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| Rev | Author | Line No. | Line |
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| 1 | pmbaty | 1 | /*==========================================================================; |
| 2 | * |
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| 3 | * Copyright (C) Microsoft Corporation. All Rights Reserved. |
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| 4 | * |
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| 5 | * File: d3d9types.h |
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| 6 | * Content: Direct3D capabilities include file |
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| 7 | * |
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| 8 | ***************************************************************************/ |
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| 9 | |||
| 10 | #ifndef _d3d9TYPES_H_ |
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| 11 | #define _d3d9TYPES_H_ |
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| 12 | |||
| 13 | #ifndef DIRECT3D_VERSION |
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| 14 | #define DIRECT3D_VERSION 0x0900 |
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| 15 | #endif //DIRECT3D_VERSION |
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| 16 | |||
| 17 | // include this file content only if compiling for DX9 interfaces |
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| 18 | #if(DIRECT3D_VERSION >= 0x0900) |
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| 19 | |||
| 20 | #include <float.h> |
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| 21 | |||
| 22 | #if _MSC_VER >= 1200 |
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| 23 | #pragma warning(push) |
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| 24 | #endif |
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| 25 | #pragma warning(disable:4201) // anonymous unions warning |
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| 26 | #if defined(_X86_) || defined(_IA64_) |
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| 27 | #pragma pack(4) |
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| 28 | #endif |
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| 29 | |||
| 30 | // D3DCOLOR is equivalent to D3DFMT_A8R8G8B8 |
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| 31 | #ifndef D3DCOLOR_DEFINED |
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| 32 | typedef DWORD D3DCOLOR; |
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| 33 | #define D3DCOLOR_DEFINED |
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| 34 | #endif |
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| 35 | |||
| 36 | // maps unsigned 8 bits/channel to D3DCOLOR |
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| 37 | #define D3DCOLOR_ARGB(a,r,g,b) \ |
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| 38 | ((D3DCOLOR)((((a)&0xff)<<24)|(((r)&0xff)<<16)|(((g)&0xff)<<8)|((b)&0xff))) |
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| 39 | #define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b) |
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| 40 | #define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xff,r,g,b) |
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| 41 | |||
| 42 | #define D3DCOLOR_XYUV(y,u,v) D3DCOLOR_ARGB(0xff,y,u,v) |
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| 43 | #define D3DCOLOR_AYUV(a,y,u,v) D3DCOLOR_ARGB(a,y,u,v) |
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| 44 | |||
| 45 | // maps floating point channels (0.f to 1.f range) to D3DCOLOR |
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| 46 | #define D3DCOLOR_COLORVALUE(r,g,b,a) \ |
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| 47 | D3DCOLOR_RGBA((DWORD)((r)*255.f),(DWORD)((g)*255.f),(DWORD)((b)*255.f),(DWORD)((a)*255.f)) |
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| 48 | |||
| 49 | |||
| 50 | #ifndef D3DVECTOR_DEFINED |
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| 51 | typedef struct _D3DVECTOR { |
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| 52 | float x; |
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| 53 | float y; |
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| 54 | float z; |
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| 55 | } D3DVECTOR; |
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| 56 | #define D3DVECTOR_DEFINED |
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| 57 | #endif |
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| 58 | |||
| 59 | #ifndef D3DCOLORVALUE_DEFINED |
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| 60 | typedef struct _D3DCOLORVALUE { |
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| 61 | float r; |
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| 62 | float g; |
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| 63 | float b; |
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| 64 | float a; |
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| 65 | } D3DCOLORVALUE; |
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| 66 | #define D3DCOLORVALUE_DEFINED |
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| 67 | #endif |
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| 68 | |||
| 69 | #ifndef D3DRECT_DEFINED |
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| 70 | typedef struct _D3DRECT { |
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| 71 | LONG x1; |
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| 72 | LONG y1; |
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| 73 | LONG x2; |
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| 74 | LONG y2; |
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| 75 | } D3DRECT; |
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| 76 | #define D3DRECT_DEFINED |
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| 77 | #endif |
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| 78 | |||
| 79 | #ifndef D3DMATRIX_DEFINED |
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| 80 | typedef struct _D3DMATRIX { |
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| 81 | union { |
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| 82 | struct { |
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| 83 | float _11, _12, _13, _14; |
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| 84 | float _21, _22, _23, _24; |
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| 85 | float _31, _32, _33, _34; |
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| 86 | float _41, _42, _43, _44; |
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| 87 | |||
| 88 | }; |
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| 89 | float m[4][4]; |
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| 90 | }; |
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| 91 | } D3DMATRIX; |
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| 92 | #define D3DMATRIX_DEFINED |
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| 93 | #endif |
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| 94 | |||
| 95 | typedef struct _D3DVIEWPORT9 { |
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| 96 | DWORD X; |
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| 97 | DWORD Y; /* Viewport Top left */ |
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| 98 | DWORD Width; |
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| 99 | DWORD Height; /* Viewport Dimensions */ |
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| 100 | float MinZ; /* Min/max of clip Volume */ |
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| 101 | float MaxZ; |
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| 102 | } D3DVIEWPORT9; |
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| 103 | |||
| 104 | /* |
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| 105 | * Values for clip fields. |
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| 106 | */ |
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| 107 | |||
| 108 | // Max number of user clipping planes, supported in D3D. |
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| 109 | #define D3DMAXUSERCLIPPLANES 32 |
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| 110 | |||
| 111 | // These bits could be ORed together to use with D3DRS_CLIPPLANEENABLE |
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| 112 | // |
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| 113 | #define D3DCLIPPLANE0 (1 << 0) |
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| 114 | #define D3DCLIPPLANE1 (1 << 1) |
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| 115 | #define D3DCLIPPLANE2 (1 << 2) |
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| 116 | #define D3DCLIPPLANE3 (1 << 3) |
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| 117 | #define D3DCLIPPLANE4 (1 << 4) |
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| 118 | #define D3DCLIPPLANE5 (1 << 5) |
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| 119 | |||
| 120 | // The following bits are used in the ClipUnion and ClipIntersection |
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| 121 | // members of the D3DCLIPSTATUS9 |
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| 122 | // |
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| 123 | |||
| 124 | #define D3DCS_LEFT 0x00000001L |
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| 125 | #define D3DCS_RIGHT 0x00000002L |
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| 126 | #define D3DCS_TOP 0x00000004L |
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| 127 | #define D3DCS_BOTTOM 0x00000008L |
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| 128 | #define D3DCS_FRONT 0x00000010L |
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| 129 | #define D3DCS_BACK 0x00000020L |
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| 130 | #define D3DCS_PLANE0 0x00000040L |
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| 131 | #define D3DCS_PLANE1 0x00000080L |
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| 132 | #define D3DCS_PLANE2 0x00000100L |
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| 133 | #define D3DCS_PLANE3 0x00000200L |
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| 134 | #define D3DCS_PLANE4 0x00000400L |
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| 135 | #define D3DCS_PLANE5 0x00000800L |
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| 136 | |||
| 137 | #define D3DCS_ALL (D3DCS_LEFT | \ |
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| 138 | D3DCS_RIGHT | \ |
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| 139 | D3DCS_TOP | \ |
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| 140 | D3DCS_BOTTOM | \ |
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| 141 | D3DCS_FRONT | \ |
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| 142 | D3DCS_BACK | \ |
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| 143 | D3DCS_PLANE0 | \ |
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| 144 | D3DCS_PLANE1 | \ |
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| 145 | D3DCS_PLANE2 | \ |
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| 146 | D3DCS_PLANE3 | \ |
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| 147 | D3DCS_PLANE4 | \ |
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| 148 | D3DCS_PLANE5) |
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| 149 | |||
| 150 | typedef struct _D3DCLIPSTATUS9 { |
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| 151 | DWORD ClipUnion; |
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| 152 | DWORD ClipIntersection; |
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| 153 | } D3DCLIPSTATUS9; |
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| 154 | |||
| 155 | typedef struct _D3DMATERIAL9 { |
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| 156 | D3DCOLORVALUE Diffuse; /* Diffuse color RGBA */ |
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| 157 | D3DCOLORVALUE Ambient; /* Ambient color RGB */ |
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| 158 | D3DCOLORVALUE Specular; /* Specular 'shininess' */ |
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| 159 | D3DCOLORVALUE Emissive; /* Emissive color RGB */ |
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| 160 | float Power; /* Sharpness if specular highlight */ |
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| 161 | } D3DMATERIAL9; |
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| 162 | |||
| 163 | typedef enum _D3DLIGHTTYPE { |
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| 164 | D3DLIGHT_POINT = 1, |
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| 165 | D3DLIGHT_SPOT = 2, |
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| 166 | D3DLIGHT_DIRECTIONAL = 3, |
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| 167 | D3DLIGHT_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
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| 168 | } D3DLIGHTTYPE; |
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| 169 | |||
| 170 | typedef struct _D3DLIGHT9 { |
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| 171 | D3DLIGHTTYPE Type; /* Type of light source */ |
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| 172 | D3DCOLORVALUE Diffuse; /* Diffuse color of light */ |
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| 173 | D3DCOLORVALUE Specular; /* Specular color of light */ |
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| 174 | D3DCOLORVALUE Ambient; /* Ambient color of light */ |
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| 175 | D3DVECTOR Position; /* Position in world space */ |
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| 176 | D3DVECTOR Direction; /* Direction in world space */ |
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| 177 | float Range; /* Cutoff range */ |
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| 178 | float Falloff; /* Falloff */ |
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| 179 | float Attenuation0; /* Constant attenuation */ |
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| 180 | float Attenuation1; /* Linear attenuation */ |
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| 181 | float Attenuation2; /* Quadratic attenuation */ |
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| 182 | float Theta; /* Inner angle of spotlight cone */ |
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| 183 | float Phi; /* Outer angle of spotlight cone */ |
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| 184 | } D3DLIGHT9; |
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| 185 | |||
| 186 | /* |
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| 187 | * Options for clearing |
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| 188 | */ |
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| 189 | #define D3DCLEAR_TARGET 0x00000001l /* Clear target surface */ |
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| 190 | #define D3DCLEAR_ZBUFFER 0x00000002l /* Clear target z buffer */ |
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| 191 | #define D3DCLEAR_STENCIL 0x00000004l /* Clear stencil planes */ |
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| 192 | |||
| 193 | /* |
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| 194 | * The following defines the rendering states |
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| 195 | */ |
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| 196 | |||
| 197 | typedef enum _D3DSHADEMODE { |
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| 198 | D3DSHADE_FLAT = 1, |
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| 199 | D3DSHADE_GOURAUD = 2, |
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| 200 | D3DSHADE_PHONG = 3, |
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| 201 | D3DSHADE_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
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| 202 | } D3DSHADEMODE; |
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| 203 | |||
| 204 | typedef enum _D3DFILLMODE { |
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| 205 | D3DFILL_POINT = 1, |
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| 206 | D3DFILL_WIREFRAME = 2, |
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| 207 | D3DFILL_SOLID = 3, |
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| 208 | D3DFILL_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
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| 209 | } D3DFILLMODE; |
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| 210 | |||
| 211 | typedef enum _D3DBLEND { |
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| 212 | D3DBLEND_ZERO = 1, |
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| 213 | D3DBLEND_ONE = 2, |
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| 214 | D3DBLEND_SRCCOLOR = 3, |
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| 215 | D3DBLEND_INVSRCCOLOR = 4, |
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| 216 | D3DBLEND_SRCALPHA = 5, |
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| 217 | D3DBLEND_INVSRCALPHA = 6, |
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| 218 | D3DBLEND_DESTALPHA = 7, |
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| 219 | D3DBLEND_INVDESTALPHA = 8, |
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| 220 | D3DBLEND_DESTCOLOR = 9, |
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| 221 | D3DBLEND_INVDESTCOLOR = 10, |
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| 222 | D3DBLEND_SRCALPHASAT = 11, |
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| 223 | D3DBLEND_BOTHSRCALPHA = 12, |
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| 224 | D3DBLEND_BOTHINVSRCALPHA = 13, |
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| 225 | D3DBLEND_BLENDFACTOR = 14, /* Only supported if D3DPBLENDCAPS_BLENDFACTOR is on */ |
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| 226 | D3DBLEND_INVBLENDFACTOR = 15, /* Only supported if D3DPBLENDCAPS_BLENDFACTOR is on */ |
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| 227 | /* D3D9Ex only -- */ |
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| 228 | #if !defined(D3D_DISABLE_9EX) |
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| 229 | |||
| 230 | D3DBLEND_SRCCOLOR2 = 16, |
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| 231 | D3DBLEND_INVSRCCOLOR2 = 17, |
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| 232 | |||
| 233 | #endif // !D3D_DISABLE_9EX |
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| 234 | /* -- D3D9Ex only */ |
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| 235 | D3DBLEND_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
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| 236 | } D3DBLEND; |
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| 237 | |||
| 238 | typedef enum _D3DBLENDOP { |
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| 239 | D3DBLENDOP_ADD = 1, |
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| 240 | D3DBLENDOP_SUBTRACT = 2, |
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| 241 | D3DBLENDOP_REVSUBTRACT = 3, |
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| 242 | D3DBLENDOP_MIN = 4, |
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| 243 | D3DBLENDOP_MAX = 5, |
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| 244 | D3DBLENDOP_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
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| 245 | } D3DBLENDOP; |
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| 246 | |||
| 247 | typedef enum _D3DTEXTUREADDRESS { |
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| 248 | D3DTADDRESS_WRAP = 1, |
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| 249 | D3DTADDRESS_MIRROR = 2, |
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| 250 | D3DTADDRESS_CLAMP = 3, |
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| 251 | D3DTADDRESS_BORDER = 4, |
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| 252 | D3DTADDRESS_MIRRORONCE = 5, |
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| 253 | D3DTADDRESS_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
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| 254 | } D3DTEXTUREADDRESS; |
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| 255 | |||
| 256 | typedef enum _D3DCULL { |
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| 257 | D3DCULL_NONE = 1, |
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| 258 | D3DCULL_CW = 2, |
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| 259 | D3DCULL_CCW = 3, |
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| 260 | D3DCULL_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
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| 261 | } D3DCULL; |
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| 262 | |||
| 263 | typedef enum _D3DCMPFUNC { |
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| 264 | D3DCMP_NEVER = 1, |
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| 265 | D3DCMP_LESS = 2, |
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| 266 | D3DCMP_EQUAL = 3, |
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| 267 | D3DCMP_LESSEQUAL = 4, |
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| 268 | D3DCMP_GREATER = 5, |
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| 269 | D3DCMP_NOTEQUAL = 6, |
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| 270 | D3DCMP_GREATEREQUAL = 7, |
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| 271 | D3DCMP_ALWAYS = 8, |
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| 272 | D3DCMP_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
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| 273 | } D3DCMPFUNC; |
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| 274 | |||
| 275 | typedef enum _D3DSTENCILOP { |
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| 276 | D3DSTENCILOP_KEEP = 1, |
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| 277 | D3DSTENCILOP_ZERO = 2, |
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| 278 | D3DSTENCILOP_REPLACE = 3, |
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| 279 | D3DSTENCILOP_INCRSAT = 4, |
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| 280 | D3DSTENCILOP_DECRSAT = 5, |
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| 281 | D3DSTENCILOP_INVERT = 6, |
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| 282 | D3DSTENCILOP_INCR = 7, |
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| 283 | D3DSTENCILOP_DECR = 8, |
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| 284 | D3DSTENCILOP_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
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| 285 | } D3DSTENCILOP; |
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| 286 | |||
| 287 | typedef enum _D3DFOGMODE { |
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| 288 | D3DFOG_NONE = 0, |
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| 289 | D3DFOG_EXP = 1, |
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| 290 | D3DFOG_EXP2 = 2, |
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| 291 | D3DFOG_LINEAR = 3, |
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| 292 | D3DFOG_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
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| 293 | } D3DFOGMODE; |
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| 294 | |||
| 295 | typedef enum _D3DZBUFFERTYPE { |
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| 296 | D3DZB_FALSE = 0, |
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| 297 | D3DZB_TRUE = 1, // Z buffering |
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| 298 | D3DZB_USEW = 2, // W buffering |
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| 299 | D3DZB_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
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| 300 | } D3DZBUFFERTYPE; |
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| 301 | |||
| 302 | // Primitives supported by draw-primitive API |
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| 303 | typedef enum _D3DPRIMITIVETYPE { |
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| 304 | D3DPT_POINTLIST = 1, |
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| 305 | D3DPT_LINELIST = 2, |
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| 306 | D3DPT_LINESTRIP = 3, |
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| 307 | D3DPT_TRIANGLELIST = 4, |
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| 308 | D3DPT_TRIANGLESTRIP = 5, |
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| 309 | D3DPT_TRIANGLEFAN = 6, |
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| 310 | D3DPT_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
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| 311 | } D3DPRIMITIVETYPE; |
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| 312 | |||
| 313 | typedef enum _D3DTRANSFORMSTATETYPE { |
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| 314 | D3DTS_VIEW = 2, |
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| 315 | D3DTS_PROJECTION = 3, |
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| 316 | D3DTS_TEXTURE0 = 16, |
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| 317 | D3DTS_TEXTURE1 = 17, |
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| 318 | D3DTS_TEXTURE2 = 18, |
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| 319 | D3DTS_TEXTURE3 = 19, |
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| 320 | D3DTS_TEXTURE4 = 20, |
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| 321 | D3DTS_TEXTURE5 = 21, |
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| 322 | D3DTS_TEXTURE6 = 22, |
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| 323 | D3DTS_TEXTURE7 = 23, |
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| 324 | D3DTS_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
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| 325 | } D3DTRANSFORMSTATETYPE; |
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| 326 | |||
| 327 | #define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256) |
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| 328 | #define D3DTS_WORLD D3DTS_WORLDMATRIX(0) |
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| 329 | #define D3DTS_WORLD1 D3DTS_WORLDMATRIX(1) |
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| 330 | #define D3DTS_WORLD2 D3DTS_WORLDMATRIX(2) |
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| 331 | #define D3DTS_WORLD3 D3DTS_WORLDMATRIX(3) |
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| 332 | |||
| 333 | typedef enum _D3DRENDERSTATETYPE { |
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| 334 | D3DRS_ZENABLE = 7, /* D3DZBUFFERTYPE (or TRUE/FALSE for legacy) */ |
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| 335 | D3DRS_FILLMODE = 8, /* D3DFILLMODE */ |
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| 336 | D3DRS_SHADEMODE = 9, /* D3DSHADEMODE */ |
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| 337 | D3DRS_ZWRITEENABLE = 14, /* TRUE to enable z writes */ |
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| 338 | D3DRS_ALPHATESTENABLE = 15, /* TRUE to enable alpha tests */ |
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| 339 | D3DRS_LASTPIXEL = 16, /* TRUE for last-pixel on lines */ |
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| 340 | D3DRS_SRCBLEND = 19, /* D3DBLEND */ |
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| 341 | D3DRS_DESTBLEND = 20, /* D3DBLEND */ |
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| 342 | D3DRS_CULLMODE = 22, /* D3DCULL */ |
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| 343 | D3DRS_ZFUNC = 23, /* D3DCMPFUNC */ |
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| 344 | D3DRS_ALPHAREF = 24, /* D3DFIXED */ |
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| 345 | D3DRS_ALPHAFUNC = 25, /* D3DCMPFUNC */ |
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| 346 | D3DRS_DITHERENABLE = 26, /* TRUE to enable dithering */ |
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| 347 | D3DRS_ALPHABLENDENABLE = 27, /* TRUE to enable alpha blending */ |
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| 348 | D3DRS_FOGENABLE = 28, /* TRUE to enable fog blending */ |
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| 349 | D3DRS_SPECULARENABLE = 29, /* TRUE to enable specular */ |
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| 350 | D3DRS_FOGCOLOR = 34, /* D3DCOLOR */ |
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| 351 | D3DRS_FOGTABLEMODE = 35, /* D3DFOGMODE */ |
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| 352 | D3DRS_FOGSTART = 36, /* Fog start (for both vertex and pixel fog) */ |
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| 353 | D3DRS_FOGEND = 37, /* Fog end */ |
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| 354 | D3DRS_FOGDENSITY = 38, /* Fog density */ |
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| 355 | D3DRS_RANGEFOGENABLE = 48, /* Enables range-based fog */ |
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| 356 | D3DRS_STENCILENABLE = 52, /* BOOL enable/disable stenciling */ |
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| 357 | D3DRS_STENCILFAIL = 53, /* D3DSTENCILOP to do if stencil test fails */ |
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| 358 | D3DRS_STENCILZFAIL = 54, /* D3DSTENCILOP to do if stencil test passes and Z test fails */ |
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| 359 | D3DRS_STENCILPASS = 55, /* D3DSTENCILOP to do if both stencil and Z tests pass */ |
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| 360 | D3DRS_STENCILFUNC = 56, /* D3DCMPFUNC fn. Stencil Test passes if ((ref & mask) stencilfn (stencil & mask)) is true */ |
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| 361 | D3DRS_STENCILREF = 57, /* Reference value used in stencil test */ |
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| 362 | D3DRS_STENCILMASK = 58, /* Mask value used in stencil test */ |
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| 363 | D3DRS_STENCILWRITEMASK = 59, /* Write mask applied to values written to stencil buffer */ |
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| 364 | D3DRS_TEXTUREFACTOR = 60, /* D3DCOLOR used for multi-texture blend */ |
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| 365 | D3DRS_WRAP0 = 128, /* wrap for 1st texture coord. set */ |
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| 366 | D3DRS_WRAP1 = 129, /* wrap for 2nd texture coord. set */ |
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| 367 | D3DRS_WRAP2 = 130, /* wrap for 3rd texture coord. set */ |
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| 368 | D3DRS_WRAP3 = 131, /* wrap for 4th texture coord. set */ |
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| 369 | D3DRS_WRAP4 = 132, /* wrap for 5th texture coord. set */ |
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| 370 | D3DRS_WRAP5 = 133, /* wrap for 6th texture coord. set */ |
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| 371 | D3DRS_WRAP6 = 134, /* wrap for 7th texture coord. set */ |
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| 372 | D3DRS_WRAP7 = 135, /* wrap for 8th texture coord. set */ |
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| 373 | D3DRS_CLIPPING = 136, |
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| 374 | D3DRS_LIGHTING = 137, |
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| 375 | D3DRS_AMBIENT = 139, |
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| 376 | D3DRS_FOGVERTEXMODE = 140, |
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| 377 | D3DRS_COLORVERTEX = 141, |
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| 378 | D3DRS_LOCALVIEWER = 142, |
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| 379 | D3DRS_NORMALIZENORMALS = 143, |
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| 380 | D3DRS_DIFFUSEMATERIALSOURCE = 145, |
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| 381 | D3DRS_SPECULARMATERIALSOURCE = 146, |
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| 382 | D3DRS_AMBIENTMATERIALSOURCE = 147, |
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| 383 | D3DRS_EMISSIVEMATERIALSOURCE = 148, |
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| 384 | D3DRS_VERTEXBLEND = 151, |
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| 385 | D3DRS_CLIPPLANEENABLE = 152, |
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| 386 | D3DRS_POINTSIZE = 154, /* float point size */ |
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| 387 | D3DRS_POINTSIZE_MIN = 155, /* float point size min threshold */ |
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| 388 | D3DRS_POINTSPRITEENABLE = 156, /* BOOL point texture coord control */ |
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| 389 | D3DRS_POINTSCALEENABLE = 157, /* BOOL point size scale enable */ |
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| 390 | D3DRS_POINTSCALE_A = 158, /* float point attenuation A value */ |
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| 391 | D3DRS_POINTSCALE_B = 159, /* float point attenuation B value */ |
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| 392 | D3DRS_POINTSCALE_C = 160, /* float point attenuation C value */ |
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| 393 | D3DRS_MULTISAMPLEANTIALIAS = 161, // BOOL - set to do FSAA with multisample buffer |
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| 394 | D3DRS_MULTISAMPLEMASK = 162, // DWORD - per-sample enable/disable |
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| 395 | D3DRS_PATCHEDGESTYLE = 163, // Sets whether patch edges will use float style tessellation |
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| 396 | D3DRS_DEBUGMONITORTOKEN = 165, // DEBUG ONLY - token to debug monitor |
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| 397 | D3DRS_POINTSIZE_MAX = 166, /* float point size max threshold */ |
||
| 398 | D3DRS_INDEXEDVERTEXBLENDENABLE = 167, |
||
| 399 | D3DRS_COLORWRITEENABLE = 168, // per-channel write enable |
||
| 400 | D3DRS_TWEENFACTOR = 170, // float tween factor |
||
| 401 | D3DRS_BLENDOP = 171, // D3DBLENDOP setting |
||
| 402 | D3DRS_POSITIONDEGREE = 172, // NPatch position interpolation degree. D3DDEGREE_LINEAR or D3DDEGREE_CUBIC (default) |
||
| 403 | D3DRS_NORMALDEGREE = 173, // NPatch normal interpolation degree. D3DDEGREE_LINEAR (default) or D3DDEGREE_QUADRATIC |
||
| 404 | D3DRS_SCISSORTESTENABLE = 174, |
||
| 405 | D3DRS_SLOPESCALEDEPTHBIAS = 175, |
||
| 406 | D3DRS_ANTIALIASEDLINEENABLE = 176, |
||
| 407 | D3DRS_MINTESSELLATIONLEVEL = 178, |
||
| 408 | D3DRS_MAXTESSELLATIONLEVEL = 179, |
||
| 409 | D3DRS_ADAPTIVETESS_X = 180, |
||
| 410 | D3DRS_ADAPTIVETESS_Y = 181, |
||
| 411 | D3DRS_ADAPTIVETESS_Z = 182, |
||
| 412 | D3DRS_ADAPTIVETESS_W = 183, |
||
| 413 | D3DRS_ENABLEADAPTIVETESSELLATION = 184, |
||
| 414 | D3DRS_TWOSIDEDSTENCILMODE = 185, /* BOOL enable/disable 2 sided stenciling */ |
||
| 415 | D3DRS_CCW_STENCILFAIL = 186, /* D3DSTENCILOP to do if ccw stencil test fails */ |
||
| 416 | D3DRS_CCW_STENCILZFAIL = 187, /* D3DSTENCILOP to do if ccw stencil test passes and Z test fails */ |
||
| 417 | D3DRS_CCW_STENCILPASS = 188, /* D3DSTENCILOP to do if both ccw stencil and Z tests pass */ |
||
| 418 | D3DRS_CCW_STENCILFUNC = 189, /* D3DCMPFUNC fn. ccw Stencil Test passes if ((ref & mask) stencilfn (stencil & mask)) is true */ |
||
| 419 | D3DRS_COLORWRITEENABLE1 = 190, /* Additional ColorWriteEnables for the devices that support D3DPMISCCAPS_INDEPENDENTWRITEMASKS */ |
||
| 420 | D3DRS_COLORWRITEENABLE2 = 191, /* Additional ColorWriteEnables for the devices that support D3DPMISCCAPS_INDEPENDENTWRITEMASKS */ |
||
| 421 | D3DRS_COLORWRITEENABLE3 = 192, /* Additional ColorWriteEnables for the devices that support D3DPMISCCAPS_INDEPENDENTWRITEMASKS */ |
||
| 422 | D3DRS_BLENDFACTOR = 193, /* D3DCOLOR used for a constant blend factor during alpha blending for devices that support D3DPBLENDCAPS_BLENDFACTOR */ |
||
| 423 | D3DRS_SRGBWRITEENABLE = 194, /* Enable rendertarget writes to be DE-linearized to SRGB (for formats that expose D3DUSAGE_QUERY_SRGBWRITE) */ |
||
| 424 | D3DRS_DEPTHBIAS = 195, |
||
| 425 | D3DRS_WRAP8 = 198, /* Additional wrap states for vs_3_0+ attributes with D3DDECLUSAGE_TEXCOORD */ |
||
| 426 | D3DRS_WRAP9 = 199, |
||
| 427 | D3DRS_WRAP10 = 200, |
||
| 428 | D3DRS_WRAP11 = 201, |
||
| 429 | D3DRS_WRAP12 = 202, |
||
| 430 | D3DRS_WRAP13 = 203, |
||
| 431 | D3DRS_WRAP14 = 204, |
||
| 432 | D3DRS_WRAP15 = 205, |
||
| 433 | D3DRS_SEPARATEALPHABLENDENABLE = 206, /* TRUE to enable a separate blending function for the alpha channel */ |
||
| 434 | D3DRS_SRCBLENDALPHA = 207, /* SRC blend factor for the alpha channel when D3DRS_SEPARATEDESTALPHAENABLE is TRUE */ |
||
| 435 | D3DRS_DESTBLENDALPHA = 208, /* DST blend factor for the alpha channel when D3DRS_SEPARATEDESTALPHAENABLE is TRUE */ |
||
| 436 | D3DRS_BLENDOPALPHA = 209, /* Blending operation for the alpha channel when D3DRS_SEPARATEDESTALPHAENABLE is TRUE */ |
||
| 437 | |||
| 438 | |||
| 439 | D3DRS_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
||
| 440 | } D3DRENDERSTATETYPE; |
||
| 441 | |||
| 442 | // Maximum number of simultaneous render targets D3D supports |
||
| 443 | #define D3D_MAX_SIMULTANEOUS_RENDERTARGETS 4 |
||
| 444 | |||
| 445 | // Values for material source |
||
| 446 | typedef enum _D3DMATERIALCOLORSOURCE |
||
| 447 | { |
||
| 448 | D3DMCS_MATERIAL = 0, // Color from material is used |
||
| 449 | D3DMCS_COLOR1 = 1, // Diffuse vertex color is used |
||
| 450 | D3DMCS_COLOR2 = 2, // Specular vertex color is used |
||
| 451 | D3DMCS_FORCE_DWORD = 0x7fffffff, // force 32-bit size enum |
||
| 452 | } D3DMATERIALCOLORSOURCE; |
||
| 453 | |||
| 454 | // Bias to apply to the texture coordinate set to apply a wrap to. |
||
| 455 | #define D3DRENDERSTATE_WRAPBIAS 128UL |
||
| 456 | |||
| 457 | /* Flags to construct the WRAP render states */ |
||
| 458 | #define D3DWRAP_U 0x00000001L |
||
| 459 | #define D3DWRAP_V 0x00000002L |
||
| 460 | #define D3DWRAP_W 0x00000004L |
||
| 461 | |||
| 462 | /* Flags to construct the WRAP render states for 1D thru 4D texture coordinates */ |
||
| 463 | #define D3DWRAPCOORD_0 0x00000001L // same as D3DWRAP_U |
||
| 464 | #define D3DWRAPCOORD_1 0x00000002L // same as D3DWRAP_V |
||
| 465 | #define D3DWRAPCOORD_2 0x00000004L // same as D3DWRAP_W |
||
| 466 | #define D3DWRAPCOORD_3 0x00000008L |
||
| 467 | |||
| 468 | /* Flags to construct D3DRS_COLORWRITEENABLE */ |
||
| 469 | #define D3DCOLORWRITEENABLE_RED (1L<<0) |
||
| 470 | #define D3DCOLORWRITEENABLE_GREEN (1L<<1) |
||
| 471 | #define D3DCOLORWRITEENABLE_BLUE (1L<<2) |
||
| 472 | #define D3DCOLORWRITEENABLE_ALPHA (1L<<3) |
||
| 473 | |||
| 474 | /* |
||
| 475 | * State enumerants for per-stage processing of fixed function pixel processing |
||
| 476 | * Two of these affect fixed function vertex processing as well: TEXTURETRANSFORMFLAGS and TEXCOORDINDEX. |
||
| 477 | */ |
||
| 478 | typedef enum _D3DTEXTURESTAGESTATETYPE |
||
| 479 | { |
||
| 480 | D3DTSS_COLOROP = 1, /* D3DTEXTUREOP - per-stage blending controls for color channels */ |
||
| 481 | D3DTSS_COLORARG1 = 2, /* D3DTA_* (texture arg) */ |
||
| 482 | D3DTSS_COLORARG2 = 3, /* D3DTA_* (texture arg) */ |
||
| 483 | D3DTSS_ALPHAOP = 4, /* D3DTEXTUREOP - per-stage blending controls for alpha channel */ |
||
| 484 | D3DTSS_ALPHAARG1 = 5, /* D3DTA_* (texture arg) */ |
||
| 485 | D3DTSS_ALPHAARG2 = 6, /* D3DTA_* (texture arg) */ |
||
| 486 | D3DTSS_BUMPENVMAT00 = 7, /* float (bump mapping matrix) */ |
||
| 487 | D3DTSS_BUMPENVMAT01 = 8, /* float (bump mapping matrix) */ |
||
| 488 | D3DTSS_BUMPENVMAT10 = 9, /* float (bump mapping matrix) */ |
||
| 489 | D3DTSS_BUMPENVMAT11 = 10, /* float (bump mapping matrix) */ |
||
| 490 | D3DTSS_TEXCOORDINDEX = 11, /* identifies which set of texture coordinates index this texture */ |
||
| 491 | D3DTSS_BUMPENVLSCALE = 22, /* float scale for bump map luminance */ |
||
| 492 | D3DTSS_BUMPENVLOFFSET = 23, /* float offset for bump map luminance */ |
||
| 493 | D3DTSS_TEXTURETRANSFORMFLAGS = 24, /* D3DTEXTURETRANSFORMFLAGS controls texture transform */ |
||
| 494 | D3DTSS_COLORARG0 = 26, /* D3DTA_* third arg for triadic ops */ |
||
| 495 | D3DTSS_ALPHAARG0 = 27, /* D3DTA_* third arg for triadic ops */ |
||
| 496 | D3DTSS_RESULTARG = 28, /* D3DTA_* arg for result (CURRENT or TEMP) */ |
||
| 497 | D3DTSS_CONSTANT = 32, /* Per-stage constant D3DTA_CONSTANT */ |
||
| 498 | |||
| 499 | |||
| 500 | D3DTSS_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
||
| 501 | } D3DTEXTURESTAGESTATETYPE; |
||
| 502 | |||
| 503 | /* |
||
| 504 | * State enumerants for per-sampler texture processing. |
||
| 505 | */ |
||
| 506 | typedef enum _D3DSAMPLERSTATETYPE |
||
| 507 | { |
||
| 508 | D3DSAMP_ADDRESSU = 1, /* D3DTEXTUREADDRESS for U coordinate */ |
||
| 509 | D3DSAMP_ADDRESSV = 2, /* D3DTEXTUREADDRESS for V coordinate */ |
||
| 510 | D3DSAMP_ADDRESSW = 3, /* D3DTEXTUREADDRESS for W coordinate */ |
||
| 511 | D3DSAMP_BORDERCOLOR = 4, /* D3DCOLOR */ |
||
| 512 | D3DSAMP_MAGFILTER = 5, /* D3DTEXTUREFILTER filter to use for magnification */ |
||
| 513 | D3DSAMP_MINFILTER = 6, /* D3DTEXTUREFILTER filter to use for minification */ |
||
| 514 | D3DSAMP_MIPFILTER = 7, /* D3DTEXTUREFILTER filter to use between mipmaps during minification */ |
||
| 515 | D3DSAMP_MIPMAPLODBIAS = 8, /* float Mipmap LOD bias */ |
||
| 516 | D3DSAMP_MAXMIPLEVEL = 9, /* DWORD 0..(n-1) LOD index of largest map to use (0 == largest) */ |
||
| 517 | D3DSAMP_MAXANISOTROPY = 10, /* DWORD maximum anisotropy */ |
||
| 518 | D3DSAMP_SRGBTEXTURE = 11, /* Default = 0 (which means Gamma 1.0, |
||
| 519 | no correction required.) else correct for |
||
| 520 | Gamma = 2.2 */ |
||
| 521 | D3DSAMP_ELEMENTINDEX = 12, /* When multi-element texture is assigned to sampler, this |
||
| 522 | indicates which element index to use. Default = 0. */ |
||
| 523 | D3DSAMP_DMAPOFFSET = 13, /* Offset in vertices in the pre-sampled displacement map. |
||
| 524 | Only valid for D3DDMAPSAMPLER sampler */ |
||
| 525 | D3DSAMP_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
||
| 526 | } D3DSAMPLERSTATETYPE; |
||
| 527 | |||
| 528 | /* Special sampler which is used in the tesselator */ |
||
| 529 | #define D3DDMAPSAMPLER 256 |
||
| 530 | |||
| 531 | // Samplers used in vertex shaders |
||
| 532 | #define D3DVERTEXTEXTURESAMPLER0 (D3DDMAPSAMPLER+1) |
||
| 533 | #define D3DVERTEXTEXTURESAMPLER1 (D3DDMAPSAMPLER+2) |
||
| 534 | #define D3DVERTEXTEXTURESAMPLER2 (D3DDMAPSAMPLER+3) |
||
| 535 | #define D3DVERTEXTEXTURESAMPLER3 (D3DDMAPSAMPLER+4) |
||
| 536 | |||
| 537 | // Values, used with D3DTSS_TEXCOORDINDEX, to specify that the vertex data(position |
||
| 538 | // and normal in the camera space) should be taken as texture coordinates |
||
| 539 | // Low 16 bits are used to specify texture coordinate index, to take the WRAP mode from |
||
| 540 | // |
||
| 541 | #define D3DTSS_TCI_PASSTHRU 0x00000000 |
||
| 542 | #define D3DTSS_TCI_CAMERASPACENORMAL 0x00010000 |
||
| 543 | #define D3DTSS_TCI_CAMERASPACEPOSITION 0x00020000 |
||
| 544 | #define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x00030000 |
||
| 545 | #define D3DTSS_TCI_SPHEREMAP 0x00040000 |
||
| 546 | |||
| 547 | /* |
||
| 548 | * Enumerations for COLOROP and ALPHAOP texture blending operations set in |
||
| 549 | * texture processing stage controls in D3DTSS. |
||
| 550 | */ |
||
| 551 | typedef enum _D3DTEXTUREOP |
||
| 552 | { |
||
| 553 | // Control |
||
| 554 | D3DTOP_DISABLE = 1, // disables stage |
||
| 555 | D3DTOP_SELECTARG1 = 2, // the default |
||
| 556 | D3DTOP_SELECTARG2 = 3, |
||
| 557 | |||
| 558 | // Modulate |
||
| 559 | D3DTOP_MODULATE = 4, // multiply args together |
||
| 560 | D3DTOP_MODULATE2X = 5, // multiply and 1 bit |
||
| 561 | D3DTOP_MODULATE4X = 6, // multiply and 2 bits |
||
| 562 | |||
| 563 | // Add |
||
| 564 | D3DTOP_ADD = 7, // add arguments together |
||
| 565 | D3DTOP_ADDSIGNED = 8, // add with -0.5 bias |
||
| 566 | D3DTOP_ADDSIGNED2X = 9, // as above but left 1 bit |
||
| 567 | D3DTOP_SUBTRACT = 10, // Arg1 - Arg2, with no saturation |
||
| 568 | D3DTOP_ADDSMOOTH = 11, // add 2 args, subtract product |
||
| 569 | // Arg1 + Arg2 - Arg1*Arg2 |
||
| 570 | // = Arg1 + (1-Arg1)*Arg2 |
||
| 571 | |||
| 572 | // Linear alpha blend: Arg1*(Alpha) + Arg2*(1-Alpha) |
||
| 573 | D3DTOP_BLENDDIFFUSEALPHA = 12, // iterated alpha |
||
| 574 | D3DTOP_BLENDTEXTUREALPHA = 13, // texture alpha |
||
| 575 | D3DTOP_BLENDFACTORALPHA = 14, // alpha from D3DRS_TEXTUREFACTOR |
||
| 576 | |||
| 577 | // Linear alpha blend with pre-multiplied arg1 input: Arg1 + Arg2*(1-Alpha) |
||
| 578 | D3DTOP_BLENDTEXTUREALPHAPM = 15, // texture alpha |
||
| 579 | D3DTOP_BLENDCURRENTALPHA = 16, // by alpha of current color |
||
| 580 | |||
| 581 | // Specular mapping |
||
| 582 | D3DTOP_PREMODULATE = 17, // modulate with next texture before use |
||
| 583 | D3DTOP_MODULATEALPHA_ADDCOLOR = 18, // Arg1.RGB + Arg1.A*Arg2.RGB |
||
| 584 | // COLOROP only |
||
| 585 | D3DTOP_MODULATECOLOR_ADDALPHA = 19, // Arg1.RGB*Arg2.RGB + Arg1.A |
||
| 586 | // COLOROP only |
||
| 587 | D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20, // (1-Arg1.A)*Arg2.RGB + Arg1.RGB |
||
| 588 | // COLOROP only |
||
| 589 | D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21, // (1-Arg1.RGB)*Arg2.RGB + Arg1.A |
||
| 590 | // COLOROP only |
||
| 591 | |||
| 592 | // Bump mapping |
||
| 593 | D3DTOP_BUMPENVMAP = 22, // per pixel env map perturbation |
||
| 594 | D3DTOP_BUMPENVMAPLUMINANCE = 23, // with luminance channel |
||
| 595 | |||
| 596 | // This can do either diffuse or specular bump mapping with correct input. |
||
| 597 | // Performs the function (Arg1.R*Arg2.R + Arg1.G*Arg2.G + Arg1.B*Arg2.B) |
||
| 598 | // where each component has been scaled and offset to make it signed. |
||
| 599 | // The result is replicated into all four (including alpha) channels. |
||
| 600 | // This is a valid COLOROP only. |
||
| 601 | D3DTOP_DOTPRODUCT3 = 24, |
||
| 602 | |||
| 603 | // Triadic ops |
||
| 604 | D3DTOP_MULTIPLYADD = 25, // Arg0 + Arg1*Arg2 |
||
| 605 | D3DTOP_LERP = 26, // (Arg0)*Arg1 + (1-Arg0)*Arg2 |
||
| 606 | |||
| 607 | D3DTOP_FORCE_DWORD = 0x7fffffff, |
||
| 608 | } D3DTEXTUREOP; |
||
| 609 | |||
| 610 | /* |
||
| 611 | * Values for COLORARG0,1,2, ALPHAARG0,1,2, and RESULTARG texture blending |
||
| 612 | * operations set in texture processing stage controls in D3DRENDERSTATE. |
||
| 613 | */ |
||
| 614 | #define D3DTA_SELECTMASK 0x0000000f // mask for arg selector |
||
| 615 | #define D3DTA_DIFFUSE 0x00000000 // select diffuse color (read only) |
||
| 616 | #define D3DTA_CURRENT 0x00000001 // select stage destination register (read/write) |
||
| 617 | #define D3DTA_TEXTURE 0x00000002 // select texture color (read only) |
||
| 618 | #define D3DTA_TFACTOR 0x00000003 // select D3DRS_TEXTUREFACTOR (read only) |
||
| 619 | #define D3DTA_SPECULAR 0x00000004 // select specular color (read only) |
||
| 620 | #define D3DTA_TEMP 0x00000005 // select temporary register color (read/write) |
||
| 621 | #define D3DTA_CONSTANT 0x00000006 // select texture stage constant |
||
| 622 | #define D3DTA_COMPLEMENT 0x00000010 // take 1.0 - x (read modifier) |
||
| 623 | #define D3DTA_ALPHAREPLICATE 0x00000020 // replicate alpha to color components (read modifier) |
||
| 624 | |||
| 625 | // |
||
| 626 | // Values for D3DSAMP_***FILTER texture stage states |
||
| 627 | // |
||
| 628 | typedef enum _D3DTEXTUREFILTERTYPE |
||
| 629 | { |
||
| 630 | D3DTEXF_NONE = 0, // filtering disabled (valid for mip filter only) |
||
| 631 | D3DTEXF_POINT = 1, // nearest |
||
| 632 | D3DTEXF_LINEAR = 2, // linear interpolation |
||
| 633 | D3DTEXF_ANISOTROPIC = 3, // anisotropic |
||
| 634 | D3DTEXF_PYRAMIDALQUAD = 6, // 4-sample tent |
||
| 635 | D3DTEXF_GAUSSIANQUAD = 7, // 4-sample gaussian |
||
| 636 | /* D3D9Ex only -- */ |
||
| 637 | #if !defined(D3D_DISABLE_9EX) |
||
| 638 | |||
| 639 | D3DTEXF_CONVOLUTIONMONO = 8, // Convolution filter for monochrome textures |
||
| 640 | |||
| 641 | #endif // !D3D_DISABLE_9EX |
||
| 642 | /* -- D3D9Ex only */ |
||
| 643 | D3DTEXF_FORCE_DWORD = 0x7fffffff, // force 32-bit size enum |
||
| 644 | } D3DTEXTUREFILTERTYPE; |
||
| 645 | |||
| 646 | /* Bits for Flags in ProcessVertices call */ |
||
| 647 | |||
| 648 | #define D3DPV_DONOTCOPYDATA (1 << 0) |
||
| 649 | |||
| 650 | //------------------------------------------------------------------- |
||
| 651 | |||
| 652 | // Flexible vertex format bits |
||
| 653 | // |
||
| 654 | #define D3DFVF_RESERVED0 0x001 |
||
| 655 | #define D3DFVF_POSITION_MASK 0x400E |
||
| 656 | #define D3DFVF_XYZ 0x002 |
||
| 657 | #define D3DFVF_XYZRHW 0x004 |
||
| 658 | #define D3DFVF_XYZB1 0x006 |
||
| 659 | #define D3DFVF_XYZB2 0x008 |
||
| 660 | #define D3DFVF_XYZB3 0x00a |
||
| 661 | #define D3DFVF_XYZB4 0x00c |
||
| 662 | #define D3DFVF_XYZB5 0x00e |
||
| 663 | #define D3DFVF_XYZW 0x4002 |
||
| 664 | |||
| 665 | #define D3DFVF_NORMAL 0x010 |
||
| 666 | #define D3DFVF_PSIZE 0x020 |
||
| 667 | #define D3DFVF_DIFFUSE 0x040 |
||
| 668 | #define D3DFVF_SPECULAR 0x080 |
||
| 669 | |||
| 670 | #define D3DFVF_TEXCOUNT_MASK 0xf00 |
||
| 671 | #define D3DFVF_TEXCOUNT_SHIFT 8 |
||
| 672 | #define D3DFVF_TEX0 0x000 |
||
| 673 | #define D3DFVF_TEX1 0x100 |
||
| 674 | #define D3DFVF_TEX2 0x200 |
||
| 675 | #define D3DFVF_TEX3 0x300 |
||
| 676 | #define D3DFVF_TEX4 0x400 |
||
| 677 | #define D3DFVF_TEX5 0x500 |
||
| 678 | #define D3DFVF_TEX6 0x600 |
||
| 679 | #define D3DFVF_TEX7 0x700 |
||
| 680 | #define D3DFVF_TEX8 0x800 |
||
| 681 | |||
| 682 | #define D3DFVF_LASTBETA_UBYTE4 0x1000 |
||
| 683 | #define D3DFVF_LASTBETA_D3DCOLOR 0x8000 |
||
| 684 | |||
| 685 | #define D3DFVF_RESERVED2 0x6000 // 2 reserved bits |
||
| 686 | |||
| 687 | //--------------------------------------------------------------------- |
||
| 688 | // Vertex Shaders |
||
| 689 | // |
||
| 690 | |||
| 691 | // Vertex shader declaration |
||
| 692 | |||
| 693 | // Vertex element semantics |
||
| 694 | // |
||
| 695 | typedef enum _D3DDECLUSAGE |
||
| 696 | { |
||
| 697 | D3DDECLUSAGE_POSITION = 0, |
||
| 698 | D3DDECLUSAGE_BLENDWEIGHT, // 1 |
||
| 699 | D3DDECLUSAGE_BLENDINDICES, // 2 |
||
| 700 | D3DDECLUSAGE_NORMAL, // 3 |
||
| 701 | D3DDECLUSAGE_PSIZE, // 4 |
||
| 702 | D3DDECLUSAGE_TEXCOORD, // 5 |
||
| 703 | D3DDECLUSAGE_TANGENT, // 6 |
||
| 704 | D3DDECLUSAGE_BINORMAL, // 7 |
||
| 705 | D3DDECLUSAGE_TESSFACTOR, // 8 |
||
| 706 | D3DDECLUSAGE_POSITIONT, // 9 |
||
| 707 | D3DDECLUSAGE_COLOR, // 10 |
||
| 708 | D3DDECLUSAGE_FOG, // 11 |
||
| 709 | D3DDECLUSAGE_DEPTH, // 12 |
||
| 710 | D3DDECLUSAGE_SAMPLE, // 13 |
||
| 711 | } D3DDECLUSAGE; |
||
| 712 | |||
| 713 | #define MAXD3DDECLUSAGE D3DDECLUSAGE_SAMPLE |
||
| 714 | #define MAXD3DDECLUSAGEINDEX 15 |
||
| 715 | #define MAXD3DDECLLENGTH 64 // does not include "end" marker vertex element |
||
| 716 | |||
| 717 | typedef enum _D3DDECLMETHOD |
||
| 718 | { |
||
| 719 | D3DDECLMETHOD_DEFAULT = 0, |
||
| 720 | D3DDECLMETHOD_PARTIALU, |
||
| 721 | D3DDECLMETHOD_PARTIALV, |
||
| 722 | D3DDECLMETHOD_CROSSUV, // Normal |
||
| 723 | D3DDECLMETHOD_UV, |
||
| 724 | D3DDECLMETHOD_LOOKUP, // Lookup a displacement map |
||
| 725 | D3DDECLMETHOD_LOOKUPPRESAMPLED, // Lookup a pre-sampled displacement map |
||
| 726 | } D3DDECLMETHOD; |
||
| 727 | |||
| 728 | #define MAXD3DDECLMETHOD D3DDECLMETHOD_LOOKUPPRESAMPLED |
||
| 729 | |||
| 730 | // Declarations for _Type fields |
||
| 731 | // |
||
| 732 | typedef enum _D3DDECLTYPE |
||
| 733 | { |
||
| 734 | D3DDECLTYPE_FLOAT1 = 0, // 1D float expanded to (value, 0., 0., 1.) |
||
| 735 | D3DDECLTYPE_FLOAT2 = 1, // 2D float expanded to (value, value, 0., 1.) |
||
| 736 | D3DDECLTYPE_FLOAT3 = 2, // 3D float expanded to (value, value, value, 1.) |
||
| 737 | D3DDECLTYPE_FLOAT4 = 3, // 4D float |
||
| 738 | D3DDECLTYPE_D3DCOLOR = 4, // 4D packed unsigned bytes mapped to 0. to 1. range |
||
| 739 | // Input is in D3DCOLOR format (ARGB) expanded to (R, G, B, A) |
||
| 740 | D3DDECLTYPE_UBYTE4 = 5, // 4D unsigned byte |
||
| 741 | D3DDECLTYPE_SHORT2 = 6, // 2D signed short expanded to (value, value, 0., 1.) |
||
| 742 | D3DDECLTYPE_SHORT4 = 7, // 4D signed short |
||
| 743 | |||
| 744 | // The following types are valid only with vertex shaders >= 2.0 |
||
| 745 | |||
| 746 | |||
| 747 | D3DDECLTYPE_UBYTE4N = 8, // Each of 4 bytes is normalized by dividing to 255.0 |
||
| 748 | D3DDECLTYPE_SHORT2N = 9, // 2D signed short normalized (v[0]/32767.0,v[1]/32767.0,0,1) |
||
| 749 | D3DDECLTYPE_SHORT4N = 10, // 4D signed short normalized (v[0]/32767.0,v[1]/32767.0,v[2]/32767.0,v[3]/32767.0) |
||
| 750 | D3DDECLTYPE_USHORT2N = 11, // 2D unsigned short normalized (v[0]/65535.0,v[1]/65535.0,0,1) |
||
| 751 | D3DDECLTYPE_USHORT4N = 12, // 4D unsigned short normalized (v[0]/65535.0,v[1]/65535.0,v[2]/65535.0,v[3]/65535.0) |
||
| 752 | D3DDECLTYPE_UDEC3 = 13, // 3D unsigned 10 10 10 format expanded to (value, value, value, 1) |
||
| 753 | D3DDECLTYPE_DEC3N = 14, // 3D signed 10 10 10 format normalized and expanded to (v[0]/511.0, v[1]/511.0, v[2]/511.0, 1) |
||
| 754 | D3DDECLTYPE_FLOAT16_2 = 15, // Two 16-bit floating point values, expanded to (value, value, 0, 1) |
||
| 755 | D3DDECLTYPE_FLOAT16_4 = 16, // Four 16-bit floating point values |
||
| 756 | D3DDECLTYPE_UNUSED = 17, // When the type field in a decl is unused. |
||
| 757 | } D3DDECLTYPE; |
||
| 758 | |||
| 759 | #define MAXD3DDECLTYPE D3DDECLTYPE_UNUSED |
||
| 760 | |||
| 761 | typedef struct _D3DVERTEXELEMENT9 |
||
| 762 | { |
||
| 763 | WORD Stream; // Stream index |
||
| 764 | WORD Offset; // Offset in the stream in bytes |
||
| 765 | BYTE Type; // Data type |
||
| 766 | BYTE Method; // Processing method |
||
| 767 | BYTE Usage; // Semantics |
||
| 768 | BYTE UsageIndex; // Semantic index |
||
| 769 | } D3DVERTEXELEMENT9, *LPD3DVERTEXELEMENT9; |
||
| 770 | |||
| 771 | // This is used to initialize the last vertex element in a vertex declaration |
||
| 772 | // array |
||
| 773 | // |
||
| 774 | #define D3DDECL_END() {0xFF,0,D3DDECLTYPE_UNUSED,0,0,0} |
||
| 775 | |||
| 776 | // Maximum supported number of texture coordinate sets |
||
| 777 | #define D3DDP_MAXTEXCOORD 8 |
||
| 778 | |||
| 779 | //--------------------------------------------------------------------- |
||
| 780 | // Values for IDirect3DDevice9::SetStreamSourceFreq's Setting parameter |
||
| 781 | //--------------------------------------------------------------------- |
||
| 782 | #define D3DSTREAMSOURCE_INDEXEDDATA (1<<30) |
||
| 783 | #define D3DSTREAMSOURCE_INSTANCEDATA (2<<30) |
||
| 784 | |||
| 785 | |||
| 786 | |||
| 787 | //--------------------------------------------------------------------- |
||
| 788 | // |
||
| 789 | // The internal format of Pixel Shader (PS) & Vertex Shader (VS) |
||
| 790 | // Instruction Tokens is defined in the Direct3D Device Driver Kit |
||
| 791 | // |
||
| 792 | //--------------------------------------------------------------------- |
||
| 793 | |||
| 794 | // |
||
| 795 | // Instruction Token Bit Definitions |
||
| 796 | // |
||
| 797 | #define D3DSI_OPCODE_MASK 0x0000FFFF |
||
| 798 | |||
| 799 | #define D3DSI_INSTLENGTH_MASK 0x0F000000 |
||
| 800 | #define D3DSI_INSTLENGTH_SHIFT 24 |
||
| 801 | |||
| 802 | typedef enum _D3DSHADER_INSTRUCTION_OPCODE_TYPE |
||
| 803 | { |
||
| 804 | D3DSIO_NOP = 0, |
||
| 805 | D3DSIO_MOV , |
||
| 806 | D3DSIO_ADD , |
||
| 807 | D3DSIO_SUB , |
||
| 808 | D3DSIO_MAD , |
||
| 809 | D3DSIO_MUL , |
||
| 810 | D3DSIO_RCP , |
||
| 811 | D3DSIO_RSQ , |
||
| 812 | D3DSIO_DP3 , |
||
| 813 | D3DSIO_DP4 , |
||
| 814 | D3DSIO_MIN , |
||
| 815 | D3DSIO_MAX , |
||
| 816 | D3DSIO_SLT , |
||
| 817 | D3DSIO_SGE , |
||
| 818 | D3DSIO_EXP , |
||
| 819 | D3DSIO_LOG , |
||
| 820 | D3DSIO_LIT , |
||
| 821 | D3DSIO_DST , |
||
| 822 | D3DSIO_LRP , |
||
| 823 | D3DSIO_FRC , |
||
| 824 | D3DSIO_M4x4 , |
||
| 825 | D3DSIO_M4x3 , |
||
| 826 | D3DSIO_M3x4 , |
||
| 827 | D3DSIO_M3x3 , |
||
| 828 | D3DSIO_M3x2 , |
||
| 829 | D3DSIO_CALL , |
||
| 830 | D3DSIO_CALLNZ , |
||
| 831 | D3DSIO_LOOP , |
||
| 832 | D3DSIO_RET , |
||
| 833 | D3DSIO_ENDLOOP , |
||
| 834 | D3DSIO_LABEL , |
||
| 835 | D3DSIO_DCL , |
||
| 836 | D3DSIO_POW , |
||
| 837 | D3DSIO_CRS , |
||
| 838 | D3DSIO_SGN , |
||
| 839 | D3DSIO_ABS , |
||
| 840 | D3DSIO_NRM , |
||
| 841 | D3DSIO_SINCOS , |
||
| 842 | D3DSIO_REP , |
||
| 843 | D3DSIO_ENDREP , |
||
| 844 | D3DSIO_IF , |
||
| 845 | D3DSIO_IFC , |
||
| 846 | D3DSIO_ELSE , |
||
| 847 | D3DSIO_ENDIF , |
||
| 848 | D3DSIO_BREAK , |
||
| 849 | D3DSIO_BREAKC , |
||
| 850 | D3DSIO_MOVA , |
||
| 851 | D3DSIO_DEFB , |
||
| 852 | D3DSIO_DEFI , |
||
| 853 | |||
| 854 | D3DSIO_TEXCOORD = 64, |
||
| 855 | D3DSIO_TEXKILL , |
||
| 856 | D3DSIO_TEX , |
||
| 857 | D3DSIO_TEXBEM , |
||
| 858 | D3DSIO_TEXBEML , |
||
| 859 | D3DSIO_TEXREG2AR , |
||
| 860 | D3DSIO_TEXREG2GB , |
||
| 861 | D3DSIO_TEXM3x2PAD , |
||
| 862 | D3DSIO_TEXM3x2TEX , |
||
| 863 | D3DSIO_TEXM3x3PAD , |
||
| 864 | D3DSIO_TEXM3x3TEX , |
||
| 865 | D3DSIO_RESERVED0 , |
||
| 866 | D3DSIO_TEXM3x3SPEC , |
||
| 867 | D3DSIO_TEXM3x3VSPEC , |
||
| 868 | D3DSIO_EXPP , |
||
| 869 | D3DSIO_LOGP , |
||
| 870 | D3DSIO_CND , |
||
| 871 | D3DSIO_DEF , |
||
| 872 | D3DSIO_TEXREG2RGB , |
||
| 873 | D3DSIO_TEXDP3TEX , |
||
| 874 | D3DSIO_TEXM3x2DEPTH , |
||
| 875 | D3DSIO_TEXDP3 , |
||
| 876 | D3DSIO_TEXM3x3 , |
||
| 877 | D3DSIO_TEXDEPTH , |
||
| 878 | D3DSIO_CMP , |
||
| 879 | D3DSIO_BEM , |
||
| 880 | D3DSIO_DP2ADD , |
||
| 881 | D3DSIO_DSX , |
||
| 882 | D3DSIO_DSY , |
||
| 883 | D3DSIO_TEXLDD , |
||
| 884 | D3DSIO_SETP , |
||
| 885 | D3DSIO_TEXLDL , |
||
| 886 | D3DSIO_BREAKP , |
||
| 887 | |||
| 888 | D3DSIO_PHASE = 0xFFFD, |
||
| 889 | D3DSIO_COMMENT = 0xFFFE, |
||
| 890 | D3DSIO_END = 0xFFFF, |
||
| 891 | |||
| 892 | D3DSIO_FORCE_DWORD = 0x7fffffff, // force 32-bit size enum |
||
| 893 | } D3DSHADER_INSTRUCTION_OPCODE_TYPE; |
||
| 894 | |||
| 895 | //--------------------------------------------------------------------- |
||
| 896 | // Use these constants with D3DSIO_SINCOS macro as SRC2, SRC3 |
||
| 897 | // |
||
| 898 | #define D3DSINCOSCONST1 -1.5500992e-006f, -2.1701389e-005f, 0.0026041667f, 0.00026041668f |
||
| 899 | #define D3DSINCOSCONST2 -0.020833334f, -0.12500000f, 1.0f, 0.50000000f |
||
| 900 | |||
| 901 | //--------------------------------------------------------------------- |
||
| 902 | // Co-Issue Instruction Modifier - if set then this instruction is to be |
||
| 903 | // issued in parallel with the previous instruction(s) for which this bit |
||
| 904 | // is not set. |
||
| 905 | // |
||
| 906 | #define D3DSI_COISSUE 0x40000000 |
||
| 907 | |||
| 908 | //--------------------------------------------------------------------- |
||
| 909 | // Opcode specific controls |
||
| 910 | |||
| 911 | #define D3DSP_OPCODESPECIFICCONTROL_MASK 0x00ff0000 |
||
| 912 | #define D3DSP_OPCODESPECIFICCONTROL_SHIFT 16 |
||
| 913 | |||
| 914 | // ps_2_0 texld controls |
||
| 915 | #define D3DSI_TEXLD_PROJECT (0x01 << D3DSP_OPCODESPECIFICCONTROL_SHIFT) |
||
| 916 | #define D3DSI_TEXLD_BIAS (0x02 << D3DSP_OPCODESPECIFICCONTROL_SHIFT) |
||
| 917 | |||
| 918 | // Comparison for dynamic conditional instruction opcodes (i.e. if, breakc) |
||
| 919 | typedef enum _D3DSHADER_COMPARISON |
||
| 920 | { |
||
| 921 | // < = > |
||
| 922 | D3DSPC_RESERVED0= 0, // 0 0 0 |
||
| 923 | D3DSPC_GT = 1, // 0 0 1 |
||
| 924 | D3DSPC_EQ = 2, // 0 1 0 |
||
| 925 | D3DSPC_GE = 3, // 0 1 1 |
||
| 926 | D3DSPC_LT = 4, // 1 0 0 |
||
| 927 | D3DSPC_NE = 5, // 1 0 1 |
||
| 928 | D3DSPC_LE = 6, // 1 1 0 |
||
| 929 | D3DSPC_RESERVED1= 7 // 1 1 1 |
||
| 930 | } D3DSHADER_COMPARISON; |
||
| 931 | |||
| 932 | // Comparison is part of instruction opcode token: |
||
| 933 | #define D3DSHADER_COMPARISON_SHIFT D3DSP_OPCODESPECIFICCONTROL_SHIFT |
||
| 934 | #define D3DSHADER_COMPARISON_MASK (0x7<<D3DSHADER_COMPARISON_SHIFT) |
||
| 935 | |||
| 936 | //--------------------------------------------------------------------- |
||
| 937 | // Predication flags on instruction token |
||
| 938 | #define D3DSHADER_INSTRUCTION_PREDICATED (0x1 << 28) |
||
| 939 | |||
| 940 | //--------------------------------------------------------------------- |
||
| 941 | // DCL Info Token Controls |
||
| 942 | |||
| 943 | // For dcl info tokens requiring a semantic (usage + index) |
||
| 944 | #define D3DSP_DCL_USAGE_SHIFT 0 |
||
| 945 | #define D3DSP_DCL_USAGE_MASK 0x0000000f |
||
| 946 | |||
| 947 | #define D3DSP_DCL_USAGEINDEX_SHIFT 16 |
||
| 948 | #define D3DSP_DCL_USAGEINDEX_MASK 0x000f0000 |
||
| 949 | |||
| 950 | // DCL pixel shader sampler info token. |
||
| 951 | #define D3DSP_TEXTURETYPE_SHIFT 27 |
||
| 952 | #define D3DSP_TEXTURETYPE_MASK 0x78000000 |
||
| 953 | |||
| 954 | typedef enum _D3DSAMPLER_TEXTURE_TYPE |
||
| 955 | { |
||
| 956 | D3DSTT_UNKNOWN = 0<<D3DSP_TEXTURETYPE_SHIFT, // uninitialized value |
||
| 957 | D3DSTT_2D = 2<<D3DSP_TEXTURETYPE_SHIFT, // dcl_2d s# (for declaring a 2-D texture) |
||
| 958 | D3DSTT_CUBE = 3<<D3DSP_TEXTURETYPE_SHIFT, // dcl_cube s# (for declaring a cube texture) |
||
| 959 | D3DSTT_VOLUME = 4<<D3DSP_TEXTURETYPE_SHIFT, // dcl_volume s# (for declaring a volume texture) |
||
| 960 | D3DSTT_FORCE_DWORD = 0x7fffffff, // force 32-bit size enum |
||
| 961 | } D3DSAMPLER_TEXTURE_TYPE; |
||
| 962 | |||
| 963 | //--------------------------------------------------------------------- |
||
| 964 | // Parameter Token Bit Definitions |
||
| 965 | // |
||
| 966 | #define D3DSP_REGNUM_MASK 0x000007FF |
||
| 967 | |||
| 968 | // destination parameter write mask |
||
| 969 | #define D3DSP_WRITEMASK_0 0x00010000 // Component 0 (X;Red) |
||
| 970 | #define D3DSP_WRITEMASK_1 0x00020000 // Component 1 (Y;Green) |
||
| 971 | #define D3DSP_WRITEMASK_2 0x00040000 // Component 2 (Z;Blue) |
||
| 972 | #define D3DSP_WRITEMASK_3 0x00080000 // Component 3 (W;Alpha) |
||
| 973 | #define D3DSP_WRITEMASK_ALL 0x000F0000 // All Components |
||
| 974 | |||
| 975 | // destination parameter modifiers |
||
| 976 | #define D3DSP_DSTMOD_SHIFT 20 |
||
| 977 | #define D3DSP_DSTMOD_MASK 0x00F00000 |
||
| 978 | |||
| 979 | // Bit masks for destination parameter modifiers |
||
| 980 | #define D3DSPDM_NONE (0<<D3DSP_DSTMOD_SHIFT) // nop |
||
| 981 | #define D3DSPDM_SATURATE (1<<D3DSP_DSTMOD_SHIFT) // clamp to 0. to 1. range |
||
| 982 | #define D3DSPDM_PARTIALPRECISION (2<<D3DSP_DSTMOD_SHIFT) // Partial precision hint |
||
| 983 | #define D3DSPDM_MSAMPCENTROID (4<<D3DSP_DSTMOD_SHIFT) // Relevant to multisampling only: |
||
| 984 | // When the pixel center is not covered, sample |
||
| 985 | // attribute or compute gradients/LOD |
||
| 986 | // using multisample "centroid" location. |
||
| 987 | // "Centroid" is some location within the covered |
||
| 988 | // region of the pixel. |
||
| 989 | |||
| 990 | // destination parameter |
||
| 991 | #define D3DSP_DSTSHIFT_SHIFT 24 |
||
| 992 | #define D3DSP_DSTSHIFT_MASK 0x0F000000 |
||
| 993 | |||
| 994 | // destination/source parameter register type |
||
| 995 | #define D3DSP_REGTYPE_SHIFT 28 |
||
| 996 | #define D3DSP_REGTYPE_SHIFT2 8 |
||
| 997 | #define D3DSP_REGTYPE_MASK 0x70000000 |
||
| 998 | #define D3DSP_REGTYPE_MASK2 0x00001800 |
||
| 999 | |||
| 1000 | typedef enum _D3DSHADER_PARAM_REGISTER_TYPE |
||
| 1001 | { |
||
| 1002 | D3DSPR_TEMP = 0, // Temporary Register File |
||
| 1003 | D3DSPR_INPUT = 1, // Input Register File |
||
| 1004 | D3DSPR_CONST = 2, // Constant Register File |
||
| 1005 | D3DSPR_ADDR = 3, // Address Register (VS) |
||
| 1006 | D3DSPR_TEXTURE = 3, // Texture Register File (PS) |
||
| 1007 | D3DSPR_RASTOUT = 4, // Rasterizer Register File |
||
| 1008 | D3DSPR_ATTROUT = 5, // Attribute Output Register File |
||
| 1009 | D3DSPR_TEXCRDOUT = 6, // Texture Coordinate Output Register File |
||
| 1010 | D3DSPR_OUTPUT = 6, // Output register file for VS3.0+ |
||
| 1011 | D3DSPR_CONSTINT = 7, // Constant Integer Vector Register File |
||
| 1012 | D3DSPR_COLOROUT = 8, // Color Output Register File |
||
| 1013 | D3DSPR_DEPTHOUT = 9, // Depth Output Register File |
||
| 1014 | D3DSPR_SAMPLER = 10, // Sampler State Register File |
||
| 1015 | D3DSPR_CONST2 = 11, // Constant Register File 2048 - 4095 |
||
| 1016 | D3DSPR_CONST3 = 12, // Constant Register File 4096 - 6143 |
||
| 1017 | D3DSPR_CONST4 = 13, // Constant Register File 6144 - 8191 |
||
| 1018 | D3DSPR_CONSTBOOL = 14, // Constant Boolean register file |
||
| 1019 | D3DSPR_LOOP = 15, // Loop counter register file |
||
| 1020 | D3DSPR_TEMPFLOAT16 = 16, // 16-bit float temp register file |
||
| 1021 | D3DSPR_MISCTYPE = 17, // Miscellaneous (single) registers. |
||
| 1022 | D3DSPR_LABEL = 18, // Label |
||
| 1023 | D3DSPR_PREDICATE = 19, // Predicate register |
||
| 1024 | D3DSPR_FORCE_DWORD = 0x7fffffff, // force 32-bit size enum |
||
| 1025 | } D3DSHADER_PARAM_REGISTER_TYPE; |
||
| 1026 | |||
| 1027 | // The miscellaneous register file (D3DSPR_MISCTYPES) |
||
| 1028 | // contains register types for which there is only ever one |
||
| 1029 | // register (i.e. the register # is not needed). |
||
| 1030 | // Rather than use up additional register types for such |
||
| 1031 | // registers, they are defined |
||
| 1032 | // as particular offsets into the misc. register file: |
||
| 1033 | typedef enum _D3DSHADER_MISCTYPE_OFFSETS |
||
| 1034 | { |
||
| 1035 | D3DSMO_POSITION = 0, // Input position x,y,z,rhw (PS) |
||
| 1036 | D3DSMO_FACE = 1, // Floating point primitive area (PS) |
||
| 1037 | } D3DSHADER_MISCTYPE_OFFSETS; |
||
| 1038 | |||
| 1039 | // Register offsets in the Rasterizer Register File |
||
| 1040 | // |
||
| 1041 | typedef enum _D3DVS_RASTOUT_OFFSETS |
||
| 1042 | { |
||
| 1043 | D3DSRO_POSITION = 0, |
||
| 1044 | D3DSRO_FOG, |
||
| 1045 | D3DSRO_POINT_SIZE, |
||
| 1046 | D3DSRO_FORCE_DWORD = 0x7fffffff, // force 32-bit size enum |
||
| 1047 | } D3DVS_RASTOUT_OFFSETS; |
||
| 1048 | |||
| 1049 | // Source operand addressing modes |
||
| 1050 | |||
| 1051 | #define D3DVS_ADDRESSMODE_SHIFT 13 |
||
| 1052 | #define D3DVS_ADDRESSMODE_MASK (1 << D3DVS_ADDRESSMODE_SHIFT) |
||
| 1053 | |||
| 1054 | typedef enum _D3DVS_ADDRESSMODE_TYPE |
||
| 1055 | { |
||
| 1056 | D3DVS_ADDRMODE_ABSOLUTE = (0 << D3DVS_ADDRESSMODE_SHIFT), |
||
| 1057 | D3DVS_ADDRMODE_RELATIVE = (1 << D3DVS_ADDRESSMODE_SHIFT), |
||
| 1058 | D3DVS_ADDRMODE_FORCE_DWORD = 0x7fffffff, // force 32-bit size enum |
||
| 1059 | } D3DVS_ADDRESSMODE_TYPE; |
||
| 1060 | |||
| 1061 | #define D3DSHADER_ADDRESSMODE_SHIFT 13 |
||
| 1062 | #define D3DSHADER_ADDRESSMODE_MASK (1 << D3DSHADER_ADDRESSMODE_SHIFT) |
||
| 1063 | |||
| 1064 | typedef enum _D3DSHADER_ADDRESSMODE_TYPE |
||
| 1065 | { |
||
| 1066 | D3DSHADER_ADDRMODE_ABSOLUTE = (0 << D3DSHADER_ADDRESSMODE_SHIFT), |
||
| 1067 | D3DSHADER_ADDRMODE_RELATIVE = (1 << D3DSHADER_ADDRESSMODE_SHIFT), |
||
| 1068 | D3DSHADER_ADDRMODE_FORCE_DWORD = 0x7fffffff, // force 32-bit size enum |
||
| 1069 | } D3DSHADER_ADDRESSMODE_TYPE; |
||
| 1070 | |||
| 1071 | // Source operand swizzle definitions |
||
| 1072 | // |
||
| 1073 | #define D3DVS_SWIZZLE_SHIFT 16 |
||
| 1074 | #define D3DVS_SWIZZLE_MASK 0x00FF0000 |
||
| 1075 | |||
| 1076 | // The following bits define where to take component X from: |
||
| 1077 | |||
| 1078 | #define D3DVS_X_X (0 << D3DVS_SWIZZLE_SHIFT) |
||
| 1079 | #define D3DVS_X_Y (1 << D3DVS_SWIZZLE_SHIFT) |
||
| 1080 | #define D3DVS_X_Z (2 << D3DVS_SWIZZLE_SHIFT) |
||
| 1081 | #define D3DVS_X_W (3 << D3DVS_SWIZZLE_SHIFT) |
||
| 1082 | |||
| 1083 | // The following bits define where to take component Y from: |
||
| 1084 | |||
| 1085 | #define D3DVS_Y_X (0 << (D3DVS_SWIZZLE_SHIFT + 2)) |
||
| 1086 | #define D3DVS_Y_Y (1 << (D3DVS_SWIZZLE_SHIFT + 2)) |
||
| 1087 | #define D3DVS_Y_Z (2 << (D3DVS_SWIZZLE_SHIFT + 2)) |
||
| 1088 | #define D3DVS_Y_W (3 << (D3DVS_SWIZZLE_SHIFT + 2)) |
||
| 1089 | |||
| 1090 | // The following bits define where to take component Z from: |
||
| 1091 | |||
| 1092 | #define D3DVS_Z_X (0 << (D3DVS_SWIZZLE_SHIFT + 4)) |
||
| 1093 | #define D3DVS_Z_Y (1 << (D3DVS_SWIZZLE_SHIFT + 4)) |
||
| 1094 | #define D3DVS_Z_Z (2 << (D3DVS_SWIZZLE_SHIFT + 4)) |
||
| 1095 | #define D3DVS_Z_W (3 << (D3DVS_SWIZZLE_SHIFT + 4)) |
||
| 1096 | |||
| 1097 | // The following bits define where to take component W from: |
||
| 1098 | |||
| 1099 | #define D3DVS_W_X (0 << (D3DVS_SWIZZLE_SHIFT + 6)) |
||
| 1100 | #define D3DVS_W_Y (1 << (D3DVS_SWIZZLE_SHIFT + 6)) |
||
| 1101 | #define D3DVS_W_Z (2 << (D3DVS_SWIZZLE_SHIFT + 6)) |
||
| 1102 | #define D3DVS_W_W (3 << (D3DVS_SWIZZLE_SHIFT + 6)) |
||
| 1103 | |||
| 1104 | // Value when there is no swizzle (X is taken from X, Y is taken from Y, |
||
| 1105 | // Z is taken from Z, W is taken from W |
||
| 1106 | // |
||
| 1107 | #define D3DVS_NOSWIZZLE (D3DVS_X_X | D3DVS_Y_Y | D3DVS_Z_Z | D3DVS_W_W) |
||
| 1108 | |||
| 1109 | // source parameter swizzle |
||
| 1110 | #define D3DSP_SWIZZLE_SHIFT 16 |
||
| 1111 | #define D3DSP_SWIZZLE_MASK 0x00FF0000 |
||
| 1112 | |||
| 1113 | #define D3DSP_NOSWIZZLE \ |
||
| 1114 | ( (0 << (D3DSP_SWIZZLE_SHIFT + 0)) | \ |
||
| 1115 | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | \ |
||
| 1116 | (2 << (D3DSP_SWIZZLE_SHIFT + 4)) | \ |
||
| 1117 | (3 << (D3DSP_SWIZZLE_SHIFT + 6)) ) |
||
| 1118 | |||
| 1119 | // pixel-shader swizzle ops |
||
| 1120 | #define D3DSP_REPLICATERED \ |
||
| 1121 | ( (0 << (D3DSP_SWIZZLE_SHIFT + 0)) | \ |
||
| 1122 | (0 << (D3DSP_SWIZZLE_SHIFT + 2)) | \ |
||
| 1123 | (0 << (D3DSP_SWIZZLE_SHIFT + 4)) | \ |
||
| 1124 | (0 << (D3DSP_SWIZZLE_SHIFT + 6)) ) |
||
| 1125 | |||
| 1126 | #define D3DSP_REPLICATEGREEN \ |
||
| 1127 | ( (1 << (D3DSP_SWIZZLE_SHIFT + 0)) | \ |
||
| 1128 | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | \ |
||
| 1129 | (1 << (D3DSP_SWIZZLE_SHIFT + 4)) | \ |
||
| 1130 | (1 << (D3DSP_SWIZZLE_SHIFT + 6)) ) |
||
| 1131 | |||
| 1132 | #define D3DSP_REPLICATEBLUE \ |
||
| 1133 | ( (2 << (D3DSP_SWIZZLE_SHIFT + 0)) | \ |
||
| 1134 | (2 << (D3DSP_SWIZZLE_SHIFT + 2)) | \ |
||
| 1135 | (2 << (D3DSP_SWIZZLE_SHIFT + 4)) | \ |
||
| 1136 | (2 << (D3DSP_SWIZZLE_SHIFT + 6)) ) |
||
| 1137 | |||
| 1138 | #define D3DSP_REPLICATEALPHA \ |
||
| 1139 | ( (3 << (D3DSP_SWIZZLE_SHIFT + 0)) | \ |
||
| 1140 | (3 << (D3DSP_SWIZZLE_SHIFT + 2)) | \ |
||
| 1141 | (3 << (D3DSP_SWIZZLE_SHIFT + 4)) | \ |
||
| 1142 | (3 << (D3DSP_SWIZZLE_SHIFT + 6)) ) |
||
| 1143 | |||
| 1144 | // source parameter modifiers |
||
| 1145 | #define D3DSP_SRCMOD_SHIFT 24 |
||
| 1146 | #define D3DSP_SRCMOD_MASK 0x0F000000 |
||
| 1147 | |||
| 1148 | typedef enum _D3DSHADER_PARAM_SRCMOD_TYPE |
||
| 1149 | { |
||
| 1150 | D3DSPSM_NONE = 0<<D3DSP_SRCMOD_SHIFT, // nop |
||
| 1151 | D3DSPSM_NEG = 1<<D3DSP_SRCMOD_SHIFT, // negate |
||
| 1152 | D3DSPSM_BIAS = 2<<D3DSP_SRCMOD_SHIFT, // bias |
||
| 1153 | D3DSPSM_BIASNEG = 3<<D3DSP_SRCMOD_SHIFT, // bias and negate |
||
| 1154 | D3DSPSM_SIGN = 4<<D3DSP_SRCMOD_SHIFT, // sign |
||
| 1155 | D3DSPSM_SIGNNEG = 5<<D3DSP_SRCMOD_SHIFT, // sign and negate |
||
| 1156 | D3DSPSM_COMP = 6<<D3DSP_SRCMOD_SHIFT, // complement |
||
| 1157 | D3DSPSM_X2 = 7<<D3DSP_SRCMOD_SHIFT, // *2 |
||
| 1158 | D3DSPSM_X2NEG = 8<<D3DSP_SRCMOD_SHIFT, // *2 and negate |
||
| 1159 | D3DSPSM_DZ = 9<<D3DSP_SRCMOD_SHIFT, // divide through by z component |
||
| 1160 | D3DSPSM_DW = 10<<D3DSP_SRCMOD_SHIFT, // divide through by w component |
||
| 1161 | D3DSPSM_ABS = 11<<D3DSP_SRCMOD_SHIFT, // abs() |
||
| 1162 | D3DSPSM_ABSNEG = 12<<D3DSP_SRCMOD_SHIFT, // -abs() |
||
| 1163 | D3DSPSM_NOT = 13<<D3DSP_SRCMOD_SHIFT, // for predicate register: "!p0" |
||
| 1164 | D3DSPSM_FORCE_DWORD = 0x7fffffff, // force 32-bit size enum |
||
| 1165 | } D3DSHADER_PARAM_SRCMOD_TYPE; |
||
| 1166 | |||
| 1167 | // pixel shader version token |
||
| 1168 | #define D3DPS_VERSION(_Major,_Minor) (0xFFFF0000|((_Major)<<8)|(_Minor)) |
||
| 1169 | |||
| 1170 | // vertex shader version token |
||
| 1171 | #define D3DVS_VERSION(_Major,_Minor) (0xFFFE0000|((_Major)<<8)|(_Minor)) |
||
| 1172 | |||
| 1173 | // extract major/minor from version cap |
||
| 1174 | #define D3DSHADER_VERSION_MAJOR(_Version) (((_Version)>>8)&0xFF) |
||
| 1175 | #define D3DSHADER_VERSION_MINOR(_Version) (((_Version)>>0)&0xFF) |
||
| 1176 | |||
| 1177 | // destination/source parameter register type |
||
| 1178 | #define D3DSI_COMMENTSIZE_SHIFT 16 |
||
| 1179 | #define D3DSI_COMMENTSIZE_MASK 0x7FFF0000 |
||
| 1180 | #define D3DSHADER_COMMENT(_DWordSize) \ |
||
| 1181 | ((((_DWordSize)<<D3DSI_COMMENTSIZE_SHIFT)&D3DSI_COMMENTSIZE_MASK)|D3DSIO_COMMENT) |
||
| 1182 | |||
| 1183 | // pixel/vertex shader end token |
||
| 1184 | #define D3DPS_END() 0x0000FFFF |
||
| 1185 | #define D3DVS_END() 0x0000FFFF |
||
| 1186 | |||
| 1187 | |||
| 1188 | //--------------------------------------------------------------------- |
||
| 1189 | |||
| 1190 | // High order surfaces |
||
| 1191 | // |
||
| 1192 | typedef enum _D3DBASISTYPE |
||
| 1193 | { |
||
| 1194 | D3DBASIS_BEZIER = 0, |
||
| 1195 | D3DBASIS_BSPLINE = 1, |
||
| 1196 | D3DBASIS_CATMULL_ROM = 2, /* In D3D8 this used to be D3DBASIS_INTERPOLATE */ |
||
| 1197 | D3DBASIS_FORCE_DWORD = 0x7fffffff, |
||
| 1198 | } D3DBASISTYPE; |
||
| 1199 | |||
| 1200 | typedef enum _D3DDEGREETYPE |
||
| 1201 | { |
||
| 1202 | D3DDEGREE_LINEAR = 1, |
||
| 1203 | D3DDEGREE_QUADRATIC = 2, |
||
| 1204 | D3DDEGREE_CUBIC = 3, |
||
| 1205 | D3DDEGREE_QUINTIC = 5, |
||
| 1206 | D3DDEGREE_FORCE_DWORD = 0x7fffffff, |
||
| 1207 | } D3DDEGREETYPE; |
||
| 1208 | |||
| 1209 | typedef enum _D3DPATCHEDGESTYLE |
||
| 1210 | { |
||
| 1211 | D3DPATCHEDGE_DISCRETE = 0, |
||
| 1212 | D3DPATCHEDGE_CONTINUOUS = 1, |
||
| 1213 | D3DPATCHEDGE_FORCE_DWORD = 0x7fffffff, |
||
| 1214 | } D3DPATCHEDGESTYLE; |
||
| 1215 | |||
| 1216 | typedef enum _D3DSTATEBLOCKTYPE |
||
| 1217 | { |
||
| 1218 | D3DSBT_ALL = 1, // capture all state |
||
| 1219 | D3DSBT_PIXELSTATE = 2, // capture pixel state |
||
| 1220 | D3DSBT_VERTEXSTATE = 3, // capture vertex state |
||
| 1221 | D3DSBT_FORCE_DWORD = 0x7fffffff, |
||
| 1222 | } D3DSTATEBLOCKTYPE; |
||
| 1223 | |||
| 1224 | // The D3DVERTEXBLENDFLAGS type is used with D3DRS_VERTEXBLEND state. |
||
| 1225 | // |
||
| 1226 | typedef enum _D3DVERTEXBLENDFLAGS |
||
| 1227 | { |
||
| 1228 | D3DVBF_DISABLE = 0, // Disable vertex blending |
||
| 1229 | D3DVBF_1WEIGHTS = 1, // 2 matrix blending |
||
| 1230 | D3DVBF_2WEIGHTS = 2, // 3 matrix blending |
||
| 1231 | D3DVBF_3WEIGHTS = 3, // 4 matrix blending |
||
| 1232 | D3DVBF_TWEENING = 255, // blending using D3DRS_TWEENFACTOR |
||
| 1233 | D3DVBF_0WEIGHTS = 256, // one matrix is used with weight 1.0 |
||
| 1234 | D3DVBF_FORCE_DWORD = 0x7fffffff, // force 32-bit size enum |
||
| 1235 | } D3DVERTEXBLENDFLAGS; |
||
| 1236 | |||
| 1237 | typedef enum _D3DTEXTURETRANSFORMFLAGS { |
||
| 1238 | D3DTTFF_DISABLE = 0, // texture coordinates are passed directly |
||
| 1239 | D3DTTFF_COUNT1 = 1, // rasterizer should expect 1-D texture coords |
||
| 1240 | D3DTTFF_COUNT2 = 2, // rasterizer should expect 2-D texture coords |
||
| 1241 | D3DTTFF_COUNT3 = 3, // rasterizer should expect 3-D texture coords |
||
| 1242 | D3DTTFF_COUNT4 = 4, // rasterizer should expect 4-D texture coords |
||
| 1243 | D3DTTFF_PROJECTED = 256, // texcoords to be divided by COUNTth element |
||
| 1244 | D3DTTFF_FORCE_DWORD = 0x7fffffff, |
||
| 1245 | } D3DTEXTURETRANSFORMFLAGS; |
||
| 1246 | |||
| 1247 | // Macros to set texture coordinate format bits in the FVF id |
||
| 1248 | |||
| 1249 | #define D3DFVF_TEXTUREFORMAT2 0 // Two floating point values |
||
| 1250 | #define D3DFVF_TEXTUREFORMAT1 3 // One floating point value |
||
| 1251 | #define D3DFVF_TEXTUREFORMAT3 1 // Three floating point values |
||
| 1252 | #define D3DFVF_TEXTUREFORMAT4 2 // Four floating point values |
||
| 1253 | |||
| 1254 | #define D3DFVF_TEXCOORDSIZE3(CoordIndex) (D3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16)) |
||
| 1255 | #define D3DFVF_TEXCOORDSIZE2(CoordIndex) (D3DFVF_TEXTUREFORMAT2) |
||
| 1256 | #define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) |
||
| 1257 | #define D3DFVF_TEXCOORDSIZE1(CoordIndex) (D3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16)) |
||
| 1258 | |||
| 1259 | |||
| 1260 | //--------------------------------------------------------------------- |
||
| 1261 | |||
| 1262 | /* Direct3D9 Device types */ |
||
| 1263 | typedef enum _D3DDEVTYPE |
||
| 1264 | { |
||
| 1265 | D3DDEVTYPE_HAL = 1, |
||
| 1266 | D3DDEVTYPE_REF = 2, |
||
| 1267 | D3DDEVTYPE_SW = 3, |
||
| 1268 | |||
| 1269 | D3DDEVTYPE_NULLREF = 4, |
||
| 1270 | |||
| 1271 | D3DDEVTYPE_FORCE_DWORD = 0x7fffffff |
||
| 1272 | } D3DDEVTYPE; |
||
| 1273 | |||
| 1274 | /* Multi-Sample buffer types */ |
||
| 1275 | typedef enum _D3DMULTISAMPLE_TYPE |
||
| 1276 | { |
||
| 1277 | D3DMULTISAMPLE_NONE = 0, |
||
| 1278 | D3DMULTISAMPLE_NONMASKABLE = 1, |
||
| 1279 | D3DMULTISAMPLE_2_SAMPLES = 2, |
||
| 1280 | D3DMULTISAMPLE_3_SAMPLES = 3, |
||
| 1281 | D3DMULTISAMPLE_4_SAMPLES = 4, |
||
| 1282 | D3DMULTISAMPLE_5_SAMPLES = 5, |
||
| 1283 | D3DMULTISAMPLE_6_SAMPLES = 6, |
||
| 1284 | D3DMULTISAMPLE_7_SAMPLES = 7, |
||
| 1285 | D3DMULTISAMPLE_8_SAMPLES = 8, |
||
| 1286 | D3DMULTISAMPLE_9_SAMPLES = 9, |
||
| 1287 | D3DMULTISAMPLE_10_SAMPLES = 10, |
||
| 1288 | D3DMULTISAMPLE_11_SAMPLES = 11, |
||
| 1289 | D3DMULTISAMPLE_12_SAMPLES = 12, |
||
| 1290 | D3DMULTISAMPLE_13_SAMPLES = 13, |
||
| 1291 | D3DMULTISAMPLE_14_SAMPLES = 14, |
||
| 1292 | D3DMULTISAMPLE_15_SAMPLES = 15, |
||
| 1293 | D3DMULTISAMPLE_16_SAMPLES = 16, |
||
| 1294 | |||
| 1295 | D3DMULTISAMPLE_FORCE_DWORD = 0x7fffffff |
||
| 1296 | } D3DMULTISAMPLE_TYPE; |
||
| 1297 | |||
| 1298 | /* Formats |
||
| 1299 | * Most of these names have the following convention: |
||
| 1300 | * A = Alpha |
||
| 1301 | * R = Red |
||
| 1302 | * G = Green |
||
| 1303 | * B = Blue |
||
| 1304 | * X = Unused Bits |
||
| 1305 | * P = Palette |
||
| 1306 | * L = Luminance |
||
| 1307 | * U = dU coordinate for BumpMap |
||
| 1308 | * V = dV coordinate for BumpMap |
||
| 1309 | * S = Stencil |
||
| 1310 | * D = Depth (e.g. Z or W buffer) |
||
| 1311 | * C = Computed from other channels (typically on certain read operations) |
||
| 1312 | * |
||
| 1313 | * Further, the order of the pieces are from MSB first; hence |
||
| 1314 | * D3DFMT_A8L8 indicates that the high byte of this two byte |
||
| 1315 | * format is alpha. |
||
| 1316 | * |
||
| 1317 | * D3DFMT_D16_LOCKABLE indicates: |
||
| 1318 | * - An integer 16-bit value. |
||
| 1319 | * - An app-lockable surface. |
||
| 1320 | * |
||
| 1321 | * D3DFMT_D32F_LOCKABLE indicates: |
||
| 1322 | * - An IEEE 754 floating-point value. |
||
| 1323 | * - An app-lockable surface. |
||
| 1324 | * |
||
| 1325 | * All Depth/Stencil formats except D3DFMT_D16_LOCKABLE and D3DFMT_D32F_LOCKABLE indicate: |
||
| 1326 | * - no particular bit ordering per pixel, and |
||
| 1327 | * - are not app lockable, and |
||
| 1328 | * - the driver is allowed to consume more than the indicated |
||
| 1329 | * number of bits per Depth channel (but not Stencil channel). |
||
| 1330 | */ |
||
| 1331 | #ifndef MAKEFOURCC |
||
| 1332 | #define MAKEFOURCC(ch0, ch1, ch2, ch3) \ |
||
| 1333 | ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \ |
||
| 1334 | ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 )) |
||
| 1335 | #endif /* defined(MAKEFOURCC) */ |
||
| 1336 | |||
| 1337 | |||
| 1338 | typedef enum _D3DFORMAT |
||
| 1339 | { |
||
| 1340 | D3DFMT_UNKNOWN = 0, |
||
| 1341 | |||
| 1342 | D3DFMT_R8G8B8 = 20, |
||
| 1343 | D3DFMT_A8R8G8B8 = 21, |
||
| 1344 | D3DFMT_X8R8G8B8 = 22, |
||
| 1345 | D3DFMT_R5G6B5 = 23, |
||
| 1346 | D3DFMT_X1R5G5B5 = 24, |
||
| 1347 | D3DFMT_A1R5G5B5 = 25, |
||
| 1348 | D3DFMT_A4R4G4B4 = 26, |
||
| 1349 | D3DFMT_R3G3B2 = 27, |
||
| 1350 | D3DFMT_A8 = 28, |
||
| 1351 | D3DFMT_A8R3G3B2 = 29, |
||
| 1352 | D3DFMT_X4R4G4B4 = 30, |
||
| 1353 | D3DFMT_A2B10G10R10 = 31, |
||
| 1354 | D3DFMT_A8B8G8R8 = 32, |
||
| 1355 | D3DFMT_X8B8G8R8 = 33, |
||
| 1356 | D3DFMT_G16R16 = 34, |
||
| 1357 | D3DFMT_A2R10G10B10 = 35, |
||
| 1358 | D3DFMT_A16B16G16R16 = 36, |
||
| 1359 | |||
| 1360 | D3DFMT_A8P8 = 40, |
||
| 1361 | D3DFMT_P8 = 41, |
||
| 1362 | |||
| 1363 | D3DFMT_L8 = 50, |
||
| 1364 | D3DFMT_A8L8 = 51, |
||
| 1365 | D3DFMT_A4L4 = 52, |
||
| 1366 | |||
| 1367 | D3DFMT_V8U8 = 60, |
||
| 1368 | D3DFMT_L6V5U5 = 61, |
||
| 1369 | D3DFMT_X8L8V8U8 = 62, |
||
| 1370 | D3DFMT_Q8W8V8U8 = 63, |
||
| 1371 | D3DFMT_V16U16 = 64, |
||
| 1372 | D3DFMT_A2W10V10U10 = 67, |
||
| 1373 | |||
| 1374 | D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y'), |
||
| 1375 | D3DFMT_R8G8_B8G8 = MAKEFOURCC('R', 'G', 'B', 'G'), |
||
| 1376 | D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'), |
||
| 1377 | D3DFMT_G8R8_G8B8 = MAKEFOURCC('G', 'R', 'G', 'B'), |
||
| 1378 | D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'), |
||
| 1379 | D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'), |
||
| 1380 | D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'), |
||
| 1381 | D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'), |
||
| 1382 | D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'), |
||
| 1383 | |||
| 1384 | D3DFMT_D16_LOCKABLE = 70, |
||
| 1385 | D3DFMT_D32 = 71, |
||
| 1386 | D3DFMT_D15S1 = 73, |
||
| 1387 | D3DFMT_D24S8 = 75, |
||
| 1388 | D3DFMT_D24X8 = 77, |
||
| 1389 | D3DFMT_D24X4S4 = 79, |
||
| 1390 | D3DFMT_D16 = 80, |
||
| 1391 | |||
| 1392 | D3DFMT_D32F_LOCKABLE = 82, |
||
| 1393 | D3DFMT_D24FS8 = 83, |
||
| 1394 | |||
| 1395 | /* D3D9Ex only -- */ |
||
| 1396 | #if !defined(D3D_DISABLE_9EX) |
||
| 1397 | |||
| 1398 | /* Z-Stencil formats valid for CPU access */ |
||
| 1399 | D3DFMT_D32_LOCKABLE = 84, |
||
| 1400 | D3DFMT_S8_LOCKABLE = 85, |
||
| 1401 | |||
| 1402 | #endif // !D3D_DISABLE_9EX |
||
| 1403 | /* -- D3D9Ex only */ |
||
| 1404 | |||
| 1405 | |||
| 1406 | D3DFMT_L16 = 81, |
||
| 1407 | |||
| 1408 | D3DFMT_VERTEXDATA =100, |
||
| 1409 | D3DFMT_INDEX16 =101, |
||
| 1410 | D3DFMT_INDEX32 =102, |
||
| 1411 | |||
| 1412 | D3DFMT_Q16W16V16U16 =110, |
||
| 1413 | |||
| 1414 | D3DFMT_MULTI2_ARGB8 = MAKEFOURCC('M','E','T','1'), |
||
| 1415 | |||
| 1416 | // Floating point surface formats |
||
| 1417 | |||
| 1418 | // s10e5 formats (16-bits per channel) |
||
| 1419 | D3DFMT_R16F = 111, |
||
| 1420 | D3DFMT_G16R16F = 112, |
||
| 1421 | D3DFMT_A16B16G16R16F = 113, |
||
| 1422 | |||
| 1423 | // IEEE s23e8 formats (32-bits per channel) |
||
| 1424 | D3DFMT_R32F = 114, |
||
| 1425 | D3DFMT_G32R32F = 115, |
||
| 1426 | D3DFMT_A32B32G32R32F = 116, |
||
| 1427 | |||
| 1428 | D3DFMT_CxV8U8 = 117, |
||
| 1429 | |||
| 1430 | /* D3D9Ex only -- */ |
||
| 1431 | #if !defined(D3D_DISABLE_9EX) |
||
| 1432 | |||
| 1433 | // Monochrome 1 bit per pixel format |
||
| 1434 | D3DFMT_A1 = 118, |
||
| 1435 | |||
| 1436 | // 2.8 biased fixed point |
||
| 1437 | D3DFMT_A2B10G10R10_XR_BIAS = 119, |
||
| 1438 | |||
| 1439 | |||
| 1440 | // Binary format indicating that the data has no inherent type |
||
| 1441 | D3DFMT_BINARYBUFFER = 199, |
||
| 1442 | |||
| 1443 | #endif // !D3D_DISABLE_9EX |
||
| 1444 | /* -- D3D9Ex only */ |
||
| 1445 | |||
| 1446 | |||
| 1447 | D3DFMT_FORCE_DWORD =0x7fffffff |
||
| 1448 | } D3DFORMAT; |
||
| 1449 | |||
| 1450 | /* Display Modes */ |
||
| 1451 | typedef struct _D3DDISPLAYMODE |
||
| 1452 | { |
||
| 1453 | UINT Width; |
||
| 1454 | UINT Height; |
||
| 1455 | UINT RefreshRate; |
||
| 1456 | D3DFORMAT Format; |
||
| 1457 | } D3DDISPLAYMODE; |
||
| 1458 | |||
| 1459 | /* Creation Parameters */ |
||
| 1460 | typedef struct _D3DDEVICE_CREATION_PARAMETERS |
||
| 1461 | { |
||
| 1462 | UINT AdapterOrdinal; |
||
| 1463 | D3DDEVTYPE DeviceType; |
||
| 1464 | HWND hFocusWindow; |
||
| 1465 | DWORD BehaviorFlags; |
||
| 1466 | } D3DDEVICE_CREATION_PARAMETERS; |
||
| 1467 | |||
| 1468 | |||
| 1469 | /* SwapEffects */ |
||
| 1470 | typedef enum _D3DSWAPEFFECT |
||
| 1471 | { |
||
| 1472 | D3DSWAPEFFECT_DISCARD = 1, |
||
| 1473 | D3DSWAPEFFECT_FLIP = 2, |
||
| 1474 | D3DSWAPEFFECT_COPY = 3, |
||
| 1475 | D3DSWAPEFFECT_OVERLAY = 4, |
||
| 1476 | D3DSWAPEFFECT_FLIPEX = 5, |
||
| 1477 | |||
| 1478 | D3DSWAPEFFECT_FORCE_DWORD = 0x7fffffff |
||
| 1479 | } D3DSWAPEFFECT; |
||
| 1480 | |||
| 1481 | /* Pool types */ |
||
| 1482 | typedef enum _D3DPOOL { |
||
| 1483 | D3DPOOL_DEFAULT = 0, |
||
| 1484 | D3DPOOL_MANAGED = 1, |
||
| 1485 | D3DPOOL_SYSTEMMEM = 2, |
||
| 1486 | D3DPOOL_SCRATCH = 3, |
||
| 1487 | |||
| 1488 | D3DPOOL_FORCE_DWORD = 0x7fffffff |
||
| 1489 | } D3DPOOL; |
||
| 1490 | |||
| 1491 | |||
| 1492 | /* RefreshRate pre-defines */ |
||
| 1493 | #define D3DPRESENT_RATE_DEFAULT 0x00000000 |
||
| 1494 | |||
| 1495 | |||
| 1496 | /* Resize Optional Parameters */ |
||
| 1497 | typedef struct _D3DPRESENT_PARAMETERS_ |
||
| 1498 | { |
||
| 1499 | UINT BackBufferWidth; |
||
| 1500 | UINT BackBufferHeight; |
||
| 1501 | D3DFORMAT BackBufferFormat; |
||
| 1502 | UINT BackBufferCount; |
||
| 1503 | |||
| 1504 | D3DMULTISAMPLE_TYPE MultiSampleType; |
||
| 1505 | DWORD MultiSampleQuality; |
||
| 1506 | |||
| 1507 | D3DSWAPEFFECT SwapEffect; |
||
| 1508 | HWND hDeviceWindow; |
||
| 1509 | BOOL Windowed; |
||
| 1510 | BOOL EnableAutoDepthStencil; |
||
| 1511 | D3DFORMAT AutoDepthStencilFormat; |
||
| 1512 | DWORD Flags; |
||
| 1513 | |||
| 1514 | /* FullScreen_RefreshRateInHz must be zero for Windowed mode */ |
||
| 1515 | UINT FullScreen_RefreshRateInHz; |
||
| 1516 | UINT PresentationInterval; |
||
| 1517 | } D3DPRESENT_PARAMETERS; |
||
| 1518 | |||
| 1519 | // Values for D3DPRESENT_PARAMETERS.Flags |
||
| 1520 | |||
| 1521 | #define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER 0x00000001 |
||
| 1522 | #define D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 0x00000002 |
||
| 1523 | #define D3DPRESENTFLAG_DEVICECLIP 0x00000004 |
||
| 1524 | #define D3DPRESENTFLAG_VIDEO 0x00000010 |
||
| 1525 | |||
| 1526 | /* D3D9Ex only -- */ |
||
| 1527 | #if !defined(D3D_DISABLE_9EX) |
||
| 1528 | |||
| 1529 | #define D3DPRESENTFLAG_NOAUTOROTATE 0x00000020 |
||
| 1530 | #define D3DPRESENTFLAG_UNPRUNEDMODE 0x00000040 |
||
| 1531 | #define D3DPRESENTFLAG_OVERLAY_LIMITEDRGB 0x00000080 |
||
| 1532 | #define D3DPRESENTFLAG_OVERLAY_YCbCr_BT709 0x00000100 |
||
| 1533 | #define D3DPRESENTFLAG_OVERLAY_YCbCr_xvYCC 0x00000200 |
||
| 1534 | #define D3DPRESENTFLAG_RESTRICTED_CONTENT 0x00000400 |
||
| 1535 | #define D3DPRESENTFLAG_RESTRICT_SHARED_RESOURCE_DRIVER 0x00000800 |
||
| 1536 | |||
| 1537 | #endif // !D3D_DISABLE_9EX |
||
| 1538 | /* -- D3D9Ex only */ |
||
| 1539 | |||
| 1540 | /* Gamma Ramp: Same as DX7 */ |
||
| 1541 | |||
| 1542 | typedef struct _D3DGAMMARAMP |
||
| 1543 | { |
||
| 1544 | WORD red [256]; |
||
| 1545 | WORD green[256]; |
||
| 1546 | WORD blue [256]; |
||
| 1547 | } D3DGAMMARAMP; |
||
| 1548 | |||
| 1549 | /* Back buffer types */ |
||
| 1550 | typedef enum _D3DBACKBUFFER_TYPE |
||
| 1551 | { |
||
| 1552 | D3DBACKBUFFER_TYPE_MONO = 0, |
||
| 1553 | D3DBACKBUFFER_TYPE_LEFT = 1, |
||
| 1554 | D3DBACKBUFFER_TYPE_RIGHT = 2, |
||
| 1555 | |||
| 1556 | D3DBACKBUFFER_TYPE_FORCE_DWORD = 0x7fffffff |
||
| 1557 | } D3DBACKBUFFER_TYPE; |
||
| 1558 | |||
| 1559 | |||
| 1560 | /* Types */ |
||
| 1561 | typedef enum _D3DRESOURCETYPE { |
||
| 1562 | D3DRTYPE_SURFACE = 1, |
||
| 1563 | D3DRTYPE_VOLUME = 2, |
||
| 1564 | D3DRTYPE_TEXTURE = 3, |
||
| 1565 | D3DRTYPE_VOLUMETEXTURE = 4, |
||
| 1566 | D3DRTYPE_CUBETEXTURE = 5, |
||
| 1567 | D3DRTYPE_VERTEXBUFFER = 6, |
||
| 1568 | D3DRTYPE_INDEXBUFFER = 7, //if this changes, change _D3DDEVINFO_RESOURCEMANAGER definition |
||
| 1569 | |||
| 1570 | |||
| 1571 | D3DRTYPE_FORCE_DWORD = 0x7fffffff |
||
| 1572 | } D3DRESOURCETYPE; |
||
| 1573 | |||
| 1574 | /* Usages */ |
||
| 1575 | #define D3DUSAGE_RENDERTARGET (0x00000001L) |
||
| 1576 | #define D3DUSAGE_DEPTHSTENCIL (0x00000002L) |
||
| 1577 | #define D3DUSAGE_DYNAMIC (0x00000200L) |
||
| 1578 | |||
| 1579 | /* D3D9Ex only -- */ |
||
| 1580 | #if !defined(D3D_DISABLE_9EX) |
||
| 1581 | |||
| 1582 | #define D3DUSAGE_NONSECURE (0x00800000L) |
||
| 1583 | |||
| 1584 | #endif // !D3D_DISABLE_9EX |
||
| 1585 | /* -- D3D9Ex only */ |
||
| 1586 | |||
| 1587 | // When passed to CheckDeviceFormat, D3DUSAGE_AUTOGENMIPMAP may return |
||
| 1588 | // D3DOK_NOAUTOGEN if the device doesn't support autogeneration for that format. |
||
| 1589 | // D3DOK_NOAUTOGEN is a success code, not a failure code... the SUCCEEDED and FAILED macros |
||
| 1590 | // will return true and false respectively for this code. |
||
| 1591 | #define D3DUSAGE_AUTOGENMIPMAP (0x00000400L) |
||
| 1592 | #define D3DUSAGE_DMAP (0x00004000L) |
||
| 1593 | |||
| 1594 | // The following usages are valid only for querying CheckDeviceFormat |
||
| 1595 | #define D3DUSAGE_QUERY_LEGACYBUMPMAP (0x00008000L) |
||
| 1596 | #define D3DUSAGE_QUERY_SRGBREAD (0x00010000L) |
||
| 1597 | #define D3DUSAGE_QUERY_FILTER (0x00020000L) |
||
| 1598 | #define D3DUSAGE_QUERY_SRGBWRITE (0x00040000L) |
||
| 1599 | #define D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING (0x00080000L) |
||
| 1600 | #define D3DUSAGE_QUERY_VERTEXTEXTURE (0x00100000L) |
||
| 1601 | #define D3DUSAGE_QUERY_WRAPANDMIP (0x00200000L) |
||
| 1602 | |||
| 1603 | /* Usages for Vertex/Index buffers */ |
||
| 1604 | #define D3DUSAGE_WRITEONLY (0x00000008L) |
||
| 1605 | #define D3DUSAGE_SOFTWAREPROCESSING (0x00000010L) |
||
| 1606 | #define D3DUSAGE_DONOTCLIP (0x00000020L) |
||
| 1607 | #define D3DUSAGE_POINTS (0x00000040L) |
||
| 1608 | #define D3DUSAGE_RTPATCHES (0x00000080L) |
||
| 1609 | #define D3DUSAGE_NPATCHES (0x00000100L) |
||
| 1610 | |||
| 1611 | /* D3D9Ex only -- */ |
||
| 1612 | #if !defined(D3D_DISABLE_9EX) |
||
| 1613 | |||
| 1614 | #define D3DUSAGE_TEXTAPI (0x10000000L) |
||
| 1615 | #define D3DUSAGE_RESTRICTED_CONTENT (0x00000800L) |
||
| 1616 | #define D3DUSAGE_RESTRICT_SHARED_RESOURCE (0x00002000L) |
||
| 1617 | #define D3DUSAGE_RESTRICT_SHARED_RESOURCE_DRIVER (0x00001000L) |
||
| 1618 | |||
| 1619 | #endif // !D3D_DISABLE_9EX |
||
| 1620 | /* -- D3D9Ex only */ |
||
| 1621 | |||
| 1622 | |||
| 1623 | |||
| 1624 | |||
| 1625 | |||
| 1626 | |||
| 1627 | |||
| 1628 | |||
| 1629 | |||
| 1630 | |||
| 1631 | |||
| 1632 | |||
| 1633 | |||
| 1634 | |||
| 1635 | |||
| 1636 | |||
| 1637 | /* CubeMap Face identifiers */ |
||
| 1638 | typedef enum _D3DCUBEMAP_FACES |
||
| 1639 | { |
||
| 1640 | D3DCUBEMAP_FACE_POSITIVE_X = 0, |
||
| 1641 | D3DCUBEMAP_FACE_NEGATIVE_X = 1, |
||
| 1642 | D3DCUBEMAP_FACE_POSITIVE_Y = 2, |
||
| 1643 | D3DCUBEMAP_FACE_NEGATIVE_Y = 3, |
||
| 1644 | D3DCUBEMAP_FACE_POSITIVE_Z = 4, |
||
| 1645 | D3DCUBEMAP_FACE_NEGATIVE_Z = 5, |
||
| 1646 | |||
| 1647 | D3DCUBEMAP_FACE_FORCE_DWORD = 0x7fffffff |
||
| 1648 | } D3DCUBEMAP_FACES; |
||
| 1649 | |||
| 1650 | |||
| 1651 | /* Lock flags */ |
||
| 1652 | |||
| 1653 | #define D3DLOCK_READONLY 0x00000010L |
||
| 1654 | #define D3DLOCK_DISCARD 0x00002000L |
||
| 1655 | #define D3DLOCK_NOOVERWRITE 0x00001000L |
||
| 1656 | #define D3DLOCK_NOSYSLOCK 0x00000800L |
||
| 1657 | #define D3DLOCK_DONOTWAIT 0x00004000L |
||
| 1658 | |||
| 1659 | #define D3DLOCK_NO_DIRTY_UPDATE 0x00008000L |
||
| 1660 | |||
| 1661 | |||
| 1662 | |||
| 1663 | |||
| 1664 | |||
| 1665 | |||
| 1666 | |||
| 1667 | /* Vertex Buffer Description */ |
||
| 1668 | typedef struct _D3DVERTEXBUFFER_DESC |
||
| 1669 | { |
||
| 1670 | D3DFORMAT Format; |
||
| 1671 | D3DRESOURCETYPE Type; |
||
| 1672 | DWORD Usage; |
||
| 1673 | D3DPOOL Pool; |
||
| 1674 | UINT Size; |
||
| 1675 | |||
| 1676 | DWORD FVF; |
||
| 1677 | |||
| 1678 | } D3DVERTEXBUFFER_DESC; |
||
| 1679 | |||
| 1680 | /* Index Buffer Description */ |
||
| 1681 | typedef struct _D3DINDEXBUFFER_DESC |
||
| 1682 | { |
||
| 1683 | D3DFORMAT Format; |
||
| 1684 | D3DRESOURCETYPE Type; |
||
| 1685 | DWORD Usage; |
||
| 1686 | D3DPOOL Pool; |
||
| 1687 | UINT Size; |
||
| 1688 | } D3DINDEXBUFFER_DESC; |
||
| 1689 | |||
| 1690 | |||
| 1691 | /* Surface Description */ |
||
| 1692 | typedef struct _D3DSURFACE_DESC |
||
| 1693 | { |
||
| 1694 | D3DFORMAT Format; |
||
| 1695 | D3DRESOURCETYPE Type; |
||
| 1696 | DWORD Usage; |
||
| 1697 | D3DPOOL Pool; |
||
| 1698 | |||
| 1699 | D3DMULTISAMPLE_TYPE MultiSampleType; |
||
| 1700 | DWORD MultiSampleQuality; |
||
| 1701 | UINT Width; |
||
| 1702 | UINT Height; |
||
| 1703 | } D3DSURFACE_DESC; |
||
| 1704 | |||
| 1705 | typedef struct _D3DVOLUME_DESC |
||
| 1706 | { |
||
| 1707 | D3DFORMAT Format; |
||
| 1708 | D3DRESOURCETYPE Type; |
||
| 1709 | DWORD Usage; |
||
| 1710 | D3DPOOL Pool; |
||
| 1711 | |||
| 1712 | UINT Width; |
||
| 1713 | UINT Height; |
||
| 1714 | UINT Depth; |
||
| 1715 | } D3DVOLUME_DESC; |
||
| 1716 | |||
| 1717 | /* Structure for LockRect */ |
||
| 1718 | typedef struct _D3DLOCKED_RECT |
||
| 1719 | { |
||
| 1720 | INT Pitch; |
||
| 1721 | void* pBits; |
||
| 1722 | } D3DLOCKED_RECT; |
||
| 1723 | |||
| 1724 | /* Structures for LockBox */ |
||
| 1725 | typedef struct _D3DBOX |
||
| 1726 | { |
||
| 1727 | UINT Left; |
||
| 1728 | UINT Top; |
||
| 1729 | UINT Right; |
||
| 1730 | UINT Bottom; |
||
| 1731 | UINT Front; |
||
| 1732 | UINT Back; |
||
| 1733 | } D3DBOX; |
||
| 1734 | |||
| 1735 | typedef struct _D3DLOCKED_BOX |
||
| 1736 | { |
||
| 1737 | INT RowPitch; |
||
| 1738 | INT SlicePitch; |
||
| 1739 | void* pBits; |
||
| 1740 | } D3DLOCKED_BOX; |
||
| 1741 | |||
| 1742 | /* Structures for LockRange */ |
||
| 1743 | typedef struct _D3DRANGE |
||
| 1744 | { |
||
| 1745 | UINT Offset; |
||
| 1746 | UINT Size; |
||
| 1747 | } D3DRANGE; |
||
| 1748 | |||
| 1749 | /* Structures for high order primitives */ |
||
| 1750 | typedef struct _D3DRECTPATCH_INFO |
||
| 1751 | { |
||
| 1752 | UINT StartVertexOffsetWidth; |
||
| 1753 | UINT StartVertexOffsetHeight; |
||
| 1754 | UINT Width; |
||
| 1755 | UINT Height; |
||
| 1756 | UINT Stride; |
||
| 1757 | D3DBASISTYPE Basis; |
||
| 1758 | D3DDEGREETYPE Degree; |
||
| 1759 | } D3DRECTPATCH_INFO; |
||
| 1760 | |||
| 1761 | typedef struct _D3DTRIPATCH_INFO |
||
| 1762 | { |
||
| 1763 | UINT StartVertexOffset; |
||
| 1764 | UINT NumVertices; |
||
| 1765 | D3DBASISTYPE Basis; |
||
| 1766 | D3DDEGREETYPE Degree; |
||
| 1767 | } D3DTRIPATCH_INFO; |
||
| 1768 | |||
| 1769 | /* Adapter Identifier */ |
||
| 1770 | |||
| 1771 | #define MAX_DEVICE_IDENTIFIER_STRING 512 |
||
| 1772 | typedef struct _D3DADAPTER_IDENTIFIER9 |
||
| 1773 | { |
||
| 1774 | char Driver[MAX_DEVICE_IDENTIFIER_STRING]; |
||
| 1775 | char Description[MAX_DEVICE_IDENTIFIER_STRING]; |
||
| 1776 | char DeviceName[32]; /* Device name for GDI (ex. \\.\DISPLAY1) */ |
||
| 1777 | |||
| 1778 | #ifdef _WIN32 |
||
| 1779 | LARGE_INTEGER DriverVersion; /* Defined for 32 bit components */ |
||
| 1780 | #else |
||
| 1781 | DWORD DriverVersionLowPart; /* Defined for 16 bit driver components */ |
||
| 1782 | DWORD DriverVersionHighPart; |
||
| 1783 | #endif |
||
| 1784 | |||
| 1785 | DWORD VendorId; |
||
| 1786 | DWORD DeviceId; |
||
| 1787 | DWORD SubSysId; |
||
| 1788 | DWORD Revision; |
||
| 1789 | |||
| 1790 | GUID DeviceIdentifier; |
||
| 1791 | |||
| 1792 | DWORD WHQLLevel; |
||
| 1793 | |||
| 1794 | } D3DADAPTER_IDENTIFIER9; |
||
| 1795 | |||
| 1796 | |||
| 1797 | /* Raster Status structure returned by GetRasterStatus */ |
||
| 1798 | typedef struct _D3DRASTER_STATUS |
||
| 1799 | { |
||
| 1800 | BOOL InVBlank; |
||
| 1801 | UINT ScanLine; |
||
| 1802 | } D3DRASTER_STATUS; |
||
| 1803 | |||
| 1804 | |||
| 1805 | |||
| 1806 | /* Debug monitor tokens (DEBUG only) |
||
| 1807 | |||
| 1808 | Note that if D3DRS_DEBUGMONITORTOKEN is set, the call is treated as |
||
| 1809 | passing a token to the debug monitor. For example, if, after passing |
||
| 1810 | D3DDMT_ENABLE/DISABLE to D3DRS_DEBUGMONITORTOKEN other token values |
||
| 1811 | are passed in, the enabled/disabled state of the debug |
||
| 1812 | monitor will still persist. |
||
| 1813 | |||
| 1814 | The debug monitor defaults to enabled. |
||
| 1815 | |||
| 1816 | Calling GetRenderState on D3DRS_DEBUGMONITORTOKEN is not of any use. |
||
| 1817 | */ |
||
| 1818 | typedef enum _D3DDEBUGMONITORTOKENS { |
||
| 1819 | D3DDMT_ENABLE = 0, // enable debug monitor |
||
| 1820 | D3DDMT_DISABLE = 1, // disable debug monitor |
||
| 1821 | D3DDMT_FORCE_DWORD = 0x7fffffff, |
||
| 1822 | } D3DDEBUGMONITORTOKENS; |
||
| 1823 | |||
| 1824 | // Async feedback |
||
| 1825 | |||
| 1826 | typedef enum _D3DQUERYTYPE { |
||
| 1827 | D3DQUERYTYPE_VCACHE = 4, /* D3DISSUE_END */ |
||
| 1828 | D3DQUERYTYPE_RESOURCEMANAGER = 5, /* D3DISSUE_END */ |
||
| 1829 | D3DQUERYTYPE_VERTEXSTATS = 6, /* D3DISSUE_END */ |
||
| 1830 | D3DQUERYTYPE_EVENT = 8, /* D3DISSUE_END */ |
||
| 1831 | D3DQUERYTYPE_OCCLUSION = 9, /* D3DISSUE_BEGIN, D3DISSUE_END */ |
||
| 1832 | D3DQUERYTYPE_TIMESTAMP = 10, /* D3DISSUE_END */ |
||
| 1833 | D3DQUERYTYPE_TIMESTAMPDISJOINT = 11, /* D3DISSUE_BEGIN, D3DISSUE_END */ |
||
| 1834 | D3DQUERYTYPE_TIMESTAMPFREQ = 12, /* D3DISSUE_END */ |
||
| 1835 | D3DQUERYTYPE_PIPELINETIMINGS = 13, /* D3DISSUE_BEGIN, D3DISSUE_END */ |
||
| 1836 | D3DQUERYTYPE_INTERFACETIMINGS = 14, /* D3DISSUE_BEGIN, D3DISSUE_END */ |
||
| 1837 | D3DQUERYTYPE_VERTEXTIMINGS = 15, /* D3DISSUE_BEGIN, D3DISSUE_END */ |
||
| 1838 | D3DQUERYTYPE_PIXELTIMINGS = 16, /* D3DISSUE_BEGIN, D3DISSUE_END */ |
||
| 1839 | D3DQUERYTYPE_BANDWIDTHTIMINGS = 17, /* D3DISSUE_BEGIN, D3DISSUE_END */ |
||
| 1840 | D3DQUERYTYPE_CACHEUTILIZATION = 18, /* D3DISSUE_BEGIN, D3DISSUE_END */ |
||
| 1841 | /* D3D9Ex only -- */ |
||
| 1842 | #if !defined(D3D_DISABLE_9EX) |
||
| 1843 | D3DQUERYTYPE_MEMORYPRESSURE = 19, /* D3DISSUE_BEGIN, D3DISSUE_END */ |
||
| 1844 | #endif // !D3D_DISABLE_9EX |
||
| 1845 | } D3DQUERYTYPE; |
||
| 1846 | |||
| 1847 | // Flags field for Issue |
||
| 1848 | #define D3DISSUE_END (1 << 0) // Tells the runtime to issue the end of a query, changing it's state to "non-signaled". |
||
| 1849 | #define D3DISSUE_BEGIN (1 << 1) // Tells the runtime to issue the beginng of a query. |
||
| 1850 | |||
| 1851 | |||
| 1852 | // Flags field for GetData |
||
| 1853 | #define D3DGETDATA_FLUSH (1 << 0) // Tells the runtime to flush if the query is outstanding. |
||
| 1854 | |||
| 1855 | |||
| 1856 | typedef struct _D3DRESOURCESTATS |
||
| 1857 | { |
||
| 1858 | // Data collected since last Present() |
||
| 1859 | BOOL bThrashing; /* indicates if thrashing */ |
||
| 1860 | DWORD ApproxBytesDownloaded; /* Approximate number of bytes downloaded by resource manager */ |
||
| 1861 | DWORD NumEvicts; /* number of objects evicted */ |
||
| 1862 | DWORD NumVidCreates; /* number of objects created in video memory */ |
||
| 1863 | DWORD LastPri; /* priority of last object evicted */ |
||
| 1864 | DWORD NumUsed; /* number of objects set to the device */ |
||
| 1865 | DWORD NumUsedInVidMem; /* number of objects set to the device, which are already in video memory */ |
||
| 1866 | // Persistent data |
||
| 1867 | DWORD WorkingSet; /* number of objects in video memory */ |
||
| 1868 | DWORD WorkingSetBytes; /* number of bytes in video memory */ |
||
| 1869 | DWORD TotalManaged; /* total number of managed objects */ |
||
| 1870 | DWORD TotalBytes; /* total number of bytes of managed objects */ |
||
| 1871 | } D3DRESOURCESTATS; |
||
| 1872 | |||
| 1873 | #define D3DRTYPECOUNT (D3DRTYPE_INDEXBUFFER+1) |
||
| 1874 | |||
| 1875 | typedef struct _D3DDEVINFO_RESOURCEMANAGER |
||
| 1876 | { |
||
| 1877 | #ifndef WOW64_ENUM_WORKAROUND |
||
| 1878 | D3DRESOURCESTATS stats[D3DRTYPECOUNT]; |
||
| 1879 | #else |
||
| 1880 | D3DRESOURCESTATS stats[8]; |
||
| 1881 | #endif |
||
| 1882 | } D3DDEVINFO_RESOURCEMANAGER, *LPD3DDEVINFO_RESOURCEMANAGER; |
||
| 1883 | |||
| 1884 | typedef struct _D3DDEVINFO_D3DVERTEXSTATS |
||
| 1885 | { |
||
| 1886 | DWORD NumRenderedTriangles; /* total number of triangles that are not clipped in this frame */ |
||
| 1887 | DWORD NumExtraClippingTriangles; /* Number of new triangles generated by clipping */ |
||
| 1888 | } D3DDEVINFO_D3DVERTEXSTATS, *LPD3DDEVINFO_D3DVERTEXSTATS; |
||
| 1889 | |||
| 1890 | |||
| 1891 | typedef struct _D3DDEVINFO_VCACHE { |
||
| 1892 | DWORD Pattern; /* bit pattern, return value must be FOUR_CC('C', 'A', 'C', 'H') */ |
||
| 1893 | DWORD OptMethod; /* optimization method 0 means longest strips, 1 means vertex cache based */ |
||
| 1894 | DWORD CacheSize; /* cache size to optimize for (only required if type is 1) */ |
||
| 1895 | DWORD MagicNumber; /* used to determine when to restart strips (only required if type is 1)*/ |
||
| 1896 | } D3DDEVINFO_VCACHE, *LPD3DDEVINFO_VCACHE; |
||
| 1897 | |||
| 1898 | typedef struct _D3DDEVINFO_D3D9PIPELINETIMINGS |
||
| 1899 | { |
||
| 1900 | FLOAT VertexProcessingTimePercent; |
||
| 1901 | FLOAT PixelProcessingTimePercent; |
||
| 1902 | FLOAT OtherGPUProcessingTimePercent; |
||
| 1903 | FLOAT GPUIdleTimePercent; |
||
| 1904 | } D3DDEVINFO_D3D9PIPELINETIMINGS; |
||
| 1905 | |||
| 1906 | typedef struct _D3DDEVINFO_D3D9INTERFACETIMINGS |
||
| 1907 | { |
||
| 1908 | FLOAT WaitingForGPUToUseApplicationResourceTimePercent; |
||
| 1909 | FLOAT WaitingForGPUToAcceptMoreCommandsTimePercent; |
||
| 1910 | FLOAT WaitingForGPUToStayWithinLatencyTimePercent; |
||
| 1911 | FLOAT WaitingForGPUExclusiveResourceTimePercent; |
||
| 1912 | FLOAT WaitingForGPUOtherTimePercent; |
||
| 1913 | } D3DDEVINFO_D3D9INTERFACETIMINGS; |
||
| 1914 | |||
| 1915 | typedef struct _D3DDEVINFO_D3D9STAGETIMINGS |
||
| 1916 | { |
||
| 1917 | FLOAT MemoryProcessingPercent; |
||
| 1918 | FLOAT ComputationProcessingPercent; |
||
| 1919 | } D3DDEVINFO_D3D9STAGETIMINGS; |
||
| 1920 | |||
| 1921 | typedef struct _D3DDEVINFO_D3D9BANDWIDTHTIMINGS |
||
| 1922 | { |
||
| 1923 | FLOAT MaxBandwidthUtilized; |
||
| 1924 | FLOAT FrontEndUploadMemoryUtilizedPercent; |
||
| 1925 | FLOAT VertexRateUtilizedPercent; |
||
| 1926 | FLOAT TriangleSetupRateUtilizedPercent; |
||
| 1927 | FLOAT FillRateUtilizedPercent; |
||
| 1928 | } D3DDEVINFO_D3D9BANDWIDTHTIMINGS; |
||
| 1929 | |||
| 1930 | typedef struct _D3DDEVINFO_D3D9CACHEUTILIZATION |
||
| 1931 | { |
||
| 1932 | FLOAT TextureCacheHitRate; // Percentage of cache hits |
||
| 1933 | FLOAT PostTransformVertexCacheHitRate; |
||
| 1934 | } D3DDEVINFO_D3D9CACHEUTILIZATION; |
||
| 1935 | |||
| 1936 | #if !defined(D3D_DISABLE_9EX) |
||
| 1937 | |||
| 1938 | typedef struct _D3DMEMORYPRESSURE |
||
| 1939 | { |
||
| 1940 | UINT64 BytesEvictedFromProcess; |
||
| 1941 | UINT64 SizeOfInefficientAllocation; |
||
| 1942 | DWORD LevelOfEfficiency; |
||
| 1943 | } D3DMEMORYPRESSURE; |
||
| 1944 | |||
| 1945 | #endif |
||
| 1946 | |||
| 1947 | /* D3D9Ex only -- */ |
||
| 1948 | #if !defined(D3D_DISABLE_9EX) |
||
| 1949 | |||
| 1950 | typedef enum _D3DCOMPOSERECTSOP{ |
||
| 1951 | D3DCOMPOSERECTS_COPY = 1, |
||
| 1952 | D3DCOMPOSERECTS_OR = 2, |
||
| 1953 | D3DCOMPOSERECTS_AND = 3, |
||
| 1954 | D3DCOMPOSERECTS_NEG = 4, |
||
| 1955 | D3DCOMPOSERECTS_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
||
| 1956 | } D3DCOMPOSERECTSOP; |
||
| 1957 | |||
| 1958 | typedef struct _D3DCOMPOSERECTDESC |
||
| 1959 | { |
||
| 1960 | USHORT X, Y; // Top-left coordinates of a rect in the source surface |
||
| 1961 | USHORT Width, Height; // Dimensions of the rect |
||
| 1962 | } D3DCOMPOSERECTDESC; |
||
| 1963 | |||
| 1964 | typedef struct _D3DCOMPOSERECTDESTINATION |
||
| 1965 | { |
||
| 1966 | USHORT SrcRectIndex; // Index of D3DCOMPOSERECTDESC |
||
| 1967 | USHORT Reserved; // For alignment |
||
| 1968 | SHORT X, Y; // Top-left coordinates of the rect in the destination surface |
||
| 1969 | } D3DCOMPOSERECTDESTINATION; |
||
| 1970 | |||
| 1971 | #define D3DCOMPOSERECTS_MAXNUMRECTS 0xFFFF |
||
| 1972 | #define D3DCONVOLUTIONMONO_MAXWIDTH 7 |
||
| 1973 | #define D3DCONVOLUTIONMONO_MAXHEIGHT D3DCONVOLUTIONMONO_MAXWIDTH |
||
| 1974 | #define D3DFMT_A1_SURFACE_MAXWIDTH 8192 |
||
| 1975 | #define D3DFMT_A1_SURFACE_MAXHEIGHT 2048 |
||
| 1976 | |||
| 1977 | |||
| 1978 | typedef struct _D3DPRESENTSTATS { |
||
| 1979 | UINT PresentCount; |
||
| 1980 | UINT PresentRefreshCount; |
||
| 1981 | UINT SyncRefreshCount; |
||
| 1982 | LARGE_INTEGER SyncQPCTime; |
||
| 1983 | LARGE_INTEGER SyncGPUTime; |
||
| 1984 | } D3DPRESENTSTATS; |
||
| 1985 | |||
| 1986 | typedef enum D3DSCANLINEORDERING |
||
| 1987 | { |
||
| 1988 | D3DSCANLINEORDERING_UNKNOWN = 0, |
||
| 1989 | D3DSCANLINEORDERING_PROGRESSIVE = 1, |
||
| 1990 | D3DSCANLINEORDERING_INTERLACED = 2, |
||
| 1991 | } D3DSCANLINEORDERING; |
||
| 1992 | |||
| 1993 | |||
| 1994 | typedef struct D3DDISPLAYMODEEX |
||
| 1995 | { |
||
| 1996 | UINT Size; |
||
| 1997 | UINT Width; |
||
| 1998 | UINT Height; |
||
| 1999 | UINT RefreshRate; |
||
| 2000 | D3DFORMAT Format; |
||
| 2001 | D3DSCANLINEORDERING ScanLineOrdering; |
||
| 2002 | } D3DDISPLAYMODEEX; |
||
| 2003 | |||
| 2004 | typedef struct D3DDISPLAYMODEFILTER |
||
| 2005 | { |
||
| 2006 | UINT Size; |
||
| 2007 | D3DFORMAT Format; |
||
| 2008 | D3DSCANLINEORDERING ScanLineOrdering; |
||
| 2009 | } D3DDISPLAYMODEFILTER; |
||
| 2010 | |||
| 2011 | |||
| 2012 | typedef enum D3DDISPLAYROTATION |
||
| 2013 | { |
||
| 2014 | D3DDISPLAYROTATION_IDENTITY = 1, // No rotation. |
||
| 2015 | D3DDISPLAYROTATION_90 = 2, // Rotated 90 degrees. |
||
| 2016 | D3DDISPLAYROTATION_180 = 3, // Rotated 180 degrees. |
||
| 2017 | D3DDISPLAYROTATION_270 = 4 // Rotated 270 degrees. |
||
| 2018 | } D3DDISPLAYROTATION; |
||
| 2019 | |||
| 2020 | /* For use in ID3DResource9::SetPriority calls */ |
||
| 2021 | #define D3D9_RESOURCE_PRIORITY_MINIMUM 0x28000000 |
||
| 2022 | #define D3D9_RESOURCE_PRIORITY_LOW 0x50000000 |
||
| 2023 | #define D3D9_RESOURCE_PRIORITY_NORMAL 0x78000000 |
||
| 2024 | #define D3D9_RESOURCE_PRIORITY_HIGH 0xa0000000 |
||
| 2025 | #define D3D9_RESOURCE_PRIORITY_MAXIMUM 0xc8000000 |
||
| 2026 | |||
| 2027 | #define D3D_OMAC_SIZE 16 |
||
| 2028 | |||
| 2029 | typedef struct _D3D_OMAC |
||
| 2030 | { |
||
| 2031 | BYTE Omac[D3D_OMAC_SIZE]; |
||
| 2032 | } D3D_OMAC; |
||
| 2033 | |||
| 2034 | typedef enum _D3DAUTHENTICATEDCHANNELTYPE |
||
| 2035 | { |
||
| 2036 | D3DAUTHENTICATEDCHANNEL_D3D9 = 1, |
||
| 2037 | D3DAUTHENTICATEDCHANNEL_DRIVER_SOFTWARE = 2, |
||
| 2038 | D3DAUTHENTICATEDCHANNEL_DRIVER_HARDWARE = 3, |
||
| 2039 | } D3DAUTHENTICATEDCHANNELTYPE; |
||
| 2040 | |||
| 2041 | typedef struct _D3DAUTHENTICATEDCHANNEL_QUERY_INPUT |
||
| 2042 | { |
||
| 2043 | GUID QueryType; |
||
| 2044 | HANDLE hChannel; |
||
| 2045 | UINT SequenceNumber; |
||
| 2046 | } D3DAUTHENTICATEDCHANNEL_QUERY_INPUT; |
||
| 2047 | |||
| 2048 | typedef struct _D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT |
||
| 2049 | { |
||
| 2050 | D3D_OMAC omac; |
||
| 2051 | GUID QueryType; |
||
| 2052 | HANDLE hChannel; |
||
| 2053 | UINT SequenceNumber; |
||
| 2054 | HRESULT ReturnCode; |
||
| 2055 | } D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT; |
||
| 2056 | |||
| 2057 | DEFINE_GUID(D3DAUTHENTICATEDQUERY_PROTECTION, |
||
| 2058 | 0xa84eb584, 0xc495, 0x48aa, 0xb9, 0x4d, 0x8b, 0xd2, 0xd6, 0xfb, 0xce, 0x5); |
||
| 2059 | |||
| 2060 | typedef struct _D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS |
||
| 2061 | { |
||
| 2062 | union |
||
| 2063 | { |
||
| 2064 | struct |
||
| 2065 | { |
||
| 2066 | UINT ProtectionEnabled : 1; |
||
| 2067 | UINT OverlayOrFullscreenRequired : 1; |
||
| 2068 | UINT Reserved : 30; |
||
| 2069 | }; |
||
| 2070 | UINT Value; |
||
| 2071 | }; |
||
| 2072 | |||
| 2073 | } D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS; |
||
| 2074 | |||
| 2075 | typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT |
||
| 2076 | { |
||
| 2077 | D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; |
||
| 2078 | |||
| 2079 | D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS ProtectionFlags; |
||
| 2080 | |||
| 2081 | } D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT; |
||
| 2082 | |||
| 2083 | |||
| 2084 | DEFINE_GUID(D3DAUTHENTICATEDQUERY_CHANNELTYPE, |
||
| 2085 | 0xbc1b18a5, 0xb1fb, 0x42ab, 0xbd, 0x94, 0xb5, 0x82, 0x8b, 0x4b, 0xf7, 0xbe); |
||
| 2086 | |||
| 2087 | typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT |
||
| 2088 | { |
||
| 2089 | D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; |
||
| 2090 | |||
| 2091 | D3DAUTHENTICATEDCHANNELTYPE ChannelType; |
||
| 2092 | |||
| 2093 | } D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT; |
||
| 2094 | |||
| 2095 | |||
| 2096 | DEFINE_GUID(D3DAUTHENTICATEDQUERY_DEVICEHANDLE, |
||
| 2097 | 0xec1c539d, 0x8cff, 0x4e2a, 0xbc, 0xc4, 0xf5, 0x69, 0x2f, 0x99, 0xf4, 0x80); |
||
| 2098 | |||
| 2099 | typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT |
||
| 2100 | { |
||
| 2101 | D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; |
||
| 2102 | |||
| 2103 | HANDLE DeviceHandle; |
||
| 2104 | |||
| 2105 | } D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT; |
||
| 2106 | |||
| 2107 | |||
| 2108 | DEFINE_GUID(D3DAUTHENTICATEDQUERY_CRYPTOSESSION, |
||
| 2109 | 0x2634499e, 0xd018, 0x4d74, 0xac, 0x17, 0x7f, 0x72, 0x40, 0x59, 0x52, 0x8d); |
||
| 2110 | |||
| 2111 | typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT |
||
| 2112 | { |
||
| 2113 | D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input; |
||
| 2114 | |||
| 2115 | HANDLE DXVA2DecodeHandle; |
||
| 2116 | |||
| 2117 | } D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT; |
||
| 2118 | |||
| 2119 | typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT |
||
| 2120 | { |
||
| 2121 | D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; |
||
| 2122 | |||
| 2123 | HANDLE DXVA2DecodeHandle; |
||
| 2124 | HANDLE CryptoSessionHandle; |
||
| 2125 | HANDLE DeviceHandle; |
||
| 2126 | |||
| 2127 | } D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT; |
||
| 2128 | |||
| 2129 | |||
| 2130 | DEFINE_GUID(D3DAUTHENTICATEDQUERY_RESTRICTEDSHAREDRESOURCEPROCESSCOUNT, |
||
| 2131 | 0xdb207b3, 0x9450, 0x46a6, 0x82, 0xde, 0x1b, 0x96, 0xd4, 0x4f, 0x9c, 0xf2); |
||
| 2132 | |||
| 2133 | typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT |
||
| 2134 | { |
||
| 2135 | D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; |
||
| 2136 | |||
| 2137 | UINT NumRestrictedSharedResourceProcesses; |
||
| 2138 | |||
| 2139 | } D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT; |
||
| 2140 | |||
| 2141 | |||
| 2142 | DEFINE_GUID(D3DAUTHENTICATEDQUERY_RESTRICTEDSHAREDRESOURCEPROCESS, |
||
| 2143 | 0x649bbadb, 0xf0f4, 0x4639, 0xa1, 0x5b, 0x24, 0x39, 0x3f, 0xc3, 0xab, 0xac); |
||
| 2144 | |||
| 2145 | typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT |
||
| 2146 | { |
||
| 2147 | D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input; |
||
| 2148 | |||
| 2149 | UINT ProcessIndex; |
||
| 2150 | |||
| 2151 | } D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT; |
||
| 2152 | |||
| 2153 | typedef enum _D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE |
||
| 2154 | { |
||
| 2155 | PROCESSIDTYPE_UNKNOWN = 0, |
||
| 2156 | PROCESSIDTYPE_DWM = 1, |
||
| 2157 | PROCESSIDTYPE_HANDLE = 2 |
||
| 2158 | } D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE; |
||
| 2159 | |||
| 2160 | typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT |
||
| 2161 | { |
||
| 2162 | D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; |
||
| 2163 | |||
| 2164 | UINT ProcessIndex; |
||
| 2165 | D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE ProcessIdentifer; |
||
| 2166 | HANDLE ProcessHandle; |
||
| 2167 | |||
| 2168 | } D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT; |
||
| 2169 | |||
| 2170 | |||
| 2171 | DEFINE_GUID(D3DAUTHENTICATEDQUERY_UNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT, |
||
| 2172 | 0x12f0bd6, 0xe662, 0x4474, 0xbe, 0xfd, 0xaa, 0x53, 0xe5, 0x14, 0x3c, 0x6d); |
||
| 2173 | |||
| 2174 | typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT |
||
| 2175 | { |
||
| 2176 | D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; |
||
| 2177 | |||
| 2178 | UINT NumUnrestrictedProtectedSharedResources; |
||
| 2179 | |||
| 2180 | } D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT; |
||
| 2181 | |||
| 2182 | |||
| 2183 | DEFINE_GUID(D3DAUTHENTICATEDQUERY_OUTPUTIDCOUNT, |
||
| 2184 | 0x2c042b5e, 0x8c07, 0x46d5, 0xaa, 0xbe, 0x8f, 0x75, 0xcb, 0xad, 0x4c, 0x31); |
||
| 2185 | |||
| 2186 | typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT |
||
| 2187 | { |
||
| 2188 | D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input; |
||
| 2189 | |||
| 2190 | HANDLE DeviceHandle; |
||
| 2191 | HANDLE CryptoSessionHandle; |
||
| 2192 | |||
| 2193 | } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT; |
||
| 2194 | |||
| 2195 | typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT |
||
| 2196 | { |
||
| 2197 | D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; |
||
| 2198 | |||
| 2199 | HANDLE DeviceHandle; |
||
| 2200 | HANDLE CryptoSessionHandle; |
||
| 2201 | UINT NumOutputIDs; |
||
| 2202 | |||
| 2203 | } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT; |
||
| 2204 | |||
| 2205 | |||
| 2206 | DEFINE_GUID(D3DAUTHENTICATEDQUERY_OUTPUTID, |
||
| 2207 | 0x839ddca3, 0x9b4e, 0x41e4, 0xb0, 0x53, 0x89, 0x2b, 0xd2, 0xa1, 0x1e, 0xe7); |
||
| 2208 | |||
| 2209 | typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT |
||
| 2210 | { |
||
| 2211 | D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input; |
||
| 2212 | |||
| 2213 | HANDLE DeviceHandle; |
||
| 2214 | HANDLE CryptoSessionHandle; |
||
| 2215 | UINT OutputIDIndex; |
||
| 2216 | |||
| 2217 | } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT; |
||
| 2218 | |||
| 2219 | typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT |
||
| 2220 | { |
||
| 2221 | D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; |
||
| 2222 | |||
| 2223 | HANDLE DeviceHandle; |
||
| 2224 | HANDLE CryptoSessionHandle; |
||
| 2225 | UINT OutputIDIndex; |
||
| 2226 | UINT64 OutputID; |
||
| 2227 | |||
| 2228 | } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT; |
||
| 2229 | |||
| 2230 | |||
| 2231 | DEFINE_GUID(D3DAUTHENTICATEDQUERY_ACCESSIBILITYATTRIBUTES, |
||
| 2232 | 0x6214d9d2, 0x432c, 0x4abb, 0x9f, 0xce, 0x21, 0x6e, 0xea, 0x26, 0x9e, 0x3b); |
||
| 2233 | |||
| 2234 | typedef enum _D3DBUSTYPE |
||
| 2235 | { |
||
| 2236 | D3DBUSTYPE_OTHER = 0x00000000, |
||
| 2237 | D3DBUSTYPE_PCI = 0x00000001, |
||
| 2238 | D3DBUSTYPE_PCIX = 0x00000002, |
||
| 2239 | D3DBUSTYPE_PCIEXPRESS = 0x00000003, |
||
| 2240 | D3DBUSTYPE_AGP = 0x00000004, |
||
| 2241 | D3DBUSIMPL_MODIFIER_INSIDE_OF_CHIPSET = 0x00010000, |
||
| 2242 | D3DBUSIMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP = 0x00020000, |
||
| 2243 | D3DBUSIMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET = 0x00030000, |
||
| 2244 | D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR = 0x00040000, |
||
| 2245 | D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE = 0x00050000, |
||
| 2246 | D3DBUSIMPL_MODIFIER_NON_STANDARD = 0x80000000, |
||
| 2247 | } D3DBUSTYPE; |
||
| 2248 | |||
| 2249 | typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT |
||
| 2250 | { |
||
| 2251 | D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; |
||
| 2252 | |||
| 2253 | D3DBUSTYPE BusType; |
||
| 2254 | BOOL bAccessibleInContiguousBlocks; |
||
| 2255 | BOOL bAccessibleInNonContiguousBlocks; |
||
| 2256 | |||
| 2257 | } D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT; |
||
| 2258 | |||
| 2259 | |||
| 2260 | DEFINE_GUID(D3DAUTHENTICATEDQUERY_ENCRYPTIONWHENACCESSIBLEGUIDCOUNT, |
||
| 2261 | 0xb30f7066, 0x203c, 0x4b07, 0x93, 0xfc, 0xce, 0xaa, 0xfd, 0x61, 0x24, 0x1e); |
||
| 2262 | |||
| 2263 | typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT |
||
| 2264 | { |
||
| 2265 | D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; |
||
| 2266 | |||
| 2267 | UINT NumEncryptionGuids; |
||
| 2268 | |||
| 2269 | } D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT; |
||
| 2270 | |||
| 2271 | |||
| 2272 | DEFINE_GUID(D3DAUTHENTICATEDQUERY_ENCRYPTIONWHENACCESSIBLEGUID, |
||
| 2273 | 0xf83a5958, 0xe986, 0x4bda, 0xbe, 0xb0, 0x41, 0x1f, 0x6a, 0x7a, 0x1, 0xb7); |
||
| 2274 | |||
| 2275 | typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT |
||
| 2276 | { |
||
| 2277 | D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input; |
||
| 2278 | |||
| 2279 | UINT EncryptionGuidIndex; |
||
| 2280 | |||
| 2281 | } D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT; |
||
| 2282 | |||
| 2283 | typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT |
||
| 2284 | { |
||
| 2285 | D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; |
||
| 2286 | |||
| 2287 | UINT EncryptionGuidIndex; |
||
| 2288 | GUID EncryptionGuid; |
||
| 2289 | |||
| 2290 | } D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT; |
||
| 2291 | |||
| 2292 | |||
| 2293 | DEFINE_GUID(D3DAUTHENTICATEDQUERY_CURRENTENCRYPTIONWHENACCESSIBLE, |
||
| 2294 | 0xec1791c7, 0xdad3, 0x4f15, 0x9e, 0xc3, 0xfa, 0xa9, 0x3d, 0x60, 0xd4, 0xf0); |
||
| 2295 | |||
| 2296 | typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT |
||
| 2297 | { |
||
| 2298 | D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; |
||
| 2299 | |||
| 2300 | GUID EncryptionGuid; |
||
| 2301 | |||
| 2302 | } D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT; |
||
| 2303 | |||
| 2304 | |||
| 2305 | typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT |
||
| 2306 | { |
||
| 2307 | D3D_OMAC omac; |
||
| 2308 | GUID ConfigureType; |
||
| 2309 | HANDLE hChannel; |
||
| 2310 | UINT SequenceNumber; |
||
| 2311 | |||
| 2312 | } D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT; |
||
| 2313 | |||
| 2314 | typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT |
||
| 2315 | { |
||
| 2316 | D3D_OMAC omac; |
||
| 2317 | GUID ConfigureType; |
||
| 2318 | HANDLE hChannel; |
||
| 2319 | UINT SequenceNumber; |
||
| 2320 | HRESULT ReturnCode; |
||
| 2321 | |||
| 2322 | } D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT; |
||
| 2323 | |||
| 2324 | DEFINE_GUID(D3DAUTHENTICATEDCONFIGURE_INITIALIZE, |
||
| 2325 | 0x6114bdb, 0x3523, 0x470a, 0x8d, 0xca, 0xfb, 0xc2, 0x84, 0x51, 0x54, 0xf0); |
||
| 2326 | |||
| 2327 | typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE |
||
| 2328 | { |
||
| 2329 | D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters; |
||
| 2330 | |||
| 2331 | UINT StartSequenceQuery; |
||
| 2332 | UINT StartSequenceConfigure; |
||
| 2333 | |||
| 2334 | } D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE; |
||
| 2335 | |||
| 2336 | |||
| 2337 | DEFINE_GUID(D3DAUTHENTICATEDCONFIGURE_PROTECTION, |
||
| 2338 | 0x50455658, 0x3f47, 0x4362, 0xbf, 0x99, 0xbf, 0xdf, 0xcd, 0xe9, 0xed, 0x29); |
||
| 2339 | |||
| 2340 | typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION |
||
| 2341 | { |
||
| 2342 | D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters; |
||
| 2343 | |||
| 2344 | D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS Protections; |
||
| 2345 | |||
| 2346 | } D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION; |
||
| 2347 | |||
| 2348 | |||
| 2349 | DEFINE_GUID(D3DAUTHENTICATEDCONFIGURE_CRYPTOSESSION, |
||
| 2350 | 0x6346cc54, 0x2cfc, 0x4ad4, 0x82, 0x24, 0xd1, 0x58, 0x37, 0xde, 0x77, 0x0); |
||
| 2351 | |||
| 2352 | typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION |
||
| 2353 | { |
||
| 2354 | D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters; |
||
| 2355 | |||
| 2356 | HANDLE DXVA2DecodeHandle; |
||
| 2357 | HANDLE CryptoSessionHandle; |
||
| 2358 | HANDLE DeviceHandle; |
||
| 2359 | |||
| 2360 | } D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION; |
||
| 2361 | |||
| 2362 | |||
| 2363 | DEFINE_GUID(D3DAUTHENTICATEDCONFIGURE_SHAREDRESOURCE, |
||
| 2364 | 0x772d047, 0x1b40, 0x48e8, 0x9c, 0xa6, 0xb5, 0xf5, 0x10, 0xde, 0x9f, 0x1); |
||
| 2365 | |||
| 2366 | typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE |
||
| 2367 | { |
||
| 2368 | D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters; |
||
| 2369 | |||
| 2370 | D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE ProcessIdentiferType; |
||
| 2371 | HANDLE ProcessHandle; |
||
| 2372 | BOOL AllowAccess; |
||
| 2373 | |||
| 2374 | } D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE; |
||
| 2375 | |||
| 2376 | |||
| 2377 | DEFINE_GUID(D3DAUTHENTICATEDCONFIGURE_ENCRYPTIONWHENACCESSIBLE, |
||
| 2378 | 0x41fff286, 0x6ae0, 0x4d43, 0x9d, 0x55, 0xa4, 0x6e, 0x9e, 0xfd, 0x15, 0x8a); |
||
| 2379 | |||
| 2380 | typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION |
||
| 2381 | { |
||
| 2382 | D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters; |
||
| 2383 | |||
| 2384 | GUID EncryptionGuid; |
||
| 2385 | |||
| 2386 | } D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION; |
||
| 2387 | |||
| 2388 | typedef struct _D3DENCRYPTED_BLOCK_INFO |
||
| 2389 | { |
||
| 2390 | UINT NumEncryptedBytesAtBeginning; |
||
| 2391 | UINT NumBytesInSkipPattern; |
||
| 2392 | UINT NumBytesInEncryptPattern; |
||
| 2393 | } D3DENCRYPTED_BLOCK_INFO; |
||
| 2394 | |||
| 2395 | typedef struct _D3DAES_CTR_IV |
||
| 2396 | { |
||
| 2397 | UINT64 IV; // Big-Endian IV |
||
| 2398 | UINT64 Count; // Big-Endian Block Count |
||
| 2399 | } D3DAES_CTR_IV; |
||
| 2400 | |||
| 2401 | |||
| 2402 | |||
| 2403 | #endif // !D3D_DISABLE_9EX |
||
| 2404 | /* -- D3D9Ex only */ |
||
| 2405 | |||
| 2406 | #pragma pack() |
||
| 2407 | #if _MSC_VER >= 1200 |
||
| 2408 | #pragma warning(pop) |
||
| 2409 | #else |
||
| 2410 | #pragma warning(default:4201) |
||
| 2411 | #endif |
||
| 2412 | |||
| 2413 | #endif /* (DIRECT3D_VERSION >= 0x0900) */ |
||
| 2414 | #endif /* _d3d9TYPES(P)_H_ */ |
||
| 2415 |