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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 1 | pmbaty | 1 | |
| 2 | ////////////////////////////////////////////////////////////////////////////// | 
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| 3 | // | 
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| 4 | //  Copyright (c) Microsoft Corporation.  All rights reserved. | 
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| 5 | // | 
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| 6 | //  File:       D3DX11GPGPU.h | 
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| 7 | //  Content:    D3DX11 General Purpose GPU computing algorithms | 
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| 8 | // | 
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| 9 | ////////////////////////////////////////////////////////////////////////////// | 
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| 10 | |||
| 11 | #ifndef __D3DX11GPGPU_H__ | 
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| 12 | #define __D3DX11GPGPU_H__ | 
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| 13 | |||
| 14 | #include "d3dx11.h" | 
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| 15 | |||
| 16 | #ifdef __cplusplus | 
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| 17 | extern "C" {  | 
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| 18 | #endif //__cplusplus | 
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| 19 | |||
| 20 | |||
| 21 | |||
| 22 | |||
| 23 | |||
| 24 | |||
| 25 | ////////////////////////////////////////////////////////////////////////////// | 
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| 26 | |||
| 27 | typedef enum D3DX11_SCAN_DATA_TYPE  | 
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| 28 | { | 
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| 29 | D3DX11_SCAN_DATA_TYPE_FLOAT = 1,  | 
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| 30 | D3DX11_SCAN_DATA_TYPE_INT,  | 
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| 31 | D3DX11_SCAN_DATA_TYPE_UINT,  | 
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| 32 | } D3DX11_SCAN_DATA_TYPE;  | 
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| 33 | |||
| 34 | typedef enum D3DX11_SCAN_OPCODE  | 
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| 35 | { | 
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| 36 | D3DX11_SCAN_OPCODE_ADD = 1,  | 
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| 37 | D3DX11_SCAN_OPCODE_MIN,  | 
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| 38 | D3DX11_SCAN_OPCODE_MAX,  | 
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| 39 | D3DX11_SCAN_OPCODE_MUL,  | 
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| 40 | D3DX11_SCAN_OPCODE_AND,  | 
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| 41 | D3DX11_SCAN_OPCODE_OR,  | 
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| 42 | D3DX11_SCAN_OPCODE_XOR,  | 
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| 43 | } D3DX11_SCAN_OPCODE;  | 
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| 44 | |||
| 45 | typedef enum D3DX11_SCAN_DIRECTION  | 
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| 46 | { | 
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| 47 | D3DX11_SCAN_DIRECTION_FORWARD = 1,  | 
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| 48 | D3DX11_SCAN_DIRECTION_BACKWARD,  | 
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| 49 | } D3DX11_SCAN_DIRECTION;  | 
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| 50 | |||
| 51 | |||
| 52 | ////////////////////////////////////////////////////////////////////////////// | 
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| 53 | // ID3DX11Scan: | 
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| 54 | ////////////////////////////////////////////////////////////////////////////// | 
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| 55 | |||
| 56 | // {5089b68f-e71d-4d38-be8e-f363b95a9405} | 
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| 57 | DEFINE_GUID(IID_ID3DX11Scan, 0x5089b68f, 0xe71d, 0x4d38, 0xbe, 0x8e, 0xf3, 0x63, 0xb9, 0x5a, 0x94, 0x05);  | 
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| 58 | |||
| 59 | #undef INTERFACE | 
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| 60 | #define INTERFACE ID3DX11Scan | 
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| 61 | |||
| 62 | DECLARE_INTERFACE_(ID3DX11Scan, IUnknown)  | 
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| 63 | { | 
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| 64 |     // IUnknown | 
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| 65 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE;  | 
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| 66 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;  | 
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| 67 | STDMETHOD_(ULONG, Release)(THIS) PURE;  | 
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| 68 | |||
| 69 |     // ID3DX11Scan | 
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| 70 | |||
| 71 | STDMETHOD(SetScanDirection)(THIS_ D3DX11_SCAN_DIRECTION Direction) PURE;  | 
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| 72 | |||
| 73 |     //============================================================================= | 
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| 74 |     // Performs an unsegmented scan of a sequence in-place or out-of-place | 
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| 75 |     //  ElementType         element type | 
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| 76 |     //  OpCode              binary operation | 
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| 77 |     //  Direction           scan direction | 
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| 78 |     //  ElementScanSize     size of scan, in elements | 
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| 79 |     //  pSrc                input sequence on the device. pSrc==pDst for in-place scans | 
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| 80 |     //  pDst                output sequence on the device | 
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| 81 |     //============================================================================= | 
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| 82 | STDMETHOD(Scan)( THIS_  | 
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| 83 | D3DX11_SCAN_DATA_TYPE ElementType,  | 
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| 84 | D3DX11_SCAN_OPCODE OpCode,  | 
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| 85 | UINT ElementScanSize,  | 
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| 86 |         __in ID3D11UnorderedAccessView*     pSrc, | 
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| 87 |         __in ID3D11UnorderedAccessView*     pDst | 
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| 88 | ) PURE;  | 
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| 89 | |||
| 90 |     //============================================================================= | 
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| 91 |     // Performs a multiscan of a sequence in-place or out-of-place | 
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| 92 |     //  ElementType         element type | 
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| 93 |     //  OpCode              binary operation | 
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| 94 |     //  Direction           scan direction | 
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| 95 |     //  ElementScanSize     size of scan, in elements | 
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| 96 |     //  ElementScanPitch    pitch of the next scan, in elements | 
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| 97 |     //  ScanCount           number of scans in a multiscan | 
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| 98 |     //  pSrc                input sequence on the device. pSrc==pDst for in-place scans | 
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| 99 |     //  pDst                output sequence on the device | 
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| 100 |     //============================================================================= | 
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| 101 | STDMETHOD(Multiscan)( THIS_  | 
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| 102 | D3DX11_SCAN_DATA_TYPE ElementType,  | 
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| 103 | D3DX11_SCAN_OPCODE OpCode,  | 
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| 104 | UINT ElementScanSize,  | 
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| 105 | UINT ElementScanPitch,  | 
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| 106 | UINT ScanCount,  | 
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| 107 |         __in ID3D11UnorderedAccessView*     pSrc, | 
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| 108 |         __in ID3D11UnorderedAccessView*     pDst | 
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| 109 | ) PURE;  | 
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| 110 | };  | 
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| 111 | |||
| 112 | |||
| 113 | //============================================================================= | 
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| 114 | // Creates a scan context | 
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| 115 | //  pDevice             the device context | 
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| 116 | //  MaxElementScanSize  maximum single scan size, in elements (FLOAT, UINT, or INT) | 
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| 117 | //  MaxScanCount        maximum number of scans in multiscan | 
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| 118 | //  ppScanContext       new scan context | 
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| 119 | //============================================================================= | 
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| 120 | HRESULT WINAPI D3DX11CreateScan( | 
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| 121 |     __in ID3D11DeviceContext* pDeviceContext, | 
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| 122 | UINT MaxElementScanSize,  | 
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| 123 | UINT MaxScanCount,  | 
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| 124 | __out ID3DX11Scan** ppScan );  | 
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| 125 | |||
| 126 | |||
| 127 | |||
| 128 | ////////////////////////////////////////////////////////////////////////////// | 
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| 129 | // ID3DX11SegmentedScan: | 
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| 130 | ////////////////////////////////////////////////////////////////////////////// | 
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| 131 | |||
| 132 | // {a915128c-d954-4c79-bfe1-64db923194d6} | 
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| 133 | DEFINE_GUID(IID_ID3DX11SegmentedScan, 0xa915128c, 0xd954, 0x4c79, 0xbf, 0xe1, 0x64, 0xdb, 0x92, 0x31, 0x94, 0xd6);  | 
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| 134 | |||
| 135 | #undef INTERFACE | 
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| 136 | #define INTERFACE ID3DX11SegmentedScan | 
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| 137 | |||
| 138 | DECLARE_INTERFACE_(ID3DX11SegmentedScan, IUnknown)  | 
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| 139 | { | 
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| 140 |     // IUnknown | 
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| 141 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE;  | 
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| 142 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;  | 
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| 143 | STDMETHOD_(ULONG, Release)(THIS) PURE;  | 
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| 144 | |||
| 145 |     // ID3DX11SegmentedScan | 
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| 146 | |||
| 147 | STDMETHOD(SetScanDirection)(THIS_ D3DX11_SCAN_DIRECTION Direction) PURE;  | 
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| 148 | |||
| 149 |     //============================================================================= | 
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| 150 |     // Performs a segscan of a sequence in-place or out-of-place | 
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| 151 |     //  ElementType         element type | 
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| 152 |     //  OpCode              binary operation | 
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| 153 |     //  Direction           scan direction | 
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| 154 |     //  pSrcElementFlags    compact array of bits, one per element of pSrc.  A set value | 
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| 155 |     //                      indicates the start of a new segment. | 
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| 156 |     //  ElementScanSize     size of scan, in elements | 
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| 157 |     //  pSrc                input sequence on the device. pSrc==pDst for in-place scans | 
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| 158 |     //  pDst                output sequence on the device | 
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| 159 |     //============================================================================= | 
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| 160 | STDMETHOD(SegScan)( THIS_  | 
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| 161 | D3DX11_SCAN_DATA_TYPE ElementType,  | 
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| 162 | D3DX11_SCAN_OPCODE OpCode,  | 
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| 163 | UINT ElementScanSize,  | 
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| 164 |         __in_opt ID3D11UnorderedAccessView* pSrc, | 
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| 165 |         __in ID3D11UnorderedAccessView*     pSrcElementFlags, | 
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| 166 |         __in ID3D11UnorderedAccessView*     pDst | 
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| 167 | ) PURE;  | 
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| 168 | };  | 
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| 169 | |||
| 170 | |||
| 171 | //============================================================================= | 
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| 172 | // Creates a segmented scan context | 
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| 173 | //  pDevice             the device context | 
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| 174 | //  MaxElementScanSize  maximum single scan size, in elements (FLOAT, UINT, or INT) | 
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| 175 | //  ppScanContext       new scan context | 
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| 176 | //============================================================================= | 
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| 177 | HRESULT WINAPI D3DX11CreateSegmentedScan( | 
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| 178 |     __in ID3D11DeviceContext* pDeviceContext, | 
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| 179 | UINT MaxElementScanSize,  | 
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| 180 | __out ID3DX11SegmentedScan** ppScan );  | 
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| 181 | |||
| 182 | |||
| 183 | |||
| 184 | ////////////////////////////////////////////////////////////////////////////// | 
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| 185 | |||
| 186 | #define D3DX11_FFT_MAX_PRECOMPUTE_BUFFERS 4 | 
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| 187 | #define D3DX11_FFT_MAX_TEMP_BUFFERS 4 | 
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| 188 | #define D3DX11_FFT_MAX_DIMENSIONS 32 | 
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| 189 | |||
| 190 | |||
| 191 | |||
| 192 | ////////////////////////////////////////////////////////////////////////////// | 
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| 193 | // ID3DX11FFT: | 
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| 194 | ////////////////////////////////////////////////////////////////////////////// | 
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| 195 | |||
| 196 | // {b3f7a938-4c93-4310-a675-b30d6de50553} | 
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| 197 | DEFINE_GUID(IID_ID3DX11FFT, 0xb3f7a938, 0x4c93, 0x4310, 0xa6, 0x75, 0xb3, 0x0d, 0x6d, 0xe5, 0x05, 0x53);  | 
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| 198 | |||
| 199 | #undef INTERFACE | 
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| 200 | #define INTERFACE ID3DX11FFT | 
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| 201 | |||
| 202 | DECLARE_INTERFACE_(ID3DX11FFT, IUnknown)  | 
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| 203 | { | 
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| 204 |     // IUnknown | 
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| 205 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE;  | 
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| 206 | STDMETHOD_(ULONG, AddRef)(THIS) PURE;  | 
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| 207 | STDMETHOD_(ULONG, Release)(THIS) PURE;  | 
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| 208 | |||
| 209 |     // ID3DX11FFT | 
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| 210 | |||
| 211 |     // scale for forward transform (defaults to 1 if set to 0) | 
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| 212 | STDMETHOD(SetForwardScale)(THIS_ FLOAT ForwardScale) PURE;  | 
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| 213 | STDMETHOD_(FLOAT, GetForwardScale)(THIS) PURE;  | 
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| 214 | |||
| 215 |     // scale for inverse transform (defaults to 1/N if set to 0, where N is  | 
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| 216 |     // the product of the transformed dimension lengths | 
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| 217 | STDMETHOD(SetInverseScale)(THIS_ FLOAT InverseScale) PURE;  | 
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| 218 | STDMETHOD_(FLOAT, GetInverseScale)(THIS) PURE;  | 
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| 219 | |||
| 220 |     //------------------------------------------------------------------------------ | 
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| 221 |     // Attaches buffers to the context and performs any required precomputation.  | 
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| 222 |     // The buffers must be no smaller than the corresponding buffer sizes returned | 
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| 223 |     // by D3DX11CreateFFT*(). Temp buffers may beshared between multiple contexts, | 
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| 224 |     // though care should be taken to concurrently execute multiple FFTs which share  | 
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| 225 |     // temp buffers. | 
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| 226 |     // | 
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| 227 |     // NumTempBuffers               number of buffers in ppTempBuffers | 
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| 228 |     // ppTempBuffers                temp buffers to attach | 
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| 229 |     // NumPrecomputeBuffers         number of buffers in ppPrecomputeBufferSizes | 
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| 230 |     // ppPrecomputeBufferSizes      buffers to hold precomputed data | 
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| 231 | STDMETHOD(AttachBuffersAndPrecompute)( THIS_  | 
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| 232 | __in_range(0,D3DX11_FFT_MAX_TEMP_BUFFERS) UINT NumTempBuffers,  | 
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| 233 | __in_ecount(NumTempBuffers) ID3D11UnorderedAccessView*const* ppTempBuffers,  | 
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| 234 | __in_range(0,D3DX11_FFT_MAX_PRECOMPUTE_BUFFERS) UINT NumPrecomputeBuffers,  | 
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| 235 | __in_ecount(NumPrecomputeBuffers) ID3D11UnorderedAccessView*const* ppPrecomputeBufferSizes ) PURE;  | 
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| 236 | |||
| 237 |     //------------------------------------------------------------------------------ | 
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| 238 |     // Call after buffers have been attached to the context, pInput and *ppOuput can  | 
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| 239 |     // be one of the temp buffers.  If *ppOutput == NULL, then the computation will ping-pong | 
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| 240 |     // between temp buffers and the last buffer written to is stored at *ppOutput. | 
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| 241 |     // Otherwise, *ppOutput is used as the output buffer (which may incur an extra copy). | 
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| 242 |     // | 
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| 243 |     // The format of complex data is interleaved components, e.g. (Real0, Imag0),  | 
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| 244 |     // (Real1, Imag1) ... etc. Data is stored in row major order | 
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| 245 |     // | 
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| 246 |     // pInputBuffer         view onto input buffer | 
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| 247 |     // ppOutpuBuffert       pointer to view of output buffer | 
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| 248 | STDMETHOD(ForwardTransform)( THIS_  | 
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| 249 | __in const ID3D11UnorderedAccessView* pInputBuffer,  | 
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| 250 | __inout ID3D11UnorderedAccessView** ppOutputBuffer ) PURE;  | 
        ||
| 251 | |||
| 252 | STDMETHOD(InverseTransform)( THIS_  | 
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| 253 | __in const ID3D11UnorderedAccessView* pInputBuffer,  | 
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| 254 | __inout ID3D11UnorderedAccessView** ppOutputBuffer ) PURE;  | 
        ||
| 255 | };  | 
        ||
| 256 | |||
| 257 | |||
| 258 | ////////////////////////////////////////////////////////////////////////////// | 
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| 259 | // ID3DX11FFT Creation Routines | 
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| 260 | ////////////////////////////////////////////////////////////////////////////// | 
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| 261 | |||
| 262 | typedef enum D3DX11_FFT_DATA_TYPE  | 
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| 263 | { | 
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| 264 | D3DX11_FFT_DATA_TYPE_REAL,  | 
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| 265 | D3DX11_FFT_DATA_TYPE_COMPLEX,  | 
        ||
| 266 | } D3DX11_FFT_DATA_TYPE;  | 
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| 267 | |||
| 268 | typedef enum D3DX11_FFT_DIM_MASK  | 
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| 269 | { | 
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| 270 | D3DX11_FFT_DIM_MASK_1D = 0x1,  | 
        ||
| 271 | D3DX11_FFT_DIM_MASK_2D = 0x3,  | 
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| 272 | D3DX11_FFT_DIM_MASK_3D = 0x7,  | 
        ||
| 273 | } D3DX11_FFT_DIM_MASK;  | 
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| 274 | |||
| 275 | typedef struct D3DX11_FFT_DESC  | 
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| 276 | { | 
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| 277 | UINT NumDimensions; // number of dimensions  | 
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| 278 | UINT ElementLengths[D3DX11_FFT_MAX_DIMENSIONS]; // length of each dimension  | 
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| 279 | UINT DimensionMask; // a bit set for each dimensions to transform  | 
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| 280 |                                                     //     (see D3DX11_FFT_DIM_MASK for common masks) | 
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| 281 | D3DX11_FFT_DATA_TYPE Type; // type of the elements in spatial domain  | 
        ||
| 282 | } D3DX11_FFT_DESC;  | 
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| 283 | |||
| 284 | |||
| 285 | //------------------------------------------------------------------------------ | 
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| 286 | // NumTempBufferSizes           Number of temporary buffers needed | 
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| 287 | // pTempBufferSizes             Minimum sizes (in FLOATs) of temporary buffers | 
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| 288 | // NumPrecomputeBufferSizes     Number of precompute buffers needed | 
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| 289 | // pPrecomputeBufferSizes       minimum sizes (in FLOATs) for precompute buffers | 
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| 290 | //------------------------------------------------------------------------------ | 
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| 291 | |||
| 292 | typedef struct D3DX11_FFT_BUFFER_INFO  | 
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| 293 | { | 
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| 294 | __range(0,D3DX11_FFT_MAX_TEMP_BUFFERS) UINT NumTempBufferSizes;  | 
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| 295 | UINT TempBufferFloatSizes[D3DX11_FFT_MAX_TEMP_BUFFERS];  | 
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| 296 | __range(0,D3DX11_FFT_MAX_PRECOMPUTE_BUFFERS) UINT NumPrecomputeBufferSizes;  | 
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| 297 | UINT PrecomputeBufferFloatSizes[D3DX11_FFT_MAX_PRECOMPUTE_BUFFERS];  | 
        ||
| 298 | } D3DX11_FFT_BUFFER_INFO;  | 
        ||
| 299 | |||
| 300 | |||
| 301 | typedef enum D3DX11_FFT_CREATE_FLAG  | 
        ||
| 302 | { | 
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| 303 | D3DX11_FFT_CREATE_FLAG_NO_PRECOMPUTE_BUFFERS = 0x01L, // do not precompute values and store into buffers  | 
        ||
| 304 | } D3DX11_FFT_CREATE_FLAG;  | 
        ||
| 305 | |||
| 306 | |||
| 307 | //------------------------------------------------------------------------------ | 
        ||
| 308 | // Creates an ID3DX11FFT COM interface object and returns a pointer to it at *ppFFT.  | 
        ||
| 309 | // The descriptor describes the shape of the data as well as the scaling factors | 
        ||
| 310 | // that should be used for forward and inverse transforms.  | 
        ||
| 311 | // The FFT computation may require temporaries that act as ping-pong buffers | 
        ||
| 312 | // and for other purposes. aTempSizes is a list of the sizes required for  | 
        ||
| 313 | // temporaries. Likewise, some data may need to be precomputed and the sizes | 
        ||
| 314 | // of those sizes are returned in aPrecomputedBufferSizes. | 
        ||
| 315 | // | 
        ||
| 316 | // To perform a computation, follow these steps: | 
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| 317 | // 1) Create the FFT context object | 
        ||
| 318 | // 2) Precompute (and Attach temp working buffers of at least the required size) | 
        ||
| 319 | // 3) Call Compute() on some input data | 
        ||
| 320 | // | 
        ||
| 321 | // Compute() may be called repeatedly with different inputs and transform  | 
        ||
| 322 | // directions. When finished with the FFT work, release the FFT interface() | 
        ||
| 323 | // | 
        ||
| 324 | // Device                     Direct3DDeviceContext to use                      in | 
        ||
| 325 | // pDesc                      Descriptor for FFT transform                      in | 
        ||
| 326 | // Count                      the number of 1D FFTs to perform                  in | 
        ||
| 327 | // Flags                      See D3DX11_FFT_CREATE_FLAG                        in | 
        ||
| 328 | // pBufferInfo                Pointer to BUFFER_INFO struct, filled by funciton out | 
        ||
| 329 | // ppFFT                      Pointer to returned context pointer               out | 
        ||
| 330 | //------------------------------------------------------------------------------ | 
        ||
| 331 | |||
| 332 | HRESULT D3DX11CreateFFT( | 
        ||
| 333 |    ID3D11DeviceContext* pDeviceContext, | 
        ||
| 334 | __in const D3DX11_FFT_DESC* pDesc,  | 
        ||
| 335 | UINT Flags,  | 
        ||
| 336 |    __out D3DX11_FFT_BUFFER_INFO* pBufferInfo, | 
        ||
| 337 |    __out ID3DX11FFT** ppFFT | 
        ||
| 338 | );  | 
        ||
| 339 | |||
| 340 | HRESULT D3DX11CreateFFT1DReal( | 
        ||
| 341 |    ID3D11DeviceContext* pDeviceContext, | 
        ||
| 342 | UINT X,  | 
        ||
| 343 | UINT Flags,  | 
        ||
| 344 |    __out D3DX11_FFT_BUFFER_INFO* pBufferInfo, | 
        ||
| 345 |    __out ID3DX11FFT** ppFFT | 
        ||
| 346 | );  | 
        ||
| 347 | HRESULT D3DX11CreateFFT1DComplex( | 
        ||
| 348 |    ID3D11DeviceContext* pDeviceContext, | 
        ||
| 349 | UINT X,  | 
        ||
| 350 | UINT Flags,  | 
        ||
| 351 |    __out D3DX11_FFT_BUFFER_INFO* pBufferInfo, | 
        ||
| 352 |    __out ID3DX11FFT** ppFFT | 
        ||
| 353 | );  | 
        ||
| 354 | HRESULT D3DX11CreateFFT2DReal( | 
        ||
| 355 |    ID3D11DeviceContext* pDeviceContext, | 
        ||
| 356 | UINT X,  | 
        ||
| 357 | UINT Y,  | 
        ||
| 358 | UINT Flags,  | 
        ||
| 359 |    __out D3DX11_FFT_BUFFER_INFO* pBufferInfo, | 
        ||
| 360 |    __out ID3DX11FFT** ppFFT | 
        ||
| 361 | );  | 
        ||
| 362 | HRESULT D3DX11CreateFFT2DComplex( | 
        ||
| 363 |    ID3D11DeviceContext* pDeviceContext, | 
        ||
| 364 | UINT X,  | 
        ||
| 365 | UINT Y,  | 
        ||
| 366 | UINT Flags,  | 
        ||
| 367 |    __out D3DX11_FFT_BUFFER_INFO* pBufferInfo, | 
        ||
| 368 |    __out ID3DX11FFT** ppFFT | 
        ||
| 369 | );  | 
        ||
| 370 | HRESULT D3DX11CreateFFT3DReal( | 
        ||
| 371 |    ID3D11DeviceContext* pDeviceContext, | 
        ||
| 372 | UINT X,  | 
        ||
| 373 | UINT Y,  | 
        ||
| 374 | UINT Z,  | 
        ||
| 375 | UINT Flags,  | 
        ||
| 376 |    __out D3DX11_FFT_BUFFER_INFO* pBufferInfo, | 
        ||
| 377 |    __out ID3DX11FFT** ppFFT | 
        ||
| 378 | );  | 
        ||
| 379 | HRESULT D3DX11CreateFFT3DComplex( | 
        ||
| 380 |    ID3D11DeviceContext* pDeviceContext, | 
        ||
| 381 | UINT X,  | 
        ||
| 382 | UINT Y,  | 
        ||
| 383 | UINT Z,  | 
        ||
| 384 | UINT Flags,  | 
        ||
| 385 |    __out D3DX11_FFT_BUFFER_INFO* pBufferInfo, | 
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| 386 |    __out ID3DX11FFT** ppFFT | 
        ||
| 387 | );  | 
        ||
| 388 | |||
| 389 | |||
| 390 | #ifdef __cplusplus | 
        ||
| 391 | } | 
        ||
| 392 | #endif //__cplusplus | 
        ||
| 393 | |||
| 394 | #endif //__D3DX11GPGPU_H__ | 
        ||
| 395 | |||
| 396 |