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/**************************************************************************
2
 *
3
 * Copyright (c) Microsoft Corporation.  All rights reserved.
4
 *
5
 * File:    xaudio2.h
6
 * Content: Declarations for the XAudio2 game audio API.
7
 *
8
 **************************************************************************/
9
 
10
#ifndef __XAUDIO2_INCLUDED__
11
#define __XAUDIO2_INCLUDED__
12
 
13
 
14
/**************************************************************************
15
 *
16
 * XAudio2 COM object class and interface IDs.
17
 *
18
 **************************************************************************/
19
 
20
#include <comdecl.h>        // For DEFINE_CLSID and DEFINE_IID
21
 
22
// XAudio 2.0 (March 2008 SDK)
23
//DEFINE_CLSID(XAudio2, fac23f48, 31f5, 45a8, b4, 9b, 52, 25, d6, 14, 01, aa);
24
//DEFINE_CLSID(XAudio2_Debug, fac23f48, 31f5, 45a8, b4, 9b, 52, 25, d6, 14, 01, db);
25
 
26
// XAudio 2.1 (June 2008 SDK)
27
//DEFINE_CLSID(XAudio2, e21a7345, eb21, 468e, be, 50, 80, 4d, b9, 7c, f7, 08);
28
//DEFINE_CLSID(XAudio2_Debug, f7a76c21, 53d4, 46bb, ac, 53, 8b, 45, 9c, ae, 46, bd);
29
 
30
// XAudio 2.2 (August 2008 SDK)
31
//DEFINE_CLSID(XAudio2, b802058a, 464a, 42db, bc, 10, b6, 50, d6, f2, 58, 6a);
32
//DEFINE_CLSID(XAudio2_Debug, 97dfb7e7, 5161, 4015, 87, a9, c7, 9e, 6a, 19, 52, cc);
33
 
34
// XAudio 2.3 (November 2008 SDK)
35
//DEFINE_CLSID(XAudio2, 4c5e637a, 16c7, 4de3, 9c, 46, 5e, d2, 21, 81, 96, 2d);
36
//DEFINE_CLSID(XAudio2_Debug, ef0aa05d, 8075, 4e5d, be, ad, 45, be, 0c, 3c, cb, b3);
37
 
38
// XAudio 2.4 (March 2009 SDK)
39
//DEFINE_CLSID(XAudio2, 03219e78, 5bc3, 44d1, b9, 2e, f6, 3d, 89, cc, 65, 26);
40
//DEFINE_CLSID(XAudio2_Debug, 4256535c, 1ea4, 4d4b, 8a, d5, f9, db, 76, 2e, ca, 9e);
41
 
42
// XAudio 2.5 (August 2009 SDK)
43
DEFINE_CLSID(XAudio2, 4c9b6dde, 6809, 46e6, a2, 78, 9b, 6a, 97, 58, 86, 70);
44
DEFINE_CLSID(XAudio2_Debug, 715bdd1a, aa82, 436b, b0, fa, 6a, ce, a3, 9b, d0, a1);
45
 
46
DEFINE_IID(IXAudio2, 8bcf1f58, 9fe7, 4583, 8a, c6, e2, ad, c4, 65, c8, bb);
47
 
48
 
49
// Ignore the rest of this header if only the GUID definitions were requested
50
#ifndef GUID_DEFS_ONLY
51
 
52
#ifdef _XBOX
53
    #include <xobjbase.h>   // Xbox COM declarations (IUnknown, etc)
54
#else
55
    #include <objbase.h>    // Windows COM declarations
56
#endif
57
 
58
#include <sal.h>            // Markers for documenting API semantics
59
#include <audiodefs.h>      // Basic audio data types and constants
60
#include <xma2defs.h>       // Data types and constants for XMA2 audio
61
 
62
// All structures defined in this file use tight field packing
63
#pragma pack(push, 1)
64
 
65
 
66
/**************************************************************************
67
 *
68
 * XAudio2 constants, flags and error codes.
69
 *
70
 **************************************************************************/
71
 
72
// Numeric boundary values
73
#define XAUDIO2_MAX_BUFFER_BYTES        0x80000000    // Maximum bytes allowed in a source buffer
74
#define XAUDIO2_MAX_QUEUED_BUFFERS      64            // Maximum buffers allowed in a voice queue
75
#define XAUDIO2_MAX_BUFFERS_SYSTEM      2             // Maximum buffers allowed for system threads (Xbox 360 only)
76
#define XAUDIO2_MAX_AUDIO_CHANNELS      64            // Maximum channels in an audio stream
77
#define XAUDIO2_MIN_SAMPLE_RATE         1000          // Minimum audio sample rate supported
78
#define XAUDIO2_MAX_SAMPLE_RATE         200000        // Maximum audio sample rate supported
79
#define XAUDIO2_MAX_VOLUME_LEVEL        16777216.0f   // Maximum acceptable volume level (2^24)
80
#define XAUDIO2_MIN_FREQ_RATIO          (1/1024.0f)   // Minimum SetFrequencyRatio argument
81
#define XAUDIO2_MAX_FREQ_RATIO          1024.0f       // Maximum MaxFrequencyRatio argument
82
#define XAUDIO2_DEFAULT_FREQ_RATIO      2.0f          // Default MaxFrequencyRatio argument
83
#define XAUDIO2_MAX_FILTER_ONEOVERQ     1.5f          // Maximum XAUDIO2_FILTER_PARAMETERS.OneOverQ
84
#define XAUDIO2_MAX_FILTER_FREQUENCY    1.0f          // Maximum XAUDIO2_FILTER_PARAMETERS.Frequency
85
#define XAUDIO2_MAX_LOOP_COUNT          254           // Maximum non-infinite XAUDIO2_BUFFER.LoopCount
86
#define XAUDIO2_MAX_INSTANCES           8             // Maximum simultaneous XAudio2 objects on Xbox 360
87
 
88
// For XMA voices on Xbox 360 there is an additional restriction on the MaxFrequencyRatio
89
// argument and the voice's sample rate: the product of these numbers cannot exceed 600000
90
// for one-channel voices or 300000 for voices with more than one channel.
91
#define XAUDIO2_MAX_RATIO_TIMES_RATE_XMA_MONO         600000
92
#define XAUDIO2_MAX_RATIO_TIMES_RATE_XMA_MULTICHANNEL 300000
93
 
94
// Numeric values with special meanings
95
#define XAUDIO2_COMMIT_NOW              0             // Used as an OperationSet argument
96
#define XAUDIO2_COMMIT_ALL              0             // Used in IXAudio2::CommitChanges
97
#define XAUDIO2_INVALID_OPSET           (UINT32)(-1)  // Not allowed for OperationSet arguments
98
#define XAUDIO2_NO_LOOP_REGION          0             // Used in XAUDIO2_BUFFER.LoopCount
99
#define XAUDIO2_LOOP_INFINITE           255           // Used in XAUDIO2_BUFFER.LoopCount
100
#define XAUDIO2_DEFAULT_CHANNELS        0             // Used in CreateMasteringVoice
101
#define XAUDIO2_DEFAULT_SAMPLERATE      0             // Used in CreateMasteringVoice
102
 
103
// Flags
104
#define XAUDIO2_DEBUG_ENGINE            0x0001        // Used in XAudio2Create on Windows only
105
#define XAUDIO2_VOICE_NOPITCH           0x0002        // Used in IXAudio2::CreateSourceVoice
106
#define XAUDIO2_VOICE_NOSRC             0x0004        // Used in IXAudio2::CreateSourceVoice
107
#define XAUDIO2_VOICE_USEFILTER         0x0008        // Used in IXAudio2::CreateSource/SubmixVoice
108
#define XAUDIO2_VOICE_MUSIC             0x0010        // Used in IXAudio2::CreateSourceVoice
109
#define XAUDIO2_PLAY_TAILS              0x0020        // Used in IXAudio2SourceVoice::Stop
110
#define XAUDIO2_END_OF_STREAM           0x0040        // Used in XAUDIO2_BUFFER.Flags
111
#define XAUDIO2_SEND_USEFILTER          0x0080        // Used in XAUDIO2_SEND_DESCRIPTOR.Flags
112
 
113
// Default parameters for the built-in filter
114
#define XAUDIO2_DEFAULT_FILTER_TYPE     LowPassFilter
115
#define XAUDIO2_DEFAULT_FILTER_FREQUENCY XAUDIO2_MAX_FILTER_FREQUENCY
116
#define XAUDIO2_DEFAULT_FILTER_ONEOVERQ 1.0f
117
 
118
// Internal XAudio2 constants
119
#ifdef _XBOX
120
    #define XAUDIO2_QUANTUM_NUMERATOR   2             // On Xbox 360, XAudio2 processes audio
121
    #define XAUDIO2_QUANTUM_DENOMINATOR 375           //  in 5.333ms chunks (= 2/375 seconds)
122
#else
123
    #define XAUDIO2_QUANTUM_NUMERATOR   1             // On Windows, XAudio2 processes audio
124
    #define XAUDIO2_QUANTUM_DENOMINATOR 100           //  in 10ms chunks (= 1/100 seconds)
125
#endif
126
#define XAUDIO2_QUANTUM_MS (1000.0f * XAUDIO2_QUANTUM_NUMERATOR / XAUDIO2_QUANTUM_DENOMINATOR)
127
 
128
// XAudio2 error codes
129
#define FACILITY_XAUDIO2 0x896
130
#define XAUDIO2_E_INVALID_CALL          0x88960001    // An API call or one of its arguments was illegal
131
#define XAUDIO2_E_XMA_DECODER_ERROR     0x88960002    // The XMA hardware suffered an unrecoverable error
132
#define XAUDIO2_E_XAPO_CREATION_FAILED  0x88960003    // XAudio2 failed to initialize an XAPO effect
133
#define XAUDIO2_E_DEVICE_INVALIDATED    0x88960004    // An audio device became unusable (unplugged, etc)
134
 
135
 
136
/**************************************************************************
137
 *
138
 * Forward declarations for the XAudio2 interfaces.
139
 *
140
 **************************************************************************/
141
 
142
#ifdef __cplusplus
143
    #define FWD_DECLARE(x) interface x
144
#else
145
    #define FWD_DECLARE(x) typedef interface x x
146
#endif
147
 
148
FWD_DECLARE(IXAudio2);
149
FWD_DECLARE(IXAudio2Voice);
150
FWD_DECLARE(IXAudio2SourceVoice);
151
FWD_DECLARE(IXAudio2SubmixVoice);
152
FWD_DECLARE(IXAudio2MasteringVoice);
153
FWD_DECLARE(IXAudio2EngineCallback);
154
FWD_DECLARE(IXAudio2VoiceCallback);
155
 
156
 
157
/**************************************************************************
158
 *
159
 * XAudio2 structures and enumerations.
160
 *
161
 **************************************************************************/
162
 
163
// Used in IXAudio2::Initialize
164
#ifdef _XBOX
165
    typedef enum XAUDIO2_XBOX_HWTHREAD_SPECIFIER
166
    {
167
        XboxThread0 = 0x01,
168
        XboxThread1 = 0x02,
169
        XboxThread2 = 0x04,
170
        XboxThread3 = 0x08,
171
        XboxThread4 = 0x10,
172
        XboxThread5 = 0x20,
173
        XAUDIO2_ANY_PROCESSOR = XboxThread4,
174
        XAUDIO2_DEFAULT_PROCESSOR = XAUDIO2_ANY_PROCESSOR
175
    } XAUDIO2_XBOX_HWTHREAD_SPECIFIER, XAUDIO2_PROCESSOR;
176
#else
177
    typedef enum XAUDIO2_WINDOWS_PROCESSOR_SPECIFIER
178
    {
179
        Processor1  = 0x00000001,
180
        Processor2  = 0x00000002,
181
        Processor3  = 0x00000004,
182
        Processor4  = 0x00000008,
183
        Processor5  = 0x00000010,
184
        Processor6  = 0x00000020,
185
        Processor7  = 0x00000040,
186
        Processor8  = 0x00000080,
187
        Processor9  = 0x00000100,
188
        Processor10 = 0x00000200,
189
        Processor11 = 0x00000400,
190
        Processor12 = 0x00000800,
191
        Processor13 = 0x00001000,
192
        Processor14 = 0x00002000,
193
        Processor15 = 0x00004000,
194
        Processor16 = 0x00008000,
195
        Processor17 = 0x00010000,
196
        Processor18 = 0x00020000,
197
        Processor19 = 0x00040000,
198
        Processor20 = 0x00080000,
199
        Processor21 = 0x00100000,
200
        Processor22 = 0x00200000,
201
        Processor23 = 0x00400000,
202
        Processor24 = 0x00800000,
203
        Processor25 = 0x01000000,
204
        Processor26 = 0x02000000,
205
        Processor27 = 0x04000000,
206
        Processor28 = 0x08000000,
207
        Processor29 = 0x10000000,
208
        Processor30 = 0x20000000,
209
        Processor31 = 0x40000000,
210
        Processor32 = 0x80000000,
211
        XAUDIO2_ANY_PROCESSOR = 0xffffffff,
212
        XAUDIO2_DEFAULT_PROCESSOR = XAUDIO2_ANY_PROCESSOR
213
    } XAUDIO2_WINDOWS_PROCESSOR_SPECIFIER, XAUDIO2_PROCESSOR;
214
#endif
215
 
216
// Used in XAUDIO2_DEVICE_DETAILS below to describe the types of applications
217
// that the user has specified each device as a default for.  0 means that the
218
// device isn't the default for any role.
219
typedef enum XAUDIO2_DEVICE_ROLE
220
{
221
    NotDefaultDevice            = 0x0,
222
    DefaultConsoleDevice        = 0x1,
223
    DefaultMultimediaDevice     = 0x2,
224
    DefaultCommunicationsDevice = 0x4,
225
    DefaultGameDevice           = 0x8,
226
    GlobalDefaultDevice         = 0xf,
227
    InvalidDeviceRole = ~GlobalDefaultDevice
228
} XAUDIO2_DEVICE_ROLE;
229
 
230
// Returned by IXAudio2::GetDeviceDetails
231
typedef struct XAUDIO2_DEVICE_DETAILS
232
{
233
    WCHAR DeviceID[256];                // String identifier for the audio device.
234
    WCHAR DisplayName[256];             // Friendly name suitable for display to a human.
235
    XAUDIO2_DEVICE_ROLE Role;           // Roles that the device should be used for.
236
    WAVEFORMATEXTENSIBLE OutputFormat;  // The device's native PCM audio output format.
237
} XAUDIO2_DEVICE_DETAILS;
238
 
239
// Returned by IXAudio2Voice::GetVoiceDetails
240
typedef struct XAUDIO2_VOICE_DETAILS
241
{
242
    UINT32 CreationFlags;               // Flags the voice was created with.
243
    UINT32 InputChannels;               // Channels in the voice's input audio.
244
    UINT32 InputSampleRate;             // Sample rate of the voice's input audio.
245
} XAUDIO2_VOICE_DETAILS;
246
 
247
// Used in XAUDIO2_VOICE_SENDS below
248
typedef struct XAUDIO2_SEND_DESCRIPTOR
249
{
250
    UINT32 Flags;                       // Either 0 or XAUDIO2_SEND_USEFILTER.
251
    IXAudio2Voice* pOutputVoice;        // This send's destination voice.
252
} XAUDIO2_SEND_DESCRIPTOR;
253
 
254
// Used in the voice creation functions and in IXAudio2Voice::SetOutputVoices
255
typedef struct XAUDIO2_VOICE_SENDS
256
{
257
    UINT32 SendCount;                   // Number of sends from this voice.
258
    XAUDIO2_SEND_DESCRIPTOR* pSends;    // Array of SendCount send descriptors.
259
} XAUDIO2_VOICE_SENDS;
260
 
261
// Used in XAUDIO2_EFFECT_CHAIN below
262
typedef struct XAUDIO2_EFFECT_DESCRIPTOR
263
{
264
    IUnknown* pEffect;                  // Pointer to the effect object's IUnknown interface.
265
    BOOL InitialState;                  // TRUE if the effect should begin in the enabled state.
266
    UINT32 OutputChannels;              // How many output channels the effect should produce.
267
} XAUDIO2_EFFECT_DESCRIPTOR;
268
 
269
// Used in the voice creation functions and in IXAudio2Voice::SetEffectChain
270
typedef struct XAUDIO2_EFFECT_CHAIN
271
{
272
    UINT32 EffectCount;                 // Number of effects in this voice's effect chain.
273
    XAUDIO2_EFFECT_DESCRIPTOR* pEffectDescriptors; // Array of effect descriptors.
274
} XAUDIO2_EFFECT_CHAIN;
275
 
276
// Used in XAUDIO2_FILTER_PARAMETERS below
277
typedef enum XAUDIO2_FILTER_TYPE
278
{
279
    LowPassFilter,                      // Attenuates frequencies above the cutoff frequency.
280
    BandPassFilter,                     // Attenuates frequencies outside a given range.
281
    HighPassFilter,                     // Attenuates frequencies below the cutoff frequency.
282
    NotchFilter                         // Attenuates frequencies inside a given range.
283
} XAUDIO2_FILTER_TYPE;
284
 
285
// Used in IXAudio2Voice::Set/GetFilterParameters and Set/GetOutputFilterParameters
286
typedef struct XAUDIO2_FILTER_PARAMETERS
287
{
288
    XAUDIO2_FILTER_TYPE Type;           // Low-pass, band-pass or high-pass.
289
    float Frequency;                    // Radian frequency (2 * sin(pi*CutoffFrequency/SampleRate));
290
                                        //  must be >= 0 and <= XAUDIO2_MAX_FILTER_FREQUENCY
291
                                        //  (giving a maximum CutoffFrequency of SampleRate/6).
292
    float OneOverQ;                     // Reciprocal of the filter's quality factor Q;
293
                                        //  must be > 0 and <= XAUDIO2_MAX_FILTER_ONEOVERQ.
294
} XAUDIO2_FILTER_PARAMETERS;
295
 
296
// Used in IXAudio2SourceVoice::SubmitSourceBuffer
297
typedef struct XAUDIO2_BUFFER
298
{
299
    UINT32 Flags;                       // Either 0 or XAUDIO2_END_OF_STREAM.
300
    UINT32 AudioBytes;                  // Size of the audio data buffer in bytes.
301
    BYTE* pAudioData;                   // Pointer to the audio data buffer.
302
    UINT32 PlayBegin;                   // First sample in this buffer to be played.
303
    UINT32 PlayLength;                  // Length of the region to be played in samples,
304
                                        //  or 0 to play the whole buffer.
305
    UINT32 LoopBegin;                   // First sample of the region to be looped.
306
    UINT32 LoopLength;                  // Length of the desired loop region in samples,
307
                                        //  or 0 to loop the entire buffer.
308
    UINT32 LoopCount;                   // Number of times to repeat the loop region,
309
                                        //  or XAUDIO2_LOOP_INFINITE to loop forever.
310
    void* pContext;                     // Context value to be passed back in callbacks.
311
} XAUDIO2_BUFFER;
312
 
313
// Used in IXAudio2SourceVoice::SubmitSourceBuffer when submitting XWMA data.
314
// NOTE: If an XWMA sound is submitted in more than one buffer, each buffer's
315
// pDecodedPacketCumulativeBytes[PacketCount-1] value must be subtracted from
316
// all the entries in the next buffer's pDecodedPacketCumulativeBytes array.
317
// And whether a sound is submitted in more than one buffer or not, the final
318
// buffer of the sound should use the XAUDIO2_END_OF_STREAM flag, or else the
319
// client must call IXAudio2SourceVoice::Discontinuity after submitting it.
320
typedef struct XAUDIO2_BUFFER_WMA
321
{
322
    UINT32* pDecodedPacketCumulativeBytes; // Decoded packet's cumulative size array.
323
                                        //  Each element is the number of bytes accumulated
324
                                        //  when the corresponding XWMA packet is decoded in
325
                                        //  order.  The array must have PacketCount elements.
326
    UINT32 PacketCount;                 // Number of XWMA packets submitted. Must be >= 1 and
327
                                        //  divide evenly into XAUDIO2_BUFFER.AudioBytes.
328
} XAUDIO2_BUFFER_WMA;
329
 
330
// Returned by IXAudio2SourceVoice::GetState
331
typedef struct XAUDIO2_VOICE_STATE
332
{
333
    void* pCurrentBufferContext;        // The pContext value provided in the XAUDIO2_BUFFER
334
                                        //  that is currently being processed, or NULL if
335
                                        //  there are no buffers in the queue.
336
    UINT32 BuffersQueued;               // Number of buffers currently queued on the voice
337
                                        //  (including the one that is being processed).
338
    UINT64 SamplesPlayed;               // Total number of samples produced by the voice since
339
                                        //  it began processing the current audio stream.
340
} XAUDIO2_VOICE_STATE;
341
 
342
// Returned by IXAudio2::GetPerformanceData
343
typedef struct XAUDIO2_PERFORMANCE_DATA
344
{
345
    // CPU usage information
346
    UINT64 AudioCyclesSinceLastQuery;   // CPU cycles spent on audio processing since the
347
                                        //  last call to StartEngine or GetPerformanceData.
348
    UINT64 TotalCyclesSinceLastQuery;   // Total CPU cycles elapsed since the last call
349
                                        //  (only counts the CPU XAudio2 is running on).
350
    UINT32 MinimumCyclesPerQuantum;     // Fewest CPU cycles spent processing any one
351
                                        //  audio quantum since the last call.
352
    UINT32 MaximumCyclesPerQuantum;     // Most CPU cycles spent processing any one
353
                                        //  audio quantum since the last call.
354
 
355
    // Memory usage information
356
    UINT32 MemoryUsageInBytes;          // Total heap space currently in use.
357
 
358
    // Audio latency and glitching information
359
    UINT32 CurrentLatencyInSamples;     // Minimum delay from when a sample is read from a
360
                                        //  source buffer to when it reaches the speakers.
361
    UINT32 GlitchesSinceEngineStarted;  // Audio dropouts since the engine was started.
362
 
363
    // Data about XAudio2's current workload
364
    UINT32 ActiveSourceVoiceCount;      // Source voices currently playing.
365
    UINT32 TotalSourceVoiceCount;       // Source voices currently existing.
366
    UINT32 ActiveSubmixVoiceCount;      // Submix voices currently playing/existing.
367
 
368
    UINT32 ActiveResamplerCount;        // Resample xAPOs currently active.
369
    UINT32 ActiveMatrixMixCount;        // MatrixMix xAPOs currently active.
370
 
371
    // Usage of the hardware XMA decoder (Xbox 360 only)
372
    UINT32 ActiveXmaSourceVoices;       // Number of source voices decoding XMA data.
373
    UINT32 ActiveXmaStreams;            // A voice can use more than one XMA stream.
374
} XAUDIO2_PERFORMANCE_DATA;
375
 
376
// Used in IXAudio2::SetDebugConfiguration
377
typedef struct XAUDIO2_DEBUG_CONFIGURATION
378
{
379
    UINT32 TraceMask;                   // Bitmap of enabled debug message types.
380
    UINT32 BreakMask;                   // Message types that will break into the debugger.
381
    BOOL LogThreadID;                   // Whether to log the thread ID with each message.
382
    BOOL LogFileline;                   // Whether to log the source file and line number.
383
    BOOL LogFunctionName;               // Whether to log the function name.
384
    BOOL LogTiming;                     // Whether to log message timestamps.
385
} XAUDIO2_DEBUG_CONFIGURATION;
386
 
387
// Values for the TraceMask and BreakMask bitmaps.  Only ERRORS and WARNINGS
388
// are valid in BreakMask.  WARNINGS implies ERRORS, DETAIL implies INFO, and
389
// FUNC_CALLS implies API_CALLS.  By default, TraceMask is ERRORS and WARNINGS
390
// and all the other settings are zero.
391
#define XAUDIO2_LOG_ERRORS     0x0001   // For handled errors with serious effects.
392
#define XAUDIO2_LOG_WARNINGS   0x0002   // For handled errors that may be recoverable.
393
#define XAUDIO2_LOG_INFO       0x0004   // Informational chit-chat (e.g. state changes).
394
#define XAUDIO2_LOG_DETAIL     0x0008   // More detailed chit-chat.
395
#define XAUDIO2_LOG_API_CALLS  0x0010   // Public API function entries and exits.
396
#define XAUDIO2_LOG_FUNC_CALLS 0x0020   // Internal function entries and exits.
397
#define XAUDIO2_LOG_TIMING     0x0040   // Delays detected and other timing data.
398
#define XAUDIO2_LOG_LOCKS      0x0080   // Usage of critical sections and mutexes.
399
#define XAUDIO2_LOG_MEMORY     0x0100   // Memory heap usage information.
400
#define XAUDIO2_LOG_STREAMING  0x1000   // Audio streaming information.
401
 
402
 
403
/**************************************************************************
404
 *
405
 * IXAudio2: Top-level XAudio2 COM interface.
406
 *
407
 **************************************************************************/
408
 
409
// Use default arguments if compiling as C++
410
#ifdef __cplusplus
411
    #define X2DEFAULT(x) =x
412
#else
413
    #define X2DEFAULT(x)
414
#endif
415
 
416
#undef INTERFACE
417
#define INTERFACE IXAudio2
418
DECLARE_INTERFACE_(IXAudio2, IUnknown)
419
{
420
    // NAME: IXAudio2::QueryInterface
421
    // DESCRIPTION: Queries for a given COM interface on the XAudio2 object.
422
    //              Only IID_IUnknown and IID_IXAudio2 are supported.
423
    //
424
    // ARGUMENTS:
425
    //  riid - IID of the interface to be obtained.
426
    //  ppvInterface - Returns a pointer to the requested interface.
427
    //
428
    STDMETHOD(QueryInterface) (THIS_ REFIID riid, __deref_out void** ppvInterface) PURE;
429
 
430
    // NAME: IXAudio2::AddRef
431
    // DESCRIPTION: Adds a reference to the XAudio2 object.
432
    //
433
    STDMETHOD_(ULONG, AddRef) (THIS) PURE;
434
 
435
    // NAME: IXAudio2::Release
436
    // DESCRIPTION: Releases a reference to the XAudio2 object.
437
    //
438
    STDMETHOD_(ULONG, Release) (THIS) PURE;
439
 
440
    // NAME: IXAudio2::GetDeviceCount
441
    // DESCRIPTION: Returns the number of audio output devices available.
442
    //
443
    // ARGUMENTS:
444
    //  pCount - Returns the device count.
445
    //
446
    STDMETHOD(GetDeviceCount) (THIS_ __out UINT32* pCount) PURE;
447
 
448
    // NAME: IXAudio2::GetDeviceDetails
449
    // DESCRIPTION: Returns information about the device with the given index.
450
    //
451
    // ARGUMENTS:
452
    //  Index - Index of the device to be queried.
453
    //  pDeviceDetails - Returns the device details.
454
    //
455
    STDMETHOD(GetDeviceDetails) (THIS_ UINT32 Index, __out XAUDIO2_DEVICE_DETAILS* pDeviceDetails) PURE;
456
 
457
    // NAME: IXAudio2::Initialize
458
    // DESCRIPTION: Sets global XAudio2 parameters and prepares it for use.
459
    //
460
    // ARGUMENTS:
461
    //  Flags - Flags specifying the XAudio2 object's behavior.  Currently unused.
462
    //  XAudio2Processor - An XAUDIO2_PROCESSOR enumeration value that specifies
463
    //  the hardware thread (Xbox) or processor (Windows) that XAudio2 will use.
464
    //  The enumeration values are platform-specific; platform-independent code
465
    //  can use XAUDIO2_DEFAULT_PROCESSOR to use the default on each platform.
466
    //
467
    STDMETHOD(Initialize) (THIS_ UINT32 Flags X2DEFAULT(0),
468
                           XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR)) PURE;
469
 
470
    // NAME: IXAudio2::RegisterForCallbacks
471
    // DESCRIPTION: Adds a new client to receive XAudio2's engine callbacks.
472
    //
473
    // ARGUMENTS:
474
    //  pCallback - Callback interface to be called during each processing pass.
475
    //
476
    STDMETHOD(RegisterForCallbacks) (__in IXAudio2EngineCallback* pCallback) PURE;
477
 
478
    // NAME: IXAudio2::UnregisterForCallbacks
479
    // DESCRIPTION: Removes an existing receiver of XAudio2 engine callbacks.
480
    //
481
    // ARGUMENTS:
482
    //  pCallback - Previously registered callback interface to be removed.
483
    //
484
    STDMETHOD_(void, UnregisterForCallbacks) (__in IXAudio2EngineCallback* pCallback) PURE;
485
 
486
    // NAME: IXAudio2::CreateSourceVoice
487
    // DESCRIPTION: Creates and configures a source voice.
488
    //
489
    // ARGUMENTS:
490
    //  ppSourceVoice - Returns the new object's IXAudio2SourceVoice interface.
491
    //  pSourceFormat - Format of the audio that will be fed to the voice.
492
    //  Flags - XAUDIO2_VOICE flags specifying the source voice's behavior.
493
    //  MaxFrequencyRatio - Maximum SetFrequencyRatio argument to be allowed.
494
    //  pCallback - Optional pointer to a client-provided callback interface.
495
    //  pSendList - Optional list of voices this voice should send audio to.
496
    //  pEffectChain - Optional list of effects to apply to the audio data.
497
    //
498
    STDMETHOD(CreateSourceVoice) (THIS_ __deref_out IXAudio2SourceVoice** ppSourceVoice,
499
                                  __in const WAVEFORMATEX* pSourceFormat,
500
                                  UINT32 Flags X2DEFAULT(0),
501
                                  float MaxFrequencyRatio X2DEFAULT(XAUDIO2_DEFAULT_FREQ_RATIO),
502
                                  __in_opt IXAudio2VoiceCallback* pCallback X2DEFAULT(NULL),
503
                                  __in_opt const XAUDIO2_VOICE_SENDS* pSendList X2DEFAULT(NULL),
504
                                  __in_opt const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
505
 
506
    // NAME: IXAudio2::CreateSubmixVoice
507
    // DESCRIPTION: Creates and configures a submix voice.
508
    //
509
    // ARGUMENTS:
510
    //  ppSubmixVoice - Returns the new object's IXAudio2SubmixVoice interface.
511
    //  InputChannels - Number of channels in this voice's input audio data.
512
    //  InputSampleRate - Sample rate of this voice's input audio data.
513
    //  Flags - XAUDIO2_VOICE flags specifying the submix voice's behavior.
514
    //  ProcessingStage - Arbitrary number that determines the processing order.
515
    //  pSendList - Optional list of voices this voice should send audio to.
516
    //  pEffectChain - Optional list of effects to apply to the audio data.
517
    //
518
    STDMETHOD(CreateSubmixVoice) (THIS_ __deref_out IXAudio2SubmixVoice** ppSubmixVoice,
519
                                  UINT32 InputChannels, UINT32 InputSampleRate,
520
                                  UINT32 Flags X2DEFAULT(0), UINT32 ProcessingStage X2DEFAULT(0),
521
                                  __in_opt const XAUDIO2_VOICE_SENDS* pSendList X2DEFAULT(NULL),
522
                                  __in_opt const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
523
 
524
 
525
    // NAME: IXAudio2::CreateMasteringVoice
526
    // DESCRIPTION: Creates and configures a mastering voice.
527
    //
528
    // ARGUMENTS:
529
    //  ppMasteringVoice - Returns the new object's IXAudio2MasteringVoice interface.
530
    //  InputChannels - Number of channels in this voice's input audio data.
531
    //  InputSampleRate - Sample rate of this voice's input audio data.
532
    //  Flags - XAUDIO2_VOICE flags specifying the mastering voice's behavior.
533
    //  DeviceIndex - Identifier of the device to receive the output audio.
534
    //  pEffectChain - Optional list of effects to apply to the audio data.
535
    //
536
    STDMETHOD(CreateMasteringVoice) (THIS_ __deref_out IXAudio2MasteringVoice** ppMasteringVoice,
537
                                     UINT32 InputChannels X2DEFAULT(XAUDIO2_DEFAULT_CHANNELS),
538
                                     UINT32 InputSampleRate X2DEFAULT(XAUDIO2_DEFAULT_SAMPLERATE),
539
                                     UINT32 Flags X2DEFAULT(0), UINT32 DeviceIndex X2DEFAULT(0),
540
                                     __in_opt const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
541
 
542
    // NAME: IXAudio2::StartEngine
543
    // DESCRIPTION: Creates and starts the audio processing thread.
544
    //
545
    STDMETHOD(StartEngine) (THIS) PURE;
546
 
547
    // NAME: IXAudio2::StopEngine
548
    // DESCRIPTION: Stops and destroys the audio processing thread.
549
    //
550
    STDMETHOD_(void, StopEngine) (THIS) PURE;
551
 
552
    // NAME: IXAudio2::CommitChanges
553
    // DESCRIPTION: Atomically applies a set of operations previously tagged
554
    //              with a given identifier.
555
    //
556
    // ARGUMENTS:
557
    //  OperationSet - Identifier of the set of operations to be applied.
558
    //
559
    STDMETHOD(CommitChanges) (THIS_ UINT32 OperationSet) PURE;
560
 
561
    // NAME: IXAudio2::GetPerformanceData
562
    // DESCRIPTION: Returns current resource usage details: memory, CPU, etc.
563
    //
564
    // ARGUMENTS:
565
    //  pPerfData - Returns the performance data structure.
566
    //
567
    STDMETHOD_(void, GetPerformanceData) (THIS_ __out XAUDIO2_PERFORMANCE_DATA* pPerfData) PURE;
568
 
569
    // NAME: IXAudio2::SetDebugConfiguration
570
    // DESCRIPTION: Configures XAudio2's debug output (in debug builds only).
571
    //
572
    // ARGUMENTS:
573
    //  pDebugConfiguration - Structure describing the debug output behavior.
574
    //  pReserved - Optional parameter; must be NULL.
575
    //
576
    STDMETHOD_(void, SetDebugConfiguration) (THIS_ __in_opt const XAUDIO2_DEBUG_CONFIGURATION* pDebugConfiguration,
577
                                             __in_opt __reserved void* pReserved X2DEFAULT(NULL)) PURE;
578
};
579
 
580
 
581
/**************************************************************************
582
 *
583
 * IXAudio2Voice: Base voice management interface.
584
 *
585
 **************************************************************************/
586
 
587
#undef INTERFACE
588
#define INTERFACE IXAudio2Voice
589
DECLARE_INTERFACE(IXAudio2Voice)
590
{
591
    // These methods are declared in a macro so that the same declarations
592
    // can be used in the derived voice types (IXAudio2SourceVoice, etc).
593
 
594
    #define Declare_IXAudio2Voice_Methods() \
595
    \
596
    /* NAME: IXAudio2Voice::GetVoiceDetails
597
    // DESCRIPTION: Returns the basic characteristics of this voice.
598
    //
599
    // ARGUMENTS:
600
    //  pVoiceDetails - Returns the voice's details.
601
    */\
602
    STDMETHOD_(void, GetVoiceDetails) (THIS_ __out XAUDIO2_VOICE_DETAILS* pVoiceDetails) PURE; \
603
    \
604
    /* NAME: IXAudio2Voice::SetOutputVoices
605
    // DESCRIPTION: Replaces the set of submix/mastering voices that receive
606
    //              this voice's output.
607
    //
608
    // ARGUMENTS:
609
    //  pSendList - Optional list of voices this voice should send audio to.
610
    */\
611
    STDMETHOD(SetOutputVoices) (THIS_ __in_opt const XAUDIO2_VOICE_SENDS* pSendList) PURE; \
612
    \
613
    /* NAME: IXAudio2Voice::SetEffectChain
614
    // DESCRIPTION: Replaces this voice's current effect chain with a new one.
615
    //
616
    // ARGUMENTS:
617
    //  pEffectChain - Structure describing the new effect chain to be used.
618
    */\
619
    STDMETHOD(SetEffectChain) (THIS_ __in_opt const XAUDIO2_EFFECT_CHAIN* pEffectChain) PURE; \
620
    \
621
    /* NAME: IXAudio2Voice::EnableEffect
622
    // DESCRIPTION: Enables an effect in this voice's effect chain.
623
    //
624
    // ARGUMENTS:
625
    //  EffectIndex - Index of an effect within this voice's effect chain.
626
    //  OperationSet - Used to identify this call as part of a deferred batch.
627
    */\
628
    STDMETHOD(EnableEffect) (THIS_ UINT32 EffectIndex, \
629
                             UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
630
    \
631
    /* NAME: IXAudio2Voice::DisableEffect
632
    // DESCRIPTION: Disables an effect in this voice's effect chain.
633
    //
634
    // ARGUMENTS:
635
    //  EffectIndex - Index of an effect within this voice's effect chain.
636
    //  OperationSet - Used to identify this call as part of a deferred batch.
637
    */\
638
    STDMETHOD(DisableEffect) (THIS_ UINT32 EffectIndex, \
639
                              UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
640
    \
641
    /* NAME: IXAudio2Voice::GetEffectState
642
    // DESCRIPTION: Returns the running state of an effect.
643
    //
644
    // ARGUMENTS:
645
    //  EffectIndex - Index of an effect within this voice's effect chain.
646
    //  pEnabled - Returns the enabled/disabled state of the given effect.
647
    */\
648
    STDMETHOD_(void, GetEffectState) (THIS_ UINT32 EffectIndex, __out BOOL* pEnabled) PURE; \
649
    \
650
    /* NAME: IXAudio2Voice::SetEffectParameters
651
    // DESCRIPTION: Sets effect-specific parameters.
652
    //
653
    // REMARKS: Unlike IXAPOParameters::SetParameters, this method may
654
    //          be called from any thread.  XAudio2 implements
655
    //          appropriate synchronization to copy the parameters to the
656
    //          realtime audio processing thread.
657
    //
658
    // ARGUMENTS:
659
    //  EffectIndex - Index of an effect within this voice's effect chain.
660
    //  pParameters - Pointer to an effect-specific parameters block.
661
    //  ParametersByteSize - Size of the pParameters array  in bytes.
662
    //  OperationSet - Used to identify this call as part of a deferred batch.
663
    */\
664
    STDMETHOD(SetEffectParameters) (THIS_ UINT32 EffectIndex, \
665
                                    __in_bcount(ParametersByteSize) const void* pParameters, \
666
                                    UINT32 ParametersByteSize, \
667
                                    UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
668
    \
669
    /* NAME: IXAudio2Voice::GetEffectParameters
670
    // DESCRIPTION: Obtains the current effect-specific parameters.
671
    //
672
    // ARGUMENTS:
673
    //  EffectIndex - Index of an effect within this voice's effect chain.
674
    //  pParameters - Returns the current values of the effect-specific parameters.
675
    //  ParametersByteSize - Size of the pParameters array in bytes.
676
    */\
677
    STDMETHOD(GetEffectParameters) (THIS_ UINT32 EffectIndex, \
678
                                    __out_bcount(ParametersByteSize) void* pParameters, \
679
                                    UINT32 ParametersByteSize) PURE; \
680
    \
681
    /* NAME: IXAudio2Voice::SetFilterParameters
682
    // DESCRIPTION: Sets this voice's filter parameters.
683
    //
684
    // ARGUMENTS:
685
    //  pParameters - Pointer to the filter's parameter structure.
686
    //  OperationSet - Used to identify this call as part of a deferred batch.
687
    */\
688
    STDMETHOD(SetFilterParameters) (THIS_ __in const XAUDIO2_FILTER_PARAMETERS* pParameters, \
689
                                    UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
690
    \
691
    /* NAME: IXAudio2Voice::GetFilterParameters
692
    // DESCRIPTION: Returns this voice's current filter parameters.
693
    //
694
    // ARGUMENTS:
695
    //  pParameters - Returns the filter parameters.
696
    */\
697
    STDMETHOD_(void, GetFilterParameters) (THIS_ __out XAUDIO2_FILTER_PARAMETERS* pParameters) PURE; \
698
    \
699
    /* NAME: IXAudio2Voice::SetOutputFilterParameters
700
    // DESCRIPTION: Sets the filter parameters on one of this voice's sends.
701
    //
702
    // ARGUMENTS:
703
    //  pDestinationVoice - Destination voice of the send whose filter parameters will be set.
704
    //  pParameters - Pointer to the filter's parameter structure.
705
    //  OperationSet - Used to identify this call as part of a deferred batch.
706
    */\
707
    STDMETHOD(SetOutputFilterParameters) (THIS_ __in_opt IXAudio2Voice* pDestinationVoice, \
708
                                          __in const XAUDIO2_FILTER_PARAMETERS* pParameters, \
709
                                          UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
710
    \
711
    /* NAME: IXAudio2Voice::GetOutputFilterParameters
712
    // DESCRIPTION: Returns the filter parameters from one of this voice's sends.
713
    //
714
    // ARGUMENTS:
715
    //  pDestinationVoice - Destination voice of the send whose filter parameters will be read.
716
    //  pParameters - Returns the filter parameters.
717
    */\
718
    STDMETHOD_(void, GetOutputFilterParameters) (THIS_ __in_opt IXAudio2Voice* pDestinationVoice, \
719
                                                 __out XAUDIO2_FILTER_PARAMETERS* pParameters) PURE; \
720
    \
721
    /* NAME: IXAudio2Voice::SetVolume
722
    // DESCRIPTION: Sets this voice's overall volume level.
723
    //
724
    // ARGUMENTS:
725
    //  Volume - New overall volume level to be used, as an amplitude factor.
726
    //  OperationSet - Used to identify this call as part of a deferred batch.
727
    */\
728
    STDMETHOD(SetVolume) (THIS_ float Volume, \
729
                          UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
730
    \
731
    /* NAME: IXAudio2Voice::GetVolume
732
    // DESCRIPTION: Obtains this voice's current overall volume level.
733
    //
734
    // ARGUMENTS:
735
    //  pVolume: Returns the voice's current overall volume level.
736
    */\
737
    STDMETHOD_(void, GetVolume) (THIS_ __out float* pVolume) PURE; \
738
    \
739
    /* NAME: IXAudio2Voice::SetChannelVolumes
740
    // DESCRIPTION: Sets this voice's per-channel volume levels.
741
    //
742
    // ARGUMENTS:
743
    //  Channels - Used to confirm the voice's channel count.
744
    //  pVolumes - Array of per-channel volume levels to be used.
745
    //  OperationSet - Used to identify this call as part of a deferred batch.
746
    */\
747
    STDMETHOD(SetChannelVolumes) (THIS_ UINT32 Channels, __in_ecount(Channels) const float* pVolumes, \
748
                                  UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
749
    \
750
    /* NAME: IXAudio2Voice::GetChannelVolumes
751
    // DESCRIPTION: Returns this voice's current per-channel volume levels.
752
    //
753
    // ARGUMENTS:
754
    //  Channels - Used to confirm the voice's channel count.
755
    //  pVolumes - Returns an array of the current per-channel volume levels.
756
    */\
757
    STDMETHOD_(void, GetChannelVolumes) (THIS_ UINT32 Channels, __out_ecount(Channels) float* pVolumes) PURE; \
758
    \
759
    /* NAME: IXAudio2Voice::SetOutputMatrix
760
    // DESCRIPTION: Sets the volume levels used to mix from each channel of this
761
    //              voice's output audio to each channel of a given destination
762
    //              voice's input audio.
763
    //
764
    // ARGUMENTS:
765
    //  pDestinationVoice - The destination voice whose mix matrix to change.
766
    //  SourceChannels - Used to confirm this voice's output channel count
767
    //   (the number of channels produced by the last effect in the chain).
768
    //  DestinationChannels - Confirms the destination voice's input channels.
769
    //  pLevelMatrix - Array of [SourceChannels * DestinationChannels] send
770
    //   levels.  The level used to send from source channel S to destination
771
    //   channel D should be in pLevelMatrix[S + SourceChannels * D].
772
    //  OperationSet - Used to identify this call as part of a deferred batch.
773
    */\
774
    STDMETHOD(SetOutputMatrix) (THIS_ __in_opt IXAudio2Voice* pDestinationVoice, \
775
                                UINT32 SourceChannels, UINT32 DestinationChannels, \
776
                                __in_ecount(SourceChannels * DestinationChannels) const float* pLevelMatrix, \
777
                                UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
778
    \
779
    /* NAME: IXAudio2Voice::GetOutputMatrix
780
    // DESCRIPTION: Obtains the volume levels used to send each channel of this
781
    //              voice's output audio to each channel of a given destination
782
    //              voice's input audio.
783
    //
784
    // ARGUMENTS:
785
    //  pDestinationVoice - The destination voice whose mix matrix to obtain.
786
    //  SourceChannels - Used to confirm this voice's output channel count
787
    //   (the number of channels produced by the last effect in the chain).
788
    //  DestinationChannels - Confirms the destination voice's input channels.
789
    //  pLevelMatrix - Array of send levels, as above.
790
    */\
791
    STDMETHOD_(void, GetOutputMatrix) (THIS_ __in_opt IXAudio2Voice* pDestinationVoice, \
792
                                       UINT32 SourceChannels, UINT32 DestinationChannels, \
793
                                       __out_ecount(SourceChannels * DestinationChannels) float* pLevelMatrix) PURE; \
794
    \
795
    /* NAME: IXAudio2Voice::DestroyVoice
796
    // DESCRIPTION: Destroys this voice, stopping it if necessary and removing
797
    //              it from the XAudio2 graph.
798
    */\
799
    STDMETHOD_(void, DestroyVoice) (THIS) PURE
800
 
801
    Declare_IXAudio2Voice_Methods();
802
};
803
 
804
 
805
/**************************************************************************
806
 *
807
 * IXAudio2SourceVoice: Source voice management interface.
808
 *
809
 **************************************************************************/
810
 
811
#undef INTERFACE
812
#define INTERFACE IXAudio2SourceVoice
813
DECLARE_INTERFACE_(IXAudio2SourceVoice, IXAudio2Voice)
814
{
815
    // Methods from IXAudio2Voice base interface
816
    Declare_IXAudio2Voice_Methods();
817
 
818
    // NAME: IXAudio2SourceVoice::Start
819
    // DESCRIPTION: Makes this voice start consuming and processing audio.
820
    //
821
    // ARGUMENTS:
822
    //  Flags - Flags controlling how the voice should be started.
823
    //  OperationSet - Used to identify this call as part of a deferred batch.
824
    //
825
    STDMETHOD(Start) (THIS_ UINT32 Flags X2DEFAULT(0), UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
826
 
827
    // NAME: IXAudio2SourceVoice::Stop
828
    // DESCRIPTION: Makes this voice stop consuming audio.
829
    //
830
    // ARGUMENTS:
831
    //  Flags - Flags controlling how the voice should be stopped.
832
    //  OperationSet - Used to identify this call as part of a deferred batch.
833
    //
834
    STDMETHOD(Stop) (THIS_ UINT32 Flags X2DEFAULT(0), UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
835
 
836
    // NAME: IXAudio2SourceVoice::SubmitSourceBuffer
837
    // DESCRIPTION: Adds a new audio buffer to this voice's input queue.
838
    //
839
    // ARGUMENTS:
840
    //  pBuffer - Pointer to the buffer structure to be queued.
841
    //  pBufferWMA - Additional structure used only when submitting XWMA data.
842
    //
843
    STDMETHOD(SubmitSourceBuffer) (THIS_ __in const XAUDIO2_BUFFER* pBuffer, __in_opt const XAUDIO2_BUFFER_WMA* pBufferWMA X2DEFAULT(NULL)) PURE;
844
 
845
    // NAME: IXAudio2SourceVoice::FlushSourceBuffers
846
    // DESCRIPTION: Removes all pending audio buffers from this voice's queue.
847
    //
848
    STDMETHOD(FlushSourceBuffers) (THIS) PURE;
849
 
850
    // NAME: IXAudio2SourceVoice::Discontinuity
851
    // DESCRIPTION: Notifies the voice of an intentional break in the stream of
852
    //              audio buffers (e.g. the end of a sound), to prevent XAudio2
853
    //              from interpreting an empty buffer queue as a glitch.
854
    //
855
    STDMETHOD(Discontinuity) (THIS) PURE;
856
 
857
    // NAME: IXAudio2SourceVoice::ExitLoop
858
    // DESCRIPTION: Breaks out of the current loop when its end is reached.
859
    //
860
    // ARGUMENTS:
861
    //  OperationSet - Used to identify this call as part of a deferred batch.
862
    //
863
    STDMETHOD(ExitLoop) (THIS_ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
864
 
865
    // NAME: IXAudio2SourceVoice::GetState
866
    // DESCRIPTION: Returns the number of buffers currently queued on this voice,
867
    //              the pContext value associated with the currently processing
868
    //              buffer (if any), and other voice state information.
869
    //
870
    // ARGUMENTS:
871
    //  pVoiceState - Returns the state information.
872
    //
873
    STDMETHOD_(void, GetState) (THIS_ __out XAUDIO2_VOICE_STATE* pVoiceState) PURE;
874
 
875
    // NAME: IXAudio2SourceVoice::SetFrequencyRatio
876
    // DESCRIPTION: Sets this voice's frequency adjustment, i.e. its pitch.
877
    //
878
    // ARGUMENTS:
879
    //  Ratio - Frequency change, expressed as source frequency / target frequency.
880
    //  OperationSet - Used to identify this call as part of a deferred batch.
881
    //
882
    STDMETHOD(SetFrequencyRatio) (THIS_ float Ratio,
883
                                  UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
884
 
885
    // NAME: IXAudio2SourceVoice::GetFrequencyRatio
886
    // DESCRIPTION: Returns this voice's current frequency adjustment ratio.
887
    //
888
    // ARGUMENTS:
889
    //  pRatio - Returns the frequency adjustment.
890
    //
891
    STDMETHOD_(void, GetFrequencyRatio) (THIS_ __out float* pRatio) PURE;
892
 
893
    // NAME: IXAudio2SourceVoice::SetSourceSampleRate
894
    // DESCRIPTION: Reconfigures this voice to treat its source data as being
895
    //              at a different sample rate than the original one specified
896
    //              in CreateSourceVoice's pSourceFormat argument.
897
    //
898
    // ARGUMENTS:
899
    //  UINT32 - The intended sample rate of further submitted source data.
900
    //
901
    STDMETHOD(SetSourceSampleRate) (THIS_ UINT32 NewSourceSampleRate) PURE;
902
};
903
 
904
 
905
/**************************************************************************
906
 *
907
 * IXAudio2SubmixVoice: Submixing voice management interface.
908
 *
909
 **************************************************************************/
910
 
911
#undef INTERFACE
912
#define INTERFACE IXAudio2SubmixVoice
913
DECLARE_INTERFACE_(IXAudio2SubmixVoice, IXAudio2Voice)
914
{
915
    // Methods from IXAudio2Voice base interface
916
    Declare_IXAudio2Voice_Methods();
917
 
918
    // There are currently no methods specific to submix voices.
919
};
920
 
921
 
922
/**************************************************************************
923
 *
924
 * IXAudio2MasteringVoice: Mastering voice management interface.
925
 *
926
 **************************************************************************/
927
 
928
#undef INTERFACE
929
#define INTERFACE IXAudio2MasteringVoice
930
DECLARE_INTERFACE_(IXAudio2MasteringVoice, IXAudio2Voice)
931
{
932
    // Methods from IXAudio2Voice base interface
933
    Declare_IXAudio2Voice_Methods();
934
 
935
    // There are currently no methods specific to mastering voices.
936
};
937
 
938
 
939
/**************************************************************************
940
 *
941
 * IXAudio2EngineCallback: Client notification interface for engine events.
942
 *
943
 * REMARKS: Contains methods to notify the client when certain events happen
944
 *          in the XAudio2 engine.  This interface should be implemented by
945
 *          the client.  XAudio2 will call these methods via the interface
946
 *          pointer provided by the client when it calls XAudio2Create or
947
 *          IXAudio2::Initialize.
948
 *
949
 **************************************************************************/
950
 
951
#undef INTERFACE
952
#define INTERFACE IXAudio2EngineCallback
953
DECLARE_INTERFACE(IXAudio2EngineCallback)
954
{
955
    // Called by XAudio2 just before an audio processing pass begins.
956
    STDMETHOD_(void, OnProcessingPassStart) (THIS) PURE;
957
 
958
    // Called just after an audio processing pass ends.
959
    STDMETHOD_(void, OnProcessingPassEnd) (THIS) PURE;
960
 
961
    // Called in the event of a critical system error which requires XAudio2
962
    // to be closed down and restarted.  The error code is given in Error.
963
    STDMETHOD_(void, OnCriticalError) (THIS_ HRESULT Error) PURE;
964
};
965
 
966
 
967
/**************************************************************************
968
 *
969
 * IXAudio2VoiceCallback: Client notification interface for voice events.
970
 *
971
 * REMARKS: Contains methods to notify the client when certain events happen
972
 *          in an XAudio2 voice.  This interface should be implemented by the
973
 *          client.  XAudio2 will call these methods via an interface pointer
974
 *          provided by the client in the IXAudio2::CreateSourceVoice call.
975
 *
976
 **************************************************************************/
977
 
978
#undef INTERFACE
979
#define INTERFACE IXAudio2VoiceCallback
980
DECLARE_INTERFACE(IXAudio2VoiceCallback)
981
{
982
    // Called just before this voice's processing pass begins.
983
    STDMETHOD_(void, OnVoiceProcessingPassStart) (THIS_ UINT32 BytesRequired) PURE;
984
 
985
    // Called just after this voice's processing pass ends.
986
    STDMETHOD_(void, OnVoiceProcessingPassEnd) (THIS) PURE;
987
 
988
    // Called when this voice has just finished playing a buffer stream
989
    // (as marked with the XAUDIO2_END_OF_STREAM flag on the last buffer).
990
    STDMETHOD_(void, OnStreamEnd) (THIS) PURE;
991
 
992
    // Called when this voice is about to start processing a new buffer.
993
    STDMETHOD_(void, OnBufferStart) (THIS_ void* pBufferContext) PURE;
994
 
995
    // Called when this voice has just finished processing a buffer.
996
    // The buffer can now be reused or destroyed.
997
    STDMETHOD_(void, OnBufferEnd) (THIS_ void* pBufferContext) PURE;
998
 
999
    // Called when this voice has just reached the end position of a loop.
1000
    STDMETHOD_(void, OnLoopEnd) (THIS_ void* pBufferContext) PURE;
1001
 
1002
    // Called in the event of a critical error during voice processing,
1003
    // such as a failing xAPO or an error from the hardware XMA decoder.
1004
    // The voice may have to be destroyed and re-created to recover from
1005
    // the error.  The callback arguments report which buffer was being
1006
    // processed when the error occurred, and its HRESULT code.
1007
    STDMETHOD_(void, OnVoiceError) (THIS_ void* pBufferContext, HRESULT Error) PURE;
1008
};
1009
 
1010
 
1011
/**************************************************************************
1012
 *
1013
 * Macros to make it easier to use the XAudio2 COM interfaces in C code.
1014
 *
1015
 **************************************************************************/
1016
 
1017
#ifndef __cplusplus
1018
 
1019
// IXAudio2
1020
#define IXAudio2_QueryInterface(This,riid,ppvInterface) ((This)->lpVtbl->QueryInterface(This,riid,ppvInterface))
1021
#define IXAudio2_AddRef(This) ((This)->lpVtbl->AddRef(This))
1022
#define IXAudio2_Release(This) ((This)->lpVtbl->Release(This))
1023
#define IXAudio2_GetDeviceCount(This,puCount) ((This)->lpVtbl->GetDeviceCount(This,puCount))
1024
#define IXAudio2_GetDeviceDetails(This,Index,pDeviceDetails) ((This)->lpVtbl->GetDeviceDetails(This,Index,pDeviceDetails))
1025
#define IXAudio2_Initialize(This,Flags,XAudio2Processor) ((This)->lpVtbl->Initialize(This,Flags,XAudio2Processor))
1026
#define IXAudio2_CreateSourceVoice(This,ppSourceVoice,pSourceFormat,Flags,MaxFrequencyRatio,pCallback,pSendList,pEffectChain) ((This)->lpVtbl->CreateSourceVoice(This,ppSourceVoice,pSourceFormat,Flags,MaxFrequencyRatio,pCallback,pSendList,pEffectChain))
1027
#define IXAudio2_CreateSubmixVoice(This,ppSubmixVoice,InputChannels,InputSampleRate,Flags,ProcessingStage,pSendList,pEffectChain) ((This)->lpVtbl->CreateSubmixVoice(This,ppSubmixVoice,InputChannels,InputSampleRate,Flags,ProcessingStage,pSendList,pEffectChain))
1028
#define IXAudio2_CreateMasteringVoice(This,ppMasteringVoice,InputChannels,InputSampleRate,Flags,DeviceIndex,pEffectChain) ((This)->lpVtbl->CreateMasteringVoice(This,ppMasteringVoice,InputChannels,InputSampleRate,Flags,DeviceIndex,pEffectChain))
1029
#define IXAudio2_StartEngine(This) ((This)->lpVtbl->StartEngine(This))
1030
#define IXAudio2_StopEngine(This) ((This)->lpVtbl->StopEngine(This))
1031
#define IXAudio2_CommitChanges(This,OperationSet) ((This)->lpVtbl->CommitChanges(This,OperationSet))
1032
#define IXAudio2_GetPerformanceData(This,pPerfData) ((This)->lpVtbl->GetPerformanceData(This,pPerfData))
1033
#define IXAudio2_SetDebugConfiguration(This,pDebugConfiguration,pReserved) ((This)->lpVtbl->SetDebugConfiguration(This,pDebugConfiguration,pReserved))
1034
 
1035
// IXAudio2Voice
1036
#define IXAudio2Voice_GetVoiceDetails(This,pVoiceDetails) ((This)->lpVtbl->GetVoiceDetails(This,pVoiceDetails))
1037
#define IXAudio2Voice_SetOutputVoices(This,pSendList) ((This)->lpVtbl->SetOutputVoices(This,pSendList))
1038
#define IXAudio2Voice_SetEffectChain(This,pEffectChain) ((This)->lpVtbl->SetEffectChain(This,pEffectChain))
1039
#define IXAudio2Voice_EnableEffect(This,EffectIndex,OperationSet) ((This)->lpVtbl->EnableEffect(This,EffectIndex,OperationSet))
1040
#define IXAudio2Voice_DisableEffect(This,EffectIndex,OperationSet) ((This)->lpVtbl->DisableEffect(This,EffectIndex,OperationSet))
1041
#define IXAudio2Voice_GetEffectState(This,EffectIndex,pEnabled) ((This)->lpVtbl->GetEffectState(This,EffectIndex,pEnabled))
1042
#define IXAudio2Voice_SetEffectParameters(This,EffectIndex,pParameters,ParametersByteSize, OperationSet) ((This)->lpVtbl->SetEffectParameters(This,EffectIndex,pParameters,ParametersByteSize,OperationSet))
1043
#define IXAudio2Voice_GetEffectParameters(This,EffectIndex,pParameters,ParametersByteSize) ((This)->lpVtbl->GetEffectParameters(This,EffectIndex,pParameters,ParametersByteSize))
1044
#define IXAudio2Voice_SetFilterParameters(This,pParameters,OperationSet) ((This)->lpVtbl->SetFilterParameters(This,pParameters,OperationSet))
1045
#define IXAudio2Voice_GetFilterParameters(This,pParameters) ((This)->lpVtbl->GetFilterParameters(This,pParameters))
1046
#define IXAudio2Voice_SetOutputFilterParameters(This,pDestinationVoice,pParameters,OperationSet) ((This)->lpVtbl->SetOutputFilterParameters(This,pDestinationVoice,pParameters,OperationSet))
1047
#define IXAudio2Voice_GetOutputFilterParameters(This,pDestinationVoice,pParameters) ((This)->lpVtbl->GetOutputFilterParameters(This,pDestinationVoice,pParameters))
1048
#define IXAudio2Voice_SetVolume(This,Volume,OperationSet) ((This)->lpVtbl->SetVolume(This,Volume,OperationSet))
1049
#define IXAudio2Voice_GetVolume(This,pVolume) ((This)->lpVtbl->GetVolume(This,pVolume))
1050
#define IXAudio2Voice_SetChannelVolumes(This,Channels,pVolumes,OperationSet) ((This)->lpVtbl->SetChannelVolumes(This,Channels,pVolumes,OperationSet))
1051
#define IXAudio2Voice_GetChannelVolumes(This,Channels,pVolumes) ((This)->lpVtbl->GetChannelVolumes(This,Channels,pVolumes))
1052
#define IXAudio2Voice_SetOutputMatrix(This,pDestinationVoice,SourceChannels,DestinationChannels,pLevelMatrix,OperationSet) ((This)->lpVtbl->SetOutputMatrix(This,pDestinationVoice,SourceChannels,DestinationChannels,pLevelMatrix,OperationSet))
1053
#define IXAudio2Voice_GetOutputMatrix(This,pDestinationVoice,SourceChannels,DestinationChannels,pLevelMatrix) ((This)->lpVtbl->GetOutputMatrix(This,pDestinationVoice,SourceChannels,DestinationChannels,pLevelMatrix))
1054
#define IXAudio2Voice_DestroyVoice(This) ((This)->lpVtbl->DestroyVoice(This))
1055
 
1056
// IXAudio2SourceVoice
1057
#define IXAudio2SourceVoice_GetVoiceDetails IXAudio2Voice_GetVoiceDetails
1058
#define IXAudio2SourceVoice_SetOutputVoices IXAudio2Voice_SetOutputVoices
1059
#define IXAudio2SourceVoice_SetEffectChain IXAudio2Voice_SetEffectChain
1060
#define IXAudio2SourceVoice_EnableEffect IXAudio2Voice_EnableEffect
1061
#define IXAudio2SourceVoice_DisableEffect IXAudio2Voice_DisableEffect
1062
#define IXAudio2SourceVoice_GetEffectState IXAudio2Voice_GetEffectState
1063
#define IXAudio2SourceVoice_SetEffectParameters IXAudio2Voice_SetEffectParameters
1064
#define IXAudio2SourceVoice_GetEffectParameters IXAudio2Voice_GetEffectParameters
1065
#define IXAudio2SourceVoice_SetFilterParameters IXAudio2Voice_SetFilterParameters
1066
#define IXAudio2SourceVoice_GetFilterParameters IXAudio2Voice_GetFilterParameters
1067
#define IXAudio2SourceVoice_SetOutputFilterParameters IXAudio2Voice_SetOutputFilterParameters
1068
#define IXAudio2SourceVoice_GetOutputFilterParameters IXAudio2Voice_GetOutputFilterParameters
1069
#define IXAudio2SourceVoice_SetVolume IXAudio2Voice_SetVolume
1070
#define IXAudio2SourceVoice_GetVolume IXAudio2Voice_GetVolume
1071
#define IXAudio2SourceVoice_SetChannelVolumes IXAudio2Voice_SetChannelVolumes
1072
#define IXAudio2SourceVoice_GetChannelVolumes IXAudio2Voice_GetChannelVolumes
1073
#define IXAudio2SourceVoice_SetOutputMatrix IXAudio2Voice_SetOutputMatrix
1074
#define IXAudio2SourceVoice_GetOutputMatrix IXAudio2Voice_GetOutputMatrix
1075
#define IXAudio2SourceVoice_DestroyVoice IXAudio2Voice_DestroyVoice
1076
#define IXAudio2SourceVoice_Start(This,Flags,OperationSet) ((This)->lpVtbl->Start(This,Flags,OperationSet))
1077
#define IXAudio2SourceVoice_Stop(This,Flags,OperationSet) ((This)->lpVtbl->Stop(This,Flags,OperationSet))
1078
#define IXAudio2SourceVoice_SubmitSourceBuffer(This,pBuffer,pBufferWMA) ((This)->lpVtbl->SubmitSourceBuffer(This,pBuffer,pBufferWMA))
1079
#define IXAudio2SourceVoice_FlushSourceBuffers(This) ((This)->lpVtbl->FlushSourceBuffers(This))
1080
#define IXAudio2SourceVoice_Discontinuity(This) ((This)->lpVtbl->Discontinuity(This))
1081
#define IXAudio2SourceVoice_ExitLoop(This,OperationSet) ((This)->lpVtbl->ExitLoop(This,OperationSet))
1082
#define IXAudio2SourceVoice_GetState(This,pVoiceState) ((This)->lpVtbl->GetState(This,pVoiceState))
1083
#define IXAudio2SourceVoice_SetFrequencyRatio(This,Ratio,OperationSet) ((This)->lpVtbl->SetFrequencyRatio(This,Ratio,OperationSet))
1084
#define IXAudio2SourceVoice_GetFrequencyRatio(This,pRatio) ((This)->lpVtbl->GetFrequencyRatio(This,pRatio))
1085
#define IXAudio2SourceVoice_SetSourceSampleRate(This,NewSourceSampleRate) ((This)->lpVtbl->SetSourceSampleRate(This,NewSourceSampleRate))
1086
 
1087
// IXAudio2SubmixVoice
1088
#define IXAudio2SubmixVoice_GetVoiceDetails IXAudio2Voice_GetVoiceDetails
1089
#define IXAudio2SubmixVoice_SetOutputVoices IXAudio2Voice_SetOutputVoices
1090
#define IXAudio2SubmixVoice_SetEffectChain IXAudio2Voice_SetEffectChain
1091
#define IXAudio2SubmixVoice_EnableEffect IXAudio2Voice_EnableEffect
1092
#define IXAudio2SubmixVoice_DisableEffect IXAudio2Voice_DisableEffect
1093
#define IXAudio2SubmixVoice_GetEffectState IXAudio2Voice_GetEffectState
1094
#define IXAudio2SubmixVoice_SetEffectParameters IXAudio2Voice_SetEffectParameters
1095
#define IXAudio2SubmixVoice_GetEffectParameters IXAudio2Voice_GetEffectParameters
1096
#define IXAudio2SubmixVoice_SetFilterParameters IXAudio2Voice_SetFilterParameters
1097
#define IXAudio2SubmixVoice_GetFilterParameters IXAudio2Voice_GetFilterParameters
1098
#define IXAudio2SubmixVoice_SetOutputFilterParameters IXAudio2Voice_SetOutputFilterParameters
1099
#define IXAudio2SubmixVoice_GetOutputFilterParameters IXAudio2Voice_GetOutputFilterParameters
1100
#define IXAudio2SubmixVoice_SetVolume IXAudio2Voice_SetVolume
1101
#define IXAudio2SubmixVoice_GetVolume IXAudio2Voice_GetVolume
1102
#define IXAudio2SubmixVoice_SetChannelVolumes IXAudio2Voice_SetChannelVolumes
1103
#define IXAudio2SubmixVoice_GetChannelVolumes IXAudio2Voice_GetChannelVolumes
1104
#define IXAudio2SubmixVoice_SetOutputMatrix IXAudio2Voice_SetOutputMatrix
1105
#define IXAudio2SubmixVoice_GetOutputMatrix IXAudio2Voice_GetOutputMatrix
1106
#define IXAudio2SubmixVoice_DestroyVoice IXAudio2Voice_DestroyVoice
1107
 
1108
// IXAudio2MasteringVoice
1109
#define IXAudio2MasteringVoice_GetVoiceDetails IXAudio2Voice_GetVoiceDetails
1110
#define IXAudio2MasteringVoice_SetOutputVoices IXAudio2Voice_SetOutputVoices
1111
#define IXAudio2MasteringVoice_SetEffectChain IXAudio2Voice_SetEffectChain
1112
#define IXAudio2MasteringVoice_EnableEffect IXAudio2Voice_EnableEffect
1113
#define IXAudio2MasteringVoice_DisableEffect IXAudio2Voice_DisableEffect
1114
#define IXAudio2MasteringVoice_GetEffectState IXAudio2Voice_GetEffectState
1115
#define IXAudio2MasteringVoice_SetEffectParameters IXAudio2Voice_SetEffectParameters
1116
#define IXAudio2MasteringVoice_GetEffectParameters IXAudio2Voice_GetEffectParameters
1117
#define IXAudio2MasteringVoice_SetFilterParameters IXAudio2Voice_SetFilterParameters
1118
#define IXAudio2MasteringVoice_GetFilterParameters IXAudio2Voice_GetFilterParameters
1119
#define IXAudio2MasteringVoice_SetOutputFilterParameters IXAudio2Voice_SetOutputFilterParameters
1120
#define IXAudio2MasteringVoice_GetOutputFilterParameters IXAudio2Voice_GetOutputFilterParameters
1121
#define IXAudio2MasteringVoice_SetVolume IXAudio2Voice_SetVolume
1122
#define IXAudio2MasteringVoice_GetVolume IXAudio2Voice_GetVolume
1123
#define IXAudio2MasteringVoice_SetChannelVolumes IXAudio2Voice_SetChannelVolumes
1124
#define IXAudio2MasteringVoice_GetChannelVolumes IXAudio2Voice_GetChannelVolumes
1125
#define IXAudio2MasteringVoice_SetOutputMatrix IXAudio2Voice_SetOutputMatrix
1126
#define IXAudio2MasteringVoice_GetOutputMatrix IXAudio2Voice_GetOutputMatrix
1127
#define IXAudio2MasteringVoice_DestroyVoice IXAudio2Voice_DestroyVoice
1128
 
1129
#endif // #ifndef __cplusplus
1130
 
1131
 
1132
/**************************************************************************
1133
 *
1134
 * Utility functions used to convert from pitch in semitones and volume
1135
 * in decibels to the frequency and amplitude ratio units used by XAudio2.
1136
 * These are only defined if the client #defines XAUDIO2_HELPER_FUNCTIONS
1137
 * prior to #including xaudio2.h.
1138
 *
1139
 **************************************************************************/
1140
 
1141
#ifdef XAUDIO2_HELPER_FUNCTIONS
1142
 
1143
#define _USE_MATH_DEFINES   // Make math.h define M_PI
1144
#include <math.h>           // For powf, log10f, sinf and asinf
1145
 
1146
// Calculate the argument to SetVolume from a decibel value
1147
__inline float XAudio2DecibelsToAmplitudeRatio(float Decibels)
1148
{
1149
    return powf(10.0f, Decibels / 20.0f);
1150
}
1151
 
1152
// Recover a volume in decibels from an amplitude factor
1153
__inline float XAudio2AmplitudeRatioToDecibels(float Volume)
1154
{
1155
    if (Volume == 0)
1156
    {
1157
        return -3.402823466e+38f; // Smallest float value (-FLT_MAX)
1158
    }
1159
    return 20.0f * log10f(Volume);
1160
}
1161
 
1162
// Calculate the argument to SetFrequencyRatio from a semitone value
1163
__inline float XAudio2SemitonesToFrequencyRatio(float Semitones)
1164
{
1165
    // FrequencyRatio = 2 ^ Octaves
1166
    //                = 2 ^ (Semitones / 12)
1167
    return powf(2.0f, Semitones / 12.0f);
1168
}
1169
 
1170
// Recover a pitch in semitones from a frequency ratio
1171
__inline float XAudio2FrequencyRatioToSemitones(float FrequencyRatio)
1172
{
1173
    // Semitones = 12 * log2(FrequencyRatio)
1174
    //           = 12 * log2(10) * log10(FrequencyRatio)
1175
    return 39.86313713864835f * log10f(FrequencyRatio);
1176
}
1177
 
1178
// Convert from filter cutoff frequencies expressed in Hertz to the radian
1179
// frequency values used in XAUDIO2_FILTER_PARAMETERS.Frequency.  Note that
1180
// the highest CutoffFrequency supported is SampleRate/6.  Higher values of
1181
// CutoffFrequency will return XAUDIO2_MAX_FILTER_FREQUENCY.
1182
__inline float XAudio2CutoffFrequencyToRadians(float CutoffFrequency, UINT32 SampleRate)
1183
{
1184
    if ((UINT32)(CutoffFrequency * 6.0f) >= SampleRate)
1185
    {
1186
        return XAUDIO2_MAX_FILTER_FREQUENCY;
1187
    }
1188
    return 2.0f * sinf((float)M_PI * CutoffFrequency / SampleRate);
1189
}
1190
 
1191
// Convert from radian frequencies back to absolute frequencies in Hertz
1192
__inline float XAudio2RadiansToCutoffFrequency(float Radians, float SampleRate)
1193
{
1194
    return SampleRate * asinf(Radians / 2.0f) / (float)M_PI;
1195
}
1196
#endif // #ifdef XAUDIO2_HELPER_FUNCTIONS
1197
 
1198
 
1199
/**************************************************************************
1200
 *
1201
 * XAudio2Create: Top-level function that creates an XAudio2 instance.
1202
 *
1203
 * On Windows this is just an inline function that calls CoCreateInstance
1204
 * and Initialize.  The arguments are described above, under Initialize,
1205
 * except that the XAUDIO2_DEBUG_ENGINE flag can be used here to select
1206
 * the debug version of XAudio2.
1207
 *
1208
 * On Xbox, this function is implemented in the XAudio2 library, and the
1209
 * XAUDIO2_DEBUG_ENGINE flag has no effect; the client must explicitly
1210
 * link with the debug version of the library to obtain debug behavior.
1211
 *
1212
 **************************************************************************/
1213
 
1214
#ifdef _XBOX
1215
 
1216
STDAPI XAudio2Create(__deref_out IXAudio2** ppXAudio2, UINT32 Flags X2DEFAULT(0),
1217
                     XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR));
1218
 
1219
#else // Windows
1220
 
1221
__inline HRESULT XAudio2Create(__deref_out IXAudio2** ppXAudio2, UINT32 Flags X2DEFAULT(0),
1222
                               XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR))
1223
{
1224
    // Instantiate the appropriate XAudio2 engine
1225
    IXAudio2* pXAudio2;
1226
 
1227
    #ifdef __cplusplus
1228
 
1229
        HRESULT hr = CoCreateInstance((Flags & XAUDIO2_DEBUG_ENGINE) ? __uuidof(XAudio2_Debug) : __uuidof(XAudio2),
1230
                                      NULL, CLSCTX_INPROC_SERVER, __uuidof(IXAudio2), (void**)&pXAudio2);
1231
        if (SUCCEEDED(hr))
1232
        {
1233
            hr = pXAudio2->Initialize(Flags, XAudio2Processor);
1234
 
1235
            if (SUCCEEDED(hr))
1236
            {
1237
                *ppXAudio2 = pXAudio2;
1238
            }
1239
            else
1240
            {
1241
                pXAudio2->Release();
1242
            }
1243
        }
1244
 
1245
    #else
1246
 
1247
        HRESULT hr = CoCreateInstance((Flags & XAUDIO2_DEBUG_ENGINE) ? &CLSID_XAudio2_Debug : &CLSID_XAudio2,
1248
                                      NULL, CLSCTX_INPROC_SERVER, &IID_IXAudio2, (void**)&pXAudio2);
1249
        if (SUCCEEDED(hr))
1250
        {
1251
            hr = pXAudio2->lpVtbl->Initialize(pXAudio2, Flags, XAudio2Processor);
1252
 
1253
            if (SUCCEEDED(hr))
1254
            {
1255
                *ppXAudio2 = pXAudio2;
1256
            }
1257
            else
1258
            {
1259
                pXAudio2->lpVtbl->Release(pXAudio2);
1260
            }
1261
        }
1262
 
1263
    #endif // #ifdef __cplusplus
1264
 
1265
    return hr;
1266
}
1267
 
1268
#endif // #ifdef _XBOX
1269
 
1270
 
1271
// Undo the #pragma pack(push, 1) directive at the top of this file
1272
#pragma pack(pop)
1273
 
1274
#endif // #ifndef GUID_DEFS_ONLY
1275
#endif // #ifndef __XAUDIO2_INCLUDED__