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1 | pmbaty | 1 | ////////////////////////////////////////////////////////////////////////////// |
2 | // |
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3 | // Copyright (C) Microsoft Corporation. All Rights Reserved. |
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4 | // |
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5 | // File: d3dx10.h |
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6 | // Content: D3DX10 utility library |
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7 | // |
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8 | ////////////////////////////////////////////////////////////////////////////// |
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9 | |||
10 | #ifdef __D3DX10_INTERNAL__ |
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11 | #error Incorrect D3DX10 header used |
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12 | #endif |
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13 | |||
14 | #ifndef __D3DX10_H__ |
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15 | #define __D3DX10_H__ |
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16 | |||
17 | |||
18 | // Defines |
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19 | #include <limits.h> |
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20 | #include <float.h> |
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21 | |||
22 | #define D3DX10_DEFAULT ((UINT) -1) |
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23 | #define D3DX10_FROM_FILE ((UINT) -3) |
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24 | #define DXGI_FORMAT_FROM_FILE ((DXGI_FORMAT) -3) |
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25 | |||
26 | #ifndef D3DX10INLINE |
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27 | #ifdef _MSC_VER |
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28 | #if (_MSC_VER >= 1200) |
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29 | #define D3DX10INLINE __forceinline |
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30 | #else |
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31 | #define D3DX10INLINE __inline |
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32 | #endif |
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33 | #else |
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34 | #ifdef __cplusplus |
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35 | #define D3DX10INLINE inline |
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36 | #else |
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37 | #define D3DX10INLINE |
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38 | #endif |
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39 | #endif |
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40 | #endif |
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41 | |||
42 | |||
43 | |||
44 | // Includes |
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45 | #include "d3d10.h" |
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46 | #include "d3dx10.h" |
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47 | #include "d3dx10math.h" |
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48 | #include "d3dx10core.h" |
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49 | #include "d3dx10tex.h" |
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50 | #include "d3dx10mesh.h" |
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51 | #include "d3dx10async.h" |
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52 | |||
53 | |||
54 | // Errors |
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55 | #define _FACDD 0x876 |
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56 | #define MAKE_DDHRESULT( code ) MAKE_HRESULT( 1, _FACDD, code ) |
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57 | |||
58 | enum _D3DX10_ERR { |
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59 | D3DX10_ERR_CANNOT_MODIFY_INDEX_BUFFER = MAKE_DDHRESULT(2900), |
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60 | D3DX10_ERR_INVALID_MESH = MAKE_DDHRESULT(2901), |
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61 | D3DX10_ERR_CANNOT_ATTR_SORT = MAKE_DDHRESULT(2902), |
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62 | D3DX10_ERR_SKINNING_NOT_SUPPORTED = MAKE_DDHRESULT(2903), |
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63 | D3DX10_ERR_TOO_MANY_INFLUENCES = MAKE_DDHRESULT(2904), |
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64 | D3DX10_ERR_INVALID_DATA = MAKE_DDHRESULT(2905), |
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65 | D3DX10_ERR_LOADED_MESH_HAS_NO_DATA = MAKE_DDHRESULT(2906), |
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66 | D3DX10_ERR_DUPLICATE_NAMED_FRAGMENT = MAKE_DDHRESULT(2907), |
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67 | D3DX10_ERR_CANNOT_REMOVE_LAST_ITEM = MAKE_DDHRESULT(2908), |
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68 | }; |
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69 | |||
70 | |||
71 | #endif //__D3DX10_H__ |
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72 |