 45 | // Mutes D3DX and D3D debug spew (TRUE - mute, FALSE - not mute) |
||
| 46 | // |
||
| 47 | // returns previous mute value |
||
| 48 | // |
||
| 49 | /////////////////////////////////////////////////////////////////////////// |
||
| 50 | |||
| 51 | #ifdef __cplusplus |
||
| 52 | extern "C" { |
||
| 53 | #endif //__cplusplus |
||
| 54 | |||
| 55 | BOOL WINAPI |
||
| 56 | D3DXDebugMute(BOOL Mute); |
||
| 57 | |||
| 58 | #ifdef __cplusplus |
||
| 59 | } |
||
| 60 | #endif //__cplusplus |
||
| 61 | |||
| 62 | |||
| 63 | /////////////////////////////////////////////////////////////////////////// |
||
| 64 | // D3DXGetDriverLevel: |
||
| 65 | // Returns driver version information: |
||
| 66 | // |
||
| 67 | // 700 - DX7 level driver |
||
| 68 | // 800 - DX8 level driver |
||
| 69 | // 900 - DX9 level driver |
||
| 70 | /////////////////////////////////////////////////////////////////////////// |
||
| 71 | |||
| 72 | #ifdef __cplusplus |
||
| 73 | extern "C" { |
||
| 74 | #endif //__cplusplus |
||
| 75 | |||
| 76 | UINT WINAPI |
||
| 77 | D3DXGetDriverLevel(LPDIRECT3DDEVICE9 pDevice); |
||
| 78 | |||
| 79 | #ifdef __cplusplus |
||
| 80 | } |
||
| 81 | #endif //__cplusplus |
||
| 82 | |||
| 83 | |||
| 84 | /////////////////////////////////////////////////////////////////////////// |
||
| 85 | // ID3DXBuffer: |
||
| 86 | // ------------ |
||
| 87 | // The buffer object is used by D3DX to return arbitrary size data. |
||
| 88 | // |
||
| 89 | // GetBufferPointer - |
||
| 90 | // Returns a pointer to the beginning of the buffer. |
||
| 91 | // |
||
| 92 | // GetBufferSize - |
||
| 93 | // Returns the size of the buffer, in bytes. |
||
| 94 | /////////////////////////////////////////////////////////////////////////// |
||
| 95 | |||
| 96 | typedef interface ID3DXBuffer ID3DXBuffer; |
||
| 97 | typedef interface ID3DXBuffer *LPD3DXBUFFER; |
||
| 98 | |||
| 99 | // {8BA5FB08-5195-40e2-AC58-0D989C3A0102} |
||
| 100 | DEFINE_GUID(IID_ID3DXBuffer, |
||
| 101 | 0x8ba5fb08, 0x5195, 0x40e2, 0xac, 0x58, 0xd, 0x98, 0x9c, 0x3a, 0x1, 0x2); |
||
| 102 | |||
| 103 | #undef INTERFACE |
||
| 104 | #define INTERFACE ID3DXBuffer |
||
| 105 | |||
| 106 | DECLARE_INTERFACE_(ID3DXBuffer, IUnknown) |
||
| 107 | { |
||
| 108 | // IUnknown |
||
| 109 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
||
| 110 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
||
| 111 | STDMETHOD_(ULONG, Release)(THIS) PURE; |
||
| 112 | |||
| 113 | // ID3DXBuffer |
||
| 114 | STDMETHOD_(LPVOID, GetBufferPointer)(THIS) PURE; |
||
| 115 | STDMETHOD_(DWORD, GetBufferSize)(THIS) PURE; |
||
| 116 | }; |
||
| 117 | |||
| 118 | |||
| 119 | |||
| 120 | ////////////////////////////////////////////////////////////////////////////// |
||
| 121 | // D3DXSPRITE flags: |
||
| 122 | // ----------------- |
||
| 123 | // D3DXSPRITE_DONOTSAVESTATE |
||
| 124 | // Specifies device state is not to be saved and restored in Begin/End. |
||
| 125 | // D3DXSPRITE_DONOTMODIFY_RENDERSTATE |
||
| 126 | // Specifies device render state is not to be changed in Begin. The device |
||
| 127 | // is assumed to be in a valid state to draw vertices containing POSITION0, |
||
| 128 | // TEXCOORD0, and COLOR0 data. |
||
| 129 | // D3DXSPRITE_OBJECTSPACE |
||
| 130 | // The WORLD, VIEW, and PROJECTION transforms are NOT modified. The |
||
| 131 | // transforms currently set to the device are used to transform the sprites |
||
| 132 | // when the batch is drawn (at Flush or End). If this is not specified, |
||
| 133 | // WORLD, VIEW, and PROJECTION transforms are modified so that sprites are |
||
| 134 | // drawn in screenspace coordinates. |
||
| 135 | // D3DXSPRITE_BILLBOARD |
||
| 136 | // Rotates each sprite about its center so that it is facing the viewer. |
||
| 137 | // D3DXSPRITE_ALPHABLEND |
||
| 138 | // Enables ALPHABLEND(SRCALPHA, INVSRCALPHA) and ALPHATEST(alpha > 0). |
||
| 139 | // ID3DXFont expects this to be set when drawing text. |
||
| 140 | // D3DXSPRITE_SORT_TEXTURE |
||
| 141 | // Sprites are sorted by texture prior to drawing. This is recommended when |
||
| 142 | // drawing non-overlapping sprites of uniform depth. For example, drawing |
||
| 143 | // screen-aligned text with ID3DXFont. |
||
| 144 | // D3DXSPRITE_SORT_DEPTH_FRONTTOBACK |
||
| 145 | // Sprites are sorted by depth front-to-back prior to drawing. This is |
||
| 146 | // recommended when drawing opaque sprites of varying depths. |
||
| 147 | // D3DXSPRITE_SORT_DEPTH_BACKTOFRONT |
||
| 148 | // Sprites are sorted by depth back-to-front prior to drawing. This is |
||
| 149 | // recommended when drawing transparent sprites of varying depths. |
||
| 150 | // D3DXSPRITE_DO_NOT_ADDREF_TEXTURE |
||
| 151 | // Disables calling AddRef() on every draw, and Release() on Flush() for |
||
| 152 | // better performance. |
||
| 153 | ////////////////////////////////////////////////////////////////////////////// |
||
| 154 | |||
| 155 | #define D3DXSPRITE_DONOTSAVESTATE (1 << 0) |
||
| 156 | #define D3DXSPRITE_DONOTMODIFY_RENDERSTATE (1 << 1) |
||
| 157 | #define D3DXSPRITE_OBJECTSPACE (1 << 2) |
||
| 158 | #define D3DXSPRITE_BILLBOARD (1 << 3) |
||
| 159 | #define D3DXSPRITE_ALPHABLEND (1 << 4) |
||
| 160 | #define D3DXSPRITE_SORT_TEXTURE (1 << 5) |
||
| 161 | #define D3DXSPRITE_SORT_DEPTH_FRONTTOBACK (1 << 6) |
||
| 162 | #define D3DXSPRITE_SORT_DEPTH_BACKTOFRONT (1 << 7) |
||
| 163 | #define D3DXSPRITE_DO_NOT_ADDREF_TEXTURE (1 << 8) |
||
| 164 | |||
| 165 | |||
| 166 | ////////////////////////////////////////////////////////////////////////////// |
||
| 167 | // ID3DXSprite: |
||
| 168 | // ------------ |
||
| 169 | // This object intends to provide an easy way to drawing sprites using D3D. |
||
| 170 | // |
||
| 171 | // Begin - |
||
| 172 | // Prepares device for drawing sprites. |
||
| 173 | // |
||
| 174 | // Draw - |
||
| 175 | // Draws a sprite. Before transformation, the sprite is the size of |
||
| 176 | // SrcRect, with its top-left corner specified by Position. The color |
||
| 177 | // and alpha channels are modulated by Color. |
||
| 178 | // |
||
| 179 | // Flush - |
||
| 180 | // Forces all batched sprites to submitted to the device. |
||
| 181 | // |
||
| 182 | // End - |
||
| 183 | // Restores device state to how it was when Begin was called. |
||
| 184 | // |
||
| 185 | // OnLostDevice, OnResetDevice - |
||
| 186 | // Call OnLostDevice() on this object before calling Reset() on the |
||
| 187 | // device, so that this object can release any stateblocks and video |
||
| 188 | // memory resources. After Reset(), the call OnResetDevice(). |
||
| 189 | ////////////////////////////////////////////////////////////////////////////// |
||
| 190 | |||
| 191 | typedef interface ID3DXSprite ID3DXSprite; |
||
| 192 | typedef interface ID3DXSprite *LPD3DXSPRITE; |
||
| 193 | |||
| 194 | |||
| 195 | // {BA0B762D-7D28-43ec-B9DC-2F84443B0614} |
||
| 196 | DEFINE_GUID(IID_ID3DXSprite, |
||
| 197 | 0xba0b762d, 0x7d28, 0x43ec, 0xb9, 0xdc, 0x2f, 0x84, 0x44, 0x3b, 0x6, 0x14); |
||
| 198 | |||
| 199 | |||
| 200 | #undef INTERFACE |
||
| 201 | #define INTERFACE ID3DXSprite |
||
| 202 | |||
| 203 | DECLARE_INTERFACE_(ID3DXSprite, IUnknown) |
||
| 204 | { |
||
| 205 | // IUnknown |
||
| 206 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
||
| 207 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
||
| 208 | STDMETHOD_(ULONG, Release)(THIS) PURE; |
||
| 209 | |||
| 210 | // ID3DXSprite |
||
| 211 | STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9* ppDevice) PURE; |
||
| 212 | |||
| 213 | STDMETHOD(GetTransform)(THIS_ D3DXMATRIX *pTransform) PURE; |
||
| 214 | STDMETHOD(SetTransform)(THIS_ CONST D3DXMATRIX *pTransform) PURE; |
||
| 215 | |||
| 216 | STDMETHOD(SetWorldViewRH)(THIS_ CONST D3DXMATRIX *pWorld, CONST D3DXMATRIX *pView) PURE; |
||
| 217 | STDMETHOD(SetWorldViewLH)(THIS_ CONST D3DXMATRIX *pWorld, CONST D3DXMATRIX *pView) PURE; |
||
| 218 | |||
| 219 | STDMETHOD(Begin)(THIS_ DWORD Flags) PURE; |
||
| 220 | STDMETHOD(Draw)(THIS_ LPDIRECT3DTEXTURE9 pTexture, CONST RECT *pSrcRect, CONST D3DXVECTOR3 *pCenter, CONST D3DXVECTOR3 *pPosition, D3DCOLOR Color) PURE; |
||
| 221 | STDMETHOD(Flush)(THIS) PURE; |
||
| 222 | STDMETHOD(End)(THIS) PURE; |
||
| 223 | |||
| 224 | STDMETHOD(OnLostDevice)(THIS) PURE; |
||
| 225 | STDMETHOD(OnResetDevice)(THIS) PURE; |
||
| 226 | }; |
||
| 227 | |||
| 228 | |||
| 229 | #ifdef __cplusplus |
||
| 230 | extern "C" { |
||
| 231 | #endif //__cplusplus |
||
| 232 | |||
| 233 | HRESULT WINAPI |
||
| 234 | D3DXCreateSprite( |
||
| 235 | LPDIRECT3DDEVICE9 pDevice, |
||
| 236 | LPD3DXSPRITE* ppSprite); |
||
| 237 | |||
| 238 | #ifdef __cplusplus |
||
| 239 | } |
||
| 240 | #endif //__cplusplus |
||
| 241 | |||
| 242 | |||
| 243 | |||
| 244 | ////////////////////////////////////////////////////////////////////////////// |
||
| 245 | // ID3DXFont: |
||
| 246 | // ---------- |
||
| 247 | // Font objects contain the textures and resources needed to render a specific |
||
| 248 | // font on a specific device. |
||
| 249 | // |
||
| 250 | // GetGlyphData - |
||
| 251 | // Returns glyph cache data, for a given glyph. |
||
| 252 | // |
||
| 253 | // PreloadCharacters/PreloadGlyphs/PreloadText - |
||
| 254 | // Preloads glyphs into the glyph cache textures. |
||
| 255 | // |
||
| 256 | // DrawText - |
||
| 257 | // Draws formatted text on a D3D device. Some parameters are |
||
| 258 | // surprisingly similar to those of GDI's DrawText function. See GDI |
||
| 259 | // documentation for a detailed description of these parameters. |
||
| 260 | // If pSprite is NULL, an internal sprite object will be used. |
||
| 261 | // |
||
| 262 | // OnLostDevice, OnResetDevice - |
||
| 263 | // Call OnLostDevice() on this object before calling Reset() on the |
||
| 264 | // device, so that this object can release any stateblocks and video |
||
| 265 | // memory resources. After Reset(), the call OnResetDevice(). |
||
| 266 | ////////////////////////////////////////////////////////////////////////////// |
||
| 267 | |||
| 268 | typedef struct _D3DXFONT_DESCA |
||
| 269 | { |
||
| 270 | INT Height; |
||
| 271 | UINT Width; |
||
| 272 | UINT Weight; |
||
| 273 | UINT MipLevels; |
||
| 274 | BOOL Italic; |
||
| 275 | BYTE CharSet; |
||
| 276 | BYTE OutputPrecision; |
||
| 277 | BYTE Quality; |
||
| 278 | BYTE PitchAndFamily; |
||
| 279 | CHAR FaceName[LF_FACESIZE]; |
||
| 280 | |||
| 281 | } D3DXFONT_DESCA, *LPD3DXFONT_DESCA; |
||
| 282 | |||
| 283 | typedef struct _D3DXFONT_DESCW |
||
| 284 | { |
||
| 285 | INT Height; |
||
| 286 | UINT Width; |
||
| 287 | UINT Weight; |
||
| 288 | UINT MipLevels; |
||
| 289 | BOOL Italic; |
||
| 290 | BYTE CharSet; |
||
| 291 | BYTE OutputPrecision; |
||
| 292 | BYTE Quality; |
||
| 293 | BYTE PitchAndFamily; |
||
| 294 | WCHAR FaceName[LF_FACESIZE]; |
||
| 295 | |||
| 296 | } D3DXFONT_DESCW, *LPD3DXFONT_DESCW; |
||
| 297 | |||
| 298 | #ifdef UNICODE |
||
| 299 | typedef D3DXFONT_DESCW D3DXFONT_DESC; |
||
| 300 | typedef LPD3DXFONT_DESCW LPD3DXFONT_DESC; |
||
| 301 | #else |
||
| 302 | typedef D3DXFONT_DESCA D3DXFONT_DESC; |
||
| 303 | typedef LPD3DXFONT_DESCA LPD3DXFONT_DESC; |
||
| 304 | #endif |
||
| 305 | |||
| 306 | |||
| 307 | typedef interface ID3DXFont ID3DXFont; |
||
| 308 | typedef interface ID3DXFont *LPD3DXFONT; |
||
| 309 | |||
| 310 | |||
| 311 | // {D79DBB70-5F21-4d36-BBC2-FF525C213CDC} |
||
| 312 | DEFINE_GUID(IID_ID3DXFont, |
||
| 313 | 0xd79dbb70, 0x5f21, 0x4d36, 0xbb, 0xc2, 0xff, 0x52, 0x5c, 0x21, 0x3c, 0xdc); |
||
| 314 | |||
| 315 | |||
| 316 | #undef INTERFACE |
||
| 317 | #define INTERFACE ID3DXFont |
||
| 318 | |||
| 319 | DECLARE_INTERFACE_(ID3DXFont, IUnknown) |
||
| 320 | { |
||
| 321 | // IUnknown |
||
| 322 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
||
| 323 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
||
| 324 | STDMETHOD_(ULONG, Release)(THIS) PURE; |
||
| 325 | |||
| 326 | // ID3DXFont |
||
| 327 | STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9 *ppDevice) PURE; |
||
| 328 | STDMETHOD(GetDescA)(THIS_ D3DXFONT_DESCA *pDesc) PURE; |
||
| 329 | STDMETHOD(GetDescW)(THIS_ D3DXFONT_DESCW *pDesc) PURE; |
||
| 330 | STDMETHOD_(BOOL, GetTextMetricsA)(THIS_ TEXTMETRICA *pTextMetrics) PURE; |
||
| 331 | STDMETHOD_(BOOL, GetTextMetricsW)(THIS_ TEXTMETRICW *pTextMetrics) PURE; |
||
| 332 | |||
| 333 | STDMETHOD_(HDC, GetDC)(THIS) PURE; |
||
| 334 | STDMETHOD(GetGlyphData)(THIS_ UINT Glyph, LPDIRECT3DTEXTURE9 *ppTexture, RECT *pBlackBox, POINT *pCellInc) PURE; |
||
| 335 | |||
| 336 | STDMETHOD(PreloadCharacters)(THIS_ UINT First, UINT Last) PURE; |
||
| 337 | STDMETHOD(PreloadGlyphs)(THIS_ UINT First, UINT Last) PURE; |
||
| 338 | STDMETHOD(PreloadTextA)(THIS_ LPCSTR pString, INT Count) PURE; |
||
| 339 | STDMETHOD(PreloadTextW)(THIS_ LPCWSTR pString, INT Count) PURE; |
||
| 340 | |||
| 341 | STDMETHOD_(INT, DrawTextA)(THIS_ LPD3DXSPRITE pSprite, LPCSTR pString, INT Count, LPRECT pRect, DWORD Format, D3DCOLOR Color) PURE; |
||
| 342 | STDMETHOD_(INT, DrawTextW)(THIS_ LPD3DXSPRITE pSprite, LPCWSTR pString, INT Count, LPRECT pRect, DWORD Format, D3DCOLOR Color) PURE; |
||
| 343 | |||
| 344 | STDMETHOD(OnLostDevice)(THIS) PURE; |
||
| 345 | STDMETHOD(OnResetDevice)(THIS) PURE; |
||
| 346 | |||
| 347 | #ifdef __cplusplus |
||
| 348 | #ifdef UNICODE |
||
| 349 | HRESULT GetDesc(D3DXFONT_DESCW *pDesc) { return GetDescW(pDesc); } |
||
| 350 | HRESULT PreloadText(LPCWSTR pString, INT Count) { return PreloadTextW(pString, Count); } |
||
| 351 | #else |
||
| 352 | HRESULT GetDesc(D3DXFONT_DESCA *pDesc) { return GetDescA(pDesc); } |
||
| 353 | HRESULT PreloadText(LPCSTR pString, INT Count) { return PreloadTextA(pString, Count); } |
||
| 354 | #endif |
||
| 355 | #endif //__cplusplus |
||
| 356 | }; |
||
| 357 | |||
| 358 | #ifndef GetTextMetrics |
||
| 359 | #ifdef UNICODE |
||
| 360 | #define GetTextMetrics GetTextMetricsW |
||
| 361 | #else |
||
| 362 | #define GetTextMetrics GetTextMetricsA |
||
| 363 | #endif |
||
| 364 | #endif |
||
| 365 | |||
| 366 | #ifndef DrawText |
||
| 367 | #ifdef UNICODE |
||
| 368 | #define DrawText DrawTextW |
||
| 369 | #else |
||
| 370 | #define DrawText DrawTextA |
||
| 371 | #endif |
||
| 372 | #endif |
||
| 373 | |||
| 374 | |||
| 375 | #ifdef __cplusplus |
||
| 376 | extern "C" { |
||
| 377 | #endif //__cplusplus |
||
| 378 | |||
| 379 | |||
| 380 | HRESULT WINAPI |
||
| 381 | D3DXCreateFontA( |
||
| 382 | LPDIRECT3DDEVICE9 pDevice, |
||
| 383 | INT Height, |
||
| 384 | UINT Width, |
||
| 385 | UINT Weight, |
||
| 386 | UINT MipLevels, |
||
| 387 | BOOL Italic, |
||
| 388 | DWORD CharSet, |
||
| 389 | DWORD OutputPrecision, |
||
| 390 | DWORD Quality, |
||
| 391 | DWORD PitchAndFamily, |
||
| 392 | LPCSTR pFaceName, |
||
| 393 | LPD3DXFONT* ppFont); |
||
| 394 | |||
| 395 | HRESULT WINAPI |
||
| 396 | D3DXCreateFontW( |
||
| 397 | LPDIRECT3DDEVICE9 pDevice, |
||
| 398 | INT Height, |
||
| 399 | UINT Width, |
||
| 400 | UINT Weight, |
||
| 401 | UINT MipLevels, |
||
| 402 | BOOL Italic, |
||
| 403 | DWORD CharSet, |
||
| 404 | DWORD OutputPrecision, |
||
| 405 | DWORD Quality, |
||
| 406 | DWORD PitchAndFamily, |
||
| 407 | LPCWSTR pFaceName, |
||
| 408 | LPD3DXFONT* ppFont); |
||
| 409 | |||
| 410 | #ifdef UNICODE |
||
| 411 | #define D3DXCreateFont D3DXCreateFontW |
||
| 412 | #else |
||
| 413 | #define D3DXCreateFont D3DXCreateFontA |
||
| 414 | #endif |
||
| 415 | |||
| 416 | |||
| 417 | HRESULT WINAPI |
||
| 418 | D3DXCreateFontIndirectA( |
||
| 419 | LPDIRECT3DDEVICE9 pDevice, |
||
| 420 | CONST D3DXFONT_DESCA* pDesc, |
||
| 421 | LPD3DXFONT* ppFont); |
||
| 422 | |||
| 423 | HRESULT WINAPI |
||
| 424 | D3DXCreateFontIndirectW( |
||
| 425 | LPDIRECT3DDEVICE9 pDevice, |
||
| 426 | CONST D3DXFONT_DESCW* pDesc, |
||
| 427 | LPD3DXFONT* ppFont); |
||
| 428 | |||
| 429 | #ifdef UNICODE |
||
| 430 | #define D3DXCreateFontIndirect D3DXCreateFontIndirectW |
||
| 431 | #else |
||
| 432 | #define D3DXCreateFontIndirect D3DXCreateFontIndirectA |
||
| 433 | #endif |
||
| 434 | |||
| 435 | |||
| 436 | #ifdef __cplusplus |
||
| 437 | } |
||
| 438 | #endif //__cplusplus |
||
| 439 | |||
| 440 | |||
| 441 | |||
| 442 | /////////////////////////////////////////////////////////////////////////// |
||
| 443 | // ID3DXRenderToSurface: |
||
| 444 | // --------------------- |
||
| 445 | // This object abstracts rendering to surfaces. These surfaces do not |
||
| 446 | // necessarily need to be render targets. If they are not, a compatible |
||
| 447 | // render target is used, and the result copied into surface at end scene. |
||
| 448 | // |
||
| 449 | // BeginScene, EndScene - |
||
| 450 | // Call BeginScene() and EndScene() at the beginning and ending of your |
||
| 451 | // scene. These calls will setup and restore render targets, viewports, |
||
| 452 | // etc.. |
||
| 453 | // |
||
| 454 | // OnLostDevice, OnResetDevice - |
||
| 455 | // Call OnLostDevice() on this object before calling Reset() on the |
||
| 456 | // device, so that this object can release any stateblocks and video |
||
| 457 | // memory resources. After Reset(), the call OnResetDevice(). |
||
| 458 | /////////////////////////////////////////////////////////////////////////// |
||
| 459 | |||
| 460 | typedef struct _D3DXRTS_DESC |
||
| 461 | { |
||
| 462 | UINT Width; |
||
| 463 | UINT Height; |
||
| 464 | D3DFORMAT Format; |
||
| 465 | BOOL DepthStencil; |
||
| 466 | D3DFORMAT DepthStencilFormat; |
||
| 467 | |||
| 468 | } D3DXRTS_DESC, *LPD3DXRTS_DESC; |
||
| 469 | |||
| 470 | |||
| 471 | typedef interface ID3DXRenderToSurface ID3DXRenderToSurface; |
||
| 472 | typedef interface ID3DXRenderToSurface *LPD3DXRENDERTOSURFACE; |
||
| 473 | |||
| 474 | |||
| 475 | // {6985F346-2C3D-43b3-BE8B-DAAE8A03D894} |
||
| 476 | DEFINE_GUID(IID_ID3DXRenderToSurface, |
||
| 477 | 0x6985f346, 0x2c3d, 0x43b3, 0xbe, 0x8b, 0xda, 0xae, 0x8a, 0x3, 0xd8, 0x94); |
||
| 478 | |||
| 479 | |||
| 480 | #undef INTERFACE |
||
| 481 | #define INTERFACE ID3DXRenderToSurface |
||
| 482 | |||
| 483 | DECLARE_INTERFACE_(ID3DXRenderToSurface, IUnknown) |
||
| 484 | { |
||
| 485 | // IUnknown |
||
| 486 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
||
| 487 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
||
| 488 | STDMETHOD_(ULONG, Release)(THIS) PURE; |
||
| 489 | |||
| 490 | // ID3DXRenderToSurface |
||
| 491 | STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9* ppDevice) PURE; |
||
| 492 | STDMETHOD(GetDesc)(THIS_ D3DXRTS_DESC* pDesc) PURE; |
||
| 493 | |||
| 494 | STDMETHOD(BeginScene)(THIS_ LPDIRECT3DSURFACE9 pSurface, CONST D3DVIEWPORT9* pViewport) PURE; |
||
| 495 | STDMETHOD(EndScene)(THIS_ DWORD MipFilter) PURE; |
||
| 496 | |||
| 497 | STDMETHOD(OnLostDevice)(THIS) PURE; |
||
| 498 | STDMETHOD(OnResetDevice)(THIS) PURE; |
||
| 499 | }; |
||
| 500 | |||
| 501 | |||
| 502 | #ifdef __cplusplus |
||
| 503 | extern "C" { |
||
| 504 | #endif //__cplusplus |
||
| 505 | |||
| 506 | HRESULT WINAPI |
||
| 507 | D3DXCreateRenderToSurface( |
||
| 508 | LPDIRECT3DDEVICE9 pDevice, |
||
| 509 | UINT Width, |
||
| 510 | UINT Height, |
||
| 511 | D3DFORMAT Format, |
||
| 512 | BOOL DepthStencil, |
||
| 513 | D3DFORMAT DepthStencilFormat, |
||
| 514 | LPD3DXRENDERTOSURFACE* ppRenderToSurface); |
||
| 515 | |||
| 516 | #ifdef __cplusplus |
||
| 517 | } |
||
| 518 | #endif //__cplusplus |
||
| 519 | |||
| 520 | |||
| 521 | |||
| 522 | /////////////////////////////////////////////////////////////////////////// |
||
| 523 | // ID3DXRenderToEnvMap: |
||
| 524 | // -------------------- |
||
| 525 | // This object abstracts rendering to environment maps. These surfaces |
||
| 526 | // do not necessarily need to be render targets. If they are not, a |
||
| 527 | // compatible render target is used, and the result copied into the |
||
| 528 | // environment map at end scene. |
||
| 529 | // |
||
| 530 | // BeginCube, BeginSphere, BeginHemisphere, BeginParabolic - |
||
| 531 | // This function initiates the rendering of the environment map. As |
||
| 532 | // parameters, you pass the textures in which will get filled in with |
||
| 533 | // the resulting environment map. |
||
| 534 | // |
||
| 535 | // Face - |
||
| 536 | // Call this function to initiate the drawing of each face. For each |
||
| 537 | // environment map, you will call this six times.. once for each face |
||
| 538 | // in D3DCUBEMAP_FACES. |
||
| 539 | // |
||
| 540 | // End - |
||
| 541 | // This will restore all render targets, and if needed compose all the |
||
| 542 | // rendered faces into the environment map surfaces. |
||
| 543 | // |
||
| 544 | // OnLostDevice, OnResetDevice - |
||
| 545 | // Call OnLostDevice() on this object before calling Reset() on the |
||
| 546 | // device, so that this object can release any stateblocks and video |
||
| 547 | // memory resources. After Reset(), the call OnResetDevice(). |
||
| 548 | /////////////////////////////////////////////////////////////////////////// |
||
| 549 | |||
| 550 | typedef struct _D3DXRTE_DESC |
||
| 551 | { |
||
| 552 | UINT Size; |
||
| 553 | UINT MipLevels; |
||
| 554 | D3DFORMAT Format; |
||
| 555 | BOOL DepthStencil; |
||
| 556 | D3DFORMAT DepthStencilFormat; |
||
| 557 | |||
| 558 | } D3DXRTE_DESC, *LPD3DXRTE_DESC; |
||
| 559 | |||
| 560 | |||
| 561 | typedef interface ID3DXRenderToEnvMap ID3DXRenderToEnvMap; |
||
| 562 | typedef interface ID3DXRenderToEnvMap *LPD3DXRenderToEnvMap; |
||
| 563 | |||
| 564 | |||
| 565 | // {313F1B4B-C7B0-4fa2-9D9D-8D380B64385E} |
||
| 566 | DEFINE_GUID(IID_ID3DXRenderToEnvMap, |
||
| 567 | 0x313f1b4b, 0xc7b0, 0x4fa2, 0x9d, 0x9d, 0x8d, 0x38, 0xb, 0x64, 0x38, 0x5e); |
||
| 568 | |||
| 569 | |||
| 570 | #undef INTERFACE |
||
| 571 | #define INTERFACE ID3DXRenderToEnvMap |
||
| 572 | |||
| 573 | DECLARE_INTERFACE_(ID3DXRenderToEnvMap, IUnknown) |
||
| 574 | { |
||
| 575 | // IUnknown |
||
| 576 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
||
| 577 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
||
| 578 | STDMETHOD_(ULONG, Release)(THIS) PURE; |
||
| 579 | |||
| 580 | // ID3DXRenderToEnvMap |
||
| 581 | STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9* ppDevice) PURE; |
||
| 582 | STDMETHOD(GetDesc)(THIS_ D3DXRTE_DESC* pDesc) PURE; |
||
| 583 | |||
| 584 | STDMETHOD(BeginCube)(THIS_ |
||
| 585 | LPDIRECT3DCUBETEXTURE9 pCubeTex) PURE; |
||
| 586 | |||
| 587 | STDMETHOD(BeginSphere)(THIS_ |
||
| 588 | LPDIRECT3DTEXTURE9 pTex) PURE; |
||
| 589 | |||
| 590 | STDMETHOD(BeginHemisphere)(THIS_ |
||
| 591 | LPDIRECT3DTEXTURE9 pTexZPos, |
||
| 592 | LPDIRECT3DTEXTURE9 pTexZNeg) PURE; |
||
| 593 | |||
| 594 | STDMETHOD(BeginParabolic)(THIS_ |
||
| 595 | LPDIRECT3DTEXTURE9 pTexZPos, |
||
| 596 | LPDIRECT3DTEXTURE9 pTexZNeg) PURE; |
||
| 597 | |||
| 598 | STDMETHOD(Face)(THIS_ D3DCUBEMAP_FACES Face, DWORD MipFilter) PURE; |
||
| 599 | STDMETHOD(End)(THIS_ DWORD MipFilter) PURE; |
||
| 600 | |||
| 601 | STDMETHOD(OnLostDevice)(THIS) PURE; |
||
| 602 | STDMETHOD(OnResetDevice)(THIS) PURE; |
||
| 603 | }; |
||
| 604 | |||
| 605 | |||
| 606 | #ifdef __cplusplus |
||
| 607 | extern "C" { |
||
| 608 | #endif //__cplusplus |
||
| 609 | |||
| 610 | HRESULT WINAPI |
||
| 611 | D3DXCreateRenderToEnvMap( |
||
| 612 | LPDIRECT3DDEVICE9 pDevice, |
||
| 613 | UINT Size, |
||
| 614 | UINT MipLevels, |
||
| 615 | D3DFORMAT Format, |
||
| 616 | BOOL DepthStencil, |
||
| 617 | D3DFORMAT DepthStencilFormat, |
||
| 618 | LPD3DXRenderToEnvMap* ppRenderToEnvMap); |
||
| 619 | |||
| 620 | #ifdef __cplusplus |
||
| 621 | } |
||
| 622 | #endif //__cplusplus |
||
| 623 | |||
| 624 | |||
| 625 | |||
| 626 | /////////////////////////////////////////////////////////////////////////// |
||
| 627 | // ID3DXLine: |
||
| 628 | // ------------ |
||
| 629 | // This object intends to provide an easy way to draw lines using D3D. |
||
| 630 | // |
||
| 631 | // Begin - |
||
| 632 | // Prepares device for drawing lines |
||
| 633 | // |
||
| 634 | // Draw - |
||
| 635 | // Draws a line strip in screen-space. |
||
| 636 | // Input is in the form of a array defining points on the line strip. of D3DXVECTOR2 |
||
| 637 | // |
||
| 638 | // DrawTransform - |
||
| 639 | // Draws a line in screen-space with a specified input transformation matrix. |
||
| 640 | // |
||
| 641 | // End - |
||
| 642 | // Restores device state to how it was when Begin was called. |
||
| 643 | // |
||
| 644 | // SetPattern - |
||
| 645 | // Applies a stipple pattern to the line. Input is one 32-bit |
||
| 646 | // DWORD which describes the stipple pattern. 1 is opaque, 0 is |
||
| 647 | // transparent. |
||
| 648 | // |
||
| 649 | // SetPatternScale - |
||
| 650 | // Stretches the stipple pattern in the u direction. Input is one |
||
| 651 | // floating-point value. 0.0f is no scaling, whereas 1.0f doubles |
||
| 652 | // the length of the stipple pattern. |
||
| 653 | // |
||
| 654 | // SetWidth - |
||
| 655 | // Specifies the thickness of the line in the v direction. Input is |
||
| 656 | // one floating-point value. |
||
| 657 | // |
||
| 658 | // SetAntialias - |
||
| 659 | // Toggles line antialiasing. Input is a BOOL. |
||
| 660 | // TRUE = Antialiasing on. |
||
| 661 | // FALSE = Antialiasing off. |
||
| 662 | // |
||
| 663 | // SetGLLines - |
||
| 664 | // Toggles non-antialiased OpenGL line emulation. Input is a BOOL. |
||
| 665 | // TRUE = OpenGL line emulation on. |
||
| 666 | // FALSE = OpenGL line emulation off. |
||
| 667 | // |
||
| 668 | // OpenGL line: Regular line: |
||
| 669 | // *\ *\ |
||
| 670 | // | \ / \ |
||
| 671 | // | \ *\ \ |
||
| 672 | // *\ \ \ \ |
||
| 673 | // \ \ \ \ |
||
| 674 | // \ * \ * |
||
| 675 | // \ | \ / |
||
| 676 | // \| * |
||
| 677 | // * |
||
| 678 | // |
||
| 679 | // OnLostDevice, OnResetDevice - |
||
| 680 | // Call OnLostDevice() on this object before calling Reset() on the |
||
| 681 | // device, so that this object can release any stateblocks and video |
||
| 682 | // memory resources. After Reset(), the call OnResetDevice(). |
||
| 683 | /////////////////////////////////////////////////////////////////////////// |
||
| 684 | |||
| 685 | |||
| 686 | typedef interface ID3DXLine ID3DXLine; |
||
| 687 | typedef interface ID3DXLine *LPD3DXLINE; |
||
| 688 | |||
| 689 | |||
| 690 | // {D379BA7F-9042-4ac4-9F5E-58192A4C6BD8} |
||
| 691 | DEFINE_GUID(IID_ID3DXLine, |
||
| 692 | 0xd379ba7f, 0x9042, 0x4ac4, 0x9f, 0x5e, 0x58, 0x19, 0x2a, 0x4c, 0x6b, 0xd8); |
||
| 693 | |||
| 694 | #undef INTERFACE |
||
| 695 | #define INTERFACE ID3DXLine |
||
| 696 | |||
| 697 | DECLARE_INTERFACE_(ID3DXLine, IUnknown) |
||
| 698 | { |
||
| 699 | // IUnknown |
||
| 700 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
||
| 701 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
||
| 702 | STDMETHOD_(ULONG, Release)(THIS) PURE; |
||
| 703 | |||
| 704 | // ID3DXLine |
||
| 705 | STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9* ppDevice) PURE; |
||
| 706 | |||
| 707 | STDMETHOD(Begin)(THIS) PURE; |
||
| 708 | |||
| 709 | STDMETHOD(Draw)(THIS_ CONST D3DXVECTOR2 *pVertexList, |
||
| 710 | DWORD dwVertexListCount, D3DCOLOR Color) PURE; |
||
| 711 | |||
| 712 | STDMETHOD(DrawTransform)(THIS_ CONST D3DXVECTOR3 *pVertexList, |
||
| 713 | DWORD dwVertexListCount, CONST D3DXMATRIX* pTransform, |
||
| 714 | D3DCOLOR Color) PURE; |
||
| 715 | |||
| 716 | STDMETHOD(SetPattern)(THIS_ DWORD dwPattern) PURE; |
||
| 717 | STDMETHOD_(DWORD, GetPattern)(THIS) PURE; |
||
| 718 | |||
| 719 | STDMETHOD(SetPatternScale)(THIS_ FLOAT fPatternScale) PURE; |
||
| 720 | STDMETHOD_(FLOAT, GetPatternScale)(THIS) PURE; |
||
| 721 | |||
| 722 | STDMETHOD(SetWidth)(THIS_ FLOAT fWidth) PURE; |
||
| 723 | STDMETHOD_(FLOAT, GetWidth)(THIS) PURE; |
||
| 724 | |||
| 725 | STDMETHOD(SetAntialias)(THIS_ BOOL bAntialias) PURE; |
||
| 726 | STDMETHOD_(BOOL, GetAntialias)(THIS) PURE; |
||
| 727 | |||
| 728 | STDMETHOD(SetGLLines)(THIS_ BOOL bGLLines) PURE; |
||
| 729 | STDMETHOD_(BOOL, GetGLLines)(THIS) PURE; |
||
| 730 | |||
| 731 | STDMETHOD(End)(THIS) PURE; |
||
| 732 | |||
| 733 | STDMETHOD(OnLostDevice)(THIS) PURE; |
||
| 734 | STDMETHOD(OnResetDevice)(THIS) PURE; |
||
| 735 | }; |
||
| 736 | |||
| 737 | |||
| 738 | #ifdef __cplusplus |
||
| 739 | extern "C" { |
||
| 740 | #endif //__cplusplus |
||
| 741 | |||
| 742 | |||
| 743 | HRESULT WINAPI |
||
| 744 | D3DXCreateLine( |
||
| 745 | LPDIRECT3DDEVICE9 pDevice, |
||
| 746 | LPD3DXLINE* ppLine); |
||
| 747 | |||
| 748 | #ifdef __cplusplus |
||
| 749 | } |
||
| 750 | #endif //__cplusplus |
||
| 751 | |||
| 752 | #endif //__D3DX9CORE_H__ |
||
| 753 |